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82
.github/actions/setup-gdk-desktop/action.yml
vendored
82
.github/actions/setup-gdk-desktop/action.yml
vendored
@@ -1,82 +0,0 @@
|
||||
name: 'Setup GDK (Game Development Kit) for Windows Desktop'
|
||||
description: 'Download GDK and install into MSBuild'
|
||||
inputs:
|
||||
# Keep edition and ref in sync!
|
||||
edition:
|
||||
description: 'GDK edition'
|
||||
default: '240601' # YYMMUU (Year Month Update)
|
||||
ref:
|
||||
description: 'Git reference'
|
||||
default: 'June_2024_Update_1'
|
||||
folder:
|
||||
description: 'Folder where to create Directory.Build.props'
|
||||
required: true
|
||||
default: '${{ github.workspace }}'
|
||||
runs:
|
||||
using: 'composite'
|
||||
steps:
|
||||
- uses: actions/setup-python@main
|
||||
with:
|
||||
python-version: 3.x
|
||||
- name: 'Calculate variables'
|
||||
id: calc
|
||||
shell: pwsh
|
||||
run: |
|
||||
$vs_folder=@(vswhere -latest -property installationPath)
|
||||
echo "vs-folder=${vs_folder}" >> $Env:GITHUB_OUTPUT
|
||||
|
||||
echo "gdk-path=${{ runner.temp }}\GDK-${{ inputs.edition }}" >> $Env:GITHUB_OUTPUT
|
||||
|
||||
echo "cache-key=gdk-${{ inputs.ref }}-${{ inputs.edition }}" >> $Env:GITHUB_OUTPUT
|
||||
- name: 'Restore cached GDK'
|
||||
id: cache-restore
|
||||
uses: actions/cache/restore@v4
|
||||
with:
|
||||
path: '${{ steps.calc.outputs.gdk-path }}'
|
||||
key: ${{ steps.calc.outputs.cache-key }}
|
||||
- name: 'Download GDK'
|
||||
if: ${{ !steps.cache-restore.outputs.cache-hit }}
|
||||
shell: pwsh
|
||||
run: |
|
||||
python build-scripts/setup-gdk-desktop.py `
|
||||
--download `
|
||||
--temp-folder "${{ runner.temp }}" `
|
||||
--gdk-path="${{ steps.calc.outputs.gdk-path }}" `
|
||||
--ref-edition "${{ inputs.ref }},${{ inputs.edition }}" `
|
||||
--vs-folder="${{ steps.calc.outputs.vs-folder }}" `
|
||||
--no-user-props
|
||||
- name: 'Extract GDK'
|
||||
if: ${{ !steps.cache-restore.outputs.cache-hit }}
|
||||
shell: pwsh
|
||||
run: |
|
||||
python build-scripts/setup-gdk-desktop.py `
|
||||
--extract `
|
||||
--ref-edition "${{ inputs.ref }},${{ inputs.edition }}" `
|
||||
--temp-folder "${{ runner.temp }}" `
|
||||
--gdk-path="${{ steps.calc.outputs.gdk-path }}" `
|
||||
--vs-folder="${{ steps.calc.outputs.vs-folder }}" `
|
||||
--no-user-props
|
||||
- name: 'Cache GDK'
|
||||
if: ${{ !steps.cache-restore.outputs.cache-hit }}
|
||||
uses: actions/cache/save@v4
|
||||
with:
|
||||
path: '${{ steps.calc.outputs.gdk-path }}'
|
||||
key: ${{ steps.calc.outputs.cache-key }}
|
||||
- name: 'Copy MSBuild files into GDK'
|
||||
shell: pwsh
|
||||
run: |
|
||||
python build-scripts/setup-gdk-desktop.py `
|
||||
--ref-edition "${{ inputs.ref }},${{ inputs.edition }}" `
|
||||
--gdk-path="${{ steps.calc.outputs.gdk-path }}" `
|
||||
--vs-folder="${{ steps.calc.outputs.vs-folder }}" `
|
||||
--copy-msbuild `
|
||||
--no-user-props
|
||||
- name: 'Write user props'
|
||||
shell: pwsh
|
||||
run: |
|
||||
python build-scripts/setup-gdk-desktop.py `
|
||||
--ref-edition "${{ inputs.ref }},${{ inputs.edition }}" `
|
||||
--temp-folder "${{ runner.temp }}" `
|
||||
--vs-folder="${{ steps.calc.outputs.vs-folder }}" `
|
||||
--gdk-path="${{ steps.calc.outputs.gdk-path }}" `
|
||||
"--props-folder=${{ inputs.folder }}"
|
||||
62
.github/actions/setup-ninja/action.yml
vendored
62
.github/actions/setup-ninja/action.yml
vendored
@@ -1,62 +0,0 @@
|
||||
name: 'Setup ninja'
|
||||
description: 'Download ninja and add it to the PATH environment variable'
|
||||
inputs:
|
||||
version:
|
||||
description: 'Ninja version'
|
||||
default: '1.12.1'
|
||||
runs:
|
||||
using: 'composite'
|
||||
steps:
|
||||
- name: 'Calculate variables'
|
||||
id: calc
|
||||
shell: sh
|
||||
run: |
|
||||
case "${{ runner.os }}-${{ runner.arch }}" in
|
||||
"Linux-X86" | "Linux-X64")
|
||||
archive="ninja-linux.zip"
|
||||
;;
|
||||
"Linux-ARM64")
|
||||
archive="ninja-linux-aarch64.zip"
|
||||
;;
|
||||
"macOS-X86" | "macOS-X64" | "macOS-ARM64")
|
||||
archive="ninja-mac.zip"
|
||||
;;
|
||||
"Windows-X86" | "Windows-X64")
|
||||
archive="ninja-win.zip"
|
||||
;;
|
||||
"Windows-ARM64")
|
||||
archive="ninja-winarm64.zip"
|
||||
;;
|
||||
*)
|
||||
echo "Unsupported ${{ runner.os }}-${{ runner.arch }}"
|
||||
exit 1;
|
||||
;;
|
||||
esac
|
||||
echo "archive=${archive}" >> ${GITHUB_OUTPUT}
|
||||
echo "cache-key=${archive}-${{ inputs.version }}-${{ runner.os }}-${{ runner.arch }}" >> ${GITHUB_OUTPUT}
|
||||
- name: 'Restore cached ${{ steps.calc.outputs.archive }}'
|
||||
id: cache-restore
|
||||
uses: actions/cache/restore@v4
|
||||
with:
|
||||
path: '${{ runner.temp }}/${{ steps.calc.outputs.archive }}'
|
||||
key: ${{ steps.calc.outputs.cache-key }}
|
||||
- name: 'Download ninja ${{ inputs.version }} for ${{ runner.os }} (${{ runner.arch }})'
|
||||
if: ${{ !steps.cache-restore.outputs.cache-hit }}
|
||||
shell: pwsh
|
||||
run: |
|
||||
Invoke-WebRequest "https://github.com/ninja-build/ninja/releases/download/v${{ inputs.version }}/${{ steps.calc.outputs.archive }}" -OutFile "${{ runner.temp }}/${{ steps.calc.outputs.archive }}"
|
||||
- name: 'Cache ${{ steps.calc.outputs.archive }}'
|
||||
if: ${{ !steps.cache-restore.outputs.cache-hit }}
|
||||
uses: actions/cache/save@v4
|
||||
with:
|
||||
path: '${{ runner.temp }}/${{ steps.calc.outputs.archive }}'
|
||||
key: ${{ steps.calc.outputs.cache-key }}
|
||||
- name: 'Extract libusb'
|
||||
shell: pwsh
|
||||
run: |
|
||||
7z "-o${{ runner.temp }}/ninja-${{ inputs.version }}-${{ runner.arch }}" x "${{ runner.temp }}/${{ steps.calc.outputs.archive }}"
|
||||
- name: 'Set output variables'
|
||||
id: final
|
||||
shell: pwsh
|
||||
run: |
|
||||
echo "${{ runner.temp }}/ninja-${{ inputs.version }}-${{ runner.arch }}" >> $env:GITHUB_PATH
|
||||
93
.github/actions/setup-vita-gles/action.yml
vendored
93
.github/actions/setup-vita-gles/action.yml
vendored
@@ -1,93 +0,0 @@
|
||||
name: 'Setup GLES for PlayStation Vita'
|
||||
description: 'Download GLES for VITA (PVR or PIB), and copy it into the vita sdk'
|
||||
inputs:
|
||||
pib-version:
|
||||
description: 'PIB version'
|
||||
default: '1.1.4'
|
||||
pvr-version:
|
||||
description: 'PVR_PSP2 version'
|
||||
default: '3.9'
|
||||
type:
|
||||
description: '"pib" or "pvr"'
|
||||
default: ''
|
||||
runs:
|
||||
using: 'composite'
|
||||
steps:
|
||||
- name: 'Calculate variables'
|
||||
id: calc
|
||||
shell: sh
|
||||
run: |
|
||||
if test "x${VITASDK}" = "x"; then
|
||||
echo "VITASDK must be defined"
|
||||
exit 1;
|
||||
fi
|
||||
case "x${{ inputs.type }}" in
|
||||
"xpvr")
|
||||
echo "cache-key=SDL-vita-gles-pvr-${{ inputs.pvr-version}}" >> ${GITHUB_OUTPUT}
|
||||
;;
|
||||
"xpib")
|
||||
echo "cache-key=SDL-vita-gles-pib-${{ inputs.pib-version}}" >> ${GITHUB_OUTPUT}
|
||||
;;
|
||||
*)
|
||||
echo "Invalid type. Must be 'pib' or 'pvr'."
