renderd7/source/UI7.cpp
tobid7 410d6bf919 Changes:
Fix some Typenames
Add Sound to RD7 Namespace
Add Line to Render2
Fix scrollbar dragging
2024-06-30 15:43:48 +02:00

1272 lines
42 KiB
C++

/**
* This file is part of RenderD7
* Copyright (C) 2021-2024 NPI-D7, tobid7
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <ctime>
#include <renderd7/Color.hpp>
#include <renderd7/Hid.hpp>
#include <renderd7/Message.hpp>
#include <renderd7/Overlays.hpp>
#include <renderd7/UI7.hpp>
#include <renderd7/internal_db.hpp>
#include <renderd7/renderd7.hpp>
#include <unordered_map>
template <typename T>
inline T d7max(T a, T b) {
return a > b ? a : b;
}
template <typename T>
inline T d7min(T a, T b) {
return a < b ? a : b;
}
// As the 3ds doesn't support std::chrono
#ifdef __3DS__
/// @brief 3ds System Ticks per milli second
/// Already defined in FTrace ik
#define TICKS_PER_MSEC 268111.856
#include <3ds.h>
#define __get_time() (float)svcGetSystemTick() / (float)TICKS_PER_MSEC
#else
#include <chrono>
#define __get_time() \
std::chrono::duration_cast<std::chrono::milliseconds>( \
std::chrono::system_clock().now().time_since_epoch()) \
.count()
#endif
// Basement structs enums etc
struct UI7ID {
UI7ID(const std::string &id) {
real_id = id;
title = id;
if (id.substr(0, 2) == "##") {
title = "";
has_title = false;
}
// Ensure the id is lowercase
std::transform(real_id.begin(), real_id.end(), real_id.begin(),
[](unsigned char c) { return std::tolower(c); });
}
UI7ID() {
title = "";
real_id = "";
has_title = false;
}
std::string Title() { return title; }
std::string ID() { return real_id; }
bool operator==(const UI7ID &in) { return (real_id == in.real_id); }
bool operator!=(const UI7ID &in) { return !(*this == in); }
std::string title;
std::string real_id;
bool has_title;
};
// Non Touch Control
struct NTCtrl {
// 0x0 = Obj
// 0x1 = Selector
// 0x2 = fill obj
std::vector<unsigned char> grid;
std::vector<unsigned char> cgrid;
int hz = 0; // Horizontal maximum obj
int vt = 0; // Vertical maximum Obj
int chz = 0; // current hz
int selection = 0;
void AddObj() {
chz++;
if (chz > hz) hz = chz;
grid.push_back(0x0);
}
void NewRow() {
chz = 0;
vt++;
}
void Clear() {
cgrid = grid;
grid.clear();
}
RD7_SMART_CTOR(NTCtrl)
};
using DrawCmdType = int;
enum DrawCmdType_ {
DrawCmdType_Skip,
DrawCmdType_Rect,
DrawCmdType_Triangle,
DrawCmdType_Text,
DrawCmdType_Image,
DrawCmdType_Debug,
};
void UI7CtxPushDebugCmd(std::shared_ptr<DrawCmd> ref);
class DrawCmd {
public:
// Empty Command
DrawCmd() {}
// Process the Command
void Process() {
if (type == DrawCmdType_Skip) {
return;
}
RenderD7::R2()->OnScreen(screen ? R2Screen_Top : R2Screen_Bottom);
if (type == DrawCmdType_Rect) {
RenderD7::R2()->AddRect(R7Vec2(rect.x, rect.y), R7Vec2(rect.z, rect.w),
clr);
} else if (type == DrawCmdType_Triangle) {
RenderD7::R2()->AddTriangle(R7Vec2(rect.x, rect.y),
R7Vec2(rect.z, rect.w), add_coords, clr);
} else if (type == DrawCmdType_Text) {
RenderD7::R2()->AddText(R7Vec2(rect.x, rect.y), text, clr, text_flags,
text_box);
} else if (type == DrawCmdType_Image) {
RenderD7::R2()->AddImage(R7Vec2(rect.x, rect.y), img);
} else if (type == DrawCmdType_Debug) {
Debug();
}
}
void Debug() {
RenderD7::R2()->OnScreen(screen ? R2Screen_Top : R2Screen_Bottom);
if (stype == DrawCmdType_Skip && type != DrawCmdType_Debug) return;
if (stype == DrawCmdType_Rect) {
RenderD7::R2()->DrawNextLined();
RenderD7::R2()->AddTriangle(R7Vec2(rect.x, rect.y),
R7Vec2(rect.x + rect.z, rect.y),
R7Vec2(rect.x, rect.y + rect.w), 0xff0000ff);
RenderD7::R2()->DrawNextLined();
RenderD7::R2()->AddTriangle(R7Vec2(rect.x + rect.z, rect.y + rect.w),
R7Vec2(rect.x + rect.z, rect.y),
R7Vec2(rect.x, rect.y + rect.w), 0xff0000ff);
} else if (stype == DrawCmdType_Triangle) {
RenderD7::R2()->DrawNextLined();
RenderD7::R2()->AddTriangle(R7Vec2(rect.x, rect.y),
R7Vec2(rect.z, rect.w), add_coords,
0xff00ff00);
} else if (stype == DrawCmdType_Text) {
auto szs = RenderD7::R2()->GetTextDimensions(text);
if (text_flags & RD7TextFlags_AlignRight) {
rect.x -= szs.x;
}
RenderD7::R2()->DrawNextLined();
RenderD7::R2()->AddTriangle(R7Vec2(rect.x, rect.y),
R7Vec2(rect.x + szs.x, rect.y),
R7Vec2(rect.x, rect.y + szs.y), 0xff00ffff);
RenderD7::R2()->DrawNextLined();
RenderD7::R2()->AddTriangle(R7Vec2(rect.x + szs.x, rect.y + szs.y),
R7Vec2(rect.x + szs.x, rect.y),
R7Vec2(rect.x, rect.y + szs.y), 0xff00ffff);
} else if (stype == DrawCmdType_Image) {
if (!img) return;
