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release-2.
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release-2.
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3
.github/workflows/main.yml
vendored
3
.github/workflows/main.yml
vendored
@@ -59,7 +59,8 @@ jobs:
|
||||
if: runner.os == 'macOS'
|
||||
run: |
|
||||
brew install \
|
||||
ninja
|
||||
ninja \
|
||||
pkg-config
|
||||
- uses: actions/checkout@v3
|
||||
- name: Check that versioning is consistent
|
||||
# We only need to run this once: arbitrarily use the Linux/CMake build
|
||||
|
||||
@@ -86,7 +86,7 @@ endif()
|
||||
# See docs/release_checklist.md
|
||||
set(SDL_MAJOR_VERSION 2)
|
||||
set(SDL_MINOR_VERSION 26)
|
||||
set(SDL_MICRO_VERSION 3)
|
||||
set(SDL_MICRO_VERSION 5)
|
||||
set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
|
||||
|
||||
# Set defaults preventing destination file conflicts
|
||||
@@ -3271,7 +3271,7 @@ endif()
|
||||
if(APPLE)
|
||||
foreach(SOURCE_FILE ${SOURCE_FILES})
|
||||
get_filename_component(FILE_EXTENSION ${SOURCE_FILE} EXT)
|
||||
if(FILE_EXTENSION STREQUAL "m")
|
||||
if(FILE_EXTENSION STREQUAL ".m")
|
||||
set_property(SOURCE ${SOURCE_FILE} APPEND_STRING PROPERTY COMPILE_FLAGS " -x objective-c")
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
LIBNAME = SDL2
|
||||
MAJOR_VERSION = 2
|
||||
MINOR_VERSION = 26
|
||||
MICRO_VERSION = 3
|
||||
MICRO_VERSION = 5
|
||||
VERSION = $(MAJOR_VERSION).$(MINOR_VERSION).$(MICRO_VERSION)
|
||||
DESCRIPTION = Simple DirectMedia Layer 2
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
LIBNAME = SDL2
|
||||
MAJOR_VERSION = 2
|
||||
MINOR_VERSION = 26
|
||||
MICRO_VERSION = 3
|
||||
MICRO_VERSION = 5
|
||||
VERSION = $(MAJOR_VERSION).$(MINOR_VERSION).$(MICRO_VERSION)
|
||||
|
||||
LIBHOME = .
|
||||
|
||||
@@ -19,10 +19,10 @@
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>2.26.3</string>
|
||||
<string>2.26.5</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>SDLX</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>2.26.3</string>
|
||||
<string>2.26.5</string>
|
||||
</dict>
|
||||
</plist>
|
||||
|
||||
@@ -9529,7 +9529,7 @@
|
||||
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
||||
DEPLOYMENT_POSTPROCESSING = YES;
|
||||
DYLIB_COMPATIBILITY_VERSION = 2601.0.0;
|
||||
DYLIB_CURRENT_VERSION = 2601.3.0;
|
||||
DYLIB_CURRENT_VERSION = 2601.5.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
GCC_ALTIVEC_EXTENSIONS = YES;
|
||||
@@ -9558,7 +9558,7 @@
|
||||
"@executable_path/Frameworks",
|
||||
"@loader_path/Frameworks",
|
||||
);
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.9;
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.11;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL2;
|
||||
PRODUCT_NAME = SDL2;
|
||||
STRIP_STYLE = "non-global";
|
||||
@@ -9614,7 +9614,7 @@
|
||||
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||
DEBUG_INFORMATION_FORMAT = dwarf;
|
||||
DYLIB_COMPATIBILITY_VERSION = 2601.0.0;
|
||||
DYLIB_CURRENT_VERSION = 2601.3.0;
|
||||
DYLIB_CURRENT_VERSION = 2601.5.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
ENABLE_TESTABILITY = YES;
|
||||
@@ -9643,7 +9643,7 @@
|
||||
"@executable_path/Frameworks",
|
||||
"@loader_path/Frameworks",
|
||||
);
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.9;
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.11;
|
||||
ONLY_ACTIVE_ARCH = NO;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL2;
|
||||
PRODUCT_NAME = SDL2;
|
||||
@@ -9863,7 +9863,7 @@
|
||||
DEFINES_MODULE = YES;
|
||||
DEVELOPMENT_TEAM = "";
|
||||
DYLIB_COMPATIBILITY_VERSION = 2601.0.0;
|
||||
DYLIB_CURRENT_VERSION = 2601.3.0;
|
||||
DYLIB_CURRENT_VERSION = 2601.5.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
GCC_C_LANGUAGE_STANDARD = gnu11;
|
||||
GCC_DYNAMIC_NO_PIC = NO;
|
||||
@@ -9915,7 +9915,7 @@
|
||||
DEFINES_MODULE = YES;
|
||||
DEVELOPMENT_TEAM = "";
|
||||
DYLIB_COMPATIBILITY_VERSION = 2601.0.0;
|
||||
DYLIB_CURRENT_VERSION = 2601.3.0;
|
||||
DYLIB_CURRENT_VERSION = 2601.5.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_NS_ASSERTIONS = NO;
|
||||
GCC_C_LANGUAGE_STANDARD = gnu11;
|
||||
|
||||
@@ -61,7 +61,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
private static final String TAG = "SDL";
|
||||
private static final int SDL_MAJOR_VERSION = 2;
|
||||
private static final int SDL_MINOR_VERSION = 26;
|
||||
private static final int SDL_MICRO_VERSION = 3;
|
||||
private static final int SDL_MICRO_VERSION = 5;
|
||||
/*
|
||||
// Display InputType.SOURCE/CLASS of events and devices
|
||||
//
|
||||
|
||||
@@ -168,6 +168,32 @@ class SDLJoystickHandler_API16 extends SDLJoystickHandler {
|
||||
arg1Axis = MotionEvent.AXIS_GAS;
|
||||
}
|
||||
|
||||
// Make sure the AXIS_Z is sorted between AXIS_RY and AXIS_RZ.
|
||||
// This is because the usual pairing are:
|
||||
// - AXIS_X + AXIS_Y (left stick).
|
||||
// - AXIS_RX, AXIS_RY (sometimes the right stick, sometimes triggers).
|
||||
// - AXIS_Z, AXIS_RZ (sometimes the right stick, sometimes triggers).
|
||||
// This sorts the axes in the above order, which tends to be correct
|
||||
// for Xbox-ish game pads that have the right stick on RX/RY and the
|
||||
// triggers on Z/RZ.
|
||||
//
|
||||
// Gamepads that don't have AXIS_Z/AXIS_RZ but use
|
||||
// AXIS_LTRIGGER/AXIS_RTRIGGER are unaffected by this.
