Added SDL_IsPhone()

This commit is contained in:
Sam Lantinga
2026-03-27 05:45:36 -07:00
parent 6a9449c098
commit 122ad3d6f6
5 changed files with 27 additions and 0 deletions

View File

@@ -616,6 +616,19 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SendAndroidMessage(Uint32 command, int para
#endif /* SDL_PLATFORM_ANDROID */
/**
* Query if the current device is a phone.
*
* If SDL can't determine this, it will return false.
*
* \returns true if the device is a phone, false otherwise.
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.6.0.
*/
extern SDL_DECLSPEC bool SDLCALL SDL_IsPhone(void);
/**
* Query if the current device is a tablet.
*

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@@ -828,6 +828,17 @@ const char *SDL_GetPlatform(void)
#endif
}
bool SDL_IsPhone(void)
{
#if defined(SDL_PLATFORM_ANDROID) || \
(defined(SDL_PLATFORM_IOS) && !defined(SDL_PLATFORM_VISIONOS))
if (!SDL_IsTablet() && !SDL_IsTV()) {
return true;
}
#endif
return false;
}
bool SDL_IsTablet(void)
{
#ifdef SDL_PLATFORM_ANDROID

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@@ -1285,6 +1285,7 @@ SDL3_0.0.0 {
SDL_SetGPURenderStateStorageBuffers;
SDL_GDKSuspendRenderer;
SDL_GDKResumeRenderer;
SDL_IsPhone;
# extra symbols go here (don't modify this line)
local: *;
};

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@@ -1311,3 +1311,4 @@
#define SDL_SetGPURenderStateStorageBuffers SDL_SetGPURenderStateStorageBuffers_REAL
#define SDL_GDKSuspendRenderer SDL_GDKSuspendRenderer_REAL
#define SDL_GDKResumeRenderer SDL_GDKResumeRenderer_REAL
#define SDL_IsPhone SDL_IsPhone_REAL

View File

@@ -1319,3 +1319,4 @@ SDL_DYNAPI_PROC(bool,SDL_SetGPURenderStateStorageTextures,(SDL_GPURenderState *a
SDL_DYNAPI_PROC(bool,SDL_SetGPURenderStateStorageBuffers,(SDL_GPURenderState *a,int b,SDL_GPUBuffer *const*c),(a,b,c),return)
SDL_DYNAPI_PROC(void,SDL_GDKSuspendRenderer,(SDL_Renderer *a),(a),)
SDL_DYNAPI_PROC(void,SDL_GDKResumeRenderer,(SDL_Renderer *a),(a),)
SDL_DYNAPI_PROC(bool,SDL_IsPhone,(void),(),return)