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video: Only set GL_FRAMEBUFFER_SRGB state if the hint requests it.
Reference Issue #14898.
(cherry picked from commit ead67481c0)
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@@ -3025,6 +3025,10 @@ extern "C" {
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* Note that some platforms cannot make this request at all, and on all
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* platforms this request can be denied by the operating system.
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*
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* In addition to attempting to obtain the type of sRGB-capable OpenGL context
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* requested by this hint, SDL will try to force the state of
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* GL_FRAMEBUFFER_SRGB on the new context, if appropriate.
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*
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* The variable can be set to the following values:
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*
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* - "0": Force a request for an OpenGL context that is _not_ sRGB-capable.
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@@ -5411,10 +5411,10 @@ SDL_GLContext SDL_GL_CreateContext(SDL_Window *window)
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}
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#if defined(SDL_VIDEO_OPENGL) || defined(SDL_VIDEO_OPENGL_ES) || defined(SDL_VIDEO_OPENGL_ES2)
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bool srgb_requested = (_this->gl_config.framebuffer_srgb_capable > 0);
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int srgb_requested = -1;
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const char *srgbhint = SDL_GetHint(SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE);
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if (srgbhint && *srgbhint) {
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srgb_requested = SDL_GetStringBoolean(srgbhint, false);
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srgb_requested = SDL_GetStringBoolean(srgbhint, false) ? 1 : 0;
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}
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#endif
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@@ -5430,21 +5430,22 @@ SDL_GLContext SDL_GL_CreateContext(SDL_Window *window)
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}
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#if defined(SDL_VIDEO_OPENGL) || defined(SDL_VIDEO_OPENGL_ES) || defined(SDL_VIDEO_OPENGL_ES2)
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// try to force the window framebuffer to the requested sRGB state.
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PFNGLENABLEPROC glToggleFunc = (PFNGLENABLEPROC) SDL_GL_GetProcAddress(srgb_requested ? "glEnable" : "glDisable");
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PFNGLGETSTRINGPROC glGetStringFunc = (PFNGLGETSTRINGPROC)SDL_GL_GetProcAddress("glGetString");
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if (glToggleFunc && glGetStringFunc) {
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bool supported = isAtLeastGL3((const char *)glGetStringFunc(GL_VERSION)); // no extensions needed in OpenGL 3+ or GLES 3+.
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if (!supported) {
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if (srgb_requested != -1) {
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PFNGLENABLEPROC glToggleFunc = (PFNGLENABLEPROC) SDL_GL_GetProcAddress(srgb_requested ? "glEnable" : "glDisable");
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PFNGLGETSTRINGPROC glGetStringFunc = (PFNGLGETSTRINGPROC)SDL_GL_GetProcAddress("glGetString");
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if (glToggleFunc && glGetStringFunc) {
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bool supported = false;
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if (_this->gl_config.profile_mask & SDL_GL_CONTEXT_PROFILE_ES) {
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supported = SDL_GL_ExtensionSupported("GL_EXT_sRGB_write_control");
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supported = SDL_GL_ExtensionSupported("GL_EXT_sRGB_write_control"); // GL_FRAMEBUFFER_SRGB is not core in any GLES version at the moment.
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} else {
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supported = SDL_GL_ExtensionSupported("GL_EXT_framebuffer_sRGB") || SDL_GL_ExtensionSupported("GL_ARB_framebuffer_sRGB");
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supported = isAtLeastGL3((const char *)glGetStringFunc(GL_VERSION)) || // no extensions needed in OpenGL 3+.
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SDL_GL_ExtensionSupported("GL_EXT_framebuffer_sRGB") ||
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SDL_GL_ExtensionSupported("GL_ARB_framebuffer_sRGB");
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}
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}
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if (supported) {
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glToggleFunc(GL_FRAMEBUFFER_SRGB);
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if (supported) {
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glToggleFunc(GL_FRAMEBUFFER_SRGB);
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}
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}
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}
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#endif
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