Citro3d
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#include <internal.h>
Public Attributes | |
u32 | fragOpMode |
u32 | fragOpShadow |
u32 | zScale |
u32 | zOffset |
GPU_CULLMODE | cullMode |
bool | zBuffer |
bool | earlyDepth |
GPU_EARLYDEPTHFUNC | earlyDepthFunc |
u32 | earlyDepthRef |
u32 | alphaTest |
u32 | stencilMode |
u32 | stencilOp |
u32 | depthTest |
u32 | blendClr |
u32 | alphaBlend |
GPU_LOGICOP | clrLogicOp |
Definition at line 12 of file internal.h.
u32 C3D_Effect::alphaBlend |
Definition at line 27 of file internal.h.
u32 C3D_Effect::alphaTest |
Definition at line 22 of file internal.h.
u32 C3D_Effect::blendClr |
Definition at line 26 of file internal.h.
GPU_LOGICOP C3D_Effect::clrLogicOp |
Definition at line 28 of file internal.h.
GPU_CULLMODE C3D_Effect::cullMode |
Definition at line 17 of file internal.h.
u32 C3D_Effect::depthTest |
Definition at line 24 of file internal.h.
bool C3D_Effect::earlyDepth |
Definition at line 18 of file internal.h.
GPU_EARLYDEPTHFUNC C3D_Effect::earlyDepthFunc |
Definition at line 19 of file internal.h.
u32 C3D_Effect::earlyDepthRef |
Definition at line 20 of file internal.h.
u32 C3D_Effect::fragOpMode |
Definition at line 14 of file internal.h.
u32 C3D_Effect::fragOpShadow |
Definition at line 15 of file internal.h.
u32 C3D_Effect::stencilMode |
Definition at line 23 of file internal.h.
u32 C3D_Effect::stencilOp |
Definition at line 23 of file internal.h.
bool C3D_Effect::zBuffer |
Definition at line 18 of file internal.h.
u32 C3D_Effect::zOffset |
Definition at line 16 of file internal.h.
u32 C3D_Effect::zScale |
Definition at line 16 of file internal.h.