566 lines
16 KiB
C++
566 lines
16 KiB
C++
#include "renderd7.hpp"
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#include "log.hpp"
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#include <regex>
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#define RGBA8(r, g, b, a) ((((r) & 0xFF) << 0) | (((g) & 0xFF) << 8) | (((b) & 0xFF) << 16) | (((a) & 0xFF) << 24))
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#define D7_NOTHING C2D_Color32(0, 0, 0, 0)
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Log renderd7log;
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float animtime;
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bool isndspinit = false;
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bool running = true;
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std::stack<std::unique_ptr<RenderD7::Scene>> RenderD7::Scene::scenes;
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u32 d7_hDown;
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u32 d7_hHeld;
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u32 d7_hUp;
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touchPosition d7_touch;
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C2D_TextBuf TextBuf;
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C2D_Font Font;
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// Fps Calc
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static float current_fps = 0.0f;
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static unsigned int frames = 0;
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static u64 last_time = 0;
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float d11framerate = 0;
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//-----------------
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bool currentScreen = false;
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C3D_RenderTarget* Top;
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C3D_RenderTarget* TopRight;
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C3D_RenderTarget* Bottom;
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#define DSEVENBLACK C2D_Color32(0, 0 ,0, 255)
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#define DSEVENWHITE C2D_Color32(255, 255, 255, 255)
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RenderD7::SpriteSheetAnimation::SpriteSheetAnimation()
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{
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renderd7log.Write("SpriteSheetAnimation createt!");
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}
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RenderD7::SpriteSheetAnimation::~SpriteSheetAnimation()
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{
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}
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bool RenderD7::DrawImageFromSheet(RenderD7::Sheet* sheet, size_t index, float x, float y, float scaleX, float scaleY)
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{
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if (sheet->spritesheet != nullptr)
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{
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if (C2D_SpriteSheetCount(sheet->spritesheet) >= index)
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{
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return C2D_DrawImageAt(C2D_SpriteSheetGetImage(sheet->spritesheet, index), x, y, 0.5f, nullptr, scaleX, scaleY);
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}
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}
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return false;
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}
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void RenderD7::Init::NdspFirm(bool useit)
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{
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if (useit)
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{
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if ( access( "sdmc:/3ds/dspfirm.cdc", F_OK ) != -1 )
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{
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ndspInit();
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isndspinit = true;
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}
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else
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{
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renderd7log.Write("RenderD7: SoundEngine Error! ndspfirm not found!");
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}
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}
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}
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void RenderD7::Exit::NdspFirm()
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{
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if (isndspinit)
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{
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ndspExit();
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}
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}
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void RenderD7::Msg::Display(std::string titletxt, std::string txt, C3D_RenderTarget *target)
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{
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C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
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C2D_TargetClear(Top, DSEVENBLACK);
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C2D_TargetClear(Bottom, DSEVENBLACK);
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RenderD7::ClearTextBufs();
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RenderD7::OnScreen(Top);
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RenderD7::DrawRect(0, 0, 400, 240, RenderD7::Color::Hex("#111111"));
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RenderD7::OnScreen(Bottom);
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RenderD7::DrawRect(0, 0, 320, 240, RenderD7::Color::Hex("#111111"));
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RenderD7::OnScreen(target);
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RenderD7::DrawRect(0, 0, 400, 26, RenderD7::Color::Hex("#333333", 200));
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RenderD7::DrawText(5, 2, 0.7f, DSEVENWHITE, titletxt);
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RenderD7::DrawText(5, 30, 0.6f, DSEVENWHITE, txt);
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C3D_FrameEnd(0);
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}
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void RenderD7::SetupLog()
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{
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renderd7log.Init("sdmc:/Flappy-Bird-RenderD7.log");
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}
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void RenderD7::SpriteSheetAnimation::Setup(RenderD7::Sheet *sheet, size_t imagecount, size_t startimage, float frame_begin, float frame_finish)
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{
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D_totaltime = frame_begin;
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renderd7log.Write("frame_begin success");
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this->images = imagecount;
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renderd7log.Write("imagecount success");
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this->sheet = sheet;
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renderd7log.Write("sheet success");
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this->time = frame_finish;
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renderd7log.Write("frame_finish success");
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RenderD7::SpriteSheetAnimation::FromSheet(this->sheet, startimage);
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}
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void RenderD7::SpriteSheetAnimation::Play(float timespeed)
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{
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D_totaltime += timespeed;
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if (D_totaltime >= time)
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{
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D_totaltime -= time;
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imgs++;
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if (imgs == images)
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{
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imgs = 0;
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}
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}
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RenderD7::SpriteSheetAnimation::FromSheet(sheet, imgs);
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//RenderD7::SpriteSheetAnimation::Draw();
