renderd7/source/renderd7.cpp
2022-08-04 01:13:26 +02:00

998 lines
32 KiB
C++

#include <renderd7/renderd7.hpp>
#include <renderd7/log.hpp>
#include <regex>
#define D7_NOTHING C2D_Color32(0, 0, 0, 0)
#define CFGVER "3"
Log renderd7log;
float animtime;
bool isndspinit = false;
bool running = true;
std::stack<std::unique_ptr<RenderD7::Scene>> RenderD7::Scene::scenes;
std::stack<std::unique_ptr<RenderD7::Ovl>> overlays;
bool usedbgmsg = false;
std::string dspststus = "Not Initialisized!";
int cobj___;
int maxobj__;
//INI::INIFile cfgfile;
std::unique_ptr<INI::INIFile> cfgfile = nullptr;
INI::INIStructure cfgstruct;
std::string cfgpath;
// RD7 SuperReselution
bool rd7_superreselution;
u8 consoleModel = 0;
u8 sysRegion = CFG_REGION_USA;
bool is_citra = false;
//---------------------------------------
bool rd7settings = false;
std::string D_app_name;
u32 d7_hDown;
u32 d7_hHeld;
u32 d7_hUp;
touchPosition d7_touch;
C2D_TextBuf TextBuf;
C2D_Font Font;
// Fps Calc
static float current_fps = 0.0f;
static unsigned int frames = 0;
static u64 last_time = 0;
float d11framerate = 0;
//-----------------
//Metrik-------------------------------------
u32 mt_color;
u32 mt_txtcolor;
std::string mt_fps;
std::string mt_cpu;
std::string mt_gpu;
std::string mt_cmd;
bool shouldbe_disabled = false;
int cnttttt = 0;
int mt_screen;
//int mt_width = mt_screen ? 320 : 400;
float mt_txtSize;
bool metrikd = false;
//double mt_fpsgraph[320];
std::vector<int> mt_fpsgraph(320);
//Metrik-CSV
std::string csvpc;
bool mt_dumpcsv = false; //Logs the Fps and stuff to csv. It saves every second to not loose performence.
bool mt_csvloop = false; //Saves In Every Frame but slows down performens. mt_dumpcsv must be enabled.
std::ofstream mt_csv;
std::string mt_cname;
//-------------------------------------------
bool currentScreen = false;
C3D_RenderTarget* Top;
C3D_RenderTarget* TopRight;
C3D_RenderTarget* Bottom;
#define DSEVENBLACK C2D_Color32(0, 0 ,0, 255)
#define DSEVENWHITE C2D_Color32(255, 255, 255, 255)
u64 delta_time;
//Screen Fade
bool fadeout = false, fadein = false, fadeout2 = false, fadein2 = false;
int fadealpha = 0;
int fadecolor = 0;
std::string _FMT_(const std::string& fmt_str, ...)
{
va_list ap;
char* fp = NULL;
va_start(ap, fmt_str);
vasprintf(&fp, fmt_str.c_str(), ap);
va_end(ap);
std::unique_ptr<char, decltype(free)*> formatted(fp, free);
return std::string(formatted.get());
}
std::string Date(void)
{
time_t unixTime;
struct tm timeStruct;
time(&unixTime);
localtime_r(&unixTime, &timeStruct);
return _FMT_("%04i-%02i-%02i_%02i-%02i-%02i", timeStruct.tm_year + 1900, timeStruct.tm_mon + 1, timeStruct.tm_mday,
timeStruct.tm_hour, timeStruct.tm_min, timeStruct.tm_sec);
}
void screenoff()
{
gspLcdInit();\
GSPLCD_PowerOffBacklight(GSPLCD_SCREEN_BOTH);\
gspLcdExit();
}
void screenon()
{
gspLcdInit();\
GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_BOTH);\
gspLcdExit();
}
float RenderD7::GetDeltaTime()
{
return delta_time;
}
bool RenderD7::DrawImageFromSheet(RenderD7::Sheet* sheet, size_t index, float x, float y, float scaleX, float scaleY)
{
if (sheet->spritesheet != nullptr)
{
if (C2D_SpriteSheetCount(sheet->spritesheet) >= index)
{
return C2D_DrawImageAt(C2D_SpriteSheetGetImage(sheet->spritesheet, index), x, y, 0.5f, nullptr, scaleX, scaleY);
}
}
return false;
}
void RenderD7::Init::NdspFirm(bool useit)
{
if (useit)
{
if ( access( "sdmc:/3ds/dspfirm.cdc", F_OK ) != -1 )
{
ndspInit();
isndspinit = true;
dspststus = "Initialisized success!";
}
else
{
dspststus = "Not found: dspfirm.cdc";
renderd7log.Write("RenderD7: SoundEngine Error! ndspfirm not found!");
RenderD7::AddOvl(std::make_unique<RenderD7::DSP_NF>());
}
}
}
void RenderD7::Exit::NdspFirm()
{
if (isndspinit)
{
ndspExit();
}
}
void RenderD7::Msg::Display(std::string titletxt, std::string subtext, C3D_RenderTarget *target)
