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@ -26,9 +26,9 @@ int main(int argc, char **argv)
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//Initialize console on top screen. Using NULL as the second argument tells the console library to use the internal console structure as current one
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//Initialize console on top screen. Using NULL as the second argument tells the console library to use the internal console structure as current one
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consoleInit(GFX_TOP, NULL);
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consoleInit(GFX_TOP, NULL);
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printf("Sorry for the recycled image from the Nintendo DS devkitPro's examples, but it's always good to bring back some memories, isn't it?");
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printf("Why so sad Smealum? We can haz 3DS homebrew!");
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printf("\x1b[29;15HPress Start to exit.");
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printf("\x1b[20;15HPress Start to exit.");
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//We don't need double buffering in this example. In this way we can draw our image only once on screen.
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//We don't need double buffering in this example. In this way we can draw our image only once on screen.
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gfxSetDoubleBuffering(GFX_BOTTOM, false);
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gfxSetDoubleBuffering(GFX_BOTTOM, false);
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