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Sync SDL3 wiki -> header
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@@ -1146,14 +1146,17 @@ extern "C" {
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#define SDL_HINT_GPU_DRIVER "SDL_GPU_DRIVER"
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/**
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* A variable that specifies the library name to use when loading the OpenXR loader.
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* A variable that specifies the library name to use when loading the OpenXR
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* loader.
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*
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* By default, SDL will try the system default name, but on some platforms like Windows,
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* debug builds of the OpenXR loader have a different name, and are not always directly compatible with release applications.
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* Setting this hint allows you to compensate for this difference in your app when applicable.
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* By default, SDL will try the system default name, but on some platforms
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* like Windows, debug builds of the OpenXR loader have a different name, and
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* are not always directly compatible with release applications. Setting this
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* hint allows you to compensate for this difference in your app when
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* applicable.
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*
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* This hint should be set before the OpenXR loader is loaded.
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* For example, creating an OpenXR GPU device will load the OpenXR loader.
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* This hint should be set before the OpenXR loader is loaded. For example,
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* creating an OpenXR GPU device will load the OpenXR loader.
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*/
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#define SDL_HINT_OPENXR_LIBRARY "SDL_OPENXR_LIBRARY"
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@@ -80,13 +80,19 @@ typedef enum XrResult {
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#endif /* NO_SDL_OPENXR_TYPEDEFS */
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/**
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* Creates an OpenXR session. The OpenXR system ID is pulled from the passed GPU context.
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*
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* Creates an OpenXR session.
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*
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* The OpenXR system ID is pulled from the passed GPU context.
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*
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* \param device a GPU context.
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* \param createinfo the create info for the OpenXR session, sans the system ID.
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* \param session a pointer filled in with an OpenXR session created for the given device.
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* \param createinfo the create info for the OpenXR session, sans the system
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* ID.
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* \param session a pointer filled in with an OpenXR session created for the
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* given device.
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* \returns the result of the call.
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*
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*
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* \since This function is available since SDL 3.6.0.
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*
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* \sa SDL_CreateGPUDeviceWithProperties
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*/
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extern SDL_DECLSPEC XrResult SDLCALL SDL_CreateGPUXRSession(SDL_GPUDevice *device, const XrSessionCreateInfo *createinfo, XrSession *session);
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@@ -99,10 +105,13 @@ extern SDL_DECLSPEC XrResult SDLCALL SDL_CreateGPUXRSession(SDL_GPUDevice *devic
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*
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* \param device a GPU context.
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* \param session an OpenXR session created for the given device.
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* \param num_formats a pointer filled with the number of supported XR swapchain formats.
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* \returns a 0 terminated array of supported formats or NULL on failure;
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* call SDL_GetError() for more information. This should be freed
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* with SDL_free() when it is no longer needed.
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* \param num_formats a pointer filled with the number of supported XR
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* swapchain formats.
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* \returns a 0 terminated array of supported formats or NULL on failure; call
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* SDL_GetError() for more information. This should be freed with
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* SDL_free() when it is no longer needed.
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*
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* \since This function is available since SDL 3.6.0.
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*
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* \sa SDL_CreateGPUXRSwapchain
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*/
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@@ -112,7 +121,7 @@ extern SDL_DECLSPEC SDL_GPUTextureFormat * SDLCALL SDL_GetGPUXRSwapchainFormats(
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* Creates an OpenXR swapchain.
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*
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* The array returned via `textures` is sized according to
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*`xrEnumerateSwapchainImages`, and thus should only be accessed via index
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* `xrEnumerateSwapchainImages`, and thus should only be accessed via index
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* values returned from `xrAcquireSwapchainImage`.
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*
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* Applications are still allowed to call `xrEnumerateSwapchainImages` on the
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@@ -120,12 +129,16 @@ extern SDL_DECLSPEC SDL_GPUTextureFormat * SDLCALL SDL_GetGPUXRSwapchainFormats(
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*
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* \param device a GPU context.
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* \param session an OpenXR session created for the given device.
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* \param createinfo the create info for the OpenXR swapchain, sans the format.
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* \param createinfo the create info for the OpenXR swapchain, sans the
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* format.
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* \param format a supported format for the OpenXR swapchain.
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* \param swapchain a pointer filled in with the created OpenXR swapchain.
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* \param textures a pointer filled in with the array of created swapchain images.
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* \param textures a pointer filled in with the array of created swapchain
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* images.
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* \returns the result of the call.
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*
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*
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* \since This function is available since SDL 3.6.0.