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}
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void RenderD7::Error::DisplayError(std::string toptext, std::string errortext)
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{
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RenderD7::ClearTextBufs();
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C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
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C2D_TargetClear(Top, DSEVENBLACK);
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C2D_TargetClear(Bottom, DSEVENBLACK);
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RenderD7::DrawTextCentered(0, 0, 0.7f, DSEVENWHITE, toptext, 400);
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RenderD7::DrawTextCentered(0, 100, 0.6f, DSEVENWHITE, errortext, 400);
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C3D_FrameEnd(0);
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for (int i = 0; i < 60*20; i++) {
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gspWaitForVBlank();
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}
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}
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u32 RenderD7::Color::Hex(const std::string color, u8 a)
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{
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if (color.length() < 7 || std::regex_search(color.substr(1), std::regex("[^0-9A-Fa-f]"))) { // invalid color.
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return D7_NOTHING;
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}
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int r = std::stoi(color.substr(1, 2), nullptr, 16);
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int g = std::stoi(color.substr(3, 2), nullptr, 16);
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int b = std::stoi(color.substr(5, 2), nullptr, 16);
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return RGBA8(r, g, b, a);
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}
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void RenderD7::Scene::doDraw() {
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if(!RenderD7::Scene::scenes.empty())
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RenderD7::Scene::scenes.top()->Draw();
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}
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void RenderD7::Scene::doLogic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch) {
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if(!RenderD7::Scene::scenes.empty())
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RenderD7::Scene::scenes.top()->Logic(hDown, hHeld, hUp, touch);
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}
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void RenderD7::Scene::Load(std::unique_ptr<Scene> scene)
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{
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Scene::scenes.push(std::move(scene));
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}
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void RenderD7::Scene::Back() {
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if(RenderD7::Scene::scenes.size() > 0)
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RenderD7::Scene::scenes.pop();
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}
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void RenderD7::OnScreen(C3D_RenderTarget *target)
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{
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C2D_SceneBegin(target);
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}
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bool RenderD7::MainLoop()
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{
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if (!aptMainLoop()) return false;
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hidScanInput();
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d7_hDown = hidKeysDown();
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d7_hUp = hidKeysUp();
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d7_hHeld = hidKeysHeld();
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hidTouchRead(&d7_touch);
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RenderD7::ClearTextBufs();
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C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
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C2D_TargetClear(Top, C2D_Color32(0, 0, 0, 0));
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C2D_TargetClear(Bottom, C2D_Color32(0, 0, 0, 0));
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return running;
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}
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RenderD7::Sheet::Sheet()
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{
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}
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RenderD7::Sheet::~Sheet()
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{
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}
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Result RenderD7::Sheet::Load(const char *path)
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{
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this->spritesheet = C2D_SpriteSheetLoad(path);
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return 0;
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}
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void RenderD7::Sheet::Free()
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{
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C2D_SpriteSheetFree(this->spritesheet);
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}
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RenderD7::Sprite::Sprite()
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{
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}
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RenderD7::Sprite::~Sprite()
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{
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}
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void RenderD7::Sprite::FromSheet(RenderD7::Sheet *sheet, size_t index)
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{
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C2D_SpriteFromSheet(&this->sprite, sheet->spritesheet, index);
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}
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bool RenderD7::Sprite::Draw()
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{
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return C2D_DrawSprite(&this->sprite);
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}
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void RenderD7::Sprite::SetCenter(float x, float y)
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{
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C2D_SpriteSetCenter(&this->sprite, x, y);
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}
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void RenderD7::Sprite::SetPos(float x, float y)
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{
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C2D_SpriteSetPos(&this->sprite, x, y);
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}
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void RenderD7::Sprite::SetRotation(float rotation)
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{
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C2D_SpriteSetRotation(&this->sprite, rotation);
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}
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void RenderD7::Sprite::Rotate(float speed)
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{
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C2D_SpriteRotateDegrees(&this->sprite, speed);
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}
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float RenderD7::Sprite::getHeigh()
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{
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return this->sprite.params.pos.h;
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}
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float RenderD7::Sprite::getWidth()
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{
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return this->sprite.params.pos.w;
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}
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float RenderD7::Sprite::getPosX()
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{
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return this->sprite.params.pos.x;
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}
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float RenderD7::Sprite::getPosY()
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{
