citro3d/include
oreo639 66a0594e5d Add C3D_LightEnvBumpNormalZ()
Used to configure whether the Z component of the normal map is used or if
the Z component is reconstructed based on the XY components of the normal map.
2023-08-12 16:52:36 +02:00
..
c3d Add C3D_LightEnvBumpNormalZ() 2023-08-12 16:52:36 +02:00
citro3d.h Remove deprecated renderbuffer code 2017-08-29 00:43:51 +02:00
tex3ds.h Correct typo in tex3ds docs 2022-08-06 11:43:21 +02:00