renderd7/sound.hpp
2021-04-03 06:02:25 +02:00

21 lines
345 B
C++

#ifndef _UNIVERSAL_UPDATER_SOUND_H
#define _UNIVERSAL_UPDATER_SOUND_H
#include <3ds.h>
#include <string>
class sound {
public:
sound(const std::string& path, int channel = 1, bool toloop = false);
~sound();
void play();
void stop();
private:
u32 dataSize;
ndspWaveBuf waveBuf;
u8* data = NULL;
int chnl;
};
#endif