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return this->sprite.params.pos.y;
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}
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void RenderD7::ClearTextBufs(void)
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{
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C2D_TextBufClear(TextBuf);
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}
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void frameloop()
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{
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frames++;
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u64 delta_time = osGetTime() - last_time;
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if (delta_time >= 1000) {
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current_fps = frames/(delta_time/1000.0f)+1;
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frames = 0;
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last_time = osGetTime();
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}
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d11framerate = current_fps;
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}
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float getframerate()
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{
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frameloop();
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return d11framerate;
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}
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bool RenderD7::DrawRect(float x, float y, float w, float h, u32 color)
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{
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return C2D_DrawRectSolid(x, y, 0.5f, w, h, color);
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}
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void RenderD7::DrawTextCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight, C2D_Font fnt) {
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float lineHeight, widthScale;
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// Check for the lineHeight.
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if (fnt != nullptr) {
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lineHeight = RenderD7::GetTextHeight(size, " ", fnt);
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} else {
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lineHeight = RenderD7::GetTextHeight(size, " ");
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}
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int line = 0;
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while(Text.find('\n') != Text.npos) {
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if (maxWidth == 0) {
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// Do the widthScale.
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if (fnt != nullptr) {
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widthScale = RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n')), fnt);
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} else {
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widthScale = RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n')));
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}
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} else {
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// Do the widthScale 2.
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if (fnt != nullptr) {
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widthScale = std::min((float)maxWidth, RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n')), fnt));
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} else {
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widthScale = std::min((float)maxWidth, RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n'))));
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}
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}
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if (fnt != nullptr) {
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RenderD7::DrawText((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight, fnt);
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} else {
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RenderD7::DrawText((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
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}
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Text = Text.substr(Text.find('\n')+1);
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line++;
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}
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if (maxWidth == 0) {
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// Do the next WidthScale.
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if (fnt != nullptr) {
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widthScale = RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n')), fnt);
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} else {
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widthScale = RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n')));
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}
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} else {
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// And again.
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if (fnt != nullptr) {
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widthScale = std::min((float)maxWidth, RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n')), fnt));
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} else {
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widthScale = std::min((float)maxWidth, RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n'))));
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}
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}
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if (fnt != nullptr) {
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RenderD7::DrawText((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight, fnt);
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} else {
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RenderD7::DrawText((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
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}
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}
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// Draw String or Text.
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void RenderD7::DrawText(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight, C2D_Font fnt) {
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C2D_Text c2d_text;
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if (fnt != nullptr) {
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C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
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} else {
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C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
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}
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C2D_TextOptimize(&c2d_text);
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float heightScale;
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if (maxHeight == 0) {
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heightScale = size;
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} else {
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if (fnt != nullptr) {
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heightScale = std::min(size, size*(maxHeight/RenderD7::GetTextHeight(size, Text, fnt)));
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} else {
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heightScale = std::min(size, size*(maxHeight/RenderD7::GetTextHeight(size, Text)));
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}
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}
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if (maxWidth == 0) {
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C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, size, heightScale, color);
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} else {
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if (fnt != nullptr) {
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C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, std::min(size, size*(maxWidth/RenderD7::GetTextWidth(size, Text, fnt))), heightScale, color);
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} else {
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C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, std::min(size, size*(maxWidth/RenderD7::GetTextWidth(size, Text))), heightScale, color);
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}
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}
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}
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// Get String or Text Width.
