#include #include #include #define D7_NOTHING C2D_Color32(0, 0, 0, 0) #define CFGVER "3" Log renderd7log; float animtime; bool isndspinit = false; bool running = true; std::stack> RenderD7::Scene::scenes; std::stack> overlays; bool usedbgmsg = false; std::string dspststus = "Not Initialisized!"; int cobj___; int maxobj__; // INI::INIFile cfgfile; std::unique_ptr cfgfile = nullptr; INI::INIStructure cfgstruct; std::string cfgpath; // RD7 SuperReselution bool rd7_superreselution; u8 consoleModel = 0; u8 sysRegion = CFG_REGION_USA; bool is_citra = false; //--------------------------------------- bool rd7settings = false; std::string D_app_name; u32 d7_hDown; u32 d7_hHeld; u32 d7_hUp; touchPosition d7_touch; C2D_TextBuf TextBuf; C2D_Font Font; // Fps Calc static float current_fps = 0.0f; static unsigned int frames = 0; static u64 last_time = 0; float d11framerate = 0; //----------------- // Metrik------------------------------------- u32 mt_color; u32 mt_txtcolor; std::string mt_fps; std::string mt_cpu; std::string mt_gpu; std::string mt_cmd; bool shouldbe_disabled = false; int cnttttt = 0; int mt_screen; // int mt_width = mt_screen ? 320 : 400; float mt_txtSize; bool metrikd = false; // double mt_fpsgraph[320]; std::vector mt_fpsgraph(320); // Metrik-CSV std::string csvpc; bool mt_dumpcsv = false; // Logs the Fps and stuff to csv. It saves every second // to not loose performence. bool mt_csvloop = false; // Saves In Every Frame but slows down performens. // mt_dumpcsv must be enabled. std::ofstream mt_csv; std::string mt_cname; //------------------------------------------- bool currentScreen = false; C3D_RenderTarget *Top; C3D_RenderTarget *TopRight; C3D_RenderTarget *Bottom; #define DSEVENBLACK C2D_Color32(0, 0, 0, 255) #define DSEVENWHITE C2D_Color32(255, 255, 255, 255) u64 delta_time; // Screen Fade bool fadeout = false, fadein = false, fadeout2 = false, fadein2 = false; int fadealpha = 0; int fadecolor = 0; std::string _FMT_(const std::string &fmt_str, ...) { va_list ap; char *fp = NULL; va_start(ap, fmt_str); vasprintf(&fp, fmt_str.c_str(), ap); va_end(ap); std::unique_ptr formatted(fp, free); return std::string(formatted.get()); } std::string Date(void) { time_t unixTime; struct tm timeStruct; time(&unixTime); localtime_r(&unixTime, &timeStruct); return _FMT_("%04i-%02i-%02i_%02i-%02i-%02i", timeStruct.tm_year + 1900, timeStruct.tm_mon + 1, timeStruct.tm_mday, timeStruct.tm_hour, timeStruct.tm_min, timeStruct.tm_sec); } void screenoff() { gspLcdInit(); GSPLCD_PowerOffBacklight(GSPLCD_SCREEN_BOTH); gspLcdExit(); } void screenon() { gspLcdInit(); GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_BOTH); gspLcdExit(); } float RenderD7::GetDeltaTime() { return delta_time; } bool RenderD7::DrawImageFromSheet(RenderD7::Sheet *sheet, size_t index, float x, float y, float scaleX, float scaleY) { if (sheet->spritesheet != nullptr) { if (C2D_SpriteSheetCount(sheet->spritesheet) >= index) { return C2D_DrawImageAt(C2D_SpriteSheetGetImage(sheet->spritesheet, index), x, y, 0.5f, nullptr, scaleX, scaleY); } } return false; } void RenderD7::Init::NdspFirm(bool useit) { if (useit) { if (access("sdmc:/3ds/dspfirm.cdc", F_OK) != -1) { ndspInit(); isndspinit = true; dspststus = "Initialisized success!"; } else { dspststus = "Not found: dspfirm.cdc"; renderd7log.Write("RenderD7: SoundEngine Error! ndspfirm not found!"); RenderD7::AddOvl(std::make_unique()); } } } void RenderD7::Exit::NdspFirm() { if (isndspinit) { ndspExit(); } } void RenderD7::Msg::Display(std::string titletxt, std::string subtext, C3D_RenderTarget *target) { shouldbe_disabled = true; cnttttt = 0; C3D_FrameBegin(C3D_FRAME_SYNCDRAW); C2D_TargetClear(Top, DSEVENBLACK); C2D_TargetClear(Bottom, DSEVENBLACK); RenderD7::ClearTextBufs(); RenderD7::OnScreen(Top); RenderD7::Draw::Rect(0, 