Commit Graph

1603 Commits

Author SHA1 Message Date
smea
0d703b8e23 Merge branch 'master' of github.com:smealum/ctrulib 2014-10-26 13:05:17 -07:00
smea
f1633c7c5f Merge branch 'master' into refactor 2014-10-26 13:03:49 -07:00
smea
3032a15f95 Merge pull request #15 from neobrain/refactor
Add the system call outputDebugString.
2014-10-26 13:01:51 -07:00
smea
e115853aee added c-stick, ZL and ZR support via ir:rst 2014-10-25 18:30:19 -07:00
Tony Wasserka
90692fee60 Add the system call outputDebugString.
This doesn't do anything on retail consoles, but homebrew developers can use it to debug applications in Citra or in other 3DS emulators which HLE this system call.
2014-10-25 11:52:39 +02:00
smea
40d35ee420 Merge branch 'refactor' of github.com:smealum/ctrulib into refactor 2014-10-23 22:12:08 -07:00
smea
77b421aa6b nothing important 2014-10-23 22:11:50 -07:00
smea
4851ff3587 Merge pull request #14 from StapleButter/refactor
Alphablending, color logic op, alphatest, multitexturing, and more stability
2014-10-23 09:07:49 -07:00
StapleButter
af31a7c861 * add code for alphablending, color logic op, alpha test and multitexturing.
* add GPU_FinishDrawing() to be called after a batch of GPU_DrawArray() calls if you're done drawing or if you intend to change the GPU configuration before drawing more. Also fix GPU_Finalize(). With those changes, the GPU no longer freezes if you call GPU_DrawArray() an even number of times.
* fix GPU_SetViewport() to allow color buffer reading, so blending and logicop work as expected.
2014-10-23 17:56:56 +02:00
StapleButter
1f413a7d44 Add synchronization mechanism for entering sleep mode.
When the APT status is APP_PREPARE_SLEEPMODE, the application main thread should call aptSignalReadyForSleep() to signal that it is ready to enter sleep mode, and then call aptWaitStatusEvent() as usual.

Example code:

APP_STATUS status;
while ((status = aptGetStatus()) != APP_EXITING)
{
	if(status==APP_RUNNING)
	{
		// application logic here
	}
	else if(status == APP_SUSPENDING)
	{
		aptReturnToMenu();
	}
	else if(status == APP_PREPARE_SLEEPMODE)
	{
		aptSignalReadyForSleep();
		aptWaitStatusEvent();
	}
}

This maybe isn't the proper/recommended way to do sleep mode, but I tested it multiple times and it always worked reliably.

