renderd7/source/UI7.cpp
tobid7 0626231b45 Changes:
New Theme API
NumPad
UI7 Color Selector
Color 2 Hex
UI7 New Draw API (DrawCmd)
UI7 New Debug API (DrawCmd)
Add ThemeEditor Base
2024-06-05 12:32:51 +02:00

1056 lines
36 KiB
C++

/**
* This file is part of RenderD7
* Copyright (C) 2021-2024 NPI-D7, tobid7
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <ctime>
#include <renderd7/Color.hpp>
#include <renderd7/DrawV2.hpp>
#include <renderd7/Hid.hpp>
#include <renderd7/Message.hpp>
#include <renderd7/Overlays.hpp>
#include <renderd7/UI7.hpp>
#include <renderd7/internal_db.hpp>
#include <unordered_map>
template <typename T>
inline T d7max(T a, T b) {
return a > b ? a : b;
}
template <typename T>
inline T d7min(T a, T b) {
return a < b ? a : b;
}
// As the 3ds doesn't support std::chrono
#ifdef __3DS__
/// @brief 3ds System Ticks per milli second
/// Already defined in FTrace ik but
/// I Want to make UI7 and Draw2 more
/// Independent of the main RenderD7 api
#define TICKS_PER_MSEC 268111.856
#include <3ds.h>
#define __get_time() (float)svcGetSystemTick() / (float)TICKS_PER_MSEC
#else
#include <chrono>
#define __get_time() \
std::chrono::duration_cast<std::chrono::milliseconds>( \
std::chrono::system_clock().now().time_since_epoch()) \
.count()
#endif
// Basement structs enums etc
struct UI7ID {
UI7ID(const std::string &id) {
real_id = id;
title = id;
if (id.substr(0, 2) == "##") {
title = "";
has_title = false;
}
// Ensure the id is lowercase
std::transform(real_id.begin(), real_id.end(), real_id.begin(),
[](unsigned char c) { return std::tolower(c); });
}
UI7ID() {
title = "";
real_id = "";
has_title = false;
}
std::string Title() { return title; }
std::string ID() { return real_id; }
bool operator==(const UI7ID &in) { return (real_id == in.real_id); }
bool operator!=(const UI7ID &in) { return !(*this == in); }
std::string title;
std::string real_id;
bool has_title;
};
using DrawCmdType = int;
enum DrawCmdType_ {
DrawCmdType_Skip,
DrawCmdType_Rect,
DrawCmdType_Triangle,
DrawCmdType_Text,
DrawCmdType_Debug,
};
struct DrawCmd;
void UI7CtxPushDebugCmd(std::shared_ptr<DrawCmd> ref);
struct DrawCmd {
DrawCmd(R7Vec4 r, RD7Color c) : rect(r), clr(c), type(DrawCmdType_Rect) {}
DrawCmd(R7Vec4 r, unsigned int c)
: rect(r), ovr_clr(c), type(DrawCmdType_Rect) {
clr = -1;
}
DrawCmd(R7Vec4 r, R7Vec2 a, RD7Color c)
: rect(r), add_coords(a), clr(c), type(DrawCmdType_Triangle) {}
DrawCmd(R7Vec4 r, R7Vec2 a, unsigned int c)
: rect(r), add_coords(a), ovr_clr(c), type(DrawCmdType_Triangle) {
clr = -1;
}
DrawCmd(R7Vec2 p, const std::string &t, RD7Color c, RD7TextFlags f = 0)
: rect(p, R7Vec2()),
text(t),
clr(c),
text_flags(f),
type(DrawCmdType_Text) {}
DrawCmd(R7Vec2 p, const std::string &t, unsigned int c, RD7TextFlags f = 0)
: rect(p, R7Vec2()),
text(t),
ovr_clr(c),
text_flags(f),
type(DrawCmdType_Text) {
clr = -1;
}
// Empty Command
DrawCmd() {}
// For Debug API
DrawCmd(DrawCmd &thiz) {
auto cmd = DrawCmd::New();
cmd->add_coords = thiz.add_coords;
cmd->clr = thiz.clr;
cmd->ovr_clr = thiz.ovr_clr;
cmd->rect = thiz.rect;
cmd->stype = thiz.type;
cmd->text = thiz.text;
cmd->text_box = thiz.text_box;
cmd->text_flags = thiz.text_flags;
cmd->type = DrawCmdType_Debug;
cmd->screen = rd7i_current_screen;
UI7CtxPushDebugCmd(cmd);
}
R7Vec4 rect; // Position / Size
R7Vec2 add_coords; // Additional Coords
RD7Color clr; // Color
std::string text; // Text
DrawCmdType type; // DrawCmd Type
DrawCmdType stype; // Second Type
unsigned int ovr_clr; // Override Color (if not clr)
RD7TextFlags text_flags; // Flags for Text Rendering
R7Vec2 text_box; // Maximum text Box
bool screen;
// Process the Command
void Process() {
DrawCmd(*this);
if (type == DrawCmdType_Skip) {
return;
}
