Compare commits
1497 Commits
release-2.
...
2.0.22-RC2
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
ba62ead5ec | ||
|
|
145824f6ab | ||
|
|
00b2e10a7a | ||
|
|
8982d9f403 | ||
|
|
923cb4463e | ||
|
|
d4a01bfef0 | ||
|
|
a40405d724 | ||
|
|
5bc2933425 | ||
|
|
fc944859d1 | ||
|
|
00feca27b0 | ||
|
|
5d4a1f8356 | ||
|
|
aeadbdd788 | ||
|
|
c8c59a2139 | ||
|
|
d9009388c8 | ||
|
|
3753a7b1c3 | ||
|
|
02225aa738 | ||
|
|
49a2e4b0ea | ||
|
|
b9fe6ba0e7 | ||
|
|
57927a2458 | ||
|
|
1ede941f5c | ||
|
|
9919d1a7a5 | ||
|
|
009a0ff95f | ||
|
|
de711e1685 | ||
|
|
7c140429a8 | ||
|
|
e7b01ee745 | ||
|
|
2b52946143 | ||
|
|
c37090f9a4 | ||
|
|
9e264b921b | ||
|
|
254fcc90eb | ||
|
|
c1336b21ed | ||
|
|
634b9edc7f | ||
|
|
dc5bc5237c | ||
|
|
67e0f546c5 | ||
|
|
edb473cf46 | ||
|
|
13393a1c4b | ||
|
|
0adb67017b | ||
|
|
01b14e14e6 | ||
|
|
55a4e1d336 | ||
|
|
c36bd78474 | ||
|
|
46616af722 | ||
|
|
9c2f46b0d5 | ||
|
|
99ae6395b1 | ||
|
|
68b6fff245 | ||
|
|
b4256d03e9 | ||
|
|
c2946902fa | ||
|
|
f708cebe10 | ||
|
|
b75996138a | ||
|
|
b1831715a2 | ||
|
|
727eef7064 | ||
|
|
505d6a4a05 | ||
|
|
a256e6ba7f | ||
|
|
6d7d142b70 | ||
|
|
c2093fab99 | ||
|
|
ba0ba9ef16 | ||
|
|
cb81630816 | ||
|
|
5613a56032 | ||
|
|
2823534fef | ||
|
|
49b9e3470b | ||
|
|
85977354fb | ||
|
|
6dbca7c911 | ||
|
|
64c7896f09 | ||
|
|
d1f7f9e35d | ||
|
|
279aeb59be | ||
|
|
3ada694e62 | ||
|
|
dcfb7fff00 | ||
|
|
7ea1b69dd4 | ||
|
|
0249df9d96 | ||
|
|
eb660e862c | ||
|
|
138d96c8a6 | ||
|
|
8bae343f25 | ||
|
|
268c2fa882 | ||
|
|
def27267b5 | ||
|
|
ff5b67e5e0 | ||
|
|
27fc582b59 | ||
|
|
86acb1a347 | ||
|
|
0e198a8799 | ||
|
|
006a5a9e03 | ||
|
|
a5672b858e | ||
|
|
45372b1c27 | ||
|
|
7b3449b89f | ||
|
|
6cd444f0fa | ||
|
|
57118fb7de | ||
|
|
312c899f4f | ||
|
|
c0bb39e5e9 | ||
|
|
575dadb11d | ||
|
|
8ebef12d31 | ||
|
|
1c9299b00d | ||
|
|
78834b50d6 | ||
|
|
ad6bc521bd | ||
|
|
0d7edcb703 | ||
|
|
ea7d5307ac | ||
|
|
fe79eb2fbb | ||
|
|
268cc2a49c | ||
|
|
3136a53070 | ||
|
|
404158595c | ||
|
|
4dca8f7fb4 | ||
|
|
1c7bf478ae | ||
|
|
db718998bd | ||
|
|
95c0fec518 | ||
|
|
b5700ab31e | ||
|
|
8e5adc62eb | ||
|
|
8c542a3591 | ||
|
|
2c04df8d65 | ||
|
|
7e15ad2fc4 | ||
|
|
3425e9950e | ||
|
|
cbdb67b4f6 | ||
|
|
178ac19615 | ||
|
|
4d1905c9b6 | ||
|
|
fa4c51989d | ||
|
|
d875416ac4 | ||
|
|
4d76c9cb46 | ||
|
|
aec86ba8bb | ||
|
|
96be9cddcc | ||
|
|
1db47d468a | ||
|
|
a60986caa8 | ||
|
|
6d1c3cd691 | ||
|
|
95ed83137f | ||
|
|
2591f7e39c | ||
|
|
7ba4d24c25 | ||
|
|
0dcfa92e4c | ||
|
|
6529bf3de7 | ||
|
|
0bc9e243b9 | ||
|
|
7bc498d325 | ||
|
|
a630b02938 | ||
|
|
713a675401 | ||
|
|
5655be1558 | ||
|
|
40417b188a | ||
|
|
94ed6b0a54 | ||
|
|
5acb4b70ab | ||
|
|
26bfee8578 | ||
|
|
beecae31f6 | ||
|
|
d6122704e8 | ||
|
|
7a1c45bd1c | ||
|
|
69d0b6e3c6 | ||
|
|
bf38fd4679 | ||
|
|
2891f0821b | ||
|
|
6d9ca92626 | ||
|
|
a75c6150e0 | ||
|
|
ee96407edf | ||
|
|
ab74b6a3c3 | ||
|
|
ee52ad08cd | ||
|
|
b4d28085bf | ||
|
|
d5bbbd3f73 | ||
|
|
d597a9b431 | ||
|
|
6c56193a2a | ||
|
|
2398c43be2 | ||
|
|
4fe7b2cbd1 | ||
|
|
eadc064e2c | ||
|
|
0af2db6f29 | ||
|
|
0dae35bf3d | ||
|
|
9125b244e7 | ||
|
|
13337e17a5 | ||
|
|
f3ff0c568e | ||
|
|
2a4e0f8fd0 | ||
|
|
c23a7ad38a | ||
|
|
57df1dfce6 | ||
|
|
f5a980448e | ||
|
|
006aafabcf | ||
|
|
8df045cc7d | ||
|
|
4b8d69a416 | ||
|
|
25203222f5 | ||
|
|
aec58d8208 | ||
|
|
b59ca92e82 | ||
|
|
b944dc8f2e | ||
|
|
2302b2d5e5 | ||
|
|
83df4a354e | ||
|
|
f782abe5f0 | ||
|
|
34fd83ca06 | ||
|
|
74680f5c4c | ||
|
|
dd6c46cb34 | ||
|
|
9dc201d448 | ||
|
|
7f1feee02a | ||
|
|
2b3c16eb5b | ||
|
|
24ffcbd9ad | ||
|
|
8f964576da | ||
|
|
0517b61ed6 | ||
|
|
b559a4accc | ||
|
|
a485ffc3c8 | ||
|
|
d81fee7623 | ||
|
|
4d9bef604a | ||
|
|
c573ebe143 | ||
|
|
fbbd0270eb | ||
|
|
aef1e56737 | ||
|
|
40b7326b38 | ||
|
|
6c96217727 | ||
|
|
d3cc5764c0 | ||
|
|
1868c5b521 | ||
|
|
3167ba342d | ||
|
|
0387bf821a | ||
|
|
5ff42438e3 | ||
|
|
09b8152fae | ||
|
|
b22ce2b5a8 | ||
|
|
d406278513 | ||
|
|
4e784fce43 | ||
|
|
e5f45455c9 | ||
|
|
4e49b78a11 | ||
|
|
0bf8ccfb60 | ||
|
|
ecaa22cbe6 | ||
|
|
3318590796 | ||
|
|
829e15a490 | ||
|
|
a164c9d245 | ||
|
|
cc152103ba | ||
|
|
e8c3ff56e0 | ||
|
|
bcb0f1de23 | ||
|
|
01bfde4520 | ||
|
|
01663238dc | ||
|
|
f0d2747df1 | ||
|
|
dfbe1f7248 | ||
|
|
b2db570ce9 | ||
|
|
93e7caab9a | ||
|
|
56568ffb38 | ||
|
|
1c1f5c180f | ||
|
|
2c6a9c5194 | ||
|
|
85dff3e453 | ||
|
|
123b9aaa41 | ||
|
|
5905696e66 | ||
|
|
61a93d3c46 | ||
|
|
d1e4367f58 | ||
|
|
1ee196b483 | ||
|
|
90b13e1488 | ||
|
|
c44966b78b | ||
|
|
f3e86b9fd3 | ||
|
|
67848b6531 | ||
|
|
3bebdaccb7 | ||
|
|
7c421fec16 | ||
|
|
363c36781d | ||
|
|
7495b98141 | ||
|
|
0ad606b48d | ||
|
|
ecc1c871e6 | ||
|
|
ee6bfcdd66 | ||
|
|
3ab739afff | ||
|
|
072db7b005 | ||
|
|
229297d97f | ||
|
|
d14a126383 | ||
|
|
9de97e19cc | ||
|
|
afb0606f5a | ||
|
|
50575aa184 | ||
|
|
677dc1015c | ||
|
|
bf69868924 | ||
|
|
01d38e7ade | ||
|
|
09b652b70a | ||
|
|
c6eef542ab | ||
|
|
911ba8d343 | ||
|
|
ea5b482bff | ||
|
|
45833a148d | ||
|
|
a4a80c8607 | ||
|
|
04256a5372 | ||
|
|
0983fcee5e | ||
|
|
3f8b450de2 | ||
|
|
ce1883e1e7 | ||
|
|
14db417e12 | ||
|
|
c3ca3445bd | ||
|
|
6a787619e6 | ||
|
|
b064ad6ac5 | ||
|
|
1b7669374e | ||
|
|
41e7d1baa6 | ||
|
|
f03215bc70 | ||
|
|
b2463a917c | ||
|
|
bdafe1e049 | ||
|
|
2e801b1ae7 | ||
|
|
232c3556ac | ||
|
|
ae73ea9c07 | ||
|
|
13756b5c72 | ||
|
|
2f7b885df9 | ||
|
|
b7f8117d40 | ||
|
|
550b8377bc | ||
|
|
98353533e5 | ||
|
|
af40cb6f00 | ||
|
|
669a7f8552 | ||
|
|
4a43321c81 | ||
|
|
94d43186f2 | ||
|
|
b946e31ec8 | ||
|
|
60ddb74cfe | ||
|
|
08d27dfd7b | ||
|
|
293a0aa80e | ||
|
|
9299a3e796 | ||
|
|
978fbc3250 | ||
|
|
6c531c4334 | ||
|
|
d90bd261f3 | ||
|
|
9d86ec8573 | ||
|
|
ceb09ee740 | ||
|
|
18032979d8 | ||
|
|
75ffa24e3a | ||
|
|
61abc4e5b6 | ||
|
|
18b76fcc5d | ||
|
|
e366ad1288 | ||
|
|
66ee79bd68 | ||
|
|
f97a29f6e1 | ||
|
|
85e6500065 | ||
|
|
4cb6181808 | ||
|
|
a75041e8dd | ||
|
|
abc8198a1f | ||
|
|
5b41844c75 | ||
|
|
3a9bbf604e | ||
|
|
59f1e2875a | ||
|
|
228db35287 | ||
|
|
9da9e85cba | ||
|
|
5b36a527ed | ||
|
|
48b4d1c412 | ||
|
|
67f12ede3b | ||
|
|
54304b971d | ||
|
|
2b572dff88 | ||
|
|
2df2da11f6 | ||
|
|
1fc5dba3d5 | ||
|
|
7935cfacc5 | ||
|
|
9b817248c5 | ||
|
|
f185711203 | ||
|
|
68dd84f1de | ||
|
|
94e5c3f30e | ||
|
|
580d231822 | ||
|
|
e7e44df039 | ||
|
|
34d4f5b14e | ||
|
|
8ce003a42c | ||
|
|
14bc3bf4ec | ||
|
|
53091e36a3 | ||
|
|
66866249a2 | ||
|
|
0cb39ed468 | ||
|
|
b0dd4c7d36 | ||
|
|
90f0d2ce49 | ||
|
|
423feac69b | ||
|
|
9403543671 | ||
|
|
3c9ac4489e | ||
|
|
686a0f3456 | ||
|
|
6d5592a201 | ||
|
|
e8c48981f9 | ||
|
|
5c4fff7f63 | ||
|
|
c8cee0b8ca | ||
|
|
b5614d0c6e | ||
|
|
c93e552068 | ||
|
|
050a5e1a15 | ||
|
|
c459eceee1 | ||
|
|
3b9e6c1cec | ||
|
|
86b7a0642f | ||
|
|
dd69c28d6f | ||
|
|
b59e75c259 | ||
|
|
2005dd9595 | ||
|
|
2cfc83eab7 | ||
|
|
3bef4a5da6 | ||
|
|
b5c5052608 | ||
|
|
19df4af2aa | ||
|
|
ecd922b5cf | ||
|
|
df0d696a62 | ||
|
|
87b02d3795 | ||
|
|
daea9fa19e | ||
|
|
ff5f5d0ef4 | ||
|
|
ec632aba15 | ||
|
|
220a9596f3 | ||
|
|
9e46a512b1 | ||
|
|
b11dfd7611 | ||
|
|
a90a2e7582 | ||
|
|
03c4405b3b | ||
|
|
e1cf8d8748 | ||
|
|
4fa21dd65b | ||
|
|
d46cc18afc | ||
|
|
d224a63bda | ||
|
|
61b6a2cad4 | ||
|
|
fe2ed6cf6f | ||
|
|
97269e143d | ||
|
|
6f404d0f04 | ||
|
|
ec8e3104c8 | ||
|
|
0b34f18045 | ||
|
|
f7d3abddba | ||
|
|
8b139e26a3 | ||
|
|
a5c610b0a3 | ||
|
|
43f0271b4e | ||
|
|
a70bb259c7 | ||
|
|
47ddb04e17 | ||
|
|
2eafe4340c | ||
|
|
3939ef72f8 | ||
|
|
113109f839 | ||
|
|
f91211eb17 | ||
|
|
c9e8d1573a | ||
|
|
1043dd8c0d | ||
|
|
e2f70a2dff | ||
|
|
32c7d5d352 | ||
|
|
25aa7244dc | ||
|
|
60deadba59 | ||
|
|
ebdd536676 | ||
|
|
4a17612bff | ||
|
|
0770c5829c | ||
|
|
e0236c02ce | ||
|
|
0dda8a7f4c | ||
|
|
6fcfcc3d6f | ||
|
|
3c85cef46c | ||
|
|
0af391cbe9 | ||
|
|
ff2d62d89f | ||
|
|
a633a3c33e | ||
|
|
398f9a0e40 | ||
|
|
fa8075c4fc | ||
|
|
39c723fc9c | ||
|
|
3dba2a73f1 | ||
|
|
014e2bbdb2 | ||
|
|
3936af99d8 | ||
|
|
21510387cf | ||
|
|
95f30c7a48 | ||
|
|
11cdde01f3 | ||
|
|
176941a4fb | ||
|
|
b1b2ad725c | ||
|
|
eb80f2c65a | ||
|
|
65e9415b98 | ||
|
|
ea8cf4bd0f | ||
|
|
118de86202 | ||
|
|
606d2ea87f | ||
|
|
998117b3ff | ||
|
|
942b01a54c | ||
|
|
739f350f45 | ||
|
|
bf66720a4d | ||
|
|
905e2e22ef | ||
|
|
d7110b4490 | ||
|
|
e11ba0f5d9 | ||
|
|
f5911bdc59 | ||
|
|
096fe37bb2 | ||
|
|
a988ce5544 | ||
|
|
7bf8c5a388 | ||
|
|
5b74459255 | ||
|
|
19ae71b2db | ||
|
|
d7e0c54dde | ||
|
|
cc40f732f9 | ||
|
|
3044310518 | ||
|
|
77a9ca6ba0 | ||
|
|
c6ec5a07f1 | ||
|
|
f37e4a94d3 | ||
|
|
71e06a536a | ||
|
|
8ceba27d62 | ||
|
|
68a71f91c6 | ||
|
|
84320266f2 | ||
|
|
f0e768da43 | ||
|
|
8c660ccb6f | ||
|
|
e2d74bcbe5 | ||
|
|
ca22b30e46 | ||
|
|
57bc90403e | ||
|
|
d7873e656b | ||
|
|
15ebad6e7d | ||
|
|
99af3281ee | ||
|
|
53df0e6619 | ||
|
|
8f8b14cbb6 | ||
|
|
d2456b6e4c | ||
|
|
67cb548bef | ||
|
|
a23b3c767f | ||
|
|
e1b4761c62 | ||
|
|
ed3442d7a5 | ||
|
|
426c1f4b85 | ||
|
|
b3984df1c6 | ||
|
|
381520ad92 | ||
|
|
a0e3c884d4 | ||
|
|
1bfefb5b4d | ||
|
|
a575e2cf5e | ||
|
|
33dadbf137 | ||
|
|
d3952a8a2c | ||
|
|
b06866ef97 | ||
|
|
09aed1020b | ||
|
|
85961b61a1 | ||
|
|
2a0cde8fd5 | ||
|
|
1a50334c46 | ||
|
|
e9511f7136 | ||
|
|
9a2bbd8acb | ||
|
|
0abc0a6f32 | ||
|
|
d37c9777b9 | ||
|
|
bff867013e | ||
|
|
094e94402d | ||
|
|
407d4e470a | ||
|
|
f199f832e9 | ||
|
|
5b6e2d69a5 | ||
|
|
ae9e2149a5 | ||
|
|
42302d0a59 | ||
|
|
f9b918ff40 | ||
|
|
bb9ebad74b | ||
|
|
fcf0e524bb | ||
|
|
73434a964c | ||
|
|
c3a7cc34fb | ||
|
|
ea0bca573d | ||
|
|
7527c8d3d7 | ||
|
|
c6c4d4211b | ||
|
|
b265677610 | ||
|
|
b424665e08 | ||
|
|
5e3f4ccc34 | ||
|
|
d8129c5698 | ||
|
|
3e1b3bc344 | ||
|
|
a29d3acc9e | ||
|
|
b9d98331c5 | ||
|
|
17da60068d | ||
|
|
f14c7bb443 | ||
|
|
1f32dd8edc | ||
|
|
5d07c03613 | ||
|
|
c275436f56 | ||
|
|
9e6249fa54 | ||
|
|
461724d287 | ||
|
|
fb0c3040c0 | ||
|
|
3b083b9911 | ||
|
|
b82af9dfbf | ||
|
|
1a73c45a08 | ||
|
|
3cdda8f8ab | ||
|
|
9f1e609aa0 | ||
|
|
4ef2529bf9 | ||
|
|
5346c93b62 | ||
|
|
4b71962031 | ||
|
|
63d10a0ac2 | ||
|
|
09ece861d1 | ||
|
|
836a4ec7b1 | ||
|
|
c1e6079836 | ||
|
|
3da7c6305a | ||
|
|
9f56faeedc | ||
|
|
fe3a33a092 | ||
|
|
0696fc0134 | ||
|
|
1694782b2a | ||
|
|
2026a78dc2 | ||
|
|
18e4d9fed1 | ||
|
|
dca281e810 | ||
|
|
93cab32db3 | ||
|
|
4472b83129 | ||
|
|
df1474b46e | ||
|
|
21914b4e2f | ||
|
|
f62b807174 | ||
|
|
9294634840 | ||
|
|
cc2013378d | ||
|
|
289c3fbb64 | ||
|
|
1085c317a5 | ||
|
|
6d3b5d66cd | ||
|
|
9cb2c549fa | ||
|
|
b88b6b3c23 | ||
|
|
9aac55317d | ||
|
|
8ea8b2e697 | ||
|
|
c498727471 | ||
|
|
4b38d4c96b | ||
|
|
88ac517df0 | ||
|
|
957c48b4c7 | ||
|
|
c477768e6f | ||
|
|
e9134b045a | ||
|
|
954858846d | ||
|
|
2592e6219b | ||
|
|
8ff2166855 | ||
|
|
c9ff90b949 | ||
|
|
31f8c3ef44 | ||
|
|
e0c5399119 | ||
|
|
5d3f6b0215 | ||
|
|
75ac944b9c | ||
|
|
515b5f2a39 | ||
|
|
34e34ad5a5 | ||
|
|
520c89a00a | ||
|
|
09f4711f40 | ||
|
|
c3ec62d6a6 | ||
|
|
0f5368fe11 | ||
|
|
fe405eb27b | ||
|
|
c1f152292b | ||
|
|
77d874e3c0 | ||
|
|
7967c97618 | ||
|
|
f3255df9c0 | ||
|
|
16f5b9e3c3 | ||
|
|
eca198d519 | ||
|
|
cd6cb959c0 | ||
|
|
9d0b4d85fc | ||
|
|
b2ca62f23a | ||
|
|
6d46e30fed | ||
|
|
33dccbb381 | ||
|
|
419ae29d90 | ||
|
|
d73bd0d2f6 | ||
|
|
3ea82eaaff | ||
|
|
565ef63873 | ||
|
|
30f895a5f3 | ||
|
|
1d918a283c | ||
|
|
39fc1e87e5 | ||
|
|
eb3639d3c5 | ||
|
|
56813d0203 | ||
|
|
8f924b82d9 | ||
|
|
a201c94833 | ||
|
|
fcb638ff90 | ||
|
|
5e84f6384f | ||
|
|
bf2336078c | ||
|
|
cd1f24a998 | ||
|
|
120c76c84b | ||
|
|
8622eda9e9 | ||
|
|
4b112620a3 | ||
|
|
13a9cd4797 | ||
|
|
0403fa8aa6 | ||
|
|
d0de4c625a | ||
|
|
8f81699868 | ||
|
|
e4000c0284 | ||
|
|
2363ddc330 | ||
|
|
ab6d0d4d50 | ||
|
|
6a7b63802c | ||
|
|
a35a7d2507 | ||
|
|
1c41b53551 | ||
|
|
724468ae2c | ||
|
|
a1e992b110 | ||
|
|
5ca0926d8d | ||
|
|
b8d839c0c0 | ||
|
|
8a355116d1 | ||
|
|
71c497a3a3 | ||
|
|
449ef08dcc | ||
|
|
505df1a99b | ||
|
|
0673e448f0 | ||
|
|
83583dc49d | ||
|
|
398c0fdff0 | ||
|
|
54d2451069 | ||
|
|
6c9907dd0e | ||
|
|
3861afacf5 | ||
|
|
840339c49d | ||
|
|
507d4bcd68 | ||
|
|
82fc67ae4d | ||
|
|
47d3e96b43 | ||
|
|
881feca1f2 | ||
|
|
c31a40246d | ||
|
|
71e3998d6c | ||
|
|
8ed0cc4300 | ||
|
|
44c84c0d8e | ||
|
|
3a69828e87 | ||
|
|
61107494a1 | ||
|
|
ced442cd38 | ||
|
|
48d1ef8fad | ||
|
|
dac6516057 | ||
|
|
2052b5bc3e | ||
|
|
ca18bf11ee | ||
|
|
3d5fcb5da6 | ||
|
|
4342e6bd21 | ||
|
|
50d49c63ed | ||
|
|
4c9966eed6 | ||
|
|
6101499c7c | ||
|
|
0b7b0977fc | ||
|
|
996f30b0e4 | ||
|
|
0341ec93fe | ||
|
|
67c4b99639 | ||
|
|
60c3ca49b4 | ||
|
|
c326ff7c6f | ||
|
|
7f5339e6c4 | ||
|
|
3a5e148b13 | ||
|
|
086c74556d | ||
|
|
b08e57e926 | ||
|
|
b7885abc44 | ||
|
|
323ba6c008 | ||
|
|
2b6b69fb12 | ||
|
|
8927d73b1c | ||
|
|
d7f66ba1ec | ||
|
|
3e43d6e34b | ||
|
|
e2ade2bfc4 | ||
|
|
9da93d074b | ||
|
|
e7f84c20bc | ||
|
|
66fbf00e7d | ||
|
|
cb8fa5f9c3 | ||
|
|
615f7b4453 | ||
|
|
b6d40b29a9 | ||
|
|
8d14e6ea44 | ||
|
|
1940d289bf | ||
|
|
9409642e08 | ||
|
|
21d46b7e0c | ||
|
|
6f6382f8d0 | ||
|
|
da0f76de6d | ||
|
|
8cee50eea5 | ||
|
|
4facca0bff | ||
|
|
00014dc2ac | ||
|
|
da5dbb4763 | ||
|
|
2d673e5b56 | ||
|
|
493d45f00f | ||
|
|
f266d92286 | ||
|
|
801dcbc5ef | ||
|
|
e17a3154ed | ||
|
|
7266cf66c7 | ||
|
|
07608bf45f | ||
|
|
897c7cfa8b | ||
|
|
bfbdf8969e | ||
|
|
a79b642638 | ||
|
|
21fd0047e3 | ||
|
|
d09f80ef18 | ||
|
|
6dafc85017 | ||
|
|
a0818a63e3 | ||
|
|
9ae56cb353 | ||
|
|
03019c912a | ||
|
|
a709b5b602 | ||
|
|
2f0edc2906 | ||
|
|
b7a0200aab | ||
|
|
a887b8e28b | ||
|
|
5056b29b0f | ||
|
|
d68b429cfb | ||
|
|
514f5858e4 | ||
|
|
e14d10263c | ||
|
|
7828362da9 | ||
|
|
a2b13e585c | ||
|
|
f14a8bfa4e | ||
|
|
b71bfdaafb | ||
|
|
cbe97cbf7f | ||
|
|
66b0a6ee15 | ||
|
|
0c7c4bfcf9 | ||
|
|
339f0d4097 | ||
|
|
563ef2aeb2 | ||
|
|
efa1aa9a8f | ||
|
|
3355464079 | ||
|
|
5ae2f0fd19 | ||
|
|
6a5aeaf948 | ||
|
|
792d7c9f6d | ||
|
|
8c44e0e0f8 | ||
|
|
a6df1f7be1 | ||
|
|
897efe1837 | ||
|
|
b5dc1eedb8 | ||
|
|
3cbd561690 | ||
|
|
27666089b9 | ||
|
|
4be6ab2692 | ||
|
|
83a22d059c | ||
|
|
e8881b0d3e | ||
|
|
8b13673c19 | ||
|
|
8e62063811 | ||
|
|
df40268254 | ||
|
|
647514a5d0 | ||
|
|
c8ddccdef4 | ||
|
|
662ea5abe4 | ||
|
|
70c5e91d0f | ||
|
|
b20484e803 | ||
|
|
8c91cf7dba | ||
|
|
056c09942d | ||
|
|
a4c04ad230 | ||
|
|
8589134f16 | ||
|
|
09465a9083 | ||
|
|
5fc901d4f3 | ||
|
|
2e9821423a | ||
|
|
715d481271 | ||
|
|
b6bc3a6b0e | ||
|
|
4b571c624c | ||
|
|
f6fdbc1e37 | ||
|
|
3ba9276aff | ||
|
|
6872cb12e6 | ||
|
|
b5d47aa297 | ||
|
|
367684b0c2 | ||
|
|
9c03d25543 | ||
|
|
72e53e4b87 | ||
|
|
ede73b4cfc | ||
|
|
942973dd86 | ||
|
|
f1c15aa324 | ||
|
|
976328bb0f | ||
|
|
dd2f91118e | ||
|
|
c2904c8ce7 | ||
|
|
8f17af5e21 | ||
|
|
6c25aed419 | ||
|
|
a6cbe0ab87 | ||
|
|
aa1d76e829 | ||
|
|
09b7ca27d6 | ||
|
|
12895eca1a | ||
|
|
110e4e1334 | ||
|
|
e04a0221e3 | ||
|
|
5a0ea7fb17 | ||
|
|
f903a39e13 | ||
|
|
11a9cd6344 | ||
|
|
3008b005c3 | ||
|
|
02021ae753 | ||
|
|
b786c10013 | ||
|
|
4f683f01d4 | ||
|
|
5f1558ffe3 | ||
|
|
4e5839a5f4 | ||
|
|
86c0cf2bb1 | ||
|
|
a2e8565230 | ||
|
|
cb2f3bedf5 | ||
|
|
67b5de5b41 | ||
|
|
2ca2ad76da | ||
|
|
b6c1cfb93a | ||
|
|
f90164a62f | ||
|
|
22e59cd106 | ||
|
|
7242075b2b | ||
|
|
d861820465 | ||
|
|
30f04d63e6 | ||
|
|
d713a68071 | ||
|
|
eb39e20588 | ||
|
|
53aa8eec5f | ||
|
|
3c71f8939b | ||
|
|
57520cbde6 | ||
|
|
2fa35757a9 | ||
|
|
bc409163a8 | ||
|
|
d5813776db | ||
|
|
5cb85d611d | ||
|
|
b99510836e | ||
|
|
e77cfb9a11 | ||
|
|
d9f70878f9 | ||
|
|
57366285d8 | ||
|
|
a3c05d2f34 | ||
|
|
b7f9c2089a | ||
|
|
f8900583e5 | ||
|
|
d2871a348b | ||
|
|
e6a4230de9 | ||
|
|
3eaa80bb0b | ||
|
|
370b8318af | ||
|
|
381f99a3fd | ||
|
|
dd6817b3b7 | ||
|
|
fae7034901 | ||
|
|
2a24418bd3 | ||
|
|
e5467af7c8 | ||
|
|
9c72adc86c | ||
|
|
8dd6edec00 | ||
|
|
e18be04bc6 | ||
|
|
c878d9a0aa | ||
|
|
c0029f01d7 | ||
|
|
aef7105408 | ||
|
|
2004aaf3bb | ||
|
|
0445c13aae | ||
|
|
155db97d14 | ||
|
|
c3633d2c99 | ||
|
|
79b37cc55f | ||
|
|
10ffcbb115 | ||
|
|
e72beeb2a0 | ||
|
|
38cfe25bc5 | ||
|
|
4d566e5d5d | ||
|
|
9fcc630fb3 | ||
|
|
19bf36db15 | ||
|
|
8fb19d212e | ||
|
|
e702a4e520 | ||
|
|
8e851a277d | ||
|
|
0ef9d26622 | ||
|
|
5699e0fa0c | ||
|
|
30338beb61 | ||
|
|
fb218e582a | ||
|
|
f1582f549b | ||
|
|
5a7a7ba570 | ||
|
|
b4aeaa30a1 | ||
|
|
cb9f85e8d0 | ||
|
|
6fb50bd0a6 | ||
|
|
161dd83c9a | ||
|
|
d31251b014 | ||
|
|
35b7ce1893 | ||
|
|
34d9c2e28f | ||
|
|
ee2afa00ba | ||
|
|
1927c08036 | ||
|
|
c97b721868 | ||
|
|
49369142bd | ||
|
|
a0cb079a42 | ||
|
|
ceb9e9a809 | ||
|
|
18715acb55 | ||
|
|
343fa61215 | ||
|
|
db60b27188 | ||
|
|
23b7bdef87 | ||
|
|
fadf41fc6e | ||
|
|
504e7aa59b | ||
|
|
cd86e269e4 | ||
|
|
aeff8748a5 | ||
|
|
e86d4bde54 | ||
|
|
61881eb0a9 | ||
|
|
b6e8651ae9 | ||
|
|
b6d365677b | ||
|
|
495ee42a83 | ||
|
|
990fb668f7 | ||
|
|
665865eda2 | ||
|
|
6828955ddf | ||
|
|
116a002b14 | ||
|
|
881a674926 | ||
|
|
1237142be3 | ||
|
|
b67965979a | ||
|
|
3ed0c62672 | ||
|
|
0fddda6e57 | ||
|
|
e526830996 | ||
|
|
3f978c0f93 | ||
|
|
09bf12e035 | ||
|
|
7f70f6e1e2 | ||
|
|
319d2b3e05 | ||
|
|
83024f3299 | ||
|
|
16a1721e9d | ||
|
|
46f12cc7f7 | ||
|
|
a7a54e6452 | ||
|
|
c2464653d0 | ||
|
|
6b66542e7b | ||
|
|
5be8a22113 | ||
|
|
dd6269b1e0 | ||
|
|
d2cf191936 | ||
|
|
43d1b42a5a | ||
|
|
7d3045f273 | ||
|
|
29b79313a0 | ||
|
|
68ffd24c58 | ||
|
|
5cc23868ed | ||
|
|
40d808620d | ||
|
|
7ad64357ee | ||
|
|
66058bbbd5 | ||
|
|
be5b4d980d | ||
|
|
9ec2b35147 | ||
|
|
2f591fb0a0 | ||
|
|
b649314d62 | ||
|
|
d4df5d33c5 | ||
|
|
92f2fdfc84 | ||
|
|
17f156fae5 | ||
|
|
d8888e468e | ||
|
|
193ab28fe4 | ||
|
|
4edf2df5ce | ||
|
|
bbac1e9add | ||
|
|
93556e67e0 | ||
|
|
b9c619017d | ||
|
|
cc094f4d7c | ||
|
|
d7d67af441 | ||
|
|
fb6aba1938 | ||
|
|
1cd3e83756 | ||
|
|
781caec2b2 | ||
|
|
5c067906ba | ||
|
|
3eb9bfac7a | ||
|
|
73a41f4058 | ||
|
|
c55ab9631f | ||
|
|
8a6e48d46d | ||
|
|
7dfd22ac5e | ||
|
|
c7aa04d03e | ||
|
|
be7b663c2c | ||
|
|
e4aa608a5c | ||
|
|
780f6cbd38 | ||
|
|
eb98ff4740 | ||
|
|
fbe810070b | ||
|
|
62b41f61d4 | ||
|
|
2d1706069a | ||
|
|
d1e6bd93d8 | ||
|
|
674f361dec | ||
|
|
3e2f8668be | ||
|
|
c8061ed2d1 | ||
|
|
a2c27d39cf | ||
|
|
6ad0fb8462 | ||
|
|
70c8d20a46 | ||
|
|
a50ca98e2b | ||
|
|
a948ff8494 | ||
|
|
eb3f1462b8 | ||
|
|
f124259e59 | ||
|
|
704edf6323 | ||
|
|
78013aeef9 | ||
|
|
e688a95ba4 | ||
|
|
2cf9374270 | ||
|
|
3dc7813ae4 | ||
|
|
c2dd50a9a0 | ||
|
|
4a1524350c | ||
|
|
074e613bbb | ||
|
|
35d90f17e1 | ||
|
|
fa3330baec | ||
|
|
c3a4a6a033 | ||
|
|
5fc7a90a8b | ||
|
|
97c71371f2 | ||
|
|
162772aa63 | ||
|
|
544d2e6aa0 | ||
|
|
33735d5997 | ||
|
|
50971577e4 | ||
|
|
ed05a0e9e7 | ||
|
|
acb602d607 | ||
|
|
3bf7994fe2 | ||
|
|
c877dd93c5 | ||
|
|
9c3bcf8e8a | ||
|
|
abc12a832c | ||
|
|
36b2690e40 | ||
|
|
cfbae8b967 | ||
|
|
fe09a4930a | ||
|
|
afccabb881 | ||
|
|
1ccfbf963e | ||
|
|
1ba695dc94 | ||
|
|
911d91c55c | ||
|
|
a3648e26df | ||
|
|
b15e880e73 | ||
|
|
1e159bc6fa | ||
|
|
b9b0df40bf | ||
|
|
76e3bb55bb | ||
|
|
c9ada1c142 | ||
|
|
77a1ad1c61 | ||
|
|
63ae103cd1 | ||
|
|
ebed961cb2 | ||
|
|
a0f8afb599 | ||
|
|
11ae43ca16 | ||
|
|
66a08aa391 | ||
|
|
828a0a4a10 | ||
|
|
dc9de1e2bd | ||
|
|
bd92a95f22 | ||
|
|
3090812e1e | ||
|
|
1c78b08007 | ||
|
|
65a50b2430 | ||
|
|
dfb834d3d4 | ||
|
|
cb4491ca60 | ||
|
|
eda4c40732 | ||
|
|
a1c125c1f5 | ||
|
|
b42ae3dbfe | ||
|
|
98c9836287 | ||
|
|
dca5ce4ea3 | ||
|
|
dc4c7d9539 | ||
|
|
d5032582e0 | ||
|
|
6c4b4ee7a6 | ||
|
|
fed857787a | ||
|
|
c0f1109bd0 | ||
|
|
3a31a45028 | ||
|
|
6b64c47b69 | ||
|
|
6f9909b609 | ||
|
|
0d98793693 | ||
|
|
27ce914463 | ||
|
|
19c129faba | ||
|
|
a7e2e3a329 | ||
|
|
7681929cb4 | ||
|
|
d31f90d9e1 | ||
|
|
d2f756360e | ||
|
|
1fc25bd839 | ||
|
|
04f42e0468 | ||
|
|
8f63e9ff68 | ||
|
|
3a82e432f0 | ||
|
|
cfdbd6acca | ||
|
|
0f2bf62935 | ||
|
|
7b9fe52e1a | ||
|
|
e8731933cc | ||
|
|
c7065bf42f | ||
|
|
715e7bda22 | ||
|
|
b2ce22a077 | ||
|
|
ae67c7d2da | ||
|
|
18e69827aa | ||
|
|
881f747d5c | ||
|
|
7fea557b99 | ||
|
|
67c42cb44c | ||
|
|
fd79607eb0 | ||
|
|
4db546b092 | ||
|
|
037030a7a2 | ||
|
|
9c95c2491c | ||
|
|
e9dae813d9 | ||
|
|
2d23d66a61 | ||
|
|
7d21322df1 | ||
|
|
684b3b312a | ||
|
|
4b42c05ba1 | ||
|
|
1a98dcb6aa | ||
|
|
dcc919096f | ||
|
|
2636d839e3 | ||
|
|
1739ef3ee1 | ||
|
|
36067fa129 | ||
|
|
84138b7719 | ||
|
|
001aa4dab8 | ||
|
|
a3e8fd49e6 | ||
|
|
5dbbc8e61f | ||
|
|
d95a52c9a5 | ||
|
|
fc998b8ec9 | ||
|
|
4bbbe5f84c | ||
|
|
b8327a4a48 | ||
|
|
2a6feb5011 | ||
|
|
6c56e27511 | ||
|
|
301819cd1d | ||
|
|
f61b10dcf1 | ||
|
|
dd8c354843 | ||
|
|
2a904aa1c9 | ||
|
|
5b646cd19e | ||
|
|
94c1276a5f | ||
|
|
6657cbce8d | ||
|
|
f6dc47caef | ||
|
|
74f35a7cbd | ||
|
|
301389cecc | ||
|
|
b3e909dc41 | ||
|
|
dd85cc0195 | ||
|
|
80d19282f7 | ||
|
|
b8c00bf914 | ||
|
|
0323d983c6 | ||
|
|
d950b9e2d9 | ||
|
|
fe2fe29049 | ||
|
|
86bc65a741 | ||
|
|
637bcd0b72 | ||
|
|
e14358265e | ||
|
|
149e5c656a | ||
|
|
cdb4d8f22f | ||
|
|
3acb172531 | ||
|
|
2008f2a8a6 | ||
|
|
a0e055a7f9 | ||
|
|
70f7ebe635 | ||
|
|
6312aaea0f | ||
|
|
35b0baaa7a | ||
|
|
1d40c69a1b | ||
|
|
2248a54937 | ||
|
|
5de723749f | ||
|
|
c48c81bd17 | ||
|
|
6407d4b0a8 | ||
|
|
6cbee0634e | ||
|
|
7f308abb55 | ||
|
|
d8b53e821e | ||
|
|
802e17aad9 | ||
|
|
2371b247ff | ||
|
|
839ca0ea64 | ||
|
|
e2ba84a532 | ||
|
|
4ab7ee1925 | ||
|
|
8593076da7 | ||
|
|
62629c2b5d | ||
|
|
6d5edfa733 | ||
|
|
c948b9366c | ||
|
|
43ddc59fa8 | ||
|
|
848d7b1254 | ||
|
|
3f7a94fc94 | ||
|
|
f73376ae24 | ||
|
|
2379c52849 | ||
|
|
d78cb9e903 | ||
|
|
228219dcd4 | ||
|
|
cca79d32a2 | ||
|
|
affb183ea4 | ||
|
|
99c9727dc0 | ||
|
|
0d631c741f | ||
|
|
210713a600 | ||
|
|
77141e84e0 | ||
|
|
618b0d414f | ||
|
|
16845eef29 | ||
|
|
7e8469d196 | ||
|
|
fba82ad1cb | ||
|
|
f3640e26a4 | ||
|
|
cc3fe1a182 | ||
|
|
c401627793 | ||
|
|
e28e399338 | ||
|
|
a01aaf053c | ||
|
|
cd66c050fe | ||
|
|
27369b3e40 | ||
|
|
ce09389167 | ||
|
|
4d3da5b75b | ||
|
|
1c256b892e | ||
|
|
5a3c97f3a3 | ||
|
|
53b3db0c5d | ||
|
|
1268984edc | ||
|
|
f7f54f0d04 | ||
|
|
f8a8ca3e1f | ||
|
|
fe9bb74764 | ||
|
|
25c71748ad | ||
|
|
a559864968 | ||
|
|
c97c46877f | ||
|
|
81fe2ccb9c | ||
|
|
8a4a282aaa | ||
|
|
26706319d7 | ||
|
|
ac54d57aa5 | ||
|
|
1bc6dc3ea0 | ||
|
|
2bf36bfac4 | ||
|
|
378c5d7ffe | ||
|
|
c7dafb1556 | ||
|
|
6b8e880a10 | ||
|
|
179a04f85a | ||
|
|
85edbc92ac | ||
|
|
f5de45aecc | ||
|
|
e8fbcf893a | ||
|
|
1c6414603c | ||
|
|
9c799802c9 | ||
|
|
7ac0c73af2 | ||
|
|
c57bcb47b1 | ||
|
|
fdb27e0b08 | ||
|
|
408a93a1ec | ||
|
|
4960cc3dcb | ||
|
|
b793394590 | ||
|
|
b3f9d8f38d | ||
|
|
502e9c3b45 | ||
|
|
23e252bfc5 | ||
|
|
79732c9d1e | ||
|
|
f02ad2820f | ||
|
|
70b10c753d | ||
|
|
16beed9aeb | ||
|
|
99a346439c | ||
|
|
f0cdc1d0f6 | ||
|
|
37c39d5cb4 | ||
|
|
b0eef52fe1 | ||
|
|
c27e1249e1 | ||
|
|
77026f673b | ||
|
|
0e5160a056 | ||
|
|
73f4ab4c13 | ||
|
|
ab758398af | ||
|
|
1fe7e3616b | ||
|
|
88548070a5 | ||
|
|
d192515428 | ||
|
|
b92056bbea | ||
|
|
76f9fb96d9 | ||
|
|
08797adaef | ||
|
|
1f0eb03a76 | ||
|
|
f499168c2c | ||
|
|
ba4ef461ea | ||
|
|
d9d8f51eec | ||
|
|
dbe55350ce | ||
|
|
a76b73dd2c | ||
|
|
b528d48446 | ||
|
|
84808ea4bb | ||
|
|
007b5463e8 | ||
|
|
8f58bb9cf8 | ||
|
|
b360965d0d | ||
|
|
6c134cf148 | ||
|
|
19dee1cd16 | ||
|
|
a34fe8161f | ||
|
|
f3fd1ffb99 | ||
|
|
a43d3f6931 | ||
|
|
bfd2f8993f | ||
|
|
d9c44b6537 | ||
|
|
649a33ae47 | ||
|
|
c4bac66b74 | ||
|
|
0a0f685473 | ||
|
|
8e9ea2e362 | ||
|
|
8b1a2fe860 | ||
|
|
6ef3bc5688 | ||
|
|
ccb12457f9 | ||
|
|
7fb4364391 | ||
|
|
06824b18fd | ||
|
|
50f969c1b2 | ||
|
|
ea97ab6164 | ||
|
|
1c5b3e0e16 | ||
|
|
a70a94e0b3 | ||
|
|
c583055acb | ||
|
|
d5700ed20b | ||
|
|
dd5d89505d | ||
|
|
7f728f3eb6 | ||
|
|
8a48ce00c8 | ||
|
|
8bf32e12d8 | ||
|
|
43da35b567 | ||
|
|
0dc57b0f08 | ||
|
|
ddf1d5c553 | ||
|
|
88e9f7765c | ||
|
|
a1fabca162 | ||
|
|
82793ac279 | ||
|
|
072e3fdfc4 | ||
|
|
5e89b3c89e | ||
|
|
0b6a821188 | ||
|
|
0789610cfb | ||
|
|
227c33b8ec | ||
|
|
1fa154fda3 | ||
|
|
2423c51471 | ||
|
|
325ae5c35d | ||
|
|
0e294e90ae | ||
|
|
6149e60136 | ||
|
|
311671a029 | ||
|
|
6e356e20ad | ||
|
|
9ee6942e79 | ||
|
|
3db898c5b6 | ||
|
|
723f5cea43 | ||
|
|
1b49f09243 | ||
|
|
55f60847cb | ||
|
|
3970a885a5 | ||
|
|
194657a2c6 | ||
|
|
40ed9f75c9 | ||
|
|
373216ae5b | ||
|
|
16aeb8d0f5 | ||
|
|
649466f491 | ||
|
|
ad5205739e | ||
|
|
f30e2e438d | ||
|
|
dd95c9c8a2 | ||
|
|
1ec409c214 | ||
|
|
87ac373493 | ||
|
|
0d541e5a88 | ||
|
|
c542de9213 | ||
|
|
ab7910facf | ||
|
|
f1793af404 | ||
|
|
25fdba39bb | ||
|
|
f306662544 | ||
|
|
60d59aeb61 | ||
|
|
7850d0cf6f | ||
|
|
172957387e | ||
|
|
f080273acd | ||
|
|
e92a639b23 | ||
|
|
dd9b2daf8d | ||
|
|
3ea35fe5bb | ||
|
|
407867cf72 | ||
|
|
cd7ef24cba | ||
|
|
c501d159a9 | ||
|
|
ea1a2b94f2 | ||
|
|
eadc8f9355 | ||
|
|
25f9e32b0e | ||
|
|
8b74575267 | ||
|
|
db18764e41 | ||
|
|
632aca2945 | ||
|
|
9706feacae | ||
|
|
77acd44f28 | ||
|
|
83d600904b | ||
|
|
7def81cf42 | ||
|
|
2f93fbbb75 | ||
|
|
ab09f3dae5 | ||
|
|
cd6f96dede | ||
|
|
344f018dfd | ||
|
|
c270949b5e | ||
|
|
8b23029d23 | ||
|
|
f79ac6a8de | ||
|
|
114d1d46ac | ||
|
|
0fc43504a0 | ||
|
|
7c050aa60a | ||
|
|
35d045584d | ||
|
|
ba87876ef7 | ||
|
|
9672d58119 | ||
|
|
14f225198d | ||
|
|
b592e78f93 | ||
|
|
7a1690eb63 | ||
|
|
7becc41495 | ||
|
|
d854ba99c2 | ||
|
|
477fcf52e9 | ||
|
|
db68af8032 | ||
|
|
ce66051b0a | ||
|
|
ef8c4d27d7 | ||
|
|
decd1b4d74 | ||
|
|
7ed415d2ed | ||
|
|
1a4e2e5ef7 | ||
|
|
0aff42a159 | ||
|
|
0ad4956c06 | ||
|
|
3147716022 | ||
|
|
4ec259a784 | ||
|
|
287571fb46 | ||
|
|
5292156398 | ||
|
|
08ae790497 | ||
|
|
25a614bc3e | ||
|
|
79b0aae86c | ||
|
|
9b74623be9 | ||
|
|
8e54698aa6 | ||
|
|
42ae9116ad | ||
|
|
a4a9d28461 | ||
|
|
94a42af570 | ||
|
|
b914bc3954 | ||
|
|
e5d59fa77c | ||
|
|
0c8277e9bd | ||
|
|
432ee7d8ad | ||
|
|
345c161feb | ||
|
|
5d455cabf9 | ||
|
|
0fd54f91f4 | ||
|
|
b687c0ff2c | ||
|
|
8fee82d1fd | ||
|
|
eb3bf80f9c | ||
|
|
ce11caa80f | ||
|
|
9886d897e2 | ||
|
|
c45facf2ca | ||
|
|
f5e636a621 | ||
|
|
3b2fbb1cb7 | ||
|
|
e55b850703 | ||
|
|
fc4296c114 | ||
|
|
7080bc2a91 | ||
|
|
512355d7aa | ||
|
|
ddcd847c8e | ||
|
|
21c1082786 | ||
|
|
478f9eed28 | ||
|
|
ca9a321715 | ||
|
|
857cc7c0c9 | ||
|
|
5faea84c63 | ||
|
|
b8da02e6ef | ||
|
|
8f41412327 | ||
|
|
bf1d7a3a15 | ||
|
|
ba9e2299b3 | ||
|
|
2d44bf7dcf | ||
|
|
5dccffd7e4 | ||
|
|
44ab04fc63 | ||
|
|
4d0c3cb2a8 | ||
|
|
192538357b | ||
|
|
d856478f70 | ||
|
|
74a1eb2106 | ||
|
|
eb8f332c26 | ||
|
|
ebdfd0e175 | ||
|
|
8d1e0ca324 | ||
|
|
79ec8986d3 | ||
|
|
2a8938f2bf | ||
|
|
333ea51cac | ||
|
|
1e6e9f364e | ||
|
|
ce177049f7 | ||
|
|
4a9947336c | ||
|
|
4549769d7d | ||
|
|
b2504b5da6 | ||
|
|
e455659467 | ||
|
|
88578dc9cb | ||
|
|
f162d9ee23 | ||
|
|
5fa8a042ac | ||
|
|
058c4d36b2 | ||
|
|
4435543db1 | ||
|
|
67aacfe5c0 | ||
|
|
6301cfda95 | ||
|
|
e967f00271 | ||
|
|
830206581b | ||
|
|
10d3df44f1 | ||
|
|
82c91fed21 | ||
|
|
2a83686071 | ||
|
|
134dd46819 | ||
|
|
ff85d4fbe5 | ||
|
|
9f8552588d | ||
|
|
bf97c5a22f | ||
|
|
3ed8ba7d33 | ||
|
|
b88077fe5a | ||
|
|
2facf5b7b7 | ||
|
|
07b59df264 | ||
|
|
d49d955d73 | ||
|
|
7d66fa209a | ||
|
|
7ed7644a26 | ||
|
|
27a48b142b | ||
|
|
21160cb815 | ||
|
|
2c6f52d18c | ||
|
|
2e3a415bdc | ||
|
|
9837a327ff | ||
|
|
91ce6019df | ||
|
|
ddfd21a678 | ||
|
|
6f97205229 | ||
|
|
183eb0673b | ||
|
|
515b7e93b5 | ||
|
|
8796f35e0f | ||
|
|
e260c80472 | ||
|
|
a1ffeda0ed | ||
|
|
9fae8f7088 | ||
|
|
7d90df0ece | ||
|
|
b9bf7ffec7 | ||
|
|
8b1f8b6ec5 | ||
|
|
1fe9ad04be | ||
|
|
be6bee0b5a | ||
|
|
54ca1d190e | ||
|
|
b17aa5d080 | ||
|
|
a47f59bbe5 | ||
|
|
a6b45fa7cf | ||
|
|
f7ee06f3a5 | ||
|
|
3261f7f6ce | ||
|
|
503ea8e89f | ||
|
|
b1e492d1fc | ||
|
|
23ffa3d914 | ||
|
|
524964f966 | ||
|
|
5113fedfa0 | ||
|
|
130b6bebae | ||
|
|
cbccf5bb50 | ||
|
|
0ae2a9f8c3 | ||
|
|
d5fe9c308a | ||
|
|
76d50d2871 | ||
|
|
79c7a1713f | ||
|
|
b073d2753d | ||
|
|
374b0b9aaf | ||
|
|
fff421f4b8 | ||
|
|
abba181118 | ||
|
|
13ec545936 | ||
|
|
9504bb121d | ||
|
|
7e8d054b97 | ||
|
|
e426bb80cb | ||
|
|
70c23b25f0 | ||
|
|
ae5336a3d2 | ||
|
|
8270172e74 | ||
|
|
ccb06296b9 | ||
|
|
f5c0cdea38 | ||
|
|
ca39f6d6cd | ||
|
|
154384a776 | ||
|
|
08d6a4653e | ||
|
|
93fb5a223e | ||
|
|
1670104ad8 | ||
|
|
a8f89a01aa | ||
|
|
bc2173baf9 | ||
|
|
53bcb3e0e9 | ||
|
|
47db47c1cc | ||
|
|
b9bd9da78f | ||
|
|
c6ceaaeb4b | ||
|
|
fd236af8eb | ||
|
|
eff840bb9b | ||
|
|
32e7910135 | ||
|
|
6e47f53869 | ||
|
|
4869a3d294 | ||
|
|
4ba3763897 | ||
|
|
cd0663e053 | ||
|
|
cd4663dfcb | ||
|
|
9f59170743 | ||
|
|
61d9e9164f | ||
|
|
cc37c38e30 | ||
|
|
e481261173 | ||
|
|
111c70e141 | ||
|
|
f73c1eff10 | ||
|
|
5828cc415a | ||
|
|
9eab5195fe | ||
|
|
9a8a8e65b8 | ||
|
|
a2cd4255c9 | ||
|
|
55277c67bb | ||
|
|
121114d061 | ||
|
|
2d01573bb9 | ||
|
|
1e77dae7b7 | ||
|
|
1ebef0732a | ||
|
|
3ee511d71c | ||
|
|
37f78fc1cc | ||
|
|
faded41ab1 | ||
|
|
6e26d320c6 | ||
|
|
f22fc4ca35 | ||
|
|
53a2608bd2 | ||
|
|
bfa159313b | ||
|
|
bfbab53660 | ||
|
|
966728db2a | ||
|
|
83bb136619 | ||
|
|
b161c9ba44 | ||
|
|
402b86f2a8 | ||
|
|
72f41d1fb1 | ||
|
|
454943cf3e | ||
|
|
55af8dcad9 | ||
|
|
d8baad7e48 | ||
|
|
abc04270b7 | ||
|
|
b4f11a3669 | ||
|
|
0a87075662 | ||
|
|
d448896234 | ||
|
|
fbc364908a | ||
|
|
35c1bbfa49 | ||
|
|
07a2d71e90 | ||
|
|
dcc5eef0e2 | ||
|
|
91a55a02de | ||
|
|
694771513c | ||
|
|
6a1e1ed9ae | ||
|
|
e42e9a12de | ||
|
|
441fbcaa3d | ||
|
|
b5e5c1ef48 | ||
|
|
4d9efcb55c | ||
|
|
b28ed02803 | ||
|
|
629e9f820a | ||
|
|
6aa1498b98 | ||
|
|
105f120615 | ||
|
|
907943a236 | ||
|
|
1e92135297 | ||
|
|
9bf6557585 | ||
|
|
7aec0b90ee | ||
|
|
cec5a129f5 | ||
|
|
6eb4ebb502 | ||
|
|
25cd749adb | ||
|
|
584b89abe6 | ||
|
|
64882b2466 | ||
|
|
ed6eb07e79 | ||
|
|
68ca35c318 | ||
|
|
e9179314c4 | ||
|
|
44a76710d1 | ||
|
|
ae7ee2a59c | ||
|
|
ac32c522ad | ||
|
|
cb1e20b058 | ||
|
|
609cea1eb8 | ||
|
|
d5ad6f6e6a | ||
|
|
bb91d7a5ea | ||
|
|
056a42f199 | ||
|
|
f5794f9eeb | ||
|
|
a0af7ce731 | ||
|
|
3f6ebffff4 | ||
|
|
6810399352 | ||
|
|
016b02f24c | ||
|
|
77c8d11137 | ||
|
|
cb0fd05eeb | ||
|
|
3470112969 | ||
|
|
712e0d1f06 | ||
|
|
fcfd19db86 | ||
|
|
ea9bece5ed |
16
.github/workflows/emscripten.yml
vendored
Normal file
@@ -0,0 +1,16 @@
|
||||
name: Build (Emscripten)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
emscripten:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: mymindstorm/setup-emsdk@v10
|
||||
with:
|
||||
version: 2.0.27
|
||||
- name: Configure CMake
|
||||
run: emcmake cmake -B build
|
||||
- name: Build
|
||||
run: cmake --build build/
|
||||
20
.github/workflows/ios.yml
vendored
Normal file
@@ -0,0 +1,20 @@
|
||||
name: Build (iOS/tvOS)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
Build:
|
||||
name: ${{ matrix.platform.name }}
|
||||
runs-on: macos-latest
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- { name: iOS, target: Static Library-iOS, sdk: iphoneos }
|
||||
- { name: tvOS, target: Static Library-tvOS, sdk: appletvos }
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Build
|
||||
run: xcodebuild -project Xcode/SDL/SDL.xcodeproj -target '${{ matrix.platform.target }}' -configuration Release -sdk ${{ matrix.platform.sdk }} clean build
|
||||
31
.github/workflows/main.yml
vendored
@@ -6,15 +6,32 @@ jobs:
|
||||
Build:
|
||||
name: ${{ matrix.platform.name }}
|
||||
runs-on: ${{ matrix.platform.os }}
|
||||
|
||||
defaults:
|
||||
run:
|
||||
shell: ${{ matrix.platform.shell }}
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- { name: Windows (x64), os: windows-latest, flags: -A x64 }
|
||||
- { name: Windows (x86), os: windows-latest, flags: -A Win32 }
|
||||
- { name: Windows (ARM64), os: windows-latest, flags: -A ARM64 }
|
||||
- { name: Linux, os: ubuntu-20.04, flags: -GNinja }
|
||||
- { name: MacOS, os: macos-latest }
|
||||
- { name: Windows (mingw32), os: windows-latest, shell: 'msys2 {0}', msystem: mingw32, msys-env: mingw-w64-i686 }
|
||||
- { name: Windows (mingw64), os: windows-latest, shell: 'msys2 {0}', msystem: mingw64, msys-env: mingw-w64-x86_64 }
|
||||
- { name: Linux, os: ubuntu-20.04, shell: sh, flags: -GNinja }
|
||||
- { name: MacOS, os: macos-latest, shell: sh }
|
||||
|
||||
steps:
|
||||
- name: Set up MSYS2
|
||||
if: matrix.platform.shell == 'msys2 {0}'
|
||||
uses: msys2/setup-msys2@v2
|
||||
with:
|
||||
msystem: ${{ matrix.platform.msystem }}
|
||||
install: >-
|
||||