{
shouldbe_disabled = true;
cnttttt = 0;
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_TargetClear(Top, DSEVENBLACK);
C2D_TargetClear(Bottom, DSEVENBLACK);
RenderD7::ClearTextBufs();
RenderD7::OnScreen(Top);
RenderD7::Draw::Rect(0, 0, 400, 240, RenderD7::Color::Hex("#111111"));
RenderD7::OnScreen(Bottom);
RenderD7::Draw::Rect(0, 0, 320, 240, RenderD7::Color::Hex("#111111"));
RenderD7::OnScreen(target);
RenderD7::Draw::Rect(0, 0, 400, 26, RenderD7::Color::Hex("#333333", 200));
RenderD7::Draw::Text(5, 2, 0.7f, DSEVENWHITE, titletxt);
RenderD7::Draw::Text(5, 30, 0.6f, DSEVENWHITE, subtext);
C3D_FrameEnd(0);
}
void RenderD7::Msg::DisplayWithProgress(std::string titletext, std::string subtext, float current, float total, u32 prgbarcolor)
{
shouldbe_disabled = true;
cnttttt = 0;
RenderD7::ClearTextBufs();
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_TargetClear(Top, DSEVENBLACK);
C2D_TargetClear(Bottom, DSEVENBLACK);
char str[256];
snprintf(str, sizeof(str), "(%.2f%%)", ((float)current/(float)total) * 100.0f);
RenderD7::OnScreen(Top);
RenderD7::Draw::Rect(0, 0, 400, 240, RenderD7::Color::Hex("#111111"));
RenderD7::Draw::Rect(0, 0, 400, 26, RenderD7::Color::Hex("#333333", 200));
RenderD7::Draw::Text(5, 2, 0.7f, DSEVENWHITE, titletext);
RenderD7::Draw::Text(5, 30, 0.6f, DSEVENWHITE, subtext);
RenderD7::Draw::Rect(30, 120, 342, 30, RenderD7::Color::Hex("#333333"));
RenderD7::Draw::Rect(31, 121, (int)(((float)current / (float)total) * 338.0f), 28, prgbarcolor);
RenderD7::Draw::TextCentered(5, 124, 0.7f, RenderD7::Color::Hex("#111111"), str, 390);
RenderD7::OnScreen(Bottom);
RenderD7::Draw::Rect(0, 0, 320, 240, RenderD7::Color::Hex("#111111"));
C3D_FrameEnd(0);
}
void RenderD7::SetupLog()
{
renderd7log.Init("RenderD7/RenderD7.log");
}
void RenderD7::Error::DisplayError(std::string toptext, std::string errortext, int timesec)
{
shouldbe_disabled = true;
cnttttt = 0;
RenderD7::ClearTextBufs();
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_TargetClear(Top, DSEVENBLACK);
C2D_TargetClear(Bottom, DSEVENBLACK);
RenderD7::OnScreen(Top);
RenderD7::Draw::Text(0, 0, 0.7f, DSEVENWHITE, toptext);
RenderD7::Draw::Text(0, 30, 0.6f, DSEVENWHITE, errortext);
C3D_FrameEnd(0);
for (int i = 0; i < 60*timesec; i++) {
RenderD7::Draw::Rect(0, 236, (int)(((float)i / (float)60*timesec) * 400.0f), 4, RenderD7::Color::Hex("#00ff00"));
gspWaitForVBlank();
}
}
#include <renderd7/BitmapPrinter.hpp>
void RenderD7::Error::DisplayFatalError(std::string toptext, std::string errortext)
{
shouldbe_disabled = true;
cnttttt = 0;
bool error___ = true;
RenderD7::ClearTextBufs();
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_TargetClear(Top, DSEVENBLACK);
C2D_TargetClear(Bottom, DSEVENBLACK);
RenderD7::BitmapPrinter errorss(400, 240);
errorss.DrawRectFilled(0, 0, 400, 240, 0, 0, 0, 255);
errorss.DrawDebugText(4, 4, 2, RenderD7::Color::Hex("#ff0000"), toptext);
errorss.DrawDebugText(4, 26, 1, RenderD7::Color::Hex("#000000"), errortext);
errorss.DrawDebugText(4, 230, 1, RenderD7::Color::Hex("#000000"), "Press Start to Exit!");
RenderD7::Image img;
img.LoadFromBitmap(errorss.GetBitmap());
RenderD7::OnScreen(Top);
img.Draw(0, 0);
/*RenderD7::Draw::TextCentered(0, 0, 0.7f, DSEVENWHITE, toptext, 400);
RenderD7::Draw::TextCentered(0, 100, 0.6f, DSEVENWHITE, errortext, 400);
RenderD7::Draw::TextCentered(0, 200, 0.6f, DSEVENWHITE, "Press Start to Exit!", 400);*/
C3D_FrameEnd(0);
while (error___)
{
if(d7_hDown & KEY_START)
{
RenderD7::ExitApp();
}
}
}
void RenderD7::Scene::doDraw() {
if(!RenderD7::Scene::scenes.empty())
RenderD7::Scene::scenes.top()->Draw();
}
void RenderD7::Scene::doLogic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch) {
if(!RenderD7::Scene::scenes.empty())
RenderD7::Scene::scenes.top()->Logic(hDown, hHeld, hUp, touch);
}