auto color = (clr == -1 ? ovr_clr : RenderD7::ThemeActive()->Get(clr));
if (type == DrawCmdType_Rect) {
RenderD7::Draw2::RFS(R7Vec2(rect.x, rect.y), R7Vec2(rect.z, rect.w),
color);
} else if (type == DrawCmdType_Triangle) {
RenderD7::Draw2::TriangleSolid(R7Vec2(rect.x, rect.y),
R7Vec2(rect.z, rect.w), add_coords, color);
} else if (type == DrawCmdType_Text) {
if (text_box.x || text_box.y) {
RenderD7::TextMaxBox(text_box);
}
RenderD7::Draw2::TextClr(R7Vec2(rect.x, rect.y), text, color, text_flags);
if (text_box.x || text_box.y) {
RenderD7::TextDefaultBox();
}
} else if (type == DrawCmdType_Debug) {
Debug();
}
}
void Debug() {
RenderD7::OnScreen(screen ? Top : Bottom);
if (stype == DrawCmdType_Skip && type != DrawCmdType_Debug) return;
// auto color = (clr == -1 ? ovr_clr : RenderD7::ThemeActive()->Get(clr));
if (stype == DrawCmdType_Rect) {
RenderD7::Draw2::TriangleLined(
R7Vec2(rect.x, rect.y), R7Vec2(rect.x + rect.z, rect.y),
R7Vec2(rect.x, rect.y + rect.w), 0xff0000ff);
RenderD7::Draw2::TriangleLined(R7Vec2(rect.x + rect.z, rect.y + rect.w),
R7Vec2(rect.x + rect.z, rect.y),
R7Vec2(rect.x, rect.y + rect.w),
0xff0000ff);
} else if (stype == DrawCmdType_Text) {
auto szs = RenderD7::GetTextDimensions(text);
if (text_flags & RD7TextFlags_AlignRight) {
rect.x -= szs.x;
}
RenderD7::Draw2::TriangleLined(
R7Vec2(rect.x, rect.y), R7Vec2(rect.x + szs.x, rect.y),
R7Vec2(rect.x, rect.y + szs.y), 0xff00ffff);
RenderD7::Draw2::TriangleLined(R7Vec2(rect.x + szs.x, rect.y + szs.y),
R7Vec2(rect.x + szs.x, rect.y),
R7Vec2(rect.x, rect.y + szs.y),
0xff00ffff);
}
}
// For Smart Pointer
using Ref = std::shared_ptr<DrawCmd>;
template <typename... args>
static Ref New(args &&...cargs) {
return std::make_shared<DrawCmd>(std::forward<args>(cargs)...);
}
};
struct UI7Menu {
UI7Menu() {}
UI7ID menuid; // menu ID
R7Vec2 cursor; // cursor
R7Vec2 cb; // backup cursor
R7Vec2 slc; // sameline cursor
float scrolling_offset = 0.f; // MenuScrolling Pos
bool enable_scrolling = false; // Menu Scrolling
float scrolling_mod = 0.f; // For Menu Scrolling effect
float tbh; // TabBar Height
bool show_scroolbar = true; // Show Scrollbar
bool has_touch = false; // To Disable touch on Top Screen
// SubMenu
std::string submenu;
// DrawLists
std::vector<DrawCmd::Ref> background;
std::vector<DrawCmd::Ref> main;
std::vector<DrawCmd::Ref> front;
R7Vec2 ms; // Max Size
R7Vec2 msr; // Max Size Real (Slider)
R7Vec2 mdp; // Mouse/Touch Initial pos
// For Smart Pointer
using Ref = std::shared_ptr<UI7Menu>;
static Ref New() { return std::make_shared<UI7Menu>(); }
};
struct UI7_Ctx {
UI7_Ctx() {
delta = 0.0f;
time = 0.0f;
is_activated = false;
_last = 0;
in_menu = false;
debugging = false;
}
float delta;
float time;
bool is_activated;
float _last;
bool in_menu;
bool debugging;
std::map<std::string, UI7Menu::Ref> menus;
std::vector<DrawCmd::Ref> debug_calls;
UI7Menu::Ref cm;
};
UI7_Ctx *ui7_ctx;
void UI7CtxPushDebugCmd(DrawCmd::Ref ref) {
ui7_ctx->debug_calls.push_back(ref);
}
bool UI7CtxValidate() {
if (ui7_ctx == nullptr) return false;
if (!ui7_ctx->is_activated) return false;
return true;
}
bool UI7CtxInMenu() {
if (!UI7CtxValidate()) return false;
return ui7_ctx->in_menu;
}
bool UI7CtxBeginMenu(const std::string &lb) {
if (!UI7CtxValidate()) return false;
auto id = UI7ID(lb);
if (ui7_ctx->menus.find(id.ID()) == ui7_ctx->menus.end())
ui7_ctx->menus.insert(std::make_pair(id.ID(), UI7Menu::New()));
ui7_ctx->cm = ui7_ctx->menus[id.ID()];
ui7_ctx->cm->menuid = id;
ui7_ctx->cm->cursor = R7Vec2(0, 0);
ui7_ctx->cm->has_touch = !rd7i_current_screen;
ui7_ctx->in_menu = true;
return true;
}
void UI7CtxEndMenu() {
if (!UI7CtxValidate()) return;
if (!UI7CtxInMenu()) return;
RenderD7::Ftrace::ScopedTrace tr("ui7", "EndMenu");
// Draw Scrollbar
if (ui7_ctx->cm->enable_scrolling) {