${{ matrix.platform.msys-env }}-gcc
|
||||
${{ matrix.platform.msys-env }}-cmake
|
||||
${{ matrix.platform.msys-env }}-ninja
|
||||
${{ matrix.platform.msys-env }}-pkg-config
|
||||
|
||||
- name: Setup Linux dependencies
|
||||
if: runner.os == 'Linux'
|
||||
run: |
|
||||
@@ -60,7 +77,7 @@ jobs:
|
||||
sudo meson install -C build
|
||||
- uses: actions/checkout@v2
|
||||
- name: Configure CMake
|
||||
run: cmake -B build ${{ matrix.platform.flags }}
|
||||
run: cmake -B build -DSDL_TEST=ON ${{ matrix.platform.flags }}
|
||||
- name: Build
|
||||
run: cmake --build build/
|
||||
run: cmake --build build/ --config Release
|
||||
|
||||
|
||||
33
.github/workflows/msvc.yml
vendored
Normal file
@@ -0,0 +1,33 @@
|
||||
name: Build (MSVC)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
Build:
|
||||
name: ${{ matrix.platform.name }}
|
||||
runs-on: windows-latest
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- { name: Windows (x64), flags: -A x64, project: VisualC/SDL.sln, projectflags: '/p:Platform=x64' }
|
||||
- { name: Windows (x86), flags: -A Win32, project: VisualC/SDL.sln, projectflags: '/p:Platform=Win32' }
|
||||
- { name: Windows (clang-cl x64), flags: -T ClangCL -A x64 }
|
||||
- { name: Windows (clang-cl x86), flags: -T ClangCL -A Win32 }
|
||||
- { name: Windows (ARM64), flags: -A ARM64 }
|
||||
- { name: UWP (x64), flags: -A x64 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0" -DSDL_TEST=OFF, project: VisualC-WinRT/SDL-UWP.sln, projectflags: '/p:Platform=x64 /p:WindowsTargetPlatformVersion=10.0.17763.0' }
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Configure CMake
|
||||
run: cmake -B build -DSDL_TEST=ON ${{ matrix.platform.flags }}
|
||||
- name: Build CMake
|
||||
run: cmake --build build/ --config Release --parallel
|
||||
|
||||
- name: Add msbuild to PATH
|
||||
if: ${{ matrix.platform.project != '' }}
|
||||
uses: microsoft/setup-msbuild@v1.0.2
|
||||
- name: Build msbuild
|
||||
if: ${{ matrix.platform.project != '' }}
|
||||
run: msbuild ${{ matrix.platform.project }} /m /p:BuildInParallel=true /p:Configuration=Release ${{ matrix.platform.projectflags }}
|
||||
22
.github/workflows/os2.yml
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
name: Build (OS/2)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
os2:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: open-watcom/setup-watcom@v0
|
||||
- name: Build SDL2
|
||||
run: |
|
||||
wmake -f Makefile.os2
|
||||
- name: Build tests
|
||||
run: |
|
||||
cd test && wmake -f Makefile.os2
|
||||
cd ..
|
||||
- name: distclean
|
||||
run: |
|
||||
wmake -f Makefile.os2 distclean
|
||||
cd test && wmake -f Makefile.os2 distclean
|
||||
cd ..
|
||||
18
.github/workflows/psp.yaml
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
name: Build (Sony Playstation Portable)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
psp:
|
||||
runs-on: ubuntu-latest
|
||||
container: pspdev/pspdev:latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Setup dependencies
|
||||
run: |
|
||||
apk update
|
||||
apk add cmake gmp mpc1 mpfr4 make
|
||||
- name: Configure CMake
|
||||
run: cmake -S. -Bbuild -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=$PSPDEV/psp/share/pspdev.cmake -DSDL_TEST=ON
|
||||
- name: Build
|
||||
run: cmake --build build
|
||||
28
.github/workflows/riscos.yml
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
name: Build (RISC OS)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
autotools:
|
||||
name: autotools
|
||||
runs-on: ubuntu-latest
|
||||
container: riscosdotinfo/riscos-gccsdk-4.7:latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Configure
|
||||
run: ./configure --host=arm-unknown-riscos --disable-gcc-atomics
|
||||
- name: Build
|
||||
run: make -j`nproc`
|
||||
|
||||
cmake:
|
||||
name: CMake
|
||||
runs-on: ubuntu-latest
|
||||
container: riscosdotinfo/riscos-gccsdk-4.7:latest
|
||||
steps:
|
||||
- name: Setup dependencies
|
||||
run: apt-get update && apt-get install -y cmake ninja-build
|
||||
- uses: actions/checkout@v2
|
||||
- name: Configure CMake
|
||||
run: cmake -S. -Bbuild -G Ninja -DCMAKE_TOOLCHAIN_FILE=/home/riscos/env/toolchain-riscos.cmake -DRISCOS=ON -DSDL_GCC_ATOMICS=OFF -DCMAKE_BUILD_TYPE=Release
|
||||
- name: Build
|
||||
run: cmake --build build
|
||||
23
.github/workflows/vita.yaml
vendored
Normal file
@@ -0,0 +1,23 @@
|
||||
name: Build (Sony Playstation Vita)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
defaults:
|
||||
run:
|
||||
shell: sh
|
||||
|
||||
jobs:
|
||||
vita:
|
||||
runs-on: ubuntu-latest
|
||||
container:
|
||||
image: vitasdk/vitasdk:latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install CMake and GNU Make
|
||||
run: |
|
||||
apk update
|
||||
apk add cmake make
|
||||
- name: Configure CMake
|
||||
run: cmake -S. -Bbuild -DCMAKE_TOOLCHAIN_FILE=${VITASDK}/share/vita.toolchain.cmake -DCMAKE_BUILD_TYPE=Release
|
||||
- name: Build
|
||||
run: cmake --build build
|
||||
3
.gitignore
vendored
@@ -120,6 +120,7 @@ test/testevdev
|
||||
test/testfile
|
||||
test/testfilesystem
|
||||
test/testgamecontroller
|
||||
test/testgeometry
|
||||
test/testgesture
|
||||
test/testgl2
|
||||
test/testgles
|
||||
@@ -136,6 +137,7 @@ test/testloadso
|
||||
test/testlocale
|
||||
test/testlock
|
||||
test/testmessage
|
||||
test/testmouse
|
||||
test/testmultiaudio
|
||||
test/testnative
|
||||
test/testoverlay2
|
||||
@@ -155,6 +157,7 @@ test/testshape
|
||||
test/testsprite2
|
||||
test/testspriteminimal
|
||||
test/teststreaming
|
||||
test/testsurround
|
||||
test/testthread
|
||||
test/testtimer
|
||||
test/testurl
|
||||
|
||||
23
Android.mk
@@ -31,6 +31,8 @@ LOCAL_SRC_FILES := \
|
||||
$(wildcard $(LOCAL_PATH)/src/file/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/haptic/android/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/hidapi/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/hidapi/android/*.cpp) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/hidapi/*.c) \
|
||||
@@ -57,8 +59,6 @@ LOCAL_SRC_FILES := \
|
||||
$(wildcard $(LOCAL_PATH)/src/video/yuv2rgb/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/test/*.c))
|
||||
|
||||
LOCAL_SHARED_LIBRARIES := hidapi
|
||||
|
||||
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
|
||||
LOCAL_CFLAGS += \
|
||||
-Wall -Wextra \
|
||||
@@ -78,7 +78,6 @@ LOCAL_CFLAGS += \
|
||||
|
||||
# Warnings we haven't fixed (yet)
|
||||
LOCAL_CFLAGS += -Wno-unused-parameter -Wno-sign-compare
|
||||
|
||||
|
||||
LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -lOpenSLES -llog -landroid
|
||||
|
||||
@@ -121,22 +120,4 @@ LOCAL_MODULE_FILENAME := libSDL2main
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
||||
###########################
|
||||
#
|
||||
# hidapi library
|
||||
#
|
||||
###########################
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_CPPFLAGS += -std=c++11
|
||||
|
||||
LOCAL_SRC_FILES := src/hidapi/android/hid.cpp
|
||||
|
||||
LOCAL_MODULE := libhidapi
|
||||
LOCAL_LDLIBS := -llog
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
$(call import-module,android/cpufeatures)
|
||||
|
||||
|
||||
1396
CMakeLists.txt
@@ -8,10 +8,10 @@ To compile and install SDL:
|
||||
* Read the FAQ at https://wiki.libsdl.org/FAQWindows
|
||||
* Run './configure; make; make install'
|
||||
|
||||
Mac OS X with Xcode:
|
||||
macOS with Xcode:
|
||||
* Read docs/README-macosx.md
|
||||
|
||||
Mac OS X from the command line:
|
||||
macOS from the command line:
|
||||
* Run './configure; make; make install'
|
||||
|
||||
Linux and other UNIX systems:
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -19,6 +19,7 @@ distfile = $(distdir).tar.gz
|
||||
@SET_MAKE@
|
||||
SHELL = @SHELL@
|
||||
CC = @CC@
|
||||
CXX = @CXX@
|
||||
INCLUDE = @INCLUDE@
|
||||
CFLAGS = @BUILD_CFLAGS@
|
||||
EXTRA_CFLAGS = @EXTRA_CFLAGS@
|
||||
@@ -49,7 +50,7 @@ WAYLAND_SCANNER_CODE_MODE = @WAYLAND_SCANNER_CODE_MODE@
|
||||
|
||||
INSTALL_SDL2_CONFIG = @INSTALL_SDL2_CONFIG@
|
||||
|
||||
SRC_DIST = *.md *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.ac debian docs include Makefile.* sdl2-config.cmake.in sdl2-config-version.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in SDL2Config.cmake src test VisualC VisualC-WinRT Xcode Xcode-iOS wayland-protocols
|
||||
SRC_DIST = *.md *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.ac docs include Makefile.* sdl2-config.cmake.in sdl2-config-version.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in SDL2Config.cmake src test VisualC VisualC-WinRT Xcode Xcode-iOS wayland-protocols
|
||||
GEN_DIST = SDL2.spec
|
||||
|
||||
ifneq ($V,1)
|
||||
@@ -80,6 +81,7 @@ HDRS = \
|
||||
SDL_gamecontroller.h \
|
||||
SDL_gesture.h \
|
||||
SDL_haptic.h \
|
||||
SDL_hidapi.h \
|
||||
SDL_hints.h \
|
||||
SDL_joystick.h \
|
||||
SDL_keyboard.h \
|
||||
|
||||
@@ -5,9 +5,12 @@ CFLAGS = -g -O2 $(INCLUDE)
|
||||
AR = ar
|
||||
RANLIB = ranlib
|
||||
|
||||
TARGET = libSDL.a
|
||||
TARGET = libSDL2.a
|
||||
TESTTARGET = libSDL2_test.a
|
||||
|
||||
SOURCES = \
|
||||
src/*.c \
|
||||
src/atomic/*.c \
|
||||
src/audio/*.c \
|
||||
src/audio/dummy/*.c \
|
||||
src/cpuinfo/*.c \
|
||||
@@ -15,30 +18,44 @@ SOURCES = \
|
||||
src/file/*.c \
|
||||
src/haptic/*.c \
|
||||
src/haptic/dummy/*.c \
|
||||
src/hidapi/*.c \
|
||||
src/joystick/*.c \
|
||||
src/joystick/dummy/*.c \
|
||||
src/loadso/dummy/*.c \
|
||||
src/power/*.c \
|
||||
src/filesystem/dummy/*.c \
|
||||
src/locale/*.c \
|
||||
src/locale/dummy/*.c \
|
||||
src/misc/*.c \
|
||||
src/misc/dummy/*.c \
|
||||
src/render/*.c \
|
||||
src/render/software/*.c \
|
||||
src/sensor/*.c \
|
||||
src/sensor/dummy/*.c \
|
||||
src/stdlib/*.c \
|
||||
src/libm/*.c \
|
||||
src/thread/*.c \
|
||||
src/thread/generic/*.c \
|
||||
src/timer/*.c \
|
||||
src/timer/dummy/*.c \
|
||||
src/video/*.c \
|
||||
src/video/yuv2rgb/*.c \
|
||||
src/video/dummy/*.c \
|
||||
|
||||
OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
|
||||
TSOURCES = src/test/*.c
|
||||
|
||||
all: $(TARGET)
|
||||
OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
|
||||
TOBJECTS= $(shell echo $(TSOURCES) | sed -e 's,\.c,\.o,g')
|
||||
|
||||
all: $(TARGET) $(TESTTARGET)
|
||||
|
||||
$(TARGET): $(OBJECTS)
|
||||
$(AR) crv $@ $^
|
||||
$(RANLIB) $@
|
||||
|
||||
$(TESTTARGET): $(TOBJECTS)
|
||||
$(AR) crv $@ $^
|
||||
$(RANLIB) $@
|
||||
|
||||
clean:
|
||||
rm -f $(TARGET) $(OBJECTS)
|
||||
rm -f $(TARGET) $(TESTTARGET) $(OBJECTS) $(TOBJECTS)
|
||||
|
||||
225
Makefile.os2
@@ -1,10 +1,22 @@
|
||||
# Open Watcom makefile to build SDL2.dll for OS/2
|
||||
# wmake -f Makefile.os2
|
||||
#
|
||||
# If you have GNU libiconv installed (iconv2.dll), you
|
||||
# can compile against it by specifying LIBICONV=1, e.g.:
|
||||
# wmake -f Makefile.os2 LIBICONV=1
|
||||
#
|
||||
# If you have libusb-1.0 installed (usb100.dll, libusb.h), you
|
||||
# can compile hidapi joystick support against it (experimental)
|
||||
# by specifying HIDAPI=1, e.g.:
|
||||
# wmake -f Makefile.os2 HIDAPI=1
|
||||
|
||||
LIBNAME = SDL2
|
||||
VERSION = 2.0.16
|
||||
VERSION = 2.0.22
|
||||
DESCRIPTION = Simple DirectMedia Layer 2
|
||||
|
||||
LIBICONV=0
|
||||
ICONVLIB=$(LIBICONV_LIB)
|
||||
|
||||
LIBHOME = .
|
||||
DLLFILE = $(LIBHOME)/$(LIBNAME).dll
|
||||
LIBFILE = $(LIBHOME)/$(LIBNAME).lib
|
||||
@@ -12,34 +24,43 @@ LNKFILE = $(LIBNAME).lnk
|
||||
|
||||
INCPATH = -I"$(%WATCOM)/h/os2" -I"$(%WATCOM)/h"
|
||||
INCPATH+= -Iinclude
|
||||
INCPATH+= -I"src/core/os2" -I"src/core/os2/geniconv"
|
||||
|
||||
LIBM = libm.lib
|
||||
LIBS = mmpm2.lib libuls.lib libconv.lib $(LIBM)
|
||||
|
||||
CFLAGS = -bt=os2 -d0 -q -bm -5s -fp5 -fpi87 -sg -oteanbmier -ei
|
||||
# max warnings:
|
||||
CFLAGS+= -wx
|
||||
# newer OpenWatcom versions enable W303 by default
|
||||
CFLAGS+= -wcd=303
|
||||
# building dll:
|
||||
CFLAGS+= -bd
|
||||
# the include paths :
|
||||
CFLAGS+= $(INCPATH)
|
||||
# building SDL itself (for DECLSPEC):
|
||||
CFLAGS+= -DBUILD_SDL
|
||||
|
||||
LIBM = SDL2libm.lib
|
||||
TLIB = SDL2test.lib
|
||||
LIBS = mmpm2.lib $(LIBM)
|
||||
CFLAGS = -bt=os2 -d0 -q -bm -5s -fp5 -fpi87 -sg -oeatxhn -ei
|
||||
# Debug options:
|
||||
# - debug messages from OS/2 related code to stdout:
|
||||
#CFLAGS+= -DOS2DEBUG
|
||||
# - debug messages from OS/2 code via SDL_LogDebug():
|
||||
#CFLAGS+= -DOS2DEBUG=2
|
||||
|
||||
MSRCS= e_atan2.c e_exp.c e_fmod.c e_log10.c e_log.c e_pow.c e_rem_pio2.c e_sqrt.c &
|
||||
k_cos.c k_rem_pio2.c k_sin.c k_tan.c &
|
||||
s_atan.c s_copysign.c s_cos.c s_fabs.c s_floor.c s_scalbn.c s_sin.c s_tan.c
|
||||
# max warnings:
|
||||
CFLAGS+= -wx
|
||||
# newer OpenWatcom versions enable W303 by default
|
||||
CFLAGS+= -wcd=303
|
||||
# the include paths :
|
||||
CFLAGS+= $(INCPATH)
|
||||
CFLAGS_STATIC=$(CFLAGS)
|
||||
# building dll:
|
||||
CFLAGS_DLL =$(CFLAGS)
|
||||
CFLAGS_DLL+= -bd
|
||||
# iconv:
|
||||
LIBICONV_LIB=iconv2.lib
|
||||
!ifeq LIBICONV 1
|
||||
CFLAGS_DLL+= -DHAVE_ICONV=1 -DHAVE_ICONV_H=1
|
||||
LIBS+= $(ICONVLIB)
|
||||
!else
|
||||
LIBS+= libuls.lib libconv.lib
|
||||
!endif
|
||||
# hidapi (libusb):
|
||||
!ifeq HIDAPI 1
|
||||
CFLAGS_DLL+= -DHAVE_LIBUSB_H=1
|
||||
!endif
|
||||
# building SDL itself (for DECLSPEC):
|
||||
CFLAGS_DLL+= -DBUILD_SDL
|
||||
|
||||
SRCS = SDL.c SDL_assert.c SDL_error.c SDL_log.c SDL_dataqueue.c SDL_hints.c
|
||||
SRCS = SDL.c SDL_assert.c SDL_error.c SDL_log.c SDL_dataqueue.c SDL_hints.c SDL_list.c
|
||||
SRCS+= SDL_getenv.c SDL_iconv.c SDL_malloc.c SDL_qsort.c SDL_stdlib.c SDL_string.c SDL_strtokr.c SDL_crc32.c
|
||||
SRCS+= SDL_cpuinfo.c SDL_atomic.c SDL_spinlock.c SDL_thread.c SDL_timer.c
|
||||
SRCS+= SDL_rwops.c SDL_power.c
|
||||
@@ -47,10 +68,10 @@ SRCS+= SDL_audio.c SDL_audiocvt.c SDL_audiodev.c SDL_audiotypecvt.c SDL_mixer.c
|
||||
SRCS+= SDL_events.c SDL_quit.c SDL_keyboard.c SDL_mouse.c SDL_windowevents.c &
|
||||
SDL_clipboardevents.c SDL_dropevents.c SDL_displayevents.c SDL_gesture.c &
|
||||
SDL_sensor.c SDL_touch.c
|
||||
SRCS+= SDL_haptic.c SDL_gamecontroller.c SDL_joystick.c
|
||||
SRCS+= SDL_haptic.c SDL_hidapi.c SDL_gamecontroller.c SDL_joystick.c
|
||||
SRCS+= SDL_render.c yuv_rgb.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c &
|
||||
SDL_blendline.c SDL_blendpoint.c SDL_drawline.c SDL_drawpoint.c &
|
||||
SDL_render_sw.c SDL_rotate.c
|
||||
SDL_render_sw.c SDL_rotate.c SDL_triangle.c
|
||||
SRCS+= SDL_blit.c SDL_blit_0.c SDL_blit_1.c SDL_blit_A.c SDL_blit_auto.c &
|
||||
SDL_blit_copy.c SDL_blit_N.c SDL_blit_slow.c SDL_fillrect.c SDL_bmp.c &
|
||||
SDL_pixels.c SDL_rect.c SDL_RLEaccel.c SDL_shape.c SDL_stretch.c &
|
||||
@@ -60,9 +81,7 @@ SRCS+= SDL_syscond.c SDL_sysmutex.c SDL_syssem.c SDL_systhread.c SDL_systls.c
|
||||
SRCS+= SDL_systimer.c
|
||||
SRCS+= SDL_sysloadso.c
|
||||
SRCS+= SDL_sysfilesystem.c
|
||||
SRCS+= SDL_os2joystick.c SDL_syshaptic.c SDL_sysjoystick.c
|
||||
SRCS+= SDL_virtualjoystick.c
|
||||
SRCS+= SDL_hidapi.c
|
||||
SRCS+= SDL_os2joystick.c SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
|
||||
SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
|
||||
SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
|
||||
SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
|
||||
@@ -70,7 +89,10 @@ SRCS+= SDL_dummysensor.c
|
||||
SRCS+= SDL_locale.c SDL_syslocale.c
|
||||
SRCS+= SDL_url.c SDL_sysurl.c
|
||||
|
||||
SRCS+= SDL_os2.c geniconv.c os2cp.c os2iconv.c sys2utf8.c
|
||||
SRCS+= SDL_os2.c
|
||||
!ifeq LIBICONV 0
|
||||
SRCS+= geniconv.c os2cp.c os2iconv.c sys2utf8.c
|
||||
!endif
|
||||
SRCS+= SDL_os2audio.c
|
||||
SRCS+= SDL_os2video.c SDL_os2util.c SDL_os2dive.c SDL_os2vman.c &
|
||||
SDL_os2mouse.c SDL_os2messagebox.c
|
||||
@@ -78,19 +100,22 @@ SRCS+= SDL_os2video.c SDL_os2util.c SDL_os2dive.c SDL_os2vman.c &
|
||||
SRCS+= SDL_dynapi.c
|
||||
|
||||
OBJS = $(SRCS:.c=.obj)
|
||||
MOBJS= $(MSRCS:.c=.obj)
|
||||
|
||||
.extensions:
|
||||
.extensions: .lib .dll .obj .c .asm
|
||||
|
||||
.c: ./src;./src/dynapi;./src/audio;./src/cpuinfo;./src/events;./src/file;./src/haptic;./src/joystick;./src/power;./src/render;./src/render/software;./src/sensor;./src/stdlib;./src/thread;./src/timer;./src/video;./src/video/yuv2rgb;./src/atomic;./src/audio/disk;
|
||||
.c: ./src/haptic/dummy;./src/joystick/dummy;./src/joystick/virtual;./src/audio/dummy;./src/video/dummy;./src/sensor/dummy;
|
||||
.c: ./src/core/os2;./src/core/os2/geniconv;./src/audio/os2;./src/loadso/os2;./src/filesystem/os2;./src/joystick/os2;./src/thread/os2;./src/timer/os2;./src/video/os2;
|
||||
.c: ./src/core/os2;./src/audio/os2;./src/loadso/os2;./src/filesystem/os2;./src/joystick/os2;./src/thread/os2;./src/timer/os2;./src/video/os2;
|
||||
.c: ./src/core/os2/geniconv;
|
||||
.c: ./src/locale/;./src/locale/unix;./src/misc;./src/misc/dummy;./src/joystick/hidapi;./src/hidapi
|
||||
|
||||
all: $(DLLFILE) $(LIBFILE) .symbolic
|
||||
all: $(DLLFILE) $(LIBFILE) $(TLIB) .symbolic
|
||||
|
||||
$(DLLFILE): $(OBJS) $(LIBM) $(LNKFILE)
|
||||
build_dll: .symbolic
|
||||
@echo * Compiling dll objects
|
||||
|
||||
$(DLLFILE): build_dll $(OBJS) $(LIBM) $(LIBICONV_LIB) $(LNKFILE)
|
||||
@echo * Linking: $@
|
||||
wlink @$(LNKFILE)
|
||||
|
||||
@@ -99,40 +124,134 @@ $(LIBFILE): $(DLLFILE)
|
||||
wlib -q -b -n -c -pa -s -t -zld -ii -io $* $(DLLFILE)
|
||||
|
||||
.c.obj:
|
||||
wcc386 $(CFLAGS) -fo=$^@ $<
|
||||
wcc386 $(CFLAGS_DLL) -fo=$^@ $<
|
||||
|
||||
SDL_syscond.obj: "src/thread/generic/SDL_syscond.c"
|
||||
wcc386 $(CFLAGS) -fo=$^@ $<
|
||||
|
||||
wcc386 $(CFLAGS_DLL) -fo=$^@ $<
|
||||
SDL_cpuinfo.obj: SDL_cpuinfo.c
|
||||
wcc386 $(CFLAGS) -wcd=200 -fo=$^@ $<
|
||||
|
||||
SDL_rwops.obj: SDL_rwops.c
|
||||
wcc386 $(CFLAGS) -wcd=136 -fo=$^@ $<
|
||||
|
||||
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
|
||||
SDL_wave.obj: SDL_wave.c
|
||||
wcc386 $(CFLAGS) -wcd=124 -fo=$^@ $<
|
||||
|
||||
wcc386 $(CFLAGS_DLL) -wcd=124 -fo=$^@ $<
|
||||
SDL_blendfillrect.obj: SDL_blendfillrect.c
|
||||
wcc386 $(CFLAGS) -wcd=200 -fo=$^@ $<
|
||||
|
||||
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
|
||||
SDL_blendline.obj: SDL_blendline.c
|
||||
wcc386 $(CFLAGS) -wcd=200 -fo=$^@ $<
|
||||
|
||||
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
|
||||
SDL_blendpoint.obj: SDL_blendpoint.c
|
||||
wcc386 $(CFLAGS) -wcd=200 -fo=$^@ $<
|
||||
|
||||
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
|
||||
SDL_RLEaccel.obj: SDL_RLEaccel.c
|
||||
wcc386 $(CFLAGS) -wcd=201 -fo=$^@ $<
|
||||
|
||||
wcc386 $(CFLAGS_DLL) -wcd=201 -fo=$^@ $<
|
||||
!ifeq HIDAPI 1
|
||||
# c99 mode needed because of structs with flexible array members in libusb.h
|
||||
SDL_hidapi.obj: SDL_hidapi.c
|
||||
wcc386 $(CFLAGS) -za99 -I"src/hidapi/hidapi" -fo=$^@ $<
|
||||
wcc386 $(CFLAGS_DLL) -za99 -fo=$^@ $<
|
||||
!endif
|
||||
|
||||
$(LIBICONV_LIB): "src/core/os2/iconv2.lbc"
|
||||
@echo * Creating: $@
|
||||
wlib -q -b -n -c -pa -s -t -zld -ii -io $@ @$<
|
||||
|
||||
# SDL2libm
|
||||
MSRCS= e_atan2.c e_exp.c e_fmod.c e_log10.c e_log.c e_pow.c e_rem_pio2.c e_sqrt.c &
|
||||
k_cos.c k_rem_pio2.c k_sin.c k_tan.c &
|
||||
s_atan.c s_copysign.c s_cos.c s_fabs.c s_floor.c s_scalbn.c s_sin.c s_tan.c
|
||||
MOBJS= $(MSRCS:.c=.obj)
|
||||
|
||||
.c: ./src/libm;
|
||||
$(LIBM): $(MOBJS)
|
||||
e_atan2.obj: e_atan2.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
e_exp.obj: e_exp.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
e_fmod.obj: e_fmod.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
e_log10.obj: e_log10.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
e_log.obj: e_log.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
e_pow.obj: e_pow.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
e_rem_pio2.obj: e_rem_pio2.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
e_sqrt.obj: e_sqrt.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
k_cos.obj: k_cos.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
k_rem_pio2.obj: k_rem_pio2.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
k_sin.obj: k_sin.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
k_tan.obj: k_tan.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
s_atan.obj: s_atan.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
s_copysign.obj: s_copysign.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
s_cos.obj: s_cos.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
s_fabs.obj: s_fabs.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
s_floor.obj: s_floor.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
s_scalbn.obj: s_scalbn.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
s_sin.obj: s_sin.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
s_tan.obj: s_tan.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
|
||||
build_libm: .symbolic
|
||||
@echo * Compiling libm objects
|
||||
$(LIBM): build_libm $(MOBJS)
|
||||
@echo * Creating: $@
|
||||
wlib -q -b -n -c -pa -s -t -zld -ii -io $@ $(MOBJS)
|
||||
|
||||
# SDL2test
|
||||
TSRCS = SDL_test_assert.c SDL_test_common.c SDL_test_compare.c &
|
||||
SDL_test_crc32.c SDL_test_font.c SDL_test_fuzzer.c SDL_test_harness.c &
|
||||
SDL_test_imageBlit.c SDL_test_imageBlitBlend.c SDL_test_imageFace.c &
|
||||
SDL_test_imagePrimitives.c SDL_test_imagePrimitivesBlend.c &
|
||||
SDL_test_log.c SDL_test_md5.c SDL_test_random.c SDL_test_memory.c
|
||||
TOBJS= $(TSRCS:.c=.obj)
|
||||
|
||||
.c: ./src/test;
|
||||
SDL_test_assert.obj: SDL_test_assert.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
SDL_test_common.obj: SDL_test_common.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
SDL_test_compare.obj: SDL_test_compare.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
SDL_test_crc32.obj: SDL_test_crc32.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
SDL_test_font.obj: SDL_test_font.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
SDL_test_fuzzer.obj: SDL_test_fuzzer.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
SDL_test_harness.obj: SDL_test_harness.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
SDL_test_imageBlit.obj: SDL_test_imageBlit.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
SDL_test_imageBlitBlend.obj: SDL_test_imageBlitBlend.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
SDL_test_imageFace.obj: SDL_test_imageFace.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
SDL_test_imagePrimitives.obj: SDL_test_imagePrimitives.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
SDL_test_imagePrimitivesBlend.obj: SDL_test_imagePrimitivesBlend.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
SDL_test_log.obj: SDL_test_log.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
SDL_test_md5.obj: SDL_test_md5.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
SDL_test_random.obj: SDL_test_random.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
SDL_test_memory.obj: SDL_test_memory.c
|
||||
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
|
||||
|
||||
build_tlib: .symbolic
|
||||
@echo * Compiling testlib objects
|
||||
$(TLIB): build_tlib $(TOBJS)
|
||||
@echo * Creating: $@
|
||||
wlib -q -b -n -c -pa -s -t -zld -ii -io $@ $(TOBJS)
|
||||
|
||||
$(LNKFILE):
|
||||
@echo * Creating linker file: $@
|
||||
@%create $@
|
||||
@@ -150,14 +269,16 @@ $(LNKFILE):
|
||||
@%append $@ OPTION SHOWDEAD
|
||||
|
||||
clean: .SYMBOLIC
|
||||
@ echo * Clean: $(LIBNAME)
|
||||
@echo * Clean: $(LIBNAME)
|
||||
@if exist *.obj rm *.obj
|
||||
@if exist *.err rm *.err
|
||||
@if exist $(LNKFILE) rm $(LNKFILE)
|
||||
@if exist $(LIBM) rm $(LIBM)
|
||||
@if exist $(LIBICONV_LIB) rm $(LIBICONV_LIB)
|
||||
|
||||
distclean: .SYMBOLIC clean
|
||||
@if exist $(LIBHOME)/*.exp rm $(LIBHOME)/*.exp
|
||||
@if exist $(LIBHOME)/*.map rm $(LIBHOME)/*.map
|
||||
@if exist $(LIBFILE) rm $(LIBFILE)
|
||||
@if exist $(DLLFILE) rm $(DLLFILE)
|
||||
@if exist $(TLIB) rm $(TLIB)
|
||||
|
||||
@@ -10,7 +10,7 @@ CFLAGS = -O3 -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfloat-abi=softfp
|
||||
-mfpu=neon -ftree-vectorize -ffast-math -fomit-frame-pointer -fno-strict-aliasing -fsingle-precision-constant \
|
||||
-I./include -I$(PNDSDK)/usr/include
|
||||
|
||||
TARGET = libSDL.a
|
||||
TARGET = libSDL2.a
|
||||
|
||||
SOURCES =
|
||||
./src/*.c \
|
||||
@@ -25,9 +25,14 @@ SOURCES =
|
||||
./src/filesystem/unix/*.c \
|
||||
./src/haptic/*.c \
|
||||
./src/haptic/linux/*.c \
|
||||
./src/hidapi/*.c \
|
||||
./src/joystick/*.c \
|
||||
./src/joystick/linux/*.c \
|
||||
./src/loadso/dlopen/*.c \
|
||||
./src/locale/*.c \
|
||||
./src/locale/unix/*.c \
|
||||
./src/misc/*.c \
|
||||
./src/misc/unix/*.c \
|
||||
./src/power/*.c \
|
||||
./src/sensor/*.c \
|
||||
./src/sensor/dummy/*.c \
|
||||
@@ -40,11 +45,10 @@ SOURCES =
|
||||
./src/timer/*.c \
|
||||
./src/timer/unix/*.c \
|
||||
./src/video/*.c \
|
||||
./src/video/yuv2rgb/*.c \
|
||||
./src/video/dummy/*.c \
|
||||
./src/video/pandora/SDL_pandora.o \
|
||||
./src/video/pandora/SDL_pandora_events.o \
|
||||
./src/video/x11/*.c \
|
||||
|
||||
./src/video/pandora/*.c
|
||||
|
||||
OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
|
||||
|
||||
|
||||
96
Makefile.psp
@@ -1,96 +0,0 @@
|
||||
TARGET_LIB = libSDL2.a
|
||||
OBJS= src/SDL.o \
|
||||
src/SDL_assert.o \
|
||||
src/SDL_error.o \
|
||||
src/SDL_hints.o \
|
||||
src/SDL_log.o \
|
||||
src/atomic/SDL_atomic.o \
|
||||
src/atomic/SDL_spinlock.o \
|
||||
src/audio/SDL_audio.o \
|
||||
src/audio/SDL_audiocvt.o \
|
||||
src/audio/SDL_audiodev.o \
|
||||
src/audio/SDL_audiotypecvt.o \
|
||||
src/audio/SDL_mixer.o \
|
||||
src/audio/SDL_wave.o \
|
||||
src/audio/psp/SDL_pspaudio.o \
|
||||
src/cpuinfo/SDL_cpuinfo.o \
|
||||
src/events/SDL_clipboardevents.o \
|
||||
src/events/SDL_dropevents.o \
|
||||
src/events/SDL_events.o \
|
||||
src/events/SDL_gesture.o \
|
||||
src/events/SDL_keyboard.o \
|
||||
src/events/SDL_mouse.o \
|
||||
src/events/SDL_quit.o \
|
||||
src/events/SDL_touch.o \
|
||||
src/events/SDL_windowevents.o \
|
||||
src/file/SDL_rwops.o \
|
||||
src/haptic/SDL_haptic.o \
|
||||
src/haptic/dummy/SDL_syshaptic.o \
|
||||
src/joystick/SDL_joystick.o \
|
||||
src/joystick/SDL_gamecontroller.o \
|
||||
src/joystick/psp/SDL_sysjoystick.o \
|
||||
src/power/SDL_power.o \
|
||||
src/power/psp/SDL_syspower.o \
|
||||
src/filesystem/dummy/SDL_sysfilesystem.o \
|
||||
src/render/SDL_render.o \
|
||||
src/render/SDL_yuv_sw.o \
|
||||
src/render/psp/SDL_render_psp.o \
|
||||
src/render/software/SDL_blendfillrect.o \
|
||||
src/render/software/SDL_blendline.o \
|
||||
src/render/software/SDL_blendpoint.o \
|
||||
src/render/software/SDL_drawline.o \
|
||||
src/render/software/SDL_drawpoint.o \
|
||||
src/render/software/SDL_render_sw.o \
|
||||
src/render/software/SDL_rotate.o \
|
||||
src/sensor/SDL_sensor.o \
|
||||
src/sensor/dummy/SDL_dummysensor.o \
|
||||
src/stdlib/SDL_getenv.o \
|
||||
src/stdlib/SDL_iconv.o \
|
||||
src/stdlib/SDL_malloc.o \
|
||||
src/stdlib/SDL_qsort.o \
|
||||
src/stdlib/SDL_stdlib.o \
|
||||
src/stdlib/SDL_string.o \
|
||||
src/stdlib/SDL_strtokr.o \
|
||||
src/thread/SDL_thread.o \
|
||||
src/thread/generic/SDL_systls.o \
|
||||
src/thread/psp/SDL_syssem.o \
|
||||
src/thread/psp/SDL_systhread.o \
|
||||
src/thread/psp/SDL_sysmutex.o \
|
||||
src/thread/psp/SDL_syscond.o \
|
||||
src/timer/SDL_timer.o \
|
||||
src/timer/psp/SDL_systimer.o \
|
||||
src/video/SDL_RLEaccel.o \
|
||||
src/video/SDL_blit.o \
|
||||
src/video/SDL_blit_0.o \
|
||||
src/video/SDL_blit_1.o \
|
||||
src/video/SDL_blit_A.o \
|
||||
src/video/SDL_blit_N.o \
|
||||
src/video/SDL_blit_auto.o \
|
||||
src/video/SDL_blit_copy.o \
|
||||
src/video/SDL_blit_slow.o \
|
||||
src/video/SDL_bmp.o \
|
||||
src/video/SDL_clipboard.o \
|
||||
src/video/SDL_fillrect.o \
|
||||
src/video/SDL_pixels.o \
|
||||
src/video/SDL_rect.o \
|
||||
src/video/SDL_stretch.o \
|
||||
src/video/SDL_surface.o \
|
||||
src/video/SDL_video.o \
|
||||
src/video/psp/SDL_pspevents.o \
|
||||
src/video/psp/SDL_pspvideo.o \
|
||||
src/video/psp/SDL_pspgl.o \
|
||||
src/video/psp/SDL_pspmouse.o
|
||||
|
||||
INCDIR = ./include
|
||||
CFLAGS = -g -O2 -G0 -Wall -D__PSP__ -DHAVE_OPENGL
|
||||
CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
|
||||
ASFLAGS = $(CFLAGS)
|
||||
|
||||
LIBDIR =
|
||||
LIBS = -lGL -lGLU -lglut -lz \
|
||||
-lpspvfpu -lpsphprm -lpspsdk -lpspctrl -lpspumd -lpsprtc -lpsppower -lpspgum -lpspgu -lpspaudiolib -lpspaudio -lpsphttp -lpspssl -lpspwlan \
|
||||
-lpspnet_adhocmatching -lpspnet_adhoc -lpspnet_adhocctl -lm -lpspvram
|
||||
|
||||
PSPSDK=$(shell psp-config --pspsdk-path)
|
||||
include $(PSPSDK)/lib/build.mak
|
||||
|
||||
80
Makefile.wiz
@@ -1,80 +0,0 @@
|
||||
# Makefile to build the pandora SDL library
|
||||
WIZSDK = /mythtv/media/devel/toolchains/openwiz/arm-openwiz-linux-gnu
|
||||
|
||||
AR = $(WIZSDK)/bin/arm-openwiz-linux-gnu-ar
|
||||
RANLIB = $(WIZSDK)/bin/arm-openwiz-linux-gnu-ranlib
|
||||
CC = $(WIZSDK)/bin/arm-openwiz-linux-gnu-gcc
|
||||
CXX = $(WIZSDK)/bin/arm-openwiz-linux-gnu-g++
|
||||
STRIP = $(WIZSDK)/bin/arm-openwiz-linux-gnu-strip
|
||||
|
||||
CFLAGS = -Wall -fPIC -I./include -I$(WIZSDK)/include -DWIZ_GLES_LITE
|
||||
|
||||
TARGET_STATIC = libSDL2.a
|
||||
TARGET_SHARED = libSDL2.so
|
||||
|
||||
SOURCES = \
|
||||
./src/*.c \
|
||||
./src/audio/*.c \
|
||||
./src/audio/disk/*.c \
|
||||
./src/audio/dsp/*.c \
|
||||
./src/audio/dummy/*.c \
|
||||
./src/cpuinfo/*.c \
|
||||
./src/events/*.c \
|
||||
./src/file/*.c \
|
||||
./src/haptic/*.c \
|
||||
./src/haptic/linux/*.c \
|
||||
./src/joystick/*.c \
|
||||
./src/joystick/linux/*.c \
|
||||
./src/loadso/dlopen/*.c \
|
||||
./src/sensor/*.c \
|
||||
./src/sensor/dummy/*.c \
|
||||
./src/stdlib/*.c \
|
||||
./src/thread/*.c \
|
||||
./src/thread/pthread/SDL_syscond.c \
|
||||
./src/thread/pthread/SDL_sysmutex.c \
|
||||
./src/thread/pthread/SDL_syssem.c \
|
||||
./src/thread/pthread/SDL_systhread.c \
|
||||
./src/timer/*.c \
|
||||
./src/timer/unix/*.c \
|
||||
./src/video/*.c \
|
||||
./src/video/dummy/*.c \
|
||||
./src/video/pandora/*.c \
|
||||
|
||||
|
||||
OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
|
||||
|
||||
all: config_copy $(TARGET_STATIC) $(TARGET_SHARED)
|
||||
|
||||
$(TARGET_STATIC): $(OBJECTS)
|
||||
$(AR) crv $@ $^
|
||||
$(RANLIB) $@
|
||||
|
||||
$(TARGET_SHARED):
|
||||
$(CC) -shared -Wl,-soname,$(TARGET_SHARED).0 -o $(TARGET_SHARED).0.0.1 $(OBJECTS)
|
||||
ln -s $(TARGET_SHARED).0.0.1 $(TARGET_SHARED).0
|
||||
ln -s $(TARGET_SHARED).0 $(TARGET_SHARED)
|
||||
|
||||
config_copy:
|
||||
cp include/SDL_config_wiz.h include/SDL_config.h
|
||||
|
||||
clean:
|
||||
rm -f $(TARGET_STATIC) $(TARGET_SHARED)* $(OBJECTS)
|
||||
|
||||
install:
|
||||
mkdir -p $(WIZSDK)/lib
|
||||
mkdir -p $(WIZSDK)/include/SDL2
|
||||
cp -f $(TARGET_STATIC) $(WIZSDK)/lib
|
||||
cp -f $(TARGET_SHARED).0.0.1 $(WIZSDK)/lib
|
||||
rm -f $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED)
|
||||
ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0.0.1 $(WIZSDK)/lib/$(TARGET_SHARED).0
|
||||
ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED)
|
||||
|
||||
cp $(TARGET_STATIC) ../../toolchain/libs
|
||||
cp $(TARGET_SHARED).0.0.1 ../../toolchain/libs
|
||||
rm -f ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED)
|
||||
ln -s ../../toolchain/libs/$(TARGET_SHARED).0.0.1 ../../toolchain/libs/$(TARGET_SHARED).0
|
||||
ln -s ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED)
|
||||
|
||||
cp $(TARGET_SHARED).0.0.1 ../nehe_demos/build/$(TARGET_SHARED).0
|
||||
cp -f include/*.h $(WIZSDK)/include/SDL2/
|
||||
cp -f include/*.h ../../toolchain/include/SDL2/
|
||||
@@ -1,4 +1,21 @@
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/SDL2Targets.cmake")
|
||||
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL2Targets.cmake")
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/SDL2Targets.cmake")
|
||||
endif()
|
||||
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL2mainTargets.cmake")
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/SDL2mainTargets.cmake")
|
||||
endif()
|
||||
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL2staticTargets.cmake")
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/SDL2staticTargets.cmake")
|
||||
endif()
|
||||
|
||||
# on static-only builds create an alias
|
||||
if(NOT TARGET SDL2::SDL2 AND TARGET SDL2::SDL2-static)
|
||||
if(CMAKE_VERSION VERSION_LESS "3.18")
