#include int main() { rd7_do_splash = true; RenderD7::Ftrace::Beg("app", "app_init"); RenderD7::Init::Main("rd7tf"); RenderD7::Init::NdspFirm(); RenderD7::Ftrace::Beg("app", f2s(RenderD7::LoadSettings)); RenderD7::LoadSettings(); RenderD7::Ftrace::End("app", f2s(RenderD7::LoadSettings)); sound snd("romfs:/thesound.wav", 0); snd.play(); RenderD7::PushMessage(RenderD7::Message(std::string("RenderD7 ") + RENDERD7VSTRING, "Testing the ToastsV2")); RenderD7::Ftrace::End("app", "app_init"); while (RenderD7::MainLoop()) { RenderD7::Ftrace::Beg("app", "app_mainloop"); if (d7_hDown & KEY_START) RenderD7::ExitApp(); if(d7_hDown & KEY_A) { RenderD7::PushMessage(RenderD7::Message(std::string("RenderD7 ") + RENDERD7VSTRING, "Testing the ToastsV2\nPressed A")); } RenderD7::FrameEnd(); RenderD7::Ftrace::End("app", "app_mainloop"); } return 0; }