int sw = (rd7i_current_screen ? 400 : 320);
int tsp = 5 + ui7_ctx->cm->tbh;
int szs = 240 - tsp - 5;
int lszs = 20; // Lowest Slider size
float slider_h = (szs - 4) * (static_cast<float>(szs - 4) /
static_cast<float>(ui7_ctx->cm->msr.y));
int slider_rh = d7min(d7max(slider_h, (float)lszs), (float)(szs - 4));
int slider_pos = d7min(
static_cast<float>(tsp + szs - slider_rh - 4),
d7max(
static_cast<float>(tsp),
static_cast<float>(tsp) +
static_cast<float>(
(szs) * (static_cast<float>(ui7_ctx->cm->scrolling_offset) /
static_cast<float>(ui7_ctx->cm->msr.y)))));
int slider_w = 4;
ui7_ctx->cm->front.push_back(
DrawCmd::New(R7Vec4(R7Vec2(sw - 12, tsp), R7Vec2(slider_w * 2, szs)),
RD7Color_List0));
ui7_ctx->cm->front.push_back(DrawCmd::New(
R7Vec4(R7Vec2(sw - 10, slider_pos + 2), R7Vec2(slider_w, slider_rh)),
RD7Color_Selector));
}
// Proccess DrawLists
for (auto &it : ui7_ctx->cm->background) it->Process();
for (auto &it : ui7_ctx->cm->main) it->Process();
for (auto &it : ui7_ctx->cm->front) it->Process();
ui7_ctx->cm->background.clear();
ui7_ctx->cm->main.clear();
ui7_ctx->cm->front.clear();
ui7_ctx->cm = nullptr;
ui7_ctx->in_menu = false;
}
void UI7CtxCursorMove(R7Vec2 size) {
if (!UI7CtxValidate()) return;
if (!UI7CtxInMenu()) return;
ui7_ctx->cm->slc = ui7_ctx->cm->cursor + R7Vec2(size.x + 5, 0);
ui7_ctx->cm->cursor.x = 5;
ui7_ctx->cm->cursor += R7Vec2(0, size.y + 5);
ui7_ctx->cm->ms = R7Vec2(ui7_ctx->cm->slc.x, ui7_ctx->cm->cursor.y);
// TODO: Correct that calculation
ui7_ctx->cm->msr = R7Vec2(ui7_ctx->cm->slc.x, ui7_ctx->cm->slc.y - 10);
}
namespace UI7 {
bool InBox(R7Vec2 inpos, R7Vec2 boxpos, R7Vec2 boxsize) {
if ((inpos.x > boxpos.x) && (inpos.y > boxpos.y) &&
(inpos.x < boxpos.x + boxsize.x) && (inpos.y < boxpos.y + boxsize.y))
return true;
return false;
}
void Init() {
// If Context is valid it makes no sense to reinit lol
if (UI7CtxValidate()) return;
ui7_ctx = new UI7_Ctx;
ui7_ctx->delta = 0.0f;
ui7_ctx->time = 0.0f;
ui7_ctx->_last = __get_time();
ui7_ctx->is_activated = true;
}
void Deinit() {
// Dont deinit something not initialized
// Please dont count how often init... was
// written wrong by me :(
if (!UI7CtxValidate()) return;
ui7_ctx->is_activated = false;
ui7_ctx->menus.clear();
delete ui7_ctx;
}
void Update() {
// Dont do anithing without ctx;
if (!UI7CtxValidate()) return;
ui7_ctx->debug_calls.clear();
float current = __get_time();
ui7_ctx->delta = (current - ui7_ctx->_last) / 1000.f;
ui7_ctx->_last = current;
ui7_ctx->time += ui7_ctx->delta;
}
float GetTime() {
if (!UI7CtxValidate()) return 0;
return ui7_ctx->time;
}
float GetDeltaTime() {
if (!UI7CtxValidate()) return 0;
return ui7_ctx->delta;
}
bool Button(const std::string &label, R7Vec2 size) {
bool ret = false;
if (!UI7CtxValidate()) return ret;
R7Vec2 textdim = RenderD7::GetTextDimensions(label);
if (size.x == 0) {
size.x = textdim.x + 8;
}
if (size.y == 0) {
size.y = textdim.y + 4;
}
RD7Color btn = RD7Color_Button;
R7Vec2 pos = GetCursorPos();
UI7CtxCursorMove(size);
if (ui7_ctx->cm->enable_scrolling) {
R7Vec2 pb = pos;
pos -= R7Vec2(0, ui7_ctx->cm->scrolling_offset);
if (pos.y > 240 ||
(pos.y + size.y < ui7_ctx->cm->tbh - 5 && pb.y > ui7_ctx->cm->tbh))
return false;
}
if (ui7_ctx->cm->has_touch) {
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Up) &&
InBox(RenderD7::Hid::GetLastTouchPosition(), pos, size)) {
btn = RD7Color_ButtonActive;
ret = true;
} else if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Held) &&
InBox(RenderD7::Hid::GetTouchPosition(), pos, size)) {
btn = RD7Color_ButtonHovered;
}
}
ui7_ctx->cm->main.push_back(DrawCmd::New(R7Vec4(pos, size), btn));
pos = R7Vec2(pos.x + size.x * 0.5f - textdim.x * 0.5,
pos.y + size.y * 0.5f - textdim.y * 0.5);