|
||||
//
|
||||
// References:
|
||||
// - https://developer.android.com/develop/ui/views/touch-and-input/game-controllers/controller-input
|
||||
// - https://www.kernel.org/doc/html/latest/input/gamepad.html
|
||||
if (arg0Axis == MotionEvent.AXIS_Z) {
|
||||
arg0Axis = MotionEvent.AXIS_RZ - 1;
|
||||
} else if (arg0Axis > MotionEvent.AXIS_Z && arg0Axis < MotionEvent.AXIS_RZ) {
|
||||
--arg0Axis;
|
||||
}
|
||||
if (arg1Axis == MotionEvent.AXIS_Z) {
|
||||
arg1Axis = MotionEvent.AXIS_RZ - 1;
|
||||
} else if (arg1Axis > MotionEvent.AXIS_Z && arg1Axis < MotionEvent.AXIS_RZ) {
|
||||
--arg1Axis;
|
||||
}
|
||||
|
||||
return arg0Axis - arg1Axis;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -991,7 +991,11 @@ macro(CheckPTHREAD)
|
||||
check_c_source_compiles("
|
||||
#include <pthread.h>
|
||||
int main(int argc, char **argv) {
|
||||
pthread_setname_np(pthread_self(), \"\");
|
||||
#ifdef __APPLE__
|
||||
pthread_setname_np(\"\");
|
||||
#else
|
||||
pthread_setname_np(pthread_self(),\"\");
|
||||
#endif
|
||||
return 0;
|
||||
}" HAVE_PTHREAD_SETNAME_NP)
|
||||
if (HAVE_PTHREAD_NP_H)
|
||||
|
||||
2
configure
vendored
2
configure
vendored
@@ -3454,7 +3454,7 @@ orig_CFLAGS="$CFLAGS"
|
||||
# See docs/release_checklist.md
|
||||
SDL_MAJOR_VERSION=2
|
||||
SDL_MINOR_VERSION=26
|
||||
SDL_MICRO_VERSION=3
|
||||
SDL_MICRO_VERSION=5
|
||||
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
|
||||
|
||||
SDL_BINARY_AGE=`expr $SDL_MINOR_VERSION \* 100 + $SDL_MICRO_VERSION`
|
||||
|
||||
@@ -13,7 +13,7 @@ dnl Set various version strings - taken gratefully from the GTk sources
|
||||
# See docs/release_checklist.md
|
||||
SDL_MAJOR_VERSION=2
|
||||
SDL_MINOR_VERSION=26
|
||||
SDL_MICRO_VERSION=3
|
||||
SDL_MICRO_VERSION=5
|
||||
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
|
||||
|
||||
SDL_BINARY_AGE=`expr $SDL_MINOR_VERSION \* 100 + $SDL_MICRO_VERSION`
|
||||
|
||||
@@ -125,12 +125,10 @@ typedef struct SDL_AssertData
|
||||
const struct SDL_AssertData *next;
|
||||
} SDL_AssertData;
|
||||
|
||||
#if (SDL_ASSERT_LEVEL > 0)
|
||||
|
||||
/* Never call this directly. Use the SDL_assert* macros. */
|
||||
extern DECLSPEC SDL_AssertState SDLCALL SDL_ReportAssertion(SDL_AssertData *,
|
||||
const char *,
|
||||
const char *, int)
|
||||
const char *,
|
||||
const char *, int)
|
||||
#if defined(__clang__)
|
||||
#if __has_feature(attribute_analyzer_noreturn)
|
||||
/* this tells Clang's static analysis that we're a custom assert function,
|
||||
@@ -151,9 +149,7 @@ extern DECLSPEC SDL_AssertState SDLCALL SDL_ReportAssertion(SDL_AssertData *,
|
||||
#define SDL_enabled_assert(condition) \
|
||||
do { \
|
||||
while ( !(condition) ) { \
|
||||
static struct SDL_AssertData sdl_assert_data = { \
|
||||
0, 0, #condition, 0, 0, 0, 0 \
|
||||
}; \
|
||||
static struct SDL_AssertData sdl_assert_data = { 0, 0, #condition, 0, 0, 0, 0 }; \
|
||||
const SDL_AssertState sdl_assert_state = SDL_ReportAssertion(&sdl_assert_data, SDL_FUNCTION, SDL_FILE, SDL_LINE); \
|
||||
if (sdl_assert_state == SDL_ASSERTION_RETRY) { \
|
||||
continue; /* go again. */ \
|
||||
@@ -164,8 +160,6 @@ extern DECLSPEC SDL_AssertState SDLCALL SDL_ReportAssertion(SDL_AssertData *,
|
||||
} \
|
||||
} while (SDL_NULL_WHILE_LOOP_CONDITION)
|
||||
|
||||
#endif /* enabled assertions support code */
|
||||
|
||||
/* Enable various levels of assertions. */
|
||||
#if SDL_ASSERT_LEVEL == 0 /* assertions disabled */
|
||||
# define SDL_assert(condition) SDL_disabled_assert(condition)
|
||||
|
||||
@@ -59,7 +59,7 @@ typedef struct SDL_version
|
||||
*/
|
||||
#define SDL_MAJOR_VERSION 2
|
||||
#define SDL_MINOR_VERSION 26
|
||||
#define SDL_PATCHLEVEL 3
|
||||
#define SDL_PATCHLEVEL 5
|
||||
|
||||
/**
|
||||
* Macro to determine SDL version program was compiled against.
|
||||
|
||||
@@ -177,14 +177,18 @@ SDL_ConvertMonoToStereo_SSE(SDL_AudioCVT * cvt, SDL_AudioFormat format)
|
||||
|
||||
#include "SDL_audio_resampler_filter.h"
|
||||
|
||||
static int
|
||||
ResamplerPadding(const int inrate, const int outrate)
|
||||
static Sint32
|
||||
ResamplerPadding(const Sint32 inrate, const Sint32 outrate)
|
||||
{
|
||||
/* This function uses integer arithmetics to avoid precision loss caused
|
||||
* by large floating point numbers. Sint32 is needed for the large number
|
||||
* multiplication. The integers are assumed to be non-negative so that
|
||||
* division rounds by truncation. */
|
||||
if (inrate == outrate) {
|
||||
return 0;
|
||||
}
|
||||
if (inrate > outrate) {
|
||||
return (int) SDL_ceilf(((float) (RESAMPLER_SAMPLES_PER_ZERO_CROSSING * inrate) / ((float) outrate)));
|
||||
return (RESAMPLER_SAMPLES_PER_ZERO_CROSSING * inrate + outrate - 1) / outrate;
|
||||
}
|
||||
return RESAMPLER_SAMPLES_PER_ZERO_CROSSING;
|
||||
}
|
||||
@@ -196,57 +200,59 @@ SDL_ResampleAudio(const int chans, const int inrate, const int outrate,
|
||||
const float *inbuf, const int inbuflen,
|
||||
float *outbuf, const int outbuflen)
|
||||
{
|
||||
/* Note that this used to be double, but it looks like we can get by with float in most cases at
|
||||
almost twice the speed on Intel processors, and orders of magnitude more
|
||||
on CPUs that need a software fallback for double calculations. */
|
||||
typedef float ResampleFloatType;
|
||||
|
||||
const ResampleFloatType finrate = (ResampleFloatType) inrate;
|
||||
const ResampleFloatType ratio = ((float) outrate) / ((float) inrate);
|
||||
/* This function uses integer arithmetics to avoid precision loss caused
|
||||
* by large floating point numbers. For some operations, Sint32 or Sint64
|
||||
* are needed for the large number multiplications. The input integers are
|
||||
* assumed to be non-negative so that division rounds by truncation and
|
||||
* modulo is always non-negative. Note that the operator order is important
|
||||
* for these integer divisions. */
|
||||
const int paddinglen = ResamplerPadding(inrate, outrate);
|
||||
const int framelen = chans * (int)sizeof (float);
|
||||
const int inframes = inbuflen / framelen;
|
||||
const int wantedoutframes = (int) ((inbuflen / framelen) * ratio); /* outbuflen isn't total to write, it's total available. */
|
||||
/* outbuflen isn't total to write, it's total available. */
|
||||
const int wantedoutframes = ((Sint64) inframes) * outrate / inrate;
|
||||
const int maxoutframes = outbuflen / framelen;
|
||||
const int outframes = SDL_min(wantedoutframes, maxoutframes);
|
||||
ResampleFloatType outtime = 0.0f;
|
||||
float *dst = outbuf;
|
||||
int i, j, chan;
|
||||
|
||||
for (i = 0; i < outframes; i++) {
|
||||
const int srcindex = (int) (outtime * inrate);
|
||||
const ResampleFloatType intime = ((ResampleFloatType) srcindex) / finrate;
|
||||
const ResampleFloatType innexttime = ((ResampleFloatType) (srcindex + 1)) / finrate;
|
||||
const ResampleFloatType indeltatime = innexttime - intime;
|
||||
const ResampleFloatType interpolation1 = (indeltatime == 0.0f) ? 1.0f : (1.0f - ((innexttime - outtime) / indeltatime));
|
||||
const int filterindex1 = (int) (interpolation1 * RESAMPLER_SAMPLES_PER_ZERO_CROSSING);
|
||||
const ResampleFloatType interpolation2 = 1.0f - interpolation1;
|
||||
const int filterindex2 = (int) (interpolation2 * RESAMPLER_SAMPLES_PER_ZERO_CROSSING);
|
||||
const int srcindex = ((Sint64) i) * inrate / outrate;
|
||||
/* Calculating the following way avoids subtraction or modulo of large
|
||||
* floats which have low result precision.
