renderd7/source/renderd7.cpp
2024-05-03 15:51:06 +02:00

824 lines
28 KiB
C++

#include <regex>
#include <renderd7/DrawV2.hpp> // Switch to Draw2
#include <renderd7/Hid.hpp> // Integate HidApi
#include <renderd7/Message.hpp>
#include <renderd7/Overlays.hpp>
#include <renderd7/UI7.hpp>
#include <renderd7/log.hpp>
#include <renderd7/renderd7.hpp>
#include <renderd7/renderd7_logo.hpp>
// Config 2
#include <renderd7/external/json.hpp>
#include <renderd7/internal_db.hpp>
static void RD7i_ExitHook() {
C2D_TextBufDelete(rd7i_text_buffer);
C2D_TextBufDelete(rd7i_d2_dimbuf);
}
std::vector<std::string> string_to_lines(std::string input_str) {
std::vector<std::string> lines;
std::stringstream ss(input_str);
std::string line;
while (std::getline(ss, line)) {
lines.push_back(line);
}
return lines;
}
void Npifade() {
if (rd7i_fadein) {
if (rd7i_fadealpha < 255) {
rd7i_fadealpha += 3;
} else {
rd7i_fadein = false;
}
} else if (rd7i_fadeout) {
if (rd7i_fadealpha > 0) {
rd7i_fadealpha -= 3;
} else {
rd7i_fadeout = false;
}
} else {
if (rd7i_wait_fade) rd7i_wait_fade = false;
if (rd7i_fade_exit) rd7i_running = false;
if (rd7i_fade_scene_wait) {
RenderD7::Scene::scenes.push(std::move(rd7i_fade_scene));
rd7i_fade_scene_wait = false;
RenderD7::FadeIn();
}
// No fade
}
RenderD7::OnScreen(Top);
RenderD7::Draw2::RFS(R7Vec2(0, 0), R7Vec2(400, 240),
((rd7i_fadealpha << 24) | 0x00000000));
RenderD7::OnScreen(Bottom);
RenderD7::Draw2::RFS(R7Vec2(0, 0), R7Vec2(320, 240),
((rd7i_fadealpha << 24) | 0x00000000));
}
void PushSplash() {
C2D_SpriteSheet sheet;
sheet = C2D_SpriteSheetLoadFromMem((void *)renderd7_logo, renderd7_logo_size);
// Display for 2 Sec
for (int x = 0; x < 120; x++) {
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_TargetClear(Top, 0xff000000);
C2D_TargetClear(Bottom, 0xff000000);
RenderD7::ClearTextBufs();
RenderD7::OnScreen(Top);
C2D_DrawImageAt(C2D_SpriteSheetGetImage(sheet, 0), 400 / 2 - 300 / 2,
240 / 2 - 100 / 2, 0.5);
C3D_FrameEnd(0);
}
C2D_SpriteSheetFree(sheet);
}
void rd7i_init_input() {
RenderD7::Hid::RegTouchCoords(rd7i_hid_touch_pos);
RenderD7::Hid::RegKeyDown(d7_hDown);
RenderD7::Hid::RegKeyHeld(d7_hHeld);
RenderD7::Hid::RegKeyUp(d7_hUp);
RenderD7::Hid::RegKeyRepeat(d7_hRepeat);
RenderD7::Hid::RegKeyEvent("touch", KEY_TOUCH);
// Default Buttons
RenderD7::Hid::RegKeyEvent("confirm", KEY_A);
RenderD7::Hid::RegKeyEvent("cancel", KEY_B);
RenderD7::Hid::RegKeyEvent("spec2", KEY_X);
RenderD7::Hid::RegKeyEvent("spec3", KEY_Y);
RenderD7::Hid::RegKeyEvent("options", KEY_SELECT);
RenderD7::Hid::RegKeyEvent("spec1", KEY_START);
// Dpad only
RenderD7::Hid::RegKeyEvent("dright", KEY_DRIGHT);
RenderD7::Hid::RegKeyEvent("dleft", KEY_DLEFT);
RenderD7::Hid::RegKeyEvent("dup", KEY_DUP);
RenderD7::Hid::RegKeyEvent("ddown", KEY_DDOWN);
// D + Cpad
RenderD7::Hid::RegKeyEvent("right", KEY_RIGHT);
RenderD7::Hid::RegKeyEvent("left", KEY_LEFT);
RenderD7::Hid::RegKeyEvent("up", KEY_UP);
RenderD7::Hid::RegKeyEvent("down", KEY_DOWN);
// Back keys
RenderD7::Hid::RegKeyEvent("rt1", KEY_R);
RenderD7::Hid::RegKeyEvent("lt1", KEY_L);
RenderD7::Hid::RegKeyEvent("rt2", KEY_ZL);
