// // Sine.h // // This code is derived from Universal Tween Engine // Licensed under Apache License 2.0 - http://www.apache.org/licenses/LICENSE-2.0 // #ifndef __Sine__ #define __Sine__ #include namespace TweenEngine { class SineIn : public TweenEquation { ~SineIn(); float compute(float t); const char *toString(); }; class SineOut : public TweenEquation { ~SineOut(); float compute(float t); const char *toString(); }; class SineInOut : public TweenEquation { ~SineInOut(); float compute(float t); const char *toString(); }; } #endif /* defined(__Sine__) */