rect.z = img->GetSize().x;
rect.w = img->GetSize().y;
RenderD7::R2()->DrawNextLined();
RenderD7::R2()->AddTriangle(R7Vec2(rect.x, rect.y),
R7Vec2(rect.x + rect.z, rect.y),
R7Vec2(rect.x, rect.y + rect.w), 0xff0000ff);
RenderD7::R2()->DrawNextLined();
RenderD7::R2()->AddTriangle(R7Vec2(rect.x + rect.z, rect.y + rect.w),
R7Vec2(rect.x + rect.z, rect.y),
R7Vec2(rect.x, rect.y + rect.w), 0xff0000ff);
}
}
RD7_SMART_CTOR(DrawCmd)
R7Vec4 rect = R7Vec4(); // Position / Size
R7Vec2 add_coords = R7Vec2(); // Additional Coords
unsigned int clr = 0; // Color
std::string text = ""; // Text
RenderD7::Image::Ref img; // Image
DrawCmdType type = DrawCmdType_Skip; // DrawCmd Type
DrawCmdType stype = DrawCmdType_Skip; // Second Type
RD7TextFlags text_flags = 0; // Flags for Text Rendering
R7Vec2 text_box = R7Vec2(); // Maximum text Box
bool screen = false; // Defines Top or Bottom
};
void UI7DrawList::AddRectangle(R7Vec2 pos, R7Vec2 szs, RD7Color clr) {
auto cmd = DrawCmd::New();
cmd->screen = RenderD7::R2()->GetCurrentScreen();
cmd->rect.x = pos.x;
cmd->rect.y = pos.y;
cmd->rect.z = szs.x;
cmd->rect.w = szs.y;
cmd->clr = RenderD7::ThemeActive()->Get(clr);
cmd->type = DrawCmdType_Rect;
AddDebugCall(cmd);
AddCall(cmd);
}
void UI7DrawList::AddRectangle(R7Vec2 pos, R7Vec2 szs, unsigned int clr) {
auto cmd = DrawCmd::New();
cmd->screen = RenderD7::R2()->GetCurrentScreen();
cmd->rect.x = pos.x;
cmd->rect.y = pos.y;
cmd->rect.z = szs.x;
cmd->rect.w = szs.y;
cmd->clr = clr;
cmd->type = DrawCmdType_Rect;
AddDebugCall(cmd);
AddCall(cmd);
}
void UI7DrawList::AddTriangle(R7Vec2 pos0, R7Vec2 pos1, R7Vec2 pos2,
RD7Color clr) {
auto cmd = DrawCmd::New();
cmd->screen = RenderD7::R2()->GetCurrentScreen();
cmd->rect.x = pos0.x;
cmd->rect.y = pos0.y;
cmd->rect.z = pos1.x;
cmd->rect.w = pos1.y;
cmd->add_coords = pos2;
cmd->clr = RenderD7::ThemeActive()->Get(clr);
cmd->type = DrawCmdType_Triangle;
AddDebugCall(cmd);
AddCall(cmd);
}
void UI7DrawList::AddTriangle(R7Vec2 pos0, R7Vec2 pos1, R7Vec2 pos2,
unsigned int clr) {
auto cmd = DrawCmd::New();
cmd->screen = RenderD7::R2()->GetCurrentScreen();
cmd->rect.x = pos0.x;
cmd->rect.y = pos0.y;
cmd->rect.z = pos1.x;
cmd->rect.w = pos1.y;
cmd->add_coords = pos2;
cmd->clr = clr;
cmd->type = DrawCmdType_Triangle;
AddDebugCall(cmd);
AddCall(cmd);
}
void UI7DrawList::AddText(R7Vec2 pos, const std::string &text, RD7Color clr,
RD7TextFlags flags, R7Vec2 box) {
auto cmd = DrawCmd::New();
cmd->screen = RenderD7::R2()->GetCurrentScreen();
cmd->rect.x = pos.x;
cmd->rect.y = pos.y;
cmd->text = text;
cmd->clr = RenderD7::ThemeActive()->Get(clr);
cmd->text_flags = flags;
cmd->text_box = box;
cmd->type = DrawCmdType_Text;
AddDebugCall(cmd);
AddCall(cmd);
}
void UI7DrawList::AddText(R7Vec2 pos, const std::string &text, unsigned int clr,
RD7TextFlags flags, R7Vec2 box) {
auto cmd = DrawCmd::New();
cmd->screen = RenderD7::R2()->GetCurrentScreen();
cmd->rect.x = pos.x;
cmd->rect.y = pos.y;
cmd->text = text;
cmd->text_flags = flags;
cmd->text_box = box;
cmd->clr = clr;
cmd->type = DrawCmdType_Text;
AddDebugCall(cmd);
AddCall(cmd);
}
void UI7DrawList::AddImage(R7Vec2 pos, RenderD7::Image::Ref img) {
auto cmd = DrawCmd::New();
cmd->screen = RenderD7::R2()->GetCurrentScreen();
cmd->rect.x = pos.x;
cmd->rect.y = pos.y;
cmd->img = img;
cmd->type = DrawCmdType_Image;
AddDebugCall(cmd);
AddCall(cmd);
}
void UI7DrawList::AddCall(std::shared_ptr<DrawCmd> cmd) {
this->list.push_back(cmd);
}
void UI7DrawList::Process(bool auto_clear) {
for (auto it : this->list) {
it->Process();
}
if (auto_clear) this->Clear();
}
void UI7DrawList::Clear() { this->list.clear(); }
void UI7DrawList::AddDebugCall(std::shared_ptr<DrawCmd> cmd) {
auto dcmd = DrawCmd::New();
dcmd->add_coords = cmd->add_coords;
dcmd->clr = cmd->clr;
dcmd->rect = cmd->rect;
dcmd->stype = cmd->type;
dcmd->text = cmd->text;
dcmd->text_box = cmd->text_box;
dcmd->text_flags = cmd->text_flags;
dcmd->img = cmd->img;
dcmd->type = DrawCmdType_Debug;
dcmd->screen = RenderD7::R2()->GetCurrentScreen();
UI7CtxPushDebugCmd(dcmd);
}
struct UI7Menu {
UI7Menu() {}
UI7ID menuid; // menu ID
R7Vec2 cursor; // cursor
R7Vec2 cb; // backup cursor
R7Vec2 slc; // sameline cursor
float scrolling_offset = 0.f; // MenuScrolling Pos
bool enable_scrolling = false; // Menu Scrolling
float scrolling_mod = 0.f; // For Menu Scrolling effect
float tbh; // TabBar Height
bool show_scroolbar = true; // Show Scrollbar
bool scrolling_possible = true; // Scrolling Possible?