RenderD7::Hid::RegKeyEvent("lt2", KEY_ZR);
// Key by their names
RenderD7::Hid::RegKeyEvent("A", KEY_A);
RenderD7::Hid::RegKeyEvent("B", KEY_B);
RenderD7::Hid::RegKeyEvent("X", KEY_X);
RenderD7::Hid::RegKeyEvent("Y", KEY_Y);
RenderD7::Hid::RegKeyEvent("L", KEY_L);
RenderD7::Hid::RegKeyEvent("R", KEY_R);
RenderD7::Hid::RegKeyEvent("ZR", KEY_ZR);
RenderD7::Hid::RegKeyEvent("ZL", KEY_ZL);
RenderD7::Hid::RegKeyEvent("START", KEY_START);
RenderD7::Hid::RegKeyEvent("SELECT", KEY_SELECT);
RenderD7::Hid::RegKeyEvent("DUP", KEY_DUP);
RenderD7::Hid::RegKeyEvent("DDOWN", KEY_DDOWN);
RenderD7::Hid::RegKeyEvent("DLEFT", KEY_DRIGHT);
RenderD7::Hid::RegKeyEvent("DRIGHT", KEY_DLEFT);
}
void rd7i_init_config() {
rd7i_config_path = "sdmc:/RenderD7/Apps/";
rd7i_config_path += rd7i_app_name;
std::filesystem::create_directories(rd7i_config_path.c_str());
std::filesystem::create_directories("sdmc:/RenderD7/Reports");
bool renew = false;
if (RenderD7::FS::FileExist(rd7i_config_path + "/config.rc7")) {
std::fstream cfg_ldr(rd7i_config_path + "/config.rc7", std::ios::in);
cfg_ldr >> rd7i_config;
cfg_ldr.close();
std::string version = rd7i_config["info"]["version"].get<std::string>();
if (version != CFGVER) renew = true;
}
if (!RenderD7::FS::FileExist(rd7i_config_path + "/config.rc7") || renew) {
if (renew) {
std::fstream cfg_ldr(rd7i_config_path + "/config.rc7", std::ios::in);
cfg_ldr >> rd7i_config;
cfg_ldr.close();
}
rd7i_config.clear();
rd7i_config["info"]["version"] = CFGVER;
rd7i_config["info"]["renderd7ver"] = RENDERD7VSTRING;
rd7i_config["settings"]["doscreentimeout"] = 0;
rd7i_config["settings"]["forcetimeoutLB"] = true;
rd7i_config["settings"]["renderer"] = "c3d_c2d";
rd7i_config["metrik-settings"]["enableoverlay"] = false;
rd7i_config["metrik-settings"]["Screen"] = true;
rd7i_config["metrik-settings"]["txtColor"] = "#ffffffff";
rd7i_config["metrik-settings"]["Color"] = "#aa000000";
rd7i_config["metrik-settings"]["txtSize"] = 0.7f;
std::fstream cfg_wrt(rd7i_config_path + "/config.rc7", std::ios::out);
cfg_wrt << rd7i_config.dump(4);
cfg_wrt.close();
}
std::fstream cfg_ldr(rd7i_config_path + "/config.rc7", std::ios::in);
cfg_ldr >> rd7i_config;
cfg_ldr.close();
rd7i_metrikd = rd7i_config["metrik-settings"]["enableoverlay"].get<bool>();
rd7i_mt_txtSize = rd7i_config["metrik-settings"]["txtSize"].get<float>();
rd7i_mt_screen = rd7i_config["metrik-settings"]["Screen"].get<bool>();
if (rd7i_metrikd)
RenderD7::AddOvl(std::make_unique<RenderD7::Ovl_Metrik>(
&rd7i_metrikd, &rd7i_mt_screen, &rd7i_mt_color, &rd7i_mt_txtcolor,
&rd7i_mt_txtSize));
}
void rd7i_init_theme() {
if (rd7i_config_path == "") {
rd7i_config_path = "sdmc:/RenderD7/Apps/";
rd7i_config_path += rd7i_app_name;
}
std::string path = rd7i_config_path + "/themes";
std::filesystem::create_directories(path.c_str());
bool renew = false;
if (RenderD7::FS::FileExist(path + "/renderd7.theme")) {
std::fstream cfg_ldr(path + "/renderd7.theme", std::ios::in);
nlohmann::json js;
cfg_ldr >> js;
cfg_ldr.close();
std::string version = js["version"].get<std::string>();
if (version != THEMEVER) renew = true;
}
if (!RenderD7::FS::FileExist(path + "/renderd7.theme") || renew) {