void RenderD7::Scene::Load(std::unique_ptr<Scene> scene, bool fade)
{
Scene::scenes.push(std::move(scene));
}
void RenderD7::Scene::Back() {
if(RenderD7::Scene::scenes.size() > 0)
RenderD7::Scene::scenes.pop();
}
void frameloop()
{
frames++;
delta_time = osGetTime() - last_time;
if (delta_time >= 1000) {
current_fps = frames/(delta_time/1000.0f)+1;
frames = 0;
last_time = osGetTime();
}
d11framerate = current_fps;
//for (int i = 0; i < 320; i++) mt_fpsgraph[i] = current_fps;
}
float getframerate()
{
return d11framerate;
}
std::string RenderD7::GetFramerate()
{
return (std::to_string((int)d11framerate).substr(0, 2));
}
bool RenderD7::MainLoop()
{
if (!aptMainLoop()) return false;
hidScanInput();
d7_hDown = hidKeysDown();
d7_hUp = hidKeysUp();
d7_hHeld = hidKeysHeld();
hidTouchRead(&d7_touch);
RenderD7::ClearTextBufs();
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_TargetClear(Top, C2D_Color32(0, 0, 0, 0));
C2D_TargetClear(Bottom, C2D_Color32(0, 0, 0, 0));
frameloop();
RenderD7::Scene::doDraw();
RenderD7::Scene::doLogic(d7_hDown, d7_hHeld, d7_hUp, d7_touch);
cnttttt++;
if (cnttttt > 90)
{
shouldbe_disabled = false;
cnttttt = 0;
}
return running;
}
void RenderD7::ClearTextBufs(void)
{
C2D_TextBufClear(TextBuf);
}
void MetrikThread(RenderD7::Parameter param) {
while (true) {
RenderD7::DrawMetrikOvl();
RenderD7::Thread::sleep(1000 * 1); // wait; also, this is needed to allow for concurrency (refer to the documentation for m3d::Thread::sleep())
}
}
void RenderD7::Init::Graphics()
{
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
C2D_Init(size_t(maxobj__));
C2D_Prepare();
Top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
TopRight = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
TextBuf = C2D_TextBufNew(4096);
Font = C2D_FontLoadSystem(CFG_REGION_USA);
}
void RenderD7::Exit::Graphics()
{
C2D_TextBufDelete(TextBuf);
C2D_Fini();
C3D_Fini();
}
Result RenderD7::Init::Main(std::string app_name)
{
gfxInitDefault();
//consoleInit(GFX_TOP, NULL);
Result res = cfguInit();
if (R_SUCCEEDED(res)) {
CFGU_SecureInfoGetRegion(&sysRegion);
CFGU_GetSystemModel(&consoleModel);
cfguExit();
}
printf("cfgu\n");
if (rd7_superreselution)
{
gfxSetWide(consoleModel != 3);
}
printf("rd7sr\n");
aptInit();
romfsInit();
cfguInit();
printf("stuff\n");
if (cobj___){maxobj__ = cobj___;}
if (!cobj___){maxobj__ = C2D_DEFAULT_MAX_OBJECTS;}
D_app_name = app_name;
cfgpath = "sdmc:/RenderD7/Apps/";
cfgpath += D_app_name;
csvpc = "sdmc:/RenderD7/Apps/";
csvpc += D_app_name;
csvpc += "/mt";
mkdir("sdmc:/RenderD7/", 0777);
mkdir("sdmc:/RenderD7/Apps", 0777);
mkdir(cfgpath.c_str(), 0777);
mkdir(csvpc.c_str(), 0777);
bool renew = false;
printf("folderset\n");
if (FS::FileExist(cfgpath + "/config.ini"))
{
cfgfile = std::make_unique<INI::INIFile>(cfgpath + "/config.ini");
cfgfile->read(cfgstruct);
std::string version = cfgstruct["info"]["version"];
if (version != CFGVER) renew = true;
}
printf("vercheck\n");
renderd7log.Write("Point At: " + std::to_string(__LINE__) + " : " + GetFileName<std::string>(__FILE__));
if (!FS::FileExist(cfgpath + "/config.ini") || renew)
{
cfgfile = std::make_unique<INI::INIFile>(cfgpath+ "/config.ini");
renderd7log.Write("Point At: " + std::to_string(__LINE__) + " : " + GetFileName<std::string>(__FILE__));
cfgfile->read(cfgstruct);
renderd7log.Write("Point At: " + std::to_string(__LINE__) + " : " + GetFileName<std::string>(__FILE__));
cfgstruct["info"]["version"] = CFGVER;
cfgstruct["info"]["renderd7ver"] = RENDERD7VSTRING;
cfgstruct["settings"]["doscreentimeout"] = "0";
cfgstruct["settings"]["forcetimeoutLB"] = "1";
cfgstruct["settings"]["forceFrameRate"] = "60";
cfgstruct["settings"]["super-reselution"] = "0";
cfgstruct["settings"]["renderer"] = "c3d_c2d";
renderd7log.Write("Point At: " + std::to_string(__LINE__) + " : " + GetFileName<std::string>(__FILE__));