bool has_touch = false; // To Disable touch on Top Screen
NTCtrl::Ref ctrl; // NonTouchControl
// SubMenu
std::string submenu;
// DrawLists
UI7DrawList::Ref background;
UI7DrawList::Ref main;
UI7DrawList::Ref front;
R7Vec2 ms; // Max Size
R7Vec2 mdp; // Mouse/Touch Initial pos
R7Vec2 bslp; // Before SameLine Pos
R7Vec2 lszs; // Last Size
// For Smart Pointer
RD7_SMART_CTOR(UI7Menu)
};
struct UI7_Ctx {
UI7_Ctx() {
delta = 0.0f;
time = 0.0f;
is_activated = false;
_last = 0;
in_menu = false;
debugging = false;
debug_menu = false;
}
float delta;
float time;
bool is_activated;
float _last;
bool in_menu;
bool debugging;
bool debug_menu;
std::map<std::string, UI7Menu::Ref> menus;
std::vector<UI7Menu::Ref> active_menus;
UI7DrawList::Ref debug_calls;
UI7DrawList::Ref bdl;
UI7DrawList::Ref fdl;
UI7Menu::Ref cm;
RD7_SMART_CTOR(UI7_Ctx)
};
UI7_Ctx::Ref ui7_ctx;
void UI7CtxPushDebugCmd(DrawCmd::Ref ref) {
if (ui7_ctx->debugging) ui7_ctx->debug_calls->AddCall(ref);
}
bool UI7CtxValidate() {
if (ui7_ctx == nullptr) return false;
if (!ui7_ctx->is_activated) return false;
return true;
}
bool UI7CtxInMenu() {
if (!UI7CtxValidate()) return false;
return ui7_ctx->in_menu;
}
bool UI7CtxBeginMenu(const std::string &lb) {
if (!UI7CtxValidate()) return false;
auto id = UI7ID(lb);
if (ui7_ctx->menus.find(id.ID()) == ui7_ctx->menus.end())
ui7_ctx->menus.insert(std::make_pair(id.ID(), UI7Menu::New()));
ui7_ctx->cm = ui7_ctx->menus[id.ID()];
if (!ui7_ctx->cm->ctrl) ui7_ctx->cm->ctrl = NTCtrl::New();
ui7_ctx->cm->menuid = id;
ui7_ctx->cm->cursor = R7Vec2(0, 0);
ui7_ctx->cm->has_touch = !RenderD7::R2()->GetCurrentScreen();
if (!ui7_ctx->cm->background) ui7_ctx->cm->background = UI7DrawList::New();
if (!ui7_ctx->cm->main) ui7_ctx->cm->main = UI7DrawList::New();
if (!ui7_ctx->cm->front) ui7_ctx->cm->front = UI7DrawList::New();
ui7_ctx->in_menu = true;
return true;
}
void UI7CtxEndMenu() {
if (!UI7CtxValidate()) return;
if (!UI7CtxInMenu()) return;
RenderD7::Ftrace::ScopedTrace tr("ui7", "EndMenu");
// Draw Scrollbar
if (ui7_ctx->cm->enable_scrolling) {
ui7_ctx->cm->scrolling_possible = (ui7_ctx->cm->ms.y < 235 ? false : true);
ui7_ctx->cm->show_scroolbar = ui7_ctx->cm->scrolling_possible;
if (ui7_ctx->cm->show_scroolbar) {
// Screen Width
int sw = RenderD7::R2()->GetCurrentScreenSize().x;
// Top Start Pos
int tsp = 5 + ui7_ctx->cm->tbh;
// Slider Width
int slider_w = 4;
// Height of Slider
int szs = 240 - tsp - 5;
// Lowest Height of Slider Obj
int lszs = 20; // Lowest Slider size
// Calculate Slider Height
float slider_h = (szs - 4) * (static_cast<float>(szs - 4) /
static_cast<float>(ui7_ctx->cm->ms.y));
// Create Real Slider Height
int slider_rh = d7min(d7max(slider_h, (float)lszs), (float)(szs - 4));
auto slider_clr = RD7Color_Button;
// Process Slider Dragging
/// TODO: Optimize
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Held)) {
auto tp = RenderD7::Hid::GetTouchPosition();
if (UI7::InBox(tp, R7Vec2(sw - 10, tsp), R7Vec2(8, szs))) {
slider_clr = RD7Color_ButtonHovered;
ui7_ctx->cm->scrolling_offset = d7max(
0.f, d7min(ui7_ctx->cm->ms.y - 240,
((tp.y - tsp) / szs) * (ui7_ctx->cm->ms.y - 240)));
}
}
// Calculate Slider Position
int slider_pos =
tsp +
d7min(static_cast<float>(szs - slider_rh - 4),
d7max(0.f,
static_cast<float>(
(szs - slider_rh) *
(static_cast<float>(ui7_ctx->cm->scrolling_offset) /
static_cast<float>(ui7_ctx->cm->ms.y - 240.f)))));
// Render Slider
ui7_ctx->cm->front->AddRectangle(
R7Vec2(sw - 12, tsp), R7Vec2(slider_w * 2, szs), RD7Color_List0);
ui7_ctx->cm->front->AddRectangle(R7Vec2(sw - 10, slider_pos + 2),
R7Vec2(slider_w, slider_rh), slider_clr);
}
}
// Debug Print Menu Values
if (ui7_ctx->debug_menu) {
std::stringstream str;
str << "Menu: " << ui7_ctx->cm->menuid.ID() << std::endl;
str << "ui7_ctx->cm->cursor: (" << ui7_ctx->cm->cursor.x << ", "
<< ui7_ctx->cm->cursor.y << ")" << std::endl;
str << "ui7_ctx->cm->cb: (" << ui7_ctx->cm->cb.x << ", "
<< ui7_ctx->cm->cb.y << ")" << std::endl;
str << "ui7_ctx->cm->slc: (" << ui7_ctx->cm->slc.x << ", "
<< ui7_ctx->cm->slc.y << ")" << std::endl;
str << "ui7_ctx->cm->scrolling_offset: " << ui7_ctx->cm->scrolling_offset
<< std::endl;
str << "ui7_ctx->cm->enable_scrolling: " << ui7_ctx->cm->enable_scrolling
<< std::endl;
str << "ui7_ctx->cm->scrolling_mod: " << ui7_ctx->cm->scrolling_mod
<< std::endl;
str << "ui7_ctx->cm->tbh: " << ui7_ctx->cm->tbh << std::endl;
str << "ui7_ctx->cm->show_scroolbar: " << ui7_ctx->cm->show_scroolbar
<< std::endl;