ui7_ctx->cm->main.push_back(
DrawCmd::New(pos, label, RenderD7::ThemeActive()->AutoText(btn)));
return ret;
}
void Checkbox(const std::string &label, bool &c) {
if (!UI7CtxValidate()) return;
float sv = (RenderD7::TextGetSize() * 40) * 0.9;
R7Vec2 cbs = R7Vec2(sv, sv);
R7Vec2 txtdim = RenderD7::GetTextDimensions(label);
R7Vec2 inp = cbs + R7Vec2(txtdim.x + 5, 0);
RD7Color bg = RD7Color_FrameBg;
R7Vec2 pos = GetCursorPos();
UI7CtxCursorMove(inp);
if (ui7_ctx->cm->enable_scrolling) {
R7Vec2 pb = pos;
pos -= R7Vec2(0, ui7_ctx->cm->scrolling_offset);
if (pos.y > 240 ||
(pos.y + cbs.y < ui7_ctx->cm->tbh - 5 && pb.y > ui7_ctx->cm->tbh))
return;
}
if (ui7_ctx->cm->has_touch) {
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Up) &&
InBox(RenderD7::Hid::GetLastTouchPosition(), pos, inp)) {
bg = RD7Color_FrameBgHovered;
c = !c;
} else if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Held) &&
InBox(RenderD7::Hid::GetTouchPosition(), pos, inp)) {
bg = RD7Color_FrameBgHovered;
}
}
ui7_ctx->cm->main.push_back(DrawCmd::New(R7Vec4(pos, cbs), bg));
if (c == true) {
ui7_ctx->cm->main.push_back(DrawCmd::New(
R7Vec4(pos + R7Vec2(2, 2), cbs - R7Vec2(4, 4)), RD7Color_Checkmark));
}
ui7_ctx->cm->main.push_back(
DrawCmd::New(pos + R7Vec2(cbs.x + 5, 1), label,
RenderD7::ThemeActive()->AutoText(RD7Color_Background)));
}
void Label(const std::string &label, RD7TextFlags flags) {
if (!UI7CtxValidate()) return;
R7Vec2 textdim = RenderD7::GetTextDimensions(label);
R7Vec2 pos = GetCursorPos();
auto upos = pos;
// Remove some y offset cause texts have some offset
UI7CtxCursorMove(textdim - R7Vec2(0, 4));
if (ui7_ctx->cm->enable_scrolling) {
R7Vec2 pb = pos;
pos -= R7Vec2(0, ui7_ctx->cm->scrolling_offset);
if (pos.y > 240 ||
(pos.y + textdim.y < ui7_ctx->cm->tbh - 5 && pb.y > ui7_ctx->cm->tbh))
return;
}
float tbh = RenderD7::TextGetSize() * 40;
auto &list =
(upos.y + textdim.y < tbh) ? ui7_ctx->cm->front : ui7_ctx->cm->main;
list.push_back(DrawCmd::New(
pos, label,
RenderD7::ThemeActive()->AutoText(
(upos.y + textdim.y < tbh ? RD7Color_Header : RD7Color_Background)),
flags));
}
void Progressbar(float value) {
if (!UI7CtxValidate()) return;
R7Vec2 pos = GetCursorPos();
R7Vec2 size = R7Vec2((rd7i_current_screen ? 400 : 320) - (pos.x * 2), 20);
if (ui7_ctx->cm->show_scroolbar && ui7_ctx->cm->enable_scrolling)
size.x -= 16;
UI7CtxCursorMove(size);
if (ui7_ctx->cm->enable_scrolling) {
R7Vec2 pb = pos;
pos -= R7Vec2(0, ui7_ctx->cm->scrolling_offset);
if (pos.y > 240 ||
(pos.y + size.y < ui7_ctx->cm->tbh - 5 && pb.y > ui7_ctx->cm->tbh))
return;
}
ui7_ctx->cm->main.push_back(
DrawCmd::New(R7Vec4(pos, size), RD7Color_FrameBg));
ui7_ctx->cm->main.push_back(
DrawCmd::New(R7Vec4(pos + R7Vec2(2, 2), size - R7Vec2(4, 4)),
RD7Color_FrameBgHovered));
if (!(value != value) && !(value < 0.0) && !(value > 1.0)) {
ui7_ctx->cm->main.push_back(DrawCmd::New(
R7Vec4(pos + R7Vec2(2, 2), R7Vec2((size.x - 4) * value, size.y - 4)),
RD7Color_Progressbar));
}
}
void Image(RenderD7::Image *img) {
if (!UI7CtxValidate()) return;
R7Vec2 pos = GetCursorPos();
UI7CtxCursorMove(R7Vec2(img->get_size().x, img->get_size().y));
if (ui7_ctx->cm->enable_scrolling) {
R7Vec2 pb = pos;
pos -= R7Vec2(0, ui7_ctx->cm->scrolling_offset);
if (pos.y > 240 || (pos.y + img->get_size().y < ui7_ctx->cm->tbh - 5 &&
pb.y > ui7_ctx->cm->tbh))
return;
}
RenderD7::Draw2::Image(img, pos);
}
void BrowserList(const std::vector<std::string> &entrys, int &selection,
RD7TextFlags txtflags, R7Vec2 size, int max_entrys) {
if (!UI7CtxValidate()) return;
if (selection < 0) return;
float tmp_txt = RenderD7::TextGetSize();
RenderD7::TextDefaultSize();
R7Vec2 pos = GetCursorPos();
if (pos.y + 15 * max_entrys > 230) max_entrys = (int)((230 - pos.y) / 15);