cfgstruct["metrik-settings"]["enableoverlay"] = "0";
cfgstruct["metrik-settings"]["Screen"] = "0";
cfgstruct["metrik-settings"]["txtColor"] = "#ffffff";
cfgstruct["metrik-settings"]["txtColorA"] = "255";
cfgstruct["metrik-settings"]["ColorA"] = "255";
cfgstruct["metrik-settings"]["Color"] = "#000000";
cfgstruct["metrik-settings"]["txtSize"] = "0.7f";
cfgstruct["metrik-settings"]["dumpcsv"] = "0";
cfgstruct["metrik-settings"]["dumpcsvloop"] = "0";
cfgfile->write(cfgstruct);
}
if (renew)
printf("renew\n");
renderd7log.Write("Point At: " + std::to_string(__LINE__) + " : " + GetFileName<std::string>(__FILE__));
cfgfile = std::make_unique<INI::INIFile>(cfgpath+ "/config.ini");
cfgfile->read(cfgstruct);
std::string Fps = cfgstruct["settings"]["forceFrameRate"];
C3D_FrameRate(RenderD7::Convert::StringtoFloat(Fps));
metrikd = RenderD7::Convert::FloatToBool(RenderD7::Convert::StringtoFloat(cfgstruct["metrik-settings"]["enableoverlay"]));
mt_txtcolor = RenderD7::Color::Hex(cfgstruct["metrik-settings"]["txtColor"], (u8)RenderD7::Convert::StringtoFloat(cfgstruct["metrik-settings"]["txtColorA"]));
mt_color = RenderD7::Color::Hex(cfgstruct["metrik-settings"]["Color"], (u8)RenderD7::Convert::StringtoFloat(cfgstruct["metrik-settings"]["ColorA"]));
mt_txtSize = RenderD7::Convert::StringtoFloat(cfgstruct["metrik-settings"]["txtSize"]);
mt_screen = RenderD7::Convert::StringtoInt(cfgstruct["metrik-settings"]["Screen"]);
rd7_superreselution = RenderD7::Convert::FloatToBool(RenderD7::Convert::StringtoFloat(cfgstruct["settings"]["super-reselution"]));
mt_dumpcsv = RenderD7::Convert::FloatToBool(RenderD7::Convert::StringtoFloat(cfgstruct["metrik-settings"]["dumpcsv"]));
mt_csvloop = RenderD7::Convert::FloatToBool(RenderD7::Convert::StringtoFloat(cfgstruct["metrik-settings"]["dumpcsvloop"]));
printf("read\n");
//Check if citra
s64 citracheck = 0;
svcGetSystemInfo(&citracheck, 0x20000, 0);
is_citra = citracheck ? true : false;
printf("citra\n");
//Speedup
osSetSpeedupEnable(true);
printf("boost\n");
if (!is_citra && rd7_superreselution)
{
if (consoleModel != 3) gfxSetWide(true);
}
printf("rd7sr\n");
//consoleInit(GFX_BOTTOM, NULL);
if (mt_dumpcsv)
{
mt_cname = csvpc;
mt_cname += "/";
mt_cname += Date();
mt_cname += ".csv";
FILE* logfile = fopen((mt_cname.c_str()), "w");
fclose(logfile);
mt_csv.open((mt_cname), std::ofstream::app);
mt_csv << "FPS,CPU,GPU,CMD\n";
mt_csv.close();
}
printf("csv\n");
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
C2D_Init(C2D_DEFAULT_MAX_OBJECTS);
C2D_Prepare();
Top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
TopRight = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
TextBuf = C2D_TextBufNew(4096);
Font = C2D_FontLoadSystem(CFG_REGION_USA);
printf("Graphical Interface\n");
//RenderD7::Msg::Display("RenderD7", "RenderD7 init success!\nWaiting for MainLoop!", Top);
return 0;
}
Result RenderD7::Init::Reload()
{
C2D_TextBufDelete(TextBuf);
C2D_Fini();
C3D_Fini();
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
C2D_Init(size_t(maxobj__));
C2D_Prepare();
Top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
TopRight = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
TextBuf = C2D_TextBufNew(4096);
Font = C2D_FontLoadSystem(CFG_REGION_USA);
return 0;
}
void RenderD7::ToggleRD7SR()
{
shouldbe_disabled = true;
cnttttt = 0;
// Display black screen
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_TargetClear(Top, RenderD7::Color::Hex("#000000"));
RenderD7::OnScreen(Top);
C3D_FrameEnd(0);
// Toggle 400px/800px mode
gfxSetWide(gfxIsWide() ? false : true);
rd7_superreselution = gfxIsWide();
RenderD7::Init::Reload();
}
bool RenderD7::IsRD7SR()
{
return gfxIsWide();
}
void RenderD7::Exit::Main()
{
cfgfile->write(cfgstruct);
if (RenderD7::Threads::threadrunning) RenderD7::Threads::Exit();
