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https://github.com/libsdl-org/SDL.git
synced 2026-03-20 15:51:07 +01:00
dynapi: Minor cleanups to library loading code.
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@@ -448,27 +448,28 @@ Sint32 SDL_DYNAPI_entry(Uint32 apiver, void *table, Uint32 tablesize)
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}
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#endif
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// The handle to the other SDL library, loaded with SDL_DYNAMIC_API_ENVVAR
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#if defined(WIN32) || defined(_WIN32) || defined(SDL_PLATFORM_CYGWIN)
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static HMODULE lib = NULL;
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#elif defined(SDL_PLATFORM_UNIX) || defined(SDL_PLATFORM_APPLE) || defined(SDL_PLATFORM_HAIKU)
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static void *lib = NULL;
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#else
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#error Please define your platform.
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#endif
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// Obviously we can't use SDL_LoadObject() to load SDL. :)
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// Also obviously, we never close the loaded library.
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// Also obviously, we never close the loaded library, once we accept it.
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#if defined(WIN32) || defined(_WIN32) || defined(SDL_PLATFORM_CYGWIN)
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static HMODULE sdlapi_lib = NULL; // The handle to the other SDL library, loaded with SDL_DYNAMIC_API_ENVVAR
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static SDL_INLINE void unload_sdlapi_library(void)
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{
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if (sdlapi_lib) {
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FreeLibrary(sdlapi_lib);
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sdlapi_lib = NULL;
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}
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}
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static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
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{
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lib = LoadLibraryA(fname);
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sdlapi_lib = LoadLibraryA(fname);
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void *result = NULL;
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if (lib) {
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result = (void *) GetProcAddress(lib, sym);
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if (sdlapi_lib) {
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result = (void *) GetProcAddress(sdlapi_lib, sym);
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if (!result) {
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FreeLibrary(lib);
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lib = NULL;
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unload_sdlapi_library();
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}
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}
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return result;
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@@ -476,19 +477,31 @@ static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
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#elif defined(SDL_PLATFORM_UNIX) || defined(SDL_PLATFORM_APPLE) || defined(SDL_PLATFORM_HAIKU)
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#include <dlfcn.h>
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static void *sdlapi_lib = NULL; // The handle to the other SDL library, loaded with SDL_DYNAMIC_API_ENVVAR
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static SDL_INLINE void unload_sdlapi_library(void)
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{
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if (sdlapi_lib) {
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dlclose(sdlapi_lib);
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sdlapi_lib = NULL;
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}
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}
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static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
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{
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lib = dlopen(fname, RTLD_NOW | RTLD_LOCAL);
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sdlapi_lib = dlopen(fname, RTLD_NOW | RTLD_LOCAL);
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void *result = NULL;
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if (lib) {
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result = dlsym(lib, sym);
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if (sdlapi_lib) {
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result = dlsym(sdlapi_lib, sym);
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if (!result) {
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dlclose(lib);
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lib = NULL;
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unload_sdlapi_library();
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}
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}
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return result;
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}
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#else
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#error Please define your platform.
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#endif
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static void dynapi_warn(const char *msg)
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@@ -557,14 +570,8 @@ static void SDL_InitDynamicAPILocked(void)
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if (entry(SDL_DYNAPI_VERSION, &jump_table, sizeof(jump_table)) < 0) {
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dynapi_warn("Couldn't override SDL library. Using a newer SDL build might help. Please fix or remove the " SDL_DYNAMIC_API_ENVVAR " environment variable. Using the default SDL.");
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// unload the other SDL library
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#if defined(WIN32) || defined(_WIN32) || defined(SDL_PLATFORM_CYGWIN)
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FreeLibrary(lib);
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lib = NULL;
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#elif defined(SDL_PLATFORM_UNIX) || defined(SDL_PLATFORM_APPLE) || defined(SDL_PLATFORM_HAIKU)
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dlclose(lib);
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lib = NULL;
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#endif
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// unload the failed SDL library
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unload_sdlapi_library();
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// Just fill in the function pointers from this library, later.
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} else {
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