str << "ui7_ctx->cm->has_touch: " << ui7_ctx->cm->has_touch << std::endl;
std::string submenu;
str << "ui7_ctx->cm->ms: (" << ui7_ctx->cm->ms.x << ", "
<< ui7_ctx->cm->ms.y << ")" << std::endl;
str << "ui7_ctx->cm->mdp: (" << ui7_ctx->cm->mdp.x << ", "
<< ui7_ctx->cm->mdp.y << ")" << std::endl;
str << "ui7_ctx->cm->bslp: (" << ui7_ctx->cm->bslp.x << ", "
<< ui7_ctx->cm->bslp.y << ")" << std::endl;
str << "ui7_ctx->cm->lszs: (" << ui7_ctx->cm->lszs.x << ", "
<< ui7_ctx->cm->lszs.y << ")" << std::endl;
UI7::GetForegroundList()->AddRectangle(
R7Vec2(), RenderD7::R2()->GetTextDimensions(str.str()),
(unsigned int)RGBA8(0, 0, 0, 110));
UI7::GetForegroundList()->AddText(R7Vec2(), str.str(),
(unsigned int)RGBA8(255, 255, 255, 110));
}
ui7_ctx->active_menus.push_back(ui7_ctx->cm);
ui7_ctx->cm = nullptr;
ui7_ctx->in_menu = false;
}
namespace UI7 {
bool InBox(R7Vec2 inpos, R7Vec2 boxpos, R7Vec2 boxsize) {
if ((inpos.x > boxpos.x) && (inpos.y > boxpos.y) &&
(inpos.x < boxpos.x + boxsize.x) && (inpos.y < boxpos.y + boxsize.y))
return true;
return false;
}
void Init() {
// If Context is valid it makes no sense to reinit lol
if (UI7CtxValidate()) return;
ui7_ctx = UI7_Ctx::New();
ui7_ctx->delta = 0.0f;
ui7_ctx->time = 0.0f;
ui7_ctx->_last = __get_time();
ui7_ctx->bdl = UI7DrawList::New();
ui7_ctx->fdl = UI7DrawList::New();
ui7_ctx->debug_calls = UI7DrawList::New();
ui7_ctx->is_activated = true;
}
void Deinit() {
if (!UI7CtxValidate()) return;
ui7_ctx->is_activated = false;
ui7_ctx->menus.clear();
ui7_ctx->debug_calls->Clear();
ui7_ctx->active_menus.clear();
}
void Update() {
// Dont do anithing without ctx;
if (!UI7CtxValidate()) return;
ui7_ctx->bdl->Process();
for (auto &it : ui7_ctx->active_menus) {
it->background->Process();
it->main->Process();
it->front->Process();
it->ctrl->Clear();
}
ui7_ctx->fdl->Process();
ui7_ctx->active_menus.clear();
float current = __get_time();
ui7_ctx->delta = (current - ui7_ctx->_last) / 1000.f;
ui7_ctx->_last = current;
ui7_ctx->time += ui7_ctx->delta;
}
float GetTime() {
if (!UI7CtxValidate()) return 0;
return ui7_ctx->time;
}
float GetDeltaTime() {
if (!UI7CtxValidate()) return 0;
return ui7_ctx->delta;
}
bool Button(const std::string &label, R7Vec2 size) {
bool ret = false;
if (!UI7CtxValidate()) return ret;
R7Vec2 textdim = RenderD7::R2()->GetTextDimensions(label);
if (size.x == 0) {
size.x = textdim.x + 8;
}
if (size.y == 0) {
size.y = textdim.y + 4;
}
RD7Color btn = RD7Color_Button;
R7Vec2 pos = GetCursorPos();
MoveCursor(size);
ui7_ctx->cm->ctrl->AddObj();
if (HandleScrolling(pos, size)) return false;
if (ui7_ctx->cm->has_touch) {
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Up) &&
InBox(RenderD7::Hid::GetLastTouchPosition(), pos, size)) {
btn = RD7Color_ButtonActive;
ret = true;
} else if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Held) &&
InBox(RenderD7::Hid::GetTouchPosition(), pos, size)) {
btn = RD7Color_ButtonHovered;
}
}
ui7_ctx->cm->main->AddRectangle(pos, size, btn);
pos = R7Vec2(pos.x + size.x * 0.5f - textdim.x * 0.5,
pos.y + size.y * 0.5f - textdim.y * 0.5);
ui7_ctx->cm->main->AddText(pos, label,
RenderD7::ThemeActive()->AutoText(btn));
return ret;
}
void Checkbox(const std::string &label, bool &c) {
if (!UI7CtxValidate()) return;
float sv = (RenderD7::R2()->GetTextSize() * 40) * 0.9;
R7Vec2 cbs = R7Vec2(sv, sv);
R7Vec2 txtdim = RenderD7::R2()->GetTextDimensions(label);
R7Vec2 inp = cbs + R7Vec2(txtdim.x + 5, 0);
RD7Color bg = RD7Color_FrameBg;
R7Vec2 pos = GetCursorPos();
MoveCursor(inp);
ui7_ctx->cm->ctrl->AddObj();
if (HandleScrolling(pos, inp)) return;
if (ui7_ctx->cm->has_touch) {
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Up) &&
InBox(RenderD7::Hid::GetLastTouchPosition(), pos, inp)) {
bg = RD7Color_FrameBgHovered;
c = !c;
} else if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Held) &&
InBox(RenderD7::Hid::GetTouchPosition(), pos, inp)) {
bg = RD7Color_FrameBgHovered;
}
}
ui7_ctx->cm->main->AddRectangle(pos, cbs, bg);
if (c == true) {
ui7_ctx->cm->main->AddRectangle(pos + R7Vec2(2, 2), cbs - R7Vec2(4, 4),
RD7Color_Checkmark);
}
ui7_ctx->cm->main->AddText(
pos + R7Vec2(cbs.x + 5, 1), label,
RenderD7::ThemeActive()->AutoText(RD7Color_Background));
}
void Label(const std::string &label, RD7TextFlags flags) {
if (!UI7CtxValidate()) return;
R7Vec2 textdim = RenderD7::R2()->GetTextDimensions(label);
R7Vec2 pos = GetCursorPos();
auto upos = pos;
// Remove some y offset cause texts have some offset