if (size.x == 0) size.x = (rd7i_current_screen ? 400 : 320) - (pos.x * 2);
if (size.y == 0) size.y = (max_entrys * 15);
UI7CtxCursorMove(size);
for (int i = 0; i < max_entrys; i++) {
ui7_ctx->cm->main.push_back(
DrawCmd::New(R7Vec4(pos + R7Vec2(0, 15 * i), R7Vec2(size.x, 15)),
(i % 2 == 0 ? RD7Color_List0 : RD7Color_List1)));
}
for (size_t i = 0;
i < ((entrys.size() < (size_t)max_entrys) ? entrys.size()
: (size_t)max_entrys);
i++) {
int selindex = (selection < max_entrys ? selection : (max_entrys - 1));
int list_index =
(selection < max_entrys ? i : (i + selection - (max_entrys - 1)));
if (i == (size_t)selindex) {
ui7_ctx->cm->main.push_back(DrawCmd::New(
R7Vec4(pos + R7Vec2(0, 15 * i), R7Vec2(size.x, 15)),
(unsigned int)RenderD7::Color::RGBA(RD7Color_Selector)
.fade_to(RD7Color_SelectorFade, std::sin(RenderD7::GetTime()))
.toRGBA()));
}
auto cmd =
DrawCmd::New(pos + R7Vec2(5, 15 * i), entrys[list_index],
RenderD7::ThemeActive()->AutoText(
selindex == (int)i
? RD7Color_Selector
: (i % 2 == 0 ? RD7Color_List0 : RD7Color_List1)),
txtflags | RD7TextFlags_Short);
cmd->text_box = R7Vec2(size.x, 15);
ui7_ctx->cm->main.push_back(cmd);
}
RenderD7::CustomTextSize(tmp_txt);
}
void InputText(const std::string &label, std::string &text,
const std::string &hint) {
if (!UI7CtxValidate()) return;
float sv = (RenderD7::TextGetSize() * 40) * 0.9;
R7Vec2 cbs = R7Vec2(144, sv);
R7Vec2 txtdim = RenderD7::GetTextDimensions(label);
R7Vec2 inp = cbs + R7Vec2(txtdim.x + 5, 0);
RD7Color bg = RD7Color_FrameBg;
auto id = UI7ID(label);
RD7KeyboardState kbd_state; // tmp (goes out of scope)
R7Vec2 pos = GetCursorPos();
UI7CtxCursorMove(inp);
if (ui7_ctx->cm->enable_scrolling) {
R7Vec2 pb = pos;
pos -= R7Vec2(0, ui7_ctx->cm->scrolling_offset);
if (pos.y > 240 ||
(pos.y + cbs.y < ui7_ctx->cm->tbh - 5 && pb.y > ui7_ctx->cm->tbh))
return;
}
if (ui7_ctx->cm->has_touch) {
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Up) &&
InBox(RenderD7::Hid::GetLastTouchPosition(), pos, inp)) {
bg = RD7Color_FrameBgHovered;
RenderD7::AddOvl(
std::make_unique<RenderD7::Ovl_Keyboard>(text, kbd_state, hint));
} else if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Held) &&
InBox(RenderD7::Hid::GetTouchPosition(), pos, inp)) {
bg = RD7Color_FrameBgHovered;
}
}
ui7_ctx->cm->main.push_back(DrawCmd::New(R7Vec4(pos, cbs), bg));
ui7_ctx->cm->main.push_back(
DrawCmd::New(pos + R7Vec2(5, 1), (text != "" ? text : hint),
RenderD7::ThemeActive()->AutoText(bg)));
ui7_ctx->cm->main.push_back(
DrawCmd::New(pos + R7Vec2(cbs.x + 5, 1), id.Title(),
RenderD7::ThemeActive()->AutoText(RD7Color_Background)));
}
bool BeginMenu(const std::string &title, R7Vec2 size, UI7MenuFlags flags) {
if (!UI7CtxValidate()) return false;
if (UI7CtxInMenu()) return false;
auto id = UI7ID(title);
auto ret = UI7CtxBeginMenu(title);
if (!ret) return ret;
bool titlebar = true;
if (size.x == 0) {
size.x = rd7i_current_screen ? 400 : 320;
}
if (size.y == 0) {
size.y = 240;
}
RD7TextFlags txtflags = 0;
float tbh = RenderD7::TextGetSize() * 40;
ui7_ctx->cm->tbh = tbh;
if (flags & UI7MenuFlags_NoTitlebar) {
titlebar = false;
ui7_ctx->cm->tbh = 0.f;
}
if (flags & UI7MenuFlags_TitleMid) txtflags = RD7TextFlags_AlignMid;
ui7_ctx->cm->enable_scrolling = (flags & UI7MenuFlags_Scrolling);
if (ui7_ctx->cm->enable_scrolling && !rd7i_current_screen) {
// Patch that sets scrolling to 0 if max pos is not out of screen
if (ui7_ctx->cm->scrolling_offset != 0.f && ui7_ctx->cm->ms.y < 235) {
ui7_ctx->cm->scrolling_offset = 0.f;
}
// Auto scroll back if last object is on screen
if (ui7_ctx->cm->scrolling_offset > ui7_ctx->cm->ms.y - 240 &&
ui7_ctx->cm->ms.y != 0 && ui7_ctx->cm->ms.y >= 235) {
ui7_ctx->cm->scrolling_offset -= 3;
// Patch to Scroll to perfect pos
if (ui7_ctx->cm->scrolling_offset < ui7_ctx->cm->ms.y - 240) {