|
||||
* interpolation1
|
||||
* = (i / outrate * inrate) - floor(i / outrate * inrate)
|
||||
* = mod(i / outrate * inrate, 1)
|
||||
* = mod(i * inrate, outrate) / outrate */
|
||||
const int srcfraction = ((Sint64) i) * inrate % outrate;
|
||||
const float interpolation1 = ((float) srcfraction) / ((float) outrate);
|
||||
const int filterindex1 = ((Sint32) srcfraction) * RESAMPLER_SAMPLES_PER_ZERO_CROSSING / outrate;
|
||||
const float interpolation2 = 1.0f - interpolation1;
|
||||
const int filterindex2 = ((Sint32) (outrate - srcfraction)) * RESAMPLER_SAMPLES_PER_ZERO_CROSSING / outrate;
|
||||
|
||||
for (chan = 0; chan < chans; chan++) {
|
||||
float outsample = 0.0f;
|
||||
|
||||
/* do this twice to calculate the sample, once for the "left wing" and then same for the right. */
|
||||
for (j = 0; (filterindex1 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)) < RESAMPLER_FILTER_SIZE; j++) {
|
||||
const int filt_ind = filterindex1 + j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING;
|
||||
const int srcframe = srcindex - j;
|
||||
/* !!! FIXME: we can bubble this conditional out of here by doing a pre loop. */
|
||||
const float insample = (srcframe < 0) ? lpadding[((paddinglen + srcframe) * chans) + chan] : inbuf[(srcframe * chans) + chan];
|
||||
outsample += (float)(insample * (ResamplerFilter[filterindex1 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)] + (interpolation1 * ResamplerFilterDifference[filterindex1 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)])));
|
||||
outsample += (float)(insample * (ResamplerFilter[filt_ind] + (interpolation1 * ResamplerFilterDifference[filt_ind])));
|
||||
}
|
||||
|
||||
/* Do the right wing! */
|
||||
for (j = 0; (filterindex2 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)) < RESAMPLER_FILTER_SIZE; j++) {
|
||||
const int jsamples = j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING;
|
||||
const int filt_ind = filterindex2 + j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING;
|
||||
const int srcframe = srcindex + 1 + j;
|
||||
/* !!! FIXME: we can bubble this conditional out of here by doing a post loop. */
|
||||
const float insample = (srcframe >= inframes) ? rpadding[((srcframe - inframes) * chans) + chan] : inbuf[(srcframe * chans) + chan];
|
||||
outsample += (float)(insample * (ResamplerFilter[filterindex2 + jsamples] + (interpolation2 * ResamplerFilterDifference[filterindex2 + jsamples])));
|
||||
outsample += (float)(insample * (ResamplerFilter[filt_ind] + (interpolation2 * ResamplerFilterDifference[filt_ind])));
|
||||
}
|
||||
|
||||
*(dst++) = outsample;
|
||||
}
|
||||
|
||||
outtime = ((ResampleFloatType) i) / ((ResampleFloatType) outrate);
|
||||
}
|
||||
|
||||
return outframes * chans * sizeof (float);
|
||||
|
||||
@@ -283,7 +283,8 @@ static SDL_bool
|
||||
FcitxCreateInputContext(SDL_DBusContext* dbus, const char *appname, char **ic_path) {
|
||||
const char *program = "program";
|
||||
SDL_bool retval = SDL_FALSE;
|
||||
if (dbus->session_conn) {
|
||||
|
||||
if (dbus && dbus->session_conn) {
|
||||
DBusMessage *msg = dbus->message_new_method_call(FCITX_DBUS_SERVICE, FCITX_IM_DBUS_PATH, FCITX_IM_DBUS_INTERFACE, "CreateInputContext");
|
||||
if (msg) {
|
||||
DBusMessage *reply = NULL;
|
||||
|
||||
@@ -39,7 +39,7 @@ SDL_Sandbox SDL_DetectSandbox(void)
|
||||
return SDL_SANDBOX_SNAP;
|
||||
}
|
||||
|
||||
if (access("/run/host/container-runtime", F_OK) == 0) {
|
||||
if (access("/run/host/container-manager", F_OK) == 0) {
|
||||
return SDL_SANDBOX_UNKNOWN_CONTAINER;
|
||||
}
|
||||
|
||||
|
||||
@@ -168,7 +168,7 @@ SDL_EventLoggingChanged(void *userdata, const char *name, const char *oldValue,
|
||||
static void
|
||||
SDL_LogEvent(const SDL_Event *event)
|
||||
{
|
||||
char name[32];
|
||||
char name[64];
|
||||
char details[128];
|
||||
|
||||
/* sensor/mouse/finger motion are spammy, ignore these if they aren't demanded. */
|
||||
|
||||
@@ -770,7 +770,7 @@ static ControllerMapping_t *SDL_PrivateMatchControllerMappingForGUID(SDL_Joystic
|
||||
/*
|
||||
* Helper function to scan the mappings database for a controller with the specified GUID
|
||||
*/
|
||||
static ControllerMapping_t *SDL_PrivateGetControllerMappingForGUID(SDL_JoystickGUID guid, SDL_bool create_mapping)
|
||||
static ControllerMapping_t *SDL_PrivateGetControllerMappingForGUID(SDL_JoystickGUID guid, SDL_bool adding_mapping)
|
||||
{
|
||||
ControllerMapping_t *mapping;
|
||||
Uint16 vendor, product, crc;
|
||||
@@ -790,6 +790,13 @@ static ControllerMapping_t *SDL_PrivateGetControllerMappingForGUID(SDL_JoystickG
|
||||
return mapping;
|
||||
}
|
||||
|
||||
if (adding_mapping) {
|
||||
/* We didn't find an existing mapping */
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Try harder to get the best match, or create a mapping */
|
||||
|
||||
if (vendor && product) {
|
||||
/* Try again, ignoring the version */
|
||||
if (crc) {
|
||||
@@ -805,30 +812,24 @@ static ControllerMapping_t *SDL_PrivateGetControllerMappingForGUID(SDL_JoystickG
|
||||
}
|
||||
}
|
||||
|
||||
if (!create_mapping) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#if SDL_JOYSTICK_XINPUT
|
||||
if (SDL_IsJoystickXInput(guid)) {
|
||||
/* This is an XInput device */
|
||||
return s_pXInputMapping;
|
||||
}
|
||||
#endif
|
||||
if (!mapping) {
|
||||
if (SDL_IsJoystickHIDAPI(guid)) {
|
||||
mapping = SDL_CreateMappingForHIDAPIController(guid);
|
||||
} else if (SDL_IsJoystickRAWINPUT(guid)) {
|
||||
mapping = SDL_CreateMappingForRAWINPUTController(guid);
|
||||
} else if (SDL_IsJoystickWGI(guid)) {
|
||||
mapping = SDL_CreateMappingForWGIController(guid);
|
||||
} else if (SDL_IsJoystickVirtual(guid)) {
|
||||
/* We'll pick up a robust mapping in VIRTUAL_JoystickGetGamepadMapping */
|
||||
if (SDL_IsJoystickHIDAPI(guid)) {
|
||||
mapping = SDL_CreateMappingForHIDAPIController(guid);
|
||||
} else if (SDL_IsJoystickRAWINPUT(guid)) {
|
||||
mapping = SDL_CreateMappingForRAWINPUTController(guid);
|
||||
} else if (SDL_IsJoystickWGI(guid)) {
|
||||
mapping = SDL_CreateMappingForWGIController(guid);
|
||||
} else if (SDL_IsJoystickVirtual(guid)) {
|
||||
/* We'll pick up a robust mapping in VIRTUAL_JoystickGetGamepadMapping */
|
||||
#ifdef __ANDROID__
|
||||
} else {
|
||||
mapping = SDL_CreateMappingForAndroidController(guid);
|
||||
} else {
|
||||
mapping = SDL_CreateMappingForAndroidController(guid);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
return mapping;
|
||||
}
|
||||
@@ -1276,7 +1277,7 @@ SDL_PrivateAddMappingForGUID(SDL_JoystickGUID jGUID, const char *mappingString,
|
||||
}
|
||||
}
|
||||
|
||||
pControllerMapping = SDL_PrivateGetControllerMappingForGUID(jGUID, SDL_FALSE);
|
||||
pControllerMapping = SDL_PrivateGetControllerMappingForGUID(jGUID, SDL_TRUE);
|
||||
if (pControllerMapping) {
|
||||
/* Only overwrite the mapping if the priority is the same or higher. */
|
||||
if (pControllerMapping->priority <= priority) {
|
||||
@@ -1336,7 +1337,7 @@ static ControllerMapping_t *SDL_PrivateGetControllerMappingForNameAndGUID(const
|
||||
{
|
||||
ControllerMapping_t *mapping;
|
||||
|
||||
mapping = SDL_PrivateGetControllerMappingForGUID(guid, SDL_TRUE);
|
||||
mapping = SDL_PrivateGetControllerMappingForGUID(guid, SDL_FALSE);
|
||||
#ifdef __LINUX__
|
||||
if (!mapping && name) {
|
||||
if (SDL_strstr(name, "Xbox 360 Wireless Receiver")) {
|
||||
@@ -1751,7 +1752,7 @@ SDL_GameControllerMappingForIndex(int mapping_index)
|
||||
char *
|
||||
SDL_GameControllerMappingForGUID(SDL_JoystickGUID guid)
|
||||
{
|
||||
ControllerMapping_t *mapping = SDL_PrivateGetControllerMappingForGUID(guid, SDL_TRUE);
|
||||
ControllerMapping_t *mapping = SDL_PrivateGetControllerMappingForGUID(guid, SDL_FALSE);
|
||||
if (mapping) {
|
||||
return CreateMappingString(mapping, guid);
|
||||
} else {
|
||||
|
||||
@@ -134,9 +134,9 @@ static const char *s_ControllerMappings [] =
|
||||
"03000000b80500000610000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,",
|
||||
"03000000852100000201000000000000,FF-GP1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
|
||||
"030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
|
||||
"03000000151900004000000000000000,Flydigi Vader 2,a:b11,b:b10,back:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,leftstick:b1,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b0,righttrigger:b4,rightx:a3,righty:a4,start:b2,x:b9,y:b8,",
|
||||
"03000000b40400001124000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b4,paddle2:b5,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b2,y:b3,",
|
||||
"03000000790000000600000000000000,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
|
||||
"03000000151900004000000000000000,Flydigi Vader 2,a:b27,b:b26,back:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b23,leftstick:b17,lefttrigger:b21,leftx:a0,lefty:a1,misc1:b15,paddle1:b11,paddle2:b10,paddle3:b13,paddle4:b12,rightshoulder:b22,rightstick:b16,righttrigger:b20,rightx:a3,righty:a4,start:b18,x:b25,y:b24,", /* Bluetooth */
|
||||
"03000000b40400001124000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b14,paddle1:b4,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b2,y:b3,", /* Dongle */
|
||||
"03000000b40400001224000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,", /* Wired */
|
||||
"030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
|
||||
"03000000300f00000b01000000000000,GGE909 Recoil Pad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
|
||||
"03000000790000002201000000000000,Game Controller for PC,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
|
||||
@@ -176,6 +176,7 @@ static const char *s_ControllerMappings [] =
|
||||
"030000000d0f00000900000000000000,Hori Pad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
|
||||
"030000000d0f00005400000000000000,Hori Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
|
||||
"030000000d0f00004d00000000000000,Hori Pad A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
|
||||
"030000000d0f00009200000000000000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
|
||||
"030000000d0f0000c100000000000000,Horipad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
|
||||
"030000008f0e00001330000000000000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,",
|
||||
"030000006f0e00002401000000000000,INJUSTICE FightStick PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
|
||||
@@ -294,7 +295,8 @@ static const char *s_ControllerMappings [] =
|
||||
"030000000d0f00005c00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
|
||||
"0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,",
|
||||
"0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,",
|
||||
"03000000790000001100000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,",
|
||||
"03000000790000001100000000000000,Retrolink SNES Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b0,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"03000000790000001100000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"030000006b140000130d000000000000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"030000006f0e00001e01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
