libctru/gpu/source/main.c

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#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <ctr/types.h>
#include <ctr/srv.h>
#include <ctr/APT.h>
#include <ctr/GSP.h>
#include <ctr/GX.h>
#include <ctr/GPU.h>
#include <ctr/HID.h>
#include <ctr/SHDR.h>
#include <ctr/svc.h>
#include "costable.h"
#include "test_vsh_bin.h"
u8* gspHeap;
u32* gxCmdBuf;
u8 currentBuffer;
u8* topLeftFramebuffers[2];
u8* topLeftFramebuffersPA[2];
Handle gspEvent, gspSharedMemHandle;
void gspGpuInit()
{
gspInit();
GSPGPU_AcquireRight(NULL, 0x0);
GSPGPU_SetLcdForceBlack(NULL, 0x0);
//set subscreen to blue
u32 regData=0x01FF0000;
GSPGPU_WriteHWRegs(NULL, 0x202A04, &regData, 4);
//grab main left screen framebuffer addresses
GSPGPU_ReadHWRegs(NULL, 0x400468, (u32*)&topLeftFramebuffersPA, 8);
//convert PA to VA (assuming FB in VRAM)
topLeftFramebuffers[0]=topLeftFramebuffersPA[0]+0x7000000;
topLeftFramebuffers[1]=topLeftFramebuffersPA[1]+0x7000000;
//setup our gsp shared mem section
u8 threadID;
svc_createEvent(&gspEvent, 0x0);
GSPGPU_RegisterInterruptRelayQueue(NULL, gspEvent, 0x1, &gspSharedMemHandle, &threadID);
svc_mapMemoryBlock(gspSharedMemHandle, 0x10002000, 0x3, 0x10000000);
//map GSP heap
svc_controlMemory((u32*)&gspHeap, 0x0, 0x0, 0x2000000, 0x10003, 0x3);
//wait until we can write stuff to it
svc_waitSynchronization1(gspEvent, 0x55bcb0);
//GSP shared mem : 0x2779F000
gxCmdBuf=(u32*)(0x10002000+0x800+threadID*0x200);
currentBuffer=0;
}
void gspGpuExit()
{
GSPGPU_UnregisterInterruptRelayQueue(NULL);
//unmap GSP shared mem
svc_unmapMemoryBlock(gspSharedMemHandle, 0x10002000);
svc_closeHandle(gspSharedMemHandle);
svc_closeHandle(gspEvent);
gspExit();
//free GSP heap
svc_controlMemory((u32*)&gspHeap, (u32)gspHeap, 0x0, 0x2000000, MEMOP_FREE, 0x0);
}
void swapBuffers()
{
u32 regData;
GSPGPU_ReadHWRegs(NULL, 0x400478, &regData, 4);
regData^=1;
currentBuffer=regData&1;
GSPGPU_WriteHWRegs(NULL, 0x400478, &regData, 4);
}
int main()
{
initSrv();
aptInit(APPID_APPLICATION);
gspGpuInit();
hidInit(NULL);
aptSetupEventHandler();
GPU_Init(NULL);
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u32* gpuCmd=(u32*)gspHeap;
u32 gpuCmdSize=0x10000;
DVLB_s* shader=SHDR_ParseSHBIN((u32*)test_vsh_bin,test_vsh_bin_size);
APP_STATUS status;
while((status=aptGetStatus())!=APP_EXITING)
{
if(status==APP_RUNNING)
{
u32 PAD=hidSharedMem[7];
u32 regData=PAD|0x01000000;
GSPGPU_WriteHWRegs(NULL, 0x202A04, &regData, 4);
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GPUCMD_SetBuffer(gpuCmd, gpuCmdSize, 0);
GPUCMD_AddSingleParam(0x0008025E, 0x00000000);
GPUCMD_Finalize();
GPUCMD_Run(gxCmdBuf);
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GX_SetDisplayTransfer(gxCmdBuf, (u32*)gspHeap, 0x019001E0, (u32*)topLeftFramebuffers[currentBuffer], 0x019001E0, 0x01001000);
swapBuffers();
}
svc_sleepThread(16666666);
}
hidExit();
gspGpuExit();
aptExit();
svc_exitProcess();
return 0;
}