// // Bounce.h // // This code is derived from Universal Tween Engine // Licensed under Apache License 2.0 - http://www.apache.org/licenses/LICENSE-2.0 // #ifndef __Bounce__ #define __Bounce__ #include namespace TweenEngine { class BounceIn : public TweenEquation { ~BounceIn(); float compute(float t); const char *toString(); }; class BounceOut : public TweenEquation { ~BounceOut(); float compute(float t); const char *toString(); }; class BounceInOut : public TweenEquation { ~BounceInOut(); float compute(float t); const char *toString(); }; } #endif /* defined(__Bounce__) */