C2D_TextBufDelete(TextBuf);
C2D_Fini();
C3D_Fini();
aptExit();
gfxExit();
romfsExit();
cfguExit();
romfsExit();
}
void RenderD7::DrawTObjects(std::vector<RenderD7::TObject> tobjects, u32 color, u32 txtcolor, int selection, u32 selbgcolor, u32 selcolor)
{
for(int i = 0; i < (int)tobjects.size(); i++)
{
if (selection == i)
{
RenderD7::Draw::Rect(tobjects[i].x - 2, tobjects[i].y - 2, tobjects[i].w + 4, tobjects[i].h + 4, selbgcolor);
RenderD7::Draw::Rect(tobjects[i].x, tobjects[i].y, tobjects[i].w, tobjects[i].h, color);
RenderD7::Draw::Rect(tobjects[i].x, tobjects[i].y, tobjects[i].w, tobjects[i].h, selcolor);
RenderD7::Draw::Text(tobjects[i].x + (tobjects[i].w/2) - RenderD7::Draw::GetTextHeight(tobjects[i].txtsize , tobjects[i].text) + tobjects[i].correctx, tobjects[i].y + (tobjects[i].h/2) - RenderD7::Draw::GetTextHeight(tobjects[i].txtsize, tobjects[i].text) + tobjects[i].correcty, tobjects[i].txtsize, txtcolor, tobjects[i].text);
}
else
{
RenderD7::Draw::Rect(tobjects[i].x, tobjects[i].y - 1, tobjects[i].w, tobjects[i].h, color);
RenderD7::Draw::Text(tobjects[i].x + (tobjects[i].w/2) - RenderD7::Draw::GetTextHeight(tobjects[i].txtsize , tobjects[i].text) + tobjects[i].correctx, tobjects[i].y + (tobjects[i].h/2) - RenderD7::Draw::GetTextHeight(tobjects[i].txtsize, tobjects[i].text) + tobjects[i].correcty, tobjects[i].txtsize, txtcolor, tobjects[i].text);
}
}
}
void RenderD7::DrawTLBtns(std::vector<RenderD7::TLBtn> btns, u32 color, int selection, u32 selbgcolor, u32 selcolor)
{
for(int i = 0; i < (int)btns.size(); i++)
{
if (selection == i)
{
RenderD7::Draw::Rect(btns[i].x - 2, btns[i].y - 2, btns[i].w + 4, btns[i].h + 4, selbgcolor);
RenderD7::Draw::Rect(btns[i].x, btns[i].y, btns[i].w, btns[i].h, color);
RenderD7::Draw::Rect(btns[i].x, btns[i].y, btns[i].w, btns[i].h, selcolor);
}
else
{
RenderD7::Draw::Rect(btns[i].x, btns[i].y - 1, btns[i].w, btns[i].h, color);
}
}
}
void RenderD7::ExitApp()
{
if (!rd7settings) running = false;
}
bool RenderD7::touchTObj(touchPosition touch, RenderD7::TObject button)
{
if (touch.px >= button.x && touch.px <= (button.x + button.w) && touch.py >= button.y && touch.py <= (button.y + button.h)) return true;
else return false;
}
bool RenderD7::touchTLBtn(touchPosition touch, RenderD7::TLBtn button)
{
if (touch.px >= button.x && touch.px <= (button.x + button.w) && touch.py >= button.y && touch.py <= (button.y + button.h)) return true;
else return false;
}
int RenderD7::GetRandomInt(int b, int e)
{
std::default_random_engine generator;
std::uniform_int_distribution<int> distribution(b, e);
int r = distribution(generator);
return r;
}
void RenderD7::DrawSTObject(std::vector<RenderD7::TObject> tobject, int tobjectindex, u32 color, u32 txtcolor)
{
RenderD7::Draw::Rect(tobject[tobjectindex].x, tobject[tobjectindex].y, tobject[tobjectindex].w, tobject[tobjectindex].h, color);
RenderD7::Draw::Text(tobject[tobjectindex].x + (tobject[tobjectindex].w/2) - RenderD7::Draw::GetTextHeight(tobject[tobjectindex].txtsize , tobject[tobjectindex].text) + tobject[tobjectindex].correctx, tobject[tobjectindex].y + (tobject[tobjectindex].h/2) - RenderD7::Draw::GetTextHeight(tobject[tobjectindex].txtsize, tobject[tobjectindex].text) + tobject[tobjectindex].correcty, tobject[tobjectindex].txtsize, txtcolor, tobject[tobjectindex].text);
}
bool dirEntryPredicate(const RenderD7::DirContent &lhs, const RenderD7::DirContent &rhs) {
if (!lhs.isDir && rhs.isDir) return false;
if (lhs.isDir && !rhs.isDir) return true;
return strcasecmp(lhs.name.c_str(), rhs.name.c_str()) < 0;
}
void RenderD7::GetDirContentsExt(std::vector<RenderD7::DirContent> &dircontent, const std::vector<std::string> &extensions) {
struct stat st;
dircontent.clear();
DIR *pdir = opendir(".");
if (pdir != nullptr) {
while(true) {
RenderD7::DirContent dirEntry;
