libctru/libctru/source
2022-06-29 18:19:50 +02:00
..
allocator VRAM allocator enhancements, see details: 2021-08-26 23:42:34 +02:00
applets Use __3DS__ instead of _3DS 2021-08-07 19:13:15 +02:00
gpu Overhaul gspgpu/gfx code, see details: 2020-06-13 20:08:37 +02:00
ndsp Remove superfluous casts in FS_Path usage 2020-07-02 16:34:37 +02:00
services Fix FSPXI_CreateFile and FSPXI_WriteFile (#496) 2022-06-29 18:19:50 +02:00
system Implement clock_gettime syscall 2022-06-27 20:50:39 +02:00
util Fix huffman decode 2022-01-26 22:41:22 +00:00
3dslink.c Add 3dslink stdio redirection 2022-01-26 18:16:03 +00:00
archive_dev.c Support replacing files in rename for better compatibility with POSIX (#483) 2021-04-16 23:01:40 +02:00
console.c Add support for SGR 38 and 48 2022-01-26 22:41:22 +00:00
env.c Weaken more init/env functions (#451) 2020-05-09 18:22:51 +01:00
errf.c Make sure all data is initialized in srv and errf 2022-04-11 21:15:08 +01:00
font.c Add invalid glyph index protection 2020-04-24 12:36:23 +02:00
gdbhio_dev.c Implement Luma3DS gdb hio (#433) 2019-06-23 18:06:47 +01:00
gdbhio.c gdbhio: Avoid using reserved st_* identifiers for custom types 2020-05-08 03:29:05 +02:00
gfx.c Add gfxScreenSwapBuffers, see details: 2020-07-07 13:06:28 +02:00
internal.h Make sure FPSCR is properly initialized 2022-04-12 22:22:56 +01:00
os-versionbin.c osGetSystemVersionData: avoid leaking cfgu service on failure 2020-07-16 16:12:12 +02:00
os.c rework syscalls for devkitARM r57 2022-01-26 18:11:25 +00:00
path_buf.c archive/romfs: Reduce TLS usage by sharing buffers + changed archive_rename to use a VLA 2020-07-03 00:24:32 +02:00
path_buf.h archive/romfs: Reduce TLS usage by sharing buffers + changed archive_rename to use a VLA 2020-07-03 00:24:32 +02:00
romfs_dev.c Add romfsMountFromTitle and refactor os-versionbin.c to use it 2020-07-03 20:20:26 +02:00
srv.c Make sure all data is initialized in srv and errf 2022-04-11 21:15:08 +01:00
svc.s Add svcControlPerformanceCounter 2020-07-07 12:43:41 +02:00
synchronization.c condvar: fix embarrassing typo that prevented it from actually working 2020-07-23 02:45:39 +02:00
thread.c Make sure FPSCR is properly initialized 2022-04-12 22:22:56 +01:00