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*
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* \sa SDL_CreateGPUDeviceWithProperties
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* \sa SDL_CreateGPUXRSession
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* \sa SDL_GetGPUXRSwapchainFormats
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@@ -140,13 +153,18 @@ extern SDL_DECLSPEC XrResult SDLCALL SDL_CreateGPUXRSwapchain(
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SDL_GPUTexture ***textures);
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/**
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* Destroys and OpenXR swapchain previously returned by SDL_CreateGPUXRSwapchain.
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*
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* Destroys and OpenXR swapchain previously returned by
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* SDL_CreateGPUXRSwapchain.
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*
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* \param device a GPU context.
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* \param swapchain a swapchain previously returned by SDL_CreateGPUXRSwapchain.
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* \param swapchainImages an array of swapchain images returned by the same call to SDL_CreateGPUXRSwapchain.
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* \param swapchain a swapchain previously returned by
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* SDL_CreateGPUXRSwapchain.
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* \param swapchainImages an array of swapchain images returned by the same
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* call to SDL_CreateGPUXRSwapchain.
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* \returns the result of the call.
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*
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*
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* \since This function is available since SDL 3.6.0.
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*
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* \sa SDL_CreateGPUDeviceWithProperties
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* \sa SDL_CreateGPUXRSession
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* \sa SDL_CreateGPUXRSwapchain
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@@ -154,47 +172,59 @@ extern SDL_DECLSPEC XrResult SDLCALL SDL_CreateGPUXRSwapchain(
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extern SDL_DECLSPEC XrResult SDLCALL SDL_DestroyGPUXRSwapchain(SDL_GPUDevice *device, XrSwapchain swapchain, SDL_GPUTexture **swapchainImages);
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/**
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* Dynamically load the OpenXR loader. This can be called at any time.
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*
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* SDL keeps a reference count of the OpenXR loader, calling this function multiple
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* times will increment that count, rather than loading the library multiple times.
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*
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* If not called, this will be implicitly called when creating a GPU device with OpenXR.
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*
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* This function will use the platform default OpenXR loader name,
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* unless the `SDL_HINT_OPENXR_LIBRARY` hint is set.
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*
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* Dynamically load the OpenXR loader.
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*
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* This can be called at any time.
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*
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* SDL keeps a reference count of the OpenXR loader, calling this function
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* multiple times will increment that count, rather than loading the library
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* multiple times.
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*
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* If not called, this will be implicitly called when creating a GPU device
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* with OpenXR.
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*
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* This function will use the platform default OpenXR loader name, unless the
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* `SDL_HINT_OPENXR_LIBRARY` hint is set.
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*
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* \returns true on success or false on failure; call SDL_GetError() for more
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* information.
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*
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*
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* \threadsafety This function is not thread safe.
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*
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*
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* \since This function is available since SDL 3.6.0.
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*
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* \sa SDL_HINT_OPENXR_LIBRARY
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_OpenXR_LoadLibrary(void);
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/**
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* Unload the OpenXR loader previously loaded by SDL_OpenXR_LoadLibrary.
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*
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* SDL keeps a reference count of the OpenXR loader, calling this function will decrement that count.
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* Once the reference count reaches zero, the library is unloaded.
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*
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*
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* SDL keeps a reference count of the OpenXR loader, calling this function
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* will decrement that count. Once the reference count reaches zero, the
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* library is unloaded.
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*
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* \threadsafety This function is not thread safe.
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*
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* \since This function is available since SDL 3.6.0.
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*/
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extern SDL_DECLSPEC void SDLCALL SDL_OpenXR_UnloadLibrary(void);
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/**
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* Get the address of the `xrGetInstanceProcAddr` function.
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*
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*
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* This should be called after either calling SDL_OpenXR_LoadLibrary() or
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* creating an OpenXR SDL_GPUDevice.
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*
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* The actual type of the returned function pointer is PFN_xrGetInstanceProcAddr,
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* but that isn't always available. You should include the OpenXR headers before this header,
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* or cast the return value of this function to the correct type.
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*
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*
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* The actual type of the returned function pointer is
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* PFN_xrGetInstanceProcAddr, but that isn't always available. You should
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* include the OpenXR headers before this header, or cast the return value of
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* this function to the correct type.
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*
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* \returns the function pointer for `xrGetInstanceProcAddr` or NULL on
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* failure; call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.6.0.
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*/
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extern SDL_DECLSPEC PFN_xrGetInstanceProcAddr SDLCALL SDL_OpenXR_GetXrGetInstanceProcAddr(void);
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