ui7_ctx->cm->scrolling_offset = ui7_ctx->cm->ms.y - 240;
}
}
// Auto Scroll back if offset gets below 0
if (ui7_ctx->cm->scrolling_offset < 0) {
ui7_ctx->cm->scrolling_offset += 3;
if (ui7_ctx->cm->scrolling_offset > 0) ui7_ctx->cm->scrolling_offset = 0;
}
// Zero out scrolling_mod if it goeas < -40
// or > 40 over the max size
if (ui7_ctx->cm->scrolling_offset < -40 ||
ui7_ctx->cm->scrolling_offset > ui7_ctx->cm->ms.y - 200) {
ui7_ctx->cm->scrolling_mod = 0.f;
}
if (ui7_ctx->cm->has_touch) {
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Down)) {
// Set the mdp Value as Start Pos
ui7_ctx->cm->mdp = RenderD7::Hid::GetTouchPosition();
} else if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Up)) {
// 0 out the start pos
ui7_ctx->cm->mdp = R7Vec2();
}
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Held)) {
// Set modifier
auto np = RenderD7::Hid::GetTouchPosition();
// Check if and do nothing if the scrolling ofset goes out of screen
if (ui7_ctx->cm->scrolling_offset < ui7_ctx->cm->ms.y - 200 &&
ui7_ctx->cm->scrolling_offset > -40) {
float cursor_mod = (ui7_ctx->cm->mdp.y - np.y);
if (ui7_ctx->cm->scrolling_mod <= 4.f &&
ui7_ctx->cm->scrolling_mod >= -4 && cursor_mod != 0.0f) {
if (cursor_mod > 0) {
ui7_ctx->cm->scrolling_mod = cursor_mod;
} else {
ui7_ctx->cm->scrolling_mod = cursor_mod;
}
}
}
// Update Start pos
ui7_ctx->cm->mdp = np;
}
}
// New Scrolling efect
if (ui7_ctx->cm->scrolling_mod != 0)
ui7_ctx->cm->scrolling_offset += ui7_ctx->cm->scrolling_mod;
// Slow out the effect
if (ui7_ctx->cm->scrolling_mod < 0.f) {
ui7_ctx->cm->scrolling_mod += 0.4f;
if (ui7_ctx->cm->scrolling_mod > 0.f) {
ui7_ctx->cm->scrolling_mod = 0.f;
}
} else if (ui7_ctx->cm->scrolling_mod > 0.f) {
ui7_ctx->cm->scrolling_mod -= 0.4f;
if (ui7_ctx->cm->scrolling_mod < 0.f) {
ui7_ctx->cm->scrolling_mod = 0.f;
}
}
} else {
// Set scrollingoffset and mod to 0 if not scrolling enabled
ui7_ctx->cm->scrolling_offset = 0.f;
ui7_ctx->cm->scrolling_mod = 0.f;
}
ui7_ctx->cm->background.push_back(
DrawCmd::New(R7Vec4(R7Vec2(), size), RD7Color_Background));
if (titlebar) {
ui7_ctx->cm->front.push_back(
DrawCmd::New(R7Vec4(R7Vec2(), R7Vec2(size.x, tbh)), RD7Color_Header));
ui7_ctx->cm->front.push_back(DrawCmd::New(
R7Vec2(5, 2), id.Title(),
RenderD7::ThemeActive()->AutoText(RD7Color_Header), txtflags));
}
SetCursorPos(R7Vec2(5, ui7_ctx->cm->tbh + 5));
return ret;
}
void EndMenu() { UI7CtxEndMenu(); }
void Grid(const std::string &name, const R7Vec2 &size, const R7Vec2 &entry_size,
void (*display_func)(void *, R7Vec2), void **data_array,
size_t num_entrys) {
if (!UI7CtxValidate()) return;
if (num_entrys <= 0) return;
if (data_array == nullptr) return;
R7Vec2 pos = GetCursorPos();
R7Vec2 cpos(pos);
int neh = std::floor(size.x / (entry_size.x + 4));
int nev = std::floor(size.y / (entry_size.y + 4));
// Inside Grid Offset
R7Vec2 igoff = R7Vec2();
if (neh >= 2 && nev >= 2) {
igoff = R7Vec2(
((size.x) / 2 - (((neh - 1) * (entry_size.x + 4)) + entry_size.x) / 2),
((size.y) / 2 - ((nev - 1) * ((entry_size.y + 4)) + entry_size.y) / 2));
}
// Y-Offset
int yoff = 0;
pos += igoff;
for (size_t i = 0; i < num_entrys; i++) {
display_func(data_array[i], pos);
if (ui7_ctx->debugging)
RenderD7::Draw2::Text(pos + R7Vec2(4, 4), std::to_string(i));
if (pos.x + (entry_size.x * 2) > (cpos.x + size.x) &&
pos.y + (entry_size.y * 2) > cpos.y + size.y) {
break;
} else if (pos.x + (entry_size.x * 2) > (cpos.x + size.x)) {
pos = R7Vec2(5 + igoff.x, pos.y + entry_size.y + 4);
yoff++;
} else {
pos += R7Vec2(entry_size.x + 4, 0);
}
}
UI7CtxCursorMove(size);
}
void ColorSelector(const std::string &label, unsigned int &color) {
if (!UI7CtxValidate()) return;
float sv = (RenderD7::TextGetSize() * 40) * 0.9;