|
||||
# Aliasing local targets is not supported on CMake < 3.18, so make it global.
|
||||
set_target_properties(SDL2::SDL2-static PROPERTIES IMPORTED_GLOBAL TRUE)
|
||||
endif()
|
||||
add_library(SDL2::SDL2 ALIAS SDL2::SDL2-static)
|
||||
endif()
|
||||
|
||||
# provide ${SDL2_LIBRARIES}, ${SDL2_INCLUDE_DIRS} etc, like sdl2-config.cmake does,
|
||||
# for compatibility between SDL2 built with autotools and SDL2 built with CMake
|
||||
@@ -59,10 +76,10 @@ if( sdl2implib AND sdl2mainimplib AND sdl2implibdbg AND sdl2mainimplibdbg )
|
||||
set(SDL2_LIBRARIES $<IF:$<CONFIG:Debug>,${sdl2mainimplibdbg},${sdl2mainimplib}> $<IF:$<CONFIG:Debug>,${sdl2implibdbg},${sdl2implib}>)
|
||||
else()
|
||||
if( (NOT sdl2implib) AND sdl2implibdbg ) # if we only have a debug version of the lib
|
||||
set(sdl2implib sdl2implibdbg)
|
||||
set(sdl2implib ${sdl2implibdbg})
|
||||
endif()
|
||||
if( (NOT sdl2mainimplib) AND sdl2mainimplibdbg ) # if we only have a debug version of the lib
|
||||
set(sdl2mainimplib sdl2mainimplibdbg)
|
||||
set(sdl2mainimplib ${sdl2mainimplibdbg})
|
||||
endif()
|
||||
|
||||
if( sdl2implib AND sdl2mainimplib )
|
||||
|
||||
@@ -27,164 +27,167 @@
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\include\begin_code.h" />
|
||||
<ClInclude Include="..\..\include\close_code.h" />
|
||||
<ClInclude Include="..\..\include\SDL.h" />
|
||||
<ClInclude Include="..\..\include\SDL_assert.h" />
|
||||
<ClInclude Include="..\..\include\SDL_atomic.h" />
|
||||
<ClInclude Include="..\..\include\SDL_audio.h" />
|
||||
<ClInclude Include="..\..\include\SDL_blendmode.h" />
|
||||
<ClInclude Include="..\..\include\SDL_clipboard.h" />
|
||||
<ClInclude Include="..\..\include\SDL_config.h" />
|
||||
<ClInclude Include="..\..\include\SDL_config_minimal.h" />
|
||||
<ClInclude Include="..\..\include\SDL_config_winrt.h" />
|
||||
<ClInclude Include="..\..\include\SDL_copying.h" />
|
||||
<ClInclude Include="..\..\include\SDL_cpuinfo.h" />
|
||||
<ClInclude Include="..\..\include\SDL_egl.h" />
|
||||
<ClInclude Include="..\..\include\SDL_endian.h" />
|
||||
<ClInclude Include="..\..\include\SDL_error.h" />
|
||||
<ClInclude Include="..\..\include\SDL_events.h" />
|
||||
<ClInclude Include="..\..\include\SDL_filesystem.h" />
|
||||
<ClInclude Include="..\..\include\SDL_haptic.h" />
|
||||
<ClInclude Include="..\..\include\SDL_hints.h" />
|
||||
<ClInclude Include="..\..\include\SDL_input.h" />
|
||||
<ClInclude Include="..\..\include\SDL_joystick.h" />
|
||||
<ClInclude Include="..\..\include\SDL_keyboard.h" />
|
||||
<ClInclude Include="..\..\include\SDL_keycode.h" />
|
||||
<ClInclude Include="..\..\include\SDL_loadso.h" />
|
||||
<ClInclude Include="..\..\include\SDL_locale.h" />
|
||||
<ClInclude Include="..\..\include\SDL_log.h" />
|
||||
<ClInclude Include="..\..\include\SDL_main.h" />
|
||||
<ClInclude Include="..\..\include\SDL_misc.h" />
|
||||
<ClInclude Include="..\..\include\SDL_mouse.h" />
|
||||
<ClInclude Include="..\..\include\SDL_mutex.h" />
|
||||
<ClInclude Include="..\..\include\SDL_name.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles2.h" />
|
||||
<ClInclude Include="..\..\include\SDL_pixels.h" />
|
||||
<ClInclude Include="..\..\include\SDL_platform.h" />
|
||||
<ClInclude Include="..\..\include\SDL_power.h" />
|
||||
<ClInclude Include="..\..\include\SDL_quit.h" />
|
||||
<ClInclude Include="..\..\include\SDL_rect.h" />
|
||||
<ClInclude Include="..\..\include\SDL_render.h" />
|
||||
<ClInclude Include="..\..\include\SDL_revision.h" />
|
||||
<ClInclude Include="..\..\include\SDL_rwops.h" />
|
||||
<ClInclude Include="..\..\include\SDL_scancode.h" />
|
||||
<ClInclude Include="..\..\include\SDL_sensor.h" />
|
||||
<ClInclude Include="..\..\include\SDL_shape.h" />
|
||||
<ClInclude Include="..\..\include\SDL_stdinc.h" />
|
||||
<ClInclude Include="..\..\include\SDL_surface.h" />
|
||||
<ClInclude Include="..\..\include\SDL_system.h" />
|
||||
<ClInclude Include="..\..\include\SDL_syswm.h" />
|
||||
<ClInclude Include="..\..\include\SDL_thread.h" />
|
||||
<ClInclude Include="..\..\include\SDL_timer.h" />
|
||||
<ClInclude Include="..\..\include\SDL_touch.h" />
|
||||
<ClInclude Include="..\..\include\SDL_types.h" />
|
||||
<ClInclude Include="..\..\include\SDL_version.h" />
|
||||
<ClInclude Include="..\..\include\SDL_video.h" />
|
||||
<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
|
||||
<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_wave.h" />
|
||||
<ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_common.h" />
|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.h" />
|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_xaml.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
|
||||
<ClInclude Include="..\..\src\events\blank_cursor.h" />
|
||||
<ClInclude Include="..\..\src\events\default_cursor.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_sysevents.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_touch_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_xinputhaptic_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
|
||||
<ClInclude Include="..\..\src\joystick\virtual\SDL_virtualjoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_windowsjoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\locale\SDL_syslocale.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d11\SDL_render_winrt.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.h" />
|
||||
<ClInclude Include="..\..\src\render\opengles2\SDL_gles2funcs.h" />
|
||||
<ClInclude Include="..\..\src\render\opengles2\SDL_shaders_gles2.h" />
|
||||
<ClInclude Include="..\..\src\render\SDL_d3dmath.h" />
|
||||
<ClInclude Include="..\..\src\render\SDL_sysrender.h" />
|
||||
<ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_draw.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
|
||||
<ClInclude Include="..\..\src\SDL_assert_c.h" />
|
||||
<ClInclude Include="..\..\src\SDL_dataqueue.h" />
|
||||
<ClInclude Include="..\..\src\SDL_error_c.h" />
|
||||
<ClInclude Include="..\..\src\SDL_fatal.h" />
|
||||
<ClInclude Include="..\..\src\SDL_hints_c.h" />
|
||||
<ClInclude Include="..\..\src\SDL_internal.h" />
|
||||
<ClInclude Include="..\..\src\sensor\dummy\SDL_dummysensor.h" />
|
||||
<ClInclude Include="..\..\src\sensor\SDL_sensor_c.h" />
|
||||
<ClInclude Include="..\..\src\sensor\SDL_syssensor.h" />
|
||||
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
|
||||
<ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
|
||||
<ClInclude Include="..\..\src\thread\stdcpp\SDL_sysmutex_c.h" />
|
||||
<ClInclude Include="..\..\src\thread\stdcpp\SDL_systhread_c.h" />
|
||||
<ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_blit.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_egl_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_yuv_c.h" />
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h" />
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtgamebar_cpp.h" />
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtmessagebox.h" />
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h" />
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtopengles.h" />
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h" />
|
||||
<ClInclude Include="..\include\begin_code.h" />
|
||||
<ClInclude Include="..\include\close_code.h" />
|
||||
<ClInclude Include="..\include\SDL.h" />
|
||||
<ClInclude Include="..\include\SDL_assert.h" />
|
||||
<ClInclude Include="..\include\SDL_atomic.h" />
|
||||
<ClInclude Include="..\include\SDL_audio.h" />
|
||||
<ClInclude Include="..\include\SDL_blendmode.h" />
|
||||
<ClInclude Include="..\include\SDL_clipboard.h" />
|
||||
<ClInclude Include="..\include\SDL_config.h" />
|
||||
<ClInclude Include="..\include\SDL_config_minimal.h" />
|
||||
<ClInclude Include="..\include\SDL_config_winrt.h" />
|
||||
<ClInclude Include="..\include\SDL_copying.h" />
|
||||
<ClInclude Include="..\include\SDL_cpuinfo.h" />
|
||||
<ClInclude Include="..\include\SDL_egl.h" />
|
||||
<ClInclude Include="..\include\SDL_endian.h" />
|
||||
<ClInclude Include="..\include\SDL_error.h" />
|
||||
<ClInclude Include="..\include\SDL_events.h" />
|
||||
<ClInclude Include="..\include\SDL_filesystem.h" />
|
||||
<ClInclude Include="..\include\SDL_haptic.h" />
|
||||
<ClInclude Include="..\include\SDL_hints.h" />
|
||||
<ClInclude Include="..\include\SDL_hidapi.h" />
|
||||
<ClInclude Include="..\include\SDL_input.h" />
|
||||
<ClInclude Include="..\include\SDL_joystick.h" />
|
||||
<ClInclude Include="..\include\SDL_keyboard.h" />
|
||||
<ClInclude Include="..\include\SDL_keycode.h" />
|
||||
<ClInclude Include="..\include\SDL_loadso.h" />
|
||||
<ClInclude Include="..\include\SDL_locale.h" />
|
||||
<ClInclude Include="..\include\SDL_log.h" />
|
||||
<ClInclude Include="..\include\SDL_main.h" />
|
||||
<ClInclude Include="..\include\SDL_misc.h" />
|
||||
<ClInclude Include="..\include\SDL_mouse.h" />
|
||||
<ClInclude Include="..\include\SDL_mutex.h" />
|
||||
<ClInclude Include="..\include\SDL_name.h" />
|
||||
<ClInclude Include="..\include\SDL_opengles2.h" />
|
||||
<ClInclude Include="..\include\SDL_pixels.h" />
|
||||
<ClInclude Include="..\include\SDL_platform.h" />
|
||||
<ClInclude Include="..\include\SDL_power.h" />
|
||||
<ClInclude Include="..\include\SDL_quit.h" />
|
||||
<ClInclude Include="..\include\SDL_rect.h" />
|
||||
<ClInclude Include="..\include\SDL_render.h" />
|
||||
<ClInclude Include="..\include\SDL_revision.h" />
|
||||
<ClInclude Include="..\include\SDL_rwops.h" />
|
||||
<ClInclude Include="..\include\SDL_scancode.h" />
|
||||
<ClInclude Include="..\include\SDL_sensor.h" />
|
||||
<ClInclude Include="..\include\SDL_shape.h" />
|
||||
<ClInclude Include="..\include\SDL_stdinc.h" />
|
||||
<ClInclude Include="..\include\SDL_surface.h" />
|
||||
<ClInclude Include="..\include\SDL_system.h" />
|
||||
<ClInclude Include="..\include\SDL_syswm.h" />
|
||||
<ClInclude Include="..\include\SDL_thread.h" />
|
||||
<ClInclude Include="..\include\SDL_timer.h" />
|
||||
<ClInclude Include="..\include\SDL_touch.h" />
|
||||
<ClInclude Include="..\include\SDL_types.h" />
|
||||
<ClInclude Include="..\include\SDL_version.h" />
|
||||
<ClInclude Include="..\include\SDL_video.h" />
|
||||
<ClInclude Include="..\src\audio\disk\SDL_diskaudio.h" />
|
||||
<ClInclude Include="..\src\audio\dummy\SDL_dummyaudio.h" />
|
||||
<ClInclude Include="..\src\audio\SDL_audiodev_c.h" />
|
||||
<ClInclude Include="..\src\audio\SDL_audio_c.h" />
|
||||
<ClInclude Include="..\src\audio\SDL_sysaudio.h" />
|
||||
<ClInclude Include="..\src\audio\SDL_wave.h" />
|
||||
<ClInclude Include="..\src\audio\wasapi\SDL_wasapi.h" />
|
||||
<ClInclude Include="..\src\core\windows\SDL_directx.h" />
|
||||
<ClInclude Include="..\src\core\windows\SDL_windows.h" />
|
||||
<ClInclude Include="..\src\core\windows\SDL_xinput.h" />
|
||||
<ClInclude Include="..\src\core\winrt\SDL_winrtapp_common.h" />
|
||||
<ClInclude Include="..\src\core\winrt\SDL_winrtapp_direct3d.h" />
|
||||
<ClInclude Include="..\src\core\winrt\SDL_winrtapp_xaml.h" />
|
||||
<ClInclude Include="..\src\dynapi\SDL_dynapi.h" />
|
||||
<ClInclude Include="..\src\dynapi\SDL_dynapi_overrides.h" />
|
||||
<ClInclude Include="..\src\dynapi\SDL_dynapi_procs.h" />
|
||||
<ClInclude Include="..\src\events\blank_cursor.h" />
|
||||
<ClInclude Include="..\src\events\default_cursor.h" />
|
||||
<ClInclude Include="..\src\events\SDL_clipboardevents_c.h" />
|
||||
<ClInclude Include="..\src\events\SDL_displayevents_c.h" />
|
||||
<ClInclude Include="..\src\events\SDL_dropevents_c.h" />
|
||||
<ClInclude Include="..\src\events\SDL_events_c.h" />
|
||||
<ClInclude Include="..\src\events\SDL_keyboard_c.h" />
|
||||
<ClInclude Include="..\src\events\SDL_mouse_c.h" />
|
||||
<ClInclude Include="..\src\events\SDL_sysevents.h" />
|
||||
<ClInclude Include="..\src\events\SDL_touch_c.h" />
|
||||
<ClInclude Include="..\src\events\SDL_windowevents_c.h" />
|
||||
<ClInclude Include="..\src\haptic\SDL_haptic_c.h" />
|
||||
<ClInclude Include="..\src\haptic\SDL_syshaptic.h" />
|
||||
<ClInclude Include="..\src\haptic\windows\SDL_dinputhaptic_c.h" />
|
||||
<ClInclude Include="..\src\haptic\windows\SDL_windowshaptic_c.h" />
|
||||
<ClInclude Include="..\src\haptic\windows\SDL_xinputhaptic_c.h" />
|
||||
<ClInclude Include="..\src\joystick\SDL_gamecontrollerdb.h" />
|
||||
<ClInclude Include="..\src\joystick\SDL_joystick_c.h" />
|
||||
<ClInclude Include="..\src\joystick\SDL_sysjoystick.h" />
|
||||
<ClInclude Include="..\src\joystick\virtual\SDL_virtualjoystick_c.h" />
|
||||
<ClInclude Include="..\src\joystick\windows\SDL_dinputjoystick_c.h" />
|
||||
<ClInclude Include="..\src\joystick\windows\SDL_windowsjoystick_c.h" />
|
||||
<ClInclude Include="..\src\joystick\windows\SDL_xinputjoystick_c.h" />
|
||||
<ClInclude Include="..\src\locale\SDL_syslocale.h" />
|
||||
<ClInclude Include="..\src\render\direct3d11\SDL_render_winrt.h" />
|
||||
<ClInclude Include="..\src\render\direct3d11\SDL_shaders_d3d11.h" />
|
||||
<ClInclude Include="..\src\render\opengles2\SDL_gles2funcs.h" />
|
||||
<ClInclude Include="..\src\render\opengles2\SDL_shaders_gles2.h" />
|
||||
<ClInclude Include="..\src\render\SDL_d3dmath.h" />
|
||||
<ClInclude Include="..\src\render\SDL_sysrender.h" />
|
||||
<ClInclude Include="..\src\render\SDL_yuv_sw_c.h" />
|
||||
<ClInclude Include="..\src\render\software\SDL_blendfillrect.h" />
|
||||
<ClInclude Include="..\src\render\software\SDL_blendline.h" />
|
||||
<ClInclude Include="..\src\render\software\SDL_blendpoint.h" />
|
||||
<ClInclude Include="..\src\render\software\SDL_draw.h" />
|
||||
<ClInclude Include="..\src\render\software\SDL_drawline.h" />
|
||||
<ClInclude Include="..\src\render\software\SDL_drawpoint.h" />
|
||||
<ClInclude Include="..\src\render\software\SDL_render_sw_c.h" />
|
||||
<ClInclude Include="..\src\render\software\SDL_rotate.h" />
|
||||
<ClInclude Include="..\src\render\software\SDL_triangle.h" />
|
||||
<ClInclude Include="..\src\SDL_assert_c.h" />
|
||||
<ClInclude Include="..\src\SDL_dataqueue.h" />
|
||||
<ClInclude Include="..\src\SDL_error_c.h" />
|
||||
<ClInclude Include="..\src\SDL_fatal.h" />
|
||||
<ClInclude Include="..\src\SDL_hints_c.h" />
|
||||
<ClInclude Include="..\src\SDL_internal.h" />
|
||||
<ClInclude Include="..\src\SDL_list.h" />
|
||||
<ClInclude Include="..\src\sensor\dummy\SDL_dummysensor.h" />
|
||||
<ClInclude Include="..\src\sensor\SDL_sensor_c.h" />
|
||||
<ClInclude Include="..\src\sensor\SDL_syssensor.h" />
|
||||
<ClInclude Include="..\src\thread\SDL_systhread.h" />
|
||||
<ClInclude Include="..\src\thread\SDL_thread_c.h" />
|
||||
<ClInclude Include="..\src\thread\stdcpp\SDL_sysmutex_c.h" />
|
||||
<ClInclude Include="..\src\thread\stdcpp\SDL_systhread_c.h" />
|
||||
<ClInclude Include="..\src\timer\SDL_timer_c.h" />
|
||||
<ClInclude Include="..\src\video\dummy\SDL_nullevents_c.h" />
|
||||
<ClInclude Include="..\src\video\dummy\SDL_nullframebuffer_c.h" />
|
||||
<ClInclude Include="..\src\video\dummy\SDL_nullvideo.h" />
|
||||
<ClInclude Include="..\src\video\SDL_blit.h" />
|
||||
<ClInclude Include="..\src\video\SDL_blit_auto.h" />
|
||||
<ClInclude Include="..\src\video\SDL_blit_copy.h" />
|
||||
<ClInclude Include="..\src\video\SDL_blit_slow.h" />
|
||||
<ClInclude Include="..\src\video\SDL_egl_c.h" />
|
||||
<ClInclude Include="..\src\video\SDL_pixels_c.h" />
|
||||
<ClInclude Include="..\src\video\SDL_rect_c.h" />
|
||||
<ClInclude Include="..\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\src\video\SDL_shape_internals.h" />
|
||||
<ClInclude Include="..\src\video\SDL_sysvideo.h" />
|
||||
<ClInclude Include="..\src\video\SDL_yuv_c.h" />
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtevents_c.h" />
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtgamebar_cpp.h" />
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtmessagebox.h" />
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtmouse_c.h" />
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtopengles.h" />
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtvideo_cpp.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
|
||||
<ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
|
||||
<ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
|
||||
<ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_audio.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_mixer.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
|
||||
<ClCompile Include="..\src\atomic\SDL_atomic.c" />
|
||||
<ClCompile Include="..\src\atomic\SDL_spinlock.c" />
|
||||
<ClCompile Include="..\src\audio\disk\SDL_diskaudio.c" />
|
||||
<ClCompile Include="..\src\audio\dummy\SDL_dummyaudio.c" />
|
||||
<ClCompile Include="..\src\audio\SDL_audio.c" />
|
||||
<ClCompile Include="..\src\audio\SDL_audiocvt.c" />
|
||||
<ClCompile Include="..\src\audio\SDL_audiodev.c" />
|
||||
<ClCompile Include="..\src\audio\SDL_audiotypecvt.c" />
|
||||
<ClCompile Include="..\src\audio\SDL_mixer.c" />
|
||||
<ClCompile Include="..\src\audio\SDL_wave.c" />
|
||||
<ClCompile Include="..\src\audio\wasapi\SDL_wasapi.c" />
|
||||
<ClCompile Include="..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
@@ -192,9 +195,9 @@
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_xinput.c" />
|
||||
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_common.cpp">
|
||||
<ClCompile Include="..\src\core\windows\SDL_windows.c" />
|
||||
<ClCompile Include="..\src\core\windows\SDL_xinput.c" />
|
||||
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_common.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
@@ -202,7 +205,7 @@
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.cpp">
|
||||
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_direct3d.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
@@ -210,7 +213,7 @@
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_xaml.cpp">
|
||||
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_xaml.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
@@ -218,19 +221,19 @@
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
|
||||
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_displayevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_gesture.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keyboard.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_mouse.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_quit.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_touch.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
|
||||
<ClCompile Include="..\..\src\filesystem\winrt\SDL_sysfilesystem.cpp">
|
||||
<ClCompile Include="..\src\cpuinfo\SDL_cpuinfo.c" />
|
||||
<ClCompile Include="..\src\dynapi\SDL_dynapi.c" />
|
||||
<ClCompile Include="..\src\events\SDL_clipboardevents.c" />
|
||||
<ClCompile Include="..\src\events\SDL_displayevents.c" />
|
||||
<ClCompile Include="..\src\events\SDL_dropevents.c" />
|
||||
<ClCompile Include="..\src\events\SDL_events.c" />
|
||||
<ClCompile Include="..\src\events\SDL_gesture.c" />
|
||||
<ClCompile Include="..\src\events\SDL_keyboard.c" />
|
||||
<ClCompile Include="..\src\events\SDL_mouse.c" />
|
||||
<ClCompile Include="..\src\events\SDL_quit.c" />
|
||||
<ClCompile Include="..\src\events\SDL_touch.c" />
|
||||
<ClCompile Include="..\src\events\SDL_windowevents.c" />
|
||||
<ClCompile Include="..\src\filesystem\winrt\SDL_sysfilesystem.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
@@ -238,24 +241,26 @@
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\file\SDL_rwops.c" />
|
||||
<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_xinputhaptic.c" />
|
||||
<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\virtual\SDL_virtualjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c" />
|
||||
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
|
||||
<ClCompile Include="..\..\src\locale\SDL_locale.c" />
|
||||
<ClCompile Include="..\..\src\locale\winrt\SDL_syslocale.c" />
|
||||
<ClCompile Include="..\..\src\misc\SDL_url.c" />
|
||||
<ClCompile Include="..\..\src\misc\winrt\SDL_sysurl.cpp">
|
||||
<ClCompile Include="..\src\file\SDL_rwops.c" />
|
||||
<ClCompile Include="..\src\haptic\dummy\SDL_syshaptic.c" />
|
||||
<ClCompile Include="..\src\haptic\SDL_haptic.c" />
|
||||
<ClCompile Include="..\src\haptic\windows\SDL_dinputhaptic.c" />
|
||||
<ClCompile Include="..\src\haptic\windows\SDL_windowshaptic.c" />
|
||||
<ClCompile Include="..\src\haptic\windows\SDL_xinputhaptic.c" />
|
||||
<ClCompile Include="..\src\hidapi\SDL_hidapi.c" />
|
||||
<ClCompile Include="..\src\joystick\dummy\SDL_sysjoystick.c" />
|
||||
<ClCompile Include="..\src\joystick\SDL_gamecontroller.c" />
|
||||
<ClCompile Include="..\src\joystick\SDL_joystick.c" />
|
||||
<ClCompile Include="..\src\joystick\virtual\SDL_virtualjoystick.c" />
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_windowsjoystick.c" />
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_windows_gaming_input.c" />
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_xinputjoystick.c" />
|
||||
<ClCompile Include="..\src\loadso\windows\SDL_sysloadso.c" />
|
||||
<ClCompile Include="..\src\locale\SDL_locale.c" />
|
||||
<ClCompile Include="..\src\locale\winrt\SDL_syslocale.c" />
|
||||
<ClCompile Include="..\src\misc\SDL_url.c" />
|
||||
<ClCompile Include="..\src\misc\winrt\SDL_sysurl.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
@@ -263,10 +268,10 @@
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\power\SDL_power.c" />
|
||||
<ClCompile Include="..\..\src\power\winrt\SDL_syspower.cpp" />
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" />
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_winrt.cpp">
|
||||
<ClCompile Include="..\src\power\SDL_power.c" />
|
||||
<ClCompile Include="..\src\power\winrt\SDL_syspower.cpp" />
|
||||
<ClCompile Include="..\src\render\direct3d11\SDL_render_d3d11.c" />
|
||||
<ClCompile Include="..\src\render\direct3d11\SDL_render_winrt.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
@@ -274,66 +279,68 @@
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c" />
|
||||
<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
|
||||
<ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
|
||||
<ClCompile Include="..\..\src\render\SDL_d3dmath.c" />
|
||||
<ClCompile Include="..\..\src\render\SDL_render.c" />
|
||||
<ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_blendline.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
|
||||
<ClCompile Include="..\..\src\SDL.c" />
|
||||
<ClCompile Include="..\..\src\SDL_assert.c" />
|
||||
<ClCompile Include="..\..\src\SDL_dataqueue.c" />
|
||||
<ClCompile Include="..\..\src\SDL_error.c" />
|
||||
<ClCompile Include="..\..\src\SDL_hints.c" />
|
||||
<ClCompile Include="..\..\src\SDL_log.c" />
|
||||
<ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c" />
|
||||
<ClCompile Include="..\..\src\sensor\SDL_sensor.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_crc32.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_string.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c" />
|
||||
<ClCompile Include="..\..\src\thread\generic\SDL_syssem.c" />
|
||||
<ClCompile Include="..\..\src\thread\SDL_thread.c" />
|
||||
<ClCompile Include="..\..\src\thread\stdcpp\SDL_syscond.cpp" />
|
||||
<ClCompile Include="..\..\src\thread\stdcpp\SDL_sysmutex.cpp" />
|
||||
<ClCompile Include="..\..\src\thread\stdcpp\SDL_systhread.cpp" />
|
||||
<ClCompile Include="..\..\src\timer\SDL_timer.c" />
|
||||
<ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_0.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_1.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_A.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_auto.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_copy.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_N.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_bmp.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_clipboard.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_egl.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_fillrect.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_pixels.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_rect.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_shape.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_stretch.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_video.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_yuv.c" />
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtevents.cpp">
|
||||
<ClCompile Include="..\src\render\direct3d11\SDL_shaders_d3d11.c" />
|
||||
<ClCompile Include="..\src\render\opengles2\SDL_render_gles2.c" />
|
||||
<ClCompile Include="..\src\render\opengles2\SDL_shaders_gles2.c" />
|
||||
<ClCompile Include="..\src\render\SDL_d3dmath.c" />
|
||||
<ClCompile Include="..\src\render\SDL_render.c" />
|
||||
<ClCompile Include="..\src\render\SDL_yuv_sw.c" />
|
||||
<ClCompile Include="..\src\render\software\SDL_blendfillrect.c" />
|
||||
<ClCompile Include="..\src\render\software\SDL_blendline.c" />
|
||||
<ClCompile Include="..\src\render\software\SDL_blendpoint.c" />
|
||||
<ClCompile Include="..\src\render\software\SDL_drawline.c" />
|
||||
<ClCompile Include="..\src\render\software\SDL_drawpoint.c" />
|
||||
<ClCompile Include="..\src\render\software\SDL_render_sw.c" />
|
||||
<ClCompile Include="..\src\render\software\SDL_rotate.c" />
|
||||
<ClCompile Include="..\src\render\software\SDL_triangle.c" />
|
||||
<ClCompile Include="..\src\SDL.c" />
|
||||
<ClCompile Include="..\src\SDL_assert.c" />
|
||||
<ClCompile Include="..\src\SDL_dataqueue.c" />
|
||||
<ClCompile Include="..\src\SDL_list.c" />
|
||||
<ClCompile Include="..\src\SDL_error.c" />
|
||||
<ClCompile Include="..\src\SDL_hints.c" />
|
||||
<ClCompile Include="..\src\SDL_log.c" />
|
||||
<ClCompile Include="..\src\sensor\dummy\SDL_dummysensor.c" />
|
||||
<ClCompile Include="..\src\sensor\SDL_sensor.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_crc32.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_getenv.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_iconv.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_malloc.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_qsort.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_stdlib.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_string.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_strtokr.c" />
|
||||
<ClCompile Include="..\src\thread\generic\SDL_syssem.c" />
|
||||
<ClCompile Include="..\src\thread\SDL_thread.c" />
|
||||
<ClCompile Include="..\src\thread\stdcpp\SDL_syscond.cpp" />
|
||||
<ClCompile Include="..\src\thread\stdcpp\SDL_sysmutex.cpp" />
|
||||
<ClCompile Include="..\src\thread\stdcpp\SDL_systhread.cpp" />
|
||||
<ClCompile Include="..\src\timer\SDL_timer.c" />
|
||||
<ClCompile Include="..\src\timer\windows\SDL_systimer.c" />
|
||||
<ClCompile Include="..\src\video\dummy\SDL_nullevents.c" />
|
||||
<ClCompile Include="..\src\video\dummy\SDL_nullframebuffer.c" />
|
||||
<ClCompile Include="..\src\video\dummy\SDL_nullvideo.c" />
|
||||
<ClCompile Include="..\src\video\SDL_blit.c" />
|
||||
<ClCompile Include="..\src\video\SDL_blit_0.c" />
|
||||
<ClCompile Include="..\src\video\SDL_blit_1.c" />
|
||||
<ClCompile Include="..\src\video\SDL_blit_A.c" />
|
||||
<ClCompile Include="..\src\video\SDL_blit_auto.c" />
|
||||
<ClCompile Include="..\src\video\SDL_blit_copy.c" />
|
||||
<ClCompile Include="..\src\video\SDL_blit_N.c" />
|
||||
<ClCompile Include="..\src\video\SDL_blit_slow.c" />
|
||||
<ClCompile Include="..\src\video\SDL_bmp.c" />
|
||||
<ClCompile Include="..\src\video\SDL_clipboard.c" />
|
||||
<ClCompile Include="..\src\video\SDL_egl.c" />
|
||||
<ClCompile Include="..\src\video\SDL_fillrect.c" />
|
||||
<ClCompile Include="..\src\video\SDL_pixels.c" />
|
||||
<ClCompile Include="..\src\video\SDL_rect.c" />
|
||||
<ClCompile Include="..\src\video\SDL_RLEaccel.c" />
|
||||
<ClCompile Include="..\src\video\SDL_shape.c" />
|
||||
<ClCompile Include="..\src\video\SDL_stretch.c" />
|
||||
<ClCompile Include="..\src\video\SDL_surface.c" />
|
||||
<ClCompile Include="..\src\video\SDL_video.c" />
|
||||
<ClCompile Include="..\src\video\SDL_yuv.c" />
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtevents.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
@@ -341,7 +348,7 @@
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtgamebar.cpp">
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtgamebar.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
@@ -349,7 +356,7 @@
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtkeyboard.cpp">
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtkeyboard.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
@@ -357,7 +364,7 @@
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtmessagebox.cpp">
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtmessagebox.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
@@ -365,7 +372,7 @@
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtmouse.cpp">
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtmouse.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
@@ -373,7 +380,7 @@
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtopengles.cpp">
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtopengles.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
@@ -381,7 +388,7 @@
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtpointerinput.cpp">
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtpointerinput.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
@@ -389,7 +396,7 @@
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtvideo.cpp">
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtvideo.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
@@ -397,7 +404,7 @@
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb.c" />
|
||||
<ClCompile Include="..\src\video\yuv2rgb\yuv_rgb.c" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{89e9b32e-a86a-47c3-a948-d2b1622925ce}</ProjectGuid>
|
||||
@@ -409,44 +416,44 @@
|
||||
<AppContainerApplication>true</AppContainerApplication>
|
||||
<ApplicationType>Windows Store</ApplicationType>
|
||||
<ApplicationTypeRevision>8.2</ApplicationTypeRevision>
|
||||
<TargetPlatformVersion>10.0.10069.0</TargetPlatformVersion>
|
||||
<TargetPlatformMinVersion>10.0.10069.0</TargetPlatformMinVersion>
|
||||
<WindowsTargetPlatformVersion>10.0.10240.0</WindowsTargetPlatformVersion>
|
||||
<WindowsTargetPlatformMinVersion>10.0.10240.0</WindowsTargetPlatformMinVersion>
|
||||
<TargetPlatformVersion>10.0.16299.0</TargetPlatformVersion>
|
||||
<TargetPlatformMinVersion>10.0.16299.0</TargetPlatformMinVersion>
|
||||
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
|
||||
<WindowsTargetPlatformMinVersion>10.0.16299.0</WindowsTargetPlatformMinVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
@@ -507,7 +514,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@@ -521,7 +528,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@@ -535,7 +542,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@@ -549,7 +556,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@@ -563,7 +570,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@@ -577,7 +584,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
828
VisualC-WinRT/SDL-UWP.vcxproj.filters
Normal file
@@ -0,0 +1,828 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{fa0ff2df-c3d6-498a-96f1-1f88e7ce0da3}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{68e1b30b-19ed-4612-93e4-6260c5a979e5}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\include\begin_code.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\close_code.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_assert.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_atomic.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_audio.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_blendmode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_clipboard.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_config.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_config_minimal.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_config_winrt.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_copying.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_cpuinfo.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_egl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_endian.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_error.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_events.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_filesystem.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_haptic.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_hints.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_hidapi.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_input.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_joystick.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_keyboard.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_keycode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_loadso.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_locale.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_log.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_main.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_mouse.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_mutex.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_name.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_opengles2.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_pixels.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_platform.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_power.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_quit.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_rect.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_render.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_revision.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_rwops.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_scancode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_shape.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_stdinc.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_surface.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_system.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_syswm.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_thread.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_timer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_touch.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_types.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_version.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_video.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\SDL_gamecontrollerdb.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\audio\disk\SDL_diskaudio.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\audio\dummy\SDL_dummyaudio.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\audio\SDL_audiodev_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\audio\SDL_audio_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\audio\SDL_sysaudio.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\audio\SDL_wave.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\core\windows\SDL_directx.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\core\windows\SDL_windows.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\core\windows\SDL_xinput.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\core\winrt\SDL_winrtapp_common.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\core\winrt\SDL_winrtapp_direct3d.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\core\winrt\SDL_winrtapp_xaml.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\dynapi\SDL_dynapi.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\dynapi\SDL_dynapi_overrides.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\dynapi\SDL_dynapi_procs.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\blank_cursor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\default_cursor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\SDL_clipboardevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\SDL_dropevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\SDL_events_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\SDL_keyboard_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\SDL_mouse_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\SDL_sysevents.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\SDL_touch_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\SDL_windowevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\haptic\SDL_haptic_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\haptic\SDL_syshaptic.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\SDL_joystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\SDL_sysjoystick.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\virtual\SDL_virtualjoystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\windows\SDL_dinputjoystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\windows\SDL_windowsjoystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\windows\SDL_xinputjoystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\direct3d11\SDL_render_winrt.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\opengles2\SDL_gles2funcs.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\opengles2\SDL_shaders_gles2.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\SDL_d3dmath.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\SDL_sysrender.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\SDL_yuv_sw_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\software\SDL_blendfillrect.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\software\SDL_blendline.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\software\SDL_blendpoint.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\software\SDL_draw.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\software\SDL_drawline.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\software\SDL_drawpoint.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\software\SDL_render_sw_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\software\SDL_rotate.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\software\SDL_triangle.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\SDL_assert_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\SDL_error_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\SDL_fatal.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\SDL_hints_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\SDL_internal.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\locale\SDL_syslocale.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\thread\SDL_systhread.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\thread\SDL_thread_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\thread\stdcpp\SDL_sysmutex_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\thread\stdcpp\SDL_systhread_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\timer\SDL_timer_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\dummy\SDL_nullevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\dummy\SDL_nullframebuffer_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\dummy\SDL_nullvideo.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_blit.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_blit_auto.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_blit_copy.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_blit_slow.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_egl_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_pixels_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_rect_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_RLEaccel_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_shape_internals.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_sysvideo.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtmessagebox.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtmouse_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtopengles.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtvideo_cpp.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\audio\wasapi\SDL_wasapi.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtgamebar_cpp.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\SDL_dataqueue.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\SDL_list.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\haptic\windows\SDL_xinputhaptic_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\haptic\windows\SDL_dinputhaptic_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\haptic\windows\SDL_windowshaptic_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_yuv_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\direct3d11\SDL_shaders_d3d11.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_sensor.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\sensor\SDL_sensor_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\sensor\SDL_syssensor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\sensor\dummy\SDL_dummysensor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\SDL_displayevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL_misc.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\src\atomic\SDL_atomic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\atomic\SDL_spinlock.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\disk\SDL_diskaudio.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\dummy\SDL_dummyaudio.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\SDL_audio.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\SDL_audiocvt.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\SDL_audiodev.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\SDL_audiotypecvt.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\SDL_mixer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\SDL_wave.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\core\windows\SDL_windows.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\core\windows\SDL_xinput.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_common.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_direct3d.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_xaml.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\cpuinfo\SDL_cpuinfo.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\dynapi\SDL_dynapi.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_clipboardevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_dropevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_events.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_gesture.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_keyboard.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_mouse.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_quit.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_touch.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_windowevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\filesystem\winrt\SDL_sysfilesystem.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\file\SDL_rwops.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\haptic\dummy\SDL_syshaptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\haptic\SDL_haptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\hidapi\SDL_hidapi.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\dummy\SDL_sysjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\SDL_gamecontroller.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\SDL_joystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\virtual\SDL_virtualjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_dinputjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_windowsjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_xinputjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\loadso\windows\SDL_sysloadso.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\power\SDL_power.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\power\winrt\SDL_syspower.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\direct3d11\SDL_render_d3d11.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\direct3d11\SDL_render_winrt.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\opengles2\SDL_render_gles2.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\opengles2\SDL_shaders_gles2.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\SDL_d3dmath.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\SDL_render.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\SDL_yuv_sw.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\software\SDL_blendfillrect.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\software\SDL_blendline.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\software\SDL_blendpoint.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\software\SDL_drawline.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\software\SDL_drawpoint.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\software\SDL_render_sw.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\software\SDL_rotate.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\software\SDL_triangle.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\SDL.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\SDL_assert.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\SDL_error.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\SDL_hints.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\SDL_log.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\locale\SDL_locale.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\locale\winrt\SDL_syslocale.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_crc32.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_getenv.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_iconv.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_malloc.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_qsort.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_stdlib.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_string.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_strtokr.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\thread\generic\SDL_syssem.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\thread\SDL_thread.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\thread\stdcpp\SDL_syscond.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\thread\stdcpp\SDL_sysmutex.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\thread\stdcpp\SDL_systhread.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\timer\SDL_timer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\timer\windows\SDL_systimer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\dummy\SDL_nullevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\dummy\SDL_nullframebuffer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\dummy\SDL_nullvideo.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_blit.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_blit_0.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_blit_1.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_blit_A.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_blit_auto.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_blit_copy.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_blit_N.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_blit_slow.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_bmp.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_clipboard.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_egl.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_fillrect.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_pixels.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_rect.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_RLEaccel.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_shape.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_stretch.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_surface.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_video.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtevents.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtkeyboard.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtmessagebox.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtmouse.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtopengles.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtpointerinput.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtvideo.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\wasapi\SDL_wasapi.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtgamebar.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\SDL_dataqueue.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\SDL_list.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\haptic\windows\SDL_dinputhaptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\haptic\windows\SDL_windowshaptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\haptic\windows\SDL_xinputhaptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_yuv.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\yuv2rgb\yuv_rgb.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\direct3d11\SDL_shaders_d3d11.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\sensor\SDL_sensor.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\sensor\dummy\SDL_dummysensor.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_displayevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\misc\winrt\SDL_sysurl.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\misc\SDL_url.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_windows_gaming_input.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,23 +0,0 @@
|
||||
<?xml version="1.0"?>
|
||||
<package >
|
||||
<metadata>
|
||||
<id>SDL2-WinRT</id>
|
||||
<version>2.0.4-Unofficial</version>
|
||||
<authors>Sam Lantinga</authors>
|
||||
<owners>David Ludwig</owners>
|
||||
<licenseUrl>http://libsdl.org/license.php</licenseUrl>
|
||||
<projectUrl>http://libsdl.org</projectUrl>
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>Unofficial pre-release of LibSDL2, built for WinRT platforms</description>
|
||||
<copyright>Copyright 2015</copyright>
|
||||
<tags>SDL2 SDL LibSDL OpenGL C C++ nativepackage</tags>
|
||||
</metadata>
|
||||
<files>
|
||||
<file src="lib\**\*.dll" target="bin"/>
|
||||
<file src="lib\**\*.lib" target="bin"/>
|
||||
<file src="lib\**\*.pdb" target="bin"/>
|
||||
<file src="..\include\**\*.*" target="include"/>
|
||||
<file src="..\src\**\*.*" target="src"/>
|
||||
<file src="SDL2-WinRT.targets" target="build\native"/>
|
||||
</files>
|
||||
</package>
|
||||
@@ -1,38 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
|
||||
<PropertyGroup>
|
||||
<LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'Windows' and '$(TargetPlatformVersion)' == '8.1'">WinRT81</LibSDL2-DeviceType>
|
||||
<LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'Windows Phone' and '$(TargetPlatformVersion)' == '8.0'">WinPhone80</LibSDL2-DeviceType>
|
||||
<LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'WindowsPhoneApp' and '$(TargetPlatformVersion)' == '8.1'">WinPhone81</LibSDL2-DeviceType>
|
||||
<LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'UAP'">UWP</LibSDL2-DeviceType>
|
||||
|
||||
<LibSDL2-BinPath>$(MSBuildThisFileDirectory)..\..\bin\$(LibSDL2-DeviceType)\$(Platform)</LibSDL2-BinPath>
|
||||
</PropertyGroup>
|
||||
|
||||
<Target Name="LibSDL2-DeviceType-Check" BeforeTargets="ResolveAssemblyReferences">
|
||||
<Error Condition="'$(LibSDL2-DeviceType)' == ''" Text="Unable to determine which version of Windows is being built-for" />
|
||||
</Target>
|
||||
|
||||
<ItemDefinitionGroup>
|
||||
<Link>
|
||||
<AdditionalLibraryDirectories>$(LibSDL2-BinPath);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
<ItemGroup Label="LibSDL2">
|
||||
<PackagingOutputs Include="$(LibSDL2-BinPath)\SDL2.dll">
|
||||
<OutputGroup>LibSDL2Binaries</OutputGroup>
|
||||
<ProjectName>$(ProjectName)</ProjectName>
|
||||
<TargetPath>%(Filename)%(Extension)</TargetPath>
|
||||
</PackagingOutputs>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -1,22 +0,0 @@
|
||||
<?xml version="1.0"?>
|
||||
<package >
|
||||
<metadata>
|
||||
<id>SDL2main-WinRT-NonXAML</id>
|
||||
<version>2.0.4-Unofficial</version>
|
||||
<authors>Sam Lantinga</authors>
|
||||
<owners>David Ludwig</owners>
|
||||
<licenseUrl>http://libsdl.org/license.php</licenseUrl>
|
||||
<projectUrl>http://libsdl.org</projectUrl>
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>WinMain() function for SDL2 + WinRT + CoreWindow (non-XAML) apps</description>
|
||||
<copyright>Copyright 2015</copyright>
|
||||
<tags>SDL2 SDL LibSDL OpenGL C C++ nativepackage</tags>
|
||||
<dependencies>
|
||||
<dependency id="SDL2-WinRT" version="2.0.4"/>
|
||||
</dependencies>
|
||||
</metadata>
|
||||
<files>
|
||||
<file src="..\src\main\winrt\SDL_winrt_main_NonXAML.cpp" target="src\main\winrt"/>
|
||||
<file src="SDL2main-WinRT-NonXAML.targets" target="build\native"/>
|
||||
</files>
|
||||
</package>
|
||||
@@ -1,10 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
|
||||
<ItemGroup Label="LibSDL2">
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\main\winrt\SDL_winrt_main_NonXAML.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -1,807 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{fa0ff2df-c3d6-498a-96f1-1f88e7ce0da3}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{68e1b30b-19ed-4612-93e4-6260c5a979e5}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\include\begin_code.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\close_code.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_assert.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_atomic.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_audio.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_blendmode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_clipboard.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_config.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_config_minimal.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_config_winrt.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_copying.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_cpuinfo.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_egl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_endian.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_error.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_events.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_filesystem.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_haptic.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_hints.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_input.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_joystick.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_keyboard.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_keycode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_loadso.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_locale.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_log.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_main.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_mouse.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_mutex.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_name.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_opengles2.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_pixels.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_platform.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_power.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_quit.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_rect.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_render.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_revision.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_rwops.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_scancode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_shape.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_stdinc.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_surface.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_system.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_syswm.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_thread.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_timer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_touch.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_types.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_version.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_video.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\SDL_audio_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\SDL_wave.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_directx.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_windows.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_common.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_xaml.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\blank_cursor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\default_cursor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_events_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_mouse_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_sysevents.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_touch_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\virtual\SDL_virtualjoystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_windowsjoystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\direct3d11\SDL_render_winrt.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\opengles2\SDL_gles2funcs.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\opengles2\SDL_shaders_gles2.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\SDL_d3dmath.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\SDL_sysrender.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_blendline.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_blendpoint.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_draw.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_drawline.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_rotate.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_assert_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_error_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_fatal.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_hints_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_internal.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\locale\SDL_syslocale.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\thread\SDL_systhread.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\thread\SDL_thread_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\thread\stdcpp\SDL_sysmutex_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\thread\stdcpp\SDL_systhread_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\timer\SDL_timer_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_blit.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_auto.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_copy.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_slow.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_egl_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_pixels_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_rect_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_shape_internals.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_sysvideo.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtmessagebox.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtopengles.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtgamebar_cpp.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_dataqueue.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_xinputhaptic_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_yuv_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_sensor.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\sensor\SDL_sensor_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\sensor\SDL_syssensor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\sensor\dummy\SDL_dummysensor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_misc.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\src\atomic\SDL_atomic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\atomic\SDL_spinlock.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\SDL_audio.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\SDL_audiocvt.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\SDL_audiodev.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\SDL_mixer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\SDL_wave.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_windows.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_xinput.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_common.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_xaml.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_dropevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_gesture.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_keyboard.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_mouse.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_quit.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_touch.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_windowevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\filesystem\winrt\SDL_sysfilesystem.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\file\SDL_rwops.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\haptic\SDL_haptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\SDL_joystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\virtual\SDL_virtualjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\power\SDL_power.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\power\winrt\SDL_syspower.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_winrt.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\SDL_d3dmath.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\SDL_render.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\SDL_yuv_sw.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_blendline.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_blendpoint.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_drawline.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_drawpoint.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_rotate.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL_assert.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL_error.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL_hints.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL_log.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\locale\SDL_locale.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\locale\winrt\SDL_syslocale.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_crc32.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_getenv.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_iconv.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_malloc.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_qsort.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_string.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\generic\SDL_syssem.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\SDL_thread.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\stdcpp\SDL_syscond.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\stdcpp\SDL_sysmutex.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\stdcpp\SDL_systhread.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\timer\SDL_timer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\timer\windows\SDL_systimer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_0.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_1.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_A.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_auto.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_copy.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_N.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_slow.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_bmp.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_clipboard.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_egl.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_fillrect.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_pixels.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_rect.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_RLEaccel.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_shape.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_stretch.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_surface.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_video.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtevents.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtkeyboard.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtmessagebox.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtmouse.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtopengles.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtpointerinput.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtvideo.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtgamebar.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL_dataqueue.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_xinputhaptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_yuv.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\sensor\SDL_sensor.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_displayevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\misc\winrt\SDL_sysurl.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\misc\SDL_url.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,28 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2013
|
||||
VisualStudioVersion = 12.0.40629.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2-WinPhone81", "SDL-WinPhone81.vcxproj", "{48FADC0E-964D-4DAB-BCED-372E0AD19577}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|ARM = Debug|ARM
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|ARM = Release|ARM
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{48FADC0E-964D-4DAB-BCED-372E0AD19577}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{48FADC0E-964D-4DAB-BCED-372E0AD19577}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{48FADC0E-964D-4DAB-BCED-372E0AD19577}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{48FADC0E-964D-4DAB-BCED-372E0AD19577}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{48FADC0E-964D-4DAB-BCED-372E0AD19577}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{48FADC0E-964D-4DAB-BCED-372E0AD19577}.Release|ARM.Build.0 = Release|ARM
|
||||
{48FADC0E-964D-4DAB-BCED-372E0AD19577}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{48FADC0E-964D-4DAB-BCED-372E0AD19577}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,485 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|ARM">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\include\begin_code.h" />
|
||||
<ClInclude Include="..\..\include\close_code.h" />
|
||||
<ClInclude Include="..\..\include\SDL.h" />
|
||||
<ClInclude Include="..\..\include\SDL_assert.h" />
|
||||
<ClInclude Include="..\..\include\SDL_atomic.h" />
|
||||
<ClInclude Include="..\..\include\SDL_audio.h" />
|
||||
<ClInclude Include="..\..\include\SDL_blendmode.h" />
|
||||
<ClInclude Include="..\..\include\SDL_clipboard.h" />
|
||||
<ClInclude Include="..\..\include\SDL_config.h" />
|
||||
<ClInclude Include="..\..\include\SDL_config_minimal.h" />
|
||||
<ClInclude Include="..\..\include\SDL_config_winrt.h" />
