video: Only set GL_FRAMEBUFFER_SRGB state if the hint requests it.

Reference Issue #14898.

(cherry picked from commit ead67481c0)
This commit is contained in:
Ryan C. Gordon
2026-02-13 14:14:40 -05:00
parent a849c4d361
commit 8f9dd75ead
2 changed files with 18 additions and 13 deletions

View File

@@ -3025,6 +3025,10 @@ extern "C" {
* Note that some platforms cannot make this request at all, and on all
* platforms this request can be denied by the operating system.
*
* In addition to attempting to obtain the type of sRGB-capable OpenGL context
* requested by this hint, SDL will try to force the state of
* GL_FRAMEBUFFER_SRGB on the new context, if appropriate.
*
* The variable can be set to the following values:
*
* - "0": Force a request for an OpenGL context that is _not_ sRGB-capable.

View File

@@ -5411,10 +5411,10 @@ SDL_GLContext SDL_GL_CreateContext(SDL_Window *window)
}
#if defined(SDL_VIDEO_OPENGL) || defined(SDL_VIDEO_OPENGL_ES) || defined(SDL_VIDEO_OPENGL_ES2)
bool srgb_requested = (_this->gl_config.framebuffer_srgb_capable > 0);
int srgb_requested = -1;
const char *srgbhint = SDL_GetHint(SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE);
if (srgbhint && *srgbhint) {
srgb_requested = SDL_GetStringBoolean(srgbhint, false);
srgb_requested = SDL_GetStringBoolean(srgbhint, false) ? 1 : 0;
}
#endif
@@ -5430,21 +5430,22 @@ SDL_GLContext SDL_GL_CreateContext(SDL_Window *window)
}
#if defined(SDL_VIDEO_OPENGL) || defined(SDL_VIDEO_OPENGL_ES) || defined(SDL_VIDEO_OPENGL_ES2)
// try to force the window framebuffer to the requested sRGB state.
PFNGLENABLEPROC glToggleFunc = (PFNGLENABLEPROC) SDL_GL_GetProcAddress(srgb_requested ? "glEnable" : "glDisable");
PFNGLGETSTRINGPROC glGetStringFunc = (PFNGLGETSTRINGPROC)SDL_GL_GetProcAddress("glGetString");
if (glToggleFunc && glGetStringFunc) {
bool supported = isAtLeastGL3((const char *)glGetStringFunc(GL_VERSION)); // no extensions needed in OpenGL 3+ or GLES 3+.
if (!supported) {
if (srgb_requested != -1) {
PFNGLENABLEPROC glToggleFunc = (PFNGLENABLEPROC) SDL_GL_GetProcAddress(srgb_requested ? "glEnable" : "glDisable");
PFNGLGETSTRINGPROC glGetStringFunc = (PFNGLGETSTRINGPROC)SDL_GL_GetProcAddress("glGetString");
if (glToggleFunc && glGetStringFunc) {
bool supported = false;
if (_this->gl_config.profile_mask & SDL_GL_CONTEXT_PROFILE_ES) {
supported = SDL_GL_ExtensionSupported("GL_EXT_sRGB_write_control");
supported = SDL_GL_ExtensionSupported("GL_EXT_sRGB_write_control"); // GL_FRAMEBUFFER_SRGB is not core in any GLES version at the moment.
} else {
supported = SDL_GL_ExtensionSupported("GL_EXT_framebuffer_sRGB") || SDL_GL_ExtensionSupported("GL_ARB_framebuffer_sRGB");
supported = isAtLeastGL3((const char *)glGetStringFunc(GL_VERSION)) || // no extensions needed in OpenGL 3+.
SDL_GL_ExtensionSupported("GL_EXT_framebuffer_sRGB") ||
SDL_GL_ExtensionSupported("GL_ARB_framebuffer_sRGB");
}
}
if (supported) {
glToggleFunc(GL_FRAMEBUFFER_SRGB);
if (supported) {
glToggleFunc(GL_FRAMEBUFFER_SRGB);
}
}
}
#endif