|
||||
@@ -351,6 +353,7 @@ static const char *s_ControllerMappings [] =
|
||||
"03000000450c00002043000000000000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
|
||||
"03000000341a00000608000000000000,Xeox,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
|
||||
"03000000172700004431000000000000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,",
|
||||
"03000000c0160000e105000000000000,Xin-Mo Dual Arcade,crc:2246,a:b1,b:b2,back:b9,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b8,x:b0,y:b3,", /* Ultimate Atari Fight Stick */
|
||||
"03000000790000004f18000000000000,ZD-T Android,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
|
||||
"03000000120c0000101e000000000000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"03000000d81d00000f00000000000000,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
|
||||
@@ -411,9 +414,9 @@ static const char *s_ControllerMappings [] =
|
||||
"03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,",
|
||||
"030000000d0f00008400000000010000,Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"030000000d0f00008500000000010000,Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
|
||||
"03000000151900004000000001000000,Flydigi Vader 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
|
||||
"03000000b40400001124000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b4,paddle2:b5,paddle3:b17,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b2,y:b3,",
|
||||
"03000000790000000600000000000000,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
|
||||
"03000000151900004000000001000000,Flydigi Vader 2,a:b14,b:b15,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b0,y:b1,", /* Bluetooth */
|
||||
"03000000b40400001124000001040000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,", /* Dongle */
|
||||
"03000000b40400001224000003030000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,", /* Wired */
|
||||
"03000000ac0500001a06000002020000,GameSir-T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
|
||||
"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
|
||||
"03000000c01100000140000000010000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
@@ -473,7 +476,8 @@ static const char *s_ControllerMappings [] =
|
||||
"03000000321500000009000000020000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,",
|
||||
"0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
|
||||
"03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,",
|
||||
"03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,",
|
||||
"03000000790000001100000006010000,Retrolink SNES Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b0,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"030000006b140000130d000000010000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,",
|
||||
@@ -511,6 +515,7 @@ static const char *s_ControllerMappings [] =
|
||||
"030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
|
||||
"030000005e040000fd02000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
|
||||
"03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,",
|
||||
"03000000c0160000e105000000040000,Xin-Mo Dual Arcade,crc:82d5,a:b2,b:b4,back:b18,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,rightshoulder:b8,righttrigger:b10,start:b16,x:b0,y:b6,", /* Ultimate Atari Fight Stick */
|
||||
"03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"03000000120c0000101e000000010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"03000000830500006020000000010000,iBuffalo SNES Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
@@ -539,6 +544,8 @@ static const char *s_ControllerMappings [] =
|
||||
"05000000203800000900000000010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"05000000c82d00002038000000010000,8BitDo NES30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"05000000c82d00002038000000010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"03000000c82d00000020000000000000,8BitDo Pro 2 Wired Controller for Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
"06000000c82d00000020000006010000,8BitDo Pro 2 Wired Controller for Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
"03000000c82d00000660000011010000,8BitDo Pro 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"03000000c82d00000660000011010000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"05000000c82d00000660000000010000,8BitDo Pro 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
@@ -597,10 +604,12 @@ static const char *s_ControllerMappings [] =
|
||||
"03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
|
||||
"03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,",
|
||||
"03000000a306000022f6000011010000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,",
|
||||
"03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,",
|
||||
"050000004c050000f20d000000010000,DualSense Edge Wireless Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
|
||||
"03000000b40400001124000011010000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
|
||||
"05000000151900004000000001000000,Flydigi Vader 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
|
||||
"03000000790000001100000010010000,Elecom Gamepad,crc:e86c,a:b2,b:b3,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b0,y:b1,",
|
||||
"03000000b40400001124000011010000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,", /* Dongle */
|
||||
"03000000b40400001224000011010000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,", /* Wired */
|
||||
"05000000151900004000000001000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,", /* Bluetooth */
|
||||
"0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
"0500000047532067616d657061640000,GS Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
|
||||
"03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,",
|
||||
@@ -614,6 +623,7 @@ static const char *s_ControllerMappings [] =
|
||||
"030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
"03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
|
||||
"03000000d11800000094000011010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,",
|
||||
"05000000d11800000094000000010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,",
|
||||
"03000000280400000140000000010000,Gravis Gamepad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
|
||||
"030000008f0e00000610000000010000,GreenAsia Electronics 4Axes 12Keys Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,",
|
||||
"030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,",
|
||||
@@ -778,7 +788,8 @@ static const char *s_ControllerMappings [] =
|
||||
"050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,",
|
||||
"0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
"0300000000f000000300000000010000,RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,",
|
||||
"03000000790000001100000010010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,",
|
||||
"03000000790000001100000010010000,Retrolink SNES Controller,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b0,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"03000000790000001100000010010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"030000006b140000130d000011010000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"030000006b140000010d000011010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
|
||||
@@ -827,7 +838,6 @@ static const char *s_ControllerMappings [] =
|
||||
"03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,",
|
||||
"03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
|
||||
"03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
|
||||
"03000000790000000600000007010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,",
|
||||
"03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,",
|
||||
"05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,",
|
||||
"030000006f0e00000302000011010000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
|
||||
@@ -852,7 +862,7 @@ static const char *s_ControllerMappings [] =
|
||||
"050000005e040000130b000007050000,Xbox Series X Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
|
||||
"050000005e040000130b000011050000,Xbox Series X Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
|
||||
"05000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,",
|
||||
"03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,",
|
||||
"03000000c0160000e105000010010000,Xin-Mo Dual Arcade,crc:82d5,a:b1,b:b2,back:b9,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b8,x:b0,y:b3,", /* Ultimate Atari Fight Stick */
|
||||
"03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"03000000120c0000101e000011010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,",
|
||||
@@ -903,12 +913,12 @@ static const char *s_ControllerMappings [] =
|
||||
"05000000c82d000030320000ffff0f00,8BitDo Zero 2,a:b0,b:b1,back:b4,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"05000000c82d000030320000ffff0f00,8BitDo Zero 2,a:b1,b:b0,back:b4,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"05000000b404000011240000dfff3f00,Flydigi Vader 2,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"05000000d6020000e5890000dfff3f00,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,",
|
||||
"05000000d6020000e5890000dfff3f00,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a3,rightx:a4,righty:a5,start:b6,x:b2,y:b3,",
|
||||
"0500000031366332860c44aadfff0f00,GS Gamepad,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b15,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b16,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"05000000bc20000000550000ffff3f00,GameSir G3w,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"050000005509000003720000cf7f3f00,NVIDIA Controller v01.01,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"050000005509000010720000ffff3f00,NVIDIA Controller v01.03,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"050000005509000014720000df7f3f00,NVIDIA Controller v01.04,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,",
|
||||
"050000005509000014720000df7f3f00,NVIDIA Controller v01.04,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a3,rightx:a4,righty:a5,start:b6,x:b2,y:b3,",
|
||||
"050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b15,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b16,rightx:a2,righty:a3,start:b6,x:b3,y:b2,sdk>=:29,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b15,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b16,rightx:a2,righty:a3,start:b6,x:b2,y:b3,sdk>=:29,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b17,y:b2,sdk<=:28,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", /* Extremely slow in Bluetooth mode on Android */
|
||||
@@ -916,11 +926,11 @@ static const char *s_ControllerMappings [] =
|
||||
"050000004c05000068020000dfff3f00,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"030000004c050000cc09000000006800,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"050000004c050000c405000000783f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"050000004c050000c4050000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,",
|
||||
