// // Linear.h // // This code is derived from Universal Tween Engine // Licensed under Apache License 2.0 - http://www.apache.org/licenses/LICENSE-2.0 // #ifndef __Linear__ #define __Linear__ #include namespace TweenEngine { class LinearInOut : public TweenEquation { ~LinearInOut(); float compute(float t); const char *toString(); }; } #endif /* defined(__Linear__) */