citro3d/include/c3d
2023-10-28 21:57:00 +02:00
..
attribs.h Decouple attribute and buffer management 2015-09-07 14:47:20 +02:00
base.h Delete long-since obsolete flush functions 2020-05-05 01:06:36 +02:00
buffers.h Remove old VBO/IBO code 2015-11-22 12:30:51 +01:00
effect.h Add C3D_EarlyDepthTest() {currently unusable due to glitchy rendering} 2017-04-02 17:14:49 +02:00
fog.h Gas changes: 2018-05-23 13:54:49 +02:00
framebuffer.h Added C3D_FrameBuf{Clear/Transfer} and C3D_Calc{Color/Depth}BufSize 2017-03-26 20:02:05 +02:00
light.h Add C3D_LightEnvBumpNormalZ() 2023-08-12 16:52:36 +02:00
lightlut.h Some tweaks to Spotlight support 2017-03-30 23:42:29 +02:00
maths.h Fix #58 2022-05-28 21:14:55 +02:00
mtxstack.h Add doxygen support 2017-02-09 19:45:33 +01:00
proctex.h Add support for procedural textures (Texture Unit 3) 2017-03-15 16:49:06 +01:00
renderqueue.h Add C3D_RenderTargetDetachOutput (called automatically on render target destroy) 2020-09-28 23:33:02 +02:00
texenv.h Remove deprecated functionality 2018-05-22 16:56:19 +02:00
texture.h Fix for libctru v2.3.0 2023-10-28 21:57:00 +02:00
types.h Use __3DS__ instead of _3DS 2021-08-07 13:11:39 +02:00
uniforms.h Add doxygen support 2017-02-09 19:45:33 +01:00