rd7i_amdt = true;
RenderD7::ThemeSave(path + "/renderd7.theme");
rd7i_amdt = false;
}
}
float RenderD7::GetDeltaTime() { return (float)rd7i_dtm; }
bool RenderD7::DrawImageFromSheet(RenderD7::Sheet *sheet, size_t index, float x,
float y, float scaleX, float scaleY) {
if (sheet->spritesheet != nullptr) {
if (C2D_SpriteSheetCount(sheet->spritesheet) >= index) {
return C2D_DrawImageAt(C2D_SpriteSheetGetImage(sheet->spritesheet, index),
x, y, 0.5f, nullptr, scaleX, scaleY);
}
}
return false;
}
void RenderD7::Init::NdspFirm() {
if (access("sdmc:/3ds/dspfirm.cdc", F_OK) != -1) {
rd7_security->SafeInit(ndspInit, ndspExit);
rd7i_is_ndsp = true;
} else {
RenderD7::PushMessage(RenderD7::Message(
"RenderD7", "dspfirm.cdc not found!\nUnable to play sounds!"));
}
}
void RenderD7::Scene::doDraw() {
if (!RenderD7::Scene::scenes.empty()) RenderD7::Scene::scenes.top()->Draw();
}
void RenderD7::Scene::doLogic() {
if (!RenderD7::Scene::scenes.empty()) RenderD7::Scene::scenes.top()->Logic();
}
void RenderD7::Scene::Load(std::unique_ptr<Scene> scene, bool fade) {
if (fade) {
RenderD7::FadeOut();
rd7i_fade_scene = std::move(scene);
rd7i_fade_scene_wait = true;
} else
Scene::scenes.push(std::move(scene));
}
void RenderD7::Scene::Back() {
if (RenderD7::Scene::scenes.size() > 0) RenderD7::Scene::scenes.pop();
}
void frameloop() {
rd7i_frames++;
rd7i_delta_time = osGetTime() - rd7i_last_time;
if (rd7i_delta_time >= 1000) {
rd7i_framerate = rd7i_frames / (rd7i_delta_time / 1000.0f) + 1;
rd7i_frames = 0;
rd7i_last_time = osGetTime();
}
}
float getframerate() { return rd7i_framerate; }
std::string RenderD7::GetFramerate() {
return (std::to_string((int)rd7i_framerate).substr(0, 2));
}
bool RenderD7::MainLoop() {
RenderD7::Ftrace::Beg("rd7-core", f2s(RenderD7::MainLoop));
if (!aptMainLoop()) return false;
// Deltatime
uint64_t currentTime = svcGetSystemTick();
rd7i_dtm = ((float)(currentTime / (float)TICKS_PER_MSEC) -
(float)(rd7i_last_tm / (float)TICKS_PER_MSEC)) /
1000.f;
rd7i_time += rd7i_dtm;
rd7i_last_tm = currentTime;
hidScanInput();
d7_hDown = hidKeysDown();
d7_hUp = hidKeysUp();
d7_hHeld = hidKeysHeld();
// Inofficial
d7_hRepeat = hidKeysDownRepeat();
hidTouchRead(&d7_touch);
Hid::Update();
UI7::Update();
rd7i_hid_touch_pos = R7Vec2(d7_touch.px, d7_touch.py);
RenderD7::ClearTextBufs();
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_TargetClear(Top, C2D_Color32(0, 0, 0, 0));
C2D_TargetClear(Bottom, C2D_Color32(0, 0, 0, 0));
RenderD7::Ftrace::Beg("rd7-core", "frame");
frameloop();
if (rd7_enable_scene_system) {
RenderD7::Ftrace::Beg("rd7sm", f2s(RenderD7::Scene::doDraw));
RenderD7::Scene::doDraw();
RenderD7::Ftrace::End("rd7sm", f2s(RenderD7::Scene::doDraw));
RenderD7::Ftrace::Beg("rd7sm", f2s(RenderD7::Scene::doLogic));
RenderD7::Scene::doLogic();
RenderD7::Ftrace::End("rd7sm", f2s(RenderD7::Scene::doLogic));
}
// Disably Overlays For one Frame
RenderD7::Ftrace::End("rd7-core", f2s(RenderD7::MainLoop));
return rd7i_running;
}
void RenderD7::ClearTextBufs(void) { C2D_TextBufClear(rd7i_text_buffer); }
void RenderD7::Init::Graphics() {