"050000004c050000c4050000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a3,rightx:a4,righty:a5,start:b16,x:b0,y:b2,",
|
||||
"050000004c050000c4050000ffff3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"050000004c050000cc090000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,",
|
||||
"050000004c050000cc090000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a3,rightx:a4,righty:a5,start:b16,x:b0,y:b2,",
|
||||
"050000004c050000cc090000ffff3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"050000004c050000e60c0000fffe3f00,PS5 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,",
|
||||
"050000004c050000e60c0000fffe3f00,PS5 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a3,rightx:a4,righty:a5,start:b16,x:b0,y:b2,",
|
||||
"050000004c050000e60c0000ffff3f00,PS5 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"05000000f8270000bf0b0000ffff3f00,Razer Kishi,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"050000003215000005070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
@@ -928,16 +938,17 @@ static const char *s_ControllerMappings [] =
|
||||
"050000003215000000090000bf7f3f00,Razer Serval,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,",
|
||||
"050000004f0400000ed00000fffe3f00,ThrustMaster eSwap PRO Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"050000005e0400008e02000000783f00,Xbox 360 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"050000005e040000000b000000783f00,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,",
|
||||
"050000005e040000000b000000783f00,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"050000005e040000050b0000ffff3f00,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a6,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"050000005e040000e002000000783f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"050000005e040000ea02000000783f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"050000005e040000fd020000ff7f3f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"050000005e040000e00200000ffe3f00,Xbox One Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b17,y:b2,",
|
||||
"050000005e040000e00200000ffe3f00,Xbox One Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a2,righty:a3,start:b10,x:b17,y:b2,",
|
||||
"050000005e040000fd020000ffff3f00,Xbox One Wireless Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"050000005e040000120b000000783f00,Xbox Series X Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,",
|
||||
"050000005e040000120b000000783f00,Xbox Series X Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"050000005e040000130b0000ffff3f00,Xbox Series X Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
"050000005e04000091020000ff073f00,Xbox Wireless Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,", /* The DPAD doesn't seem to work on this controller on Android TV? */
|
||||
"050000001727000044310000ffff3f00,XiaoMi Game Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a6,rightx:a2,righty:a5,start:b6,x:b2,y:b3,",
|
||||
"050000005e04000091020000ff073f00,Xbox Wireless Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,", /* The DPAD doesn't seem to work on this controller on Android TV? */
|
||||
"050000001727000044310000ffff3f00,XiaoMi Game Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a6,rightx:a4,righty:a5,start:b6,x:b2,y:b3,",
|
||||
"0500000083050000602000000ffe0000,iBuffalo SNES Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b15,rightshoulder:b16,start:b10,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"0500000083050000602000000ffe0000,iBuffalo SNES Controller,a:b1,b:b0,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b15,rightshoulder:b16,start:b10,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
#endif
|
||||
|
||||
@@ -150,6 +150,7 @@ typedef struct {
|
||||
Uint8 led_blue;
|
||||
Uint16 last_timestamp;
|
||||
Uint64 timestamp;
|
||||
Uint16 valid_crc_packets; /* wrapping counter */
|
||||
PS4StatePacket_t last_state;
|
||||
} SDL_DriverPS4_Context;
|
||||
|
||||
@@ -830,7 +831,7 @@ HIDAPI_DriverPS4_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joysti
|
||||
}
|
||||
|
||||
static void
|
||||
HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_device *dev, SDL_DriverPS4_Context *ctx, PS4StatePacket_t *packet)
|
||||
HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_device *dev, SDL_DriverPS4_Context *ctx, PS4StatePacket_t *packet, int size)
|
||||
{
|
||||
static const float TOUCHPAD_SCALEX = 1.0f / 1920;
|
||||
static const float TOUCHPAD_SCALEY = 1.0f / 920; /* This is noted as being 944 resolution, but 920 feels better */
|
||||
@@ -933,7 +934,7 @@ HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_device *dev,
|
||||
axis = ((int)packet->ucRightJoystickY * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
|
||||
|
||||
if (ctx->device->is_bluetooth && ctx->official_controller) {
|
||||
if (size > 9 && ctx->device->is_bluetooth && ctx->official_controller) {
|
||||
if (packet->ucBatteryLevel & 0x10) {
|
||||
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_WIRED);
|
||||
} else {
|
||||
@@ -951,7 +952,7 @@ HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_device *dev,
|
||||
}
|
||||
}
|
||||
|
||||
if (ctx->report_touchpad) {
|
||||
if (size > 9 && ctx->report_touchpad) {
|
||||
touchpad_state = ((packet->ucTouchpadCounter1 & 0x80) == 0) ? SDL_PRESSED : SDL_RELEASED;
|
||||
touchpad_x = packet->rgucTouchpadData1[0] | (((int)packet->rgucTouchpadData1[1] & 0x0F) << 8);
|
||||
touchpad_y = (packet->rgucTouchpadData1[1] >> 4) | ((int)packet->rgucTouchpadData1[2] << 4);
|
||||
@@ -963,7 +964,7 @@ HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_device *dev,
|
||||
SDL_PrivateJoystickTouchpad(joystick, 0, 1, touchpad_state, touchpad_x * TOUCHPAD_SCALEX, touchpad_y * TOUCHPAD_SCALEY, touchpad_state ? 1.0f : 0.0f);
|
||||
}
|
||||
|
||||
if (ctx->report_sensors) {
|
||||
if (size > 9 && ctx->report_sensors) {
|
||||
Uint16 timestamp;
|
||||
Uint64 timestamp_us;
|
||||
float data[3];
|
||||
@@ -1022,6 +1023,11 @@ HIDAPI_DriverPS4_IsPacketValid(SDL_DriverPS4_Context *ctx, Uint8 *data, int size
|
||||
{
|
||||
switch (data[0]) {
|
||||
case k_EPS4ReportIdUsbState:
|
||||
if (size == 10) {
|
||||
/* This is non-enhanced mode, this packet is fine */
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
/* In the case of a DS4 USB dongle, bit[2] of byte 31 indicates if a DS4 is actually connected (indicated by '0').
|
||||
* For non-dongle, this bit is always 0 (connected).
|
||||
* This is usually the ID over USB, but the DS4v2 that started shipping with the PS4 Slim will also send this
|
||||
@@ -1041,7 +1047,18 @@ HIDAPI_DriverPS4_IsPacketValid(SDL_DriverPS4_Context *ctx, Uint8 *data, int size
|
||||
case k_EPS4ReportIdBluetoothState8:
|
||||
case k_EPS4ReportIdBluetoothState9:
|
||||
/* Bluetooth state packets have two additional bytes at the beginning, the first notes if HID data is present */
|
||||
if (size >= 78 && (data[1] & 0x80) && VerifyCRC(data, 78)) {
|
||||
if (size >= 78 && (data[1] & 0x80)) {
|
||||
if (VerifyCRC(data, 78)) {
|
||||
++ctx->valid_crc_packets;
|
||||
} else {
|
||||
if (ctx->valid_crc_packets > 0) {
|
||||
--ctx->valid_crc_packets;
|
||||
}
|
||||
if (ctx->valid_crc_packets >= 3) {
|
||||
/* We're generally getting valid CRC, but failed one */
|
||||
return SDL_FALSE;
|
||||
}
|
||||
}
|
||||
return SDL_TRUE;
|
||||
}
|
||||
break;
|
||||
@@ -1082,7 +1099,7 @@ HIDAPI_DriverPS4_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
|
||||
switch (data[0]) {
|
||||
case k_EPS4ReportIdUsbState:
|
||||
HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[1]);
|
||||
HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[1], size - 1);
|
||||
break;
|
||||
case k_EPS4ReportIdBluetoothState1:
|
||||
case k_EPS4ReportIdBluetoothState2:
|
||||
@@ -1098,7 +1115,7 @@ HIDAPI_DriverPS4_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
HIDAPI_DriverPS4_SetEnhancedMode(device, joystick);
|
||||
}
|
||||
/* Bluetooth state packets have two additional bytes at the beginning, the first notes if HID is present */
|
||||
HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t*)&data[3]);
|
||||
HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[3], size - 3);
|
||||
break;
|
||||
default:
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
|
||||
@@ -1083,9 +1083,17 @@ HIDAPI_DriverPS5_HandleSimpleStatePacket(SDL_Joystick *joystick, SDL_hid_device
|
||||
SDL_PrivateJoystickButton(joystick, 15, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
axis = ((int)packet->ucTriggerLeft * 257) - 32768;
|
||||
if (packet->ucTriggerLeft == 0 && (packet->rgucButtonsHatAndCounter[1] & 0x04)) {
|
||||
axis = SDL_JOYSTICK_AXIS_MAX;
|
||||
} else {
|
||||
axis = ((int)packet->ucTriggerLeft * 257) - 32768;
|
||||
}
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
|
||||
axis = ((int)packet->ucTriggerRight * 257) - 32768;
|
||||
if (packet->ucTriggerRight == 0 && (packet->rgucButtonsHatAndCounter[1] & 0x08)) {
|
||||
axis = SDL_JOYSTICK_AXIS_MAX;
|
||||
} else {
|
||||
axis = ((int)packet->ucTriggerRight * 257) - 32768;
|
||||
}
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
|
||||
axis = ((int)packet->ucLeftJoystickX * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
|
||||
@@ -1178,9 +1186,17 @@ HIDAPI_DriverPS5_HandleStatePacketCommon(SDL_Joystick *joystick, SDL_hid_device
|
||||
SDL_PrivateJoystickButton(joystick, 16, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
axis = ((int)packet->ucTriggerLeft * 257) - 32768;
|
||||
if (packet->ucTriggerLeft == 0 && (packet->rgucButtonsAndHat[1] & 0x04)) {
|
||||
axis = SDL_JOYSTICK_AXIS_MAX;
|
||||
} else {
|
||||
axis = ((int)packet->ucTriggerLeft * 257) - 32768;
|
||||
}
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
|
||||
axis = ((int)packet->ucTriggerRight * 257) - 32768;
|
||||
if (packet->ucTriggerRight == 0 && (packet->rgucButtonsAndHat[1] & 0x08)) {
|
||||
axis = SDL_JOYSTICK_AXIS_MAX;
|
||||
} else {
|
||||
axis = ((int)packet->ucTriggerRight * 257) - 32768;
|
||||
}
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
|
||||
axis = ((int)packet->ucLeftJoystickX * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
|
||||
|
||||
@@ -37,11 +37,9 @@
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
typedef enum
|
||||
{
|
||||
false,
|
||||
true
|
||||
} bool;
|
||||
#define bool SDL_bool
|
||||
#define true SDL_TRUE
|
||||
#define false SDL_FALSE
|
||||
|
||||
typedef uint32_t uint32;
|
||||
typedef uint64_t uint64;
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_hints.h"
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "../SDL_joystick_c.h"
|
||||
#include "../hidapi/SDL_hidapijoystick_c.h"
|
||||
@@ -1677,31 +1678,14 @@ IOS_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
|
||||
SDL_bool IOS_SupportedHIDDevice(IOHIDDeviceRef device)
|
||||
{
|
||||
if (@available(macOS 10.16, *)) {
|
||||
if ([GCController supportsHIDDevice:device]) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
/* GCController supportsHIDDevice may return false if the device hasn't been
|
||||
* seen by the framework yet, so check a few controllers we know are supported.
