#include RenderD7::Toast::Toast(std::string head, std::string msg) { this->head = head; this->msg = msg; this->toast = RenderD7::BitmapPrinter(400, 70); this->toast.ClearBlank(); this->toast.DrawRectFilled(0, 0, 400, 70, 40, 40, 40, 255); this->toast.DrawRectFilled(0, 0, 400, 25, 70, 70, 70, 255); this->toast.DrawText(4, 5, 0, RenderD7::Color::Hex("#ffffff"), this->head); this->toast.DrawText(4, 40, 0, RenderD7::Color::Hex("#ffffff"), this->msg); this->toastrendered->LoadPFromBuffer(BitmapConverter::ConvertData(toast.GetBitmap().DATA())); } void RenderD7::Toast::Draw(void) const { RenderD7::OnScreen(Top); /*RenderD7::DrawRect(0, msgposy, 400, 70, RenderD7::Color::Hex("#111111")); RenderD7::DrawRect(0, msgposy, 400, 25, RenderD7::Color::Hex("#222222")); RenderD7::DrawText(2, msgposy+3, 0.7f, RenderD7::Color::Hex("#ffffff"), head); RenderD7::DrawText(2, msgposy+30, 0.6f, RenderD7::Color::Hex("#ffffff"), msg);*/ toastrendered->Draw(0, msgposy); } void RenderD7::Toast::Logic() { this->delay++/*=1*(int)RenderD7::GetDeltaTime()*/; if (msgposy > 170 && delay < 2*60) msgposy--/*=(int)RenderD7::GetDeltaTime()*/; if (delay >= 5*60) { msgposy++/*=(int)RenderD7::GetDeltaTime*/; if(msgposy > 400) this->Kill(); } }