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
C2D_Init((size_t)rd7_max_objects);
C2D_Prepare();
Top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
TopRight = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
rd7i_text_buffer = C2D_TextBufNew(4096);
rd7i_d2_dimbuf = C2D_TextBufNew(4096);
rd7i_base_font = C2D_FontLoadSystem(CFG_REGION_USA);
}
Result RenderD7::Init::Main(std::string app_name) {
rd7i_app_name = app_name;
/// The only func that can be executed before Security
RenderD7::Ftrace::Beg("rd7-core", f2s(RenderD7::Init::Main));
RenderD7::Init::Security();
rd7_security->SafeInit(gfxInitDefault, gfxExit);
// Speedup
osSetSpeedupEnable(true);
// consoleInit(GFX_TOP, NULL);
rd7_security->SafeInit(cfguInit, cfguExit);
CFGU_SecureInfoGetRegion(&rd7i_system_region);
CFGU_GetSystemModel(&rd7i_console_model);
rd7_security->SafeInit(aptInit, aptExit);
rd7_security->SafeInit(romfsInit, romfsExit);
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
rd7_security->SafeExit(C3D_Fini);
C2D_Init((size_t)rd7_max_objects);
rd7_security->SafeExit(C2D_Fini);
rd7_security->SafeExit(RD7i_ExitHook);
C2D_Prepare();
Top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
TopRight = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
rd7i_text_buffer = C2D_TextBufNew(4096);
rd7i_d2_dimbuf = C2D_TextBufNew(4096);
rd7i_base_font = C2D_FontLoadSystem(CFG_REGION_USA);
rd7i_graphics_on = true;
rd7i_last_tm = svcGetSystemTick();
RenderD7::Ftrace::Beg("rd7-core", "do_splash");
if (rd7_do_splash) PushSplash();
RenderD7::Ftrace::End("rd7-core", "do_splash");
rd7i_init_config();
rd7i_init_input();
rd7i_init_theme();
UI7::Init();
rd7_security->SafeExit(UI7::Deinit);
RenderD7::Ftrace::End("rd7-core", f2s(RenderD7::Init::Main));
rd7i_running = true;
return 0;
}
Result RenderD7::Init::Minimal(std::string app_name) {
rd7i_app_name = app_name;
RenderD7::Init::Security();
rd7_security->SafeInit(gfxInitDefault, gfxExit);
rd7_security->SafeInit(romfsInit, romfsExit);
osSetSpeedupEnable(true);
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
rd7_security->SafeExit(C3D_Fini);
C2D_Init((size_t)rd7_max_objects);
rd7_security->SafeExit(C2D_Fini);
rd7_security->SafeExit(RD7i_ExitHook);
C2D_Prepare();
Top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
TopRight = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
rd7i_text_buffer = C2D_TextBufNew(4096);
rd7i_d2_dimbuf = C2D_TextBufNew(4096);
rd7i_base_font = C2D_FontLoadSystem(CFG_REGION_USA);
rd7i_graphics_on = true;
if (rd7_do_splash) PushSplash();
// Check if citra
s64 citracheck = 0;
svcGetSystemInfo(&citracheck, 0x20000, 0);
rd7i_is_citra = citracheck ? true : false;
rd7i_init_config();
rd7i_init_input();
rd7i_init_theme();
UI7::Init();
rd7_security->SafeExit(UI7::Deinit);
rd7i_running = true;
return 0;
}
Result RenderD7::Init::Reload() {
rd7i_graphics_on = false;
C2D_TextBufDelete(rd7i_text_buffer);
C2D_Fini();
C3D_Fini();
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
C2D_Init((size_t)rd7_max_objects);
C2D_Prepare();
Top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
TopRight = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