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
- uses: actions/cache/restore@v4
|
||||
id: restore-cache
|
||||
with:
|
||||
path: /vita/dependencies
|
||||
key: '${{ steps.calc.outputs.cache-key }}'
|
||||
- name: 'Download PVR_PSP2 (GLES)'
|
||||
if: ${{ !steps.restore-cache.outputs.cache-hit && inputs.type == 'pvr' }}
|
||||
shell: sh
|
||||
run: |
|
||||
pvr_psp2_version=${{ inputs.pvr-version }}
|
||||
|
||||
mkdir -p /vita/dependencies/include
|
||||
mkdir -p /vita/dependencies/lib
|
||||
|
||||
# Configure PVR_PSP2 headers
|
||||
wget https://github.com/GrapheneCt/PVR_PSP2/archive/refs/tags/v$pvr_psp2_version.zip -P/tmp
|
||||
unzip /tmp/v$pvr_psp2_version.zip -d/tmp
|
||||
cp -r /tmp/PVR_PSP2-$pvr_psp2_version/include/* /vita/dependencies/include
|
||||
rm /tmp/v$pvr_psp2_version.zip
|
||||
|
||||
# include guard of PVR_PSP2's khrplatform.h does not match the usual one
|
||||
sed -i -e s/__drvkhrplatform_h_/__khrplatform_h_/ /vita/dependencies/include/KHR/khrplatform.h
|
||||
|
||||
# Configure PVR_PSP2 stub libraries
|
||||
wget https://github.com/GrapheneCt/PVR_PSP2/releases/download/v$pvr_psp2_version/vitasdk_stubs.zip -P/tmp
|
||||
unzip /tmp/vitasdk_stubs.zip -d/tmp/pvr_psp2_stubs
|
||||
find /tmp/pvr_psp2_stubs -type f -name "*.a" -exec cp {} /vita/dependencies/lib \;
|
||||
rm /tmp/vitasdk_stubs.zip
|
||||
rm -rf /tmp/pvr_psp2_stubs
|
||||
|
||||
- name: 'Download gl4es4vita (OpenGL)'
|
||||
if: ${{ !steps.restore-cache.outputs.cache-hit && inputs.type == 'pib' }}
|
||||
shell: sh
|
||||
run: |
|
||||
gl4es4vita_version=${{ inputs.pib-version }}
|
||||
|
||||
mkdir -p /vita/dependencies/include
|
||||
mkdir -p /vita/dependencies/lib
|
||||
|
||||
# Configure gl4es4vita headers
|
||||
wget https://github.com/SonicMastr/gl4es4vita/releases/download/v$gl4es4vita_version-vita/include.zip -P/tmp
|
||||
unzip -o /tmp/include.zip -d/vita/dependencies/include
|
||||
rm /tmp/include.zip
|
||||
|
||||
# Configure gl4es4vita stub libraries
|
||||
wget https://github.com/SonicMastr/gl4es4vita/releases/download/v$gl4es4vita_version-vita/vitasdk_stubs.zip -P/tmp
|
||||
unzip /tmp/vitasdk_stubs.zip -d/vita/dependencies/lib
|
||||
|
||||
- uses: actions/cache/save@v4
|
||||
if: ${{ !steps.restore-cache.outputs.cache-hit }}
|
||||
with:
|
||||
path: /vita/dependencies
|
||||
key: '${{ steps.calc.outputs.cache-key }}'
|
||||
|
||||
- name: Copy PVR_PSP2 (GLES) or gl4es4vita (OpenGL) to vita toolchain dir
|
||||
shell: sh
|
||||
run: |
|
||||
cp -rv /vita/dependencies/* ${VITASDK}/arm-vita-eabi
|
||||
81
.github/workflows/android.yml
vendored
Normal file
81
.github/workflows/android.yml
vendored
Normal file
@@ -0,0 +1,81 @@
|
||||
name: Build (Android)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
android:
|
||||
name: ${{ matrix.platform.name }}
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- { name: Android.mk }
|
||||
- { name: CMake, cmake: 1, android_abi: "arm64-v8a", android_platform: 23, arch: "aarch64" }
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: nttld/setup-ndk@v1
|
||||
id: setup_ndk
|
||||
with:
|
||||
ndk-version: r21e
|
||||
- name: Build (Android.mk)
|
||||
if: ${{ matrix.platform.name == 'Android.mk' }}
|
||||
run: |
|
||||
./build-scripts/androidbuildlibs.sh
|
||||
- name: Setup (CMake)
|
||||
if: ${{ matrix.platform.name == 'CMake' }}
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install ninja-build pkg-config
|
||||
- name: Configure (CMake)
|
||||
if: ${{ matrix.platform.name == 'CMake' }}
|
||||
run: |
|
||||
cmake -B build \
|
||||
-DCMAKE_TOOLCHAIN_FILE=${{ steps.setup_ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake \
|
||||
-DSDL_WERROR=ON \
|
||||
-DANDROID_PLATFORM=${{ matrix.platform.android_platform }} \
|
||||
-DANDROID_ABI=${{ matrix.platform.android_abi }} \
|
||||
-DSDL_STATIC_PIC=ON \
|
||||
-DSDL_VENDOR_INFO="Github Workflow" \
|
||||
-DCMAKE_INSTALL_PREFIX=prefix \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-GNinja
|
||||
- name: Build (CMake)
|
||||
if: ${{ matrix.platform.name == 'CMake' }}
|
||||
run: |
|
||||
cmake --build build --config Release --parallel --verbose
|
||||
- name: Install (CMake)
|
||||
if: ${{ matrix.platform.name == 'CMake' }}
|
||||
run: |
|
||||
cmake --install build --config Release
|
||||
echo "SDL2_DIR=$(pwd)/prefix" >> $GITHUB_ENV
|
||||
( cd prefix; find ) | LC_ALL=C sort -u
|
||||
- name: Verify CMake configuration files
|
||||
if: ${{ matrix.platform.name == 'CMake' }}
|
||||
run: |
|
||||
cmake -S cmake/test -B cmake_config_build -G Ninja \
|
||||
-DCMAKE_TOOLCHAIN_FILE=${{ steps.setup_ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake \
|
||||
-DANDROID_PLATFORM=${{ matrix.platform.android_platform }} \
|
||||
-DANDROID_ABI=${{ matrix.platform.android_abi }} \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }}
|
||||
cmake --build cmake_config_build --verbose
|
||||
- name: Verify sdl2-config
|
||||
if: ${{ matrix.platform.name == 'CMake' }}
|
||||
run: |
|
||||
export CC="${{ steps.setup_ndk.outputs.ndk-path }}/toolchains/llvm/prebuilt/linux-x86_64/bin/clang --target=${{ matrix.platform.arch }}-none-linux-androideabi${{ matrix.platform.android_platform }}"
|
||||
export PATH=${{ env.SDL2_DIR }}/bin:$PATH
|
||||
cmake/test/test_sdlconfig.sh
|
||||
- name: Verify sdl2.pc
|
||||
if: ${{ matrix.platform.name == 'CMake' }}
|
||||
run: |
|
||||
export CC="${{ steps.setup_ndk.outputs.ndk-path }}/toolchains/llvm/prebuilt/linux-x86_64/bin/clang --target=${{ matrix.platform.arch }}-none-linux-androideabi${{ matrix.platform.android_platform }}"
|
||||
export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
|
||||
cmake/test/test_pkgconfig.sh
|
||||
- name: Verify Android.mk
|
||||
if: ${{ matrix.platform.name == 'CMake' }}
|
||||
run: |
|
||||
export NDK_MODULE_PATH=${{ env.SDL2_DIR }}/share/ndk-modules
|
||||
ndk-build -C ${{ github.workspace }}/cmake/test APP_PLATFORM=android-${{ matrix.platform.android_platform }} APP_ABI=${{ matrix.platform.android_abi }} NDK_OUT=$PWD NDK_LIBS_OUT=$PWD V=1
|
||||
48
.github/workflows/build.yml
vendored
48
.github/workflows/build.yml
vendored
@@ -1,48 +0,0 @@
|
||||
name: 'Build (All)'
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
controller:
|
||||
name: 'Create test plan'
|
||||
runs-on: 'ubuntu-latest'
|
||||
outputs:
|
||||
platforms-level1: ${{ steps.plan.outputs.platforms-level1 }}
|
||||
platforms-others: ${{ steps.plan.outputs.platforms-others }}
|
||||
steps:
|
||||
- uses: actions/setup-python@main
|
||||
with:
|
||||
python-version: 3.x
|
||||
- uses: actions/checkout@main
|
||||
with:
|
||||
sparse-checkout: '.github/workflows/create-test-plan.py'
|
||||
- name: 'Create plan'
|
||||
id: plan
|
||||
run: |
|
||||
# Adding [sdl-ci-filter GLOB] to the commit message will limit the jobs
|
||||
# e.g. [sdl-ci-filter msvc-*]
|
||||
EOF=$(openssl rand -hex 32)
|
||||
cat >/tmp/commit_message.txt <<$EOF
|
||||
${{ github.event.head_commit.message }}
|
||||
$EOF
|
||||
|
||||
python .github/workflows/create-test-plan.py \
|
||||
--github-variable-prefix platforms \
|
||||
--github-ci \
|
||||
--verbose \
|
||||
${{ (github.repository_owner != 'libsdl-org' && '--no-artifact') || '' }} \
|
||||
--commit-message-file /tmp/commit_message.txt
|
||||
level1:
|
||||
needs: [controller]
|
||||
uses: './.github/workflows/generic.yml'
|
||||
with:
|
||||
platforms: ${{ needs.controller.outputs.platforms-level1 }}
|
||||
level2:
|
||||
needs: [controller, level1]
|
||||
uses: './.github/workflows/generic.yml'
|
||||
with:
|
||||
platforms: ${{ needs.controller.outputs.platforms-others }}
|
||||
51
.github/workflows/cpactions.yml
vendored
Normal file
51
.github/workflows/cpactions.yml
vendored
Normal file
@@ -0,0 +1,51 @@
|
||||
name: Build (C/P Actions)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
