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Return the touch device name for SDL_TOUCH_MOUSEID
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@@ -428,7 +428,17 @@ const char *SDL_GetMouseNameForID(SDL_MouseID instance_id)
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name = "Mouse";
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break;
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case SDL_TOUCH_MOUSEID:
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name = "Touch";
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// We can't tell which touch device it was, just use the first one
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{
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SDL_TouchID *devices = SDL_GetTouchDevices(NULL);
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if (devices) {
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name = SDL_GetTouchDeviceName(devices[0]);
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SDL_free(devices);
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}
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}
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if (!name) {
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name = "Touch";
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}
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break;
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case SDL_PEN_MOUSEID:
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name = "Pen";
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