rd7i_text_buffer = C2D_TextBufNew(4096);
rd7i_base_font = C2D_FontLoadSystem(CFG_REGION_USA);
rd7i_graphics_on = true;
return 0;
}
void RenderD7::ExitApp() {
if (rd7i_wait_fade) {
rd7i_fade_exit = true;
} else
rd7i_running = false;
}
int RenderD7::GetRandomInt(int b, int e) {
std::default_random_engine generator;
std::uniform_int_distribution<int> distribution(b, e);
int r = distribution(generator);
return r;
}
bool RenderD7::FS::FileExist(const std::string &path) {
return std::filesystem::exists(path);
}
int RenderD7::GetFps() { return (int)rd7i_framerate; }
bool RenderD7::IsNdspInit() { return rd7i_is_ndsp; }
void OvlHandler() {
for (size_t i = 0; i < rd7i_overlays.size(); i++) {
rd7i_overlays[i]->Draw();
rd7i_overlays[i]->Logic();
if (rd7i_overlays[i]->IsKilled())
rd7i_overlays.erase(rd7i_overlays.begin() + i);
}
}
void RenderD7::FrameEnd() {
C3D_FrameBegin(2);
if (!rd7_enable_scene_system && rd7i_settings) {
RenderD7::Scene::doDraw();
RenderD7::Scene::doLogic();
}
RenderD7::ProcessMessages();
RenderD7::Ftrace::Beg("rd7oh", f2s(OvlHandler));
OvlHandler();
RenderD7::Ftrace::End("rd7oh", f2s(OvlHandler));
UI7::Debug();
Npifade();
RenderD7::Ftrace::End("rd7-core", "frame");
C3D_FrameEnd(0);
}
RenderD7::RSettings::RSettings() {
tmp_txt = RenderD7::TextGetSize();
RenderD7::TextDefaultSize();
RenderD7::FadeIn();
std::fstream cfg_ldr(rd7i_config_path + "/config.rc7", std::ios::in);
cfg_ldr >> rd7i_config;
cfg_ldr.close();
rd7i_settings = true;
statemtold = rd7i_metrikd;
stateftold = rd7i_ftraced;
}
RenderD7::RSettings::~RSettings() { RenderD7::CustomTextSize(tmp_txt); }
std::vector<std::string> StrHelper(std::string input) {
std::string ss(input);
std::istringstream in(ss);
std::vector<std::string> test1;
std::copy(std::istream_iterator<std::string>(in),
std::istream_iterator<std::string>(), std::back_inserter(test1));
return test1;
}
extern int rd7i_ui7_ids_active();
void RenderD7::RSettings::Draw(void) const {
if (m_state == RSETTINGS) {
RenderD7::OnScreen(Top);
if (UI7::BeginMenu("RenderD7 -> Settings")) {
UI7::SetCursorPos(R7Vec2(395, 2));
UI7::Label(RENDERD7VSTRING, RD7TextFlags_AlignRight);
UI7::RestoreCursor();
std::string verc = "Config Version: ";
verc += CFGVER;
UI7::Label(verc);
UI7::Label("Metrik Overlay: " + mtovlstate);
UI7::Label("Metrik Screen: " + mtscreenstate);
UI7::Label("Current: " + std::to_string(RenderD7::Memory::GetCurrent()) +
"b");
UI7::Label("Delta: " + std::to_string(RenderD7::GetDeltaTime()));
UI7::Label("Kbd test: " + kbd_test);
UI7::EndMenu();
}
RenderD7::OnScreen(Bottom);
if (UI7::BeginMenu("Press \uE001 to go back!")) {
if (UI7::Button("FTrace")) {
shared_request[0x00000001] = RFTRACE;
}
if (UI7::Button("UI7")) {
shared_request[0x00000001] = RUI7;
}
if (UI7::Button("Overlays")) {
shared_request[0x00000001] = RMCONFIG;
}
if (UI7::Button("Back")) {
shared_request[0x00000002] = 1U;
}
if (UI7::Button("Keyboard")) {
shared_request[0x00000003] = 1U;
}
UI7::EndMenu();
}
} else if (m_state == RSERVICES) {
RenderD7::OnScreen(Top);
RenderD7::Draw2::RFS(R7Vec2(0, 0), R7Vec2(400, 240),
RenderD7::StyleColor(RD7Color_Background));