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float RenderD7::GetTextWidth(float size, std::string Text, C2D_Font fnt) {
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float width = 0;
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if (fnt != nullptr) {
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GetTextSize(size, &width, NULL, Text, fnt);
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} else {
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GetTextSize(size, &width, NULL, Text);
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}
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return width;
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}
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// Get String or Text Size.
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void RenderD7::GetTextSize(float size, float *width, float *height, std::string Text, C2D_Font fnt) {
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C2D_Text c2d_text;
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if (fnt != nullptr) {
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C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
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} else {
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C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
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}
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C2D_TextGetDimensions(&c2d_text, size, size, width, height);
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}
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// Get String or Text Height.
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float RenderD7::GetTextHeight(float size, std::string Text, C2D_Font fnt) {
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float height = 0;
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if (fnt != nullptr) {
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GetTextSize(size, NULL, &height, Text.c_str(), fnt);
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} else {
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GetTextSize(size, NULL, &height, Text.c_str());
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}
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return height;
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}
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Result RenderD7::loadFont(C2D_Font &fnt, const char* Path) {
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fnt = C2D_FontLoad(Path); // Only load if found.
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return 0;
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}
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// Unload a Font.
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Result RenderD7::unloadFont(C2D_Font &fnt) {
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if (fnt != nullptr) {
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C2D_FontFree(fnt); // Make sure to only unload if not nullptr.
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}
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return 0;
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}
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bool RenderD7::DrawCircle(float x, float y, float radius, u32 color)
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{
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return C2D_DrawCircleSolid(x, y, 0.5f, radius, color);
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}
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Result RenderD7::Init::Main()
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{
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gfxInitDefault();
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aptInit();
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romfsInit();
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cfguInit();
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osSetSpeedupEnable(true);
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C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
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C2D_Init(C2D_DEFAULT_MAX_OBJECTS);
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C2D_Prepare();
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Top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
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TopRight = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
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Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
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TextBuf = C2D_TextBufNew(4096);
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Font = C2D_FontLoadSystem(CFG_REGION_USA);
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return 0;
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}
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void RenderD7::Exit::Main()
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{