struct dirent *pent = readdir(pdir);
if (pent == NULL) break;
stat(pent->d_name, &st);
dirEntry.name = pent->d_name;
dirEntry.isDir = (st.st_mode & S_IFDIR) ? true : false;
if (dirEntry.name.compare(".") != 0 && (dirEntry.isDir || RenderD7::NameIsEndingWith(dirEntry.name, extensions))) {
dircontent.push_back(dirEntry);
}
}
closedir(pdir);
}
sort(dircontent.begin(), dircontent.end(), dirEntryPredicate);
}
void RenderD7::GetDirContents(std::vector<RenderD7::DirContent> &dircontent) {
RenderD7::GetDirContentsExt(dircontent, {});
}
bool RenderD7::FS::FileExist(const std::string& path)
{
FILE *test = fopen(path.c_str(), "r");
if(test != NULL)
{
fclose(test);
return true;
}
return false;
}
bool RenderD7::IsNdspInit()
{
if (isndspinit)
{
return true;
}
else
{
return false;
}
}
void RenderD7::DrawList1(RenderD7::ScrollList1 &l, float txtsize, C3D_RenderTarget *t)
{
RenderD7::OnScreen(t);
RenderD7::Draw::Rect(0, 0, 400, 240, RenderD7::Color::Hex("#dddddd"));
RenderD7::Draw::Text(0, 0, 0.8f, RenderD7::Color::Hex("#ffffff"), l.Text);
}
void RenderD7::DrawMetrikOvl()
{
switch (mt_screen)
{
case 0:
RenderD7::OnScreen(Top);
break;
case 1:
RenderD7::OnScreen(Bottom);
break;
default:
RenderD7::OnScreen(Bottom);
break;
}
std::string __C = RENDERD7VSTRING;
std::string info = "RenderD7 " + __C + " Debug Overlay";
float infoy = 240 - RenderD7::Draw::GetTextHeight(mt_txtSize, info);
mt_fps = "FPS: " + RenderD7::GetFramerate();
mt_cpu = "CPU: " + std::to_string(C3D_GetProcessingTime()*(d11framerate/10)).substr(0, 4) + "%/" + std::to_string(C3D_GetProcessingTime()).substr(0, 4) + "ms";
mt_gpu = "GPU: " + std::to_string(C3D_GetDrawingTime()*(d11framerate/10)).substr(0, 4) + "%/" + std::to_string(C3D_GetDrawingTime()).substr(0, 4) + "ms";
mt_cmd = "CMD: " + std::to_string(C3D_GetCmdBufUsage()*100.0f).substr(0, 4) + "%/" + std::to_string(C3D_GetCmdBufUsage()).substr(0, 4) + "ms";
RenderD7::Draw::Rect(0, 0, RenderD7::Draw::GetTextWidth(mt_txtSize, mt_fps), RenderD7::Draw::GetTextHeight(mt_txtSize, mt_fps), mt_color);
RenderD7::Draw::Rect(0, 50, RenderD7::Draw::GetTextWidth(mt_txtSize, mt_cpu), RenderD7::Draw::GetTextHeight(mt_txtSize, mt_cpu), mt_color);
RenderD7::Draw::Rect(0, 70, RenderD7::Draw::GetTextWidth(mt_txtSize, mt_gpu), RenderD7::Draw::GetTextHeight(mt_txtSize, mt_gpu), mt_color);
RenderD7::Draw::Rect(0, 90, RenderD7::Draw::GetTextWidth(mt_txtSize, mt_cmd), RenderD7::Draw::GetTextHeight(mt_txtSize, mt_cmd), mt_color);
RenderD7::Draw::Rect(0, infoy, RenderD7::Draw::GetTextWidth(mt_txtSize, info), RenderD7::Draw::GetTextHeight(mt_txtSize, info), mt_color);
RenderD7::Draw::Text(0, 0, mt_txtSize, mt_txtcolor, mt_fps);
RenderD7::Draw::Text(0, 50, mt_txtSize, mt_txtcolor, mt_cpu);
RenderD7::Draw::Text(0, 70, mt_txtSize, mt_txtcolor, mt_gpu);
RenderD7::Draw::Text(0, 90, mt_txtSize, mt_txtcolor, mt_cmd);
RenderD7::Draw::Text(0, infoy, mt_txtSize, mt_txtcolor, info);
/*for (int z = 0; z < (int)mt_fpsgraph.size(); z++)
{
//mt_fpsgraph[z] = (int)d11framerate;
C2D_DrawLine(z, 239 - mt_fpsgraph[z], mt_txtcolor, z + 1, 239 - mt_fpsgraph[z + 1], mt_txtcolor, 1, 1);
}*/
}
RenderD7::DSP_NF::DSP_NF()
{
}
void RenderD7::DSP_NF::Draw(void) const
{
RenderD7::OnScreen(Top);
RenderD7::Draw::Rect(0, msgposy, 400, 70, RenderD7::Color::Hex("#111111"));
RenderD7::Draw::Rect(0, msgposy, 400, 25, RenderD7::Color::Hex("#222222"));
RenderD7::Draw::Text(2, msgposy+3, 0.7f, RenderD7::Color::Hex("#ffffff"), "Warning! Code: 00027");
RenderD7::Draw::Text(2, msgposy+30, 0.6f, RenderD7::Color::Hex("#ffffff"), "You can't use Sound effects because the file\n<<sdmc:/3ds/dspfirm.cdc>> was not found!");
}
void RenderD7::DSP_NF::Logic()
{
this->delay++/*=(int)RenderD7::GetDeltaTime()*/;
if (msgposy > 170 && delay < 5*60) msgposy--/*=(int)RenderD7::GetDeltaTime()*/;
if (delay >= 5*60)
{
msgposy++/*=(int)RenderD7::GetDeltaTime*/;