RenderD7::Draw2::RFS(R7Vec2(0, 0), R7Vec2(400, 20),
RenderD7::StyleColor(RD7Color_Header));
RenderD7::TextColorByBg(RD7Color_Header);
RenderD7::Draw2::Text(R7Vec2(5, 2), "RenderD7 -> Security");
RenderD7::Draw2::Text(R7Vec2(395, 2), RENDERD7VSTRING,
RD7TextFlags_AlignRight);
RenderD7::UndoColorEdit(RD7Color_Text);
RenderD7::OnScreen(Bottom);
RenderD7::Draw2::RFS(R7Vec2(0, 0), R7Vec2(320, 240),
RenderD7::StyleColor(RD7Color_Background));
RenderD7::Draw2::Text(R7Vec2(5, 2), "Press \uE001 to go back!");
} else if (m_state == RINFO) {
std::string rd7ver = RENDERD7VSTRING;
std::string rd7cfgver = CFGVER;
std::string citras = rd7i_is_citra ? "true" : "false";
std::string buildtime = V_RD7BTIME;
std::string commit = V_RD7CSTRING;
RenderD7::OnScreen(Top);
RenderD7::Draw2::RFS(R7Vec2(0, 0), R7Vec2(400, 240),
RenderD7::StyleColor(RD7Color_Background));
RenderD7::Draw2::RFS(R7Vec2(0, 0), R7Vec2(400, 20),
RenderD7::StyleColor(RD7Color_Header));
RenderD7::TextColorByBg(RD7Color_Header);
RenderD7::Draw2::Text(R7Vec2(5, 2), "RenderD7 -> Info");
RenderD7::Draw2::Text(R7Vec2(395, 2), RENDERD7VSTRING,
RD7TextFlags_AlignRight);
RenderD7::UndoColorEdit(RD7Color_Text);
RenderD7::Draw2::Text(R7Vec2(0, 30), "App: " + rd7i_app_name);
RenderD7::Draw2::Text(R7Vec2(0, 45), "RenderD7: " + rd7ver);
RenderD7::Draw2::Text(R7Vec2(0, 60), "Config-Version: " + rd7cfgver);
RenderD7::Draw2::Text(R7Vec2(0, 75), "Citra: " + citras);
RenderD7::Draw2::Text(R7Vec2(0, 90), "RenderD7-Build-Time: \n" + buildtime);
RenderD7::Draw2::Text(R7Vec2(0, 120), "RenderD7-Commit: " + commit);
RenderD7::Draw2::Text(
R7Vec2(0, 135),
"RenderD7-Overlays: " + std::to_string(rd7i_overlays.size()));
RenderD7::OnScreen(Bottom);
RenderD7::Draw2::RFS(R7Vec2(0, 0), R7Vec2(320, 240),
RenderD7::StyleColor(RD7Color_Background));
RenderD7::Draw2::Text(R7Vec2(5, 2), "Press \uE001 to go back!");
} else if (m_state == RFTRACE) {
RenderD7::OnScreen(Top);
RenderD7::Draw2::RFS(R7Vec2(0, 0), R7Vec2(400, 240),
RenderD7::StyleColor(RD7Color_Background));
RenderD7::Draw2::RFS(R7Vec2(0, 0), R7Vec2(400, 20),
RenderD7::StyleColor(RD7Color_Header));
RenderD7::TextColorByBg(RD7Color_Header);
RenderD7::Draw2::Text(R7Vec2(5, 2), "RenderD7 -> FTrace");
RenderD7::Draw2::Text(R7Vec2(395, 2), RENDERD7VSTRING,
RD7TextFlags_AlignRight);
RenderD7::UndoColorEdit(RD7Color_Text);
RenderD7::Draw2::RFS(R7Vec2(0, 220), R7Vec2(400, 20),
RenderD7::StyleColor(RD7Color_Header));
RenderD7::TextColorByBg(RD7Color_Header);
RenderD7::Draw2::Text(
R7Vec2(5, 222),
"Traces: " + std::to_string(ftrace_index + 1) + "/" +
std::to_string(RenderD7::Ftrace::rd7_traces.size()));
RenderD7::UndoColorEdit(RD7Color_Text);
RenderD7::Draw2::RFS(R7Vec2(0, 20), R7Vec2(400, 20),
RenderD7::StyleColor(RD7Color_TextDisabled));
RenderD7::TextColorByBg(RD7Color_TextDisabled);
RenderD7::Draw2::Text(R7Vec2(5, 22), "Function:");
RenderD7::Draw2::Text(R7Vec2(395, 22),
"Time (ms):", RD7TextFlags_AlignRight);
RenderD7::UndoColorEdit(RD7Color_Text);
// List Bg
for (int i = 0; i < 12; i++) {
if ((i % 2 == 0))
RenderD7::Draw2::RFS(R7Vec2(0, 40 + (i)*15), R7Vec2(400, 15),
RenderD7::StyleColor(RD7Color_List0));
else