MoveCursor(textdim - R7Vec2(0, 4));
ui7_ctx->cm->ctrl->AddObj();
if (HandleScrolling(pos, textdim)) return;
float tbh = RenderD7::R2()->GetTextSize() * 40;
auto &list =
(upos.y + textdim.y < tbh) ? ui7_ctx->cm->front : ui7_ctx->cm->main;
list->AddText(
pos, label,
RenderD7::ThemeActive()->AutoText(
(upos.y + textdim.y < tbh ? RD7Color_Header : RD7Color_Background)),
flags);
}
void Progressbar(float value) {
if (!UI7CtxValidate()) return;
R7Vec2 pos = GetCursorPos();
R7Vec2 size =
R7Vec2(RenderD7::R2()->GetCurrentScreenSize().x - (pos.x * 2), 20);
if (ui7_ctx->cm->show_scroolbar && ui7_ctx->cm->enable_scrolling)
size.x -= 16;
MoveCursor(size);
ui7_ctx->cm->ctrl->AddObj();
if (HandleScrolling(pos, size)) return;
ui7_ctx->cm->main->AddRectangle(pos, size, RD7Color_FrameBg);
ui7_ctx->cm->main->AddRectangle(pos + R7Vec2(2, 2), size - R7Vec2(4, 4),
RD7Color_FrameBgHovered);
if (!(value != value) && !(value < 0.0) && !(value > 1.0)) {
ui7_ctx->cm->main->AddRectangle(pos + R7Vec2(2, 2),
R7Vec2((size.x - 4) * value, size.y - 4),
RD7Color_Progressbar);
}
}
void Image(RenderD7::Image::Ref img) {
if (!UI7CtxValidate()) return;
R7Vec2 pos = GetCursorPos();
MoveCursor(R7Vec2(img->GetSize().x, img->GetSize().y));
ui7_ctx->cm->ctrl->AddObj();
if (HandleScrolling(pos, img->GetSize())) return;
ui7_ctx->cm->main->AddImage(pos, img);
}
void BrowserList(const std::vector<std::string> &entrys, int &selection,
RD7TextFlags txtflags, R7Vec2 size, int max_entrys) {
if (!UI7CtxValidate()) return;
if (selection < 0) return;
float tmp_txt = RenderD7::R2()->GetTextSize();
RenderD7::R2()->DefaultTextSize();
R7Vec2 pos = GetCursorPos();
if (pos.y + 15 * max_entrys > 230) max_entrys = (int)((230 - pos.y) / 15);
if (size.x == 0)
size.x = RenderD7::R2()->GetCurrentScreenSize().x - (pos.x * 2);
if (size.y == 0) size.y = (max_entrys * 15);
MoveCursor(size);
ui7_ctx->cm->ctrl->AddObj();
int selindex = (selection < max_entrys ? selection : (max_entrys - 1));
for (int i = 0; i < max_entrys; i++) {
ui7_ctx->cm->main->AddRectangle(
pos + R7Vec2(0, 15 * i), R7Vec2(size.x, 15),
(i % 2 == 0 ? RD7Color_List0 : RD7Color_List1));
}
for (size_t i = 0;
i < ((entrys.size() < (size_t)max_entrys) ? entrys.size()
: (size_t)max_entrys);
i++) {
int list_index =
(selection < max_entrys ? i : (i + selection - (max_entrys - 1)));
if (i == (size_t)selindex) {
ui7_ctx->cm->main->AddRectangle(
pos + R7Vec2(0, 15 * i), R7Vec2(size.x, 15),
(unsigned int)RenderD7::Color::RGBA(RD7Color_Selector)
.fade_to(RD7Color_SelectorFade, std::sin(RenderD7::GetTime()))
.toRGBA());
}
ui7_ctx->cm->main->AddText(
pos + R7Vec2(5, 15 * i), entrys[list_index],
RenderD7::ThemeActive()->AutoText(
selindex == (int)i
? RD7Color_Selector
: (i % 2 == 0 ? RD7Color_List0 : RD7Color_List1)),
txtflags | RD7TextFlags_Short, R7Vec2(size.x, 15));
}
RenderD7::R2()->SetTextSize(tmp_txt);
}
void InputText(const std::string &label, std::string &text,
const std::string &hint) {
if (!UI7CtxValidate()) return;
float sv = (RenderD7::R2()->GetTextSize() * 40) * 0.9;
R7Vec2 cbs = R7Vec2(144, sv);
R7Vec2 txtdim = RenderD7::R2()->GetTextDimensions(label);
R7Vec2 inp = cbs + R7Vec2(txtdim.x + 5, 0);
RD7Color bg = RD7Color_FrameBg;
auto id = UI7ID(label);
RD7KeyboardState kbd_state; // tmp (goes out of scope)
R7Vec2 pos = GetCursorPos();
MoveCursor(inp);
ui7_ctx->cm->ctrl->AddObj();
if (HandleScrolling(pos, inp)) return;
if (ui7_ctx->cm->has_touch) {
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Up) &&
InBox(RenderD7::Hid::GetLastTouchPosition(), pos, inp)) {
bg = RD7Color_FrameBgHovered;
RenderD7::AddOvl(
std::make_unique<RenderD7::Ovl_Keyboard>(text, kbd_state, hint));
} else if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Held) &&
InBox(RenderD7::Hid::GetTouchPosition(), pos, inp)) {
bg = RD7Color_FrameBgHovered;
}
}
ui7_ctx->cm->main->AddRectangle(pos, cbs, bg);
ui7_ctx->cm->main->AddText(pos + R7Vec2(5, 1), (text != "" ? text : hint),
RenderD7::ThemeActive()->AutoText(bg));
ui7_ctx->cm->main->AddText(
pos + R7Vec2(cbs.x + 5, 1), id.Title(),
RenderD7::ThemeActive()->AutoText(RD7Color_Background));
}
bool BeginMenu(const std::string &title, R7Vec2 size, UI7MenuFlags flags) {
if (!UI7CtxValidate()) return false;
if (UI7CtxInMenu()) return false;
auto id = UI7ID(title);
auto ret = UI7CtxBeginMenu(title);
if (!ret) return ret;
bool titlebar = true;
if (size.x == 0) {
size.x = RenderD7::R2()->GetCurrentScreen() ? 400 : 320;
}
if (size.y == 0) {
size.y = 240;
}
RD7TextFlags txtflags = 0;