R7Vec2 cbs = R7Vec2(sv, sv);
R7Vec2 txtdim = RenderD7::GetTextDimensions(label);
R7Vec2 inp = cbs + R7Vec2(txtdim.x + 5, 0);
auto outline =
RenderD7::Color::RGBA(color).is_light() ? 0xff000000 : 0xffffffff;
auto id = UI7ID(label);
R7Vec2 pos = GetCursorPos();
UI7CtxCursorMove(inp);
if (ui7_ctx->cm->enable_scrolling) {
R7Vec2 pb = pos;
pos -= R7Vec2(0, ui7_ctx->cm->scrolling_offset);
if (pos.y > 240 ||
(pos.y + cbs.y < ui7_ctx->cm->tbh - 5 && pb.y > ui7_ctx->cm->tbh))
return;
}
if (ui7_ctx->cm->has_touch) {
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Up) &&
InBox(RenderD7::Hid::GetLastTouchPosition(), pos, inp)) {
ui7_ctx->cm->submenu = id.ID();
// Nullify scrolling mod to fix freeze
ui7_ctx->cm->scrolling_mod = 0.0f;
RenderD7::Hid::Lock();
RenderD7::Hid::Clear();
}
}
if (ui7_ctx->cm->submenu == id.ID()) {
// Base
auto clr = RenderD7::Color::RGBA(color);
// Keyboard logic
static bool inkbd;
static std::string kbd_txt;
static RD7KeyboardState kbd_state;
static int kbd_rgba = 0;
if (kbd_state == RD7KeyboardState_Confirm) {
int num = std::atoi(kbd_txt.c_str());
if (num < 0 || num > 255) {
RenderD7::PushMessage("UI7", "Error: Value must\nbe 0 - 255!");
} else {
if (kbd_rgba == 1) {
clr.m_r = num;
} else if (kbd_rgba == 2) {
clr.m_g = num;
} else if (kbd_rgba == 3) {
clr.m_b = num;
} else if (kbd_rgba == 4) {
clr.m_a = num;
}
}
}
if (kbd_state) {
inkbd = false;
kbd_state = RD7KeyboardState_None;
kbd_txt = "";
kbd_rgba = 0;
}
if (!inkbd) RenderD7::Hid::Unlock();
bool isunlock = false;
R7Vec2 npos = pos;
if (npos.y < ui7_ctx->cm->tbh + 2) npos.y = ui7_ctx->cm->tbh;
if (npos.y + 97 > 235) npos.y = 137;
// Input
if (ui7_ctx->cm->has_touch) {
auto ltp = RenderD7::Hid::GetLastTouchPosition();
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Up) &&
(InBox(ltp, npos + R7Vec2(2, 2), cbs) ||
!InBox(ltp, npos, R7Vec2(107, 97)))) {
ui7_ctx->cm->submenu = "";
isunlock = true;
} else if (RenderD7::Hid::IsEvent("cancel", RenderD7::Hid::Down)) {
ui7_ctx->cm->submenu = "";
isunlock = true;
RenderD7::Hid::Clear();
}
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Up)) {
if (InBox(ltp, npos + R7Vec2(2, cbs.y * 3 + 4), R7Vec2(50, cbs.y))) {
inkbd = true;
kbd_txt = std::to_string(clr.m_r);
kbd_rgba = 1;
RenderD7::AddOvl(std::make_unique<RenderD7::Ovl_Keyboard>(
kbd_txt, kbd_state, "", RD7Keyboard_Numpad));
} else if (InBox(ltp, npos + R7Vec2(54, cbs.y * 3 + 4),
R7Vec2(50, cbs.y))) {
inkbd = true;
kbd_txt = std::to_string(clr.m_g);
kbd_rgba = 2;
RenderD7::AddOvl(std::make_unique<RenderD7::Ovl_Keyboard>(
kbd_txt, kbd_state, "", RD7Keyboard_Numpad));
} else if (InBox(ltp, npos + R7Vec2(2, cbs.y * 4 + 4),
R7Vec2(50, cbs.y))) {
inkbd = true;
kbd_txt = std::to_string(clr.m_b);
kbd_rgba = 3;
RenderD7::AddOvl(std::make_unique<RenderD7::Ovl_Keyboard>(
kbd_txt, kbd_state, "", RD7Keyboard_Numpad));
} else if (InBox(ltp, npos + R7Vec2(54, cbs.y * 4 + 4),
R7Vec2(50, cbs.y))) {
inkbd = true;
kbd_txt = std::to_string(clr.m_a);
kbd_rgba = 4;
RenderD7::AddOvl(std::make_unique<RenderD7::Ovl_Keyboard>(
kbd_txt, kbd_state, "", RD7Keyboard_Numpad));
}
}
color = clr.toRGBA();
}
if (!isunlock && !inkbd) RenderD7::Hid::Lock();
// Draw Frame
ui7_ctx->cm->front.push_back(
DrawCmd::New(R7Vec4(npos.x, npos.y, 107, 97), RD7Color_FrameBg));
// Draw Color Button
ui7_ctx->cm->front.push_back(
DrawCmd::New(R7Vec4(npos + R7Vec2(2, 2), cbs), outline));
ui7_ctx->cm->front.push_back(
DrawCmd::New(R7Vec4(npos + R7Vec2(4, 4), cbs - R7Vec2(4, 4)), color));
// Setup TextCommand with Short flag
auto cmd =
DrawCmd::New(npos + R7Vec2(cbs.x + 7, 1), label,
RenderD7::ThemeActive()->AutoText(RD7Color_FrameBg));
cmd->text_box = R7Vec2(93 - cbs.x - 5, 0);
cmd->text_flags |= RD7TextFlags_Short;
ui7_ctx->cm->front.push_back(cmd);