if(msgposy > 400) this->Kill();
}
}
void OvlHandler()
{
if (!overlays.empty())
{
overlays.top()->Draw();
}
if (!overlays.empty())
{
overlays.top()->Logic();
}
if (!overlays.empty())
{
if (overlays.top()->IsKilled()) overlays.pop();
}
}
int lp = 0;
void RenderD7::FrameEnd()
{
if (metrikd && !shouldbe_disabled)RenderD7::DrawMetrikOvl();
if (!shouldbe_disabled) OvlHandler();
/*if (d7_hHeld & KEY_R && d7_hDown & KEY_SELECT)
{
RenderD7::LoadSettings();
}*/
if (mt_dumpcsv && lp == 60)
{
std::string _mt_fps = RenderD7::GetFramerate();
std::string _mt_cpu = std::to_string(C3D_GetProcessingTime()).substr(0, 4);
std::string _mt_gpu = std::to_string(C3D_GetDrawingTime()).substr(0, 4);
std::string _mt_cmd = std::to_string(C3D_GetCmdBufUsage()).substr(0, 4);
mt_csv.open((mt_cname), std::ofstream::app);
std::string fmt_ = _mt_fps + "," + _mt_cpu + "," + _mt_gpu + "," + _mt_cmd + "\n";
mt_csv << fmt_;
mt_csv.close();
lp = 0;
}
lp++;
C3D_FrameEnd(0);
}
RenderD7::RSettings::RSettings()
{
cfgfile = std::make_unique<INI::INIFile>(cfgpath+ "/config.ini");
cfgfile->read(cfgstruct);
rd7settings = true;
}
RenderD7::RSettings::~RSettings()
{
cfgfile->write(cfgstruct);
}
void RenderD7::RSettings::Draw(void) const
{
if (m_state == RSETTINGS)
{
RenderD7::OnScreen(Top);
RenderD7::Draw::Rect(0, 0, 400, 21, RenderD7::Color::Hex("#111111"));
RenderD7::Draw::Rect(0, 21, 400, 220, RenderD7::Color::Hex("#eeeeee"));
RenderD7::Draw::Text(0, 0, 0.7f, DSEVENWHITE, "RenderD7->Settings");
RenderD7::Draw::TextRight(400, 0, 0.7f, RenderD7::Color::Hex("#ffffff"), RENDERD7VSTRING);
RenderD7::Draw::Text(0, 30, 0.7f, DSEVENBLACK, "RD7SR: " + rd7srstate);
RenderD7::Draw::Text(0, 50, 0.7f, DSEVENBLACK, "Metrik to Csv: " + csvstate);
RenderD7::Draw::Text(0, 70, 0.7f, DSEVENBLACK, "Metrik Overlay: " + mtovlstate);
RenderD7::Draw::Text(0, 90, 0.7f, DSEVENBLACK, "Force FPS: " + fpsstate);
RenderD7::Draw::Text(0, 110, 0.7f, DSEVENBLACK, "Metrik Screen: " + mtscreenstate);
/*RenderD7::Draw::Text(0, 130, 0.7f, DSEVENBLACK, "Metrik Text RGB: " + mttxtcolstate);
RenderD7::Draw::Text(0, 150, 0.7f, DSEVENBLACK, "Metrik Alpha: " + mtcola);
RenderD7::Draw::Text(0, 170, 0.7f, DSEVENBLACK, "Metrik Text Alpha: " + mttxtcola);*/
RenderD7::OnScreen(Bottom);
std::string verc = "Config Version: ";
verc += CFGVER;
RenderD7::Draw::Rect(0, 0, 320, 240, RenderD7::Color::Hex("#eeeeee"));
RenderD7::Draw::Text(0, 0, 0.7f, RenderD7::Color::Hex("#111111"), verc);
RenderD7::DrawTObjects(buttons, RenderD7::Color::Hex("#111111"), RenderD7::Color::Hex("#eeeeee"));
}
else if (m_state == RINFO)
{
std::string rd7ver = RENDERD7VSTRING;
std::string rd7cfgver = CFGVER;
std::string citras = is_citra ? "true" : "false";
std::string buildtime = V_TIME;
std::string commit = V_STRING;
RenderD7::OnScreen(Top);
RenderD7::Draw::Rect(0, 0, 400, 21, RenderD7::Color::Hex("#111111"));
RenderD7::Draw::Rect(0, 21, 400, 220, RenderD7::Color::Hex("#eeeeee"));
RenderD7::Draw::Text(0, 0, 0.7f, DSEVENWHITE, "RenderD7->Info");
RenderD7::Draw::TextRight(400, 0, 0.7f, RenderD7::Color::Hex("#ffffff"), RENDERD7VSTRING);
RenderD7::Draw::Text(0, 30, 0.7f, DSEVENBLACK, "App: " + D_app_name);
RenderD7::Draw::Text(0, 50, 0.7f, DSEVENBLACK, "RenderD7: " + rd7ver);
RenderD7::Draw::Text(0, 70, 0.7f, DSEVENBLACK, "Config-Version: " + rd7cfgver);
RenderD7::Draw::Text(0, 90, 0.7f, DSEVENBLACK, "Citra: " + citras);
RenderD7::Draw::Text(0, 110, 0.7f, DSEVENBLACK, "RenderD7-Build-Time: \n" + buildtime);
RenderD7::Draw::Text(0, 150, 0.7f, DSEVENBLACK, "RenderD7-Commit: " + commit);
/*RenderD7::Draw::Text(0, 130, 0.7f, DSEVENBLACK, "Metrik Text RGB: " + mttxtcolstate);
RenderD7::Draw::Text(0, 150, 0.7f, DSEVENBLACK, "Metrik Alpha: " + mtcola);
RenderD7::Draw::Text(0, 170, 0.7f, DSEVENBLACK, "Metrik Text Alpha: " + mttxtcola);*/
RenderD7::OnScreen(Bottom);