|
||||
<ClInclude Include="..\..\include\SDL_copying.h" />
|
||||
<ClInclude Include="..\..\include\SDL_cpuinfo.h" />
|
||||
<ClInclude Include="..\..\include\SDL_egl.h" />
|
||||
<ClInclude Include="..\..\include\SDL_endian.h" />
|
||||
<ClInclude Include="..\..\include\SDL_error.h" />
|
||||
<ClInclude Include="..\..\include\SDL_events.h" />
|
||||
<ClInclude Include="..\..\include\SDL_filesystem.h" />
|
||||
<ClInclude Include="..\..\include\SDL_haptic.h" />
|
||||
<ClInclude Include="..\..\include\SDL_hints.h" />
|
||||
<ClInclude Include="..\..\include\SDL_input.h" />
|
||||
<ClInclude Include="..\..\include\SDL_joystick.h" />
|
||||
<ClInclude Include="..\..\include\SDL_keyboard.h" />
|
||||
<ClInclude Include="..\..\include\SDL_keycode.h" />
|
||||
<ClInclude Include="..\..\include\SDL_loadso.h" />
|
||||
<ClInclude Include="..\..\include\SDL_locale.h" />
|
||||
<ClInclude Include="..\..\include\SDL_log.h" />
|
||||
<ClInclude Include="..\..\include\SDL_main.h" />
|
||||
<ClInclude Include="..\..\include\SDL_misc.h" />
|
||||
<ClInclude Include="..\..\include\SDL_mouse.h" />
|
||||
<ClInclude Include="..\..\include\SDL_mutex.h" />
|
||||
<ClInclude Include="..\..\include\SDL_name.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles2.h" />
|
||||
<ClInclude Include="..\..\include\SDL_pixels.h" />
|
||||
<ClInclude Include="..\..\include\SDL_platform.h" />
|
||||
<ClInclude Include="..\..\include\SDL_power.h" />
|
||||
<ClInclude Include="..\..\include\SDL_quit.h" />
|
||||
<ClInclude Include="..\..\include\SDL_rect.h" />
|
||||
<ClInclude Include="..\..\include\SDL_render.h" />
|
||||
<ClInclude Include="..\..\include\SDL_revision.h" />
|
||||
<ClInclude Include="..\..\include\SDL_rwops.h" />
|
||||
<ClInclude Include="..\..\include\SDL_scancode.h" />
|
||||
<ClInclude Include="..\..\include\SDL_sensor.h" />
|
||||
<ClInclude Include="..\..\include\SDL_shape.h" />
|
||||
<ClInclude Include="..\..\include\SDL_stdinc.h" />
|
||||
<ClInclude Include="..\..\include\SDL_surface.h" />
|
||||
<ClInclude Include="..\..\include\SDL_system.h" />
|
||||
<ClInclude Include="..\..\include\SDL_syswm.h" />
|
||||
<ClInclude Include="..\..\include\SDL_thread.h" />
|
||||
<ClInclude Include="..\..\include\SDL_timer.h" />
|
||||
<ClInclude Include="..\..\include\SDL_touch.h" />
|
||||
<ClInclude Include="..\..\include\SDL_types.h" />
|
||||
<ClInclude Include="..\..\include\SDL_version.h" />
|
||||
<ClInclude Include="..\..\include\SDL_video.h" />
|
||||
<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
|
||||
<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_wave.h" />
|
||||
<ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_common.h" />
|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.h" />
|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_xaml.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
|
||||
<ClInclude Include="..\..\src\events\blank_cursor.h" />
|
||||
<ClInclude Include="..\..\src\events\default_cursor.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_sysevents.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_touch_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
|
||||
<ClInclude Include="..\..\src\joystick\virtual\SDL_virtualjoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d11\SDL_render_winrt.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.h" />
|
||||
<ClInclude Include="..\..\src\render\opengles2\SDL_gles2funcs.h" />
|
||||
<ClInclude Include="..\..\src\render\opengles2\SDL_shaders_gles2.h" />
|
||||
<ClInclude Include="..\..\src\render\SDL_d3dmath.h" />
|
||||
<ClInclude Include="..\..\src\render\SDL_sysrender.h" />
|
||||
<ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_draw.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
|
||||
<ClInclude Include="..\..\src\SDL_assert_c.h" />
|
||||
<ClInclude Include="..\..\src\SDL_dataqueue.h" />
|
||||
<ClInclude Include="..\..\src\SDL_error_c.h" />
|
||||
<ClInclude Include="..\..\src\SDL_fatal.h" />
|
||||
<ClInclude Include="..\..\src\SDL_hints_c.h" />
|
||||
<ClInclude Include="..\..\src\SDL_internal.h" />
|
||||
<ClInclude Include="..\..\src\locale\SDL_syslocale.h" />
|
||||
<ClInclude Include="..\..\src\sensor\dummy\SDL_dummysensor.h" />
|
||||
<ClInclude Include="..\..\src\sensor\SDL_sensor_c.h" />
|
||||
<ClInclude Include="..\..\src\sensor\SDL_syssensor.h" />
|
||||
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
|
||||
<ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
|
||||
<ClInclude Include="..\..\src\thread\generic\SDL_syscond_c.h" />
|
||||
<ClInclude Include="..\..\src\thread\windows\SDL_sysmutex_c.h" />
|
||||
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
|
||||
<ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_blit.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_egl_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_yuv_c.h" />
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h" />
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtgamebar_cpp.h" />
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtmessagebox.h" />
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h" />
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtopengles.h" />
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
|
||||
<ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
|
||||
<ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
|
||||
<ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_audio.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_mixer.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
|
||||
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_common.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_xaml.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
|
||||
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_displayevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_gesture.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keyboard.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_mouse.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_quit.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_touch.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
|
||||
<ClCompile Include="..\..\src\filesystem\winrt\SDL_sysfilesystem.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\file\SDL_rwops.c" />
|
||||
<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
|
||||
<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\virtual\SDL_virtualjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c" />
|
||||
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
|
||||
<ClCompile Include="..\..\src\power\SDL_power.c" />
|
||||
<ClCompile Include="..\..\src\power\winrt\SDL_syspower.cpp" />
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" />
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_winrt.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c" />
|
||||
<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
|
||||
<ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
|
||||
<ClCompile Include="..\..\src\render\SDL_d3dmath.c" />
|
||||
<ClCompile Include="..\..\src\render\SDL_render.c" />
|
||||
<ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_blendline.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
|
||||
<ClCompile Include="..\..\src\SDL.c" />
|
||||
<ClCompile Include="..\..\src\SDL_assert.c" />
|
||||
<ClCompile Include="..\..\src\SDL_dataqueue.c" />
|
||||
<ClCompile Include="..\..\src\SDL_error.c" />
|
||||
<ClCompile Include="..\..\src\SDL_hints.c" />
|
||||
<ClCompile Include="..\..\src\SDL_log.c" />
|
||||
<ClCompile Include="..\..\src\locale\SDL_locale.c" />
|
||||
<ClCompile Include="..\..\src\locale\winrt\SDL_syslocale.c" />
|
||||
<ClCompile Include="..\..\src\misc\SDL_url.c" />
|
||||
<ClCompile Include="..\..\src\misc\winrt\SDL_sysurl.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c" />
|
||||
<ClCompile Include="..\..\src\sensor\SDL_sensor.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_crc32.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_string.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c" />
|
||||
<ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
|
||||
<ClCompile Include="..\..\src\thread\SDL_thread.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_syscond_srw.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_systls.c" />
|
||||
<ClCompile Include="..\..\src\timer\SDL_timer.c" />
|
||||
<ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_0.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_1.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_A.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_auto.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_copy.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_N.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_bmp.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_clipboard.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_egl.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_fillrect.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_pixels.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_rect.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_shape.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_stretch.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_video.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_yuv.c" />
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtevents.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtgamebar.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtkeyboard.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtmessagebox.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtmouse.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtopengles.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtpointerinput.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtvideo.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb.c" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{48fadc0e-964d-4dab-bced-372e0ad19577}</ProjectGuid>
|
||||
<RootNamespace>SDL_WinRT81</RootNamespace>
|
||||
<DefaultLanguage>en-US</DefaultLanguage>
|
||||
<MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>
|
||||
<AppContainerApplication>true</AppContainerApplication>
|
||||
<ApplicationType>Windows Phone</ApplicationType>
|
||||
<ApplicationTypeRevision>8.1</ApplicationTypeRevision>
|
||||
<ConvergedProjectType>CodeSharingDll</ConvergedProjectType>
|
||||
<ProjectName>SDL2-WinPhone81</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v120_wp81</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v120_wp81</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v120_wp81</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v120_wp81</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
|
||||
<TargetName>SDL2</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
|
||||
<TargetName>SDL2</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
|
||||
<TargetName>SDL2</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
|
||||
<TargetName>SDL2</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalDependencies>DXGI.lib;d3d11.lib;mmdevapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalDependencies>DXGI.lib;d3d11.lib;mmdevapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalDependencies>DXGI.lib;d3d11.lib;mmdevapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalDependencies>DXGI.lib;d3d11.lib;mmdevapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,768 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{d54aa32d-ba0b-491f-ac04-c9b87dd4bc69}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{6945cfdb-2dd6-4f78-bbcb-f899c2a86e4a}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\include\begin_code.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\close_code.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_assert.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_atomic.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_audio.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_blendmode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_clipboard.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_config.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_config_minimal.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_config_winrt.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_copying.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_cpuinfo.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_egl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_endian.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_error.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_events.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_filesystem.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_haptic.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_hints.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_input.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_joystick.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_keyboard.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_keycode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_loadso.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_locale.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_log.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_main.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_mouse.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_mutex.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_name.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_opengles2.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_pixels.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_platform.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_power.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_quit.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_rect.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_render.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_revision.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_rwops.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_scancode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_shape.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_stdinc.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_surface.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_system.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_syswm.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_thread.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_timer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_touch.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_types.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_version.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_video.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\SDL_audio_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\SDL_wave.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_windows.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_common.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_xaml.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\blank_cursor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\default_cursor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_events_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_mouse_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_sysevents.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_touch_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\direct3d11\SDL_render_winrt.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\opengles2\SDL_gles2funcs.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\opengles2\SDL_shaders_gles2.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\SDL_d3dmath.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\SDL_sysrender.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_blendline.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_blendpoint.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_draw.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_drawline.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_rotate.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_assert_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_error_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_fatal.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_hints_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_internal.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\locale\SDL_syslocale.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\thread\SDL_systhread.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\thread\SDL_thread_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\timer\SDL_timer_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_blit.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_auto.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_copy.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_slow.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_egl_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_pixels_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_rect_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_shape_internals.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_sysvideo.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtmessagebox.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtopengles.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\virtual\SDL_virtualjoystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\thread\generic\SDL_syscond_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\thread\windows\SDL_sysmutex_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtgamebar_cpp.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_dataqueue.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_yuv_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\sensor\SDL_sensor_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\sensor\SDL_syssensor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\sensor\dummy\SDL_dummysensor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_sensor.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\src\atomic\SDL_atomic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\atomic\SDL_spinlock.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\SDL_audio.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\SDL_audiocvt.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\SDL_audiodev.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\SDL_mixer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\SDL_wave.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_windows.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_common.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_xaml.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_dropevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_gesture.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_keyboard.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_mouse.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_quit.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_touch.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_windowevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\filesystem\winrt\SDL_sysfilesystem.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\file\SDL_rwops.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\haptic\SDL_haptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\SDL_joystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\power\SDL_power.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\power\winrt\SDL_syspower.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_winrt.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\SDL_d3dmath.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\SDL_render.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\SDL_yuv_sw.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_blendline.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_blendpoint.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_drawline.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_drawpoint.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_rotate.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL_assert.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL_error.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL_hints.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL_log.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\locale\SDL_locale.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\locale\winrt\SDL_syslocale.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_crc32.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_getenv.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_iconv.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_malloc.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_qsort.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_string.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\SDL_thread.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\timer\SDL_timer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\timer\windows\SDL_systimer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_0.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_1.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_A.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_auto.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_copy.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_N.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_slow.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_bmp.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_clipboard.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_egl.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_fillrect.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_pixels.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_rect.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_RLEaccel.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_shape.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_stretch.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_surface.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_video.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtevents.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtkeyboard.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtmessagebox.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtmouse.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtopengles.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtpointerinput.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtvideo.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\virtual\SDL_virtualjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_syscond_srw.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_syssem.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_systhread.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_systls.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\generic\SDL_syscond.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtgamebar.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL_dataqueue.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_yuv.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\sensor\SDL_sensor.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_displayevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,34 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2013
|
||||
VisualStudioVersion = 12.0.40629.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2-WinRT81", "SDL-WinRT81.vcxproj", "{C8DF6173-06A1-4F56-A9BC-2002596B30E9}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|ARM = Debug|ARM
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release|ARM = Release|ARM
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Debug|x64.Build.0 = Debug|x64
|
||||
{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Release|ARM.Build.0 = Release|ARM
|
||||
{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Release|Win32.Build.0 = Release|Win32
|
||||
{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Release|x64.ActiveCfg = Release|x64
|
||||
{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,598 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|ARM">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\include\begin_code.h" />
|
||||
<ClInclude Include="..\..\include\close_code.h" />
|
||||
<ClInclude Include="..\..\include\SDL.h" />
|
||||
<ClInclude Include="..\..\include\SDL_assert.h" />
|
||||
<ClInclude Include="..\..\include\SDL_atomic.h" />
|
||||
<ClInclude Include="..\..\include\SDL_audio.h" />
|
||||
<ClInclude Include="..\..\include\SDL_blendmode.h" />
|
||||
<ClInclude Include="..\..\include\SDL_clipboard.h" />
|
||||
<ClInclude Include="..\..\include\SDL_config.h" />
|
||||
<ClInclude Include="..\..\include\SDL_config_minimal.h" />
|
||||
<ClInclude Include="..\..\include\SDL_config_winrt.h" />
|
||||
<ClInclude Include="..\..\include\SDL_copying.h" />
|
||||
<ClInclude Include="..\..\include\SDL_cpuinfo.h" />
|
||||
<ClInclude Include="..\..\include\SDL_egl.h" />
|
||||
<ClInclude Include="..\..\include\SDL_endian.h" />
|
||||
<ClInclude Include="..\..\include\SDL_error.h" />
|
||||
<ClInclude Include="..\..\include\SDL_events.h" />
|
||||
<ClInclude Include="..\..\include\SDL_filesystem.h" />
|
||||
<ClInclude Include="..\..\include\SDL_haptic.h" />
|
||||
<ClInclude Include="..\..\include\SDL_hints.h" />
|
||||
<ClInclude Include="..\..\include\SDL_input.h" />
|
||||
<ClInclude Include="..\..\include\SDL_joystick.h" />
|
||||
<ClInclude Include="..\..\include\SDL_keyboard.h" />
|
||||
<ClInclude Include="..\..\include\SDL_keycode.h" />
|
||||
<ClInclude Include="..\..\include\SDL_loadso.h" />
|
||||
<ClInclude Include="..\..\include\SDL_locale.h" />
|
||||
<ClInclude Include="..\..\include\SDL_log.h" />
|
||||
<ClInclude Include="..\..\include\SDL_main.h" />
|
||||
<ClInclude Include="..\..\include\SDL_misc.h" />
|
||||
<ClInclude Include="..\..\include\SDL_mouse.h" />
|
||||
<ClInclude Include="..\..\include\SDL_mutex.h" />
|
||||
<ClInclude Include="..\..\include\SDL_name.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles2.h" />
|
||||
<ClInclude Include="..\..\include\SDL_pixels.h" />
|
||||
<ClInclude Include="..\..\include\SDL_platform.h" />
|
||||
<ClInclude Include="..\..\include\SDL_power.h" />
|
||||
<ClInclude Include="..\..\include\SDL_quit.h" />
|
||||
<ClInclude Include="..\..\include\SDL_rect.h" />
|
||||
<ClInclude Include="..\..\include\SDL_render.h" />
|
||||
<ClInclude Include="..\..\include\SDL_revision.h" />
|
||||
<ClInclude Include="..\..\include\SDL_rwops.h" />
|
||||
<ClInclude Include="..\..\include\SDL_scancode.h" />
|
||||
<ClInclude Include="..\..\include\SDL_sensor.h" />
|
||||
<ClInclude Include="..\..\include\SDL_shape.h" />
|
||||
<ClInclude Include="..\..\include\SDL_stdinc.h" />
|
||||
<ClInclude Include="..\..\include\SDL_surface.h" />
|
||||
<ClInclude Include="..\..\include\SDL_system.h" />
|
||||
<ClInclude Include="..\..\include\SDL_syswm.h" />
|
||||
<ClInclude Include="..\..\include\SDL_thread.h" />
|
||||
<ClInclude Include="..\..\include\SDL_timer.h" />
|
||||
<ClInclude Include="..\..\include\SDL_touch.h" />
|
||||
<ClInclude Include="..\..\include\SDL_types.h" />
|
||||
<ClInclude Include="..\..\include\SDL_version.h" />
|
||||
<ClInclude Include="..\..\include\SDL_video.h" />
|
||||
<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
|
||||
<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_wave.h" />
|
||||
<ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_common.h" />
|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.h" />
|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_xaml.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
|
||||
<ClInclude Include="..\..\src\events\blank_cursor.h" />
|
||||
<ClInclude Include="..\..\src\events\default_cursor.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_sysevents.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_touch_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_xinputhaptic_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
|
||||
<ClInclude Include="..\..\src\joystick\virtual\SDL_virtualjoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_windowsjoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d11\SDL_render_winrt.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.h" />
|
||||
<ClInclude Include="..\..\src\render\opengles2\SDL_gles2funcs.h" />
|
||||
<ClInclude Include="..\..\src\render\opengles2\SDL_shaders_gles2.h" />
|
||||
<ClInclude Include="..\..\src\render\SDL_d3dmath.h" />
|
||||
<ClInclude Include="..\..\src\render\SDL_sysrender.h" />
|
||||
<ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_draw.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
|
||||
<ClInclude Include="..\..\src\SDL_assert_c.h" />
|
||||
<ClInclude Include="..\..\src\SDL_dataqueue.h" />
|
||||
<ClInclude Include="..\..\src\SDL_error_c.h" />
|
||||
<ClInclude Include="..\..\src\SDL_fatal.h" />
|
||||
<ClInclude Include="..\..\src\SDL_hints_c.h" />
|
||||
<ClInclude Include="..\..\src\SDL_internal.h" />
|
||||
<ClInclude Include="..\..\src\locale\SDL_syslocale.h" />
|
||||
<ClInclude Include="..\..\src\sensor\dummy\SDL_dummysensor.h" />
|
||||
<ClInclude Include="..\..\src\sensor\SDL_sensor_c.h" />
|
||||
<ClInclude Include="..\..\src\sensor\SDL_syssensor.h" />
|
||||
<ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
|
||||
<ClInclude Include="..\..\src\thread\generic\SDL_syscond_c.h" />
|
||||
<ClInclude Include="..\..\src\thread\windows\SDL_sysmutex_c.h" />
|
||||
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
|
||||
<ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_blit.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_egl_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_yuv_c.h" />
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h" />
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtgamebar_cpp.h" />
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtmessagebox.h" />
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h" />
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtopengles.h" />
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
|
||||
<ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
|
||||
<ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
|
||||
<ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_audio.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_mixer.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_xinput.c" />
|
||||
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_common.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_xaml.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
|
||||
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_displayevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_gesture.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keyboard.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_mouse.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_quit.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_touch.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
|
||||
<ClCompile Include="..\..\src\filesystem\winrt\SDL_sysfilesystem.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\file\SDL_rwops.c" />
|
||||
<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_xinputhaptic.c" />
|
||||
<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\virtual\SDL_virtualjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c" />
|
||||
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
|
||||
<ClCompile Include="..\..\src\power\SDL_power.c" />
|
||||
<ClCompile Include="..\..\src\power\winrt\SDL_syspower.cpp" />
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" />
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_winrt.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c" />
|
||||
<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
|
||||
<ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
|
||||
<ClCompile Include="..\..\src\render\SDL_d3dmath.c" />
|
||||
<ClCompile Include="..\..\src\render\SDL_render.c" />
|
||||
<ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_blendline.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
|
||||
<ClCompile Include="..\..\src\SDL.c" />
|
||||
<ClCompile Include="..\..\src\SDL_assert.c" />
|
||||
<ClCompile Include="..\..\src\SDL_dataqueue.c" />
|
||||
<ClCompile Include="..\..\src\SDL_error.c" />
|
||||
<ClCompile Include="..\..\src\SDL_hints.c" />
|
||||
<ClCompile Include="..\..\src\SDL_log.c" />
|
||||
<ClInclude Include="..\..\src\locale\SDL_locale.c" />
|
||||
<ClInclude Include="..\..\src\locale\winrt\SDL_syslocale.c" />
|
||||
<ClCompile Include="..\..\src\misc\SDL_url.c" />
|
||||
<ClCompile Include="..\..\src\misc\winrt\SDL_sysurl.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c" />
|
||||
<ClCompile Include="..\..\src\sensor\SDL_sensor.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_crc32.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_string.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c" />
|
||||
<ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
|
||||
<ClCompile Include="..\..\src\thread\SDL_thread.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_syscond_srw.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_systls.c" />
|
||||
<ClCompile Include="..\..\src\timer\SDL_timer.c" />
|
||||
<ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_0.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_1.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_A.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_auto.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_copy.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_N.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_bmp.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_clipboard.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_egl.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_fillrect.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_pixels.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_rect.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_shape.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_stretch.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_video.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_yuv.c" />
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtevents.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtgamebar.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtkeyboard.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtmessagebox.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtmouse.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtopengles.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtpointerinput.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtvideo.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb.c" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{c8df6173-06a1-4f56-a9bc-2002596b30e9}</ProjectGuid>
|
||||
<RootNamespace>SDL_WinRT81</RootNamespace>
|
||||
<DefaultLanguage>en-US</DefaultLanguage>
|
||||
<MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>
|
||||
<AppContainerApplication>true</AppContainerApplication>
|
||||
<ApplicationType>Windows Store</ApplicationType>
|
||||
<ApplicationTypeRevision>8.1</ApplicationTypeRevision>
|
||||
<ConvergedProjectType>CodeSharingDll</ConvergedProjectType>
|
||||
<ProjectName>SDL2-WinRT81</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
|
||||
<TargetName>SDL2</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
|
||||
<TargetName>SDL2</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
|
||||
<TargetName>SDL2</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
|
||||
<TargetName>SDL2</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
|
||||
<TargetName>SDL2</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
|
||||
<TargetName>SDL2</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_WINDLL;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalDependencies>vccorlibd.lib;msvcrtd.lib;xinput.lib;mmdevapi.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;synchronization.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreSpecificDefaultLibraries>vccorlibd;msvcrtd;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_WINDLL;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalDependencies>vccorlib.lib;msvcrt.lib;xinput.lib;mmdevapi.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;synchronization.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreSpecificDefaultLibraries>vccorlib;msvcrt;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_WINDLL;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalDependencies>vccorlibd.lib;msvcrtd.lib;xinput.lib;mmdevapi.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;synchronization.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreSpecificDefaultLibraries>vccorlibd;msvcrtd;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_WINDLL;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalDependencies>vccorlib.lib;msvcrt.lib;xinput.lib;mmdevapi.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;synchronization.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreSpecificDefaultLibraries>vccorlib;msvcrt;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_WINDLL;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalDependencies>vccorlibd.lib;msvcrtd.lib;xinput.lib;mmdevapi.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;synchronization.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreSpecificDefaultLibraries>vccorlibd;msvcrtd;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_WINDLL;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalDependencies>vccorlib.lib;msvcrt.lib;xinput.lib;mmdevapi.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;synchronization.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreSpecificDefaultLibraries>vccorlib;msvcrt;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,804 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{7c1f964c-e351-49dd-8651-5d5b6b603856}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{450d92fd-978d-4025-87a9-6f688f946427}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\include\begin_code.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\close_code.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_assert.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_atomic.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_audio.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_blendmode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_clipboard.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_config.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_config_minimal.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_config_winrt.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_copying.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_cpuinfo.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_egl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_endian.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_error.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_events.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_filesystem.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_haptic.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_hints.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_input.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_joystick.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_keyboard.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_keycode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_loadso.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_locale.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_log.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_main.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_mouse.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_mutex.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_name.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_opengles2.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_pixels.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_platform.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_power.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_quit.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_rect.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_render.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_revision.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_rwops.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_scancode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_shape.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_stdinc.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_surface.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_system.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_syswm.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_thread.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_timer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_touch.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_types.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_version.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_video.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\SDL_audio_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\SDL_wave.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_windows.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_common.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_xaml.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\blank_cursor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\default_cursor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_events_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_mouse_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_sysevents.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_touch_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\direct3d11\SDL_render_winrt.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\opengles2\SDL_gles2funcs.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\opengles2\SDL_shaders_gles2.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\SDL_d3dmath.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\SDL_sysrender.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_blendline.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_blendpoint.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_draw.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_drawline.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_rotate.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_assert_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_error_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_fatal.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_hints_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_internal.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\locale\SDL_syslocale.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\thread\SDL_thread_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\timer\SDL_timer_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_blit.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_auto.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_copy.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_slow.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_egl_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_pixels_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_rect_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_shape_internals.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_sysvideo.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtmessagebox.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtopengles.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_directx.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\virtual\SDL_virtualjoystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_windowsjoystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\thread\generic\SDL_syscond_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\thread\windows\SDL_sysmutex_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtgamebar_cpp.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_dataqueue.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_xinputhaptic_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_yuv_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_sensor.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\sensor\SDL_sensor_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\sensor\SDL_syssensor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\sensor\dummy\SDL_dummysensor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\locale\winrt\SDL_syslocale.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\locale\SDL_locale.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\src\atomic\SDL_atomic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\atomic\SDL_spinlock.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\SDL_audio.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\SDL_audiocvt.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\SDL_audiodev.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\SDL_mixer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\SDL_wave.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_windows.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_common.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_xaml.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_dropevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_gesture.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_keyboard.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_mouse.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_quit.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_touch.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_windowevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\filesystem\winrt\SDL_sysfilesystem.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\file\SDL_rwops.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\haptic\SDL_haptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\SDL_joystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\power\SDL_power.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\power\winrt\SDL_syspower.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_winrt.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\SDL_d3dmath.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\SDL_render.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\SDL_yuv_sw.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_blendline.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_blendpoint.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_drawline.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_drawpoint.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_rotate.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL_assert.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL_error.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL_hints.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL_log.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_crc32.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_getenv.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_iconv.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_malloc.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_qsort.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_string.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\SDL_thread.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\timer\SDL_timer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\timer\windows\SDL_systimer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_0.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_1.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_A.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_auto.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_copy.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_N.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_slow.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_bmp.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_clipboard.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_egl.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_fillrect.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_pixels.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_rect.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_RLEaccel.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_shape.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_stretch.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_surface.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_video.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtevents.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtkeyboard.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtmessagebox.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtmouse.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtopengles.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtpointerinput.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtvideo.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_xinput.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\virtual\SDL_virtualjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_syscond_srw.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_systhread.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_systls.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\generic\SDL_syscond.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_syssem.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtgamebar.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL_dataqueue.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_xinputhaptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_yuv.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\sensor\SDL_sensor.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_displayevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
Before Width: | Height: | Size: 801 B |
|
Before Width: | Height: | Size: 329 B |
|
Before Width: | Height: | Size: 2.1 KiB |
|
Before Width: | Height: | Size: 429 B |
@@ -1,42 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Package xmlns="http://schemas.microsoft.com/appx/2010/manifest">
|
||||
|
||||
<Identity Name="1702c480-cf09-431e-a5e4-b21b283ec818"
|
||||
Publisher="CN=David"
|
||||
Version="1.0.0.0" />
|
||||
|
||||
<Properties>
|
||||
<DisplayName>loopwave_VS2012_WinRT</DisplayName>
|
||||
<PublisherDisplayName>David</PublisherDisplayName>
|
||||
<Logo>Assets\StoreLogo.png</Logo>
|
||||
</Properties>
|
||||
|
||||
<Prerequisites>
|
||||
<OSMinVersion>6.2.1</OSMinVersion>
|
||||
<OSMaxVersionTested>6.2.1</OSMaxVersionTested>
|
||||
</Prerequisites>
|
||||
|
||||
<Resources>
|
||||
<Resource Language="x-generate"/>
|
||||
</Resources>
|
||||
|
||||
<Applications>
|
||||
<Application Id="App"
|
||||
Executable="$targetnametoken$.exe"
|
||||
EntryPoint="loopwave_VS2012_WinRT.App">
|
||||
<VisualElements
|
||||
DisplayName="loopwave_VS2012_WinRT"
|
||||
Logo="Assets\Logo.png"
|
||||
SmallLogo="Assets\SmallLogo.png"
|
||||
Description="loopwave_VS2012_WinRT"
|
||||
ForegroundText="light"
|
||||
BackgroundColor="#464646">
|
||||
<DefaultTile ShowName="allLogos" />
|
||||
<SplashScreen Image="Assets\SplashScreen.png" />
|
||||
</VisualElements>
|
||||
</Application>
|
||||
</Applications>
|
||||
<Capabilities>
|
||||
<Capability Name="internetClient" />
|
||||
</Capabilities>
|
||||
</Package>
|
||||
@@ -1,170 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ARM">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{03fcc293-9406-49c2-acf6-6e7d460c3239}</ProjectGuid>
|
||||
<RootNamespace>loopwave_VS2012</RootNamespace>
|
||||
<DefaultLanguage>en-US</DefaultLanguage>
|
||||
<MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
|
||||
<AppContainerApplication>true</AppContainerApplication>
|
||||
<ProjectName>loopwave</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<PackageCertificateKeyFile>loopwave_VS2012_TemporaryKey.pfx</PackageCertificateKeyFile>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<Link>
|
||||
<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; ole32.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);$(ProjectDir)..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>4453</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="Assets\Logo.png" />
|
||||
<Image Include="Assets\SmallLogo.png" />
|
||||
<Image Include="Assets\StoreLogo.png" />
|
||||
<Image Include="Assets\SplashScreen.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<AppxManifest Include="Package.appxmanifest">
|
||||
<SubType>Designer</SubType>
|
||||
</AppxManifest>
|
||||
<None Include="loopwave_VS2012_TemporaryKey.pfx" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\src\main\winrt\SDL_winrt_main_NonXAML.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\test\loopwave.c">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Media Include="..\..\..\test\sample.wav" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\WinRT80_VS2012\SDL-WinRT80.vcxproj">
|
||||
<Project>{aeaea3a2-d4e6-45b1-8ec6-53d84287fc14}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
|
Before Width: | Height: | Size: 801 B |
|
Before Width: | Height: | Size: 329 B |
|
Before Width: | Height: | Size: 2.1 KiB |
|
Before Width: | Height: | Size: 429 B |
@@ -1,42 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Package xmlns="http://schemas.microsoft.com/appx/2010/manifest">
|
||||
|
||||
<Identity Name="ca3178f1-b2b2-43bf-97dd-28ee1b7d32c5"
|
||||
Publisher="CN=David"
|
||||
Version="1.0.0.0" />
|
||||
|
||||
<Properties>
|
||||
<DisplayName>testthread_VS2012_WinRT</DisplayName>
|
||||
<PublisherDisplayName>David</PublisherDisplayName>
|
||||
<Logo>Assets\StoreLogo.png</Logo>
|
||||
</Properties>
|
||||
|
||||
<Prerequisites>
|
||||
<OSMinVersion>6.2.1</OSMinVersion>
|
||||
<OSMaxVersionTested>6.2.1</OSMaxVersionTested>
|
||||
</Prerequisites>
|
||||
|
||||
<Resources>
|
||||
<Resource Language="x-generate"/>
|
||||
</Resources>
|
||||
|
||||
<Applications>
|
||||
<Application Id="App"
|
||||
Executable="$targetnametoken$.exe"
|
||||
EntryPoint="testthread_VS2012_WinRT.App">
|
||||
<VisualElements
|
||||
DisplayName="testthread_VS2012_WinRT"
|
||||
Logo="Assets\Logo.png"
|
||||
SmallLogo="Assets\SmallLogo.png"
|
||||
Description="testthread_VS2012_WinRT"
|
||||
ForegroundText="light"
|
||||
BackgroundColor="#464646">
|
||||
<DefaultTile ShowName="allLogos" />
|
||||
<SplashScreen Image="Assets\SplashScreen.png" />
|
||||
</VisualElements>
|
||||
</Application>
|
||||
</Applications>
|
||||
<Capabilities>
|
||||
<Capability Name="internetClient" />
|
||||
</Capabilities>
|
||||
</Package>
|
||||
@@ -1,160 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ARM">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{a8705bee-d01d-46a4-b2ab-feedfb5fdd11}</ProjectGuid>
|
||||
<RootNamespace>testthread_VS2012</RootNamespace>
|
||||
<DefaultLanguage>en-US</DefaultLanguage>
|
||||
<MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
|
||||
<AppContainerApplication>true</AppContainerApplication>
|
||||
<ProjectName>testthread</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<PackageCertificateKeyFile>testthread_VS2012_TemporaryKey.pfx</PackageCertificateKeyFile>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<Link>
|
||||
<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; ole32.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);$(ProjectDir)..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>4453</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="Assets\Logo.png" />
|
||||
<Image Include="Assets\SmallLogo.png" />
|
||||
<Image Include="Assets\StoreLogo.png" />
|
||||
<Image Include="Assets\SplashScreen.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<AppxManifest Include="Package.appxmanifest">
|
||||
<SubType>Designer</SubType>
|
||||
</AppxManifest>
|
||||
<None Include="testthread_VS2012_TemporaryKey.pfx" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\src\main\winrt\SDL_winrt_main_NonXAML.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\test\testthread.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\WinRT80_VS2012\SDL-WinRT80.vcxproj">
|
||||
<Project>{aeaea3a2-d4e6-45b1-8ec6-53d84287fc14}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -56,6 +56,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testyuv", "tests\testyuv\te
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsensor", "tests\testsensor\testsensor.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A4}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsurround", "tests\testsurround\testsurround.vcxproj", "{70B894A9-E306-49E8-ABC2-932A952A5E5F}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
@@ -280,6 +282,14 @@ Global
|
||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A4}.Release|Win32.Build.0 = Release|Win32
|
||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A4}.Release|x64.ActiveCfg = Release|x64
|
||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A4}.Release|x64.Build.0 = Release|x64
|
||||
{70B894A9-E306-49E8-ABC2-932A952A5E5F}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{70B894A9-E306-49E8-ABC2-932A952A5E5F}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{70B894A9-E306-49E8-ABC2-932A952A5E5F}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{70B894A9-E306-49E8-ABC2-932A952A5E5F}.Debug|x64.Build.0 = Debug|x64
|
||||
{70B894A9-E306-49E8-ABC2-932A952A5E5F}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{70B894A9-E306-49E8-ABC2-932A952A5E5F}.Release|Win32.Build.0 = Release|Win32
|
||||
{70B894A9-E306-49E8-ABC2-932A952A5E5F}.Release|x64.ActiveCfg = Release|x64
|
||||
{70B894A9-E306-49E8-ABC2-932A952A5E5F}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
@@ -309,6 +319,7 @@ Global
|
||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A5} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||
{40FB7794-D3C3-4CFE-BCF4-A80C97635682} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A4} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||
{70B894A9-E306-49E8-ABC2-932A952A5E5F} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {C320C9F2-1A8F-41D7-B02B-6338F872BCAD}
|
||||
|
||||
@@ -236,6 +236,7 @@
|
||||
<ClInclude Include="..\..\include\SDL_gesture.h" />
|
||||
<ClInclude Include="..\..\include\SDL_haptic.h" />
|
||||
<ClInclude Include="..\..\include\SDL_hints.h" />
|
||||
<ClInclude Include="..\..\include\SDL_hidapi.h" />
|
||||
<ClInclude Include="..\..\include\SDL_joystick.h" />
|
||||
<ClInclude Include="..\..\include\SDL_keyboard.h" />
|
||||
<ClInclude Include="..\..\include\SDL_keycode.h" />
|
||||
@@ -327,7 +328,7 @@
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_xinputhaptic_c.h" />
|
||||
<ClInclude Include="..\..\src\hidapi\hidapi\hidapi.h" />
|
||||
<ClInclude Include="..\..\src\hidapi\SDL_hidapi.h" />
|
||||
<ClInclude Include="..\..\src\hidapi\SDL_hidapi_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\controller_type.h" />
|
||||
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapijoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.h" />
|
||||
@@ -362,11 +363,13 @@
|
||||
<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_triangle.h" />
|
||||
<ClInclude Include="..\..\src\SDL_assert_c.h" />
|
||||
<ClInclude Include="..\..\src\SDL_dataqueue.h" />
|
||||
<ClInclude Include="..\..\src\SDL_error_c.h" />
|
||||
<ClInclude Include="..\..\src\SDL_hints_c.h" />
|
||||
<ClInclude Include="..\..\src\SDL_internal.h" />
|
||||
<ClInclude Include="..\..\src\SDL_list.h" />
|
||||
<ClInclude Include="..\..\src\sensor\dummy\SDL_dummysensor.h" />
|
||||
<ClInclude Include="..\..\src\sensor\SDL_sensor_c.h" />
|
||||
<ClInclude Include="..\..\src\sensor\SDL_syssensor.h" />
|
||||
@@ -488,7 +491,6 @@
|
||||
<ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\virtual\SDL_virtualjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_mmjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_rawinputjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_windows_gaming_input.c" />
|
||||
@@ -538,9 +540,11 @@
|
||||
<ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_triangle.c" />
|
||||
<ClCompile Include="..\..\src\SDL.c" />
|
||||
<ClCompile Include="..\..\src\SDL_assert.c" />
|
||||
<ClCompile Include="..\..\src\SDL_dataqueue.c" />
|
||||
<ClCompile Include="..\..\src\SDL_list.c" />
|
||||
<ClCompile Include="..\..\src\SDL_error.c" />
|
||||
<ClCompile Include="..\..\src\SDL_hints.c" />
|
||||
<ClCompile Include="..\..\src\SDL_log.c" />
|
||||
@@ -557,7 +561,7 @@
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c" />
|
||||
<ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
|
||||
<ClCompile Include="..\..\src\thread\SDL_thread.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_syscond_srw.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_syscond_cv.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />
|
||||
|
||||
@@ -237,6 +237,9 @@
|
||||
<ClInclude Include="..\..\include\SDL_hints.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_hidapi.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL_joystick.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
@@ -398,6 +401,7 @@
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_dataqueue.h" />
|
||||
<ClInclude Include="..\..\src\SDL_error_c.h" />
|
||||
<ClInclude Include="..\..\src\SDL_list.h" />
|
||||
<ClInclude Include="..\..\include\SDL_metal.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
@@ -749,6 +753,9 @@
|
||||
<ClInclude Include="..\..\src\render\software\SDL_rotate.h">
|
||||
<Filter>render\software</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_triangle.h">
|
||||
<Filter>render\software</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\power\SDL_syspower.h">
|
||||
<Filter>power</Filter>
|
||||
</ClInclude>
|
||||
@@ -826,6 +833,7 @@
|
||||
<ClCompile Include="..\..\src\SDL_dataqueue.c" />
|
||||
<ClCompile Include="..\..\src\SDL_error.c" />
|
||||
<ClCompile Include="..\..\src\SDL_hints.c" />
|
||||
<ClCompile Include="..\..\src\SDL_list.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_audio.c">
|
||||
<Filter>audio</Filter>
|
||||
</ClCompile>
|
||||
@@ -1057,9 +1065,6 @@
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c">
|
||||
<Filter>joystick\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_mmjoystick.c">
|
||||
<Filter>joystick\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_rawinputjoystick.c">
|
||||
<Filter>joystick\windows</Filter>
|
||||
</ClCompile>
|
||||
@@ -1198,7 +1203,7 @@
|
||||
<ClCompile Include="..\..\src\thread\SDL_thread.c">
|
||||
<Filter>thread</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_syscond_srw.c">
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_syscond_cv.c" >
|
||||
<Filter>thread\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c">
|
||||
@@ -1303,6 +1308,9 @@
|
||||
<ClCompile Include="..\..\src\render\software\SDL_rotate.c">
|
||||
<Filter>render\software</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_triangle.c">
|
||||
<Filter>render\software</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\power\SDL_power.c">
|
||||
<Filter>power</Filter>
|
||||
</ClCompile>
|
||||
@@ -1314,4 +1322,4 @@
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\src\main\windows\version.rc" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
||||
210
VisualC/tests/testsurround/testsurround.vcxproj
Normal file
@@ -0,0 +1,210 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{70B894A9-E306-49E8-ABC2-932A952A5E5F}</ProjectGuid>
|
||||
<RootNamespace>testsurround</RootNamespace>
|
||||
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\Release/testsurround.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile>.\Release/testsurround.pch</PrecompiledHeaderOutputFile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
<TypeLibraryName>.\Release/testsurround.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile>.\Release/testsurround.pch</PrecompiledHeaderOutputFile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\Debug/testsurround.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
<TypeLibraryName>.\Debug/testsurround.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
<Private>false</Private>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\SDLmain\SDLmain.vcxproj">
|
||||
<Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
|
||||
<Private>false</Private>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\Test\testsurround.c" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -22,28 +22,29 @@
|
||||
<ProjectName>testquit</ProjectName>
|
||||
<RootNamespace>testquit</RootNamespace>
|
||||
<ProjectGuid>{1D12C737-7C71-45CE-AE2C-AAB47B690BC8}</ProjectGuid>
|
||||
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
@@ -200,13 +201,13 @@
|
||||
<ClCompile Include="..\..\..\..\visualtest\unittest\testquit.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\SDLmain\SDLmain_VS2012.vcxproj">
|
||||
<ProjectReference Include="..\..\..\SDLmain\SDLmain.vcxproj">
|
||||
<Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\SDLtest\SDLtest_VS2012.vcxproj">
|
||||
<ProjectReference Include="..\..\..\SDLtest\SDLtest.vcxproj">
|
||||
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\SDL\SDL_VS2012.vcxproj">
|
||||
<ProjectReference Include="..\..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
|
||||
@@ -22,28 +22,29 @@
|
||||
<ProjectName>visualtest</ProjectName>
|
||||
<RootNamespace>visualtest</RootNamespace>
|
||||
<ProjectGuid>{13DDF23A-4A8F-4AF9-9734-CC09D9157924}</ProjectGuid>
|
||||
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
@@ -110,6 +111,7 @@
|
||||
<Link>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy "$(SolutionDir)..\test\icon.bmp" "$(ProjectDir)icon.bmp"
|
||||
@@ -152,6 +154,7 @@ copy /y "$(SolutionDir)..\visualtest\unittest\*.actions" "$(ProjectDir)"</Comman
|
||||
<Link>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy "$(SolutionDir)..\test\icon.bmp" "$(ProjectDir)icon.bmp"
|
||||
@@ -196,7 +199,7 @@ copy /y "$(SolutionDir)..\visualtest\unittest\*.actions" "$(ProjectDir)"</Comman
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
@@ -241,6 +244,7 @@ copy /y "$(SolutionDir)..\visualtest\unittest\*.actions" "$(ProjectDir)"</Comman
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy "$(SolutionDir)..\test\icon.bmp" "$(ProjectDir)icon.bmp"
|
||||
@@ -288,13 +292,13 @@ copy /y "$(SolutionDir)..\visualtest\unittest\*.actions" "$(ProjectDir)"</Comman
|
||||
<ClCompile Include="..\..\visualtest\src\windows\windows_screenshot.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SDLmain\SDLmain_VS2012.vcxproj">
|
||||
<ProjectReference Include="..\SDLmain\SDLmain.vcxproj">
|
||||
<Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\SDLtest\SDLtest_VS2012.vcxproj">
|
||||
<ProjectReference Include="..\SDLtest\SDLtest.vcxproj">
|
||||
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\SDL\SDL_VS2012.vcxproj">
|
||||
<ProjectReference Include="..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
|
||||
104
WhatsNew.txt
@@ -1,6 +1,109 @@
|
||||
|
||||
This is a list of major changes in SDL's version history.
