mtheall
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766def30a3
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Optimized matrix math (#15)
Added non-tilt projections
Added quaternions
Added test framework
Created logo
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2016-08-04 11:33:18 +02:00 |
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Michael Theall
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7b511a809d
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fix Mtx_Inverse
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2016-08-03 00:52:42 -05:00 |
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Thompson Lee
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d7d5ba28a1
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Added a Matrix Inverse Function (#14)
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2016-07-31 13:20:36 +02:00 |
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fincs
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7d42b57289
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Fix Mtx_RotateX/Z to use standard mathematical convention (positive=CCW)
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2016-01-27 21:25:21 +01:00 |
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fincs
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ba8656044f
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Fix Mtx_OrthoTilt: near/far were swapped
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2016-01-20 16:06:46 +01:00 |
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fincs
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447c5b05bb
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Add Mtx_PerspStereoTilt() for stereo 3D rendering
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2015-09-16 13:29:48 +02:00 |
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fincs
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21452fe6ee
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Fix some broken 3D math
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2015-07-23 22:21:49 +02:00 |
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fincs
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e7d0632224
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Initial commit
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2014-12-20 21:34:19 +01:00 |
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