std::string verc = "Config Version: ";
verc += CFGVER;
RenderD7::Draw::Rect(0, 0, 320, 240, RenderD7::Color::Hex("#eeeeee"));
RenderD7::Draw::Text(0, 0, 0.7f, RenderD7::Color::Hex("#111111"), verc);
RenderD7::DrawTObjects(buttons, RenderD7::Color::Hex("#111111"), RenderD7::Color::Hex("#eeeeee"));
}
}
std::string RenderD7::Kbd(int lenght, SwkbdType tp)
{
shouldbe_disabled = true;
RenderD7::FrameEnd();
SwkbdState state;
char temp[lenght + 1] = { 0 };
swkbdInit(&state, tp, 2, lenght);
swkbdSetValidation(&state, SWKBD_NOTBLANK_NOTEMPTY, SWKBD_FILTER_PROFANITY, 0);
SwkbdButton ret = swkbdInputText(&state, temp, sizeof(temp));
temp[lenght] = '\0';
return (ret == SWKBD_BUTTON_CONFIRM ? temp : "60");
}
void RenderD7::RSettings::Logic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch)
{
if (m_state == RSETTINGS) {
rd7srstate = rd7_superreselution ? "true" : "false";
csvstate = mt_dumpcsv ? "true" : "false";
mtovlstate = metrikd ? "true" : "false";
fpsstate = cfgstruct["settings"]["forceFrameRate"];
mtscreenstate = mt_screen ? "Bottom" : "Top";
if (d7_hDown & KEY_TOUCH && RenderD7::touchTObj(d7_touch, buttons[0]) && !metrikd)
{
RenderD7::ToggleRD7SR();
cfgstruct["settings"]["super-reselution"] = rd7_superreselution ? "1" : "0";
}
if (d7_hDown & KEY_TOUCH && RenderD7::touchTObj(d7_touch, buttons[1]))
{
mt_dumpcsv = mt_dumpcsv ? false : true;
cfgstruct["metrik-settings"]["dumpcsv"] = mt_dumpcsv ? "1" : "0";
if (mt_dumpcsv)
{
mt_cname = csvpc;
mt_cname += "/";
mt_cname += Date();
mt_cname += ".csv";
FILE* logfile = fopen((mt_cname.c_str()), "w");
fclose(logfile);
mt_csv.open((mt_cname), std::ofstream::app);
mt_csv << "FPS,CPU,GPU,CMD\n";
mt_csv.close();
}
}
if (d7_hDown & KEY_TOUCH && RenderD7::touchTObj(d7_touch, buttons[2]))
{
metrikd = metrikd ? false : true;
cfgstruct["metrik-settings"]["enableoverlay"] = metrikd ? "1" : "0";
}
if (d7_hDown & KEY_TOUCH && RenderD7::touchTObj(d7_touch, buttons[3]) && !metrikd)
{
cfgstruct["settings"]["forceFrameRate"] = Kbd(2, SWKBD_TYPE_NUMPAD);
C3D_FrameRate(RenderD7::Convert::StringtoFloat(cfgstruct["settings"]["forceFrameRate"]));
}
if (d7_hDown & KEY_TOUCH && RenderD7::touchTObj(d7_touch, buttons[4]))
{
mt_screen = mt_screen ? 0 : 1;
cfgstruct["metrik-settings"]["screen"] = mt_screen ? "1" : "0";
}
if (d7_hDown & KEY_TOUCH && RenderD7::touchTObj(d7_touch, buttons[5]))
{
RenderD7::AddOvl(std::make_unique<RenderD7::DSP_NF>());
}
if (d7_hDown & KEY_TOUCH && RenderD7::touchTObj(d7_touch, buttons[6]))
{
m_state = RINFO;
}
if (d7_hDown & KEY_B)
{
cfgfile->write(cfgstruct);
rd7settings = false;
RenderD7::Scene::Back();
}
}
if (m_state == RINFO)
{
if (d7_hDown & KEY_B)
{
m_state = RSETTINGS;
}
}
}
void RenderD7::LoadSettings(){
RenderD7::Scene::Load(std::make_unique<RenderD7::RSettings>());
}
void RenderD7::AddOvl(std::unique_ptr<RenderD7::Ovl> overlay)
{
overlays.push(std::move(overlay));
}
RenderD7::Console::Console()
{
this->x = 0;
this->y = 0;
this->w = 320;
this->h = 240;
this->color = {0, 0, 0, 255};
}
RenderD7::Console::Console(int x, int y, int w, int h, u8 a)
{
this->x = x;
this->y = y;
this->w = w;
this->h = h;
this->color = {0, 0, 0, a};
}
RenderD7::Console::Console(int x, int y, int w, int h, RenderD7::Color::rgba col)
{
this->x = x;
this->y = y;
this->w = w;
this->h = h;
this->color = col;
}
RenderD7::Console::Console(int x, int y, int w, int h, std::string name, RenderD7::Color::rgba col, RenderD7::Color::rgba barcol, RenderD7::Color::rgba outlinecol)
{
this->x = x;
this->y = y;
this->w = w;
this->h = h;
this->color = col;
this->outlinecol = outlinecol;
this->barcolor = barcol;
this->m_name = name;
}
RenderD7::Console::~Console()
{
}
void RenderD7::Console::On(C3D_RenderTarget *t_cscreen)
{
this->cscreen = t_cscreen;
}
bool RenderD7::Console::Update()
{
bool dr_sc = true;
return dr_sc;
}