freebsd:
|
||||
runs-on: ubuntu-latest
|
||||
name: FreeBSD
|
||||
timeout-minutes: 30
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Build
|
||||
uses: cross-platform-actions/action@v0.19.1
|
||||
with:
|
||||
operating_system: freebsd
|
||||
version: '13.2'
|
||||
shell: bash
|
||||
run: |
|
||||
sudo pkg update
|
||||
sudo pkg install -y \
|
||||
gmake \
|
||||
pkgconf \
|
||||
libXcursor \
|
||||
libXext \
|
||||
libXinerama \
|
||||
libXi \
|
||||
libXfixes \
|
||||
libXrandr \
|
||||
libXScrnSaver \
|
||||
libXxf86vm \
|
||||
wayland \
|
||||
wayland-protocols \
|
||||
libxkbcommon \
|
||||
mesa-libs \
|
||||
libglvnd \
|
||||
evdev-proto \
|
||||
libinotify \
|
||||
alsa-lib \
|
||||
jackit \
|
||||
pipewire \
|
||||
pulseaudio \
|
||||
sndio \
|
||||
dbus \
|
||||
zh-fcitx \
|
||||
ibus \
|
||||
libudev-devd
|
||||
mkdir build_autotools
|
||||
export CPPFLAGS="-I/usr/local/include"
|
||||
export LDFLAGS="-L/usr/local/lib"
|
||||
(cd build_autotools && ../configure --disable-static)
|
||||
gmake -C build_autotools -j`sysctl -n hw.ncpu` V=1
|
||||
803
.github/workflows/create-test-plan.py
vendored
803
.github/workflows/create-test-plan.py
vendored
@@ -1,803 +0,0 @@
|
||||
#!/usr/bin/env python
|
||||
import argparse
|
||||
import dataclasses
|
||||
import fnmatch
|
||||
from enum import Enum
|
||||
import json
|
||||
import logging
|
||||
import os
|
||||
import re
|
||||
from typing import Optional
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
class AppleArch(Enum):
|
||||
ARM64 = "arm64"
|
||||
X86_64 = "x86_64"
|
||||
|
||||
|
||||
class MsvcArch(Enum):
|
||||
X86 = "x86"
|
||||
X64 = "x64"
|
||||
Arm32 = "arm"
|
||||
Arm64 = "arm64"
|
||||
|
||||
|
||||
class JobOs(Enum):
|
||||
WindowsLatest = "windows-latest"
|
||||
UbuntuLatest = "ubuntu-latest"
|
||||
MacosLatest = "macos-latest"
|
||||
Ubuntu20_04 = "ubuntu-20.04"
|
||||
Ubuntu22_04 = "ubuntu-22.04"
|
||||
Ubuntu24_04 = "ubuntu-24.04"
|
||||
Macos13 = "macos-13"
|
||||
|
||||
|
||||
class SdlPlatform(Enum):
|
||||
Android = "android"
|
||||
Emscripten = "emscripten"
|
||||
Haiku = "haiku"
|
||||
Msys2 = "msys2"
|
||||
Linux = "linux"
|
||||
MacOS = "macos"
|
||||
Ios = "ios"
|
||||
Tvos = "tvos"
|
||||
Msvc = "msvc"
|
||||
N3ds = "n3ds"
|
||||
Ps2 = "ps2"
|
||||
Psp = "psp"
|
||||
Vita = "vita"
|
||||
Riscos = "riscos"
|
||||
FreeBSD = "freebsd"
|
||||
NetBSD = "netbsd"
|
||||
Watcom = "watcom"
|
||||
|
||||
|
||||
class Msys2Platform(Enum):
|
||||
Mingw32 = "mingw32"
|
||||
Mingw64 = "mingw64"
|
||||
Clang32 = "clang32"
|
||||
Clang64 = "clang64"
|
||||
Ucrt64 = "ucrt64"
|
||||
|
||||
|
||||
class IntelCompiler(Enum):
|
||||
Icc = "icc"
|
||||
Icx = "icx"
|
||||
|
||||
|
||||
class VitaGLES(Enum):
|
||||
Pib = "pib"
|
||||
Pvr = "pvr"
|
||||
|
||||
class WatcomPlatform(Enum):
|
||||
Windows = "windows"
|
||||
OS2 = "OS/2"
|
||||
|
||||
|
||||
@dataclasses.dataclass(slots=True)
|
||||
class JobSpec:
|
||||
name: str
|
||||
os: JobOs
|
||||
platform: SdlPlatform
|
||||
artifact: Optional[str]
|
||||
container: Optional[str] = None
|
||||
autotools: bool = False
|
||||
no_cmake: bool = False
|
||||
xcode: bool = False
|
||||
android_mk: bool = False
|
||||
lean: bool = False
|
||||
android_arch: Optional[str] = None
|
||||
android_abi: Optional[str] = None
|
||||
android_platform: Optional[int] = None
|
||||
msys2_platform: Optional[Msys2Platform] = None
|
||||
intel: Optional[IntelCompiler] = None
|
||||
apple_archs: Optional[set[AppleArch]] = None
|
||||
msvc_project: Optional[str] = None
|
||||
msvc_arch: Optional[MsvcArch] = None
|
||||
msvc_static_crt: bool = False
|
||||
clang_cl: bool = False
|
||||
gdk: bool = False
|
||||
uwp: bool = False
|
||||
vita_gles: Optional[VitaGLES] = None
|
||||
watcom_platform: Optional[WatcomPlatform] = None
|
||||
|
||||
|
||||
JOB_SPECS = {
|
||||
"msys2-mingw32": JobSpec(name="Windows (msys2, mingw32)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw32", msys2_platform=Msys2Platform.Mingw32, ),
|
||||
"msys2-mingw64": JobSpec(name="Windows (msys2, mingw64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw64", msys2_platform=Msys2Platform.Mingw64, ),
|
||||
"msys2-clang32": JobSpec(name="Windows (msys2, clang32)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw32-clang", msys2_platform=Msys2Platform.Clang32, ),
|
||||
"msys2-clang64": JobSpec(name="Windows (msys2, clang64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw64-clang", msys2_platform=Msys2Platform.Clang64, ),
|
||||
"msys2-ucrt64": JobSpec(name="Windows (msys2, ucrt64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw64-ucrt", msys2_platform=Msys2Platform.Ucrt64, ),
|
||||
"msvc-x64": JobSpec(name="Windows (MSVC, x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-x64", msvc_arch=MsvcArch.X64, msvc_project="VisualC/SDL.sln", ),
|
||||
"msvc-x86": JobSpec(name="Windows (MSVC, x86)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-x86", msvc_arch=MsvcArch.X86, msvc_project="VisualC/SDL.sln", ),
|
||||
"msvc-arm64": JobSpec(name="Windows (MSVC, ARM64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-arm64", msvc_arch=MsvcArch.Arm64, ),
|
||||
"msvc-arm32": JobSpec(name="Windows (MSVC, ARM)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-arm32", msvc_arch=MsvcArch.Arm32, ),
|
||||
"msvc-static-x64": JobSpec(name="Windows (MSVC, static VCRT, x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-x64", msvc_arch=MsvcArch.X64, msvc_static_crt=True, ),
|
||||
"msvc-static-x86": JobSpec(name="Windows (MSVC, static VCRT, x86)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-x86", msvc_arch=MsvcArch.X86, msvc_static_crt=True, ),
|
||||
"msvc-clang-x64": JobSpec(name="Windows (MSVC, clang-cl x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-clang-cl-x64", msvc_arch=MsvcArch.X64, clang_cl=True, ),
|
||||
"msvc-clang-x86": JobSpec(name="Windows (MSVC, clang-cl x86)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-clang-cl-x86", msvc_arch=MsvcArch.X86, clang_cl=True, ),
|
||||
"msvc-uwp-x64": JobSpec(name="UWP (MSVC, x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-UWP", msvc_arch=MsvcArch.X64, msvc_project="VisualC-WinRT/SDL-UWP.sln", uwp=True, ),
|
||||
"msvc-gdk-x64": JobSpec(name="GDK (MSVC, x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-GDK", msvc_arch=MsvcArch.X64, msvc_project="VisualC-GDK/SDL.sln", gdk=True, no_cmake=True, ),
|
||||
"ubuntu-20.04": JobSpec(name="Ubuntu 20.04", os=JobOs.Ubuntu20_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu20.04", autotools=True),
|
||||
"ubuntu-22.04": JobSpec(name="Ubuntu 22.04", os=JobOs.Ubuntu22_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu22.04", autotools=True),
|
||||
"steamrt-sniper": JobSpec(name="Steam Linux Runtime (Sniper)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Linux, artifact="SDL-slrsniper", container="registry.gitlab.steamos.cloud/steamrt/sniper/sdk:beta", ),
|
||||
"ubuntu-intel-icx": JobSpec(name="Ubuntu 20.04 (Intel oneAPI)", os=JobOs.Ubuntu20_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu20.04-oneapi", intel=IntelCompiler.Icx, ),
|
||||
"ubuntu-intel-icc": JobSpec(name="Ubuntu 20.04 (Intel Compiler)", os=JobOs.Ubuntu20_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu20.04-icc", intel=IntelCompiler.Icc, ),
|
||||
"macos-gnu-arm64-x64": JobSpec(name="MacOS (GNU prefix)", os=JobOs.MacosLatest, platform=SdlPlatform.MacOS, artifact="SDL-macos-arm64-x64-gnu",autotools=True, apple_archs={AppleArch.X86_64, AppleArch.ARM64, }, ),
|
||||
"ios": JobSpec(name="iOS (CMake & xcode)", os=JobOs.MacosLatest, platform=SdlPlatform.Ios, artifact="SDL-ios-arm64", xcode=True, ),
|
||||
"tvos": JobSpec(name="tvOS (CMake & xcode)", os=JobOs.MacosLatest, platform=SdlPlatform.Tvos, artifact="SDL-tvos-arm64", xcode=True, ),