// Add luminance text
ui7_ctx->cm->front.push_back(DrawCmd::New(
npos + R7Vec2(2, cbs.y + 4), "lum: " + std::to_string(clr.luminance()),
RenderD7::ThemeActive()->AutoText(RD7Color_FrameBg)));
// Add Hex value
ui7_ctx->cm->front.push_back(
DrawCmd::New(npos + R7Vec2(2, cbs.y * 2 + 4),
"hex: " + RenderD7::Color::RGBA2Hex(color),
RenderD7::ThemeActive()->AutoText(RD7Color_FrameBg)));
// Red
{
ui7_ctx->cm->front.push_back(DrawCmd::New(
R7Vec4(npos + R7Vec2(2, cbs.y * 3 + 4), R7Vec2(50, cbs.y)),
RD7Color_FrameBgHovered));
ui7_ctx->cm->front.push_back(
DrawCmd::New(R7Vec4(npos + R7Vec2(2, cbs.y * 3 + 4),
R7Vec2(50 * ((float)clr.m_r / 255.f), cbs.y)),
0xff0000ff));
auto ncmd = DrawCmd::New(npos + R7Vec2(2, cbs.y * 3 + 4),
std::to_string(clr.m_r), RD7Color_Text);
ncmd->text_flags |= RD7TextFlags_AlignMid;
ncmd->text_box = R7Vec2(50, 0);
ui7_ctx->cm->front.push_back(ncmd);
}
// Green
{
ui7_ctx->cm->front.push_back(DrawCmd::New(
R7Vec4(npos + R7Vec2(54, cbs.y * 3 + 4), R7Vec2(50, cbs.y)),
RD7Color_FrameBgHovered));
ui7_ctx->cm->front.push_back(
DrawCmd::New(R7Vec4(npos + R7Vec2(54, cbs.y * 3 + 4),
R7Vec2(50 * ((float)clr.m_g / 255.f), cbs.y)),
0xff00ff00));
auto ncmd = DrawCmd::New(npos + R7Vec2(54, cbs.y * 3 + 4),
std::to_string(clr.m_g), RD7Color_Text);
ncmd->text_flags |= RD7TextFlags_AlignMid;
ncmd->text_box = R7Vec2(50, 0);
ui7_ctx->cm->front.push_back(ncmd);
}
// Blue
{
ui7_ctx->cm->front.push_back(DrawCmd::New(
R7Vec4(npos + R7Vec2(2, cbs.y * 4 + 4), R7Vec2(50, cbs.y)),
RD7Color_FrameBgHovered));
ui7_ctx->cm->front.push_back(
DrawCmd::New(R7Vec4(npos + R7Vec2(2, cbs.y * 4 + 4),
R7Vec2(50 * ((float)clr.m_b / 255.f), cbs.y)),
0xffff0000));
auto ncmd = DrawCmd::New(npos + R7Vec2(2, cbs.y * 4 + 4),
std::to_string(clr.m_b), RD7Color_Text);
ncmd->text_flags |= RD7TextFlags_AlignMid;
ncmd->text_box = R7Vec2(50, 0);
ui7_ctx->cm->front.push_back(ncmd);
}
// Alpha
{
ui7_ctx->cm->front.push_back(DrawCmd::New(
R7Vec4(npos + R7Vec2(54, cbs.y * 4 + 4), R7Vec2(50, cbs.y)),
RD7Color_FrameBgHovered));
ui7_ctx->cm->front.push_back(
DrawCmd::New(R7Vec4(npos + R7Vec2(54, cbs.y * 4 + 4),
R7Vec2(50 * ((float)clr.m_a / 255.f), cbs.y)),
0xffffffff));
auto ncmd = DrawCmd::New(npos + R7Vec2(54, cbs.y * 4 + 4),
std::to_string(clr.m_a), RD7Color_Text);
ncmd->text_flags |= RD7TextFlags_AlignMid;
ncmd->text_box = R7Vec2(50, 0);
ui7_ctx->cm->front.push_back(ncmd);
}
}
ui7_ctx->cm->main.push_back(DrawCmd::New(R7Vec4(pos, cbs), outline));
ui7_ctx->cm->main.push_back(
DrawCmd::New(R7Vec4(pos + R7Vec2(2, 2), cbs - R7Vec2(4, 4)), color));
ui7_ctx->cm->main.push_back(
DrawCmd::New(pos + R7Vec2(cbs.x + 5, 1), label,
RenderD7::ThemeActive()->AutoText(RD7Color_Background)));
}
bool BeginTree(const std::string &text) {
// TODO
return false;
}
void EndTree() {
// TODO
}
R7Vec2 GetCursorPos() {
if (!UI7CtxValidate()) return R7Vec2();
if (!UI7CtxInMenu()) return R7Vec2();
return ui7_ctx->cm->cursor;
}
void SetCursorPos(R7Vec2 cp) {
if (!UI7CtxValidate()) return;
if (!UI7CtxInMenu()) return;
ui7_ctx->cm->cb = ui7_ctx->cm->cursor;
ui7_ctx->cm->cursor = cp;
}
void RestoreCursor() {
if (!UI7CtxValidate()) return;
if (!UI7CtxInMenu()) return;
ui7_ctx->cm->cursor = ui7_ctx->cm->cb;
}
void SameLine() {
if (!UI7CtxValidate()) return;
if (!UI7CtxInMenu()) return;
ui7_ctx->cm->cursor = ui7_ctx->cm->slc;
}
void Debug() {
if (!UI7CtxValidate()) return;
if (ui7_ctx->debugging) {
for (auto &it : ui7_ctx->debug_calls) {
it->Process();
}
}
}
float GetScrollingOffset() {
if (!UI7CtxValidate()) return 0.f;
if (!UI7CtxInMenu()) return 0.f;
return ui7_ctx->cm->scrolling_offset;
}
bool &IsDebugging() {
if (!UI7CtxValidate()) {
// Return a Default Val
static bool t = false;
return t;
}
return ui7_ctx->debugging;
}
} // namespace UI7