mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-05-08 08:54:22 +02:00
[N-Gage] Add missing include, clean-up.
This commit is contained in:
@@ -22,6 +22,7 @@
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "../../SDL_hints_c.h"
|
||||
#include "../../events/SDL_keyboard_c.h"
|
||||
#include "../SDL_sysrender.h"
|
||||
#include "SDL_internal.h"
|
||||
@@ -160,7 +161,6 @@ static void SDLCALL NGAGE_ShowFPSChanged(void *userdata, const char *name, const
|
||||
renderer->SetShowFPS(SDL_GetStringBoolean(newValue, false));
|
||||
}
|
||||
|
||||
|
||||
void *NGAGE_GetBackbufferAddress(void)
|
||||
{
|
||||
return gRenderer->GetCurrentBitmap()->DataAddress();
|
||||
@@ -362,8 +362,6 @@ bool CRenderer::Copy(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rec
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
NGAGE_TextureData *phdata = (NGAGE_TextureData *)texture->internal;
|
||||
if (!phdata || !phdata->bitmap) {
|
||||
return false;
|
||||
@@ -374,7 +372,7 @@ bool CRenderer::Copy(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rec
|
||||
|
||||
int sw = srcrect->w;
|
||||
int sh = srcrect->h;
|
||||
|
||||
|
||||
// Fast path: render target texture with no color mod.
|
||||
// BitBlt directly from its bitmap — DataAddress() is unreliable
|
||||
// for bitmaps that have been drawn into via a CFbsBitGc.
|
||||
@@ -387,8 +385,7 @@ bool CRenderer::Copy(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rec
|
||||
SDL_GetTextureBlendMode(texture, &blend);
|
||||
bool no_color_key = (blend != SDL_BLENDMODE_BLEND);
|
||||
|
||||
if (phdata->gc && no_color_mod && no_scale && no_color_key)
|
||||
{
|
||||
if (phdata->gc && no_color_mod && no_scale && no_color_key) {
|
||||
CFbsBitGc *gc = GetCurrentGc();
|
||||
if (gc) {
|
||||
TRect aSource(TPoint(srcrect->x, srcrect->y), TSize(sw, sh));
|
||||
@@ -398,7 +395,6 @@ bool CRenderer::Copy(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rec
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// Fast path: color-key with no color mod and no scale.
|
||||
// Blit directly from the source bitmap into the destination, skipping transparent pixels.
|
||||
if (no_color_mod && no_scale && !no_color_key && phdata->has_color_key) {
|
||||
@@ -469,7 +465,6 @@ bool CRenderer::Copy(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rec
|
||||
void *source = iPixelBufferA;
|
||||
void *dest = iPixelBufferB;
|
||||
|
||||
|
||||
if (!no_color_mod) {
|
||||
ApplyColorMod(dest, source, src_pitch, sw, sh, texture->color);
|
||||
void *tmp = source;
|
||||
@@ -1137,16 +1132,6 @@ void CRenderer::HandleEvent(const TWsEvent &aWsEvent)
|
||||
timestamp = SDL_GetPerformanceCounter();
|
||||
SDL_SendKeyboardKey(timestamp, 1, aWsEvent.Key()->iCode, ConvertScancode(aWsEvent.Key()->iScanCode), true);
|
||||
|
||||
/*
|
||||
commented out so it works with hints
|
||||
if (aWsEvent.Key()->iScanCode == EStdKeyHash) {
|
||||
if (iShowFPS) {
|
||||
iShowFPS = EFalse;
|
||||
} else {
|
||||
iShowFPS = ETrue;
|
||||
}
|
||||
}*/
|
||||
|
||||
break;
|
||||
case EEventKeyUp: /* Key events */
|
||||
timestamp = SDL_GetPerformanceCounter();
|
||||
|
||||
Reference in New Issue
Block a user