|
||||
"android-cmake": JobSpec(name="Android (CMake)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Android, artifact="SDL-android-arm64", android_abi="arm64-v8a", android_arch="aarch64", android_platform=23, ),
|
||||
"android-mk": JobSpec(name="Android (Android.mk)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Android, artifact=None, no_cmake=True, android_mk=True, ),
|
||||
"emscripten": JobSpec(name="Emscripten", os=JobOs.UbuntuLatest, platform=SdlPlatform.Emscripten, artifact="SDL-emscripten", ),
|
||||
"haiku": JobSpec(name="Haiku", os=JobOs.UbuntuLatest, platform=SdlPlatform.Haiku, artifact="SDL-haiku-x64", container="ghcr.io/haiku/cross-compiler:x86_64-r1beta5", ),
|
||||
"n3ds": JobSpec(name="Nintendo 3DS", os=JobOs.UbuntuLatest, platform=SdlPlatform.N3ds, artifact="SDL-n3ds", container="devkitpro/devkitarm:latest", ),
|
||||
"ps2": JobSpec(name="Sony PlayStation 2", os=JobOs.UbuntuLatest, platform=SdlPlatform.Ps2, artifact="SDL-ps2", container="ps2dev/ps2dev:latest", ),
|
||||
"psp": JobSpec(name="Sony PlayStation Portable", os=JobOs.UbuntuLatest, platform=SdlPlatform.Psp, artifact="SDL-psp", container="pspdev/pspdev:latest", ),
|
||||
"vita-pib": JobSpec(name="Sony PlayStation Vita (GLES w/ pib)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Vita, artifact="SDL-vita-pib", container="vitasdk/vitasdk:latest", vita_gles=VitaGLES.Pib, ),
|
||||
"vita-pvr": JobSpec(name="Sony PlayStation Vita (GLES w/ PVR_PSP2)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Vita, artifact="SDL-vita-pvr", container="vitasdk/vitasdk:latest", vita_gles=VitaGLES.Pvr, ),
|
||||
"riscos": JobSpec(name="RISC OS", os=JobOs.UbuntuLatest, platform=SdlPlatform.Riscos, artifact="SDL-riscos", container="riscosdotinfo/riscos-gccsdk-4.7:latest", ),
|
||||
"netbsd": JobSpec(name="NetBSD", os=JobOs.UbuntuLatest, platform=SdlPlatform.NetBSD, artifact="SDL-netbsd-x64", autotools=True, ),
|
||||
"freebsd": JobSpec(name="FreeBSD", os=JobOs.UbuntuLatest, platform=SdlPlatform.FreeBSD, artifact="SDL-freebsd-x64", autotools=True, ),
|
||||
"watcom-win32": JobSpec(name="Watcom (Windows)", os=JobOs.WindowsLatest, platform=SdlPlatform.Watcom, artifact="SDL-watcom-win32", no_cmake=True, watcom_platform=WatcomPlatform.Windows ),
|
||||
"watcom-os2": JobSpec(name="Watcom (OS/2)", os=JobOs.WindowsLatest, platform=SdlPlatform.Watcom, artifact="SDL-watcom-win32", no_cmake=True, watcom_platform=WatcomPlatform.OS2 ),
|
||||
# "watcom-win32"
|
||||
# "watcom-os2"
|
||||
}
|
||||
|
||||
|
||||
class StaticLibType(Enum):
|
||||
MSVC = "SDL2-static.lib"
|
||||
A = "libSDL2.a"
|
||||
|
||||
|
||||
class SharedLibType(Enum):
|
||||
WIN32 = "SDL2.dll"
|
||||
SO_0 = "libSDL2-2.0.so.0"
|
||||
SO = "libSDL2.so"
|
||||
DYLIB = "libSDL2-2.0.0.dylib"
|
||||
FRAMEWORK = "SDL2.framework/Versions/A/SDL2"
|
||||
|
||||
|
||||
@dataclasses.dataclass(slots=True)
|
||||
class JobDetails:
|
||||
name: str
|
||||
key: str
|
||||
os: str
|
||||
platform: str
|
||||
artifact: str
|
||||
no_autotools: bool
|
||||
no_cmake: bool
|
||||
build_autotools_tests: bool = True
|
||||
build_tests: bool = True
|
||||
container: str = ""
|
||||
cmake_build_type: str = "RelWithDebInfo"
|
||||
shell: str = "sh"
|
||||
sudo: str = "sudo"
|
||||
cmake_config_emulator: str = ""
|
||||
apk_packages: list[str] = dataclasses.field(default_factory=list)
|
||||
apt_packages: list[str] = dataclasses.field(default_factory=list)
|
||||
brew_packages: list[str] = dataclasses.field(default_factory=list)
|
||||
cmake_toolchain_file: str = ""
|
||||
cmake_arguments: list[str] = dataclasses.field(default_factory=list)
|
||||
cmake_build_arguments: list[str] = dataclasses.field(default_factory=list)
|
||||
cppflags: list[str] = dataclasses.field(default_factory=list)
|
||||
cc: str = ""
|
||||
cxx: str = ""
|
||||
cflags: list[str] = dataclasses.field(default_factory=list)
|
||||
cxxflags: list[str] = dataclasses.field(default_factory=list)
|
||||
ldflags: list[str] = dataclasses.field(default_factory=list)
|
||||
pollute_directories: list[str] = dataclasses.field(default_factory=list)
|
||||
use_cmake: bool = True
|
||||
shared: bool = True
|
||||
static: bool = True
|
||||
shared_lib: Optional[SharedLibType] = None
|
||||
static_lib: Optional[StaticLibType] = None
|
||||
run_tests: bool = True
|
||||
test_pkg_config: bool = True
|
||||
cc_from_cmake: bool = False
|
||||
source_cmd: str = ""
|
||||
pretest_cmd: str = ""
|
||||
android_apks: list[str] = dataclasses.field(default_factory=list)
|
||||
android_ndk: bool = False
|
||||
android_mk: bool = False
|
||||
minidump: bool = False
|
||||
intel: bool = False
|
||||
msys2_msystem: str = ""
|
||||
msys2_env: str = ""
|
||||
msys2_no_perl: bool = False
|
||||
werror: bool = True
|
||||
msvc_vcvars_arch: str = ""
|
||||
msvc_vcvars_sdk: str = ""
|
||||
msvc_project: str = ""
|
||||
msvc_project_flags: list[str] = dataclasses.field(default_factory=list)
|
||||
setup_ninja: bool = False
|
||||
setup_libusb_arch: str = ""
|
||||
xcode_sdk: str = ""
|
||||
xcode_target: str = ""
|
||||
setup_gdk_folder: str = ""
|
||||
cpactions: bool = False
|
||||
cpactions_os: str = ""
|
||||
cpactions_version: str = ""
|
||||
cpactions_arch: str = ""
|
||||
cpactions_setup_cmd: str = ""
|
||||
cpactions_install_cmd: str = ""
|
||||
setup_vita_gles_type: str = ""
|
||||
check_sources: bool = False
|
||||
watcom_makefile: str = ""
|
||||
|
||||
def to_workflow(self, enable_artifacts: bool) -> dict[str, str|bool]:
|
||||
data = {
|
||||
"name": self.name,
|
||||
"key": self.key,
|
||||
"os": self.os,
|
||||
"container": self.container if self.container else "",
|
||||
"platform": self.platform,
|
||||
"artifact": self.artifact,
|
||||
"enable-artifacts": enable_artifacts,
|
||||
"shell": self.shell,
|
||||
"msys2-msystem": self.msys2_msystem,
|
||||
"msys2-env": self.msys2_env,
|
||||
"msys2-no-perl": self.msys2_no_perl,
|
||||
"android-ndk": self.android_ndk,
|
||||
"intel": self.intel,
|
||||
"apk-packages": my_shlex_join(self.apk_packages),
|
||||
"apt-packages": my_shlex_join(self.apt_packages),
|
||||
"test-pkg-config": self.test_pkg_config,
|
||||
"brew-packages": my_shlex_join(self.brew_packages),
|
||||
"pollute-directories": my_shlex_join(self.pollute_directories),
|
||||
"no-autotools": self.no_autotools,
|
||||
"no-cmake": self.no_cmake,
|
||||
"build-autotools-tests": self.build_autotools_tests,
|
||||
"build-tests": self.build_tests,
|
||||
"source-cmd": self.source_cmd,
|
||||
"pretest-cmd": self.pretest_cmd,
|
||||
"cmake-config-emulator": self.cmake_config_emulator,
|
||||
"cc": self.cc,
|
||||
"cxx": self.cxx,
|
||||
"cflags": my_shlex_join(self.cppflags + self.cflags),
|
||||
"cxxflags": my_shlex_join(self.cppflags + self.cxxflags),
|
||||
"ldflags": my_shlex_join(self.ldflags),
|
||||
"cmake-toolchain-file": self.cmake_toolchain_file,
|
||||
"cmake-arguments": my_shlex_join(self.cmake_arguments),
|
||||
"cmake-build-arguments": my_shlex_join(self.cmake_build_arguments),
|
||||
"shared": self.shared,
|
||||
"static": self.static,
|
||||
"shared-lib": self.shared_lib.value if self.shared_lib else None,
|
||||
"static-lib": self.static_lib.value if self.static_lib else None,
|
||||
"cmake-build-type": self.cmake_build_type,
|
||||
"run-tests": self.run_tests,
|
||||
"android-apks": my_shlex_join(self.android_apks),
|
||||
"android-mk": self.android_mk,
|
||||
"werror": self.werror,
|
||||
"sudo": self.sudo,
|
||||
"msvc-vcvars-arch": self.msvc_vcvars_arch,
|
||||
"msvc-vcvars-sdk": self.msvc_vcvars_sdk,
|
||||
"msvc-project": self.msvc_project,
|
||||
"msvc-project-flags": my_shlex_join(self.msvc_project_flags),
|
||||
"setup-ninja": self.setup_ninja,
|
||||
"setup-libusb-arch": self.setup_libusb_arch,
|
||||
"cc-from-cmake": self.cc_from_cmake,
|
||||
"xcode-sdk": self.xcode_sdk,
