#include <3ds.h> #include #include // Debugging #include #include #include std::vector RenderD7::FileSystem::GetDirContent(std::string path) { std::vector res; for (const auto &entry : std::filesystem::directory_iterator(std::filesystem::path(path))) { res.push_back({entry.path().string(), GetFileName(entry.path().string()), entry.is_directory()}); } return res; }