pen: Only create touch emulation device when a pen is present

This commit is contained in:
Cameron Gutman
2026-04-28 21:52:21 -05:00
committed by Ryan C. Gordon
parent e1e6cbe6ec
commit 1aa72247af
2 changed files with 24 additions and 10 deletions

View File

@@ -194,16 +194,9 @@ static void SDLCALL SDL_PenTouchEventsChanged(void *userdata, const char *name,
mouse->pen_touch_events = SDL_GetStringBoolean(hint, true);
if (mouse->pen_touch_events) {
if (!mouse->added_pen_touch_device) {
SDL_AddTouch(SDL_PEN_TOUCHID, SDL_TOUCH_DEVICE_DIRECT, "pen_input");
mouse->added_pen_touch_device = true;
}
} else {
if (mouse->added_pen_touch_device) {
SDL_DelTouch(SDL_PEN_TOUCHID);
mouse->added_pen_touch_device = false;
}
if (!mouse->pen_touch_events && mouse->added_pen_touch_device) {
SDL_DelTouch(SDL_PEN_TOUCHID);
mouse->added_pen_touch_device = false;
}
}

View File

@@ -228,6 +228,7 @@ SDL_PenID SDL_AddPenDevice(Uint64 timestamp, const char *name, SDL_Window *windo
SDL_LockRWLockForWriting(pen_device_rwlock);
bool first_device = false;
SDL_Pen *pen = NULL;
void *ptr = SDL_realloc(pen_devices, (pen_device_count + 1) * sizeof (*pen));
if (ptr) {
@@ -236,6 +237,8 @@ SDL_PenID SDL_AddPenDevice(Uint64 timestamp, const char *name, SDL_Window *windo
pen = &pen_devices[pen_device_count];
pen_device_count++;
first_device = (pen_device_count == 1);
SDL_zerop(pen);
pen->instance_id = result;
pen->name = namecpy;
@@ -251,6 +254,14 @@ SDL_PenID SDL_AddPenDevice(Uint64 timestamp, const char *name, SDL_Window *windo
SDL_free(namecpy);
}
if (first_device) {
SDL_Mouse *mouse = SDL_GetMouse();
if (mouse->pen_touch_events && !mouse->added_pen_touch_device) {
SDL_AddTouch(SDL_PEN_TOUCHID, SDL_TOUCH_DEVICE_DIRECT, "pen_input");
mouse->added_pen_touch_device = true;
}
}
if (result && in_proximity) {
SDL_SendPenProximity(timestamp, result, window, true, true);
}
@@ -267,6 +278,7 @@ void SDL_RemovePenDevice(Uint64 timestamp, SDL_Window *window, SDL_PenID instanc
SDL_SendPenProximity(timestamp, instance_id, window, false, true); // bye bye
SDL_LockRWLockForWriting(pen_device_rwlock);
bool last_device = false;
SDL_Pen *pen = FindPenByInstanceId(instance_id);
if (pen) {
SDL_free(pen->name);
@@ -288,9 +300,18 @@ void SDL_RemovePenDevice(Uint64 timestamp, SDL_Window *window, SDL_PenID instanc
} else {
SDL_free(pen_devices);
pen_devices = NULL;
last_device = true;
}
}
SDL_UnlockRWLock(pen_device_rwlock);
if (last_device) {
SDL_Mouse *mouse = SDL_GetMouse();
if (mouse->added_pen_touch_device) {
SDL_DelTouch(SDL_PEN_TOUCHID);
mouse->added_pen_touch_device = false;
}
}
}
// This presumably is happening during video quit, so we don't send PROXIMITY_OUT events here.