0, 400, 240, RenderD7::Color::Hex("#111111")); RenderD7::OnScreen(Bottom); RenderD7::Draw::Rect(0, 0, 320, 240, RenderD7::Color::Hex("#111111")); RenderD7::OnScreen(target); RenderD7::Draw::Rect(0, 0, 400, 26, RenderD7::Color::Hex("#333333", 200)); RenderD7::Draw::Text(5, 2, 0.7f, DSEVENWHITE, titletxt); RenderD7::Draw::Text(5, 30, 0.6f, DSEVENWHITE, subtext); C3D_FrameEnd(0); } void RenderD7::Msg::DisplayWithProgress(std::string titletext, std::string subtext, float current, float total, u32 prgbarcolor) { shouldbe_disabled = true; cnttttt = 0; RenderD7::ClearTextBufs(); C3D_FrameBegin(C3D_FRAME_SYNCDRAW); C2D_TargetClear(Top, DSEVENBLACK); C2D_TargetClear(Bottom, DSEVENBLACK); char str[256]; snprintf(str, sizeof(str), "(%.2f%%)", ((float)current / (float)total) * 100.0f); RenderD7::OnScreen(Top); RenderD7::Draw::Rect(0, 0, 400, 240, RenderD7::Color::Hex("#111111")); RenderD7::Draw::Rect(0, 0, 400, 26, RenderD7::Color::Hex("#333333", 200)); RenderD7::Draw::Text(5, 2, 0.7f, DSEVENWHITE, titletext); RenderD7::Draw::Text(5, 30, 0.6f, DSEVENWHITE, subtext); RenderD7::Draw::Rect(30, 120, 342, 30, RenderD7::Color::Hex("#333333")); RenderD7::Draw::Rect(31, 121, (int)(((float)current / (float)total) * 338.0f), 28, prgbarcolor); RenderD7::Draw::TextCentered(5, 124, 0.7f, RenderD7::Color::Hex("#111111"), str, 390); RenderD7::OnScreen(Bottom); RenderD7::Draw::Rect(0, 0, 320, 240, RenderD7::Color::Hex("#111111")); C3D_FrameEnd(0); } void RenderD7::SetupLog() { renderd7log.Init("RenderD7/RenderD7.log"); } void RenderD7::Error::DisplayError(std::string toptext, std::string errortext, int timesec) { shouldbe_disabled = true; cnttttt = 0; RenderD7::ClearTextBufs(); C3D_FrameBegin(C3D_FRAME_SYNCDRAW); C2D_TargetClear(Top, DSEVENBLACK); C2D_TargetClear(Bottom, DSEVENBLACK); RenderD7::OnScreen(Top); RenderD7::Draw::Text(0, 0, 0.7f, DSEVENWHITE, toptext); RenderD7::Draw::Text(0, 30, 0.6f, DSEVENWHITE, errortext); C3D_FrameEnd(0); for (int i = 0; i < 60 * timesec; i++) { RenderD7::Draw::Rect(0, 236, (int)(((float)i / (float)60 * timesec) * 400.0f), 4, RenderD7::Color::Hex("#00ff00")); gspWaitForVBlank(); } } #include void RenderD7::Error::DisplayFatalError(std::string toptext, std::string errortext) { shouldbe_disabled = true; cnttttt = 0; bool error___ = true; RenderD7::ClearTextBufs(); C3D_FrameBegin(C3D_FRAME_SYNCDRAW); C2D_TargetClear(Top, DSEVENBLACK); C2D_TargetClear(Bottom, DSEVENBLACK); RenderD7::BitmapPrinter errorss(400, 240); errorss.DrawRectFilled(0, 0, 400, 240, 0, 0, 0, 255); errorss.DrawDebugText(4, 4, 2, RenderD7::Color::Hex("#ff0000"), toptext); errorss.DrawDebugText(4, 26, 1, RenderD7::Color::Hex("#000000"), errortext); errorss.DrawDebugText(4, 230, 1, RenderD7::Color::Hex("#000000"), "Press Start to Exit!"); RenderD7::Image img; img.LoadFromBitmap(errorss.GetBitmap()); RenderD7::OnScreen(Top); img.Draw(0, 0); /*RenderD7::Draw::TextCentered(0, 0, 0.7f, DSEVENWHITE, toptext, 400); RenderD7::Draw::TextCentered(0, 100, 0.6f, DSEVENWHITE, errortext, 400); RenderD7::Draw::TextCentered(0, 200, 0.6f, DSEVENWHITE, "Press Start to Exit!", 400);*/ C3D_FrameEnd(0); while (error___) { if (d7_hDown & KEY_START) { RenderD7::ExitApp(); } } } void RenderD7::Scene::doDraw() { if (!RenderD7::Scene::scenes.empty()) RenderD7::Scene::scenes.top()->Draw(); } void RenderD7::Scene::doLogic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch) { if (!RenderD7::Scene::scenes.empty()) RenderD7::Scene::scenes.top()->Logic(hDown, hHeld, hUp, touch); } void RenderD7::Scene::Load(std::unique_ptr scene, bool fade) { Scene::scenes.push(std::move(scene)); } void RenderD7::Scene::Back() { if (RenderD7::Scene::scenes.size() > 0) RenderD7::Scene::scenes.pop(); } void frameloop() { frames++; delta_time = osGetTime() - last_time; if (delta_time >= 1000) { current_fps = frames / (delta_time / 1000.0f) + 1; frames = 0; last_time = osGetTime(); } d11framerate = current_fps; // for (int i = 0; i < 320; i++) mt_fpsgraph[i] = current_fps; } float getframerate() { return d11framerate; } std::string RenderD7::GetFramerate() { return (std::to_string((int)d11framerate).substr(0, 2)); } bool RenderD7::MainLoop() { if (!aptMainLoop()) return false; hidScanInput(); d7_hDown = hidKeysDown(); d7_hUp = hidKeysUp(); d7_hHeld = hidKeysHeld(); hidTouchRead(&d7_touch); RenderD7::ClearTextBufs(); C3D_FrameBegin(C3D_FRAME_SYNCDRAW); C2D_TargetClear(Top, C2D_Color32(0, 0, 0, 0)); C2D_TargetClear(Bottom, C2D_Color32(0, 0, 0, 0)); frameloop(); RenderD7::Scene::doDraw(); RenderD7::Scene::doLogic(d7_hDown, d7_hHeld, d7_hUp, d7_touch); cnttttt++; if (cnttttt > 90) { shouldbe_disabled = false; cnttttt = 0; } return running; } void RenderD7::ClearTextBufs(void) { C2D_TextBufClear(TextBuf); } void MetrikThread(RenderD7::Parameter param) { while (true) { RenderD7::DrawMetrikOvl(); RenderD7::Thread::sleep( 1000 * 1); // wait; also, this is needed to allow for concurrency (refer // to the documentation for m3d::Thread::sleep()) } } void RenderD7::Init::Graphics() { C3D_Init(C3D_DEFAULT_CMDBUF_SIZE); C2D_Init(size_t(maxobj__)); C2D_Prepare(); Top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT); TopRight = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT); Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT); TextBuf = C2D_TextBufNew(4096); Font = C2D_FontLoadSystem(CFG_REGION_USA); } void RenderD7::Exit::Graphics() { C2D_TextBufDelete(TextBuf); C2D_Fini(); C3D_Fini(); } Result RenderD7::Init::Main(std::string app_name) { gfxInitDefault(); // consoleInit(GFX_TOP, NULL); Result res = cfguInit(); if (R_SUCCEEDED(res)) { CFGU_SecureInfoGetRegion(&sysRegion); CFGU_GetSystemModel(&consoleModel); cfguExit(); } printf("cfgu\n"); if (rd7_superreselution) { gfxSetWide(consoleModel != 3); } printf("rd7sr\n"); aptInit(); romfsInit(); cfguInit(); printf("stuff\n"); if (cobj___) { maxobj__ = cobj___; } if (!cobj___) { maxobj__ = C2D_DEFAULT_MAX_OBJECTS; } D_app_name = app_name; cfgpath = "sdmc:/RenderD7/Apps/"; cfgpath += D_app_name; csvpc = "sdmc:/RenderD7/Apps/"; csvpc += D_app_name; csvpc += "/mt"; mkdir("sdmc:/RenderD7/", 0777); mkdir("sdmc:/RenderD7/Apps", 0777); mkdir(cfgpath.c_str(), 0777); mkdir(csvpc.c_str(), 0777); bool renew = false; printf("folderset\n"); if (FS::FileExist(cfgpath + "/config.ini")) { cfgfile = std::make_unique(cfgpath + "/config.ini"); cfgfile->read(cfgstruct); std::string version = cfgstruct["info"]["version"]; if (version != CFGVER) renew = true; } printf("vercheck\n"); renderd7log.Write("Point At: " + std::to_string(__LINE__) + " : " + GetFileName(__FILE__)); if (!FS::FileExist(cfgpath + "/config.ini") || renew) { cfgfile = std::make_unique(cfgpath + "/config.ini"); renderd7log.Write("Point At: " + std::to_string(__LINE__) + " : " + GetFileName(__FILE__)); cfgfile->read(cfgstruct); renderd7log.Write("Point At: " + std::to_string(__LINE__) + " : " + GetFileName(__FILE__)); cfgstruct["info"]["version"] = CFGVER; cfgstruct["info"]["renderd7ver"] = RENDERD7VSTRING; cfgstruct["settings"]["doscreentimeout"] = "0"; cfgstruct["settings"]["forcetimeoutLB"] = "1"; cfgstruct["settings"]["forceFrameRate"] = "60"; cfgstruct["settings"]["super-reselution"] = "0"; cfgstruct["settings"]["renderer"] = "c3d_c2d"; renderd7log.Write("Point At: " + std::to_string(__LINE__) + " : " + GetFileName(__FILE__)); cfgstruct["metrik-settings"]["enableoverlay"] = "0"; cfgstruct["metrik-settings"]["Screen"] = "0"; cfgstruct["metrik-settings"]["txtColor"] = "#ffffff"; cfgstruct["metrik-settings"]["txtColorA"] = "255"; cfgstruct["metrik-settings"]["ColorA"] = "255"; cfgstruct["metrik-settings"]["Color"] = "#000000"; cfgstruct["metrik-settings"]["txtSize"] = "0.7f"; cfgstruct["metrik-settings"]["dumpcsv"] = "0"; cfgstruct["metrik-settings"]["dumpcsvloop"] = "0"; cfgfile->write(cfgstruct); } if (renew) printf("renew\n"); renderd7log.Write("Point At: " + std::to_string(__LINE__) + " : " + GetFileName(__FILE__)); cfgfile = std::make_unique(cfgpath + "/config.ini"); cfgfile->read(cfgstruct); std::string Fps = cfgstruct["settings"]["forceFrameRate"]; C3D_FrameRate(RenderD7::Convert::StringtoFloat(Fps)); metrikd = RenderD7::Convert::FloatToBool(RenderD7::Convert::StringtoFloat( cfgstruct["metrik-settings"]["enableoverlay"])); mt_txtcolor = RenderD7::Color::Hex(cfgstruct["metrik-settings"]["txtColor"], (u8)RenderD7::Convert::StringtoFloat( cfgstruct["metrik-settings"]["txtColorA"])); mt_color = RenderD7::Color::Hex(cfgstruct["metrik-settings"]["Color"], (u8)RenderD7::Convert::StringtoFloat( cfgstruct["metrik-settings"]["ColorA"])); mt_txtSize = RenderD7::Convert::StringtoFloat(cfgstruct["metrik-settings"]["txtSize"]); mt_screen = RenderD7::Convert::StringtoInt(cfgstruct["metrik-settings"]["Screen"]); rd7_superreselution = RenderD7::Convert::FloatToBool(RenderD7::Convert::StringtoFloat( cfgstruct["settings"]["super-reselution"])); mt_dumpcsv = RenderD7::Convert::FloatToBool(RenderD7::Convert::StringtoFloat( cfgstruct["metrik-settings"]["dumpcsv"])); mt_csvloop = RenderD7::Convert::FloatToBool(RenderD7::Convert::StringtoFloat( cfgstruct["metrik-settings"]["dumpcsvloop"])); printf("read\n"); // Check if citra s64 citracheck = 0; svcGetSystemInfo(&citracheck, 0x20000, 0); is_citra = citracheck ? true : false; printf("citra\n"); // Speedup osSetSpeedupEnable(true); printf("boost\n"); if (!is_citra && rd7_superreselution) { if (consoleModel != 3) gfxSetWide(true); } printf("rd7sr\n"); // consoleInit(GFX_BOTTOM, NULL); if (mt_dumpcsv) { mt_cname = csvpc; mt_cname += "/"; mt_cname += Date(); mt_cname += ".csv"; FILE *logfile = fopen((mt_cname.c_str()), "w"); fclose(logfile); mt_csv.open((mt_cname), std::ofstream::app); mt_csv << "FPS,CPU,GPU,CMD\n"; mt_csv.close(); } printf("csv\n"); C3D_Init(C3D_DEFAULT_CMDBUF_SIZE); C2D_Init(C2D_DEFAULT_MAX_OBJECTS); C2D_Prepare(); Top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT); TopRight = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT); Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT); TextBuf = C2D_TextBufNew(4096); Font = C2D_FontLoadSystem(CFG_REGION_USA); printf("Graphical Interface\n"); // RenderD7::Msg::Display("RenderD7", "RenderD7 init success!\nWaiting for // MainLoop!", Top); return 0; } Result RenderD7::Init::Reload() { C2D_TextBufDelete(TextBuf); C2D_Fini(); C3D_Fini(); C3D_Init(C3D_DEFAULT_CMDBUF_SIZE); C2D_Init(size_t(maxobj__)); C2D_Prepare(); Top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT); TopRight = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT); Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT); TextBuf = C2D_TextBufNew(4096); Font = C2D_FontLoadSystem(CFG_REGION_USA); return 0; } void RenderD7::ToggleRD7SR() { shouldbe_disabled = true; cnttttt = 0; // Display black screen C3D_FrameBegin(C3D_FRAME_SYNCDRAW); C2D_TargetClear(Top, RenderD7::Color::Hex("#000000")); RenderD7::OnScreen(Top); C3D_FrameEnd(0); // Toggle 400px/800px mode gfxSetWide(gfxIsWide() ? false : true); rd7_superreselution = gfxIsWide(); RenderD7::Init::Reload(); } bool RenderD7::IsRD7SR() { return gfxIsWide(); } void RenderD7::Exit::Main() { cfgfile->write(cfgstruct); if (RenderD7::Threads::threadrunning) RenderD7::Threads::Exit(); C2D_TextBufDelete(TextBuf); C2D_Fini(); C3D_Fini(); aptExit(); gfxExit(); romfsExit(); cfguExit(); romfsExit(); } void