Commit Graph

158 Commits

Author SHA1 Message Date
fincs
184fad0623 Add C3D_GetCmdBufUsage 2016-01-19 22:32:55 +01:00
fincs
4e2075f378 Fix race condition in C3Di_RenderQueueExit 2016-01-16 12:52:13 +01:00
fincs
1358ca3e7c Bump version to v1.1.0 2016-01-06 19:54:36 +01:00
fincs
39a71a5fbf Implement render queue system 2016-01-05 17:30:05 +01:00
fincs
f74c7b19ed Examples have been moved to https://github.com/devkitPro/3ds-examples 2015-12-24 12:42:45 +01:00
fincs
e70d9fbfbf Forgot to update a Makefile 2015-12-05 22:28:00 +01:00
fincs
bb959f4612 Add README.md 2015-12-05 22:28:00 +01:00
fincs
fba59fac26 Update Makefiles in preparation for devkitARM r45 2015-12-05 22:28:00 +01:00
fincs
c4840854f1 Add geoshader example 2015-12-05 22:27:45 +01:00
fincs
413cfe004f Clear up random register writes in array/element/immediate drawing 2015-12-05 14:26:21 +01:00
fincs
959f250f4e Add C3D_BoolUnifSet, correct int/bool uniform IDs 2015-12-05 14:23:54 +01:00
fincs
7c48f9106f Adapt to latest GPU register name changes 2015-12-05 13:31:24 +01:00
fincs
2692ea5e7d Let libctru manage output attribute clock enable 2015-12-01 13:31:42 +01:00
fincs
43bdd7e339 Adapt to latest GPU register name changes 2015-12-01 13:01:16 +01:00
fincs
c188bcf5df Add C3D_VideoSync() 2015-11-28 16:41:20 +01:00
fincs
ae4d9aba93 Generalize C3D_FVUnifMtx to support 2x4, 3x4 and 4x4 matrices 2015-11-28 16:25:23 +01:00
fincs
4814f804c6 Add missing fragment lighting functionality 2015-11-28 15:56:20 +01:00
fincs
912e9b152c Refactor renderbuffer code to create and use texture objects 2015-11-28 15:53:06 +01:00
fincs
209de933de Add C3D_TexInitVRAM 2015-11-28 15:51:07 +01:00
fincs
1fec391865 Correct C3D_SetScissor 2015-11-26 23:54:06 +01:00
fincs
cd39c3b8d1 Improve and correct support for light distance attenuation 2015-11-26 12:28:09 +01:00
fincs
b7daa13f59 Automatically select a suitable light environment layer 2015-11-26 12:18:44 +01:00
fincs
497a4ff9b7 Add C3D_ColorLogicOp and C3D_FragOpMode 2015-11-25 22:02:16 +01:00
fincs
8992e6fd18 Actually implement fixed vertex attribute support 2015-11-22 17:47:33 +01:00
fincs
d93987403a Add support for immediate mode & fixed vertex attributes w/ example 2015-11-22 17:28:33 +01:00
fincs
ff11cc9f67 Fix typo in C3D_UpdateUniforms that broke FVec uniform management 2015-11-22 13:48:11 +01:00
fincs
a39ca9971d Remove old VBO/IBO code 2015-11-22 12:30:51 +01:00
fincs
200858cf22 Several updates to the examples, see details:
- Makefiles updated to the latest great-refactor template Makefile
- Optimization in textured_cube's vertex shader
- Now using osGet3DSliderState()
- Add simple_tri example
2015-11-21 01:30:51 +01:00
fincs
dfad81b53c Implement proper shader program DVLE constant management 2015-11-21 01:02:25 +01:00
fincs
ca410a80ac Adapt to latest changes in great-refactor 2015-11-20 17:25:50 +01:00
fincs
be1038ee53 Update Makefile and add dist & install rules 2015-11-20 17:25:31 +01:00
fincs
bd913bb93e Adapt to latest changes in great-refactor 2015-11-11 21:50:43 +01:00
fincs
d1f93d99bb Fix typo in lightenv.c 2015-11-09 00:08:51 +01:00
fincs
87ad8f11e0 Add fragment lighting example 2015-09-23 15:44:27 +02:00
fincs
6c4836397b Some tweaks in renderbuffer handling 2015-09-20 14:04:50 +02:00
fincs
447c5b05bb Add Mtx_PerspStereoTilt() for stereo 3D rendering 2015-09-16 13:29:48 +02:00
fincs
0922a64ed3 Add fragment light LUT support 2015-09-15 23:02:35 +02:00
fincs
a0345263df Fragment lighting fixed (!) 2015-09-15 17:50:11 +02:00
fincs
133d10c629 Some corrections, fragment lighting still not working 2015-09-14 17:00:58 +02:00
fincs
53cf76feac Begin implementing fragment lighting functionality 2015-09-13 23:27:38 +02:00
fincs
b2584cb71a Add some missing TexEnv functionality 2015-09-10 13:47:16 +02:00
fincs
f7d344843e Simply uniform set code in example 2015-09-09 17:21:40 +02:00
fincs
60df9ed7d6 Add textured_cube example (a ported libctru example) 2015-09-09 01:14:20 +02:00
fincs
a36f5c49d2 Update GPU register names 2015-09-07 19:31:48 +02:00
fincs
f640360108 Decouple attribute and buffer management 2015-09-07 14:47:20 +02:00
fincs
3e42b1a9a4 Adapt to the great-refactor libctru branch 2015-09-06 22:08:28 +02:00
fincs
a8ce19c3b5 Updates for latest libctru and picasso 2015-08-23 18:54:44 +02:00
fincs
6243cc830d Textures: micro-optimization 2015-07-23 22:22:28 +02:00
fincs
21452fe6ee Fix some broken 3D math 2015-07-23 22:21:49 +02:00
fincs
d4971ddca5 Use APT hooks to restore GPU state when returning from homemenu 2015-06-27 19:17:50 +02:00