Fix Metal GPU backend not being included in CMake configuration

Fixes #15285

Missing Metal GPU block in CMakeLists.txt prevents `HAVE_SDL_GPU` from being set when only Metal is enabled.
This commit is contained in:
zn-arf
2026-03-29 17:01:48 +02:00
committed by Ryan C. Gordon
parent a54dd7ba45
commit e66f1b5162

View File

@@ -2735,13 +2735,6 @@ elseif(APPLE)
set(SDL_VIDEO_RENDER_METAL 1)
set(HAVE_RENDER_METAL TRUE)
endif()
if (SDL_GPU)
set(SDL_GPU_METAL 1)
sdl_glob_sources(
"${SDL3_SOURCE_DIR}/src/gpu/metal/*.m"
"${SDL3_SOURCE_DIR}/src/gpu/metal/*.h"
)
endif()
endif()
endif()
endif()
@@ -3554,6 +3547,14 @@ if(SDL_GPU)
set(SDL_GPU_VULKAN 1)
set(HAVE_SDL_GPU TRUE)
endif()
if(SDL_VIDEO_METAL)
sdl_glob_sources(
"${SDL3_SOURCE_DIR}/src/gpu/metal/*.m"
"${SDL3_SOURCE_DIR}/src/gpu/metal/*.h"
)
set(SDL_GPU_METAL 1)
set(HAVE_SDL_GPU TRUE)
endif()
if(SDL_RENDER_GPU AND HAVE_SDL_GPU)
set(SDL_VIDEO_RENDER_GPU 1)
set(HAVE_RENDER_GPU TRUE)