|
||||
"xcode-target": self.xcode_target,
|
||||
"cpactions": self.cpactions,
|
||||
"cpactions-os": self.cpactions_os,
|
||||
"cpactions-version": self.cpactions_version,
|
||||
"cpactions-arch": self.cpactions_arch,
|
||||
"cpactions-setup-cmd": self.cpactions_setup_cmd,
|
||||
"cpactions-install-cmd": self.cpactions_install_cmd,
|
||||
"setup-vita-gles-type": self.setup_vita_gles_type,
|
||||
"setup-gdk-folder": self.setup_gdk_folder,
|
||||
"check-sources": self.check_sources,
|
||||
"watcom-makefile": self.watcom_makefile,
|
||||
}
|
||||
return {k: v for k, v in data.items() if v != ""}
|
||||
|
||||
|
||||
def my_shlex_join(s):
|
||||
def escape(s):
|
||||
if s[:1] == "'" and s[-1:] == "'":
|
||||
return s
|
||||
if set(s).intersection(set("; \t")):
|
||||
s = s.replace("\\", "\\\\").replace("\"", "\\\"")
|
||||
return f'"{s}"'
|
||||
return s
|
||||
|
||||
return " ".join(escape(e) for e in s)
|
||||
|
||||
|
||||
def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDetails:
|
||||
job = JobDetails(
|
||||
name=spec.name,
|
||||
key=key,
|
||||
os=spec.os.value,
|
||||
artifact=spec.artifact or "",
|
||||
container=spec.container or "",
|
||||
platform=spec.platform.value,
|
||||
sudo="sudo",
|
||||
no_autotools=not spec.autotools,
|
||||
no_cmake=spec.no_cmake,
|
||||
)
|
||||
if job.os.startswith("ubuntu"):
|
||||
job.apt_packages.extend([
|
||||
"ninja-build",
|
||||
"pkg-config",
|
||||
])
|
||||
if spec.msvc_static_crt:
|
||||
job.cmake_arguments.append("-DSDL_FORCE_STATIC_VCRT=ON")
|
||||
pretest_cmd = []
|
||||
if trackmem_symbol_names:
|
||||
pretest_cmd.append("export SDL_TRACKMEM_SYMBOL_NAMES=1")
|
||||
else:
|
||||
pretest_cmd.append("export SDL_TRACKMEM_SYMBOL_NAMES=0")
|
||||
win32 = spec.platform in (SdlPlatform.Msys2, SdlPlatform.Msvc)
|
||||
fpic = None
|
||||
build_parallel = True
|
||||
if spec.lean:
|
||||
job.cppflags.append("-DSDL_LEAN_AND_MEAN=1")
|
||||
if win32:
|
||||
job.cmake_arguments.append("-DSDLTEST_PROCDUMP=ON")
|
||||
job.minidump = True
|
||||
if spec.intel is not None:
|
||||
match spec.intel:
|
||||
case IntelCompiler.Icx:
|
||||
job.cc = "icx"
|
||||
job.cxx = "icpx"
|
||||
case IntelCompiler.Icc:
|
||||
job.cc = "icc"
|
||||
job.cxx = "icpc"
|
||||
job.cppflags.append("-diag-disable=10441")
|
||||
case _:
|
||||
raise ValueError(f"Invalid intel={spec.intel}")
|
||||
job.source_cmd = f"source /opt/intel/oneapi/setvars.sh;"
|
||||
job.intel = True
|
||||
job.shell = "bash"
|
||||
job.cmake_arguments.extend((
|
||||
f"-DCMAKE_C_COMPILER={job.cc}",
|
||||
f"-DCMAKE_CXX_COMPILER={job.cxx}",
|
||||
"-DCMAKE_SYSTEM_NAME=Linux",
|
||||
))
|
||||
match spec.platform:
|
||||
case SdlPlatform.Msvc:
|
||||
job.setup_ninja = not spec.gdk
|
||||
job.msvc_project = spec.msvc_project if spec.msvc_project else ""
|
||||
job.msvc_project_flags.append("-p:TreatWarningsAsError=true")
|
||||
job.test_pkg_config = False
|
||||
job.shared_lib = SharedLibType.WIN32
|
||||
job.static_lib = StaticLibType.MSVC
|
||||
job.cmake_arguments.extend((
|
||||
"-DCMAKE_MSVC_DEBUG_INFORMATION_FORMAT=ProgramDatabase",
|
||||
"-DCMAKE_EXE_LINKER_FLAGS=-DEBUG",
|
||||
"-DCMAKE_SHARED_LINKER_FLAGS=-DEBUG",
|
||||
))
|
||||
if spec.uwp:
|
||||
job.cmake_arguments.append("'-DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded$<$<CONFIG:Debug>:Debug>DLL'")
|
||||
else:
|
||||
job.cmake_arguments.append("'-DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded$<$<CONFIG:Debug>:Debug>'")
|
||||
|
||||
if spec.clang_cl:
|
||||
job.cmake_arguments.extend((
|
||||
"-DCMAKE_C_COMPILER=clang-cl",
|
||||
"-DCMAKE_CXX_COMPILER=clang-cl",
|
||||
))
|
||||
match spec.msvc_arch:
|
||||
case MsvcArch.X86:
|
||||
job.cflags.append("/clang:-m32")
|
||||
job.cxxflags.append("/clang:-m32")
|
||||
job.ldflags.append("/MACHINE:X86")
|
||||
case MsvcArch.X64:
|
||||
job.cflags.append("/clang:-m64")
|
||||
job.cxxflags.append("/clang:-m64")
|
||||
job.ldflags.append("/MACHINE:X64")
|
||||
case _:
|
||||
raise ValueError(f"Unsupported clang-cl architecture (arch={spec.msvc_arch})")
|
||||
if spec.msvc_project:
|
||||
match spec.msvc_arch:
|
||||
case MsvcArch.X86:
|
||||
msvc_platform = "Win32"
|
||||
case MsvcArch.X64:
|
||||
msvc_platform = "x64"
|
||||
case _:
|
||||
raise ValueError(f"Unsupported vcxproj architecture (arch={spec.msvc_arch})")
|
||||
if spec.gdk:
|
||||
msvc_platform = f"Gaming.Desktop.{msvc_platform}"
|
||||
job.msvc_project_flags.append(f"-p:Platform={msvc_platform}")
|
||||
match spec.msvc_arch:
|
||||
case MsvcArch.X86:
|
||||
job.msvc_vcvars_arch = "x64_x86"
|
||||
case MsvcArch.X64:
|
||||
job.msvc_vcvars_arch = "x64"
|
||||
case MsvcArch.Arm32:
|
||||
job.msvc_vcvars_arch = "x64_arm"
|
||||
job.msvc_vcvars_sdk = "10.0.22621.0" # 10.0.26100.0 dropped ARM32 um and ucrt libraries
|
||||
job.run_tests = False
|
||||
case MsvcArch.Arm64:
|
||||
job.msvc_vcvars_arch = "x64_arm64"
|
||||
job.run_tests = False
|
||||
if spec.uwp:
|
||||
job.build_tests = False
|
||||
job.cmake_arguments.extend((
|
||||
"-DCMAKE_SYSTEM_NAME=WindowsStore",
|
||||
"-DCMAKE_SYSTEM_VERSION=10.0",
|
||||
))
|
||||
job.msvc_project_flags.append("-p:WindowsTargetPlatformVersion=10.0.17763.0")
|
||||
elif spec.gdk:
|
||||
job.setup_gdk_folder = "VisualC-GDK"
|
||||
else:
|
||||
match spec.msvc_arch:
|
||||
case MsvcArch.X86:
|
||||
job.setup_libusb_arch = "x86"
|
||||
case MsvcArch.X64:
|
||||
job.setup_libusb_arch = "x64"
|
||||
case SdlPlatform.Linux:
|
||||
if spec.name.startswith("Ubuntu"):
|
||||
assert spec.os.value.startswith("ubuntu-")
|
||||
job.apt_packages.extend((
|
||||
"gnome-desktop-testing",
|
||||
"libasound2-dev",
|
||||
"libpulse-dev",
|
||||
"libaudio-dev",
|
||||
"libjack-dev",
|
||||
"libsndio-dev",
|
||||
"libusb-1.0-0-dev",
|
||||
"libx11-dev",
|
||||
"libxext-dev",
|
||||
"libxrandr-dev",
|
||||
"libxcursor-dev",
|
||||
"libxfixes-dev",
|
||||
"libxi-dev",
|
||||
"libxss-dev",
|
||||
"libwayland-dev",
|
||||
"libxkbcommon-dev",
|
||||
"libdrm-dev",
|
||||
"libgbm-dev",
|
||||
"libgl1-mesa-dev",
|
||||
"libgles2-mesa-dev",
|
||||
"libegl1-mesa-dev",
|
||||
"libdbus-1-dev",
|
||||
"libibus-1.0-dev",
|
||||
"libudev-dev",
|
||||
"fcitx-libs-dev",
|
||||
))
|
||||
ubuntu_year, ubuntu_month = [int(v) for v in spec.os.value.removeprefix("ubuntu-").split(".", 1)]
|
||||
if ubuntu_year >= 22:
|
||||
job.apt_packages.extend(("libpipewire-0.3-dev", "libdecor-0-dev"))
|
||||
job.apt_packages.extend((
|
||||
"libunwind-dev", # For SDL_test memory tracking
|
||||
))
|
||||
if trackmem_symbol_names:
|
||||
# older libunwind is slow
|
||||
job.cmake_arguments.append("-DSDLTEST_TIMEOUT_MULTIPLIER=2")
|
||||
job.shared_lib = SharedLibType.SO_0
|
||||
job.static_lib = StaticLibType.A
|
||||
fpic = True
|
||||
case SdlPlatform.Ios | SdlPlatform.Tvos:
|
||||
job.brew_packages.extend([
|
||||
"ninja",
|
||||
])
|
||||
job.run_tests = False
|
||||
job.test_pkg_config = False
|
||||
job.shared_lib = SharedLibType.DYLIB
|
||||
job.static_lib = StaticLibType.A
|
||||
match spec.platform:
|
||||
case SdlPlatform.Ios:
|
||||
if spec.xcode:
|
||||
job.xcode_sdk = "iphoneos"
|
||||
job.xcode_target = "Static Library-iOS"
|
||||
job.cmake_arguments.extend([
|
||||
"-DCMAKE_SYSTEM_NAME=iOS",
|
||||
"-DCMAKE_OSX_ARCHITECTURES=\"arm64\"",
|
||||
"-DCMAKE_OSX_DEPLOYMENT_TARGET=9.0",
|
||||
])
|
||||
case SdlPlatform.Tvos:
|
||||
if spec.xcode:
|
||||
job.xcode_sdk = "appletvos"
|
||||
job.xcode_target = "Static Library-tvOS"
|
||||
job.cmake_arguments.extend([
|
||||
"-DCMAKE_SYSTEM_NAME=tvOS",
|
||||
"-DCMAKE_OSX_ARCHITECTURES=\"arm64\"",
|
||||
"-DCMAKE_OSX_DEPLOYMENT_TARGET=9.0",
|
||||
])
|
||||
case SdlPlatform.MacOS:
|
||||
osx_arch = ";".join(e.value for e in spec.apple_archs) if spec.apple_archs else "arm64"
|
||||
job.cmake_arguments.extend((
|
||||