|
||||
*/
|
||||
{
|
||||
Sint32 vendor = 0;
|
||||
Sint32 product = 0;
|
||||
CFTypeRef refCF = NULL;
|
||||
|
||||
refCF = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVendorIDKey));
|
||||
if (refCF) {
|
||||
CFNumberGetValue(refCF, kCFNumberSInt32Type, &vendor);
|
||||
}
|
||||
|
||||
refCF = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductIDKey));
|
||||
if (refCF) {
|
||||
CFNumberGetValue(refCF, kCFNumberSInt32Type, &product);
|
||||
}
|
||||
|
||||
if (vendor == USB_VENDOR_MICROSOFT && SDL_IsJoystickXboxSeriesX(vendor, product)) {
|
||||
const int MAX_ATTEMPTS = 3;
|
||||
for (int attempt = 0; attempt < MAX_ATTEMPTS; ++attempt) {
|
||||
if ([GCController supportsHIDDevice:device]) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
/* The framework may not have seen the device yet */
|
||||
SDL_Delay(10);
|
||||
}
|
||||
}
|
||||
return SDL_FALSE;
|
||||
|
||||
@@ -13,7 +13,17 @@ controllers = []
|
||||
controller_guids = {}
|
||||
conditionals = []
|
||||
split_pattern = re.compile(r'([^"]*")([^,]*,)([^,]*,)([^"]*)(".*)')
|
||||
guid_crc_pattern = re.compile(r'^([0-9a-zA-Z]{4})([0-9a-zA-Z]{2})([0-9a-zA-Z]{2})([0-9a-zA-Z]{24},)$')
|
||||
# BUS (1) CRC (3,2) VID (5,4) (6) PID (8,7) (9) VERSION (11,10) MISC (12)
|
||||
standard_guid_pattern = re.compile(r'^([0-9a-fA-F]{4})([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})(0000)([0-9a-fA-F]{2})([0-9a-fA-F]{2})(0000)([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{4},)$')
|
||||
|
||||
# These chipsets are used in multiple controllers with different mappings,
|
||||
# without enough unique information to differentiate them. e.g.
|
||||
# https://github.com/gabomdq/SDL_GameControllerDB/issues/202
|
||||
invalid_controllers = (
|
||||
('0079', '0006', '0000'), # DragonRise Inc. Generic USB Joystick
|
||||
('0079', '0006', '6120'), # DragonRise Inc. Generic USB Joystick
|
||||
('16c0', '05e1', '0000'), # Xinmotek Controller
|
||||
)
|
||||
|
||||
def find_element(prefix, bindings):
|
||||
i=0
|
||||
@@ -23,7 +33,7 @@ def find_element(prefix, bindings):
|
||||
i=(i + 1)
|
||||
|
||||
return -1
|
||||
|
||||
|
||||
def save_controller(line):
|
||||
global controllers
|
||||
match = split_pattern.match(line)
|
||||
@@ -32,18 +42,34 @@ def save_controller(line):
|
||||
if (bindings[0] == ""):
|
||||
bindings.pop(0)
|
||||
|
||||
name = entry[2].rstrip(',')
|
||||
|
||||
crc = ""
|
||||
pos = find_element("crc:", bindings)
|
||||
if pos >= 0:
|
||||
crc = bindings[pos] + ","
|
||||
bindings.pop(pos)
|
||||
|
||||
# Look for CRC embedded in the GUID and convert to crc element
|
||||
crc_match = guid_crc_pattern.match(entry[1])
|
||||
if crc_match and crc_match.group(2) != '00' and crc_match.group(3) != '00':
|
||||
print("Extracting CRC from GUID of " + entry[2])
|
||||
entry[1] = crc_match.group(1) + '0000' + crc_match.group(4)
|
||||
crc = "crc:" + crc_match.group(3) + crc_match.group(2) + ","
|
||||
guid_match = standard_guid_pattern.match(entry[1])
|
||||
if guid_match:
|
||||
groups = guid_match.groups()
|
||||
crc_value = groups[2] + groups[1]
|
||||
vid_value = groups[4] + groups[3]
|
||||
pid_value = groups[7] + groups[6]
|
||||
version_value = groups[10] + groups[9]
|
||||
#print("CRC: %s, VID: %s, PID: %s, VERSION: %s" % (crc_value, vid_value, pid_value, version_value))
|
||||
|
||||
if crc_value == "0000":
|
||||
if crc != "":
|
||||
crc_value = crc[4:-1]
|
||||
else:
|
||||
print("Extracting CRC from GUID of " + name)
|
||||
entry[1] = groups[0] + "0000" + "".join(groups[3:])
|
||||
crc = "crc:" + crc_value + ","
|
||||
|
||||
if (vid_value, pid_value, crc_value) in invalid_controllers:
|
||||
print("Controller '%s' not unique, skipping" % name)
|
||||
return
|
||||
|
||||
pos = find_element("sdk", bindings)
|
||||
if pos >= 0:
|
||||
@@ -108,7 +134,7 @@ for line in input:
|
||||
else:
|
||||
save_controller(line)
|
||||
else:
|
||||
if (line.startswith("static const char *s_ControllerMappings")):
|
||||
if (line.startswith("static const char *")):
|
||||
parsing_controllers = True
|
||||
|
||||
output.write(line)
|
||||
|
||||
@@ -9,8 +9,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
//
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION 2,26,3,0
|
||||
PRODUCTVERSION 2,26,3,0
|
||||
FILEVERSION 2,26,5,0
|
||||
PRODUCTVERSION 2,26,5,0
|
||||
FILEFLAGSMASK 0x3fL
|
||||
FILEFLAGS 0x0L
|
||||
FILEOS 0x40004L
|
||||
@@ -23,12 +23,12 @@ BEGIN
|
||||
BEGIN
|
||||
VALUE "CompanyName", "\0"
|
||||
VALUE "FileDescription", "SDL\0"
|
||||
VALUE "FileVersion", "2, 26, 3, 0\0"
|
||||
VALUE "FileVersion", "2, 26, 5, 0\0"
|
||||
VALUE "InternalName", "SDL\0"
|
||||
VALUE "LegalCopyright", "Copyright (C) 2023 Sam Lantinga\0"
|
||||
VALUE "OriginalFilename", "SDL2.dll\0"
|
||||
VALUE "ProductName", "Simple DirectMedia Layer\0"
|
||||
VALUE "ProductVersion", "2, 26, 3, 0\0"
|
||||
VALUE "ProductVersion", "2, 26, 5, 0\0"
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
|
||||
@@ -4612,8 +4612,13 @@ SDL_RenderSetVSync(SDL_Renderer * renderer, int vsync)
|
||||
renderer->wanted_vsync = vsync ? SDL_TRUE : SDL_FALSE;
|
||||
|
||||
if (!renderer->SetVSync ||
|
||||
renderer->SetVSync(renderer, vsync) < 0) {
|
||||
renderer->SetVSync(renderer, vsync) != 0) {
|
||||
renderer->simulate_vsync = vsync ? SDL_TRUE : SDL_FALSE;
|
||||
if (renderer->simulate_vsync) {
|
||||
renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
|
||||
} else {
|
||||
renderer->info.flags &= ~SDL_RENDERER_PRESENTVSYNC;
|
||||
}
|
||||
} else {
|
||||
renderer->simulate_vsync = SDL_FALSE;
|
||||
}
|
||||
|
||||
@@ -182,48 +182,58 @@
|
||||
|
||||
@end
|
||||
|
||||
static void
|
||||
HandleModifiers(_THIS, unsigned short scancode, unsigned int modifierFlags)
|
||||
static bool IsModifierKeyPressed(unsigned int flags,
|
||||
unsigned int target_mask,
|
||||
unsigned int other_mask,
|
||||
unsigned int either_mask)
|
||||
{
|
||||
SDL_Scancode code = darwin_scancode_table[scancode];
|
||||
bool target_pressed = (flags & target_mask) != 0;
|
||||