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
2.0.22:
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
General:
|
||||
* Added SDL_RenderGetWindow() to get the window associated with a renderer
|
||||
* Added floating point rectangle functions:
|
||||
* SDL_PointInFRect()
|
||||
* SDL_FRectEmpty()
|
||||
* SDL_FRectEquals()
|
||||
* SDL_FRectEqualsEpsilon()
|
||||
* SDL_HasIntersectionF()
|
||||
* SDL_IntersectFRect()
|
||||
* SDL_UnionFRect()
|
||||
* SDL_EncloseFPoints()
|
||||
* SDL_IntersectFRectAndLine()
|
||||
* Added SDL_IsTextInputShown() which returns whether the IME window is currently shown
|
||||
* Added SDL_ClearComposition() to dismiss the composition window without disabling IME input
|
||||
* Added SDL_TEXTEDITING_EXT event for handling long composition text, and a hint SDL_HINT_IME_SUPPORT_EXTENDED_TEXT to enable it
|
||||
* Added the hint SDL_HINT_MOUSE_RELATIVE_MODE_CENTER to control whether the mouse should be constrained to the whole window or the center of the window when relative mode is enabled
|
||||
* The mouse is now automatically captured when mouse buttons are pressed, and the hint SDL_HINT_MOUSE_AUTO_CAPTURE allows you to control this behavior
|
||||
* Added the hint SDL_HINT_VIDEO_FOREIGN_WINDOW_OPENGL to let SDL know that a foreign window will be used with OpenGL
|
||||
* Added the hint SDL_HINT_VIDEO_FOREIGN_WINDOW_VULKAN to let SDL know that a foreign window will be used with Vulkan
|
||||
* Added the hint SDL_HINT_QUIT_ON_LAST_WINDOW_CLOSE to specify whether an SDL_QUIT event will be delivered when the last application window is closed
|
||||
* Added the hint SDL_HINT_JOYSTICK_ROG_CHAKRAM to control whether ROG Chakram mice show up as joysticks
|
||||
|
||||
Windows:
|
||||
* Added support for SDL_BLENDOPERATION_MINIMUM and SDL_BLENDOPERATION_MAXIMUM to the D3D9 renderer
|
||||
|
||||
Linux:
|
||||
* Compiling with Wayland support requires libwayland-client version 1.18.0 or later
|
||||
* Added the hint SDL_HINT_X11_WINDOW_TYPE to specify the _NET_WM_WINDOW_TYPE of SDL windows
|
||||
* Added the hint SDL_HINT_VIDEO_WAYLAND_PREFER_LIBDECOR to allow using libdecor with compositors that support xdg-decoration
|
||||
|
||||
Android:
|
||||
* Added SDL_AndroidSendMessage() to send a custom command to the SDL java activity
|
||||
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
2.0.20:
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
General:
|
||||
* SDL_RenderGeometryRaw() takes a pointer to SDL_Color, not int. You can cast color data in SDL_PIXELFORMAT_RGBA32 format (SDL_PIXELFORMAT_ABGR8888 on little endian systems) for this parameter.
|
||||
* Improved accuracy of horizontal and vertical line drawing when using OpenGL or OpenGLES
|
||||
* Added the hint SDL_HINT_RENDER_LINE_METHOD to control the method of line drawing used, to select speed, correctness, and compatibility.
|
||||
|
||||
Windows:
|
||||
* Fixed size of custom cursors
|
||||
|
||||
Linux:
|
||||
* Fixed hotplug controller detection, broken in 2.0.18
|
||||
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
2.0.18:
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
General:
|
||||
* The SDL wiki documentation and development headers are automatically kept in sync
|
||||
* Each function has information about in which version of SDL it was introduced
|
||||
* SDL-specific CMake options are now prefixed with 'SDL_'. Be sure to update your CMake build scripts accordingly!
|
||||
* Added the hint SDL_HINT_APP_NAME to let SDL know the name of your application for various places it might show up in system information
|
||||
* Added SDL_RenderGeometry() and SDL_RenderGeometryRaw() to allow rendering of arbitrary shapes using the SDL 2D render API
|
||||
* Added SDL_SetTextureUserData() and SDL_GetTextureUserData() to associate application data with an SDL texture
|
||||
* Added SDL_RenderWindowToLogical() and SDL_RenderLogicalToWindow() to convert between window coordinates and logical render coordinates
|
||||
* Added SDL_RenderSetVSync() to change whether a renderer present is synchronized with vblank at runtime
|
||||
* Added SDL_PremultiplyAlpha() to premultiply alpha on a block of SDL_PIXELFORMAT_ARGB8888 pixels
|
||||
* Added a window event SDL_WINDOWEVENT_DISPLAY_CHANGED which is sent when a window changes what display it's centered on
|
||||
* Added SDL_GetWindowICCProfile() to query a window's ICC profile, and a window event SDL_WINDOWEVENT_ICCPROF_CHANGED that is sent when it changes
|
||||
* Added the hint SDL_HINT_VIDEO_EGL_ALLOW_TRANSPARENCY to allow EGL windows to be transparent instead of opaque
|
||||
* SDL_WaitEvent() has been redesigned to use less CPU in most cases
|
||||
* Added SDL_SetWindowMouseRect() and SDL_GetWindowMouseRect() to confine the mouse cursor to an area of a window
|
||||
* You can now read precise mouse wheel motion using 'preciseX' and 'preciseY' event fields
|
||||
* Added SDL_GameControllerHasRumble() and SDL_GameControllerHasRumbleTriggers() to query whether a game controller supports rumble
|
||||
* Added SDL_JoystickHasRumble() and SDL_JoystickHasRumbleTriggers() to query whether a joystick supports rumble
|
||||
* SDL's hidapi implementation is now available as a public API in SDL_hidapi.h
|
||||
|
||||
Windows:
|
||||
* Improved relative mouse motion over Windows Remote Desktop
|
||||
* Added the hint SDL_HINT_IME_SHOW_UI to show native UI components instead of hiding them (defaults off)
|
||||
|
||||
Windows/UWP:
|
||||
* WGI is used instead of XInput for better controller support in UWP apps
|
||||
|
||||
Linux:
|
||||
* Added the hint SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME to set the activity that's displayed by the system when the screensaver is disabled
|
||||
* Added the hint SDL_HINT_LINUX_JOYSTICK_CLASSIC to control whether /dev/input/js* or /dev/input/event* are used as joystick devices
|
||||
* Added the hint SDL_HINT_JOYSTICK_DEVICE to allow the user to specify devices that will be opened in addition to the normal joystick detection
|
||||
* Added SDL_LinuxSetThreadPriorityAndPolicy() for more control over a thread priority on Linux
|
||||
|
||||
Android:
|
||||
* Added support for audio output and capture using AAudio on Android 8.1 and newer
|
||||
* Steam Controller support is disabled by default, and can be enabled by setting the hint SDL_HINT_JOYSTICK_HIDAPI_STEAM to "1" before calling SDL_Init()
|
||||
|
||||
Apple Arcade:
|
||||
* Added SDL_GameControllerGetAppleSFSymbolsNameForButton() and SDL_GameControllerGetAppleSFSymbolsNameForAxis() to support Apple Arcade titles
|
||||
|
||||
iOS:
|
||||
* Added documentation that the UIApplicationSupportsIndirectInputEvents key must be set to true in your application's Info.plist in order to get real Bluetooth mouse events.
|
||||
* Steam Controller support is disabled by default, and can be enabled by setting the hint SDL_HINT_JOYSTICK_HIDAPI_STEAM to "1" before calling SDL_Init()
|
||||
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
2.0.16:
|
||||
---------------------------------------------------------------------------
|
||||
@@ -30,7 +133,6 @@ Linux:
|
||||
* Added the hint SDL_HINT_AUDIO_DEVICE_STREAM_ROLE to describe the role of your application for audio control panels
|
||||
|
||||
Android:
|
||||
* Added support for audio output and capture using AAudio
|
||||
* Added SDL_AndroidShowToast() to show a lightweight notification
|
||||
|
||||
iOS:
|
||||
|
||||
@@ -16,6 +16,8 @@
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>${PRODUCT_NAME}</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0.0</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleSignature</key>
|
||||
@@ -28,5 +30,7 @@
|
||||
<string>iOS Launch Screen</string>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array/>
|
||||
<key>UIApplicationSupportsIndirectInputEvents</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
||||
|
||||
@@ -58,7 +58,7 @@ render(SDL_Renderer *renderer, int w, int h, double deltaTime)
|
||||
ay * SDL_IPHONE_MAX_GFORCE / SINT16_MAX * GRAVITY_CONSTANT *
|
||||
deltaMilliseconds;
|
||||
|
||||
speed = sqrt(shipData.vx * shipData.vx + shipData.vy * shipData.vy);
|
||||
speed = SDL_sqrt(shipData.vx * shipData.vx + shipData.vy * shipData.vy);
|
||||
|
||||
if (speed > 0) {
|
||||
/* compensate for friction */
|
||||
|
||||
@@ -109,7 +109,7 @@ stepParticles(double deltaTime)
|
||||
}
|
||||
} else {
|
||||
float speed =
|
||||
sqrt(curr->xvel * curr->xvel + curr->yvel * curr->yvel);
|
||||
SDL_sqrt(curr->xvel * curr->xvel + curr->yvel * curr->yvel);
|
||||
/* if wind resistance is not powerful enough to stop us completely,
|
||||
then apply winde resistance, otherwise just stop us completely */
|
||||
if (WIND_RESISTANCE * deltaMilliseconds < speed) {
|
||||
@@ -194,15 +194,15 @@ explodeEmitter(struct particle *emitter)
|
||||
/* come up with a random angle and speed for new particle */
|
||||
float theta = randomFloat(0, 2.0f * 3.141592);
|
||||
float exponent = 3.0f;
|
||||
float speed = randomFloat(0.00, powf(0.17, exponent));
|
||||
speed = powf(speed, 1.0f / exponent);
|
||||
float speed = randomFloat(0.00, SDL_powf(0.17, exponent));
|
||||
speed = SDL_powf(speed, 1.0f / exponent);
|
||||
|
||||
/* select the particle at the end of our array */
|
||||
struct particle *p = &particles[num_active_particles];
|
||||
|
||||
/* set the particles properties */
|
||||
p->xvel = speed * cos(theta);
|
||||
p->yvel = speed * sin(theta);
|
||||
p->xvel = speed * SDL_cos(theta);
|
||||
p->yvel = speed * SDL_sin(theta);
|
||||
p->x = emitter->x + emitter->xvel;
|
||||
p->y = emitter->y + emitter->yvel;
|
||||
p->isActive = 1;
|
||||
@@ -297,7 +297,7 @@ spawnEmitterParticle(GLfloat x, GLfloat y)
|
||||
p->y = screen_h;
|
||||
/* set velocity so that terminal point is (x,y) */
|
||||
p->xvel = 0;
|
||||
p->yvel = -sqrt(2 * ACCEL * (screen_h - y));
|
||||
p->yvel = -SDL_sqrt(2 * ACCEL * (screen_h - y));
|
||||
/* set other attributes */
|
||||
p->size = 10 * pointSizeScale;
|
||||
p->type = emitter;
|
||||
|
||||
@@ -111,7 +111,7 @@ loadSound(const char *file, struct sound *s)
|
||||
if (SDL_ConvertAudio(&cvt) == -1) { /* convert the sound */
|
||||
fatalError("could not convert .wav");
|
||||
}
|
||||
SDL_free(s->buffer); /* free the original (unconverted) buffer */
|
||||
SDL_free(s->buffer); /* Free the original (unconverted) buffer */
|
||||
s->buffer = cvt.buf; /* point sound buffer to converted buffer */
|
||||
s->length = cvt.len_cvt; /* set sound buffer's new length */
|
||||
}
|
||||
|
||||
@@ -21,7 +21,7 @@ void
|
||||
drawLine(SDL_Renderer *renderer, float startx, float starty, float dx, float dy)
|
||||
{
|
||||
|
||||
float distance = sqrt(dx * dx + dy * dy); /* length of line segment (pythagoras) */
|
||||
float distance = SDL_sqrt(dx * dx + dy * dy); /* length of line segment (pythagoras) */
|
||||
int iterations = distance / PIXELS_PER_ITERATION + 1; /* number of brush sprites to draw for the line */
|
||||
float dx_prime = dx / iterations; /* x-shift per iteration */
|
||||
float dy_prime = dy / iterations; /* y-shift per iteration */
|
||||
@@ -81,6 +81,7 @@ main(int argc, char *argv[])
|
||||
SDL_Event event;
|
||||
SDL_Window *window; /* main window */
|
||||
SDL_Renderer *renderer;
|
||||
SDL_Texture *target;
|
||||
int done; /* does user want to quit? */
|
||||
int w, h;
|
||||
|
||||
@@ -100,29 +101,38 @@ main(int argc, char *argv[])
|
||||
initializeTexture(renderer);
|
||||
|
||||
/* fill canvass initially with all black */
|
||||
target = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, w, h);
|
||||
SDL_SetRenderTarget(renderer, target);
|
||||
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
|
||||
SDL_RenderClear(renderer);
|
||||
SDL_RenderPresent(renderer);
|
||||
SDL_SetRenderTarget(renderer, NULL);
|
||||
|
||||
done = 0;
|
||||
while (!done && SDL_WaitEvent(&event)) {
|
||||
switch (event.type) {
|
||||
case SDL_QUIT:
|
||||
done = 1;
|
||||
break;
|
||||
case SDL_MOUSEMOTION:
|
||||
state = SDL_GetMouseState(&x, &y); /* get its location */
|
||||
SDL_GetRelativeMouseState(&dx, &dy); /* find how much the mouse moved */
|
||||
if (state & SDL_BUTTON_LMASK) { /* is the mouse (touch) down? */
|
||||
drawLine(renderer, x - dx, y - dy, dx, dy); /* draw line segment */
|
||||
SDL_RenderPresent(renderer);
|
||||
while (!done) {
|
||||
while (SDL_PollEvent(&event) == 1) {
|
||||
switch (event.type) {
|
||||
case SDL_QUIT:
|
||||
done = 1;
|
||||
break;
|
||||
case SDL_MOUSEMOTION:
|
||||
state = SDL_GetMouseState(&x, &y); /* get its location */
|
||||
SDL_GetRelativeMouseState(&dx, &dy); /* find how much the mouse moved */
|
||||
if (state & SDL_BUTTON_LMASK) { /* is the mouse (touch) down? */
|
||||
SDL_SetRenderTarget(renderer, target);
|
||||
drawLine(renderer, x - dx, y - dy, dx, dy); /* draw line segment */
|
||||
SDL_SetRenderTarget(renderer, NULL);
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
SDL_RenderCopy(renderer, target, NULL, NULL);
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
|
||||
/* cleanup */
|
||||
SDL_DestroyTexture(brush);
|
||||
SDL_DestroyTexture(target);
|
||||
SDL_Quit();
|
||||
|
||||
return 0;
|
||||
|
||||
|
Before Width: | Height: | Size: 82 KiB |
|
Before Width: | Height: | Size: 18 KiB |
|
Before Width: | Height: | Size: 2.4 KiB |
@@ -1,28 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>en</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>${PRODUCT_NAME}</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string>Icon</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>com.yourcompany.${PRODUCT_NAME:identifier}</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>${PRODUCT_NAME}</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<false/>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -1,10 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>Description</key>
|
||||
<string>This project builds an SDL based project for iPhone OS using C or Objective-C. It includes everything you need to get up and running with SDL on iPhone.</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string>Icon.png</string>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -1,500 +0,0 @@
|
||||
// !$*UTF8*$!
|
||||
{
|
||||
archiveVersion = 1;
|
||||
classes = {
|
||||
};
|
||||
objectVersion = 46;
|
||||
objects = {
|
||||
|
||||
/* Begin PBXBuildFile section */
|
||||
1D60589F0D05DD5A006BFB54 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D30AB110D05D00D00671497 /* Foundation.framework */; };
|
||||
1DF5F4E00D08C38300B7A737 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1DF5F4DF0D08C38300B7A737 /* UIKit.framework */; };
|
||||
28FD15000DC6FC520079059D /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 28FD14FF0DC6FC520079059D /* OpenGLES.framework */; };
|
||||
28FD15080DC6FC5B0079059D /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 28FD15070DC6FC5B0079059D /* QuartzCore.framework */; };
|
||||
945C4F53195AF17F00DBBF61 /* Default-568h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = 945C4F52195AF17F00DBBF61 /* Default-568h@2x.png */; };
|
||||
F3A497AC2555F0BD00E92A8B /* CoreHaptics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = F3A497AB2555F0BD00E92A8B /* CoreHaptics.framework */; settings = {ATTRIBUTES = (Weak, ); }; };
|
||||
F3A497AD2555F0C000E92A8B /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = F3A4978F2555F07100E92A8B /* libSDL2.a */; };
|
||||
F3A497B02555F0FF00E92A8B /* Metal.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = F3A497AF2555F0FF00E92A8B /* Metal.framework */; };
|
||||
F3A497B32555F11600E92A8B /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = F3A497B22555F11600E92A8B /* AVFoundation.framework */; };
|
||||
FA8B4B97196703B400F8EB7C /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4B96196703B400F8EB7C /* CoreMotion.framework */; };
|
||||
FAE0E9651BAF967F0098DFA4 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FAE0E9641BAF967F0098DFA4 /* GameController.framework */; };
|
||||
FD779EDE0E26BA1200F39101 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FD779EDD0E26BA1200F39101 /* CoreAudio.framework */; };
|
||||
FD77A07D0E26BD8C00F39101 /* Icon.png in Resources */ = {isa = PBXBuildFile; fileRef = FD77A07C0E26BD8C00F39101 /* Icon.png */; };
|
||||
FD77A07F0E26BDA900F39101 /* Default.png in Resources */ = {isa = PBXBuildFile; fileRef = FD77A07E0E26BDA900F39101 /* Default.png */; };
|
||||
FD77A0850E26BDB800F39101 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FD77A0840E26BDB800F39101 /* AudioToolbox.framework */; };
|
||||
FD77A09D0E26BDE500F39101 /* main.c in Sources */ = {isa = PBXBuildFile; fileRef = FD77A09C0E26BDE500F39101 /* main.c */; };
|
||||
FDB8BFC60E5A0F6A00980157 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDB8BFC50E5A0F6A00980157 /* CoreGraphics.framework */; };
|
||||
/* End PBXBuildFile section */
|
||||
|
||||
/* Begin PBXContainerItemProxy section */
|
||||
F3A497862555F07100E92A8B /* PBXContainerItemProxy */ = {
|
||||
isa = PBXContainerItemProxy;
|
||||
containerPortal = 944A65681957463F0094A81E /* SDL.xcodeproj */;
|
||||
proxyType = 2;
|
||||
remoteGlobalIDString = BECDF66C0761BA81005FE872;
|
||||
remoteInfo = Framework;
|
||||
};
|
||||
F3A497882555F07100E92A8B /* PBXContainerItemProxy */ = {
|
||||
isa = PBXContainerItemProxy;
|
||||
containerPortal = 944A65681957463F0094A81E /* SDL.xcodeproj */;
|
||||
proxyType = 2;
|
||||
remoteGlobalIDString = A7D88B5423E2437C00DCD162;
|
||||
remoteInfo = "Framework-iOS";
|
||||
};
|
||||
F3A4978A2555F07100E92A8B /* PBXContainerItemProxy */ = {
|
||||
isa = PBXContainerItemProxy;
|
||||
containerPortal = 944A65681957463F0094A81E /* SDL.xcodeproj */;
|
||||
proxyType = 2;
|
||||
remoteGlobalIDString = A7D88D1523E24BED00DCD162;
|
||||
remoteInfo = "Framework-tvOS";
|
||||
};
|
||||
F3A4978C2555F07100E92A8B /* PBXContainerItemProxy */ = {
|
||||
isa = PBXContainerItemProxy;
|
||||
containerPortal = 944A65681957463F0094A81E /* SDL.xcodeproj */;
|
||||
proxyType = 2;
|
||||
remoteGlobalIDString = BECDF6B30761BA81005FE872;
|
||||
remoteInfo = "Static Library";
|
||||
};
|
||||
F3A4978E2555F07100E92A8B /* PBXContainerItemProxy */ = {
|
||||
isa = PBXContainerItemProxy;
|
||||
containerPortal = 944A65681957463F0094A81E /* SDL.xcodeproj */;
|
||||
proxyType = 2;
|
||||
remoteGlobalIDString = A7D88E5423E24D3B00DCD162;
|
||||
remoteInfo = "Static Library-iOS";
|
||||
};
|
||||
F3A497902555F07100E92A8B /* PBXContainerItemProxy */ = {
|
||||
isa = PBXContainerItemProxy;
|
||||
containerPortal = 944A65681957463F0094A81E /* SDL.xcodeproj */;
|
||||
proxyType = 2;
|
||||
remoteGlobalIDString = A769B23D23E259AE00872273;
|
||||
remoteInfo = "Static Library-tvOS";
|
||||
};
|
||||
F3A497922555F07100E92A8B /* PBXContainerItemProxy */ = {
|
||||
isa = PBXContainerItemProxy;
|
||||
containerPortal = 944A65681957463F0094A81E /* SDL.xcodeproj */;
|
||||
proxyType = 2;
|
||||
remoteGlobalIDString = DB31407717554B71006C0E22;
|
||||
remoteInfo = "Shared Library";
|
||||
};
|
||||
F3A497942555F07100E92A8B /* PBXContainerItemProxy */ = {
|
||||
isa = PBXContainerItemProxy;
|
||||
containerPortal = 944A65681957463F0094A81E /* SDL.xcodeproj */;
|
||||
proxyType = 2;
|
||||
remoteGlobalIDString = A75FCEB323E25AB700529352;
|
||||
remoteInfo = "Shared Library-iOS";
|
||||
};
|
||||
F3A497962555F07100E92A8B /* PBXContainerItemProxy */ = {
|
||||
isa = PBXContainerItemProxy;
|
||||
containerPortal = 944A65681957463F0094A81E /* SDL.xcodeproj */;
|
||||
proxyType = 2;
|
||||
remoteGlobalIDString = A75FD06C23E25AC700529352;
|
||||
remoteInfo = "Shared Library-tvOS";
|
||||
};
|
||||
F3A497982555F07100E92A8B /* PBXContainerItemProxy */ = {
|
||||
isa = PBXContainerItemProxy;
|
||||
containerPortal = 944A65681957463F0094A81E /* SDL.xcodeproj */;
|
||||
proxyType = 2;
|
||||
remoteGlobalIDString = BECDF6BE0761BA81005FE872;
|
||||
remoteInfo = "Standard DMG";
|
||||
};
|
||||
F3A4979A2555F07100E92A8B /* PBXContainerItemProxy */ = {
|
||||
isa = PBXContainerItemProxy;
|
||||
containerPortal = 944A65681957463F0094A81E /* SDL.xcodeproj */;
|
||||
proxyType = 2;
|
||||
remoteGlobalIDString = A75FDB8C23E4C74400529352;
|
||||
remoteInfo = hidapi;
|
||||
};
|
||||
F3A4979C2555F07100E92A8B /* PBXContainerItemProxy */ = {
|
||||
isa = PBXContainerItemProxy;
|
||||
containerPortal = 944A65681957463F0094A81E /* SDL.xcodeproj */;
|
||||
proxyType = 2;
|
||||
remoteGlobalIDString = A75FDB4923E399AC00529352;
|
||||
remoteInfo = "hidapi-iOS";
|
||||
};
|
||||
F3A4979E2555F07100E92A8B /* PBXContainerItemProxy */ = {
|
||||
isa = PBXContainerItemProxy;
|
||||
containerPortal = 944A65681957463F0094A81E /* SDL.xcodeproj */;
|
||||
proxyType = 2;
|
||||
remoteGlobalIDString = A75FDB6E23E3A2C900529352;
|
||||
remoteInfo = "hidapi-tvOS";
|
||||
};
|
||||
/* End PBXContainerItemProxy section */
|
||||
|
||||
/* Begin PBXFileReference section */
|
||||
1D30AB110D05D00D00671497 /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = System/Library/Frameworks/Foundation.framework; sourceTree = SDKROOT; };
|
||||
1D6058910D05DD3D006BFB54 /* ___PROJECTNAME___.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = "___PROJECTNAME___.app"; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
1DF5F4DF0D08C38300B7A737 /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = System/Library/Frameworks/UIKit.framework; sourceTree = SDKROOT; };
|
||||
28FD14FF0DC6FC520079059D /* OpenGLES.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGLES.framework; path = System/Library/Frameworks/OpenGLES.framework; sourceTree = SDKROOT; };
|
||||
28FD15070DC6FC5B0079059D /* QuartzCore.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = QuartzCore.framework; path = System/Library/Frameworks/QuartzCore.framework; sourceTree = SDKROOT; };
|
||||
8D1107310486CEB800E47090 /* Info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = "<group>"; };
|
||||
944A65681957463F0094A81E /* SDL.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = SDL.xcodeproj; path = ../../../Xcode/SDL/SDL.xcodeproj; sourceTree = "<group>"; };
|
||||
945C4F52195AF17F00DBBF61 /* Default-568h@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-568h@2x.png"; sourceTree = "<group>"; };
|
||||
F3A497AB2555F0BD00E92A8B /* CoreHaptics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreHaptics.framework; path = System/Library/Frameworks/CoreHaptics.framework; sourceTree = SDKROOT; };
|
||||
F3A497AF2555F0FF00E92A8B /* Metal.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Metal.framework; path = System/Library/Frameworks/Metal.framework; sourceTree = SDKROOT; };
|
||||
F3A497B22555F11600E92A8B /* AVFoundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AVFoundation.framework; path = System/Library/Frameworks/AVFoundation.framework; sourceTree = SDKROOT; };
|
||||
FA8B4B96196703B400F8EB7C /* CoreMotion.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreMotion.framework; path = System/Library/Frameworks/CoreMotion.framework; sourceTree = SDKROOT; };
|
||||
FAE0E9641BAF967F0098DFA4 /* GameController.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameController.framework; path = System/Library/Frameworks/GameController.framework; sourceTree = SDKROOT; };
|
||||
FD779EDD0E26BA1200F39101 /* CoreAudio.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreAudio.framework; path = System/Library/Frameworks/CoreAudio.framework; sourceTree = SDKROOT; };
|
||||
FD77A07C0E26BD8C00F39101 /* Icon.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = Icon.png; sourceTree = "<group>"; };
|
||||
FD77A07E0E26BDA900F39101 /* Default.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = Default.png; sourceTree = "<group>"; };
|
||||
FD77A0840E26BDB800F39101 /* AudioToolbox.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioToolbox.framework; path = System/Library/Frameworks/AudioToolbox.framework; sourceTree = SDKROOT; };
|
||||
FD77A09C0E26BDE500F39101 /* main.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = main.c; sourceTree = "<group>"; };
|
||||
FDB8BFC50E5A0F6A00980157 /* CoreGraphics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreGraphics.framework; path = System/Library/Frameworks/CoreGraphics.framework; sourceTree = SDKROOT; };
|
||||
/* End PBXFileReference section */
|
||||
|
||||
/* Begin PBXFrameworksBuildPhase section */
|
||||
1D60588F0D05DD3D006BFB54 /* Frameworks */ = {
|
||||
isa = PBXFrameworksBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
F3A497AD2555F0C000E92A8B /* libSDL2.a in Frameworks */,
|
||||
FD77A0850E26BDB800F39101 /* AudioToolbox.framework in Frameworks */,
|
||||
F3A497B32555F11600E92A8B /* AVFoundation.framework in Frameworks */,
|
||||
1D60589F0D05DD5A006BFB54 /* Foundation.framework in Frameworks */,
|
||||
FD779EDE0E26BA1200F39101 /* CoreAudio.framework in Frameworks */,
|
||||
FDB8BFC60E5A0F6A00980157 /* CoreGraphics.framework in Frameworks */,
|
||||
F3A497AC2555F0BD00E92A8B /* CoreHaptics.framework in Frameworks */,
|
||||
FA8B4B97196703B400F8EB7C /* CoreMotion.framework in Frameworks */,
|
||||
FAE0E9651BAF967F0098DFA4 /* GameController.framework in Frameworks */,
|
||||
F3A497B02555F0FF00E92A8B /* Metal.framework in Frameworks */,
|
||||
28FD15000DC6FC520079059D /* OpenGLES.framework in Frameworks */,
|
||||
28FD15080DC6FC5B0079059D /* QuartzCore.framework in Frameworks */,
|
||||
1DF5F4E00D08C38300B7A737 /* UIKit.framework in Frameworks */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
/* End PBXFrameworksBuildPhase section */
|
||||
|
||||
/* Begin PBXGroup section */
|
||||
19C28FACFE9D520D11CA2CBB /* Products */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
1D6058910D05DD3D006BFB54 /* ___PROJECTNAME___.app */,
|
||||
);
|
||||
name = Products;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
29B97314FDCFA39411CA2CEA /* CustomTemplate */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
945C4F52195AF17F00DBBF61 /* Default-568h@2x.png */,
|
||||
29B97315FDCFA39411CA2CEA /* Sources */,
|
||||
29B97317FDCFA39411CA2CEA /* Resources */,
|
||||
29B97323FDCFA39411CA2CEA /* Frameworks */,
|
||||
19C28FACFE9D520D11CA2CBB /* Products */,
|
||||
);
|
||||
name = CustomTemplate;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
29B97315FDCFA39411CA2CEA /* Sources */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
944A65681957463F0094A81E /* SDL.xcodeproj */,
|
||||
FD77A09C0E26BDE500F39101 /* main.c */,
|
||||
);
|
||||
name = Sources;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
29B97317FDCFA39411CA2CEA /* Resources */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
FD77A07E0E26BDA900F39101 /* Default.png */,
|
||||
FD77A07C0E26BD8C00F39101 /* Icon.png */,
|
||||
8D1107310486CEB800E47090 /* Info.plist */,
|
||||
);
|
||||
name = Resources;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
29B97323FDCFA39411CA2CEA /* Frameworks */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
F3A497B22555F11600E92A8B /* AVFoundation.framework */,
|
||||
F3A497AF2555F0FF00E92A8B /* Metal.framework */,
|
||||
F3A497AB2555F0BD00E92A8B /* CoreHaptics.framework */,
|
||||
FAE0E9641BAF967F0098DFA4 /* GameController.framework */,
|
||||
FA8B4B96196703B400F8EB7C /* CoreMotion.framework */,
|
||||
FDB8BFC50E5A0F6A00980157 /* CoreGraphics.framework */,
|
||||
FD77A0840E26BDB800F39101 /* AudioToolbox.framework */,
|
||||
FD779EDD0E26BA1200F39101 /* CoreAudio.framework */,
|
||||
28FD15070DC6FC5B0079059D /* QuartzCore.framework */,
|
||||
28FD14FF0DC6FC520079059D /* OpenGLES.framework */,
|
||||
1DF5F4DF0D08C38300B7A737 /* UIKit.framework */,
|
||||
1D30AB110D05D00D00671497 /* Foundation.framework */,
|
||||
);
|
||||
name = Frameworks;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
F3A497772555F07100E92A8B /* Products */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
F3A497872555F07100E92A8B /* SDL2.framework */,
|
||||
F3A497892555F07100E92A8B /* SDL2.framework */,
|
||||
F3A4978B2555F07100E92A8B /* SDL2.framework */,
|
||||
F3A4978D2555F07100E92A8B /* libSDL2.a */,
|
||||
F3A4978F2555F07100E92A8B /* libSDL2.a */,
|
||||
F3A497912555F07100E92A8B /* libSDL2.a */,
|
||||
F3A497932555F07100E92A8B /* libSDL2.dylib */,
|
||||
F3A497952555F07100E92A8B /* libSDL2.dylib */,
|
||||
F3A497972555F07100E92A8B /* libSDL2.dylib */,
|
||||
F3A497992555F07100E92A8B /* SDL2 */,
|
||||
F3A4979B2555F07100E92A8B /* hidapi.framework */,
|
||||
F3A4979D2555F07100E92A8B /* hidapi.framework */,
|
||||
F3A4979F2555F07100E92A8B /* hidapi.framework */,
|
||||
);
|
||||
name = Products;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
/* End PBXGroup section */
|
||||
|
||||
/* Begin PBXNativeTarget section */
|
||||
1D6058900D05DD3D006BFB54 /* ___PROJECTNAME___ */ = {
|
||||
isa = PBXNativeTarget;
|
||||
buildConfigurationList = 1D6058960D05DD3E006BFB54 /* Build configuration list for PBXNativeTarget "___PROJECTNAME___" */;
|
||||
buildPhases = (
|
||||
1D60588D0D05DD3D006BFB54 /* Resources */,
|
||||
1D60588E0D05DD3D006BFB54 /* Sources */,
|
||||
1D60588F0D05DD3D006BFB54 /* Frameworks */,
|
||||
);
|
||||
buildRules = (
|
||||
);
|
||||
dependencies = (
|
||||
);
|
||||
name = "___PROJECTNAME___";
|
||||
productName = "___PROJECTNAME___";
|
||||
productReference = 1D6058910D05DD3D006BFB54 /* ___PROJECTNAME___.app */;
|
||||
productType = "com.apple.product-type.application";
|
||||
};
|
||||
/* End PBXNativeTarget section */
|
||||
|
||||
/* Begin PBXProject section */
|
||||
29B97313FDCFA39411CA2CEA /* Project object */ = {
|
||||
isa = PBXProject;
|
||||
attributes = {
|
||||
LastUpgradeCheck = 0510;
|
||||
};
|
||||
buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "___PROJECTNAME___" */;
|
||||
compatibilityVersion = "Xcode 3.2";
|
||||
developmentRegion = English;
|
||||
hasScannedForEncodings = 1;
|
||||
knownRegions = (
|
||||
English,
|
||||
Japanese,
|
||||
French,
|
||||
German,
|
||||
);
|
||||
mainGroup = 29B97314FDCFA39411CA2CEA /* CustomTemplate */;
|
||||
projectDirPath = "";
|
||||
projectReferences = (
|
||||
{
|
||||
ProductGroup = F3A497772555F07100E92A8B /* Products */;
|
||||
ProjectRef = 944A65681957463F0094A81E /* SDL.xcodeproj */;
|
||||
},
|
||||
);
|
||||
projectRoot = "";
|
||||
targets = (
|
||||
1D6058900D05DD3D006BFB54 /* ___PROJECTNAME___ */,
|
||||
);
|
||||
};
|
||||
/* End PBXProject section */
|
||||
|
||||
/* Begin PBXReferenceProxy section */
|
||||
F3A497872555F07100E92A8B /* SDL2.framework */ = {
|
||||
isa = PBXReferenceProxy;
|
||||
fileType = wrapper.framework;
|
||||
path = SDL2.framework;
|
||||
remoteRef = F3A497862555F07100E92A8B /* PBXContainerItemProxy */;
|
||||
sourceTree = BUILT_PRODUCTS_DIR;
|
||||
};
|
||||
F3A497892555F07100E92A8B /* SDL2.framework */ = {
|
||||
isa = PBXReferenceProxy;
|
||||
fileType = wrapper.framework;
|
||||
path = SDL2.framework;
|
||||
remoteRef = F3A497882555F07100E92A8B /* PBXContainerItemProxy */;
|
||||
sourceTree = BUILT_PRODUCTS_DIR;
|
||||
};
|
||||
F3A4978B2555F07100E92A8B /* SDL2.framework */ = {
|
||||
isa = PBXReferenceProxy;
|
||||
fileType = wrapper.framework;
|
||||
path = SDL2.framework;
|
||||
remoteRef = F3A4978A2555F07100E92A8B /* PBXContainerItemProxy */;
|
||||
sourceTree = BUILT_PRODUCTS_DIR;
|
||||
};
|
||||
F3A4978D2555F07100E92A8B /* libSDL2.a */ = {
|
||||
isa = PBXReferenceProxy;
|
||||
fileType = archive.ar;
|
||||
path = libSDL2.a;
|
||||
remoteRef = F3A4978C2555F07100E92A8B /* PBXContainerItemProxy */;
|
||||
sourceTree = BUILT_PRODUCTS_DIR;
|
||||
};
|
||||
F3A4978F2555F07100E92A8B /* libSDL2.a */ = {
|
||||
isa = PBXReferenceProxy;
|
||||
fileType = archive.ar;
|
||||
path = libSDL2.a;
|
||||
remoteRef = F3A4978E2555F07100E92A8B /* PBXContainerItemProxy */;
|
||||
sourceTree = BUILT_PRODUCTS_DIR;
|
||||
};
|
||||
F3A497912555F07100E92A8B /* libSDL2.a */ = {
|
||||
isa = PBXReferenceProxy;
|
||||
fileType = archive.ar;
|
||||
path = libSDL2.a;
|
||||
remoteRef = F3A497902555F07100E92A8B /* PBXContainerItemProxy */;
|
||||
sourceTree = BUILT_PRODUCTS_DIR;
|
||||
};
|
||||
F3A497932555F07100E92A8B /* libSDL2.dylib */ = {
|
||||
isa = PBXReferenceProxy;
|
||||
fileType = "compiled.mach-o.dylib";
|
||||
path = libSDL2.dylib;
|
||||
remoteRef = F3A497922555F07100E92A8B /* PBXContainerItemProxy */;
|
||||
sourceTree = BUILT_PRODUCTS_DIR;
|
||||
};
|
||||
F3A497952555F07100E92A8B /* libSDL2.dylib */ = {
|
||||
isa = PBXReferenceProxy;
|
||||
fileType = "compiled.mach-o.dylib";
|
||||
path = libSDL2.dylib;
|
||||
remoteRef = F3A497942555F07100E92A8B /* PBXContainerItemProxy */;
|
||||
sourceTree = BUILT_PRODUCTS_DIR;
|
||||
};
|
||||
F3A497972555F07100E92A8B /* libSDL2.dylib */ = {
|
||||
isa = PBXReferenceProxy;
|
||||
fileType = "compiled.mach-o.dylib";
|
||||
path = libSDL2.dylib;
|
||||
remoteRef = F3A497962555F07100E92A8B /* PBXContainerItemProxy */;
|
||||
sourceTree = BUILT_PRODUCTS_DIR;
|
||||
};
|
||||
F3A497992555F07100E92A8B /* SDL2 */ = {
|
||||
isa = PBXReferenceProxy;
|
||||
fileType = "compiled.mach-o.executable";
|
||||
path = SDL2;
|
||||
remoteRef = F3A497982555F07100E92A8B /* PBXContainerItemProxy */;
|
||||
sourceTree = BUILT_PRODUCTS_DIR;
|
||||
};
|
||||
F3A4979B2555F07100E92A8B /* hidapi.framework */ = {
|
||||
isa = PBXReferenceProxy;
|
||||
fileType = wrapper.framework;
|
||||
path = hidapi.framework;
|
||||
remoteRef = F3A4979A2555F07100E92A8B /* PBXContainerItemProxy */;
|
||||
sourceTree = BUILT_PRODUCTS_DIR;
|
||||
};
|
||||
F3A4979D2555F07100E92A8B /* hidapi.framework */ = {
|
||||
isa = PBXReferenceProxy;
|
||||
fileType = wrapper.framework;
|
||||
path = hidapi.framework;
|
||||
remoteRef = F3A4979C2555F07100E92A8B /* PBXContainerItemProxy */;
|
||||
sourceTree = BUILT_PRODUCTS_DIR;
|
||||
};
|
||||
F3A4979F2555F07100E92A8B /* hidapi.framework */ = {
|
||||
isa = PBXReferenceProxy;
|
||||
fileType = wrapper.framework;
|
||||
path = hidapi.framework;
|
||||
remoteRef = F3A4979E2555F07100E92A8B /* PBXContainerItemProxy */;
|
||||
sourceTree = BUILT_PRODUCTS_DIR;
|
||||
};
|
||||
/* End PBXReferenceProxy section */
|
||||
|
||||
/* Begin PBXResourcesBuildPhase section */
|
||||
1D60588D0D05DD3D006BFB54 /* Resources */ = {
|
||||
isa = PBXResourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
FD77A07D0E26BD8C00F39101 /* Icon.png in Resources */,
|
||||
FD77A07F0E26BDA900F39101 /* Default.png in Resources */,
|
||||
945C4F53195AF17F00DBBF61 /* Default-568h@2x.png in Resources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
/* End PBXResourcesBuildPhase section */
|
||||
|
||||
/* Begin PBXSourcesBuildPhase section */
|
||||
1D60588E0D05DD3D006BFB54 /* Sources */ = {
|
||||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
FD77A09D0E26BDE500F39101 /* main.c in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
/* End PBXSourcesBuildPhase section */
|
||||
|
||||
/* Begin XCBuildConfiguration section */
|
||||
1D6058940D05DD3E006BFB54 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ALWAYS_SEARCH_USER_PATHS = NO;
|
||||
COPY_PHASE_STRIP = NO;
|
||||
GCC_DYNAMIC_NO_PIC = NO;
|
||||
GCC_OPTIMIZATION_LEVEL = 0;
|
||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||
GCC_PREFIX_HEADER = "";
|
||||
INFOPLIST_FILE = Info.plist;
|
||||
LIBRARY_SEARCH_PATHS = "$(inherited)";
|
||||
PRODUCT_NAME = "___PROJECTNAME___";
|
||||
USER_HEADER_SEARCH_PATHS = ../../../include;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
1D6058950D05DD3E006BFB54 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ALWAYS_SEARCH_USER_PATHS = NO;
|
||||
COPY_PHASE_STRIP = YES;
|
||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||
GCC_PREFIX_HEADER = "";
|
||||
INFOPLIST_FILE = Info.plist;
|
||||
LIBRARY_SEARCH_PATHS = "$(inherited)";
|
||||
PRODUCT_NAME = "___PROJECTNAME___";
|
||||
USER_HEADER_SEARCH_PATHS = ../../../include;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
C01FCF4F08A954540054247B /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
||||
GCC_C_LANGUAGE_STANDARD = c99;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
OTHER_CFLAGS = "";
|
||||
PREBINDING = NO;
|
||||
SDKROOT = iphoneos;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
C01FCF5008A954540054247B /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
||||
GCC_C_LANGUAGE_STANDARD = c99;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||
OTHER_CFLAGS = "";
|
||||
PREBINDING = NO;
|
||||
SDKROOT = iphoneos;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
/* End XCBuildConfiguration section */
|
||||
|
||||
/* Begin XCConfigurationList section */
|
||||
1D6058960D05DD3E006BFB54 /* Build configuration list for PBXNativeTarget "___PROJECTNAME___" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
1D6058940D05DD3E006BFB54 /* Debug */,
|
||||
1D6058950D05DD3E006BFB54 /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Release;
|
||||
};
|
||||
C01FCF4E08A954540054247B /* Build configuration list for PBXProject "___PROJECTNAME___" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
C01FCF4F08A954540054247B /* Debug */,
|
||||
C01FCF5008A954540054247B /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Release;
|
||||
};
|
||||
/* End XCConfigurationList section */
|
||||
};
|
||||
rootObject = 29B97313FDCFA39411CA2CEA /* Project object */;
|
||||
}
|
||||
@@ -1,100 +0,0 @@
|
||||
/*
|
||||
* rectangles.c
|
||||
* written by Holmes Futrell
|
||||
* use however you want
|
||||
*/
|
||||
|
||||
#include "SDL.h"
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <time.h>
|
||||
|
||||
#define SCREEN_WIDTH 320
|
||||
#define SCREEN_HEIGHT 480
|
||||
|
||||
int
|
||||
randomInt(int min, int max)
|
||||
{
|
||||
return min + rand() % (max - min + 1);
|
||||
}
|
||||
|
||||
void
|
||||
render(SDL_Renderer *renderer)
|
||||
{
|
||||
|
||||
SDL_Rect rect;
|
||||
Uint8 r, g, b;
|
||||
|
||||
/* Clear the screen */
|
||||
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
|
||||
SDL_RenderClear(renderer);
|
||||
|
||||
/* Come up with a random rectangle */
|
||||
rect.w = randomInt(64, 128);
|
||||
rect.h = randomInt(64, 128);
|
||||
rect.x = randomInt(0, SCREEN_WIDTH);
|
||||
rect.y = randomInt(0, SCREEN_HEIGHT);
|
||||
|
||||
/* Come up with a random color */
|
||||
r = randomInt(50, 255);
|
||||
g = randomInt(50, 255);
|
||||
b = randomInt(50, 255);
|
||||
SDL_SetRenderDrawColor(renderer, r, g, b, 255);
|
||||
|
||||
/* Fill the rectangle in the color */
|
||||
SDL_RenderFillRect(renderer, &rect);
|
||||
|
||||
/* update screen */
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
|
||||
SDL_Window *window;
|
||||
SDL_Renderer *renderer;
|
||||
int done;
|
||||
SDL_Event event;
|
||||
|
||||
/* initialize SDL */
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
||||
printf("Could not initialize SDL\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* seed random number generator */
|
||||
srand(time(NULL));
|
||||
|
||||
/* create window and renderer */
|
||||
window =
|
||||
SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
|
||||
SDL_WINDOW_OPENGL);
|
||||
if (!window) {
|
||||
printf("Could not initialize Window\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
renderer = SDL_CreateRenderer(window, -1, 0);
|
||||
if (!renderer) {
|
||||
printf("Could not create renderer\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Enter render loop, waiting for user to quit */
|
||||
done = 0;
|
||||
while (!done) {
|
||||
while (SDL_PollEvent(&event)) {
|
||||
if (event.type == SDL_QUIT) {
|
||||
done = 1;
|
||||
}
|
||||
}
|
||||
render(renderer);
|
||||
SDL_Delay(1);
|
||||
}
|
||||
|
||||
/* shutdown SDL */
|
||||
SDL_Quit();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -19,10 +19,10 @@
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>2.0.16</string>
|
||||
<string>2.0.22</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>SDLX</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>2.0.16</string>
|
||||
<string>2.0.22</string>
|
||||
</dict>
|
||||
</plist>
|
||||
|
||||
@@ -1,22 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>$(EXECUTABLE_NAME)</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>$(PRODUCT_NAME)</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>$(CURRENT_PROJECT_VERSION)</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>$(CURRENT_PROJECT_VERSION)</string>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -1,6 +1,6 @@
