34 lines
557 B
C++
34 lines
557 B
C++
#pragma once
|
|
#include <3ds.h>
|
|
#include <citro2d.h>
|
|
#include <citro3d.h>
|
|
#include <memory>
|
|
#include <stack>
|
|
#include <string>
|
|
#include <functional>
|
|
#include <vector>
|
|
#include <dirent.h>
|
|
#include <unistd.h>
|
|
#include <stdio.h>
|
|
#include <cstring>
|
|
#include <sys/stat.h>
|
|
#include <algorithm>
|
|
#include <iostream>
|
|
#include <codecvt>
|
|
#include "lang.hpp"
|
|
#include "parameter.hpp"
|
|
#include "thread.hpp"
|
|
#include "ini.hpp"
|
|
#include "stringtool.hpp"
|
|
|
|
enum EngineType
|
|
{
|
|
_2D,
|
|
_3D
|
|
};
|
|
class Game {
|
|
public:
|
|
Game(EngineType, std::string name);
|
|
~Game();
|
|
};
|