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android: Use enough zip64 format info to see APKs with files that are > 4gb.
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@@ -2023,6 +2023,7 @@ static SDL_Time ZipDosTimeToSDLTime(Uint32 dostime)
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#define ZIP_END_OF_CENTRAL_DIR_SIG 0x06054b50
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#define ZIP64_END_OF_CENTRAL_DIR_SIG 0x06064b50
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#define ZIP64_END_OF_CENTRAL_DIRECTORY_LOCATOR_SIG 0x07064b50
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#define ZIP64_EXTENDED_INFO_EXTRA_FIELD_SIG 0x0001
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static bool ProcessZip(SDL_IOStream *io, APKNode *root)
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{
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@@ -2037,7 +2038,7 @@ static bool ProcessZip(SDL_IOStream *io, APKNode *root)
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return false;
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}
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//bool zip64 = false;
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bool zip64 = false;
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Sint64 centraldir = -1;
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Uint64 num_entries = 0;
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Uint16 val16 = 0;
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@@ -2079,7 +2080,7 @@ static bool ProcessZip(SDL_IOStream *io, APKNode *root)
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goto ioerr;
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}
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//zip64 = true;
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zip64 = true;
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centraldir = (Sint64) val64;
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} else if (SDL_SeekIO(io, eocd + 4 + 6, SDL_IO_SEEK_SET) < 0) { // skip back to where we were, plus skip some fields we don't care about.
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goto ioerr;
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@@ -2102,7 +2103,8 @@ static bool ProcessZip(SDL_IOStream *io, APKNode *root)
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Uint16 extralen = 0;
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Uint16 commentlen = 0;
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Uint32 dosmodtime = 0;
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Uint32 uncompressed = 0;
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Uint32 uncompressed32 = 0;
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Uint64 uncompressed64 = 0;
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// we don't care about most of this information, just parse through it to get what we need.
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if (SDL_SeekIO(io, centraldir, SDL_IO_SEEK_SET) < 0) {
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@@ -2125,7 +2127,7 @@ static bool ProcessZip(SDL_IOStream *io, APKNode *root)
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goto ioerr;
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} else if (!SDL_ReadU32LE(io, &val32)) { // compressed size
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goto ioerr;
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} else if (!SDL_ReadU32LE(io, &uncompressed)) { // uncompressed size
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} else if (!SDL_ReadU32LE(io, &uncompressed32)) { // uncompressed size
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goto ioerr;
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} else if (!SDL_ReadU16LE(io, &fnamelen)) { // filename length
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goto ioerr;
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@@ -2148,14 +2150,45 @@ static bool ProcessZip(SDL_IOStream *io, APKNode *root)
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goto ioerr;
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}
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// !!! FIXME: parse out the extralen section for zip64 file sizes; needed if a file is > 4 gigabytes.
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// technically zip files might have '\\' dir separators, but these were mostly old DOS files and not Android APKs, I think. Revisit if necessary.
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fnamebuf[fnamelen] = '\0'; // make sure the string is null-terminated.
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//SDL_Log("ANDROID: Saw ZIP entry '%s'", fnamebuf);
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uncompressed64 = (Uint64) uncompressed32;
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if (zip64 && (uncompressed32 == 0xFFFFFFFF)) { // file is larger than 4gig, find the zip64 extended info field in the extra section.
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bool found = false;
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Uint16 remaining = extralen;
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while (remaining > 4) { // Two 16-bit values at a minimum, tag and len.
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Uint16 tag, len;
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if (!SDL_ReadU16LE(io, &tag) || !SDL_ReadU16LE(io, &len)) {
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goto ioerr;
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} else if (remaining < (len + 4)) {
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goto corrupterr;
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} else if (tag != ZIP64_EXTENDED_INFO_EXTRA_FIELD_SIG) { // not the field we need, skip over it.
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if (SDL_SeekIO(io, (Sint64) len, SDL_IO_SEEK_CUR) < 0) {
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goto ioerr;
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}
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} else if (len < 8) {
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goto corrupterr;
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} else if ((uncompressed32 == 0xFFFFFFFF) && !SDL_ReadU64LE(io, &uncompressed64)) {
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goto ioerr;
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// there are other values in here, but we don't care about them and we're done, so don't try to skip over them.
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} else {
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found = true;
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break; // got what we need, drop out.
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}
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remaining -= len + 4;
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}
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if (!found) {
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goto corrupterr;
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}
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}
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char *ptr = fnamebuf;
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while (*ptr == '/') { // drop absolute paths.
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ptr++;
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@@ -2180,7 +2213,7 @@ static bool ProcessZip(SDL_IOStream *io, APKNode *root)
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goto ioerr; // (probably out of memory.)
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}
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node->info.type = SDL_PATHTYPE_FILE;
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node->info.size = (Uint64) uncompressed;
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node->info.size = uncompressed64;
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}
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node->info.create_time = node->info.modify_time = node->info.access_time = modtime;
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}
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