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C2D_TextBufDelete(TextBuf);
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C2D_Fini();
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C3D_Fini();
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aptExit();
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romfsExit();
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cfguExit();
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}
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std::string RenderD7::GetFramerate()
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{
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frameloop();
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return (std::to_string(d11framerate).substr(0, 2));
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}
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void RenderD7::DrawTObjects(std::vector<RenderD7::TObject> tobjects, u32 color, u32 txtcolor, int selection, u32 selbgcolor, u32 selcolor)
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{
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for(int i = 0; i < (int)tobjects.size(); i++)
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{
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if (selection == i)
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{
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RenderD7::DrawRect(tobjects[i].x - 2, tobjects[i].y - 2, tobjects[i].w + 4, tobjects[i].h + 4, selbgcolor);
|
|
RenderD7::DrawRect(tobjects[i].x, tobjects[i].y, tobjects[i].w, tobjects[i].h, color);
|
|
RenderD7::DrawRect(tobjects[i].x, tobjects[i].y, tobjects[i].w, tobjects[i].h, selcolor);
|
|
RenderD7::DrawText(tobjects[i].x + (tobjects[i].w/2) - RenderD7::GetTextHeight(tobjects[i].txtsize , tobjects[i].text) + tobjects[i].correctx, tobjects[i].y + (tobjects[i].h/2) - RenderD7::GetTextHeight(tobjects[i].txtsize, tobjects[i].text) + tobjects[i].correcty, tobjects[i].txtsize, txtcolor, tobjects[i].text);
|
|
}
|
|
else
|
|
{
|
|
RenderD7::DrawRect(tobjects[i].x, tobjects[i].y - 1, tobjects[i].w, tobjects[i].h, color);
|
|
RenderD7::DrawText(tobjects[i].x + (tobjects[i].w/2) - RenderD7::GetTextHeight(tobjects[i].txtsize , tobjects[i].text) + tobjects[i].correctx, tobjects[i].y + (tobjects[i].h/2) - RenderD7::GetTextHeight(tobjects[i].txtsize, tobjects[i].text) + tobjects[i].correcty, tobjects[i].txtsize, txtcolor, tobjects[i].text);
|
|
}
|
|
|
|
}
|
|
}
|
|
void RenderD7::ExitApp()
|
|
{
|
|
running = false;
|
|
}
|
|
|
|
bool RenderD7::touchTObj(touchPosition touch, RenderD7::TObject button)
|
|
{
|
|
if (touch.px >= button.x && touch.px <= (button.x + button.w) && touch.py >= button.y && touch.py <= (button.y + button.h)) return true;
|
|
else return false;
|
|
}
|
|
|
|
void RenderD7::DrawSTObject(std::vector<RenderD7::TObject> tobject, int tobjectindex, u32 color, u32 txtcolor)
|
|
{
|
|
RenderD7::DrawRect(tobject[tobjectindex].x, tobject[tobjectindex].y, tobject[tobjectindex].w, tobject[tobjectindex].h, color);
|
|
RenderD7::DrawText(tobject[tobjectindex].x + (tobject[tobjectindex].w/2) - RenderD7::GetTextHeight(tobject[tobjectindex].txtsize , tobject[tobjectindex].text) + tobject[tobjectindex].correctx, tobject[tobjectindex].y + (tobject[tobjectindex].h/2) - RenderD7::GetTextHeight(tobject[tobjectindex].txtsize, tobject[tobjectindex].text) + tobject[tobjectindex].correcty, tobject[tobjectindex].txtsize, txtcolor, tobject[tobjectindex].text);
|
|
}
|
|
|
|
bool RenderD7::NameIsEndingWith(const std::string &name, const std::vector<std::string> &extensions) {
|
|
if (name.substr(0, 2) == "._") return false;
|
|
|
|
if (name.size() == 0) return false;
|
|
|
|
if (extensions.size() == 0) return true;
|
|
|
|
for(int i = 0; i < (int)extensions.size(); i++) {
|
|
const std::string ext = extensions.at(i);
|
|
if (strcasecmp(name.c_str() + name.size() - ext.size(), ext.c_str()) == 0) return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool dirEntryPredicate(const RenderD7::DirContent &lhs, const RenderD7::DirContent &rhs) {
|
|
if (!lhs.isDir && rhs.isDir) return false;
|
|
if (lhs.isDir && !rhs.isDir) return true;
|
|
|
|
return strcasecmp(lhs.name.c_str(), rhs.name.c_str()) < 0;
|
|
}
|
|
|
|
void RenderD7::GetDirContentsExt(std::vector<RenderD7::DirContent> &dircontent, const std::vector<std::string> &extensions) {
|
|
struct stat st;
|
|
|
|
dircontent.clear();
|
|
|
|
DIR *pdir = opendir(".");
|
|
|
|
if (pdir != nullptr) {
|
|
while(true) {
|
|
RenderD7::DirContent dirEntry;
|
|
|
|
struct dirent *pent = readdir(pdir);
|
|
if (pent == NULL) break;
|
|
|
|
stat(pent->d_name, &st);
|
|
dirEntry.name = pent->d_name;
|
|
dirEntry.isDir = (st.st_mode & S_IFDIR) ? true : false;
|
|
|
|
if (dirEntry.name.compare(".") != 0 && (dirEntry.isDir || RenderD7::NameIsEndingWith(dirEntry.name, extensions))) {
|
|
dircontent.push_back(dirEntry);
|
|
}
|
|
}
|
|
|
|
closedir(pdir);
|
|
}
|
|
|
|
sort(dircontent.begin(), dircontent.end(), dirEntryPredicate);
|
|
}
|
|
|
|
void RenderD7::GetDirContents(std::vector<RenderD7::DirContent> &dircontent) {
|
|
RenderD7::GetDirContentsExt(dircontent, {});
|
|
} |