Fix typo inside C3D_TexInitWithParams()
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@ -67,7 +67,7 @@ bool C3D_TexInitWithParams(C3D_Tex* tex, C3D_TexCube* cube, C3D_TexInitParams p)
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u32 size = fmtSize(p.format);
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if (!size) return false;
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size *= (u32)p.width * p.height / 8;
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u32 total_size = C3D_TexCalcLevelSize(size, p.maxLevel);
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u32 total_size = C3D_TexCalcTotalSize(size, p.maxLevel);
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if (!isCube)
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{
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