Sync SDL3 wiki -> header

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This commit is contained in:
SDL Wiki Bot
2025-10-27 15:39:21 +00:00
parent f5966890b0
commit 8ca8887885

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@@ -597,7 +597,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SaveBMP(SDL_Surface *surface, const char *f
/**
* Load a PNG image from a seekable SDL data stream.
*
* This is intended as a convenience function for loading images from trusted sources. If you want to load arbitrary images you should use libpng or another image loading library designed with security in mind.
* This is intended as a convenience function for loading images from trusted
* sources. If you want to load arbitrary images you should use libpng or
* another image loading library designed with security in mind.
*
* The new surface should be freed with SDL_DestroySurface(). Not doing so
* will result in a memory leak.
@@ -621,7 +623,9 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_LoadPNG_IO(SDL_IOStream *src, bool
/**
* Load a PNG image from a file.
*
* This is intended as a convenience function for loading images from trusted sources. If you want to load arbitrary images you should use libpng or another image loading library designed with security in mind.
* This is intended as a convenience function for loading images from trusted
* sources. If you want to load arbitrary images you should use libpng or
* another image loading library designed with security in mind.
*
* The new surface should be freed with SDL_DestroySurface(). Not doing so
* will result in a memory leak.