RenderD7::Draw2::RFS(R7Vec2(0, 40 + (i)*15), R7Vec2(400, 15),
RenderD7::StyleColor(RD7Color_List1));
}
RenderD7::Ftrace::Beg("rd7ft", "display_traces");
int start_index = ftrace_index < 11 ? 0 : ftrace_index - 11;
auto it = RenderD7::Ftrace::rd7_traces.begin();
std::advance(it, start_index);
int ix = start_index;
std::string _fkey__ = "0";
while (ix < (int)RenderD7::Ftrace::rd7_traces.size() &&
ix < start_index + 10 && it != RenderD7::Ftrace::rd7_traces.end()) {
if (ix == ftrace_index) {
_fkey__ = it->first;
RenderD7::Draw2::RFS(R7Vec2(0, 40 + (ix - start_index) * 15),
R7Vec2(400, 15),
RenderD7::StyleColor(RD7Color_Selector));
RenderD7::TextColorByBg(RD7Color_Header);
RenderD7::Draw2::Text(R7Vec2(5, 40 + (ix - start_index) * 15),
it->second.func_name);
RenderD7::Draw2::Text(R7Vec2(395, 40 + (ix - start_index) * 15),
RenderD7::MsTimeFmt(it->second.time_of),
RD7TextFlags_AlignRight);
RenderD7::UndoColorEdit(RD7Color_Text);
} else {
// Use List 0 cause no reference for screenpos
RenderD7::TextColorByBg(RD7Color_List0);
RenderD7::Draw2::Text(R7Vec2(5, 40 + (ix - start_index) * 15),
it->second.func_name);
RenderD7::Draw2::Text(R7Vec2(395, 40 + (ix - start_index) * 15),
RenderD7::MsTimeFmt(it->second.time_of),
RD7TextFlags_AlignRight);
RenderD7::UndoColorEdit(RD7Color_Text);
}
++it;
++ix;
}
RenderD7::Ftrace::End("rd7ft", "display_traces");
RenderD7::OnScreen(Bottom);
if (UI7::BeginMenu("Press \uE001 to go back!")) {
auto jt = RenderD7::Ftrace::rd7_traces.begin();
std::advance(jt, ftrace_index);
UI7::Label("Group: " + jt->second.group);
UI7::Label("Function: " + jt->second.func_name);
UI7::Checkbox("In Overlay", jt->second.is_ovl);
UI7::Label("Time: " + RenderD7::MsTimeFmt(jt->second.time_of));
UI7::EndMenu();
}
} else if (m_state == RUI7) {
RenderD7::OnScreen(Top);
if (UI7::BeginMenu("RenderD7 -> UI7")) {
UI7::SetCursorPos(R7Vec2(395, 2));
UI7::Label(RENDERD7VSTRING, RD7TextFlags_AlignRight);
UI7::RestoreCursor();
UI7::Label("Time: " + std::to_string(UI7::GetTime()));
UI7::Label("Delta: " + std::to_string(UI7::GetDeltaTime()));
UI7::Label("Hid Down Touch: " +
std::to_string(Hid::IsEvent("touch", Hid::Down)));
UI7::Label("Hid Held Touch: " +
std::to_string(Hid::IsEvent("touch", Hid::Held)));
UI7::Label("Hid Up Touch: " +
std::to_string(Hid::IsEvent("touch", Hid::Up)));
UI7::Label("Touch Pos: " + std::to_string(Hid::GetTouchPosition().x) +
", " + std::to_string(Hid::GetTouchPosition().y));
UI7::Label(
"Touch Last Pos: " + std::to_string(Hid::GetLastTouchPosition().x) +
", " + std::to_string(Hid::GetLastTouchPosition().y));
UI7::Label("Active IDs: " + std::to_string(rd7i_ui7_ids_active()));
UI7::EndMenu();
}
RenderD7::OnScreen(Bottom);
if (UI7::BeginMenu("Press \uE001 to go back!")) {
if (UI7::Button("Go back")) {
/// Request a state switch to state RSETTINGS
shared_request[0x00000001] = RSETTINGS;
}
UI7::Checkbox("Debug", UI7::IsDebugging());
UI7::EndMenu();
}
} else if (m_state == RMCONFIG) {
RenderD7::OnScreen(Top);
if (UI7::BeginMenu("RenderD7 -> Metrik")) {
UI7::SetCursorPos(R7Vec2(395, 2));
UI7::Label(RENDERD7VSTRING, RD7TextFlags_AlignRight);
UI7::RestoreCursor();
UI7::EndMenu();