|
||||
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
2619
acinclude/libtool.m4
vendored
127
acinclude/ltoptions.m4
vendored
@@ -1,14 +1,14 @@
|
||||
# Helper functions for option handling. -*- Autoconf -*-
|
||||
#
|
||||
# Copyright (C) 2004, 2005, 2007, 2008, 2009 Free Software Foundation,
|
||||
# Inc.
|
||||
# Copyright (C) 2004-2005, 2007-2009, 2011-2015 Free Software
|
||||
# Foundation, Inc.
|
||||
# Written by Gary V. Vaughan, 2004
|
||||
#
|
||||
# This file is free software; the Free Software Foundation gives
|
||||
# unlimited permission to copy and/or distribute it, with or without
|
||||
# modifications, as long as this notice is preserved.
|
||||
|
||||
# serial 7 ltoptions.m4
|
||||
# serial 8 ltoptions.m4
|
||||
|
||||
# This is to help aclocal find these macros, as it can't see m4_define.
|
||||
AC_DEFUN([LTOPTIONS_VERSION], [m4_if([1])])
|
||||
@@ -29,7 +29,7 @@ m4_define([_LT_SET_OPTION],
|
||||
[m4_define(_LT_MANGLE_OPTION([$1], [$2]))dnl
|
||||
m4_ifdef(_LT_MANGLE_DEFUN([$1], [$2]),
|
||||
_LT_MANGLE_DEFUN([$1], [$2]),
|
||||
[m4_warning([Unknown $1 option `$2'])])[]dnl
|
||||
[m4_warning([Unknown $1 option '$2'])])[]dnl
|
||||
])
|
||||
|
||||
|
||||
@@ -75,13 +75,15 @@ m4_if([$1],[LT_INIT],[
|
||||
dnl
|
||||
dnl If no reference was made to various pairs of opposing options, then
|
||||
dnl we run the default mode handler for the pair. For example, if neither
|
||||
dnl `shared' nor `disable-shared' was passed, we enable building of shared
|
||||
dnl 'shared' nor 'disable-shared' was passed, we enable building of shared
|
||||
dnl archives by default:
|
||||
_LT_UNLESS_OPTIONS([LT_INIT], [shared disable-shared], [_LT_ENABLE_SHARED])
|
||||
_LT_UNLESS_OPTIONS([LT_INIT], [static disable-static], [_LT_ENABLE_STATIC])
|
||||
_LT_UNLESS_OPTIONS([LT_INIT], [pic-only no-pic], [_LT_WITH_PIC])
|
||||
_LT_UNLESS_OPTIONS([LT_INIT], [fast-install disable-fast-install],
|
||||
[_LT_ENABLE_FAST_INSTALL])
|
||||
[_LT_ENABLE_FAST_INSTALL])
|
||||
_LT_UNLESS_OPTIONS([LT_INIT], [aix-soname=aix aix-soname=both aix-soname=svr4],
|
||||
[_LT_WITH_AIX_SONAME([aix])])
|
||||
])
|
||||
])# _LT_SET_OPTIONS
|
||||
|
||||
@@ -112,7 +114,7 @@ AU_DEFUN([AC_LIBTOOL_DLOPEN],
|
||||
[_LT_SET_OPTION([LT_INIT], [dlopen])
|
||||
AC_DIAGNOSE([obsolete],
|
||||
[$0: Remove this warning and the call to _LT_SET_OPTION when you
|
||||
put the `dlopen' option into LT_INIT's first parameter.])
|
||||
put the 'dlopen' option into LT_INIT's first parameter.])
|
||||
])
|
||||
|
||||
dnl aclocal-1.4 backwards compatibility:
|
||||
@@ -148,7 +150,7 @@ AU_DEFUN([AC_LIBTOOL_WIN32_DLL],
|
||||
_LT_SET_OPTION([LT_INIT], [win32-dll])
|
||||
AC_DIAGNOSE([obsolete],
|
||||
[$0: Remove this warning and the call to _LT_SET_OPTION when you
|
||||
put the `win32-dll' option into LT_INIT's first parameter.])
|
||||
put the 'win32-dll' option into LT_INIT's first parameter.])
|
||||
])
|
||||
|
||||
dnl aclocal-1.4 backwards compatibility:
|
||||
@@ -157,9 +159,9 @@ dnl AC_DEFUN([AC_LIBTOOL_WIN32_DLL], [])
|
||||
|
||||
# _LT_ENABLE_SHARED([DEFAULT])
|
||||
# ----------------------------
|
||||
# implement the --enable-shared flag, and supports the `shared' and
|
||||
# `disable-shared' LT_INIT options.
|
||||
# DEFAULT is either `yes' or `no'. If omitted, it defaults to `yes'.
|
||||
# implement the --enable-shared flag, and supports the 'shared' and
|
||||
# 'disable-shared' LT_INIT options.
|
||||
# DEFAULT is either 'yes' or 'no'. If omitted, it defaults to 'yes'.
|
||||
m4_define([_LT_ENABLE_SHARED],
|
||||
[m4_define([_LT_ENABLE_SHARED_DEFAULT], [m4_if($1, no, no, yes)])dnl
|
||||
AC_ARG_ENABLE([shared],
|
||||
@@ -172,14 +174,14 @@ AC_ARG_ENABLE([shared],
|
||||
*)
|
||||
enable_shared=no
|
||||
# Look at the argument we got. We use all the common list separators.
|
||||
lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
|
||||
lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR,
|
||||
for pkg in $enableval; do
|
||||
IFS="$lt_save_ifs"
|
||||
IFS=$lt_save_ifs
|
||||
if test "X$pkg" = "X$p"; then
|
||||
enable_shared=yes
|
||||
fi
|
||||
done
|
||||
IFS="$lt_save_ifs"
|
||||
IFS=$lt_save_ifs
|
||||
;;
|
||||
esac],
|
||||
[enable_shared=]_LT_ENABLE_SHARED_DEFAULT)
|
||||
@@ -211,9 +213,9 @@ dnl AC_DEFUN([AM_DISABLE_SHARED], [])
|
||||
|
||||
# _LT_ENABLE_STATIC([DEFAULT])
|
||||
# ----------------------------
|
||||
# implement the --enable-static flag, and support the `static' and
|
||||
# `disable-static' LT_INIT options.
|
||||
# DEFAULT is either `yes' or `no'. If omitted, it defaults to `yes'.
|
||||
# implement the --enable-static flag, and support the 'static' and
|
||||
# 'disable-static' LT_INIT options.
|
||||
# DEFAULT is either 'yes' or 'no'. If omitted, it defaults to 'yes'.
|
||||
m4_define([_LT_ENABLE_STATIC],
|
||||
[m4_define([_LT_ENABLE_STATIC_DEFAULT], [m4_if($1, no, no, yes)])dnl
|
||||
AC_ARG_ENABLE([static],
|
||||
@@ -226,14 +228,14 @@ AC_ARG_ENABLE([static],
|
||||
*)
|
||||
enable_static=no
|
||||
# Look at the argument we got. We use all the common list separators.
|
||||
lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
|
||||
lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR,
|
||||
for pkg in $enableval; do
|
||||
IFS="$lt_save_ifs"
|
||||
IFS=$lt_save_ifs
|
||||
if test "X$pkg" = "X$p"; then
|
||||
enable_static=yes
|
||||
fi
|
||||
done
|
||||
IFS="$lt_save_ifs"
|
||||
IFS=$lt_save_ifs
|
||||
;;
|
||||
esac],
|
||||
[enable_static=]_LT_ENABLE_STATIC_DEFAULT)
|
||||
@@ -265,9 +267,9 @@ dnl AC_DEFUN([AM_DISABLE_STATIC], [])
|
||||
|
||||
# _LT_ENABLE_FAST_INSTALL([DEFAULT])
|
||||
# ----------------------------------
|
||||
# implement the --enable-fast-install flag, and support the `fast-install'
|
||||
# and `disable-fast-install' LT_INIT options.
|
||||
# DEFAULT is either `yes' or `no'. If omitted, it defaults to `yes'.
|
||||
# implement the --enable-fast-install flag, and support the 'fast-install'
|
||||
# and 'disable-fast-install' LT_INIT options.
|
||||
# DEFAULT is either 'yes' or 'no'. If omitted, it defaults to 'yes'.
|
||||
m4_define([_LT_ENABLE_FAST_INSTALL],
|
||||
[m4_define([_LT_ENABLE_FAST_INSTALL_DEFAULT], [m4_if($1, no, no, yes)])dnl
|
||||
AC_ARG_ENABLE([fast-install],
|
||||
@@ -280,14 +282,14 @@ AC_ARG_ENABLE([fast-install],
|
||||
*)
|
||||
enable_fast_install=no
|
||||
# Look at the argument we got. We use all the common list separators.
|
||||
lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
|
||||
lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR,
|
||||
for pkg in $enableval; do
|
||||
IFS="$lt_save_ifs"
|
||||
IFS=$lt_save_ifs
|
||||
if test "X$pkg" = "X$p"; then
|
||||
enable_fast_install=yes
|
||||
fi
|
||||
done
|
||||
IFS="$lt_save_ifs"
|
||||
IFS=$lt_save_ifs
|
||||
;;
|
||||
esac],
|
||||
[enable_fast_install=]_LT_ENABLE_FAST_INSTALL_DEFAULT)
|
||||
@@ -304,14 +306,14 @@ AU_DEFUN([AC_ENABLE_FAST_INSTALL],
|
||||
[_LT_SET_OPTION([LT_INIT], m4_if([$1], [no], [disable-])[fast-install])
|
||||
AC_DIAGNOSE([obsolete],
|
||||
[$0: Remove this warning and the call to _LT_SET_OPTION when you put
|
||||
the `fast-install' option into LT_INIT's first parameter.])
|
||||
the 'fast-install' option into LT_INIT's first parameter.])
|
||||
])
|
||||
|
||||
AU_DEFUN([AC_DISABLE_FAST_INSTALL],
|
||||
[_LT_SET_OPTION([LT_INIT], [disable-fast-install])
|
||||
AC_DIAGNOSE([obsolete],
|
||||
[$0: Remove this warning and the call to _LT_SET_OPTION when you put
|
||||
the `disable-fast-install' option into LT_INIT's first parameter.])
|
||||
the 'disable-fast-install' option into LT_INIT's first parameter.])
|
||||
])
|
||||
|
||||
dnl aclocal-1.4 backwards compatibility:
|
||||
@@ -319,11 +321,64 @@ dnl AC_DEFUN([AC_ENABLE_FAST_INSTALL], [])
|
||||
dnl AC_DEFUN([AM_DISABLE_FAST_INSTALL], [])
|
||||
|
||||
|
||||
# _LT_WITH_AIX_SONAME([DEFAULT])
|
||||
# ----------------------------------
|
||||
# implement the --with-aix-soname flag, and support the `aix-soname=aix'
|
||||
# and `aix-soname=both' and `aix-soname=svr4' LT_INIT options. DEFAULT
|
||||
# is either `aix', `both' or `svr4'. If omitted, it defaults to `aix'.
|
||||
m4_define([_LT_WITH_AIX_SONAME],
|
||||
[m4_define([_LT_WITH_AIX_SONAME_DEFAULT], [m4_if($1, svr4, svr4, m4_if($1, both, both, aix))])dnl
|
||||
shared_archive_member_spec=
|
||||
case $host,$enable_shared in
|
||||
power*-*-aix[[5-9]]*,yes)
|
||||
AC_MSG_CHECKING([which variant of shared library versioning to provide])
|
||||
AC_ARG_WITH([aix-soname],
|
||||
[AS_HELP_STRING([--with-aix-soname=aix|svr4|both],
|
||||
[shared library versioning (aka "SONAME") variant to provide on AIX, @<:@default=]_LT_WITH_AIX_SONAME_DEFAULT[@:>@.])],
|
||||
[case $withval in
|
||||
aix|svr4|both)
|
||||
;;
|
||||
*)
|
||||
AC_MSG_ERROR([Unknown argument to --with-aix-soname])
|
||||
;;
|
||||
esac
|
||||
lt_cv_with_aix_soname=$with_aix_soname],
|
||||
[AC_CACHE_VAL([lt_cv_with_aix_soname],
|
||||
[lt_cv_with_aix_soname=]_LT_WITH_AIX_SONAME_DEFAULT)
|
||||
with_aix_soname=$lt_cv_with_aix_soname])
|
||||
AC_MSG_RESULT([$with_aix_soname])
|
||||
if test aix != "$with_aix_soname"; then
|
||||
# For the AIX way of multilib, we name the shared archive member
|
||||
# based on the bitwidth used, traditionally 'shr.o' or 'shr_64.o',
|
||||
# and 'shr.imp' or 'shr_64.imp', respectively, for the Import File.
|
||||
# Even when GNU compilers ignore OBJECT_MODE but need '-maix64' flag,
|
||||
# the AIX toolchain works better with OBJECT_MODE set (default 32).
|
||||
if test 64 = "${OBJECT_MODE-32}"; then
|
||||
shared_archive_member_spec=shr_64
|
||||
else
|
||||
shared_archive_member_spec=shr
|
||||
fi
|
||||
fi
|
||||
;;
|
||||
*)
|
||||
with_aix_soname=aix
|
||||
;;
|
||||
esac
|
||||
|
||||
_LT_DECL([], [shared_archive_member_spec], [0],
|
||||
[Shared archive member basename, for filename based shared library versioning on AIX])dnl
|
||||
])# _LT_WITH_AIX_SONAME
|
||||
|
||||
LT_OPTION_DEFINE([LT_INIT], [aix-soname=aix], [_LT_WITH_AIX_SONAME([aix])])
|
||||
LT_OPTION_DEFINE([LT_INIT], [aix-soname=both], [_LT_WITH_AIX_SONAME([both])])
|
||||
LT_OPTION_DEFINE([LT_INIT], [aix-soname=svr4], [_LT_WITH_AIX_SONAME([svr4])])
|
||||
|
||||
|
||||
# _LT_WITH_PIC([MODE])
|
||||
# --------------------
|
||||
# implement the --with-pic flag, and support the `pic-only' and `no-pic'
|
||||
# implement the --with-pic flag, and support the 'pic-only' and 'no-pic'
|
||||
# LT_INIT options.
|
||||
# MODE is either `yes' or `no'. If omitted, it defaults to `both'.
|
||||
# MODE is either 'yes' or 'no'. If omitted, it defaults to 'both'.
|
||||
m4_define([_LT_WITH_PIC],
|
||||
[AC_ARG_WITH([pic],
|
||||
[AS_HELP_STRING([--with-pic@<:@=PKGS@:>@],
|
||||
@@ -334,19 +389,17 @@ m4_define([_LT_WITH_PIC],
|
||||
*)
|
||||
pic_mode=default
|
||||
# Look at the argument we got. We use all the common list separators.
|
||||
lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
|
||||
lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR,
|
||||
for lt_pkg in $withval; do
|
||||
IFS="$lt_save_ifs"
|
||||
IFS=$lt_save_ifs
|
||||
if test "X$lt_pkg" = "X$lt_p"; then
|
||||
pic_mode=yes
|
||||
fi
|
||||
done
|
||||
IFS="$lt_save_ifs"
|
||||
IFS=$lt_save_ifs
|
||||
;;
|
||||
esac],
|
||||
[pic_mode=default])
|
||||
|
||||
test -z "$pic_mode" && pic_mode=m4_default([$1], [default])
|
||||
[pic_mode=m4_default([$1], [default])])
|
||||
|
||||
_LT_DECL([], [pic_mode], [0], [What type of objects to build])dnl
|
||||
])# _LT_WITH_PIC
|
||||
@@ -359,7 +412,7 @@ AU_DEFUN([AC_LIBTOOL_PICMODE],
|
||||
[_LT_SET_OPTION([LT_INIT], [pic-only])
|
||||
AC_DIAGNOSE([obsolete],
|
||||
[$0: Remove this warning and the call to _LT_SET_OPTION when you
|
||||
put the `pic-only' option into LT_INIT's first parameter.])
|
||||
put the 'pic-only' option into LT_INIT's first parameter.])
|
||||
])
|
||||
|
||||
dnl aclocal-1.4 backwards compatibility:
|
||||
|
||||
7
acinclude/ltsugar.m4
vendored
@@ -1,6 +1,7 @@
|
||||
# ltsugar.m4 -- libtool m4 base layer. -*-Autoconf-*-
|
||||
#
|
||||
# Copyright (C) 2004, 2005, 2007, 2008 Free Software Foundation, Inc.
|
||||
# Copyright (C) 2004-2005, 2007-2008, 2011-2015 Free Software
|
||||
# Foundation, Inc.
|
||||
# Written by Gary V. Vaughan, 2004
|
||||
#
|
||||
# This file is free software; the Free Software Foundation gives
|
||||
@@ -33,7 +34,7 @@ m4_define([_lt_join],
|
||||
# ------------
|
||||
# Manipulate m4 lists.
|
||||
# These macros are necessary as long as will still need to support
|
||||
# Autoconf-2.59 which quotes differently.
|
||||
# Autoconf-2.59, which quotes differently.
|
||||
m4_define([lt_car], [[$1]])
|
||||
m4_define([lt_cdr],
|
||||
[m4_if([$#], 0, [m4_fatal([$0: cannot be called without arguments])],
|
||||
@@ -44,7 +45,7 @@ m4_define([lt_unquote], $1)
|
||||
|
||||
# lt_append(MACRO-NAME, STRING, [SEPARATOR])
|
||||
# ------------------------------------------
|
||||
# Redefine MACRO-NAME to hold its former content plus `SEPARATOR'`STRING'.
|
||||
# Redefine MACRO-NAME to hold its former content plus 'SEPARATOR''STRING'.
|
||||
# Note that neither SEPARATOR nor STRING are expanded; they are appended
|
||||
# to MACRO-NAME as is (leaving the expansion for when MACRO-NAME is invoked).
|
||||
# No SEPARATOR is output if MACRO-NAME was previously undefined (different
|
||||
|
||||
12
acinclude/ltversion.m4
vendored
@@ -1,6 +1,6 @@
|
||||
# ltversion.m4 -- version numbers -*- Autoconf -*-
|
||||
#
|
||||
# Copyright (C) 2004 Free Software Foundation, Inc.
|
||||
# Copyright (C) 2004, 2011-2015 Free Software Foundation, Inc.
|
||||
# Written by Scott James Remnant, 2004
|
||||
#
|
||||
# This file is free software; the Free Software Foundation gives
|
||||
@@ -9,15 +9,15 @@
|
||||
|
||||
# @configure_input@
|
||||
|
||||
# serial 3337 ltversion.m4
|
||||
# serial 4179 ltversion.m4
|
||||
# This file is part of GNU Libtool
|
||||
|
||||
m4_define([LT_PACKAGE_VERSION], [2.4.2])
|
||||
m4_define([LT_PACKAGE_REVISION], [1.3337])
|
||||
m4_define([LT_PACKAGE_VERSION], [2.4.6])
|
||||
m4_define([LT_PACKAGE_REVISION], [2.4.6])
|
||||
|
||||
AC_DEFUN([LTVERSION_VERSION],
|
||||
[macro_version='2.4.2'
|
||||
macro_revision='1.3337'
|
||||
[macro_version='2.4.6'
|
||||
macro_revision='2.4.6'
|
||||
_LT_DECL(, macro_version, 0, [Which release of libtool.m4 was used?])
|
||||
_LT_DECL(, macro_revision, 0)
|
||||
])
|
||||
|
||||
7
acinclude/lt~obsolete.m4
vendored
@@ -1,6 +1,7 @@
|
||||
# lt~obsolete.m4 -- aclocal satisfying obsolete definitions. -*-Autoconf-*-
|
||||
#
|
||||
# Copyright (C) 2004, 2005, 2007, 2009 Free Software Foundation, Inc.
|
||||
# Copyright (C) 2004-2005, 2007, 2009, 2011-2015 Free Software
|
||||
# Foundation, Inc.
|
||||
# Written by Scott James Remnant, 2004.
|
||||
#
|
||||
# This file is free software; the Free Software Foundation gives
|
||||
@@ -11,7 +12,7 @@
|
||||
|
||||
# These exist entirely to fool aclocal when bootstrapping libtool.
|
||||
#
|
||||
# In the past libtool.m4 has provided macros via AC_DEFUN (or AU_DEFUN)
|
||||
# In the past libtool.m4 has provided macros via AC_DEFUN (or AU_DEFUN),
|
||||
# which have later been changed to m4_define as they aren't part of the
|
||||
# exported API, or moved to Autoconf or Automake where they belong.
|
||||
#
|
||||
@@ -25,7 +26,7 @@
|
||||
# included after everything else. This provides aclocal with the
|
||||
# AC_DEFUNs it wants, but when m4 processes it, it doesn't do anything
|
||||
# because those macros already exist, or will be overwritten later.
|
||||
# We use AC_DEFUN over AU_DEFUN for compatibility with aclocal-1.6.
|
||||
# We use AC_DEFUN over AU_DEFUN for compatibility with aclocal-1.6.
|
||||
#
|
||||
# Anytime we withdraw an AC_DEFUN or AU_DEFUN, remember to add it here.
|
||||
# Yes, that means every name once taken will need to remain here until
|
||||
|
||||
@@ -8,13 +8,13 @@ else {
|
||||
}
|
||||
|
||||
android {
|
||||
compileSdkVersion 26
|
||||
compileSdkVersion 31
|
||||
defaultConfig {
|
||||
if (buildAsApplication) {
|
||||
applicationId "org.libsdl.app"
|
||||
}
|
||||
minSdkVersion 16
|
||||
targetSdkVersion 26
|
||||
targetSdkVersion 31
|
||||
versionCode 1
|
||||
versionName "1.0"
|
||||
externalNativeBuild {
|
||||
@@ -35,6 +35,10 @@ android {
|
||||
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
|
||||
}
|
||||
}
|
||||
applicationVariants.all { variant ->
|
||||
tasks["merge${variant.name.capitalize()}Assets"]
|
||||
.dependsOn("externalNativeBuild${variant.name.capitalize()}")
|
||||
}
|
||||
if (!project.hasProperty('EXCLUDE_NATIVE_LIBS')) {
|
||||
sourceSets.main {
|
||||
jniLibs.srcDir 'libs'
|
||||
|
||||
@@ -13,6 +13,6 @@ LOCAL_SRC_FILES := YourSourceHere.c
|
||||
|
||||
LOCAL_SHARED_LIBRARIES := SDL2
|
||||
|
||||
LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -llog
|
||||
LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -lOpenSLES -llog -landroid
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
@@ -38,10 +38,14 @@
|
||||
android:name="android.hardware.microphone"
|
||||
android:required="false" /> -->
|
||||
|
||||
<!-- Allow writing to external storage -->
|
||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
|
||||
<!-- Allow downloading to the external storage on Android 5.1 and older -->
|
||||
<!-- <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" android:maxSdkVersion="22" /> -->
|
||||
|
||||
<!-- Allow access to Bluetooth devices -->
|
||||
<uses-permission android:name="android.permission.BLUETOOTH" />
|
||||
<!-- Currently this is just for Steam Controller support and requires setting SDL_HINT_JOYSTICK_HIDAPI_STEAM -->
|
||||
<!-- <uses-permission android:name="android.permission.BLUETOOTH" android:maxSdkVersion="30" /> -->
|
||||
<!-- <uses-permission android:name="android.permission.BLUETOOTH_CONNECT" /> -->
|
||||
|
||||
<!-- Allow access to the vibrator -->
|
||||
<uses-permission android:name="android.permission.VIBRATE" />
|
||||
|
||||
@@ -72,6 +76,7 @@
|
||||
android:launchMode="singleInstance"
|
||||
android:configChanges="layoutDirection|locale|orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation"
|
||||
android:preferMinimalPostProcessing="true"
|
||||
android:exported="true"
|
||||
>
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
|
||||
@@ -564,10 +564,10 @@ class HIDDeviceBLESteamController extends BluetoothGattCallback implements HIDDe
|
||||
return "Steam Controller";
|
||||
}
|
||||
|
||||
@Override
|
||||
@Override
|
||||
public UsbDevice getDevice() {
|
||||
return null;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean open() {
|
||||
|
||||
@@ -105,36 +105,6 @@ public class HIDDeviceManager {
|
||||
private HIDDeviceManager(final Context context) {
|
||||
mContext = context;
|
||||
|
||||
// Make sure we have the HIDAPI library loaded with the native functions
|
||||
try {
|
||||
SDL.loadLibrary("hidapi");
|
||||
} catch (Throwable e) {
|
||||
Log.w(TAG, "Couldn't load hidapi: " + e.toString());
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(context);
|
||||
builder.setCancelable(false);
|
||||
builder.setTitle("SDL HIDAPI Error");
|
||||
builder.setMessage("Please report the following error to the SDL maintainers: " + e.getMessage());
|
||||
builder.setNegativeButton("Quit", new DialogInterface.OnClickListener() {
|
||||
@Override
|
||||
public void onClick(DialogInterface dialog, int which) {
|
||||
try {
|
||||
// If our context is an activity, exit rather than crashing when we can't
|
||||
// call our native functions.
|
||||
Activity activity = (Activity)context;
|
||||
|
||||
activity.finish();
|
||||
}
|
||||
catch (ClassCastException cce) {
|
||||
// Context wasn't an activity, there's nothing we can do. Give up and return.
|
||||
}
|
||||
}
|
||||
});
|
||||
builder.show();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
HIDDeviceRegisterCallback();
|
||||
|
||||
mSharedPreferences = mContext.getSharedPreferences("hidapi", Context.MODE_PRIVATE);
|
||||
@@ -149,9 +119,6 @@ public class HIDDeviceManager {
|
||||
{
|
||||
mNextDeviceId = mSharedPreferences.getInt("next_device_id", 0);
|
||||
}
|
||||
|
||||
initializeUSB();
|
||||
initializeBluetooth();
|
||||
}
|
||||
|
||||
public Context getContext() {
|
||||
@@ -174,6 +141,9 @@ public class HIDDeviceManager {
|
||||
|
||||
private void initializeUSB() {
|
||||
mUsbManager = (UsbManager)mContext.getSystemService(Context.USB_SERVICE);
|
||||
if (mUsbManager == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
// Logging
|
||||
@@ -379,7 +349,8 @@ public class HIDDeviceManager {
|
||||
private void initializeBluetooth() {
|
||||
Log.d(TAG, "Initializing Bluetooth");
|
||||
|
||||
if (mContext.getPackageManager().checkPermission(android.Manifest.permission.BLUETOOTH, mContext.getPackageName()) != PackageManager.PERMISSION_GRANTED) {
|
||||
if (Build.VERSION.SDK_INT <= 30 &&
|
||||
mContext.getPackageManager().checkPermission(android.Manifest.permission.BLUETOOTH, mContext.getPackageName()) != PackageManager.PERMISSION_GRANTED) {
|
||||
Log.d(TAG, "Couldn't initialize Bluetooth, missing android.permission.BLUETOOTH");
|
||||
return;
|
||||
}
|
||||
@@ -571,6 +542,18 @@ public class HIDDeviceManager {
|
||||
////////// JNI interface functions
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
public boolean initialize(boolean usb, boolean bluetooth) {
|
||||
Log.v(TAG, "initialize(" + usb + ", " + bluetooth + ")");
|
||||
|
||||
if (usb) {
|
||||
initializeUSB();
|
||||
}
|
||||
if (bluetooth) {
|
||||
initializeBluetooth();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean openDevice(int deviceID) {
|
||||
Log.v(TAG, "openDevice deviceID=" + deviceID);
|
||||
HIDDevice device = getDevice(deviceID);
|
||||
@@ -584,7 +567,14 @@ public class HIDDeviceManager {
|
||||
if (usbDevice != null && !mUsbManager.hasPermission(usbDevice)) {
|
||||
HIDDeviceOpenPending(deviceID);
|
||||
try {
|
||||
mUsbManager.requestPermission(usbDevice, PendingIntent.getBroadcast(mContext, 0, new Intent(HIDDeviceManager.ACTION_USB_PERMISSION), 0));
|
||||
final int FLAG_MUTABLE = 0x02000000; // PendingIntent.FLAG_MUTABLE, but don't require SDK 31
|
||||
int flags;
|
||||
if (Build.VERSION.SDK_INT >= 31) {
|
||||
flags = FLAG_MUTABLE;
|
||||
} else {
|
||||
flags = 0;
|
||||
}
|
||||
mUsbManager.requestPermission(usbDevice, PendingIntent.getBroadcast(mContext, 0, new Intent(HIDDeviceManager.ACTION_USB_PERMISSION), flags));
|
||||
} catch (Exception e) {
|
||||
Log.v(TAG, "Couldn't request permission for USB device " + usbDevice);
|
||||
HIDDeviceOpenResult(deviceID, false);
|
||||
|
||||
@@ -63,6 +63,106 @@ import java.util.Locale;
|
||||
*/
|
||||
public class SDLActivity extends Activity implements View.OnSystemUiVisibilityChangeListener {
|
||||
private static final String TAG = "SDL";
|
||||
/*
|
||||
// Display InputType.SOURCE/CLASS of events and devices
|
||||
//
|
||||
// SDLActivity.debugSource(device.getSources(), "device[" + device.getName() + "]");
|
||||
// SDLActivity.debugSource(event.getSource(), "event");
|
||||
public static void debugSource(int sources, String prefix) {
|
||||
int s = sources;
|
||||
int s_copy = sources;
|
||||
String cls = "";
|
||||
String src = "";
|
||||
int tst = 0;
|
||||
int FLAG_TAINTED = 0x80000000;
|
||||
|
||||
if ((s & InputDevice.SOURCE_CLASS_BUTTON) != 0) cls += " BUTTON";
|
||||
if ((s & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) cls += " JOYSTICK";
|
||||
if ((s & InputDevice.SOURCE_CLASS_POINTER) != 0) cls += " POINTER";
|
||||
if ((s & InputDevice.SOURCE_CLASS_POSITION) != 0) cls += " POSITION";
|
||||
if ((s & InputDevice.SOURCE_CLASS_TRACKBALL) != 0) cls += " TRACKBALL";
|
||||
|
||||
|
||||
int s2 = s_copy & ~InputDevice.SOURCE_ANY; // keep class bits
|
||||
s2 &= ~( InputDevice.SOURCE_CLASS_BUTTON
|
||||
| InputDevice.SOURCE_CLASS_JOYSTICK
|
||||
| InputDevice.SOURCE_CLASS_POINTER
|
||||
| InputDevice.SOURCE_CLASS_POSITION
|
||||
| InputDevice.SOURCE_CLASS_TRACKBALL);
|
||||
|
||||
if (s2 != 0) cls += "Some_Unkown";
|
||||
|
||||
s2 = s_copy & InputDevice.SOURCE_ANY; // keep source only, no class;
|
||||
|
||||
tst = InputDevice.SOURCE_BLUETOOTH_STYLUS;
|
||||
if ((s & tst) == tst) src += " BLUETOOTH_STYLUS";
|
||||
s2 &= ~tst;
|
||||
|
||||
tst = InputDevice.SOURCE_DPAD;
|
||||
if ((s & tst) == tst) src += " DPAD";
|
||||
s2 &= ~tst;
|
||||
|
||||
tst = InputDevice.SOURCE_GAMEPAD;
|
||||
if ((s & tst) == tst) src += " GAMEPAD";
|
||||
s2 &= ~tst;
|
||||
|
||||
tst = InputDevice.SOURCE_HDMI;
|
||||
if ((s & tst) == tst) src += " HDMI";
|
||||
s2 &= ~tst;
|
||||
|
||||
tst = InputDevice.SOURCE_JOYSTICK;
|
||||
if ((s & tst) == tst) src += " JOYSTICK";
|
||||
s2 &= ~tst;
|
||||
|
||||
tst = InputDevice.SOURCE_KEYBOARD;
|
||||
if ((s & tst) == tst) src += " KEYBOARD";
|
||||
s2 &= ~tst;
|
||||
|
||||
tst = InputDevice.SOURCE_MOUSE;
|
||||
if ((s & tst) == tst) src += " MOUSE";
|
||||
s2 &= ~tst;
|
||||
|
||||
if (Build.VERSION.SDK_INT >= 26) {
|
||||
tst = InputDevice.SOURCE_MOUSE_RELATIVE;
|
||||
if ((s & tst) == tst) src += " MOUSE_RELATIVE";
|
||||
s2 &= ~tst;
|
||||
|
||||
tst = InputDevice.SOURCE_ROTARY_ENCODER;
|
||||
if ((s & tst) == tst) src += " ROTARY_ENCODER";
|
||||
s2 &= ~tst;
|
||||
}
|
||||
tst = InputDevice.SOURCE_STYLUS;
|
||||
if ((s & tst) == tst) src += " STYLUS";
|
||||
s2 &= ~tst;
|
||||
|
||||
tst = InputDevice.SOURCE_TOUCHPAD;
|
||||
if ((s & tst) == tst) src += " TOUCHPAD";
|
||||
s2 &= ~tst;
|
||||
|
||||
tst = InputDevice.SOURCE_TOUCHSCREEN;
|
||||
if ((s & tst) == tst) src += " TOUCHSCREEN";
|
||||
s2 &= ~tst;
|
||||
|
||||
tst = InputDevice.SOURCE_TOUCH_NAVIGATION;
|
||||
if ((s & tst) == tst) src += " TOUCH_NAVIGATION";
|
||||
s2 &= ~tst;
|
||||
|
||||
tst = InputDevice.SOURCE_TRACKBALL;
|
||||
if ((s & tst) == tst) src += " TRACKBALL";
|
||||
s2 &= ~tst;
|
||||
|
||||
tst = InputDevice.SOURCE_ANY;
|
||||
if ((s & tst) == tst) src += " ANY";
|
||||
s2 &= ~tst;
|
||||
|
||||
if (s == FLAG_TAINTED) src += " FLAG_TAINTED";
|
||||
s2 &= ~FLAG_TAINTED;
|
||||
|
||||
if (s2 != 0) src += " Some_Unkown";
|
||||
|
||||
Log.v(TAG, prefix + "int=" + s_copy + " CLASS={" + cls + " } source(s):" + src);
|
||||
}
|
||||
*/
|
||||
|
||||
public static boolean mIsResumedCalled, mHasFocus;
|
||||
public static final boolean mHasMultiWindow = (Build.VERSION.SDK_INT >= 24);
|
||||
@@ -164,7 +264,6 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
*/
|
||||
protected String[] getLibraries() {
|
||||
return new String[] {
|
||||
"hidapi",
|
||||
"SDL2",
|
||||
// "SDL2_image",
|
||||
// "SDL2_mixer",
|
||||
@@ -379,11 +478,14 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
}
|
||||
|
||||
public static int getCurrentOrientation() {
|
||||
final Context context = SDLActivity.getContext();
|
||||
final Display display = ((WindowManager) context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
|
||||
|
||||
int result = SDL_ORIENTATION_UNKNOWN;
|
||||
|
||||
Activity activity = (Activity)getContext();
|
||||
if (activity == null) {
|
||||
return result;
|
||||
}
|
||||
Display display = activity.getWindowManager().getDefaultDisplay();
|
||||
|
||||
switch (display.getRotation()) {
|
||||
case Surface.ROTATION_0:
|
||||
result = SDL_ORIENTATION_PORTRAIT;
|
||||
@@ -497,8 +599,8 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
// If we do, the normal hardware back button will no longer work and people have to use home,
|
||||
// but the mouse right click will work.