bool other_pressed = (flags & other_mask) != 0;
|
||||
bool either_pressed = (flags & either_mask) != 0;
|
||||
|
||||
const SDL_Scancode codes[] = {
|
||||
SDL_SCANCODE_LSHIFT,
|
||||
SDL_SCANCODE_LCTRL,
|
||||
SDL_SCANCODE_LALT,
|
||||
SDL_SCANCODE_LGUI,
|
||||
SDL_SCANCODE_RSHIFT,
|
||||
SDL_SCANCODE_RCTRL,
|
||||
SDL_SCANCODE_RALT,
|
||||
SDL_SCANCODE_RGUI,
|
||||
SDL_SCANCODE_LSHIFT,
|
||||
SDL_SCANCODE_LCTRL,
|
||||
SDL_SCANCODE_LALT,
|
||||
SDL_SCANCODE_LGUI, };
|
||||
if (either_pressed != (target_pressed || other_pressed))
|
||||
return either_pressed;
|
||||
|
||||
const unsigned int modifiers[] = {
|
||||
NX_DEVICELSHIFTKEYMASK,
|
||||
NX_DEVICELCTLKEYMASK,
|
||||
NX_DEVICELALTKEYMASK,
|
||||
NX_DEVICELCMDKEYMASK,
|
||||
NX_DEVICERSHIFTKEYMASK,
|
||||
NX_DEVICERCTLKEYMASK,
|
||||
NX_DEVICERALTKEYMASK,
|
||||
NX_DEVICERCMDKEYMASK,
|
||||
NX_SHIFTMASK,
|
||||
NX_CONTROLMASK,
|
||||
NX_ALTERNATEMASK,
|
||||
NX_COMMANDMASK };
|
||||
return target_pressed;
|
||||
}
|
||||
|
||||
for (int i = 0; i < 12; i++)
|
||||
{
|
||||
if (code == codes[i])
|
||||
{
|
||||
if (modifierFlags & modifiers[i])
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, code);
|
||||
else
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, code);
|
||||
}
|
||||
static void
|
||||
HandleModifiers(_THIS, SDL_Scancode code, unsigned int modifierFlags)
|
||||
{
|
||||
bool pressed = false;
|
||||
|
||||
if (code == SDL_SCANCODE_LSHIFT) {
|
||||
pressed = IsModifierKeyPressed(modifierFlags, NX_DEVICELSHIFTKEYMASK,
|
||||
NX_DEVICERSHIFTKEYMASK, NX_SHIFTMASK);
|
||||
} else if (code == SDL_SCANCODE_LCTRL) {
|
||||
pressed = IsModifierKeyPressed(modifierFlags, NX_DEVICELCTLKEYMASK,
|
||||
NX_DEVICERCTLKEYMASK, NX_CONTROLMASK);
|
||||
} else if (code == SDL_SCANCODE_LALT) {
|
||||
pressed = IsModifierKeyPressed(modifierFlags, NX_DEVICELALTKEYMASK,
|
||||
NX_DEVICERALTKEYMASK, NX_ALTERNATEMASK);
|
||||
} else if (code == SDL_SCANCODE_LGUI) {
|
||||
pressed = IsModifierKeyPressed(modifierFlags, NX_DEVICELCMDKEYMASK,
|
||||
NX_DEVICERCMDKEYMASK, NX_COMMANDMASK);
|
||||
} else if (code == SDL_SCANCODE_RSHIFT) {
|
||||
pressed = IsModifierKeyPressed(modifierFlags, NX_DEVICERSHIFTKEYMASK,
|
||||
NX_DEVICELSHIFTKEYMASK, NX_SHIFTMASK);
|
||||
} else if (code == SDL_SCANCODE_RCTRL) {
|
||||
pressed = IsModifierKeyPressed(modifierFlags, NX_DEVICERCTLKEYMASK,
|
||||
NX_DEVICELCTLKEYMASK, NX_CONTROLMASK);
|
||||
} else if (code == SDL_SCANCODE_RALT) {
|
||||
pressed = IsModifierKeyPressed(modifierFlags, NX_DEVICERALTKEYMASK,
|
||||
NX_DEVICELALTKEYMASK, NX_ALTERNATEMASK);
|
||||
} else if (code == SDL_SCANCODE_RGUI) {
|
||||
pressed = IsModifierKeyPressed(modifierFlags, NX_DEVICERCMDKEYMASK,
|
||||
NX_DEVICELCMDKEYMASK, NX_COMMANDMASK);
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
if (pressed) {
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, code);
|
||||
} else {
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, code);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -424,7 +434,7 @@ Cocoa_HandleKeyEvent(_THIS, NSEvent *event)
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, code);
|
||||
break;
|
||||
case NSEventTypeFlagsChanged:
|
||||
HandleModifiers(_this, scancode, (unsigned int)[event modifierFlags]);
|
||||
HandleModifiers(_this, code, (unsigned int)[event modifierFlags]);
|
||||
break;
|
||||
default: /* just to avoid compiler warnings */
|
||||
break;
|
||||
|
||||
@@ -1317,8 +1317,7 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
RECT rect;
|
||||
float x, y;
|
||||
|
||||
if (!GetClientRect(hwnd, &rect) ||
|
||||
(rect.right == rect.left && rect.bottom == rect.top)) {
|
||||
if (!GetClientRect(hwnd, &rect) || IsRectEmpty(&rect)) {
|
||||
if (inputs) {
|
||||
SDL_small_free(inputs, isstack);
|
||||
}
|
||||
|
||||
@@ -790,12 +790,12 @@ WIN_GetWindowSizeInPixels(_THIS, SDL_Window * window, int *w, int *h)
|
||||
HWND hwnd = data->hwnd;
|
||||
RECT rect;
|
||||
|
||||
if (GetClientRect(hwnd, &rect)) {
|
||||
if (GetClientRect(hwnd, &rect) && !IsRectEmpty(&rect)) {
|
||||
*w = rect.right;
|
||||
*h = rect.bottom;
|
||||
} else {
|
||||
*w = 0;
|
||||
*h = 0;
|
||||
*w = window->w;
|
||||
*h = window->h;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1325,14 +1325,16 @@ WIN_UpdateClipCursor(SDL_Window *window)
|
||||
(window->flags & SDL_WINDOW_INPUT_FOCUS)) {
|
||||
if (mouse->relative_mode && !mouse->relative_mode_warp && data->mouse_relative_mode_center) {
|
||||
if (GetWindowRect(data->hwnd, &rect)) {
|
||||
/* WIN_WarpCursor() jitters by +1, and remote desktop warp wobble is +/- 1 */
|
||||
LONG remote_desktop_adjustment = GetSystemMetrics(SM_REMOTESESSION) ? 2 : 0;
|
||||
LONG cx, cy;
|
||||
|
||||
cx = (rect.left + rect.right) / 2;
|
||||
cy = (rect.top + rect.bottom) / 2;
|
||||
|
||||
/* Make an absurdly small clip rect */
|
||||
rect.left = cx;
|
||||
rect.right = cx + 1;
|
||||
rect.left = cx - remote_desktop_adjustment;
|
||||
rect.right = cx + 1 + remote_desktop_adjustment;
|
||||
rect.top = cy;
|
||||
rect.bottom = cy + 1;
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
# define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
@@ -969,6 +970,118 @@ int audio_openCloseAudioDeviceConnected()
|
||||
return TEST_COMPLETED;
|
||||
}
|
||||
|
||||
static double sine_wave_sample(const Sint64 idx, const Sint64 rate, const Sint64 freq, const double phase)
|
||||
{
|
||||
/* Using integer modulo to avoid precision loss caused by large floating
|
||||
* point numbers. Sint64 is needed for the large integer multiplication.
|
||||
* The integers are assumed to be non-negative so that modulo is always
|
||||
* non-negative.
|
||||
* sin(i / rate * freq * 2 * M_PI + phase)
|
||||
* = sin(mod(i / rate * freq, 1) * 2 * M_PI + phase)
|
||||
* = sin(mod(i * freq, rate) / rate * 2 * M_PI + phase) */
|
||||
return SDL_sin(((double) (idx * freq % rate)) / ((double) rate) * (M_PI * 2) + phase);
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Check signal-to-noise ratio and maximum error of audio resampling.