float tbh = RenderD7::R2()->GetTextSize() * 40;
ui7_ctx->cm->tbh = tbh;
if (flags & UI7MenuFlags_NoTitlebar) {
titlebar = false;
ui7_ctx->cm->tbh = 0.f;
}
if (flags & UI7MenuFlags_TitleMid) txtflags = RD7TextFlags_AlignMid;
ui7_ctx->cm->enable_scrolling = (flags & UI7MenuFlags_Scrolling);
if (ui7_ctx->cm->enable_scrolling && !RenderD7::R2()->GetCurrentScreen() &&
ui7_ctx->cm->scrolling_possible) {
// Patch that sets scrolling to 0 if max pos is not out of screen
if (ui7_ctx->cm->scrolling_offset != 0.f && ui7_ctx->cm->ms.y < 235) {
ui7_ctx->cm->scrolling_offset = 0.f;
}
// Auto scroll back if last object is on screen
if (ui7_ctx->cm->scrolling_offset > ui7_ctx->cm->ms.y - 240 &&
ui7_ctx->cm->ms.y != 0 && ui7_ctx->cm->ms.y >= 235) {
ui7_ctx->cm->scrolling_offset -= 3;
// Patch to Scroll to perfect pos
if (ui7_ctx->cm->scrolling_offset < ui7_ctx->cm->ms.y - 240) {
ui7_ctx->cm->scrolling_offset = ui7_ctx->cm->ms.y - 240;
}
}
// Auto Scroll back if offset gets below 0
if (ui7_ctx->cm->scrolling_offset < 0) {
ui7_ctx->cm->scrolling_offset += 3;
if (ui7_ctx->cm->scrolling_offset > 0) ui7_ctx->cm->scrolling_offset = 0;
}
// Zero out scrolling_mod if it goeas < -40
// or > 40 over the max size
if (ui7_ctx->cm->scrolling_offset < -40 ||
ui7_ctx->cm->scrolling_offset > ui7_ctx->cm->ms.y - 200) {
ui7_ctx->cm->scrolling_mod = 0.f;
}
if (ui7_ctx->cm->has_touch) {
auto np = RenderD7::Hid::GetTouchPosition();
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Down)) {
// Set the mdp Value as Start Pos
ui7_ctx->cm->mdp = np;
} else if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Up)) {
// 0 out the start pos
ui7_ctx->cm->mdp = R7Vec2();
}
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Held)) {
// Set modifier
if (!InBox(np,
R7Vec2(RenderD7::R2()->GetCurrentScreenSize().x - 8 - 5,
5 + ui7_ctx->cm->tbh),
R7Vec2(8, 240 - ui7_ctx->cm->tbh - 10))) {
// Check if and do nothing if the scrolling ofset goes out of screen
if (ui7_ctx->cm->scrolling_offset < ui7_ctx->cm->ms.y - 200 &&
ui7_ctx->cm->scrolling_offset > -40) {
float cursor_mod = (ui7_ctx->cm->mdp.y - np.y);
if (ui7_ctx->cm->scrolling_mod <= 4.f &&
ui7_ctx->cm->scrolling_mod >= -4 && cursor_mod != 0.0f) {
if (cursor_mod > 2) {
ui7_ctx->cm->scrolling_mod = cursor_mod;
} else if (cursor_mod < -2) {
ui7_ctx->cm->scrolling_mod = cursor_mod;
}
}
}
}
// Update Start pos
ui7_ctx->cm->mdp = np;
}
}
// New Scrolling efect
if (ui7_ctx->cm->scrolling_mod != 0)
ui7_ctx->cm->scrolling_offset += ui7_ctx->cm->scrolling_mod;
// Slow out the effect
if (ui7_ctx->cm->scrolling_mod < 0.f) {
ui7_ctx->cm->scrolling_mod += 0.4f;
if (ui7_ctx->cm->scrolling_mod > 0.f) {
ui7_ctx->cm->scrolling_mod = 0.f;
}
} else if (ui7_ctx->cm->scrolling_mod > 0.f) {
ui7_ctx->cm->scrolling_mod -= 0.4f;
if (ui7_ctx->cm->scrolling_mod < 0.f) {
ui7_ctx->cm->scrolling_mod = 0.f;
}
}
} else {
// Set scrollingoffset and mod to 0 if not scrolling enabled
ui7_ctx->cm->scrolling_offset = 0.f;
ui7_ctx->cm->scrolling_mod = 0.f;
}
ui7_ctx->cm->background->AddRectangle(R7Vec2(), size, RD7Color_Background);
if (titlebar) {
ui7_ctx->cm->front->AddRectangle(R7Vec2(), R7Vec2(size.x, tbh),
RD7Color_Header);
ui7_ctx->cm->front->AddText(
R7Vec2(5, 2), id.Title(),
RenderD7::ThemeActive()->AutoText(RD7Color_Header), txtflags);
}
SetCursorPos(R7Vec2(5, ui7_ctx->cm->tbh + 5));
return ret;
}
void EndMenu() { UI7CtxEndMenu(); }
void Grid(const std::string &name, const R7Vec2 &size, const R7Vec2 &entry_size,
void (*display_func)(void *, R7Vec2), void **data_array,
size_t num_entrys) {
if (!UI7CtxValidate()) return;
if (num_entrys <= 0) return;
if (data_array == nullptr) return;
R7Vec2 pos = GetCursorPos();
R7Vec2 cpos(pos);
int neh = std::floor(size.x / (entry_size.x + 4));
int nev = std::floor(size.y / (entry_size.y + 4));
// Inside Grid Offset
R7Vec2 igoff = R7Vec2();
if (neh >= 2 && nev >= 2) {
igoff = R7Vec2(
((size.x) / 2 - (((neh - 1) * (entry_size.x + 4)) + entry_size.x) / 2),
((size.y) / 2 - ((nev - 1) * ((entry_size.y + 4)) + entry_size.y) / 2));
}
// Y-Offset
int yoff = 0;
pos += igoff;
for (size_t i = 0; i < num_entrys; i++) {
display_func(data_array[i], pos);
// if (ui7_ctx->debugging)
// RenderD7::Draw2::Text(pos + R7Vec2(4, 4), std::to_string(i));
if (pos.x + (entry_size.x * 2) > (cpos.x + size.x) &&
pos.y + (entry_size.y * 2) > cpos.y + size.y) {
break;
} else if (pos.x + (entry_size.x * 2) > (cpos.x + size.x)) {
pos = R7Vec2(5 + igoff.x, pos.y + entry_size.y + 4);
yoff++;
} else {
