![]() the adress should be the base address of the attribute buffer, not the texture one. It actually works only because it is overwritten by gs.c in GPU_DrawArrayDirectly |
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README.md |
gpu
example of how to use the GPU with ctrulib before trying to compile, make sure to download aemstro ( https://github.com/smealum/aemstro ) and update Makefile's AEMSTROPATH definition with the proper path