|
||||
*
|
||||
* \sa https://wiki.libsdl.org/SDL_BuildAudioCVT
|
||||
* \sa https://wiki.libsdl.org/SDL_ConvertAudio
|
||||
*/
|
||||
int audio_resampleLoss()
|
||||
{
|
||||
/* Note: always test long input time (>= 5s from experience) in some test
|
||||
* cases because an improper implementation may suffer from low resampling
|
||||
* precision with long input due to e.g. doing subtraction with large floats. */
|
||||
struct test_spec_t {
|
||||
int time;
|
||||
int freq;
|
||||
double phase;
|
||||
int rate_in;
|
||||
int rate_out;
|
||||
double signal_to_noise;
|
||||
double max_error;
|
||||
} test_specs[] = {
|
||||
{ 50, 440, 0, 44100, 48000, 60, 0.0025 },
|
||||
{ 50, 5000, M_PI / 2, 20000, 10000, 65, 0.0010 },
|
||||
{ 0 }
|
||||
};
|
||||
|
||||
int spec_idx = 0;
|
||||
|
||||
for (spec_idx = 0; test_specs[spec_idx].time > 0; ++spec_idx) {
|
||||
const struct test_spec_t *spec = &test_specs[spec_idx];
|
||||
const int frames_in = spec->time * spec->rate_in;
|
||||
const int frames_target = spec->time * spec->rate_out;
|
||||
const int len_in = frames_in * (int) sizeof (float);
|
||||
const int len_target = frames_target * (int) sizeof (float);
|
||||
|
||||
Uint64 tick_beg = 0;
|
||||
Uint64 tick_end = 0;
|
||||
SDL_AudioCVT cvt;
|
||||
int i = 0;
|
||||
int ret = 0;
|
||||
double max_error = 0;
|
||||
double sum_squared_error = 0;
|
||||
double sum_squared_value = 0;
|
||||
double signal_to_noise = 0;
|
||||
|
||||
SDLTest_AssertPass("Test resampling of %i s %i Hz %f phase sine wave from sampling rate of %i Hz to %i Hz",
|
||||
spec->time, spec->freq, spec->phase, spec->rate_in, spec->rate_out);
|
||||
|
||||
ret = SDL_BuildAudioCVT(&cvt, AUDIO_F32, 1, spec->rate_in, AUDIO_F32, 1, spec->rate_out);
|
||||
SDLTest_AssertPass("Call to SDL_BuildAudioCVT(&cvt, AUDIO_F32, 1, %i, AUDIO_F32, 1, %i)", spec->rate_in, spec->rate_out);
|
||||
SDLTest_AssertCheck(ret == 1, "Expected SDL_BuildAudioCVT to succeed and conversion to be needed.");
|
||||
if (ret != 1) {
|
||||
return TEST_ABORTED;
|
||||
}
|
||||
|
||||
cvt.buf = (Uint8 *) SDL_malloc(len_in * cvt.len_mult);
|
||||
SDLTest_AssertCheck(cvt.buf != NULL, "Expected input buffer to be created.");
|
||||
if (cvt.buf == NULL) {
|
||||
return TEST_ABORTED;
|
||||
}
|
||||
|
||||
cvt.len = len_in;
|
||||
for (i = 0; i < frames_in; ++i) {
|
||||
*(((float *) cvt.buf) + i) = (float) sine_wave_sample(i, spec->rate_in, spec->freq, spec->phase);
|
||||
}
|
||||
|
||||
tick_beg = SDL_GetPerformanceCounter();
|
||||
ret = SDL_ConvertAudio(&cvt);
|
||||
tick_end = SDL_GetPerformanceCounter();
|
||||
SDLTest_AssertPass("Call to SDL_ConvertAudio(&cvt)");
|
||||
SDLTest_AssertCheck(ret == 0, "Expected SDL_ConvertAudio to succeed.");
|
||||
SDLTest_AssertCheck(cvt.len_cvt == len_target, "Expected output length %i, got %i.", len_target, cvt.len_cvt);
|
||||
if (ret != 0 || cvt.len_cvt != len_target) {
|
||||
SDL_free(cvt.buf);
|
||||
return TEST_ABORTED;
|
||||
}
|
||||
SDLTest_Log("Resampling used %f seconds.", ((double) (tick_end - tick_beg)) / SDL_GetPerformanceFrequency());
|
||||
|
||||
for (i = 0; i < frames_target; ++i) {
|
||||
const float output = *(((float *) cvt.buf) + i);
|
||||
const double target = sine_wave_sample(i, spec->rate_out, spec->freq, spec->phase);
|
||||
const double error = SDL_fabs(target - output);
|
||||
max_error = SDL_max(max_error, error);
|
||||
sum_squared_error += error * error;
|
||||
sum_squared_value += target * target;
|
||||
}
|
||||
SDL_free(cvt.buf);
|
||||
signal_to_noise = 10 * SDL_log10(sum_squared_value / sum_squared_error); /* decibel */
|
||||
SDLTest_AssertCheck(isfinite(sum_squared_value), "Sum of squared target should be finite.");
|
||||
SDLTest_AssertCheck(isfinite(sum_squared_error), "Sum of squared error should be finite.");
|
||||
/* Infinity is theoretically possible when there is very little to no noise */
|
||||
SDLTest_AssertCheck(!isnan(signal_to_noise), "Signal-to-noise ratio should not be NaN.");
|
||||
SDLTest_AssertCheck(isfinite(max_error), "Maximum conversion error should be finite.");
|
||||
SDLTest_AssertCheck(signal_to_noise >= spec->signal_to_noise, "Conversion signal-to-noise ratio %f dB should be no less than %f dB.",
|
||||
signal_to_noise, spec->signal_to_noise);
|
||||
SDLTest_AssertCheck(max_error <= spec->max_error, "Maximum conversion error %f should be no more than %f.",
|
||||
max_error, spec->max_error);
|
||||
}
|
||||
|
||||
return TEST_COMPLETED;
|
||||
}
|
||||
|
||||
|
||||
/* ================= Test Case References ================== */
|
||||
@@ -1024,11 +1137,14 @@ static const SDLTest_TestCaseReference audioTest14 =
|
||||
static const SDLTest_TestCaseReference audioTest15 =
|
||||
{ (SDLTest_TestCaseFp)audio_pauseUnpauseAudio, "audio_pauseUnpauseAudio", "Pause and Unpause audio for various audio specs while testing callback.", TEST_ENABLED };
|
||||
|
||||
static const SDLTest_TestCaseReference audioTest16 =
|
||||
{ (SDLTest_TestCaseFp)audio_resampleLoss, "audio_resampleLoss", "Check signal-to-noise ratio and maximum error of audio resampling.", TEST_ENABLED };
|
||||
|
||||
/* Sequence of Audio test cases */
|
||||
static const SDLTest_TestCaseReference *audioTests[] = {
|
||||
&audioTest1, &audioTest2, &audioTest3, &audioTest4, &audioTest5, &audioTest6,
|
||||
&audioTest7, &audioTest8, &audioTest9, &audioTest10, &audioTest11,
|
||||
&audioTest12, &audioTest13, &audioTest14, &audioTest15, NULL
|
||||
&audioTest12, &audioTest13, &audioTest14, &audioTest15, &audioTest16, NULL
|
||||
};
|
||||
|
||||
/* Audio test suite (global) */
|
||||
|
||||
@@ -679,7 +679,6 @@ int main(int argc, char *argv[])
|
||||
return 2;
|
||||
}
|
||||
|
||||
|
||||
#ifdef HAVE_SDL_TTF
|
||||
/* Initialize fonts */
|
||||
TTF_Init();
|
||||
@@ -714,51 +713,44 @@ int main(int argc, char *argv[])
|
||||
while (SDL_PollEvent(&event)) {
|
||||
SDLTest_CommonEvent(state, &event, &done);
|
||||
switch(event.type) {
|
||||
case SDL_KEYDOWN: {
|
||||
switch (event.key.keysym.sym)
|
||||
{
|
||||
case SDLK_RETURN:
|
||||
text[0]=0x00;
|
||||
Redraw();
|
||||
break;
|
||||
case SDLK_BACKSPACE:
|
||||
/* Only delete text if not in editing mode. */
|
||||
if (!markedText[0])
|
||||
{
|
||||
size_t textlen = SDL_strlen(text);
|
||||
case SDL_KEYDOWN:
|
||||
switch (event.key.keysym.sym) {
|
||||
case SDLK_RETURN:
|
||||
text[0] = 0x00;
|
||||
Redraw();
|
||||
break;
|
||||
case SDLK_BACKSPACE:
|
||||
/* Only delete text if not in editing mode. */
|
||||
if (!markedText[0]) {
|
||||
size_t textlen = SDL_strlen(text);
|
||||
|
||||
do {
|
||||
if (textlen==0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
if ((text[textlen-1] & 0x80) == 0x00)
|
||||
{
|
||||
/* One byte */
|
||||
text[textlen-1]=0x00;
|
||||
break;
|
||||
}
|
||||
if ((text[textlen-1] & 0xC0) == 0x80)
|
||||
{
|
||||
/* Byte from the multibyte sequence */
|
||||
text[textlen-1]=0x00;
|
||||
textlen--;
|
||||
}
|
||||
if ((text[textlen-1] & 0xC0) == 0xC0)
|
||||
{
|
||||
/* First byte of multibyte sequence */
|
||||
text[textlen-1]=0x00;
|
||||
break;
|
||||
}
|
||||
} while(1);
|
||||
do {
|
||||
if (textlen == 0) {
|
||||
break;
|
||||
}
|
||||
if ((text[textlen - 1] & 0x80) == 0x00) {
|
||||
/* One byte */
|
||||
text[textlen - 1] = 0x00;
|
||||
break;
|
||||
}
|
||||
if ((text[textlen - 1] & 0xC0) == 0x80) {
|
||||
/* Byte from the multibyte sequence */
|
||||
text[textlen - 1] = 0x00;
|
||||
textlen--;
|
||||
}
|
||||
if ((text[textlen - 1] & 0xC0) == 0xC0) {
|
||||
/* First byte of multibyte sequence */
|
||||
text[textlen - 1] = 0x00;
|
||||
break;
|
||||
}
|
||||
} while(1);
|
||||
|
||||
Redraw();
|
||||
}
|
||||
break;
|
||||
Redraw();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (done)
|
||||
{
|
||||
if (done) {
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -796,9 +788,6 @@ int main(int argc, char *argv[])
|
||||
Redraw();
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
CleanupVideo();
|
||||
@@ -806,5 +795,4 @@ int main(int argc, char *argv[])
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
||||
Reference in New Issue
Block a user