f"'-DCMAKE_OSX_ARCHITECTURES={osx_arch}'",
|
||||
"-DCMAKE_OSX_DEPLOYMENT_TARGET=10.11",
|
||||
))
|
||||
job.build_autotools_tests = False
|
||||
job.shared_lib = SharedLibType.DYLIB
|
||||
job.static_lib = StaticLibType.A
|
||||
job.apt_packages = []
|
||||
job.brew_packages.extend((
|
||||
"autoconf",
|
||||
"ninja",
|
||||
))
|
||||
if spec.xcode:
|
||||
job.xcode_sdk = "macosx"
|
||||
case SdlPlatform.Android:
|
||||
job.android_mk = spec.android_mk
|
||||
job.run_tests = False
|
||||
job.shared_lib = SharedLibType.SO
|
||||
job.static_lib = StaticLibType.A
|
||||
if spec.android_mk or not spec.no_cmake:
|
||||
job.android_ndk = True
|
||||
if spec.android_mk:
|
||||
job.apt_packages = []
|
||||
if not spec.no_cmake:
|
||||
job.cmake_arguments.extend((
|
||||
f"-DANDROID_PLATFORM={spec.android_platform}",
|
||||
f"-DANDROID_ABI={spec.android_abi}",
|
||||
))
|
||||
job.cmake_toolchain_file = "${ANDROID_NDK_HOME}/build/cmake/android.toolchain.cmake"
|
||||
job.cc = f"${{ANDROID_NDK_HOME}}/toolchains/llvm/prebuilt/linux-x86_64/bin/clang --target={spec.android_arch}-none-linux-androideabi{spec.android_platform}"
|
||||
|
||||
job.android_apks = [
|
||||
"testaudiorecording-apk",
|
||||
"testautomation-apk",
|
||||
"testcontroller-apk",
|
||||
"testmultiaudio-apk",
|
||||
"testsprite-apk",
|
||||
]
|
||||
case SdlPlatform.Emscripten:
|
||||
job.run_tests = False
|
||||
job.shared = False
|
||||
job.cmake_config_emulator = "emcmake"
|
||||
job.cmake_build_type = "Debug"
|
||||
job.test_pkg_config = False
|
||||
job.cmake_arguments.extend((
|
||||
"-DSDLTEST_BROWSER=chrome",
|
||||
"-DSDLTEST_TIMEOUT_MULTIPLIER=4",
|
||||
"-DSDLTEST_CHROME_BINARY=${CHROME_BINARY}",
|
||||
))
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Ps2:
|
||||
build_parallel = False
|
||||
job.shared = False
|
||||
job.sudo = ""
|
||||
job.apt_packages = []
|
||||
job.apk_packages = ["cmake", "gmp", "mpc1", "mpfr4", "ninja", "pkgconf", "git", ]
|
||||
job.cmake_toolchain_file = "${PS2DEV}/ps2sdk/ps2dev.cmake"
|
||||
job.run_tests = False
|
||||
job.shared = False
|
||||
job.cc = "mips64r5900el-ps2-elf-gcc"
|
||||
job.ldflags = ["-L${PS2DEV}/ps2sdk/ee/lib", "-L${PS2DEV}/gsKit/lib", "-L${PS2DEV}/ps2sdk/ports/lib", ]
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Psp:
|
||||
build_parallel = False
|
||||
job.sudo = ""
|
||||
job.apt_packages = []
|
||||
job.apk_packages = ["cmake", "gmp", "mpc1", "mpfr4", "ninja", "pkgconf", ]
|
||||
job.cmake_toolchain_file = "${PSPDEV}/psp/share/pspdev.cmake"
|
||||
job.run_tests = False
|
||||
job.shared = False
|
||||
job.cc = "psp-gcc"
|
||||
job.ldflags = ["-L${PSPDEV}/lib", "-L${PSPDEV}/psp/lib", "-L${PSPDEV}/psp/sdk/lib", ]
|
||||
job.pollute_directories = ["${PSPDEV}/include", "${PSPDEV}/psp/include", "${PSPDEV}/psp/sdk/include", ]
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Vita:
|
||||
job.sudo = ""
|
||||
job.apt_packages = []
|
||||
job.apk_packages = ["cmake", "ninja", "pkgconf", "bash", "tar"]
|
||||
job.cmake_toolchain_file = "${VITASDK}/share/vita.toolchain.cmake"
|
||||
assert spec.vita_gles is not None
|
||||
job.setup_vita_gles_type = {
|
||||
VitaGLES.Pib: "pib",
|
||||
VitaGLES.Pvr: "pvr",
|
||||
}[spec.vita_gles]
|
||||
job.cmake_arguments.extend((
|
||||
f"-DVIDEO_VITA_PIB={ 'true' if spec.vita_gles == VitaGLES.Pib else 'false' }",
|
||||
f"-DVIDEO_VITA_PVR={ 'true' if spec.vita_gles == VitaGLES.Pvr else 'false' }",
|
||||
"-DSDL_ARMNEON=ON",
|
||||
"-DSDL_ARMSIMD=ON",
|
||||
))
|
||||
# Fix vita.toolchain.cmake (https://github.com/vitasdk/vita-toolchain/pull/253)
|
||||
job.source_cmd = r"""sed -i -E "s#set\\( PKG_CONFIG_EXECUTABLE \"\\$\\{VITASDK}/bin/arm-vita-eabi-pkg-config\" \\)#set\\( PKG_CONFIG_EXECUTABLE \"${VITASDK}/bin/arm-vita-eabi-pkg-config\" CACHE PATH \"Path of pkg-config executable\" \\)#" ${VITASDK}/share/vita.toolchain.cmake"""
|
||||
job.run_tests = False
|
||||
job.shared = False
|
||||
job.cc = "arm-vita-eabi-gcc"
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Haiku:
|
||||
fpic = False
|
||||
job.build_autotools_tests = False
|
||||
job.run_tests = False
|
||||
job.cc = "x86_64-unknown-haiku-gcc"
|
||||
job.cxx = "x86_64-unknown-haiku-g++"
|
||||
job.sudo = ""
|
||||
job.cmake_arguments.extend((
|
||||
f"-DCMAKE_C_COMPILER={job.cc}",
|
||||
f"-DCMAKE_CXX_COMPILER={job.cxx}",
|
||||
"-DSDL_UNIX_CONSOLE_BUILD=ON",
|
||||
))
|
||||
job.shared_lib = SharedLibType.SO_0
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.N3ds:
|
||||
job.shared = False
|
||||
job.apt_packages = ["ninja-build", "binutils"]
|
||||
job.run_tests = False
|
||||
job.cc_from_cmake = True
|
||||
job.cmake_toolchain_file = "${DEVKITPRO}/cmake/3DS.cmake"
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Msys2:
|
||||
job.shell = "msys2 {0}"
|
||||
assert spec.msys2_platform
|
||||
job.msys2_msystem = spec.msys2_platform.value
|
||||
job.msys2_env = {
|
||||
"mingw32": "mingw-w64-i686",
|
||||
"mingw64": "mingw-w64-x86_64",
|
||||
"clang32": "mingw-w64-clang-i686",
|
||||
"clang64": "mingw-w64-clang-x86_64",
|
||||
"ucrt64": "mingw-w64-ucrt-x86_64",
|
||||
}[spec.msys2_platform.value]
|
||||
job.msys2_no_perl = spec.msys2_platform in (Msys2Platform.Mingw32, Msys2Platform.Clang32)
|
||||
job.shared_lib = SharedLibType.WIN32
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Riscos:
|
||||
# FIXME: Enable SDL_WERROR
|
||||
job.werror = False
|
||||
job.build_autotools_tests = False
|
||||
job.apt_packages = ["cmake", "ninja-build"]
|
||||
job.test_pkg_config = False
|
||||
job.shared = False
|
||||
job.run_tests = False
|
||||
job.sudo = ""
|
||||
job.cmake_arguments.extend((
|
||||
"-DRISCOS:BOOL=ON",
|
||||
"-DCMAKE_DISABLE_PRECOMPILE_HEADERS:BOOL=ON",
|
||||
"-DSDL_GCC_ATOMICS:BOOL=OFF",
|
||||
))
|
||||
job.cmake_toolchain_file = "/home/riscos/env/toolchain-riscos.cmake"
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.FreeBSD | SdlPlatform.NetBSD:
|
||||
job.build_autotools_tests = False
|
||||
job.cpactions = True
|
||||
job.no_cmake = True
|
||||
job.run_tests = False
|
||||
job.apt_packages = []
|
||||
job.shared_lib = SharedLibType.SO_0
|
||||
job.static_lib = StaticLibType.A
|
||||
match spec.platform:
|
||||
case SdlPlatform.FreeBSD:
|
||||
job.cpactions_os = "freebsd"
|
||||
job.cpactions_version = "13.3"
|
||||
job.cpactions_arch = "x86-64"
|
||||
job.cpactions_setup_cmd = "sudo pkg update"
|
||||
job.cpactions_install_cmd = "sudo pkg install -y cmake ninja pkgconf libXcursor libXext libXinerama libXi libXfixes libXrandr libXScrnSaver libXxf86vm wayland wayland-protocols libxkbcommon mesa-libs libglvnd evdev-proto libinotify alsa-lib jackit pipewire pulseaudio sndio dbus zh-fcitx ibus libudev-devd"
|
||||
job.cmake_arguments.extend((
|
||||
"-DSDL_CHECK_REQUIRED_INCLUDES=/usr/local/include",
|
||||
"-DSDL_CHECK_REQUIRED_LINK_OPTIONS=-L/usr/local/lib",
|
||||
))
|
||||
case SdlPlatform.NetBSD:
|
||||
job.cpactions_os = "netbsd"
|
||||
job.cpactions_version = "10.0"
|
||||
job.cpactions_arch = "x86-64"
|
||||
job.cpactions_setup_cmd = "export PATH=\"/usr/pkg/sbin:/usr/pkg/bin:/sbin:$PATH\"; export PKG_CONFIG_PATH=\"/usr/pkg/lib/pkgconfig\";export PKG_PATH=\"https://cdn.netBSD.org/pub/pkgsrc/packages/NetBSD/$(uname -p)/$(uname -r|cut -f \"1 2\" -d.)/All/\";echo \"PKG_PATH=$PKG_PATH\";echo \"uname -a -> \"$(uname -a)\"\";sudo -E sysctl -w security.pax.aslr.enabled=0;sudo -E sysctl -w security.pax.aslr.global=0;sudo -E pkgin clean;sudo -E pkgin update"
|
||||
job.cpactions_install_cmd = "sudo -E pkgin -y install cmake dbus pkgconf ninja-build pulseaudio libxkbcommon wayland wayland-protocols libinotify libusb1"
|
||||
case SdlPlatform.Watcom:
|
||||
match spec.watcom_platform:
|
||||
case WatcomPlatform.OS2:
|
||||
job.watcom_makefile = "Makefile.os2"
|
||||
job.run_tests = False
|
||||