pos += R7Vec2(entry_size.x + 4, 0);
}
}
MoveCursor(size);
}
void ColorSelector(const std::string &label, unsigned int &color) {
if (!UI7CtxValidate()) return;
float sv = (RenderD7::R2()->GetTextSize() * 40) * 0.9;
R7Vec2 cbs = R7Vec2(sv, sv);
R7Vec2 txtdim = RenderD7::R2()->GetTextDimensions(label);
R7Vec2 inp = cbs + R7Vec2(txtdim.x + 5, 0);
auto outline =
RenderD7::Color::RGBA(color).is_light() ? 0xff000000 : 0xffffffff;
auto id = UI7ID(label);
R7Vec2 pos = GetCursorPos();
MoveCursor(inp);
ui7_ctx->cm->ctrl->AddObj();
if (HandleScrolling(pos, inp)) return;
if (ui7_ctx->cm->has_touch) {
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Up) &&
InBox(RenderD7::Hid::GetLastTouchPosition(), pos, inp)) {
ui7_ctx->cm->submenu = id.ID();
// Nullify scrolling mod to fix freeze
ui7_ctx->cm->scrolling_mod = 0.0f;
RenderD7::Hid::Lock();
RenderD7::Hid::Clear();
}
}
if (ui7_ctx->cm->submenu == id.ID()) {
// Base
auto clr = RenderD7::Color::RGBA(color);
// Keyboard logic
static bool inkbd;
static std::string kbd_txt;
static RD7KeyboardState kbd_state;
static int kbd_rgba = 0;
if (kbd_state == RD7KeyboardState_Confirm) {
int num = std::atoi(kbd_txt.c_str());
if (num < 0 || num > 255) {
RenderD7::PushMessage("UI7", "Error: Value must\nbe 0 - 255!");
} else {
if (kbd_rgba == 1) {
clr.m_r = num;
} else if (kbd_rgba == 2) {
clr.m_g = num;
} else if (kbd_rgba == 3) {
clr.m_b = num;
} else if (kbd_rgba == 4) {
clr.m_a = num;
}
}
}
if (kbd_state) {
inkbd = false;
kbd_state = RD7KeyboardState_None;
kbd_txt = "";
kbd_rgba = 0;
}
if (!inkbd) RenderD7::Hid::Unlock();
bool isunlock = false;
R7Vec2 npos = pos;
if (npos.y < ui7_ctx->cm->tbh + 2) npos.y = ui7_ctx->cm->tbh;
if (npos.y + 97 > 235) npos.y = 137;
// Input
if (ui7_ctx->cm->has_touch) {
auto ltp = RenderD7::Hid::GetLastTouchPosition();
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Up) &&
(InBox(ltp, npos + R7Vec2(2, 2), cbs) ||
!InBox(ltp, npos, R7Vec2(107, 97)))) {
ui7_ctx->cm->submenu = "";
isunlock = true;
} else if (RenderD7::Hid::IsEvent("cancel", RenderD7::Hid::Down)) {
ui7_ctx->cm->submenu = "";
isunlock = true;
RenderD7::Hid::Clear();
}
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Up)) {
if (InBox(ltp, npos + R7Vec2(2, cbs.y * 3 + 4), R7Vec2(50, cbs.y))) {
inkbd = true;
kbd_txt = std::to_string(clr.m_r);
kbd_rgba = 1;
RenderD7::AddOvl(std::make_unique<RenderD7::Ovl_Keyboard>(
kbd_txt, kbd_state, "", RD7Keyboard_Numpad));
} else if (InBox(ltp, npos + R7Vec2(54, cbs.y * 3 + 4),
R7Vec2(50, cbs.y))) {
inkbd = true;
kbd_txt = std::to_string(clr.m_g);
kbd_rgba = 2;
RenderD7::AddOvl(std::make_unique<RenderD7::Ovl_Keyboard>(
kbd_txt, kbd_state, "", RD7Keyboard_Numpad));
} else if (InBox(ltp, npos + R7Vec2(2, cbs.y * 4 + 4),
R7Vec2(50, cbs.y))) {
inkbd = true;
kbd_txt = std::to_string(clr.m_b);
kbd_rgba = 3;
RenderD7::AddOvl(std::make_unique<RenderD7::Ovl_Keyboard>(
kbd_txt, kbd_state, "", RD7Keyboard_Numpad));
} else if (InBox(ltp, npos + R7Vec2(54, cbs.y * 4 + 4),
R7Vec2(50, cbs.y))) {
inkbd = true;
kbd_txt = std::to_string(clr.m_a);
kbd_rgba = 4;
RenderD7::AddOvl(std::make_unique<RenderD7::Ovl_Keyboard>(
kbd_txt, kbd_state, "", RD7Keyboard_Numpad));
}
}
color = clr.toRGBA();
}
if (!isunlock && !inkbd) RenderD7::Hid::Lock();
// Draw Frame
ui7_ctx->cm->front->AddRectangle(npos, R7Vec2(107, 97), RD7Color_FrameBg);
// Draw Color Button
ui7_ctx->cm->front->AddRectangle(npos + R7Vec2(2, 2), cbs, outline);
ui7_ctx->cm->front->AddRectangle(npos + R7Vec2(4, 4), cbs - R7Vec2(4, 4),
color);
// Draw Color Name Shorted if needed
ui7_ctx->cm->front->AddText(
npos + R7Vec2(cbs.x + 7, 1), label,
RenderD7::ThemeActive()->AutoText(RD7Color_FrameBg),
RD7TextFlags_Short);
// Add luminance text
ui7_ctx->cm->front->AddText(
npos + R7Vec2(2, cbs.y + 4), "lum: " + std::to_string(clr.luminance()),
RenderD7::ThemeActive()->AutoText(RD7Color_FrameBg));
// Add Hex value
ui7_ctx->cm->front->AddText(
npos + R7Vec2(2, cbs.y * 2 + 4),
"hex: " + RenderD7::Color::RGBA2Hex(color),
RenderD7::ThemeActive()->AutoText(RD7Color_FrameBg));
// Red
{
ui7_ctx->cm->front->AddRectangle(npos + R7Vec2(2, cbs.y * 3 + 4),
R7Vec2(50, cbs.y),
RD7Color_FrameBgHovered);
ui7_ctx->cm->front->AddRectangle(
npos + R7Vec2(2, cbs.y * 3 + 4),
R7Vec2(50 * ((float)clr.m_r / 255.f), cbs.y), 0xff0000ff);
ui7_ctx->cm->front->AddText(
npos + R7Vec2(2, cbs.y * 3 + 4), "R: " + std::to_string(clr.m_r),
RD7Color_Text, RD7TextFlags_AlignMid, R7Vec2(50, 0));
}
// Green
{
