1.6 KiB
1.6 KiB
Building
Linux (incl. Windows Subsystem for Linux) & MacOS - Makefile
Requirements
make
- Terminal access
- Typical GNU compatible development tools (e.g.
clang
,g++
,c++
,ar
etc) with C++11 support
Using Makefile
make
(default) - Compile librarymake static_lib
- Compile librarymake clean
- Remove all object files
Native Win32 - Visual Studio
Requirements
- Visual Studio Community 2015 or 2017
Compiling Library
- Open
build/visualstudio/libmbedtls.sln
in Visual Studio - Select Target (e.g
Debug
|Release
&x86
|x64
) - Navigate to
Build
->Build Solution
Including libmbedtls in another VS Solution for static linking
- Clone
libmbedtls
as a submodule into your project - Navigate to the
Solution Explorer
window - Right-click on the Solution Item and select
Add
->Existing Project...
- In the filesystem popup window open
<libmbedtls location>\build\visualstudio\libmbedtls\libmbedtls.vcxproj
- Update each dependant project's
References
to include libmbedtls - Update each dependant project's
Property Pages
so that forAll Configurations
andAll Platforms
theAddition Include Directories
has the relative path to<libmbedtls location>\include
- If
libmbedtls
is being included as a dependency in a similarly structured project the relative path is$(SolutionDir)..\..\deps\libmbedtls\include
- If
- Update the
Project Build Order
so libmbedtls is built before any of its dependants - Update the
Project Dependencies
so that each dependant has the box checked for libmbedtls