|
||||
//
|
||||
String trapBack = SDLActivity.nativeGetHint("SDL_ANDROID_TRAP_BACK_BUTTON");
|
||||
if ((trapBack != null) && trapBack.equals("1")) {
|
||||
boolean trapBack = SDLActivity.nativeGetHintBoolean("SDL_ANDROID_TRAP_BACK_BUTTON", false);
|
||||
if (trapBack) {
|
||||
// Exit and let the mouse handler handle this button (if appropriate)
|
||||
return;
|
||||
}
|
||||
@@ -801,6 +903,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
public static native void onNativeSurfaceChanged();
|
||||
public static native void onNativeSurfaceDestroyed();
|
||||
public static native String nativeGetHint(String name);
|
||||
public static native boolean nativeGetHintBoolean(String name, boolean default_value);
|
||||
public static native void nativeSetenv(String name, String value);
|
||||
public static native void onNativeOrientationChanged(int orientation);
|
||||
public static native void nativeAddTouch(int touchId, String name);
|
||||
@@ -1201,8 +1304,21 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
|
||||
for (int id : ids) {
|
||||
InputDevice device = InputDevice.getDevice(id);
|
||||
if (device != null && (device.getSources() & InputDevice.SOURCE_TOUCHSCREEN) != 0) {
|
||||
nativeAddTouch(device.getId(), device.getName());
|
||||
/* Allow SOURCE_TOUCHSCREEN and also Virtual InputDevices because they can send TOUCHSCREEN events */
|
||||
if (device != null && ((device.getSources() & InputDevice.SOURCE_TOUCHSCREEN) == InputDevice.SOURCE_TOUCHSCREEN
|
||||
|| device.isVirtual())) {
|
||||
|
||||
int touchDevId = device.getId();
|
||||
/*
|
||||
* Prevent id to be -1, since it's used in SDL internal for synthetic events
|
||||
* Appears when using Android emulator, eg:
|
||||
* adb shell input mouse tap 100 100
|
||||
* adb shell input touchscreen tap 100 100
|
||||
*/
|
||||
if (touchDevId < 0) {
|
||||
touchDevId -= 1;
|
||||
}
|
||||
nativeAddTouch(touchDevId, device.getName());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1476,6 +1592,19 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
return mLastCursorID;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static void destroyCustomCursor(int cursorID) {
|
||||
if (Build.VERSION.SDK_INT >= 24) {
|
||||
try {
|
||||
mCursors.remove(cursorID);
|
||||
} catch (Exception e) {
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
@@ -1879,7 +2008,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
}
|
||||
}
|
||||
|
||||
if ((source & InputDevice.SOURCE_KEYBOARD) != 0) {
|
||||
if ((source & InputDevice.SOURCE_KEYBOARD) == InputDevice.SOURCE_KEYBOARD) {
|
||||
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
||||
if (SDLActivity.isTextInputEvent(event)) {
|
||||
SDLInputConnection.nativeCommitText(String.valueOf((char) event.getUnicodeChar()), 1);
|
||||
@@ -1892,7 +2021,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
}
|
||||
}
|
||||
|
||||
if ((source & InputDevice.SOURCE_MOUSE) != 0) {
|
||||
if ((source & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) {
|
||||
// on some devices key events are sent for mouse BUTTON_BACK/FORWARD presses
|
||||
// they are ignored here because sending them as mouse input to SDL is messy
|
||||
if ((keyCode == KeyEvent.KEYCODE_BACK) || (keyCode == KeyEvent.KEYCODE_FORWARD)) {
|
||||
|
||||
@@ -47,6 +47,10 @@ public class SDLAudioManager
|
||||
if (desiredChannels > 2) {
|
||||
desiredChannels = 2;
|
||||
}
|
||||
}
|
||||
|
||||
/* AudioTrack has sample rate limitation of 48000 (fixed in 5.0.2) */
|
||||
if (Build.VERSION.SDK_INT < 22) {
|
||||
if (sampleRate < 8000) {
|
||||
sampleRate = 8000;
|
||||
} else if (sampleRate > 48000) {
|
||||
|
||||
@@ -255,23 +255,21 @@ class SDLJoystickHandler_API16 extends SDLJoystickHandler {
|
||||
|
||||
@Override
|
||||
public boolean handleMotionEvent(MotionEvent event) {
|
||||
if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
|
||||
int actionPointerIndex = event.getActionIndex();
|
||||
int action = event.getActionMasked();
|
||||
if (action == MotionEvent.ACTION_MOVE) {
|
||||
SDLJoystick joystick = getJoystick(event.getDeviceId());
|
||||
if (joystick != null) {
|
||||
for (int i = 0; i < joystick.axes.size(); i++) {
|
||||
InputDevice.MotionRange range = joystick.axes.get(i);
|
||||
/* Normalize the value to -1...1 */
|
||||
float value = (event.getAxisValue(range.getAxis(), actionPointerIndex) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
|
||||
SDLControllerManager.onNativeJoy(joystick.device_id, i, value);
|
||||
}
|
||||
for (int i = 0; i < joystick.hats.size() / 2; i++) {
|
||||
int hatX = Math.round(event.getAxisValue(joystick.hats.get(2 * i).getAxis(), actionPointerIndex));
|
||||
int hatY = Math.round(event.getAxisValue(joystick.hats.get(2 * i + 1).getAxis(), actionPointerIndex));
|
||||
SDLControllerManager.onNativeHat(joystick.device_id, i, hatX, hatY);
|
||||
}
|
||||
int actionPointerIndex = event.getActionIndex();
|
||||
int action = event.getActionMasked();
|
||||
if (action == MotionEvent.ACTION_MOVE) {
|
||||
SDLJoystick joystick = getJoystick(event.getDeviceId());
|
||||
if (joystick != null) {
|
||||
for (int i = 0; i < joystick.axes.size(); i++) {
|
||||
InputDevice.MotionRange range = joystick.axes.get(i);
|
||||
/* Normalize the value to -1...1 */
|
||||
float value = (event.getAxisValue(range.getAxis(), actionPointerIndex) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
|
||||
SDLControllerManager.onNativeJoy(joystick.device_id, i, value);
|
||||
}
|
||||
for (int i = 0; i < joystick.hats.size() / 2; i++) {
|
||||
int hatX = Math.round(event.getAxisValue(joystick.hats.get(2 * i).getAxis(), actionPointerIndex));
|
||||
int hatY = Math.round(event.getAxisValue(joystick.hats.get(2 * i + 1).getAxis(), actionPointerIndex));
|
||||
SDLControllerManager.onNativeHat(joystick.device_id, i, hatX, hatY);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -319,6 +317,7 @@ class SDLJoystickHandler_API19 extends SDLJoystickHandler_API16 {
|
||||
KeyEvent.KEYCODE_BUTTON_X,
|
||||
KeyEvent.KEYCODE_BUTTON_Y,
|
||||
KeyEvent.KEYCODE_BACK,
|
||||
KeyEvent.KEYCODE_MENU,
|
||||
KeyEvent.KEYCODE_BUTTON_MODE,
|
||||
KeyEvent.KEYCODE_BUTTON_START,
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBL,
|
||||
@@ -360,6 +359,7 @@ class SDLJoystickHandler_API19 extends SDLJoystickHandler_API16 {
|
||||
(1 << 2), // X -> X
|
||||
(1 << 3), // Y -> Y
|
||||
(1 << 4), // BACK -> BACK
|
||||
(1 << 6), // MENU -> START
|
||||
(1 << 5), // MODE -> GUIDE
|
||||
(1 << 6), // START -> START
|
||||
(1 << 7), // THUMBL -> LEFTSTICK
|
||||
@@ -560,8 +560,6 @@ class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
|
||||
|
||||
switch ( event.getSource() ) {
|
||||
case InputDevice.SOURCE_JOYSTICK:
|
||||
case InputDevice.SOURCE_GAMEPAD:
|
||||
case InputDevice.SOURCE_DPAD:
|
||||
return SDLControllerManager.handleJoystickMotionEvent(event);
|
||||
|
||||
case InputDevice.SOURCE_MOUSE:
|
||||
@@ -691,8 +689,6 @@ class SDLGenericMotionListener_API26 extends SDLGenericMotionListener_API24 {
|
||||
|
||||
switch ( event.getSource() ) {
|
||||
case InputDevice.SOURCE_JOYSTICK:
|
||||
case InputDevice.SOURCE_GAMEPAD:
|
||||
case InputDevice.SOURCE_DPAD:
|
||||
return SDLControllerManager.handleJoystickMotionEvent(event);
|
||||
|
||||
case InputDevice.SOURCE_MOUSE:
|
||||
|
||||
@@ -6,7 +6,7 @@ buildscript {
|
||||
google()
|
||||
}
|
||||
dependencies {
|
||||
classpath 'com.android.tools.build:gradle:3.2.0'
|
||||
classpath 'com.android.tools.build:gradle:7.0.3'
|
||||
|
||||
// NOTE: Do not place your application dependencies here; they belong
|
||||
// in the individual module build.gradle files
|
||||
|
||||
BIN
android-project/gradle/wrapper/gradle-wrapper.jar
vendored
@@ -1,6 +1,6 @@
|
||||
#Mon Oct 23 13:51:26 PDT 2017
|
||||
#Thu Nov 11 18:20:34 PST 2021
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-7.3-bin.zip
|
||||
distributionPath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-4.10.2-all.zip
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
|
||||
@@ -27,7 +27,7 @@ cd checker-buildbot
|
||||
# The -Wno-liblto is new since our checker-279 upgrade, I think; checker otherwise warns "libLTO.dylib relative to clang installed dir not found"
|
||||
|
||||
# You might want to do this for CMake-backed builds instead...
|
||||
scan-build -o analysis cmake -G Ninja -Wno-dev -DSDL_STATIC=OFF -DCMAKE_BUILD_TYPE=Debug -DASSERTIONS=enabled -DCMAKE_C_FLAGS="-Wno-deprecated-declarations" -DCMAKE_SHARED_LINKER_FLAGS="-Wno-liblto" ..
|
||||
scan-build -o analysis cmake -G Ninja -Wno-dev -DSDL_STATIC=OFF -DCMAKE_BUILD_TYPE=Debug -DSDL_ASSERTIONS=enabled -DCMAKE_C_FLAGS="-Wno-deprecated-declarations" -DCMAKE_SHARED_LINKER_FLAGS="-Wno-liblto" ..
|
||||
|
||||
# ...or run configure without the scan-build wrapper...
|
||||
#CC="$CHECKERDIR/libexec/ccc-analyzer" CFLAGS="-O0 -Wno-deprecated-declarations" LDFLAGS="-Wno-liblto" ../configure --enable-assertions=enabled
|
||||
|
||||
59
build-scripts/codechecker-buildbot.sh
Executable file
@@ -0,0 +1,59 @@
|
||||
#!/bin/bash
|
||||
|
||||
# This is a script used by some Buildbot build workers to push the project
|
||||
# through Clang's static analyzer and prepare the output to be uploaded
|
||||
# back to the buildmaster. You might find it useful too.
|
||||
|
||||
# Install Clang (you already have it on macOS, apt-get install clang
|
||||
# on Ubuntu, etc), install CMake, and pip3 install codechecker.
|
||||
|
||||
FINALDIR="$1"
|
||||
|
||||
set -x
|
||||
set -e
|
||||
|
||||
cd `dirname "$0"`
|
||||
cd ..
|
||||
|
||||
rm -rf codechecker-buildbot
|
||||
if [ ! -z "$FINALDIR" ]; then
|
||||
rm -rf "$FINALDIR"
|
||||
fi
|
||||
|
||||
mkdir codechecker-buildbot
|
||||
cd codechecker-buildbot
|
||||
|
||||
# We turn off deprecated declarations, because we don't care about these warnings during static analysis.
|
||||
cmake -Wno-dev -DSDL_STATIC=OFF -DCMAKE_BUILD_TYPE=Debug -DSDL_ASSERTIONS=enabled -DCMAKE_C_FLAGS="-Wno-deprecated-declarations" -DCMAKE_EXPORT_COMPILE_COMMANDS=1 ..
|
||||
|
||||
# CMake on macOS adds "-arch arm64" or whatever is appropriate, but this confuses CodeChecker, so strip it out.
|
||||
perl -w -pi -e 's/\-arch\s+.*?\s+//g;' compile_commands.json
|
||||
|
||||
rm -rf ../analysis
|
||||
CodeChecker analyze compile_commands.json -o ./reports
|
||||
|
||||
# "parse" returns 2 if there was a static analysis issue to report, but this
|
||||
# does not signify an error in the parsing (that would be error code 1). Turn
|
||||
# off the abort-on-error flag.
|
||||
set +e
|
||||
CodeChecker parse ./reports -e html -o ../analysis
|
||||
set -e
|
||||
|
||||
cd ..
|
||||
chmod -R a+r analysis
|
||||
chmod -R go-w analysis
|
||||
find analysis -type d -exec chmod a+x {} \;
|
||||
if [ -x /usr/bin/xattr ]; then find analysis -exec /usr/bin/xattr -d com.apple.quarantine {} \; 2>/dev/null ; fi
|
||||
|
||||
if [ ! -z "$FINALDIR" ]; then
|
||||
mv analysis "$FINALDIR"
|
||||
else
|
||||
FINALDIR=analysis
|
||||
fi
|
||||
|
||||
rm -rf codechecker-buildbot
|
||||
|
||||
echo "Done. Final output is in '$FINALDIR' ..."
|
||||
|
||||
# end of codechecker-buildbot.sh ...
|
||||
|
||||
13
build-scripts/config.guess
vendored
@@ -1,14 +1,14 @@
|
||||
#! /bin/sh
|
||||
# Attempt to guess a canonical system name.
|
||||
# Copyright 1992-2021 Free Software Foundation, Inc.
|
||||
# Copyright 1992-2022 Free Software Foundation, Inc.
|
||||
|
||||
# shellcheck disable=SC2006,SC2268 # see below for rationale
|
||||
|
||||
timestamp='2021-06-03'
|
||||
timestamp='2022-01-03'
|
||||
|
||||
# This file is free software; you can redistribute it and/or modify it
|
||||
# under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 3 of the License, or
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful, but
|
||||
@@ -60,7 +60,7 @@ version="\
|
||||
GNU config.guess ($timestamp)
|
||||
|
||||
Originally written by Per Bothner.
|
||||
Copyright 1992-2021 Free Software Foundation, Inc.
|
||||
Copyright 1992-2022 Free Software Foundation, Inc.
|
||||
|
||||
This is free software; see the source for copying conditions. There is NO
|
||||
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE."
|
||||
@@ -437,7 +437,7 @@ case $UNAME_MACHINE:$UNAME_SYSTEM:$UNAME_RELEASE:$UNAME_VERSION in
|
||||
# This test works for both compilers.
|
||||
if test "$CC_FOR_BUILD" != no_compiler_found; then
|
||||
if (echo '#ifdef __amd64'; echo IS_64BIT_ARCH; echo '#endif') | \
|
||||
(CCOPTS="" $CC_FOR_BUILD -E - 2>/dev/null) | \
|
||||
(CCOPTS="" $CC_FOR_BUILD -m64 -E - 2>/dev/null) | \
|
||||
grep IS_64BIT_ARCH >/dev/null
|
||||
then
|
||||
SUN_ARCH=x86_64
|
||||
@@ -1522,6 +1522,9 @@ EOF
|
||||
i*86:rdos:*:*)
|
||||
GUESS=$UNAME_MACHINE-pc-rdos
|
||||
;;
|
||||
i*86:Fiwix:*:*)
|
||||
GUESS=$UNAME_MACHINE-pc-fiwix
|
||||
;;
|
||||
*:AROS:*:*)
|
||||
GUESS=$UNAME_MACHINE-unknown-aros
|
||||
;;
|
||||
|
||||
37
build-scripts/config.sub
vendored
@@ -1,14 +1,14 @@
|
||||
#! /bin/sh
|
||||
# Configuration validation subroutine script.
|
||||
# Copyright 1992-2021 Free Software Foundation, Inc.
|
||||
# Copyright 1992-2022 Free Software Foundation, Inc.
|
||||
|
||||
# shellcheck disable=SC2006,SC2268 # see below for rationale
|
||||
|
||||
timestamp='2021-07-03'
|
||||
timestamp='2022-01-03'
|
||||
|
||||
# This file is free software; you can redistribute it and/or modify it
|
||||
# under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 3 of the License, or
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful, but
|
||||
@@ -76,7 +76,7 @@ Report bugs and patches to <config-patches@gnu.org>."
|
||||
version="\
|
||||
GNU config.sub ($timestamp)
|
||||
|
||||
Copyright 1992-2021 Free Software Foundation, Inc.
|
||||
Copyright 1992-2022 Free Software Foundation, Inc.
|
||||
|
||||
This is free software; see the source for copying conditions. There is NO
|
||||
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE."
|
||||
@@ -121,9 +121,11 @@ esac
|
||||
|
||||
# Split fields of configuration type
|
||||
# shellcheck disable=SC2162
|
||||
saved_IFS=$IFS
|
||||
IFS="-" read field1 field2 field3 field4 <<EOF
|
||||
$1
|
||||
EOF
|
||||
IFS=$saved_IFS
|
||||
|
||||
# Separate into logical components for further validation
|
||||
case $1 in
|
||||
@@ -172,6 +174,10 @@ case $1 in
|
||||
basic_machine=$field1
|
||||
basic_os=$field2
|
||||
;;
|
||||
zephyr*)
|
||||
basic_machine=$field1-unknown
|
||||
basic_os=$field2
|
||||
;;
|
||||
# Manufacturers
|
||||
dec* | mips* | sequent* | encore* | pc533* | sgi* | sony* \
|
||||
| att* | 7300* | 3300* | delta* | motorola* | sun[234]* \
|
||||
@@ -931,9 +937,11 @@ case $basic_machine in
|
||||
|
||||
*-*)
|
||||
# shellcheck disable=SC2162
|
||||
saved_IFS=$IFS
|
||||
IFS="-" read cpu vendor <<EOF
|
||||
$basic_machine
|
||||
EOF
|
||||
IFS=$saved_IFS
|
||||
;;
|
||||
# We use `pc' rather than `unknown'
|
||||
# because (1) that's what they normally are, and
|
||||
@@ -1012,6 +1020,11 @@ case $cpu-$vendor in
|
||||
;;
|
||||
|
||||
# Here we normalize CPU types with a missing or matching vendor
|
||||
armh-unknown | armh-alt)
|
||||
cpu=armv7l
|
||||
vendor=alt
|
||||
basic_os=${basic_os:-linux-gnueabihf}
|
||||
;;
|
||||
dpx20-unknown | dpx20-bull)
|
||||
cpu=rs6000
|
||||
vendor=bull
|
||||
@@ -1113,7 +1126,7 @@ case $cpu-$vendor in
|
||||
xscale-* | xscalee[bl]-*)
|
||||
cpu=`echo "$cpu" | sed 's/^xscale/arm/'`
|
||||
;;
|
||||
arm64-*)
|
||||
arm64-* | aarch64le-*)
|
||||
cpu=aarch64
|
||||
;;
|
||||
|
||||
@@ -1296,7 +1309,7 @@ esac
|
||||
if test x$basic_os != x
|
||||
then
|
||||
|
||||
# First recognize some ad-hoc caes, or perhaps split kernel-os, or else just
|
||||
# First recognize some ad-hoc cases, or perhaps split kernel-os, or else just
|
||||
# set os.
|
||||
case $basic_os in
|
||||
gnu/linux*)
|
||||
@@ -1313,9 +1326,11 @@ case $basic_os in
|
||||
;;
|
||||
*-*)
|
||||
# shellcheck disable=SC2162
|
||||
saved_IFS=$IFS
|
||||
IFS="-" read kernel os <<EOF
|
||||
$basic_os
|
||||
EOF
|
||||
IFS=$saved_IFS
|
||||
;;
|
||||
# Default OS when just kernel was specified
|
||||
nto*)
|
||||
@@ -1697,7 +1712,7 @@ fi
|
||||
# Now, validate our (potentially fixed-up) OS.
|
||||
case $os in
|
||||
# Sometimes we do "kernel-libc", so those need to count as OSes.
|
||||
musl* | newlib* | uclibc*)
|
||||
musl* | newlib* | relibc* | uclibc*)
|
||||
;;
|
||||
# Likewise for "kernel-abi"
|
||||
eabi* | gnueabi*)
|
||||
@@ -1738,7 +1753,8 @@ case $os in
|
||||
| skyos* | haiku* | rdos* | toppers* | drops* | es* \
|
||||
| onefs* | tirtos* | phoenix* | fuchsia* | redox* | bme* \
|
||||
| midnightbsd* | amdhsa* | unleashed* | emscripten* | wasi* \
|
||||
| nsk* | powerunix* | genode* | zvmoe* | qnx* | emx*)
|
||||
| nsk* | powerunix* | genode* | zvmoe* | qnx* | emx* | zephyr* \
|
||||
| fiwix* )
|
||||
;;
|
||||
# This one is extra strict with allowed versions
|
||||
sco3.2v2 | sco3.2v[4-9]* | sco5v6*)
|
||||
@@ -1755,11 +1771,12 @@ esac
|
||||
# As a final step for OS-related things, validate the OS-kernel combination
|
||||
# (given a valid OS), if there is a kernel.
|
||||
case $kernel-$os in
|
||||
linux-gnu* | linux-dietlibc* | linux-android* | linux-newlib* | linux-musl* | linux-uclibc* )
|
||||
linux-gnu* | linux-dietlibc* | linux-android* | linux-newlib* \
|
||||
| linux-musl* | linux-relibc* | linux-uclibc* )
|
||||
;;
|
||||
uclinux-uclibc* )
|
||||
;;
|
||||
-dietlibc* | -newlib* | -musl* | -uclibc* )
|
||||
-dietlibc* | -newlib* | -musl* | -relibc* | -uclibc* )
|
||||
# These are just libc implementations, not actual OSes, and thus
|
||||
# require a kernel.
|
||||
echo "Invalid configuration \`$1': libc \`$os' needs explicit kernel." 1>&2
|
||||
|
||||
174
build-scripts/fnsince.pl
Executable file
@@ -0,0 +1,174 @@
|
||||
#!/usr/bin/perl -w
|
||||
|
||||
use warnings;
|
||||
use strict;
|
||||
use File::Basename;
|
||||
use Cwd qw(abs_path);
|
||||
|
||||
my $wikipath = undef;
|
||||
foreach (@ARGV) {
|
||||
$wikipath = abs_path($_), next if not defined $wikipath;
|
||||
}
|
||||
|
||||
chdir(dirname(__FILE__));
|
||||
chdir('..');
|
||||
|
||||
my @unsorted_releases = ();
|
||||
open(PIPEFH, '-|', 'git tag -l') or die "Failed to read git release tags: $!\n";
|
||||
|
||||
while (<PIPEFH>) {
|
||||
chomp;
|
||||
if (/\Arelease\-(.*?)\Z/) {
|
||||
push @unsorted_releases, $1;
|
||||
}
|
||||
|
||||
}
|
||||
close(PIPEFH);
|
||||
|
||||
#print("\n\nUNSORTED\n");
|
||||
#foreach (@unsorted_releases) {
|
||||
# print "$_\n";
|
||||
#}
|
||||
|
||||
my @releases = sort {
|
||||
my @asplit = split /\./, $a;
|
||||
my @bsplit = split /\./, $b;
|
||||
my $rc;
|
||||
for (my $i = 0; $i < scalar(@asplit); $i++) {
|
||||
return 1 if (scalar(@bsplit) <= $i); # a is "2.0.1" and b is "2.0", or whatever.
|
||||
my $aseg = $asplit[$i];
|
||||
my $bseg = $bsplit[$i];
|
||||
$rc = int($aseg) <=> int($bseg);
|
||||
return $rc if ($rc != 0); # found the difference.
|
||||
}
|
||||
return 0; # still here? They matched completely?!
|
||||
} @unsorted_releases;
|
||||
|
||||
# this happens to work for how SDL versions things at the moment.
|
||||
my $current_release = $releases[-1];
|
||||
my @current_release_segments = split /\./, $current_release;
|
||||
@current_release_segments[2] = '' . ($current_release_segments[2] + 2);
|
||||
my $next_release = join('.', @current_release_segments);
|
||||
|
||||
#print("\n\nSORTED\n");
|
||||
#foreach (@releases) {
|
||||
# print "$_\n";
|
||||
#}
|
||||
#print("\nCURRENT RELEASE: $current_release\n");
|
||||
#print("NEXT RELEASE: $next_release\n\n");
|
||||
|
||||
push @releases, 'HEAD';
|
||||
|
||||
my %funcs = ();
|
||||
foreach my $release (@releases) {
|
||||
#print("Checking $release...\n");
|
||||
next if ($release eq '2.0.0') || ($release eq '2.0.1'); # no dynapi before 2.0.2
|
||||
my $assigned_release = ($release eq '2.0.2') ? '2.0.0' : $release; # assume everything in 2.0.2--first with dynapi--was there since 2.0.0. We'll fix it up later.
|
||||
my $tag = ($release eq 'HEAD') ? $release : "release-$release";
|
||||
my $blobname = "$tag:src/dynapi/SDL_dynapi_overrides.h";
|
||||
open(PIPEFH, '-|', "git show '$blobname'") or die "Failed to read git blob '$blobname': $!\n";
|
||||
while (<PIPEFH>) {
|
||||
chomp;
|
||||
if (/\A\#define\s+(SDL_.*?)\s+SDL_.*?_REAL\Z/) {
|
||||
my $fn = $1;
|
||||
$funcs{$fn} = $assigned_release if not defined $funcs{$fn};
|
||||
}
|
||||
}
|
||||
close(PIPEFH);
|
||||
}
|
||||
|
||||
# Fixup the handful of functions that were added in 2.0.1 and 2.0.2 that we
|
||||
# didn't have dynapi revision data about...
|
||||
$funcs{'SDL_GetSystemRAM'} = '2.0.1';
|
||||
$funcs{'SDL_GetBasePath'} = '2.0.1';
|
||||
$funcs{'SDL_GetPrefPath'} = '2.0.1';
|
||||
$funcs{'SDL_UpdateYUVTexture'} = '2.0.1';
|
||||
$funcs{'SDL_GL_GetDrawableSize'} = '2.0.1';
|
||||
$funcs{'SDL_Direct3D9GetAdapterIndex'} = '2.0.1';
|
||||
$funcs{'SDL_RenderGetD3D9Device'} = '2.0.1';
|
||||
|
||||
$funcs{'SDL_RegisterApp'} = '2.0.2';
|
||||
$funcs{'SDL_UnregisterApp'} = '2.0.2';
|
||||
$funcs{'SDL_GetAssertionHandler'} = '2.0.2';
|
||||
$funcs{'SDL_GetDefaultAssertionHandler'} = '2.0.2';
|
||||
$funcs{'SDL_AtomicAdd'} = '2.0.2';
|
||||
$funcs{'SDL_AtomicGet'} = '2.0.2';
|
||||
$funcs{'SDL_AtomicGetPtr'} = '2.0.2';
|
||||
$funcs{'SDL_AtomicSet'} = '2.0.2';
|
||||
$funcs{'SDL_AtomicSetPtr'} = '2.0.2';
|
||||
$funcs{'SDL_HasAVX'} = '2.0.2';
|
||||
$funcs{'SDL_GameControllerAddMappingsFromRW'} = '2.0.2';
|
||||
$funcs{'SDL_acos'} = '2.0.2';
|
||||
$funcs{'SDL_asin'} = '2.0.2';
|
||||
$funcs{'SDL_vsscanf'} = '2.0.2';
|
||||
$funcs{'SDL_DetachThread'} = '2.0.2';
|
||||
$funcs{'SDL_GL_ResetAttributes'} = '2.0.2';
|
||||
$funcs{'SDL_DXGIGetOutputInfo'} = '2.0.2';
|
||||
|
||||
# these are incorrect in the dynapi header, because we forgot to add them
|
||||
# until a later release, but are available in the older release.
|
||||
$funcs{'SDL_WinRTGetFSPathUNICODE'} = '2.0.3';
|
||||
$funcs{'SDL_WinRTGetFSPathUTF8'} = '2.0.3';
|
||||
$funcs{'SDL_WinRTRunApp'} = '2.0.3';
|
||||
|
||||
if (not defined $wikipath) {
|
||||
foreach my $release (@releases) {
|
||||
foreach my $fn (sort keys %funcs) {
|
||||
print("$fn: $funcs{$fn}\n") if $funcs{$fn} eq $release;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (defined $wikipath) {
|
||||
chdir($wikipath);
|
||||
foreach my $fn (keys %funcs) {
|
||||
my $revision = $funcs{$fn};
|
||||
$revision = $next_release if $revision eq 'HEAD';
|
||||
my $fname = "$fn.mediawiki";
|
||||
if ( ! -f $fname ) {
|
||||
#print STDERR "No such file: $fname\n";
|
||||
next;
|
||||
}
|
||||
|
||||
my @lines = ();
|
||||
open(FH, '<', $fname) or die("Can't open $fname for read: $!\n");
|
||||
my $added = 0;
|
||||
while (<FH>) {
|
||||
chomp;
|
||||
if ((/\A\-\-\-\-/) && (!$added)) {
|
||||
push @lines, "== Version ==";
|
||||
push @lines, "";
|
||||
push @lines, "This function is available since SDL $revision.";
|
||||
push @lines, "";
|
||||
$added = 1;
|
||||
}
|
||||
push @lines, $_;
|
||||
next if not /\A\=\=\s+Version\s+\=\=/;
|
||||
$added = 1;
|
||||
push @lines, "";
|
||||
push @lines, "This function is available since SDL $revision.";
|
||||
push @lines, "";
|
||||
while (<FH>) {
|
||||
chomp;
|
||||
next if not (/\A\=\=\s+/ || /\A\-\-\-\-/);
|
||||
push @lines, $_;
|
||||
last;
|
||||
}
|
||||
}
|
||||
close(FH);
|
||||
|
||||
if (!$added) {
|
||||
push @lines, "== Version ==";
|
||||
push @lines, "";
|
||||
push @lines, "This function is available since SDL $revision.";
|
||||
push @lines, "";
|
||||
}
|
||||
|
||||
open(FH, '>', $fname) or die("Can't open $fname for write: $!\n");
|
||||
foreach (@lines) {
|
||||
print FH "$_\n";
|
||||
}
|
||||
close(FH);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,101 +0,0 @@
|
||||
#!/bin/sh
|
||||
#
|
||||
# Build Universal binaries on Mac OS X, thanks Ryan!
|
||||
#
|
||||
# Usage: ./configure CXX="sh g++-fat.sh" && make && rm -rf x86 x64
|
||||
|
||||
DEVELOPER="`xcode-select -print-path`/Platforms/MacOSX.platform/Developer"
|
||||
|
||||
# Intel 32-bit compiler flags (10.6 runtime compatibility)
|
||||
GCC_COMPILE_X86="g++ -arch i386 -mmacosx-version-min=10.6 \
|
||||
-I/usr/local/include"
|
||||
|
||||
GCC_LINK_X86="-mmacosx-version-min=10.6"
|
||||
|
||||
# Intel 64-bit compiler flags (10.6 runtime compatibility)
|
||||
GCC_COMPILE_X64="g++ -arch x86_64 -mmacosx-version-min=10.6 \
|
||||
-I/usr/local/include"
|
||||
|
||||
GCC_LINK_X64="-mmacosx-version-min=10.6"
|
||||
|
||||
# Output both PowerPC and Intel object files
|
||||
args="$*"
|
||||
compile=yes
|
||||
link=yes
|
||||
while test x$1 != x; do
|
||||
case $1 in
|
||||
--version) exec g++ $1;;
|
||||
-v) exec g++ $1;;
|
||||
-V) exec g++ $1;;
|
||||
-print-prog-name=*) exec g++ $1;;
|
||||
-print-search-dirs) exec g++ $1;;
|
||||
-E) GCC_COMPILE_X86="$GCC_COMPILE_X86 -E"
|
||||
GCC_COMPILE_X64="$GCC_COMPILE_X64 -E"
|
||||
compile=no; link=no;;
|
||||
-c) link=no;;
|
||||
-o) output=$2;;
|
||||
*.c|*.cc|*.cpp|*.S|*.m|*.mm) source=$1;;
|
||||
esac
|
||||
shift
|
||||
done
|
||||
if test x$link = xyes; then
|
||||
GCC_COMPILE_X86="$GCC_COMPILE_X86 $GCC_LINK_X86"
|
||||
GCC_COMPILE_X64="$GCC_COMPILE_X64 $GCC_LINK_X64"
|
||||
fi
|
||||
if test x"$output" = x; then
|
||||
if test x$link = xyes; then
|
||||
output=a.out
|
||||
elif test x$compile = xyes; then
|
||||
output=`echo $source | sed -e 's|.*/||' -e 's|\(.*\)\.[^\.]*|\1|'`.o
|
||||
fi
|
||||
fi
|
||||
|
||||
# Compile X86 32-bit
|
||||
if test x"$output" != x; then
|
||||
dir=x86/`dirname $output`
|
||||
if test -d $dir; then
|
||||
:
|
||||
else
|
||||
mkdir -p $dir
|
||||
fi
|
||||
fi
|
||||
set -- $args
|
||||
while test x$1 != x; do
|
||||
if test -f "x86/$1" && test "$1" != "$output"; then
|
||||
x86_args="$x86_args x86/$1"
|
||||
else
|
||||
x86_args="$x86_args $1"
|
||||
fi
|
||||
shift
|
||||
done
|
||||
$GCC_COMPILE_X86 $x86_args || exit $?
|
||||
if test x"$output" != x; then
|
||||
cp $output x86/$output
|
||||
fi
|
||||
|
||||
# Compile X86 32-bit
|
||||
if test x"$output" != x; then
|
||||
dir=x64/`dirname $output`
|
||||
if test -d $dir; then
|
||||
:
|
||||
else
|
||||
mkdir -p $dir
|
||||
fi
|
||||
fi
|
||||
set -- $args
|
||||
while test x$1 != x; do
|
||||
if test -f "x64/$1" && test "$1" != "$output"; then
|
||||
x64_args="$x64_args x64/$1"
|
||||
else
|
||||
x64_args="$x64_args $1"
|
||||
fi
|
||||
shift
|
||||
done
|
||||
$GCC_COMPILE_X64 $x64_args || exit $?
|
||||
if test x"$output" != x; then
|
||||
cp $output x64/$output
|
||||
fi
|
||||
|
||||
if test x"$output" != x; then
|
||||
lipo -create -o $output x86/$output x64/$output
|
||||
fi
|
||||
@@ -1,102 +0,0 @@
|
||||
#!/bin/sh
|
||||
#
|
||||
# Build Universal binaries on Mac OS X, thanks Ryan!
|
||||
#
|
||||
# Usage: ./configure CC="sh gcc-fat.sh" && make && rm -rf x86 x64
|
||||
|
||||
DEVELOPER="`xcode-select -print-path`/Platforms/MacOSX.platform/Developer"
|
||||
|
||||
# Intel 32-bit compiler flags (10.6 runtime compatibility)
|
||||
GCC_COMPILE_X86="gcc -arch i386 -mmacosx-version-min=10.6 \
|
||||
-I/usr/local/include"
|
||||
|
||||
GCC_LINK_X86="-mmacosx-version-min=10.6"
|
||||
|
||||
# Intel 64-bit compiler flags (10.6 runtime compatibility)
|
||||
GCC_COMPILE_X64="gcc -arch x86_64 -mmacosx-version-min=10.6 \
|
||||
-DMAC_OS_X_VERSION_MIN_REQUIRED=1060 \
|
||||
-I/usr/local/include"
|
||||
|
||||
GCC_LINK_X64="-mmacosx-version-min=10.6"
|
||||
|
||||
# Output both PowerPC and Intel object files
|
||||
args="$*"
|
||||
compile=yes
|
||||
link=yes
|
||||
while test x$1 != x; do
|
||||
case $1 in
|
||||
--version) exec gcc $1;;
|
||||
-v) exec gcc $1;;
|
||||
-V) exec gcc $1;;
|
||||
-print-prog-name=*) exec gcc $1;;
|
||||
-print-search-dirs) exec gcc $1;;
|
||||
-E) GCC_COMPILE_X86="$GCC_COMPILE_X86 -E"
|
||||
GCC_COMPILE_X64="$GCC_COMPILE_X64 -E"
|
||||
compile=no; link=no;;
|
||||
-c) link=no;;
|
||||
-o) output=$2;;
|
||||
*.c|*.cc|*.cpp|*.S|*.m|*.mm) source=$1;;
|
||||
esac
|
||||
shift
|
||||
done
|
||||
if test x$link = xyes; then
|
||||
GCC_COMPILE_X86="$GCC_COMPILE_X86 $GCC_LINK_X86"
|
||||
GCC_COMPILE_X64="$GCC_COMPILE_X64 $GCC_LINK_X64"
|
||||
fi
|
||||
if test x"$output" = x; then
|
||||
if test x$link = xyes; then
|
||||
output=a.out
|
||||
elif test x$compile = xyes; then
|
||||
output=`echo $source | sed -e 's|.*/||' -e 's|\(.*\)\.[^\.]*|\1|'`.o
|
||||
fi
|
||||
fi
|
||||
|
||||
# Compile X86 32-bit
|
||||
if test x"$output" != x; then
|
||||
dir=x86/`dirname $output`
|
||||
if test -d $dir; then
|
||||
:
|
||||
else
|
||||
mkdir -p $dir
|
||||
fi
|
||||
fi
|
||||
set -- $args
|
||||
while test x$1 != x; do
|
||||
if test -f "x86/$1" && test "$1" != "$output"; then
|
||||
x86_args="$x86_args x86/$1"
|
||||
else
|
||||
x86_args="$x86_args $1"
|
||||
fi
|
||||
shift
|
||||
done
|
||||
$GCC_COMPILE_X86 $x86_args || exit $?
|
||||
if test x"$output" != x; then
|
||||
cp $output x86/$output
|
||||
fi
|
||||
|
||||
# Compile X86 32-bit
|
||||
if test x"$output" != x; then
|
||||
dir=x64/`dirname $output`
|
||||
if test -d $dir; then
|
||||
:
|
||||
else
|
||||
mkdir -p $dir
|
||||
fi
|
||||
fi
|
||||
set -- $args
|
||||
while test x$1 != x; do
|
||||
if test -f "x64/$1" && test "$1" != "$output"; then
|
||||
x64_args="$x64_args x64/$1"
|
||||
else
|
||||
x64_args="$x64_args $1"
|
||||
fi
|
||||
shift
|
||||
done
|
||||
$GCC_COMPILE_X64 $x64_args || exit $?
|
||||
if test x"$output" != x; then
|
||||
cp $output x64/$output
|
||||
fi
|
||||
|
||||
if test x"$output" != x; then
|
||||
lipo -create -o $output x86/$output x64/$output
|
||||
fi
|
||||
@@ -1,190 +0,0 @@
|
||||
#!/bin/sh
|
||||
#
|
||||
# Build a fat binary for iOS
|
||||
|
||||
# Number of CPUs (for make -j)
|
||||
NCPU=`sysctl -n hw.ncpu`
|
||||
if test x$NJOB = x; then
|
||||
NJOB=$NCPU
|
||||
fi
|
||||
|
||||
SRC_DIR=$(cd `dirname $0`/..; pwd)
|
||||
if [ "$PWD" = "$SRC_DIR" ]; then
|
||||
PREFIX=$SRC_DIR/ios-build
|
||||
if [ ! -d "$PREFIX" ]; then
|
||||
mkdir $PREFIX
|
||||
fi
|
||||
else
|
||||
PREFIX=$PWD
|
||||
fi
|
||||
|
||||
BUILD_I386_IOSSIM=YES
|
||||
BUILD_X86_64_IOSSIM=YES
|
||||
|
||||
BUILD_IOS_ARMV7=YES
|
||||
BUILD_IOS_ARMV7S=YES
|
||||
BUILD_IOS_ARM64=YES
|
||||
|
||||
# 13.4.0 - Mavericks
|
||||
# 14.0.0 - Yosemite
|
||||
# 15.0.0 - El Capitan
|
||||
DARWIN=darwin15.0.0
|
||||
|
||||
XCODEDIR=`xcode-select --print-path`
|
||||
IOS_SDK_VERSION=`xcrun --sdk iphoneos --show-sdk-version`
|
||||
MIN_SDK_VERSION=6.0
|
||||
|
||||
IPHONEOS_PLATFORM=`xcrun --sdk iphoneos --show-sdk-platform-path`
|
||||
IPHONEOS_SYSROOT=`xcrun --sdk iphoneos --show-sdk-path`
|
||||
|
||||
IPHONESIMULATOR_PLATFORM=`xcrun --sdk iphonesimulator --show-sdk-platform-path`
|
||||
IPHONESIMULATOR_SYSROOT=`xcrun --sdk iphonesimulator --show-sdk-path`
|
||||
|
||||
# Uncomment if you want to see more information about each invocation
|
||||
# of clang as the builds proceed.
|
||||
# CLANG_VERBOSE="--verbose"
|
||||
|
||||
CC=clang
|
||||
CXX=clang
|
||||
|
||||
SILENCED_WARNINGS="-Wno-unused-local-typedef -Wno-unused-function"
|
||||
|
||||
CFLAGS="${CLANG_VERBOSE} ${SILENCED_WARNINGS} -DNDEBUG -g -O0 -pipe -fPIC -fobjc-arc"
|
||||
|
||||
echo "PREFIX ..................... ${PREFIX}"
|
||||
echo "BUILD_MACOSX_X86_64 ........ ${BUILD_MACOSX_X86_64}"
|
||||
echo "BUILD_I386_IOSSIM .......... ${BUILD_I386_IOSSIM}"
|
||||
echo "BUILD_X86_64_IOSSIM ........ ${BUILD_X86_64_IOSSIM}"
|
||||
echo "BUILD_IOS_ARMV7 ............ ${BUILD_IOS_ARMV7}"
|
||||
echo "BUILD_IOS_ARMV7S ........... ${BUILD_IOS_ARMV7S}"
|
||||
echo "BUILD_IOS_ARM64 ............ ${BUILD_IOS_ARM64}"
|
||||
echo "DARWIN ..................... ${DARWIN}"
|
||||
echo "XCODEDIR ................... ${XCODEDIR}"
|
||||
echo "IOS_SDK_VERSION ............ ${IOS_SDK_VERSION}"
|
||||
echo "MIN_SDK_VERSION ............ ${MIN_SDK_VERSION}"
|
||||
echo "IPHONEOS_PLATFORM .......... ${IPHONEOS_PLATFORM}"
|
||||
echo "IPHONEOS_SYSROOT ........... ${IPHONEOS_SYSROOT}"
|
||||
echo "IPHONESIMULATOR_PLATFORM ... ${IPHONESIMULATOR_PLATFORM}"
|
||||
echo "IPHONESIMULATOR_SYSROOT .... ${IPHONESIMULATOR_SYSROOT}"
|
||||
echo "CC ......................... ${CC}"
|
||||
echo "CFLAGS ..................... ${CFLAGS}"
|
||||
echo "CXX ........................ ${CXX}"
|
||||
echo "CXXFLAGS ................... ${CXXFLAGS}"
|
||||
echo "LDFLAGS .................... ${LDFLAGS}"
|
||||
|
||||
###################################################################
|
||||
# This section contains the build commands for each of the
|
||||
# architectures that will be included in the universal binaries.
|
||||
###################################################################
|
||||
|
||||
echo "$(tput setaf 2)"
|
||||
echo "###########################"
|
||||
echo "# i386 for iPhone Simulator"
|
||||
echo "###########################"
|
||||
echo "$(tput sgr0)"
|
||||
|
||||
if [ "${BUILD_I386_IOSSIM}" == "YES" ]
|
||||
then
|
||||
(
|
||||
cd ${PREFIX}
|
||||
make clean
|
||||
../configure --build=x86_64-apple-${DARWIN} --host=i386-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/i386-sim "CC=${CC}" "CFLAGS=${CFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch i386 -isysroot ${IPHONESIMULATOR_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch i386 -isysroot ${IPHONESIMULATOR_SYSROOT}" LDFLAGS="-arch i386 -mios-simulator-version-min=${MIN_SDK_VERSION} ${LDFLAGS} -L${IPHONESIMULATOR_SYSROOT}/usr/lib/ -L${IPHONESIMULATOR_SYSROOT}/usr/lib/system" || exit 2
|
||||
cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
|
||||
make -j10 || exit 3
|
||||
make install
|
||||
) || exit $?