}
RenderD7::OnScreen(Bottom);
if (UI7::BeginMenu("Press \uE001 to go back!")) {
UI7::Label("Metrik:");
UI7::Checkbox("Enable Overlay", rd7i_metrikd);
UI7::Checkbox("Bottom Screen", rd7i_mt_screen);
UI7::Label("FTrace:");
UI7::Checkbox("Enable Overlay", rd7i_ftraced);
UI7::SetCursorPos(R7Vec2(5, 215));
if (UI7::Button("Go back")) {
/// Request a state switch to state RSETTINGS
shared_request[0x00000001] = RSETTINGS;
}
UI7::EndMenu();
}
}
}
void RenderD7::RSettings::Logic() {
/// Requests
for (const auto &it : shared_request) {
if (it.first == 0x00000001) {
m_state = (RState)it.second;
} else if (it.first == 0x00000002) {
if (it.second) {
std::fstream cfg_wrt(rd7i_config_path + "/config.rc7", std::ios::out);
rd7i_config["metrik-settings"]["enableoverlay"] = rd7i_metrikd;
rd7i_config["metrik-settings"]["Screen"] = rd7i_mt_screen;
cfg_wrt << rd7i_config.dump(4);
cfg_wrt.close();
rd7i_settings = false;
Hid::Clear();
RenderD7::Scene::Back();
// Instant break logic or it will crash
return;
}
} else if (it.first == 0x00000003) {
if (it.second)
RenderD7::AddOvl(std::make_unique<Ovl_Keyboard>(kbd_test, kbd_state));
}
}
/// Clear if handled
shared_request.clear();
if (statemtold != rd7i_metrikd && rd7i_metrikd == true)
RenderD7::AddOvl(std::make_unique<Ovl_Metrik>(
&rd7i_metrikd, &rd7i_mt_screen, &rd7i_mt_color, &rd7i_mt_txtcolor,
&rd7i_mt_txtSize));
statemtold = rd7i_metrikd;
if (stateftold != rd7i_ftraced && rd7i_ftraced == true)
RenderD7::AddOvl(std::make_unique<Ovl_Ftrace>(&rd7i_ftraced));
stateftold = rd7i_ftraced;
if (m_state == RSETTINGS) {
mtovlstate = rd7i_metrikd ? "true" : "false";
mtscreenstate = rd7i_mt_screen ? "Bottom" : "Top";
if (d7_hDown & KEY_B) {
std::fstream cfg_wrt(rd7i_config_path + "/config.rc7", std::ios::out);
rd7i_config["metrik-settings"]["enableoverlay"] = rd7i_metrikd;
rd7i_config["metrik-settings"]["Screen"] = rd7i_mt_screen;
cfg_wrt << rd7i_config.dump(4);
cfg_wrt.close();
rd7i_settings = false;
Hid::Clear();
RenderD7::Scene::Back();
}
}
if (m_state == RINFO) {
if (d7_hDown & KEY_B) {
m_state = RSETTINGS;
}
}
if (m_state == RUI7) {
if (d7_hDown & KEY_B) {
m_state = RSETTINGS;
}
}
if (m_state == RSERVICES) {
if (d7_hDown & KEY_B) {
m_state = RSETTINGS;
}
}
if (m_state == RFTRACE) {
if (d7_hDown & KEY_DOWN) {
if (ftrace_index < (int)RenderD7::Ftrace::rd7_traces.size() - 1)
ftrace_index++;
}
if (d7_hDown & KEY_UP) {
if (ftrace_index > 0) ftrace_index--;
}
if (d7_hDown & KEY_B) {
m_state = RSETTINGS;
}
}
}
void RenderD7::LoadSettings() {
if (!rd7i_settings)
RenderD7::Scene::Load(std::make_unique<RenderD7::RSettings>());
}
void RenderD7::AddOvl(std::unique_ptr<RenderD7::Ovl> overlay) {
rd7i_overlays.push_back(std::move(overlay));
}
void RenderD7::FadeOut() {
if (!rd7i_wait_fade) {
rd7i_fadein = true;
rd7i_fadealpha = 0;
rd7i_wait_fade = true;
}
}
void RenderD7::FadeIn() {
if (!rd7i_wait_fade) {
rd7i_fadeout = true;
rd7i_fadealpha = 255;
rd7i_wait_fade = true;
}
}
void RenderD7::FadeDisplay() { Npifade(); }
float RenderD7::GetTime() { return rd7i_time; }
std::string RenderD7::GetAppDirectory() {
return "sdmc:/RenderD7/Apps/" + rd7i_app_name;
}