ui7_ctx->cm->front->AddRectangle(npos + R7Vec2(54, cbs.y * 3 + 4),
R7Vec2(50, cbs.y),
RD7Color_FrameBgHovered);
ui7_ctx->cm->front->AddRectangle(
npos + R7Vec2(54, cbs.y * 3 + 4),
R7Vec2(50 * ((float)clr.m_g / 255.f), cbs.y), 0xff00ff00);
ui7_ctx->cm->front->AddText(
npos + R7Vec2(54, cbs.y * 3 + 4), "G: " + std::to_string(clr.m_g),
RD7Color_Text, RD7TextFlags_AlignMid, R7Vec2(50, 0));
}
// Blue
{
ui7_ctx->cm->front->AddRectangle(npos + R7Vec2(2, cbs.y * 4 + 4),
R7Vec2(50, cbs.y),
RD7Color_FrameBgHovered);
ui7_ctx->cm->front->AddRectangle(
npos + R7Vec2(2, cbs.y * 4 + 4),
R7Vec2(50 * ((float)clr.m_b / 255.f), cbs.y), 0xffff0000);
ui7_ctx->cm->front->AddText(
npos + R7Vec2(2, cbs.y * 4 + 4), "B: " + std::to_string(clr.m_b),
RD7Color_Text, RD7TextFlags_AlignMid, R7Vec2(50, 0));
}
// Alpha
{
ui7_ctx->cm->front->AddRectangle(npos + R7Vec2(54, cbs.y * 4 + 4),
R7Vec2(50, cbs.y),
RD7Color_FrameBgHovered);
ui7_ctx->cm->front->AddRectangle(
npos + R7Vec2(54, cbs.y * 4 + 4),
R7Vec2(50 * ((float)clr.m_a / 255.f), cbs.y), 0xffffffff);
ui7_ctx->cm->front->AddText(
npos + R7Vec2(54, cbs.y * 4 + 4), "A: " + std::to_string(clr.m_a),
RD7Color_Text, RD7TextFlags_AlignMid, R7Vec2(50, 0));
}
}
ui7_ctx->cm->main->AddRectangle(pos, cbs, outline);
ui7_ctx->cm->main->AddRectangle(pos + R7Vec2(2, 2), cbs - R7Vec2(4, 4),
color);
ui7_ctx->cm->main->AddText(
pos + R7Vec2(cbs.x + 5, 1), label,
RenderD7::ThemeActive()->AutoText(RD7Color_Background));
}
bool BeginTree(const std::string &text) {
// TODO
return false;
}
void EndTree() {
// TODO
}
R7Vec2 GetCursorPos() {
if (!UI7CtxValidate()) return R7Vec2();
if (!UI7CtxInMenu()) return R7Vec2();
return ui7_ctx->cm->cursor;
}
void SetCursorPos(R7Vec2 cp) {
if (!UI7CtxValidate()) return;
if (!UI7CtxInMenu()) return;
ui7_ctx->cm->cb = ui7_ctx->cm->cursor;
ui7_ctx->cm->cursor = cp;
}
void RestoreCursor() {
if (!UI7CtxValidate()) return;
if (!UI7CtxInMenu()) return;
ui7_ctx->cm->cursor = ui7_ctx->cm->cb;
}
void SameLine() {
if (!UI7CtxValidate()) return;
if (!UI7CtxInMenu()) return;
ui7_ctx->cm->ctrl->NewRow();
ui7_ctx->cm->bslp = ui7_ctx->cm->lszs;
ui7_ctx->cm->cursor = ui7_ctx->cm->slc;
}
void Debug() {
if (!UI7CtxValidate()) return;
if (ui7_ctx->debugging) {
ui7_ctx->debug_calls->Process(false);
}
ui7_ctx->debug_calls->Clear();
}
float Menu::GetScrollingOffset() {
if (!UI7CtxValidate()) return 0.f;
if (!UI7CtxInMenu()) return 0.f;
return ui7_ctx->cm->scrolling_offset;
}
void Menu::SetScrollingOffset(float off) {
if (!UI7CtxValidate()) return;
if (!UI7CtxInMenu()) return;
ui7_ctx->cm->scrolling_offset = off;
ui7_ctx->cm->scrolling_mod = 0.f;
}
bool Menu::IsScrolling() {
if (!UI7CtxValidate()) return false;
if (!UI7CtxInMenu()) return false;
return ui7_ctx->cm->scrolling_mod != 0.f;
}
void MoveCursor(R7Vec2 size) {
if (!UI7CtxValidate()) return;
if (!UI7CtxInMenu()) return;
ui7_ctx->cm->lszs = size;
ui7_ctx->cm->slc = ui7_ctx->cm->cursor + R7Vec2(size.x + 5, 0);
ui7_ctx->cm->cursor.x = 5;
if (ui7_ctx->cm->bslp.y) {
ui7_ctx->cm->cursor += R7Vec2(0, ui7_ctx->cm->bslp.y + 5);
ui7_ctx->cm->bslp = R7Vec2();
} else {
ui7_ctx->cm->cursor += R7Vec2(0, size.y + 5);
}
ui7_ctx->cm->ms = R7Vec2(ui7_ctx->cm->slc.x, ui7_ctx->cm->cursor.y);
}
bool HandleScrolling(R7Vec2 &pos, R7Vec2 size) {
if (ui7_ctx->cm->enable_scrolling) {
R7Vec2 pb = pos;
pos -= R7Vec2(0, ui7_ctx->cm->scrolling_offset);
if (pos.y > 240 ||
(pos.y + size.y < ui7_ctx->cm->tbh - 5 && pb.y > ui7_ctx->cm->tbh))
return true;
}
return false;
}
bool InMenu() {
if (!UI7CtxValidate()) return false;
return UI7CtxInMenu();
}
bool &IsDebugging() {
if (!UI7CtxValidate()) {
// Return a Default Val
static bool t = false;
return t;
}
return ui7_ctx->debugging;
}
bool &DebugMenu() {
if (!UI7CtxValidate()) {
// Return a Default Val
static bool t = false;
return t;
}
return ui7_ctx->debug_menu;
}
UI7DrawList::Ref GetForegroundList() {
if (!UI7CtxValidate()) return nullptr;
return ui7_ctx->fdl;
}
UI7DrawList::Ref GetBackgroundList() {
if (!UI7CtxValidate()) return nullptr;
return ui7_ctx->bdl;
}
UI7DrawList::Ref Menu::GetBackgroundList() {
if (!UI7CtxValidate()) return nullptr;
if (!UI7CtxInMenu()) return ui7_ctx->bdl;
return ui7_ctx->cm->background;
}
UI7DrawList::Ref Menu::GetList() {
if (!UI7CtxValidate()) return nullptr;
if (!UI7CtxInMenu()) return ui7_ctx->bdl;
return ui7_ctx->cm->main;
}
UI7DrawList::Ref Menu::GetForegroundList() {
if (!UI7CtxValidate()) return nullptr;
if (!UI7CtxInMenu()) return ui7_ctx->bdl;
return ui7_ctx->cm->front;
}
} // namespace UI7