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https://github.com/libsdl-org/SDL.git
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thread: Remove semaphore in thread creation.
This was added so that the new thread definitely has its threadid set, via
SDL_GetCurrentThreadID(), before SDL_CreatThread returns, but this broke
Emscripten, which can't wait on a newly-created thread, since the thread won't
start until a later mainloop iteration.
Now we have the creating thread set this id in SDL_SYS_CreateThread, where
platform-specific logic can figure out how to calculate the new thread's ID
from the parent thread, without using SDL_GetCurrentThreadID().
Fixes #15509.
(cherry picked from commit 922b872b4f)
This commit is contained in:
@@ -335,11 +335,6 @@ void SDL_RunThread(SDL_Thread *thread)
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// Perform any system-dependent setup - this function may not fail
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SDL_SYS_SetupThread(thread->name);
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// Get the thread id
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thread->threadid = SDL_GetCurrentThreadID();
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SDL_SignalSemaphore(thread->ready_sem); // the thread is officially ready to run!
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// Run the function
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*statusloc = userfunc(userdata);
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@@ -396,13 +391,6 @@ SDL_Thread *SDL_CreateThreadWithPropertiesRuntime(SDL_PropertiesID props,
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}
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}
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thread->ready_sem = SDL_CreateSemaphore(0);
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if (!thread->ready_sem) {
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SDL_free(thread->name);
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SDL_free(thread);
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return NULL;
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}
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thread->userfunc = fn;
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thread->userdata = userdata;
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thread->stacksize = stacksize;
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@@ -413,16 +401,11 @@ SDL_Thread *SDL_CreateThreadWithPropertiesRuntime(SDL_PropertiesID props,
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if (!SDL_SYS_CreateThread(thread, pfnBeginThread, pfnEndThread)) {
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// Oops, failed. Gotta free everything
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SDL_SetObjectValid(thread, SDL_OBJECT_TYPE_THREAD, false);
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SDL_DestroySemaphore(thread->ready_sem);
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SDL_free(thread->name);
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SDL_free(thread);
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return NULL;
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}
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SDL_WaitSemaphore(thread->ready_sem);
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SDL_DestroySemaphore(thread->ready_sem);
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thread->ready_sem = NULL;
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// Everything is running now
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return thread;
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}
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@@ -54,7 +54,6 @@ struct SDL_Thread
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SDL_error errbuf;
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char *name;
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size_t stacksize; // 0 for default, >0 for user-specified stack size.
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SDL_Semaphore *ready_sem; // signals when the thread is set up and about to start running.
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int(SDLCALL *userfunc)(void *);
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void *userdata;
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void *data;
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@@ -72,6 +72,10 @@ bool SDL_SYS_CreateThread(SDL_Thread *thread,
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return SDL_SetError("Couldn't create thread");
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}
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u32 thread_ID = 0;
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svcGetThreadId(&thread_ID, threadGetHandle(thread->handle));
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thread->threadid = (SDL_ThreadID) thread_ID;
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return true;
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}
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@@ -95,6 +95,9 @@ bool SDL_SYS_CreateThread(SDL_Thread *thread,
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if (StartThread(thread->handle, thread) < 0) {
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return SDL_SetError("StartThread() failed");
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}
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thread->threadid = (SDL_ThreadID) thread->handle;
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return true;
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}
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@@ -66,6 +66,8 @@ bool SDL_SYS_CreateThread(SDL_Thread *thread,
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return SDL_SetError("sceKernelCreateThread() failed");
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}
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thread->threadid = (SDL_ThreadID) thread->handle;
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sceKernelStartThread(thread->handle, 4, &thread);
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return true;
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}
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@@ -116,6 +116,8 @@ bool SDL_SYS_CreateThread(SDL_Thread *thread,
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return SDL_SetError("Not enough resources to create thread");
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}
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thread->threadid = (SDL_ThreadID) thread->handle; // the SDL thread ID is just the pthread_t.
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return true;
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}
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@@ -86,6 +86,8 @@ bool SDL_SYS_CreateThread(SDL_Thread *thread,
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return SDL_SetError("sceKernelCreateThread() failed");
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}
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thread->threadid = (SDL_ThreadID) thread->handle;
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sceKernelStartThread(thread->handle, 4, &thread);
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return true;
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}
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@@ -77,15 +77,18 @@ bool SDL_SYS_CreateThread(SDL_Thread *thread,
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thread->handle = (SYS_ThreadHandle)((size_t)pfnBeginThread(NULL, (unsigned int)thread->stacksize,
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RunThreadViaBeginThreadEx,
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thread, flags, &threadid));
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thread->threadid = (SDL_ThreadID) threadid;
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} else {
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DWORD threadid = 0;
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thread->handle = CreateThread(NULL, thread->stacksize,
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RunThreadViaCreateThread,
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thread, flags, &threadid);
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thread->threadid = (SDL_ThreadID) threadid;
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}
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if (!thread->handle) {
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return SDL_SetError("Not enough resources to create thread");
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}
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return true;
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}
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