RenderD7::DrawTObjects(std::vector tobjects, u32 color, u32 txtcolor, int selection, u32 selbgcolor, u32 selcolor) { for (int i = 0; i < (int)tobjects.size(); i++) { if (selection == i) { RenderD7::Draw::Rect(tobjects[i].x - 2, tobjects[i].y - 2, tobjects[i].w + 4, tobjects[i].h + 4, selbgcolor); RenderD7::Draw::Rect(tobjects[i].x, tobjects[i].y, tobjects[i].w, tobjects[i].h, color); RenderD7::Draw::Rect(tobjects[i].x, tobjects[i].y, tobjects[i].w, tobjects[i].h, selcolor); RenderD7::Draw::Text(tobjects[i].x + (tobjects[i].w / 2) - RenderD7::Draw::GetTextHeight( tobjects[i].txtsize, tobjects[i].text) + tobjects[i].correctx, tobjects[i].y + (tobjects[i].h / 2) - RenderD7::Draw::GetTextHeight( tobjects[i].txtsize, tobjects[i].text) + tobjects[i].correcty, tobjects[i].txtsize, txtcolor, tobjects[i].text); } else { RenderD7::Draw::Rect(tobjects[i].x, tobjects[i].y - 1, tobjects[i].w, tobjects[i].h, color); RenderD7::Draw::Text(tobjects[i].x + (tobjects[i].w / 2) - RenderD7::Draw::GetTextHeight( tobjects[i].txtsize, tobjects[i].text) + tobjects[i].correctx, tobjects[i].y + (tobjects[i].h / 2) - RenderD7::Draw::GetTextHeight( tobjects[i].txtsize, tobjects[i].text) + tobjects[i].correcty, tobjects[i].txtsize, txtcolor, tobjects[i].text); } } } void RenderD7::DrawTLBtns(std::vector btns, u32 color, int selection, u32 selbgcolor, u32 selcolor) { for (int i = 0; i < (int)btns.size(); i++) { if (selection == i) { RenderD7::Draw::Rect(btns[i].x - 2, btns[i].y - 2, btns[i].w + 4, btns[i].h + 4, selbgcolor); RenderD7::Draw::Rect(btns[i].x, btns[i].y, btns[i].w, btns[i].h, color); RenderD7::Draw::Rect(btns[i].x, btns[i].y, btns[i].w, btns[i].h, selcolor); } else { RenderD7::Draw::Rect(btns[i].x, btns[i].y - 1, btns[i].w, btns[i].h, color); } } } void RenderD7::ExitApp() { if (!rd7settings) running = false; } bool RenderD7::touchTObj(touchPosition touch, RenderD7::TObject button) { if (touch.px >= button.x && touch.px <= (button.x + button.w) && touch.py >= button.y && touch.py <= (button.y + button.h)) return true; else return false; } bool RenderD7::touchTLBtn(touchPosition touch, RenderD7::TLBtn button) { if (touch.px >= button.x && touch.px <= (button.x + button.w) && touch.py >= button.y && touch.py <= (button.y + button.h)) return true; else return false; } int RenderD7::GetRandomInt(int b, int e) { std::default_random_engine generator; std::uniform_int_distribution distribution(b, e); int r = distribution(generator); return r; } void RenderD7::DrawSTObject(std::vector tobject, int tobjectindex, u32 color, u32 txtcolor) { RenderD7::Draw::Rect(tobject[tobjectindex].x, tobject[tobjectindex].y, tobject[tobjectindex].w, tobject[tobjectindex].h, color); RenderD7::Draw::Text( tobject[tobjectindex].x + (tobject[tobjectindex].w / 2) - RenderD7::Draw::GetTextHeight(tobject[tobjectindex].txtsize, tobject[tobjectindex].text) + tobject[tobjectindex].correctx, tobject[tobjectindex].y + (tobject[tobjectindex].h / 2) - RenderD7::Draw::GetTextHeight(tobject[tobjectindex].txtsize, tobject[tobjectindex].text) + tobject[tobjectindex].correcty, tobject[tobjectindex].txtsize, txtcolor, tobject[tobjectindex].text); } bool dirEntryPredicate(const RenderD7::DirContent &lhs, const RenderD7::DirContent &rhs) { if (!lhs.isDir && rhs.isDir) return false; if (lhs.isDir && !rhs.isDir) return true; return strcasecmp(lhs.name.c_str(), rhs.name.c_str()) < 0; } void RenderD7::GetDirContentsExt(std::vector &dircontent, const std::vector &extensions) { struct stat st; dircontent.clear(); DIR *pdir = opendir("."); if (pdir != nullptr) { while (true) { RenderD7::DirContent dirEntry; struct dirent *pent = readdir(pdir); if (pent == NULL) break; stat(pent->d_name, &st); dirEntry.name = pent->d_name; dirEntry.isDir = (st.st_mode & S_IFDIR) ? true : false; if (dirEntry.name.compare(".") != 0 && (dirEntry.isDir || RenderD7::NameIsEndingWith(dirEntry.name, extensions))) { dircontent.push_back(dirEntry); } } closedir(pdir); } sort(dircontent.begin(), dircontent.end(), dirEntryPredicate); } void RenderD7::GetDirContents(std::vector &dircontent) { RenderD7::GetDirContentsExt(dircontent, {}); } bool RenderD7::FS::FileExist(const std::string &path) { FILE *test = fopen(path.c_str(), "r"); if (test != NULL) { fclose(test); return true; } return false; } bool RenderD7::IsNdspInit() { if (isndspinit) { return true; } else { return false; } } void RenderD7::DrawList1(RenderD7::ScrollList1 &l, float txtsize, C3D_RenderTarget *t) { RenderD7::OnScreen(t); RenderD7::Draw::Rect(0, 0, 400, 240, RenderD7::Color::Hex("#dddddd")); RenderD7::Draw::Text(0, 0, 0.8f, RenderD7::Color::Hex("#ffffff"), l.Text); } void RenderD7::DrawMetrikOvl() { switch (mt_screen) { case 0: RenderD7::OnScreen(Top); break; case 1: RenderD7::OnScreen(Bottom); break; default: RenderD7::OnScreen(Bottom); break; } std::string __C = RENDERD7VSTRING; std::string info = "RenderD7 " + __C + " Debug Overlay"; float infoy = 240 - RenderD7::Draw::GetTextHeight(mt_txtSize, info); mt_fps = "FPS: " + RenderD7::GetFramerate(); mt_cpu = "CPU: " + std::to_string(C3D_GetProcessingTime() * (d11framerate / 10)) .substr(0, 4) + "%/" + std::to_string(C3D_GetProcessingTime()).substr(0, 4) + "ms"; mt_gpu = "GPU: " + std::to_string(C3D_GetDrawingTime() * (d11framerate / 10)).substr(0, 4) + "%/" + std::to_string(C3D_GetDrawingTime()).substr(0, 4) + "ms"; mt_cmd = "CMD: " + std::to_string(C3D_GetCmdBufUsage() * 100.0f).substr(0, 4) + "%/" + std::to_string(C3D_GetCmdBufUsage()).substr(0, 4) + "ms"; RenderD7::Draw::Rect(0, 0, RenderD7::Draw::GetTextWidth(mt_txtSize, mt_fps), RenderD7::Draw::GetTextHeight(mt_txtSize, mt_fps), mt_color); RenderD7::Draw::Rect(0, 50, RenderD7::Draw::GetTextWidth(mt_txtSize, mt_cpu), RenderD7::Draw::GetTextHeight(mt_txtSize, mt_cpu), mt_color); RenderD7::Draw::Rect(0, 70, RenderD7::Draw::GetTextWidth(mt_txtSize, mt_gpu), RenderD7::Draw::GetTextHeight(mt_txtSize, mt_gpu), mt_color); RenderD7::Draw::Rect(0, 90, RenderD7::Draw::GetTextWidth(mt_txtSize, mt_cmd), RenderD7::Draw::GetTextHeight(mt_txtSize, mt_cmd), mt_color); RenderD7::Draw::Rect(0, infoy, RenderD7::Draw::GetTextWidth(mt_txtSize, info), RenderD7::Draw::GetTextHeight(mt_txtSize, info), mt_color); RenderD7::Draw::Text(0, 0, mt_txtSize, mt_txtcolor, mt_fps); RenderD7::Draw::Text(0, 50, mt_txtSize, mt_txtcolor, mt_cpu); RenderD7::Draw::Text(0, 70, mt_txtSize, mt_txtcolor, mt_gpu); RenderD7::Draw::Text(0, 90, mt_txtSize, mt_txtcolor, mt_cmd); RenderD7::Draw::Text(0, infoy, mt_txtSize, mt_txtcolor, info); /*for (int z = 0; z < (int)mt_fpsgraph.size(); z++) { //mt_fpsgraph[z] = (int)d11framerate; C2D_DrawLine(z, 239 - mt_fpsgraph[z], mt_txtcolor, z + 1, 239 - mt_fpsgraph[z + 1], mt_txtcolor, 1, 1); }*/ } RenderD7::DSP_NF::DSP_NF() {} void RenderD7::DSP_NF::Draw(void) const { RenderD7::OnScreen(Top); RenderD7::Draw::Rect(0, msgposy, 400, 70, RenderD7::Color::Hex("#111111")); RenderD7::Draw::Rect(0, msgposy, 400, 25, RenderD7::Color::Hex("#222222")); RenderD7::Draw::Text(2, msgposy + 3, 0.7f, RenderD7::Color::Hex("#ffffff"), "Warning! Code: 00027"); RenderD7::Draw::Text(2, msgposy + 30, 0.6f, RenderD7::Color::Hex("#ffffff"), "You can't use Sound effects because the " "file\n<> was not found!"); } void RenderD7::DSP_NF::Logic() { this->delay++ /*=(int)RenderD7::GetDeltaTime()*/; if (msgposy > 170 && delay < 5 * 60) msgposy-- /*=(int)RenderD7::GetDeltaTime()*/; if (delay >= 5 * 60) { msgposy++ /*=(int)RenderD7::GetDeltaTime*/; if (msgposy > 400) this->Kill(); } } void OvlHandler() { if (!overlays.empty()) { overlays.top()->Draw(); } if (!overlays.empty()) { overlays.top()->Logic(); } if (!overlays.empty()) { if (overlays.top()->IsKilled()) overlays.pop(); } } int lp = 0; void RenderD7::FrameEnd() { if (metrikd && !shouldbe_disabled) RenderD7::DrawMetrikOvl(); if (!shouldbe_disabled) OvlHandler(); /*if (d7_hHeld & KEY_R && d7_hDown & KEY_SELECT) { RenderD7::LoadSettings(); }*/ if (mt_dumpcsv && lp == 60) { std::string _mt_fps = RenderD7::GetFramerate(); std::string _mt_cpu = std::to_string(C3D_GetProcessingTime()).substr(0, 4); std::string _mt_gpu = std::to_string(C3D_GetDrawingTime()).substr(0, 4); std::string _mt_cmd = std::to_string(C3D_GetCmdBufUsage()).substr(0, 4); mt_csv.open((mt_cname), std::ofstream::app); std::string fmt_ = _mt_fps + "," + _mt_cpu + "," + _mt_gpu + "," + _mt_cmd + "\n"; mt_csv << fmt_; mt_csv.close(); lp = 0; } lp++; C3D_FrameEnd(0); } RenderD7::RSettings::RSettings() { cfgfile = std::make_unique(cfgpath + "/config.ini"); cfgfile->read(cfgstruct); rd7settings = true; } RenderD7::RSettings::~RSettings() { cfgfile->write(cfgstruct); } void RenderD7::RSettings::Draw(void) const { if (m_state == RSETTINGS) { RenderD7::OnScreen(Top); RenderD7::Draw::Rect(0, 0, 400, 21, RenderD7::Color::Hex("#111111")); RenderD7::Draw::Rect(0, 21, 400, 220, RenderD7::Color::Hex("#eeeeee")); RenderD7::Draw::Text(0, 0, 0.7f, DSEVENWHITE, "RenderD7->Settings"); RenderD7::Draw::TextRight(400, 0, 0.7f, RenderD7::Color::Hex("#ffffff"), RENDERD7VSTRING); RenderD7::Draw::Text(0, 30, 0.7f, DSEVENBLACK, "RD7SR: " + rd7srstate); RenderD7::Draw::Text(0, 50, 0.7f, DSEVENBLACK, "Metrik to Csv: " + csvstate); RenderD7::Draw::Text(0, 70, 0.7f, DSEVENBLACK, "Metrik Overlay: " + mtovlstate); RenderD7::Draw::Text(0, 90, 0.7f, DSEVENBLACK, "Force FPS: " + fpsstate); RenderD7::Draw::Text(0, 110, 0.7f, DSEVENBLACK, "Metrik Screen: " + mtscreenstate); /*RenderD7::Draw::Text(0, 130, 0.7f, DSEVENBLACK, "Metrik Text RGB: " + mttxtcolstate); RenderD7::Draw::Text(0, 150, 0.7f, DSEVENBLACK, "Metrik Alpha: " + mtcola); RenderD7::Draw::Text(0, 170, 0.7f, DSEVENBLACK, "Metrik Text Alpha: " + mttxtcola);*/ RenderD7::OnScreen(Bottom); std::string verc = "Config Version: "; verc += CFGVER; RenderD7::Draw::Rect(0, 0, 320, 240, RenderD7::Color::Hex("#eeeeee")); RenderD7::Draw::Text(0, 0, 0.7f, RenderD7::Color::Hex("#111111"), verc); RenderD7::DrawTObjects(buttons, RenderD7::Color::Hex("#111111"), RenderD7::Color::Hex("#eeeeee")); } else if (m_state == RINFO) { std::string rd7ver = RENDERD7VSTRING; std::string rd7cfgver = CFGVER; std::string citras = is_citra ? "true" : "false"; std::string buildtime = V_TIME; std::string commit = V_STRING; RenderD7::OnScreen(Top); RenderD7::Draw::Rect(0, 0, 400, 21, RenderD7::Color::Hex("#111111")); RenderD7::Draw::Rect(0, 21, 400, 220, RenderD7::Color::Hex("#eeeeee")); RenderD7::Draw::Text(0, 0, 0.7f, DSEVENWHITE, "RenderD7->Info"); RenderD7::Draw::TextRight(400, 0, 0.7f, RenderD7::Color::Hex("#ffffff"), RENDERD7VSTRING); RenderD7::Draw::Text(0, 30, 0.7f, DSEVENBLACK, "App: " + D_app_name); RenderD7::Draw::Text(0, 50, 0.7f, DSEVENBLACK, "RenderD7: " + rd7ver); RenderD7::Draw::Text(0, 70, 0.7f, DSEVENBLACK, "Config-Version: " + rd7cfgver); RenderD7::Draw::Text(0, 90, 0.7f, DSEVENBLACK, "Citra: " + citras); RenderD7::Draw::Text(0, 110, 0.7f, DSEVENBLACK, "RenderD7-Build-Time: \n" + buildtime); RenderD7::Draw::Text(0, 150, 0.7f, DSEVENBLACK, "RenderD7-Commit: " + commit); RenderD7::Draw::Text(0, 170, 0.7f, DSEVENBLACK, "RenderD7-Overlays: " + std::to_string(overlays.size())); /*RenderD7::Draw::Text(0, 130, 0.7f, DSEVENBLACK, "Metrik Text RGB: " + mttxtcolstate); RenderD7::Draw::Text(0, 150, 0.7f, DSEVENBLACK, "Metrik Alpha: " + mtcola); RenderD7::Draw::Text(0, 170, 0.7f, DSEVENBLACK, "Metrik Text Alpha: " + mttxtcola);*/ RenderD7::OnScreen(Bottom); std::string verc = "Config Version: "; verc += CFGVER; RenderD7::Draw::Rect(0, 0, 320, 240, RenderD7::Color::Hex("#eeeeee")); RenderD7::Draw::Text(0, 0, 0.7f, RenderD7::Color::Hex("#111111"), verc); RenderD7::DrawTObjects(buttons, RenderD7::Color::Hex("#111111"), RenderD7::Color::Hex("#eeeeee")); } } std::string RenderD7::Kbd(int lenght, SwkbdType tp) { shouldbe_disabled = true; RenderD7::FrameEnd(); SwkbdState state; char temp[lenght + 1] = {0}; swkbdInit(&state, tp, 2, lenght); swkbdSetValidation(&state, SWKBD_NOTBLANK_NOTEMPTY, SWKBD_FILTER_PROFANITY, 0); SwkbdButton ret = swkbdInputText(&state, temp, sizeof(temp)); temp[lenght] = '\0'; return (ret == SWKBD_BUTTON_CONFIRM ? temp : "60"); } void RenderD7::RSettings::Logic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch) { if (m_state == RSETTINGS) { rd7srstate = rd7_superreselution ? "true" : "false"; csvstate = mt_dumpcsv ? "true" : "false"; mtovlstate = metrikd ? "true" : "false"; fpsstate = cfgstruct["settings"]["forceFrameRate"]; mtscreenstate = mt_screen ? "Bottom" : "Top"; if (d7_hDown & KEY_TOUCH && RenderD7::touchTObj(d7_touch, buttons[0]) && !metrikd) { RenderD7::ToggleRD7SR(); cfgstruct["settings"]["super-reselution"] = rd7_superreselution ? "1" : "0"; } if (d7_hDown & KEY_TOUCH && RenderD7::touchTObj(d7_touch, buttons[1])) { mt_dumpcsv = mt_dumpcsv ? false : true; cfgstruct["metrik-settings"]["dumpcsv"] = mt_dumpcsv ? "1" : "0"; if (mt_dumpcsv) { mt_cname = csvpc; mt_cname += "/"; mt_cname += Date(); mt_cname += ".csv"; FILE *logfile = fopen((mt_cname.c_str()), "w"); fclose(logfile); mt_csv.open((mt_cname), std::ofstream::app); mt_csv << "FPS,CPU,GPU,CMD\n"; mt_csv.close(); } } if (d7_hDown & KEY_TOUCH && RenderD7::touchTObj(d7_touch, buttons[2])) { metrikd = metrikd ? false : true; cfgstruct["metrik-settings"]["enableoverlay"] = metrikd ? "1" : "0"; } if (d7_hDown & KEY_TOUCH && RenderD7::touchTObj(d7_touch, buttons[3]) && !metrikd) { cfgstruct["settings"]["forceFrameRate"] = Kbd(2, SWKBD_TYPE_NUMPAD); C3D_FrameRate(RenderD7::Convert::StringtoFloat( cfgstruct["settings"]["forceFrameRate"])); } if (d7_hDown & KEY_TOUCH && RenderD7::touchTObj(d7_touch, buttons[4])) { mt_screen = mt_screen ? 0 : 1; cfgstruct["metrik-settings"]["screen"] = mt_screen ? "1" : "0"; } if (d7_hDown & KEY_TOUCH && RenderD7::touchTObj(d7_touch, buttons[5])) { RenderD7::AddOvl(std::make_unique()); } if (d7_hDown & KEY_TOUCH && RenderD7::touchTObj(d7_touch, buttons[6])) { m_state = RINFO; } if (d7_hDown & KEY_B) { cfgfile->write(cfgstruct); rd7settings = false; RenderD7::Scene::Back(); } } if (m_state == RINFO) { if (d7_hDown & KEY_B) { m_state = RSETTINGS; } } } void RenderD7::LoadSettings() { RenderD7::Scene::Load(std::make_unique()); } void RenderD7::AddOvl(std::unique_ptr overlay) { overlays.push(std::move(overlay)); } RenderD7::Console::Console() { this->x = 0; this->y = 0; this->w = 320; this->h = 240; this->color = {0, 0, 0, 255}; } RenderD7::Console::Console(int x, int y, int w, int h, u8 a) { this->x = x; this->y = y; this->w = w; this->h = h; this->color = {0, 0, 0, a}; } RenderD7::Console::Console(int x, int y, int w, int h, RenderD7::Color::rgba col) { this->x = x; this->y = y; this->w = w; this->h = h; this->color = col; } RenderD7::Console::Console(int x, int y, int w, int h, std::string name, RenderD7::Color::rgba col, RenderD7::Color::rgba barcol, RenderD7::Color::rgba outlinecol) { this->x = x; this->y = y; this->w = w; this->h = h; this->color = col; this->outlinecol = outlinecol; this->barcolor = barcol; this->m_name = name; } RenderD7::Console::~Console() {} void RenderD7::Console::On(C3D_RenderTarget *t_cscreen) { this->cscreen = t_cscreen; } bool RenderD7::Console::Update() { bool dr_sc = true; return dr_sc; }