case WatcomPlatform.Windows:
|
||||
job.watcom_makefile = "Makefile.w32"
|
||||
job.run_tests = True
|
||||
case _:
|
||||
raise ValueError(f"Unsupported watcom_platform=${spec.watcom_platform}")
|
||||
case _:
|
||||
raise ValueError(f"Unsupported platform={spec.platform}")
|
||||
|
||||
if "ubuntu" in spec.name.lower():
|
||||
job.check_sources = True
|
||||
|
||||
if not build_parallel:
|
||||
job.cmake_build_arguments.append("-j1")
|
||||
if job.cflags:
|
||||
job.cmake_arguments.append(f"-DCMAKE_C_FLAGS={my_shlex_join(job.cflags)}")
|
||||
if job.cxxflags:
|
||||
job.cmake_arguments.append(f"-DCMAKE_CXX_FLAGS={my_shlex_join(job.cxxflags)}")
|
||||
if job.ldflags:
|
||||
job.cmake_arguments.append(f"-DCMAKE_SHARED_LINKER_FLAGS={my_shlex_join(job.ldflags)}")
|
||||
job.cmake_arguments.append(f"-DCMAKE_EXE_LINKER_FLAGS={my_shlex_join(job.ldflags)}")
|
||||
job.pretest_cmd = "\n".join(pretest_cmd)
|
||||
def tf(b):
|
||||
return "ON" if b else "OFF"
|
||||
|
||||
if fpic is not None:
|
||||
job.cmake_arguments.append(f"-DCMAKE_POSITION_INDEPENDENT_CODE={tf(fpic)}")
|
||||
|
||||
if job.no_cmake:
|
||||
job.cmake_arguments = []
|
||||
|
||||
return job
|
||||
|
||||
|
||||
def spec_to_platform(spec: JobSpec, key: str, enable_artifacts: bool, trackmem_symbol_names: bool) -> dict[str, str|bool]:
|
||||
logger.info("spec=%r", spec)
|
||||
job = spec_to_job(spec, key=key, trackmem_symbol_names=trackmem_symbol_names)
|
||||
logger.info("job=%r", job)
|
||||
platform = job.to_workflow(enable_artifacts=enable_artifacts)
|
||||
logger.info("platform=%r", platform)
|
||||
return platform
|
||||
|
||||
|
||||
def main():
|
||||
parser = argparse.ArgumentParser(allow_abbrev=False)
|
||||
parser.add_argument("--github-variable-prefix", default="platforms")
|
||||
parser.add_argument("--github-ci", action="store_true")
|
||||
parser.add_argument("--verbose", action="store_true")
|
||||
parser.add_argument("--commit-message-file")
|
||||
parser.add_argument("--no-artifact", dest="enable_artifacts", action="store_false")
|
||||
parser.add_argument("--trackmem-symbol-names", dest="trackmem_symbol_names", action="store_true")
|
||||
args = parser.parse_args()
|
||||
|
||||
logging.basicConfig(level=logging.INFO if args.verbose else logging.WARNING)
|
||||
|
||||
remaining_keys = set(JOB_SPECS.keys())
|
||||
|
||||
all_level_keys = (
|
||||
# Level 1
|
||||
(
|
||||
"haiku",
|
||||
),
|
||||
)
|
||||
|
||||
filters = []
|
||||
if args.commit_message_file:
|
||||
with open(args.commit_message_file, "r") as f:
|
||||
commit_message = f.read()
|
||||
for m in re.finditer(r"\[sdl-ci-filter (.*)]", commit_message, flags=re.M):
|
||||
filters.append(m.group(1).strip(" \t\n\r\t'\""))
|
||||
|
||||
if re.search(r"\[sdl-ci-artifacts?]", commit_message, flags=re.M):
|
||||
args.enable_artifacts = True
|
||||
|
||||
if re.search(r"\[sdl-ci-(full-)?trackmem(-symbol-names)?]", commit_message, flags=re.M):
|
||||
args.trackmem_symbol_names = True
|
||||
|
||||
if not filters:
|
||||
filters.append("*")
|
||||
|
||||
logger.info("filters: %r", filters)
|
||||
|
||||
all_level_platforms = {}
|
||||
|
||||
all_platforms = {key: spec_to_platform(spec, key=key, enable_artifacts=args.enable_artifacts, trackmem_symbol_names=args.trackmem_symbol_names) for key, spec in JOB_SPECS.items()}
|
||||
|
||||
for level_i, level_keys in enumerate(all_level_keys, 1):
|
||||
level_key = f"level{level_i}"
|
||||
logger.info("Level %d: keys=%r", level_i, level_keys)
|
||||
assert all(k in remaining_keys for k in level_keys)
|
||||
level_platforms = tuple(all_platforms[key] for key in level_keys)
|
||||
remaining_keys.difference_update(level_keys)
|
||||
all_level_platforms[level_key] = level_platforms
|
||||
logger.info("=" * 80)
|
||||
|
||||
logger.info("Keys before filter: %r", remaining_keys)
|
||||
|
||||
filtered_remaining_keys = set()
|
||||
for filter in filters:
|
||||
filtered_remaining_keys.update(fnmatch.filter(remaining_keys, filter))
|
||||
|
||||
logger.info("Keys after filter: %r", filtered_remaining_keys)
|
||||
|
||||
remaining_keys = filtered_remaining_keys
|
||||
|
||||
logger.info("Remaining: %r", remaining_keys)
|
||||
all_level_platforms["others"] = tuple(all_platforms[key] for key in remaining_keys)
|
||||
|
||||
if args.github_ci:
|
||||
for level, platforms in all_level_platforms.items():
|
||||
platforms_json = json.dumps(platforms)
|
||||
txt = f"{args.github_variable_prefix}-{level}={platforms_json}"
|
||||
logger.info("%s", txt)
|
||||
if "GITHUB_OUTPUT" in os.environ:
|
||||
with open(os.environ["GITHUB_OUTPUT"], "a") as f:
|
||||
f.write(txt)
|
||||
f.write("\n")
|
||||
else:
|
||||
logger.warning("GITHUB_OUTPUT not defined")
|
||||
return 0
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
raise SystemExit(main())
|
||||
45
.github/workflows/emscripten.yml
vendored
Normal file
45
.github/workflows/emscripten.yml
vendored
Normal file
@@ -0,0 +1,45 @@
|
||||
name: Build (Emscripten)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
emscripten:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: mymindstorm/setup-emsdk@v12
|
||||
with:
|
||||
version: 3.1.35
|
||||
- name: Install ninja
|
||||
run: |
|
||||
sudo apt-get -y update
|
||||
sudo apt-get install -y ninja-build
|
||||
- name: Configure CMake
|
||||
run: |
|
||||
emcmake cmake -S . -B build \
|
||||
-DSDL_WERROR=ON \
|
||||
-DSDL_TESTS=ON \
|
||||
-DSDL_INSTALL_TESTS=ON \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INSTALL_PREFIX=prefix \
|
||||
-GNinja
|
||||
- name: Build
|
||||
run: cmake --build build/ --verbose
|
||||
- name: Run build-time tests
|
||||
run: |
|
||||
set -eu
|
||||
export SDL_TESTS_QUICK=1
|
||||
# FIXME: enable Emscripten build time tests
|
||||
# ctest -VV --test-dir build/
|
||||
- name: Install
|
||||
run: |
|
||||
echo "SDL2_DIR=$(pwd)/prefix" >> $GITHUB_ENV
|
||||
cmake --install build/
|
||||
- name: Verify CMake configuration files
|
||||
run: |
|
||||
emcmake cmake -S cmake/test -B cmake_config_build \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DSDL_VENDOR_INFO="Github Workflow" \
|
||||
-DTEST_SHARED=FALSE \
|
||||
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }}
|
||||
cmake --build cmake_config_build --verbose
|
||||
352
.github/workflows/generic.yml
vendored
352
.github/workflows/generic.yml
vendored
@@ -1,352 +0,0 @@
|
||||
name: 'Build'
|
||||
run-name: 'Configure, Build and Test SDL'
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
inputs:
|
||||
platforms:
|
||||
description: 'JSON-encoded test properties'
|
||||
type: string
|
||||
required: true
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: ${{ matrix.platform.name }}
|
||||
runs-on: ${{ matrix.platform.os }}
|
||||
container: ${{ matrix.platform.container }}
|
||||
defaults:
|
||||
run:
|
||||
shell: ${{ matrix.platform.shell }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform: ${{ fromJSON(inputs.platforms) }}
|
||||
steps:
|
||||
- name: 'Set up MSYS2'
|
||||
if: ${{ matrix.platform.platform == 'msys2' }}
|
||||
uses: msys2/setup-msys2@v2
|
||||
with:
|
||||
msystem: ${{ matrix.platform.msys2-msystem }}
|
||||
install: >-
|
||||
${{ matrix.platform.msys2-env }}-cc
|
||||
${{ matrix.platform.msys2-env }}-cmake
|
||||
${{ matrix.platform.msys2-env }}-ninja
|
||||
${{ (!matrix.platform.msys2-no-perl && format('{0}-perl', matrix.platform.msys2-env)) || '' }}
|
||||
${{ matrix.platform.msys2-env }}-pkg-config
|
||||
${{ matrix.platform.msys2-env }}-clang-tools-extra
|
||||
- name: 'About this job'
|
||||
run: |
|
||||
echo "key=${{ matrix.platform.key }}"
|
||||
echo "name=${{ matrix.platform.name }}"
|
||||
echo "os=${{ matrix.platform.os }}"
|
||||
echo ""
|
||||
echo "Add [sdl-ci-filter ${{ matrix.platform.key }}] to your commit message to reduce the number of jobs."