|
||||
fi
|
||||
|
||||
echo "$(tput setaf 2)"
|
||||
echo "#############################"
|
||||
echo "# x86_64 for iPhone Simulator"
|
||||
echo "#############################"
|
||||
echo "$(tput sgr0)"
|
||||
|
||||
if [ "${BUILD_X86_64_IOSSIM}" == "YES" ]
|
||||
then
|
||||
(
|
||||
cd ${PREFIX}
|
||||
make clean
|
||||
../configure --build=x86_64-apple-${DARWIN} --host=x86_64-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/x86_64-sim "CC=${CC}" "CFLAGS=${CFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch x86_64 -isysroot ${IPHONESIMULATOR_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch x86_64 -isysroot ${IPHONESIMULATOR_SYSROOT}" LDFLAGS="-arch x86_64 -mios-simulator-version-min=${MIN_SDK_VERSION} ${LDFLAGS} -L${IPHONESIMULATOR_SYSROOT}/usr/lib/ -L${IPHONESIMULATOR_SYSROOT}/usr/lib/system" || exit 2
|
||||
cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
|
||||
make -j$NJOB || exit 3
|
||||
make install
|
||||
) || exit $?
|
||||
fi
|
||||
|
||||
echo "$(tput setaf 2)"
|
||||
echo "##################"
|
||||
echo "# armv7 for iPhone"
|
||||
echo "##################"
|
||||
echo "$(tput sgr0)"
|
||||
|
||||
if [ "${BUILD_IOS_ARMV7}" == "YES" ]
|
||||
then
|
||||
(
|
||||
cd ${PREFIX}
|
||||
make clean
|
||||
../configure --build=x86_64-apple-${DARWIN} --host=armv7-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/armv7-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7 -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -arch armv7 -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch armv7 -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
|
||||
cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
|
||||
make -j$NJOB || exit 3
|
||||
make install
|
||||
) || exit $?
|
||||
fi
|
||||
|
||||
echo "$(tput setaf 2)"
|
||||
echo "###################"
|
||||
echo "# armv7s for iPhone"
|
||||
echo "###################"
|
||||
echo "$(tput sgr0)"
|
||||
|
||||
if [ "${BUILD_IOS_ARMV7S}" == "YES" ]
|
||||
then
|
||||
(
|
||||
cd ${PREFIX}
|
||||
make clean
|
||||
../configure --build=x86_64-apple-${DARWIN} --host=armv7s-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/armv7s-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7s -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7s -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch armv7s -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
|
||||
cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
|
||||
make -j$NJOB || exit 3
|
||||
make install
|
||||
) || exit $?
|
||||
fi
|
||||
|
||||
echo "$(tput setaf 2)"
|
||||
echo "##################"
|
||||
echo "# arm64 for iPhone"
|
||||
echo "##################"
|
||||
echo "$(tput sgr0)"
|
||||
|
||||
if [ "${BUILD_IOS_ARM64}" == "YES" ]
|
||||
then
|
||||
(
|
||||
cd ${PREFIX}
|
||||
make clean
|
||||
../configure --build=x86_64-apple-${DARWIN} --host=arm-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/arm64-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch arm64 -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch arm64 -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch arm64 -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
|
||||
cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
|
||||
make -j$NJOB || exit 3
|
||||
make install
|
||||
) || exit $?
|
||||
fi
|
||||
|
||||
echo "$(tput setaf 2)"
|
||||
echo "###################################################################"
|
||||
echo "# Create Universal Libraries and Finalize the packaging"
|
||||
echo "###################################################################"
|
||||
echo "$(tput sgr0)"
|
||||
|
||||
(
|
||||
cd ${PREFIX}/platform
|
||||
mkdir -p universal
|
||||
lipo x86_64-sim/lib/libSDL2.a i386-sim/lib/libSDL2.a arm64-ios/lib/libSDL2.a armv7s-ios/lib/libSDL2.a armv7-ios/lib/libSDL2.a -create -output universal/libSDL2.a
|
||||
)
|
||||
|
||||
(
|
||||
cd ${PREFIX}
|
||||
mkdir -p lib
|
||||
cp -r platform/universal/* lib
|
||||
#rm -rf platform
|
||||
lipo -info lib/libSDL2.a
|
||||
)
|
||||
|
||||
echo Done!
|
||||
5631
build-scripts/ltmain.sh
Executable file → Normal file
@@ -1,42 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
# This is the script buildbot.libsdl.org uses to cross-compile SDL2 from
|
||||
# x86 Linux to OS/2, using OpenWatcom.
|
||||
|
||||
# The final zipfile can be unpacked on any machine that supports OpenWatcom
|
||||
# (Windows, Linux, OS/2, etc). Point the compiler at the include directory
|
||||
# and link against the SDL2.lib file. Ship the SDL2.dll with your app.
|
||||
|
||||
if [ -z "$WATCOM" ]; then
|
||||
echo "This script expects \$WATCOM to be set to the OpenWatcom install dir." 1>&2
|
||||
echo "This is often something like '/usr/local/share/watcom'" 1>&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
export PATH="$WATCOM/binl:$PATH"
|
||||
|
||||
ZIPFILE="$1"
|
||||
if [ -z $1 ]; then
|
||||
ZIPFILE=sdl-os2.zip
|
||||
fi
|
||||
ZIPDIR=buildbot/SDL
|
||||
|
||||
set -e
|
||||
set -x
|
||||
|
||||
cd `dirname "$0"`
|
||||
cd ..
|
||||
|
||||
rm -f $ZIPFILE
|
||||
wmake -f Makefile.os2
|
||||
rm -rf $ZIPDIR
|
||||
mkdir -p $ZIPDIR
|
||||
chmod a+r SDL2.lib SDL2.dll
|
||||
mv SDL2.lib SDL2.dll $ZIPDIR/
|
||||
cp -R include $ZIPDIR/
|
||||
zip -9r "buildbot/$ZIPFILE" $ZIPDIR
|
||||
|
||||
wmake -f Makefile.os2 distclean
|
||||
|
||||
set +x
|
||||
echo "All done. Final installable is in $ZIPFILE ...";
|
||||
@@ -14,6 +14,7 @@ foreach (@ARGV) {
|
||||
$copy_direction = 1, next if $_ eq '--copy-to-headers';
|
||||
$copy_direction = 1, next if $_ eq '--copy-to-header';
|
||||
$copy_direction = -1, next if $_ eq '--copy-to-wiki';
|
||||
$copy_direction = -2, next if $_ eq '--copy-to-manpages';
|
||||
$srcpath = $_, next if not defined $srcpath;
|
||||
$wikipath = $_, next if not defined $wikipath;
|
||||
}
|
||||
@@ -136,14 +137,21 @@ sub wikify_chunk {
|
||||
#print("\n\nWIKIFY CHUNK:\n\n$str\n\n\n");
|
||||
|
||||
if ($wikitype eq 'mediawiki') {
|
||||
# convert `code` things first, so they aren't mistaken for other markdown items.
|
||||
my $codedstr = '';
|
||||
while ($str =~ s/\A(.*?)\`(.*?)\`//ms) {
|
||||
my $codeblock = $2;
|
||||
$codedstr .= wikify_chunk($wikitype, $1, undef, undef);
|
||||
# Convert obvious SDL things to wikilinks, even inside `code` blocks.
|
||||
$codeblock =~ s/\b(SDL_[a-zA-Z0-9_]+)/[[$1]]/gms;
|
||||
$codedstr .= "<code>$codeblock</code>";
|
||||
}
|
||||
|
||||
# Convert obvious SDL things to wikilinks.
|
||||
$str =~ s/\b(SDL_[a-zA-Z0-9_]+)/[[$1]]/gms;
|
||||
|
||||
# Make some Markdown things into MediaWiki...
|
||||
|
||||
# <code></code> is also popular. :/
|
||||
$str =~ s/\`(.*?)\`/<code>$1<\/code>/gms;
|
||||
|
||||
# bold+italic
|
||||
$str =~ s/\*\*\*(.*?)\*\*\*/'''''$1'''''/gms;
|
||||
|
||||
@@ -156,6 +164,8 @@ sub wikify_chunk {
|
||||
# bullets
|
||||
$str =~ s/^\- /* /gm;
|
||||
|
||||
$str = $codedstr . $str;
|
||||
|
||||
if (defined $code) {
|
||||
$str .= "<syntaxhighlight lang='$codelang'>$code<\/syntaxhighlight>";
|
||||
}
|
||||
@@ -190,6 +200,9 @@ sub wikify {
|
||||
}
|
||||
|
||||
|
||||
my $dewikify_mode = 'md';
|
||||
my $dewikify_manpage_code_indent = 1;
|
||||
|
||||
sub dewikify_chunk {
|
||||
my $wikitype = shift;
|
||||
my $str = shift;
|
||||
@@ -198,30 +211,67 @@ sub dewikify_chunk {
|
||||
|
||||
#print("\n\nDEWIKIFY CHUNK:\n\n$str\n\n\n");
|
||||
|
||||
if ($wikitype eq 'mediawiki') {
|
||||
# Doxygen supports Markdown (and it just simply looks better than MediaWiki
|
||||
# when looking at the raw headers), so do some conversions here as necessary.
|
||||
if ($dewikify_mode eq 'md') {
|
||||
if ($wikitype eq 'mediawiki') {
|
||||
# Doxygen supports Markdown (and it just simply looks better than MediaWiki
|
||||
# when looking at the raw headers), so do some conversions here as necessary.
|
||||
|
||||
$str =~ s/\[\[(SDL_[a-zA-Z0-9_]+)\]\]/$1/gms; # Dump obvious wikilinks.
|
||||
$str =~ s/\[\[(SDL_[a-zA-Z0-9_]+)\]\]/$1/gms; # Dump obvious wikilinks.
|
||||
|
||||
# <code></code> is also popular. :/
|
||||
$str =~ s/\<code>(.*?)<\/code>/`$1`/gms;
|
||||
# <code></code> is also popular. :/
|
||||
$str =~ s/\<code>(.*?)<\/code>/`$1`/gms;
|
||||
|
||||
# bold+italic
|
||||
$str =~ s/\'''''(.*?)'''''/***$1***/gms;
|
||||
# bold+italic
|
||||
$str =~ s/'''''(.*?)'''''/***$1***/gms;
|
||||
|
||||
# bold
|
||||
$str =~ s/\'''(.*?)'''/**$1**/gms;
|
||||
# bold
|
||||
$str =~ s/'''(.*?)'''/**$1**/gms;
|
||||
|
||||
# italic
|
||||
$str =~ s/\''(.*?)''/*$1*/gms;
|
||||
# italic
|
||||
$str =~ s/''(.*?)''/*$1*/gms;
|
||||
|
||||
# bullets
|
||||
$str =~ s/^\* /- /gm;
|
||||
}
|
||||
# bullets
|
||||
$str =~ s/^\* /- /gm;
|
||||
}
|
||||
|
||||
if (defined $code) {
|
||||
$str .= "```$codelang$code```";
|
||||
if (defined $code) {
|
||||
$str .= "```$codelang$code```";
|
||||
}
|
||||
} elsif ($dewikify_mode eq 'manpage') {
|
||||
$str =~ s/\./\\[char46]/gms; # make sure these can't become control codes.
|
||||
if ($wikitype eq 'mediawiki') {
|
||||
$str =~ s/\s*\[\[(SDL_[a-zA-Z0-9_]+)\]\]\s*/\n.BR $1\n/gms; # Dump obvious wikilinks.
|
||||
|
||||
# <code></code> is also popular. :/
|
||||
$str =~ s/\s*\<code>(.*?)<\/code>\s*/\n.BR $1\n/gms;
|
||||
|
||||
# bold+italic
|
||||
$str =~ s/\s*'''''(.*?)'''''\s*/\n.BI $1\n/gms;
|
||||
|
||||
# bold
|
||||
$str =~ s/\s*'''(.*?)'''\s*/\n.B $1\n/gms;
|
||||
|
||||
# italic
|
||||
$str =~ s/\s*''(.*?)''\s*/\n.I $1\n/gms;
|
||||
|
||||
# bullets
|
||||
$str =~ s/^\* /\n\\\(bu /gm;
|
||||
} else {
|
||||
die("Unexpected wikitype when converting to manpages\n"); # !!! FIXME: need to handle Markdown wiki pages.
|
||||
}
|
||||
|
||||
if (defined $code) {
|
||||
$code =~ s/\A\n+//gms;
|
||||
$code =~ s/\n+\Z//gms;
|
||||
if ($dewikify_manpage_code_indent) {
|
||||
$str .= "\n.IP\n"
|
||||
} else {
|
||||
$str .= "\n.PP\n"
|
||||
}
|
||||
$str .= ".EX\n$code\n.EE\n.PP\n";
|
||||
}
|
||||
} else {
|
||||
die("Unexpected dewikify_mode\n");
|
||||
}
|
||||
|
||||
#print("\n\nDEWIKIFY CHUNK DONE:\n\n$str\n\n\n");
|
||||
@@ -251,7 +301,7 @@ sub dewikify {
|
||||
}
|
||||
|
||||
sub usage {
|
||||
die("USAGE: $0 <source code git clone path> <wiki git clone path> [--copy-to-headers|--copy-to-wiki] [--warn-about-missing]\n\n");
|
||||
die("USAGE: $0 <source code git clone path> <wiki git clone path> [--copy-to-headers|--copy-to-wiki|--copy-to-manpages] [--warn-about-missing]\n\n");
|
||||
}
|
||||
|
||||
usage() if not defined $srcpath;
|
||||
@@ -261,6 +311,7 @@ usage() if not defined $wikipath;
|
||||
my @standard_wiki_sections = (
|
||||
'Draft',
|
||||
'[Brief]',
|
||||
'Deprecated',
|
||||
'Syntax',
|
||||
'Function Parameters',
|
||||
'Return Value',
|
||||
@@ -283,6 +334,7 @@ my %headerfuncs = (); # $headerfuncs{"SDL_OpenAudio"} -> string of header docu
|
||||
my %headerdecls = ();
|
||||
my %headerfuncslocation = (); # $headerfuncslocation{"SDL_OpenAudio"} -> name of header holding SDL_OpenAudio define ("SDL_audio.h" in this case).
|
||||
my %headerfuncschunk = (); # $headerfuncschunk{"SDL_OpenAudio"} -> offset in array in %headers that should be replaced for this function.
|
||||
my %headerfuncshasdoxygen = (); # $headerfuncschunk{"SDL_OpenAudio"} -> 1 if there was no existing doxygen for this function.
|
||||
|
||||
my $incpath = "$srcpath/include";
|
||||
opendir(DH, $incpath) or die("Can't opendir '$incpath': $!\n");
|
||||
@@ -295,46 +347,54 @@ while (readdir(DH)) {
|
||||
|
||||
while (<FH>) {
|
||||
chomp;
|
||||
if (not /\A\/\*\*\s*\Z/) { # not doxygen comment start?
|
||||
my $decl;
|
||||
my @templines;
|
||||
my $str;
|
||||
my $has_doxygen = 1;
|
||||
if (/\A\s*extern\s+(SDL_DEPRECATED\s+|)DECLSPEC/) { # a function declaration without a doxygen comment?
|
||||
@templines = ();
|
||||
$decl = $_;
|
||||
$str = '';
|
||||
$has_doxygen = 0;
|
||||
} elsif (not /\A\/\*\*\s*\Z/) { # not doxygen comment start?
|
||||
push @contents, $_;
|
||||
next;
|
||||
}
|
||||
|
||||
my @templines = ();
|
||||
push @templines, $_;
|
||||
my $str = '';
|
||||
while (<FH>) {
|
||||
chomp;
|
||||
push @templines, $_;
|
||||
last if /\A\s*\*\/\Z/;
|
||||
if (s/\A\s*\*\s*\`\`\`/```/) { # this is a hack, but a lot of other code relies on the whitespace being trimmed, but we can't trim it in code blocks...
|
||||
$str .= "$_\n";
|
||||
while (<FH>) {
|
||||
chomp;
|
||||
push @templines, $_;
|
||||
s/\A\s*\*\s?//;
|
||||
if (s/\A\s*\`\`\`/```/) {
|
||||
$str .= "$_\n";
|
||||
last;
|
||||
} else {
|
||||
$str .= "$_\n";
|
||||
} else { # Start of a doxygen comment, parse it out.
|
||||
@templines = ( $_ );
|
||||
while (<FH>) {
|
||||
chomp;
|
||||
push @templines, $_;
|
||||
last if /\A\s*\*\/\Z/;
|
||||
if (s/\A\s*\*\s*\`\`\`/```/) { # this is a hack, but a lot of other code relies on the whitespace being trimmed, but we can't trim it in code blocks...
|
||||
$str .= "$_\n";
|
||||
while (<FH>) {
|
||||
chomp;
|
||||
push @templines, $_;
|
||||
s/\A\s*\*\s?//;
|
||||
if (s/\A\s*\`\`\`/```/) {
|
||||
$str .= "$_\n";
|
||||
last;
|
||||
} else {
|
||||
$str .= "$_\n";
|
||||
}
|
||||
}
|
||||
} else {
|
||||
s/\A\s*\*\s*//;
|
||||
$str .= "$_\n";
|
||||
}
|
||||
} else {
|
||||
s/\A\s*\*\s*//;
|
||||
$str .= "$_\n";
|
||||
}
|
||||
}
|
||||
|
||||
my $decl = <FH>;
|
||||
chomp($decl);
|
||||
if (not $decl =~ /\A\s*extern\s+DECLSPEC/) {
|
||||
#print "Found doxygen but no function sig:\n$str\n\n";
|
||||
foreach (@templines) {
|
||||
push @contents, $_;
|
||||
$decl = <FH>;
|
||||
$decl = '' if not defined $decl;
|
||||
chomp($decl);
|
||||
if (not $decl =~ /\A\s*extern\s+(SDL_DEPRECATED\s+|)DECLSPEC/) {
|
||||
#print "Found doxygen but no function sig:\n$str\n\n";
|
||||
foreach (@templines) {
|
||||
push @contents, $_;
|
||||
}
|
||||
push @contents, $decl;
|
||||
next;
|
||||
}
|
||||
push @contents, $decl;
|
||||
next;
|
||||
}
|
||||
|
||||
my @decllines = ( $decl );
|
||||
@@ -355,8 +415,8 @@ while (readdir(DH)) {
|
||||
#print("DECL: [$decl]\n");
|
||||
|
||||
my $fn = '';
|
||||
if ($decl =~ /\A\s*extern\s+DECLSPEC\s+(const\s+|)(unsigned\s+|)(.*?)\s*(\*?)\s*SDLCALL\s+(.*?)\s*\((.*?)\);/) {
|
||||
$fn = $5;
|
||||
if ($decl =~ /\A\s*extern\s+(SDL_DEPRECATED\s+|)DECLSPEC\s+(const\s+|)(unsigned\s+|)(.*?)\s*(\*?)\s*SDLCALL\s+(.*?)\s*\((.*?)\);/) {
|
||||
$fn = $6;
|
||||
#$decl =~ s/\A\s*extern\s+DECLSPEC\s+(.*?)\s+SDLCALL/$1/;
|
||||
} else {
|
||||
#print "Found doxygen but no function sig:\n$str\n\n";
|
||||
@@ -373,9 +433,10 @@ while (readdir(DH)) {
|
||||
foreach (@decllines) {
|
||||
if ($decl eq '') {
|
||||
$decl = $_;
|
||||
$decl =~ s/\Aextern\s+DECLSPEC\s+(.*?)\s+(\*?)SDLCALL\s+/$1$2 /;
|
||||
$decl =~ s/\Aextern\s+(SDL_DEPRECATED\s+|)DECLSPEC\s+(.*?)\s+(\*?)SDLCALL\s+/$2$3 /;
|
||||
} else {
|
||||
my $trimmed = $_;
|
||||
# !!! FIXME: trim space for SDL_DEPRECATED if it was used, too.
|
||||
$trimmed =~ s/\A\s{24}//; # 24 for shrinking to match the removed "extern DECLSPEC SDLCALL "
|
||||
$decl .= $trimmed;
|
||||
}
|
||||
@@ -384,13 +445,33 @@ while (readdir(DH)) {
|
||||
|
||||
#print("$fn:\n$str\n\n");
|
||||
|
||||
$headerfuncs{$fn} = $str;
|
||||
$headerdecls{$fn} = $decl;
|
||||
$headerfuncslocation{$fn} = $dent;
|
||||
$headerfuncschunk{$fn} = scalar(@contents);
|
||||
# There might be multiple declarations of a function due to #ifdefs,
|
||||
# and only one of them will have documentation. If we hit an
|
||||
# undocumented one before, delete the placeholder line we left for
|
||||
# it so it doesn't accumulate a new blank line on each run.
|
||||
my $skipfn = 0;
|
||||
if (defined $headerfuncshasdoxygen{$fn}) {
|
||||
if ($headerfuncshasdoxygen{$fn} == 0) { # An undocumented declaration already exists, nuke its placeholder line.
|
||||
delete $contents[$headerfuncschunk{$fn}]; # delete DOES NOT RENUMBER existing elements!
|
||||
} else { # documented function already existed?
|
||||
$skipfn = 1; # don't add this copy to the list of functions.
|
||||
if ($has_doxygen) {
|
||||
print STDERR "WARNING: Function '$fn' appears to be documented in multiple locations. Only keeping the first one we saw!\n";
|
||||
}
|
||||
push @contents, join("\n", @decllines); # just put the existing declation in as-is.
|
||||
}
|
||||
}
|
||||
|
||||
if (!$skipfn) {
|
||||
$headerfuncs{$fn} = $str;
|
||||
$headerdecls{$fn} = $decl;
|
||||
$headerfuncslocation{$fn} = $dent;
|
||||
$headerfuncschunk{$fn} = scalar(@contents);
|
||||
$headerfuncshasdoxygen{$fn} = $has_doxygen;
|
||||
push @contents, join("\n", @templines);
|
||||
push @contents, join("\n", @decllines);
|
||||
}
|
||||
|
||||
push @contents, join("\n", @templines);
|
||||
push @contents, join("\n", @decllines);
|
||||
}
|
||||
close(FH);
|
||||
|
||||
@@ -511,9 +592,9 @@ if ($warn_about_missing) {
|
||||
if ($copy_direction == 1) { # --copy-to-headers
|
||||
my %changed_headers = ();
|
||||
|
||||
$dewikify_mode = 'md';
|
||||
$wordwrap_mode = 'md'; # the headers use Markdown format.
|
||||
|
||||
# if it's not in the headers already, we don't add it, so iterate what we know is already there for changes.
|
||||
foreach (keys %headerfuncs) {
|
||||
my $fn = $_;
|
||||
next if not defined $wikifuncs{$fn}; # don't have a page for that function, skip it.
|
||||
@@ -524,10 +605,13 @@ if ($copy_direction == 1) { # --copy-to-headers
|
||||
my $returns = %$sectionsref{'Return Value'};
|
||||
my $version = %$sectionsref{'Version'};
|
||||
my $related = %$sectionsref{'Related Functions'};
|
||||
my $deprecated = %$sectionsref{'Deprecated'};
|
||||
my $brief = %$sectionsref{'[Brief]'};
|
||||
my $addblank = 0;
|
||||
my $str = '';
|
||||
|
||||
$headerfuncshasdoxygen{$fn} = 1; # Added/changed doxygen for this header.
|
||||
|
||||
$brief = dewikify($wikitype, $brief);
|
||||
$brief =~ s/\A(.*?\.) /$1\n/; # \brief should only be one sentence, delimited by a period+space. Split if necessary.
|
||||
my @briefsplit = split /\n/, $brief;
|
||||
@@ -547,6 +631,21 @@ if ($copy_direction == 1) { # --copy-to-headers
|
||||
$str .= wordwrap($remarks) . "\n";
|
||||
}
|
||||
|
||||
if (defined $deprecated) {
|
||||
# !!! FIXME: lots of code duplication in all of these.
|
||||
$str .= "\n" if $addblank; $addblank = 1;
|
||||
my $v = dewikify($wikitype, $deprecated);
|
||||
my $whitespacelen = length("\\deprecated") + 1;
|
||||
my $whitespace = ' ' x $whitespacelen;
|
||||
$v = wordwrap($v, -$whitespacelen);
|
||||
my @desclines = split /\n/, $v;
|
||||
my $firstline = shift @desclines;
|
||||
$str .= "\\deprecated $firstline\n";
|
||||
foreach (@desclines) {
|
||||
$str .= "${whitespace}$_\n";
|
||||
}
|
||||
}
|
||||
|
||||
if (defined $params) {
|
||||
$str .= "\n" if $addblank; $addblank = (defined $returns) ? 0 : 1;
|
||||
my @lines = split /\n/, dewikify($wikitype, $params);
|
||||
@@ -623,8 +722,15 @@ if ($copy_direction == 1) { # --copy-to-headers
|
||||
}
|
||||
}
|
||||
|
||||
my $header = $headerfuncslocation{$fn};
|
||||
my $contentsref = $headers{$header};
|
||||
my $chunk = $headerfuncschunk{$fn};
|
||||
|
||||
my @lines = split /\n/, $str;
|
||||
my $output = "/**\n";
|
||||
|
||||
my $addnewline = (($chunk > 0) && ($$contentsref[$chunk-1] ne '')) ? "\n" : '';
|
||||
|
||||
my $output = "$addnewline/**\n";
|
||||
foreach (@lines) {
|
||||
chomp;
|
||||
s/\s*\Z//;
|
||||
@@ -638,9 +744,6 @@ if ($copy_direction == 1) { # --copy-to-headers
|
||||
|
||||
#print("$fn:\n$output\n\n");
|
||||
|
||||
my $header = $headerfuncslocation{$fn};
|
||||
my $chunk = $headerfuncschunk{$fn};
|
||||
my $contentsref = $headers{$header};
|
||||
$$contentsref[$chunk] = $output;
|
||||
#$$contentsref[$chunk+1] = $headerdecls{$fn};
|
||||
|
||||
@@ -648,27 +751,45 @@ if ($copy_direction == 1) { # --copy-to-headers
|
||||
}
|
||||
|
||||
foreach (keys %changed_headers) {
|
||||
my $contentsref = $headers{$_};
|
||||
my $path = "$incpath/$_.tmp";
|
||||
my $header = $_;
|
||||
|
||||
# this is kinda inefficient, but oh well.
|
||||
my @removelines = ();
|
||||
foreach (keys %headerfuncslocation) {
|
||||
my $fn = $_;
|
||||
next if $headerfuncshasdoxygen{$fn};
|
||||
next if $headerfuncslocation{$fn} ne $header;
|
||||
# the index of the blank line we put before the function declaration in case we needed to replace it with new content from the wiki.
|
||||
push @removelines, $headerfuncschunk{$fn};
|
||||
}
|
||||
|
||||
my $contentsref = $headers{$header};
|
||||
foreach (@removelines) {
|
||||
delete $$contentsref[$_]; # delete DOES NOT RENUMBER existing elements!
|
||||
}
|
||||
|
||||
my $path = "$incpath/$header.tmp";
|
||||
open(FH, '>', $path) or die("Can't open '$path': $!\n");
|
||||
foreach (@$contentsref) {
|
||||
print FH "$_\n";
|
||||
print FH "$_\n" if defined $_;
|
||||
}
|
||||
close(FH);
|
||||
rename($path, "$incpath/$_") or die("Can't rename '$path' to '$incpath/$_': $!\n");
|
||||
rename($path, "$incpath/$header") or die("Can't rename '$path' to '$incpath/$header': $!\n");
|
||||
}
|
||||
|
||||
} elsif ($copy_direction == -1) { # --copy-to-wiki
|
||||
foreach (keys %headerfuncs) {
|
||||
my $fn = $_;
|
||||
next if not $headerfuncshasdoxygen{$fn};
|
||||
my $wikitype = defined $wikitypes{$fn} ? $wikitypes{$fn} : 'mediawiki'; # default to MediaWiki for new stuff FOR NOW.
|
||||
die("Unexpected wikitype '$wikitype'\n") if (($wikitype ne 'mediawiki') and ($wikitype ne 'md'));
|
||||
die("Unexpected wikitype '$wikitype'\n") if (($wikitype ne 'mediawiki') and ($wikitype ne 'md') and ($wikitype ne 'manpage'));
|
||||
|
||||
#print("$fn\n"); next;
|
||||
|
||||
$wordwrap_mode = $wikitype;
|
||||
|
||||
my $raw = $headerfuncs{$fn}; # raw doxygen text with comment characters stripped from start/end and start of each line.
|
||||
next if not defined $raw;
|
||||
$raw =~ s/\A\s*\\brief\s+//; # Technically we don't need \brief (please turn on JAVADOC_AUTOBRIEF if you use Doxygen), so just in case one is present, strip it.
|
||||
|
||||
my @doxygenlines = split /\n/, $raw;
|
||||
@@ -714,7 +835,7 @@ if ($copy_direction == 1) { # --copy-to-headers
|
||||
|
||||
my $decl = $headerdecls{$fn};
|
||||
#$decl =~ s/\*\s+SDLCALL/ *SDLCALL/; # Try to make "void * Function" become "void *Function"
|
||||
#$decl =~ s/\A\s*extern\s+DECLSPEC\s+(.*?)\s+(\*?)SDLCALL/$1$2/;
|
||||
#$decl =~ s/\A\s*extern\s+(SDL_DEPRECATED\s+|)DECLSPEC\s+(.*?)\s+(\*?)SDLCALL/$2$3/;
|
||||
|
||||
my $syntax = '';
|
||||
if ($wikitype eq 'mediawiki') {
|
||||
@@ -768,6 +889,21 @@ if ($copy_direction == 1) { # --copy-to-headers
|
||||
}
|
||||
$desc =~ s/[\s\n]+\Z//ms;
|
||||
$sections{'Return Value'} = wordwrap("$retstr " . wikify($wikitype, $desc)) . "\n";
|
||||
} elsif ($l =~ /\A\\deprecated\s+(.*)\Z/) {
|
||||
my $desc = $1;
|
||||
while (@doxygenlines) {
|
||||
my $subline = $doxygenlines[0];
|
||||
$subline =~ s/\A\s*//;
|
||||
last if $subline =~ /\A\\/; # some sort of doxygen command, assume we're past this thing.
|
||||
shift @doxygenlines; # dump this line from the array; we're using it.
|
||||
if ($subline eq '') { # empty line, make sure it keeps the newline char.
|
||||
$desc .= "\n";
|
||||
} else {
|
||||
$desc .= " $subline";
|
||||
}
|
||||
}
|
||||
$desc =~ s/[\s\n]+\Z//ms;
|
||||
$sections{'Deprecated'} = wordwrap(wikify($wikitype, $desc)) . "\n";
|
||||
} elsif ($l =~ /\A\\since\s+(.*)\Z/) {
|
||||
my $desc = $1;
|
||||
while (@doxygenlines) {
|
||||
@@ -854,30 +990,57 @@ if ($copy_direction == 1) { # --copy-to-headers
|
||||
}
|
||||
|
||||
my $wikisectionorderref = $wikisectionorder{$fn};
|
||||
my @ordered_sections = (@standard_wiki_sections, defined $wikisectionorderref ? @$wikisectionorderref : ()); # this copies the arrays into one.
|
||||
|
||||
# Make sure there's a footer in the wiki that puts this function in CategoryAPI...
|
||||
if (not $$sectionsref{'[footer]'}) {
|
||||
$$sectionsref{'[footer]'} = '';
|
||||
push @$wikisectionorderref, '[footer]';
|
||||
}
|
||||
|
||||
# !!! FIXME: This won't be CategoryAPI if we eventually handle things other than functions.
|
||||
my $footer = $$sectionsref{'[footer]'};
|
||||
if ($wikitype eq 'mediawiki') {
|
||||
$footer =~ s/\[\[CategoryAPI\]\],?\s*//g;
|
||||
$footer = '[[CategoryAPI]]' . (($footer eq '') ? "\n" : ", $footer");
|
||||
} elsif ($wikitype eq 'md') {
|
||||
$footer =~ s/\[CategoryAPI\]\(CategoryAPI\),?\s*//g;
|
||||
$footer = '[CategoryAPI](CategoryAPI)' . (($footer eq '') ? '' : ', ') . $footer;
|
||||
} else { die("Unexpected wikitype '$wikitype'\n"); }
|
||||
$$sectionsref{'[footer]'} = $footer;
|
||||
|
||||
my $prevsectstr = '';
|
||||
my @ordered_sections = (@standard_wiki_sections, defined $wikisectionorderref ? @$wikisectionorderref : ()); # this copies the arrays into one.
|
||||
foreach (@ordered_sections) {
|
||||
my $sect = $_;
|
||||
next if $sect eq '[start]';
|
||||
next if (not defined $sections{$sect} and not defined $$sectionsref{$sect});
|
||||
my $section = defined $sections{$sect} ? $sections{$sect} : $$sectionsref{$sect};
|
||||
if ($sect eq '[footer]') {
|
||||
# Make sure previous section ends with two newlines.
|
||||
if (substr($prevsectstr, -1) ne "\n") {
|
||||
print FH "\n\n";
|
||||
} elsif (substr($prevsectstr, -2) ne "\n\n") {
|
||||
print FH "\n";
|
||||
}
|
||||
print FH "----\n"; # It's the same in Markdown and MediaWiki.
|
||||
} elsif ($sect eq '[Brief]') {
|
||||
if ($wikitype eq 'mediawiki') {
|
||||
print FH "= $fn =\n\n";
|
||||
} elsif ($wikitype eq 'md') {
|
||||
print FH "# $fn\n\n";
|
||||
} else { die("Expected wikitype '$wikitype'\n"); }
|
||||
} else { die("Unexpected wikitype '$wikitype'\n"); }
|
||||
} else {
|
||||
if ($wikitype eq 'mediawiki') {
|
||||
print FH "\n== $sect ==\n\n";
|
||||
} elsif ($wikitype eq 'md') {
|
||||
print FH "\n## $sect\n\n";
|
||||
} else { die("Expected wikitype '$wikitype'\n"); }
|
||||
} else { die("Unexpected wikitype '$wikitype'\n"); }
|
||||
}
|
||||
|
||||
print FH defined $sections{$sect} ? $sections{$sect} : $$sectionsref{$sect};
|
||||
my $sectstr = defined $sections{$sect} ? $sections{$sect} : $$sectionsref{$sect};
|
||||
print FH $sectstr;
|
||||
|
||||
$prevsectstr = $sectstr;
|
||||
|
||||
# make sure these don't show up twice.
|
||||
delete($sections{$sect});
|
||||
@@ -888,6 +1051,207 @@ if ($copy_direction == 1) { # --copy-to-headers
|
||||
close(FH);
|
||||
rename($path, "$wikipath/$_.${wikitype}") or die("Can't rename '$path' to '$wikipath/$_.${wikitype}': $!\n");
|
||||
}
|
||||
|
||||
} elsif ($copy_direction == -2) { # --copy-to-manpages
|
||||
# This only takes from the wiki data, since it has sections we omit from the headers, like code examples.
|
||||
|
||||
my $manpath = "$srcpath/man";
|
||||
mkdir($manpath);
|
||||
$manpath .= "/man3";
|
||||
mkdir($manpath);
|
||||
|
||||
$dewikify_mode = 'manpage';
|
||||
$wordwrap_mode = 'manpage';
|
||||
|
||||
my $introtxt = '';
|
||||
if (0) {
|
||||
open(FH, '<', "$srcpath/LICENSE.txt") or die("Can't open '$srcpath/LICENSE.txt': $!\n");
|
||||
while (<FH>) {
|
||||
chomp;
|
||||
$introtxt .= ".\\\" $_\n";
|
||||
}
|
||||
close(FH);
|
||||
}
|
||||
|
||||
my $gitrev = `cd "$srcpath" ; git rev-list HEAD~..`;
|
||||
chomp($gitrev);
|
||||
|
||||
open(FH, '<', "$srcpath/include/SDL_version.h") or die("Can't open '$srcpath/include/SDL_version.h': $!\n");
|
||||
my $majorver = 0;
|
||||
my $minorver = 0;
|
||||
my $patchver = 0;
|
||||
while (<FH>) {
|
||||
chomp;
|
||||
if (/\A\#define SDL_MAJOR_VERSION\s+(\d+)\Z/) {
|
||||
$majorver = int($1);
|
||||
} elsif (/\A\#define SDL_MINOR_VERSION\s+(\d+)\Z/) {
|
||||
$minorver = int($1);
|
||||
} elsif (/\A\#define SDL_PATCHLEVEL\s+(\d+)\Z/) {
|
||||
$patchver = int($1);
|
||||
}
|
||||
}
|
||||
close(FH);
|
||||
my $sdlversion = "$majorver.$minorver.$patchver";
|
||||
|
||||
foreach (keys %headerfuncs) {
|
||||
my $fn = $_;
|
||||
next if not defined $wikifuncs{$fn}; # don't have a page for that function, skip it.
|
||||
my $wikitype = $wikitypes{$fn};
|
||||
my $sectionsref = $wikifuncs{$fn};
|
||||
my $remarks = %$sectionsref{'Remarks'};
|
||||
my $params = %$sectionsref{'Function Parameters'};
|
||||
my $returns = %$sectionsref{'Return Value'};
|
||||
my $version = %$sectionsref{'Version'};
|
||||
my $related = %$sectionsref{'Related Functions'};
|
||||
my $examples = %$sectionsref{'Code Examples'};
|
||||
my $deprecated = %$sectionsref{'Deprecated'};
|
||||
my $brief = %$sectionsref{'[Brief]'};
|
||||
my $decl = $headerdecls{$fn};
|
||||
my $str = '';
|
||||
|
||||
$brief = "$brief";
|
||||
$brief =~ s/\A[\s\n]*\= .*? \=\s*?\n+//ms;
|
||||
$brief =~ s/\A[\s\n]*\=\= .*? \=\=\s*?\n+//ms;
|
||||
$brief =~ s/\A(.*?\.) /$1\n/; # \brief should only be one sentence, delimited by a period+space. Split if necessary.
|
||||
my @briefsplit = split /\n/, $brief;
|
||||
$brief = shift @briefsplit;
|
||||
$brief = dewikify($wikitype, $brief);
|
||||
|
||||
if (defined $remarks) {
|
||||
$remarks = dewikify($wikitype, join("\n", @briefsplit) . $remarks);
|
||||
}
|
||||
|
||||
$str .= $introtxt;
|
||||
|
||||
$str .= ".\\\" This manpage content is licensed under Creative Commons\n";
|
||||
$str .= ".\\\" Attribution 4.0 International (CC BY 4.0)\n";
|
||||
$str .= ".\\\" https://creativecommons.org/licenses/by/4.0/\n";
|
||||
$str .= ".\\\" This manpage was generated from SDL's wiki page for $fn:\n";
|
||||
$str .= ".\\\" https://wiki.libsdl.org/$fn\n";
|
||||
$str .= ".\\\" Generated with SDL/build-scripts/wikiheaders.pl\n";
|
||||
$str .= ".\\\" revision $gitrev\n" if $gitrev ne '';
|
||||
$str .= ".\\\" Please report issues in this manpage's content at:\n";
|
||||
$str .= ".\\\" https://github.com/libsdl-org/sdlwiki/issues/new?title=Feedback%20on%20page%20$fn\n";
|
||||
$str .= ".\\\" Please report issues in the generation of this manpage from the wiki at:\n";
|
||||
$str .= ".\\\" https://github.com/libsdl-org/SDL/issues/new?title=Misgenerated%20manpage%20for%20$fn\n";
|
||||
$str .= ".\\\" SDL can be found at https://libsdl.org/\n";
|
||||
|
||||
$str .= ".TH $fn 3 \"SDL $sdlversion\" \"Simple Directmedia Layer\" \"SDL$majorver FUNCTIONS\"\n";
|
||||
$str .= ".SH NAME\n";
|
||||
|
||||
$str .= "$fn";
|
||||
$str .= " \\- $brief" if (defined $brief);
|
||||
$str .= "\n";
|
||||
|
||||
$str .= ".SH SYNOPSIS\n";
|
||||
$str .= ".nf\n";
|
||||
$str .= ".B #include \\(dqSDL.h\\(dq\n";
|
||||
$str .= ".PP\n";
|
||||
|
||||
my @decllines = split /\n/, $decl;
|
||||
foreach (@decllines) {
|
||||
$str .= ".BI \"$_\n";
|
||||
}
|
||||
$str .= ".fi\n";
|
||||
|
||||
if (defined $remarks) {
|
||||
$str .= ".SH DESCRIPTION\n";
|
||||
$str .= $remarks . "\n";
|
||||
}
|
||||
|
||||
if (defined $deprecated) {
|
||||
$str .= ".SH DEPRECATED\n";
|
||||
$str .= dewikify($wikitype, $deprecated) . "\n";
|
||||
}
|
||||
|
||||
if (defined $params) {
|
||||
$str .= ".SH FUNCTION PARAMETERS\n";
|
||||
my @lines = split /\n/, $params;
|
||||
if ($wikitype eq 'mediawiki') {
|
||||
die("Unexpected data parsing MediaWiki table") if (shift @lines ne '{|'); # Dump the '{|' start
|
||||
while (scalar(@lines) >= 3) {
|
||||
my $name = shift @lines;
|
||||
my $desc = shift @lines;
|
||||
my $terminator = shift @lines; # the '|-' or '|}' line.
|
||||
last if ($terminator ne '|-') and ($terminator ne '|}'); # we seem to have run out of table.
|
||||
$name =~ s/\A\|\s*//;
|
||||
$name =~ s/\A\*\*(.*?)\*\*/$1/;
|
||||
$name =~ s/\A\'\'\'(.*?)\'\'\'/$1/;
|
||||
$desc =~ s/\A\|\s*//;
|
||||
$desc = dewikify($wikitype, $desc);
|
||||
#print STDERR "FN: $fn NAME: $name DESC: $desc TERM: $terminator\n";
|
||||
|
||||
$str .= ".TP\n";
|
||||
$str .= ".I $name\n";
|
||||
$str .= "$desc\n";
|
||||
}
|
||||
} else {
|
||||
die("write me");
|
||||
}
|
||||
}
|
||||
|
||||
if (defined $returns) {
|
||||
$str .= ".SH RETURN VALUE\n";
|
||||
$str .= dewikify($wikitype, $returns) . "\n";
|
||||
}
|
||||
|
||||
if (defined $examples) {
|
||||
$str .= ".SH CODE EXAMPLES\n";
|
||||
$dewikify_manpage_code_indent = 0;
|
||||
$str .= dewikify($wikitype, $examples) . "\n";
|
||||
$dewikify_manpage_code_indent = 1;
|
||||
}
|
||||
|
||||
if (defined $version) {
|
||||
$str .= ".SH AVAILABILITY\n";
|
||||
$str .= dewikify($wikitype, $version) . "\n";
|
||||
}
|
||||
|
||||
if (defined $related) {
|
||||
$str .= ".SH SEE ALSO\n";
|
||||
# !!! FIXME: lots of code duplication in all of these.
|
||||
my $v = dewikify($wikitype, $related);
|
||||
my @desclines = split /\n/, $v;
|
||||
my $nextstr = '';
|
||||
foreach (@desclines) {
|
||||
s/\A(\:|\* )//;
|
||||
s/\(\)\Z//; # Convert "SDL_Func()" to "SDL_Func"
|
||||
s/\A\.BR\s+//; # dewikify added this, but we want to handle it.
|
||||
s/\A\s+//;
|
||||
s/\s+\Z//;
|
||||
next if $_ eq '';
|
||||
$str .= "$nextstr.BR $_ (3)";
|
||||
$nextstr = ",\n";
|
||||
}
|
||||
$str .= "\n";
|
||||
}
|
||||
|
||||
if (0) {
|
||||
$str .= ".SH COPYRIGHT\n";
|
||||
$str .= "This manpage is licensed under\n";
|
||||
$str .= ".UR https://creativecommons.org/licenses/by/4.0/\n";
|
||||
$str .= "Creative Commons Attribution 4.0 International (CC BY 4.0)\n";
|
||||
$str .= ".UE\n";
|
||||
$str .= ".PP\n";
|
||||
$str .= "This manpage was generated from\n";
|
||||
$str .= ".UR https://wiki.libsdl.org/$fn\n";
|
||||
$str .= "SDL's wiki\n";
|
||||
$str .= ".UE\n";
|
||||
$str .= "using SDL/build-scripts/wikiheaders.pl";
|
||||
$str .= " revision $gitrev" if $gitrev ne '';
|
||||
$str .= ".\n";
|
||||
$str .= "Please report issues in this manpage at\n";
|
||||
$str .= ".UR https://github.com/libsdl-org/sdlwiki/issues/new\n";
|
||||
$str .= "our bugtracker!\n";
|
||||
$str .= ".UE\n";
|
||||
}
|
||||
|
||||
my $path = "$manpath/$_.3.tmp";
|
||||
open(FH, '>', $path) or die("Can't open '$path': $!\n");
|
||||
print FH $str;
|
||||
close(FH);
|
||||
rename($path, "$manpath/$_.3") or die("Can't rename '$path' to '$manpath/$_.3': $!\n");
|
||||
}
|
||||
}
|
||||
|
||||
# end of wikiheaders.pl ...
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
#
|
||||
|
||||
# Base version of SDL, used for packaging purposes
|
||||
$SDLVersion = "2.0.16"
|
||||
$SDLVersion = "2.0.22"
|
||||
|
||||
# Gets the .bat file that sets up an MSBuild environment, given one of
|
||||
# Visual Studio's, "PlatformToolset"s.
|
||||
|
||||