(note: maybe the sample code above will not work if GPU drawing is done in a separate thread, haven't tested that)
2014-09-18 22:09:15 +02:00
StapleButter
6431810185 Merge pull request #1 from smealum/refactor
Refactor
2014-09-18 20:59:46 +02:00
fincs
27be99a793 Add proper linear heap allocator 2014-09-17 00:22:30 +02:00
fincs
2c589cd2ef linearAlloc: use 16-byte alignment 2014-09-16 22:24:26 +02:00
fincs
e26017a75c Merge branch 'refactor' of https://github.com/StapleButter/ctrulib into refactor 2014-09-13 18:00:23 +02:00
StapleButter
8b27dbe623 * Make the GSP event handler signal events in the right order (essential for proper PICA200 sync)
* Add some comments about the GSP events (based on my observations, may not be right)
2014-09-13 17:01:20 +02:00
plutoo
b832ed5179 Merge pull request #10 from StapleButter/refactor
Fix FS init.
2014-09-11 21:04:35 +02:00
StapleButter
ad08977e37 Fix FS init. 2014-09-11 21:02:56 +02:00
yellows8
a9f4b3402b Fixed broken CSND_playsound() code for looping(use vaddr1 for that instead of vaddr0, and adjust the size). 2014-09-06 17:49:48 -04:00
plutoo
449ead1141 os: Added osGetTime(). 2014-09-06 21:07:26 +02:00
yellows8
63c3e5af0d Fixed mic example README. 2014-09-03 14:38:47 -04:00
yellows8
aa77f9b1e2 Added code for using the microphone and an example app for it. 2014-09-03 14:36:05 -04:00
fincs
38a442ae10 Merge pull request #7 from profi200/refactor
refactor
2014-09-01 20:21:55 +02:00
profi200
a2f32f91c1 Now the same as in master 2014-09-01 15:51:53 +02:00
profi200
3d34e123ee Added functions for sysCore usage 2014-09-01 15:49:32 +02:00
yellows8
62f26e8760 Improved HID code, and added Accelerometer/Gyroscope support. 2014-08-30 20:41:09 -04:00
yellows8
9425edc406 Added HID event code, based on the GSP event code. Added event id check in gspWaitForEvent(). 2014-08-29 16:19:58 -04:00
smea
2a1c7c8ea9 some GSP and GPU fixes 2014-08-28 22:53:45 -07:00
fincs
b41f1ca796 Merge branch 'refactor' of github.com:smealum/ctrulib into refactor 2014-08-28 00:02:56 +02:00
fincs
0275d6a924 initSystem: fix global ctor/dtor code 2014-08-28 00:00:53 +02:00
fincs
125398a52f Refactor linear heap code (formerly known as GSP heap) 2014-08-27 23:44:38 +02:00
yellows8
f37a7b004f Added checks for the array index code in hid.c. 2014-08-27 17:42:53 -04:00
fincs
16544492a2 Fix KEY_CRIGHT/CLEFT 2014-08-27 12:03:25 +02:00
smea
335acee5d5 Merge branch 'refactor' of github.com:smealum/ctrulib into refactor
Conflicts:
	libctru/include/3ds/types.h
2014-08-26 23:13:36 -07:00
smea
9e78466af8 added stdlibs for size_t 2014-08-26 23:12:33 -07:00
mtheall
43661f8263 Add FSUSER_GetSdmcArchiveResource(). 2014-08-26 19:01:00 -05:00
mtheall
a2911e4883 Add word 2 to response for FSUSER_IsSdmcDetected() and FSUSER_IsSdmcWritable(). 2014-08-26 17:54:52 -05:00
mtheall
2eadd6d0b2 FIX DERP. 2014-08-26 17:43:34 -05:00
fincs
9b370c7eff Reorganize includes 2014-08-26 23:18:14 +02:00
mtheall
a253b10b24 Merge branch 'refactor' of github.com:smealum/ctrulib into refactor 2014-08-26 15:58:24 -05:00
mtheall
cad12973c8 Add FSUSER_IsSdmcDetected() and FSUSER_IsSdmcWritable(). 2014-08-26 15:58:18 -05:00
fincs
8b9666ac40 3ds/types.h: #include <stddef.h> 2014-08-26 22:56:38 +02:00
fincs
589c59fab7 Move 3ds.h to root, add C++ guard, use #pragma once 2014-08-26 22:53:00 +02:00
fincs
9e89151f22 Add .gitignore to examples 2014-08-26 22:51:50 +02:00
smea
45c7f027d8 gpu: shader fix 2014-08-25 23:44:52 -07:00
smea
8e86af967a added Makefile rule to compile vsh shader code to gpu example (fincs, can you see if you can improve it ?) 2014-08-25 23:26:36 -07:00
smea
0aff9c6902 so sick of all these includes 2014-08-25 22:55:12 -07:00
smea
19071d7fb1 moved some things around 2014-08-25 22:38:37 -07:00
smea
ca0cecec57 cleaned up gpu example code 2014-08-25 22:27:28 -07:00
smea
d30d5283c6 GSP/GFX stuff 2014-08-25 21:48:00 -07:00
smea
4f397abd63 added WIP GPU example code 2014-08-25 21:47:50 -07:00