|
||||
- uses: actions/checkout@v4
|
||||
- name: 'Set up ninja'
|
||||
if: ${{ matrix.platform.setup-ninja }}
|
||||
uses: ./.github/actions/setup-ninja
|
||||
- uses: mymindstorm/setup-emsdk@v14
|
||||
if: ${{ matrix.platform.platform == 'emscripten' }}
|
||||
with:
|
||||
version: 3.1.35
|
||||
- uses: nttld/setup-ndk@v1
|
||||
if: ${{ matrix.platform.android-ndk }}
|
||||
id: setup-ndk
|
||||
with:
|
||||
local-cache: true
|
||||
ndk-version: r21e
|
||||
- uses: ilammy/msvc-dev-cmd@v1
|
||||
if: ${{ matrix.platform.platform == 'msvc' }}
|
||||
with:
|
||||
arch: ${{ matrix.platform.msvc-vcvars-arch }}
|
||||
sdk: ${{ matrix.platform.msvc-vcvars-sdk }}
|
||||
- name: 'Set up Windows GDK Desktop'
|
||||
uses: ./.github/actions/setup-gdk-desktop
|
||||
if: ${{ matrix.platform.setup-gdk-folder != '' }}
|
||||
with:
|
||||
folder: '${{ matrix.platform.setup-gdk-folder }}'
|
||||
- name: 'Setup Intel oneAPI toolchain'
|
||||
id: intel
|
||||
if: ${{ matrix.platform.intel }}
|
||||
run: |
|
||||
# Download the key to system keyring
|
||||
wget -O- https://apt.repos.intel.com/intel-gpg-keys/GPG-PUB-KEY-INTEL-SW-PRODUCTS.PUB \
|
||||
| gpg --dearmor | sudo tee /usr/share/keyrings/oneapi-archive-keyring.gpg > /dev/null
|
||||
|
||||
# Add signed entry to apt sources and configure the APT client to use Intel repository:
|
||||
echo "deb [signed-by=/usr/share/keyrings/oneapi-archive-keyring.gpg] https://apt.repos.intel.com/oneapi all main" | sudo tee /etc/apt/sources.list.d/oneAPI.list
|
||||
|
||||
# Update package list
|
||||
sudo apt-get update -y
|
||||
|
||||
# Install oneAPI
|
||||
sudo apt-get install -y intel-oneapi-compiler-dpcpp-cpp-and-cpp-classic
|
||||
- name: 'Install apk packages'
|
||||
if: ${{ matrix.platform.apk-packages != '' }}
|
||||
run: |
|
||||
${{ matrix.platform.sudo }} apk update
|
||||
${{ matrix.platform.sudo }} apk add ${{ matrix.platform.apk-packages }}
|
||||
- name: 'Install apt packages'
|
||||
if: ${{ matrix.platform.apt-packages != '' }}
|
||||
run: |
|
||||
${{ matrix.platform.sudo }} apt-get update
|
||||
${{ matrix.platform.sudo }} apt-get install -y ${{ matrix.platform.apt-packages }}
|
||||
- name: 'Install brew packages'
|
||||
if: ${{ matrix.platform.brew-packages != '' }}
|
||||
run: |
|
||||
export HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK=1
|
||||
brew update
|
||||
brew install ${{ matrix.platform.brew-packages }}
|
||||
- name: 'Set up GLES for VITA' # Must be after apk
|
||||
if: ${{ matrix.platform.setup-vita-gles-type != '' }}
|
||||
uses: ./.github/actions/setup-vita-gles
|
||||
with:
|
||||
type: ${{ matrix.platform.setup-vita-gles-type }}
|
||||
|
||||
- name: 'Configure (Autotools)'
|
||||
if: ${{ !matrix.platform.no-autotools }}
|
||||
run: |
|
||||
${{ matrix.platform.source_cmd }}
|
||||
set -eu
|
||||
rm -rf build-autotools
|
||||
mkdir build-autotools
|
||||
./autogen.sh
|
||||
(
|
||||
cd build-autotools
|
||||
../configure \
|
||||
--enable-vendor-info="Github Workflow" \
|
||||
--enable-werror \
|
||||
--prefix=${{ github.workspace }}/autotools_prefix \
|
||||
)
|
||||
if test "x${{ (matrix.platform.build-autotools-tests && 'yes') || 'no' }}" = "xyes" ; then
|
||||
curdir="$(pwd)"
|
||||
multiarch="$(dpkg-architecture -qDEB_HOST_MULTIARCH)"
|
||||
(
|
||||
mkdir -p build-autotools/test
|
||||
cd build-autotools/test
|
||||
../../test/configure \
|
||||
--enable-werror \
|
||||
--x-includes=/usr/include \
|
||||
--x-libraries="/usr/lib/${multiarch}" \
|
||||
--prefix=${{ github.workspace }}/autotools_prefix \
|
||||
SDL_CFLAGS="-I${curdir}/include" \
|
||||
SDL_LIBS="-L${curdir}/build-autotools/build/.libs -lSDL2" \
|
||||
ac_cv_lib_SDL2_ttf_TTF_Init=no \
|
||||
${NULL+}
|
||||
)
|
||||
fi
|
||||
- name: 'Build (Autotools)'
|
||||
if: ${{ !matrix.platform.no-autotools }}
|
||||
run: |
|
||||
${{ matrix.platform.source_cmd }}
|
||||
set -eu
|
||||
parallel="$(getconf _NPROCESSORS_ONLN)"
|
||||
make -j"${parallel}" -C build-autotools V=1
|
||||
if test "x${{ (matrix.platform.build-autotools-tests && 'yes') || 'no' }}" = "xyes" ; then
|
||||
make -j"${parallel}" -C build-autotools/test V=1
|
||||
fi
|
||||
- name: 'Run build-time tests (Autotools)'
|
||||
if: ${{ !matrix.platform.no-autotools && matrix.platform.build-autotools-tests && matrix.platform.run-tests }}
|
||||
run: |
|
||||
${{ matrix.platform.source_cmd }}
|
||||
set -eu
|
||||
curdir="$(pwd)"
|
||||
parallel="$(getconf _NPROCESSORS_ONLN)"
|
||||
export SDL_TESTS_QUICK=1
|
||||
make -j"${parallel}" -C build-autotools/test check LD_LIBRARY_PATH="${curdir}/build-autotools/build/.libs"
|
||||
if test "${{ runner.os }}" = "Linux"; then
|
||||
# This should show us the SDL_REVISION
|
||||
strings "${curdir}/build-autotools/build/.libs/libSDL2-2.0.so.0" | grep SDL-
|
||||
fi
|
||||
- name: 'Install (Autotools)'
|
||||
if: ${{ !matrix.platform.no-autotools }}
|
||||
run: |
|
||||
${{ matrix.platform.source_cmd }}
|
||||
set -eu
|
||||
curdir="$(pwd)"
|
||||
parallel="$(getconf _NPROCESSORS_ONLN)"
|
||||
make -j"${parallel}" -C build-autotools install V=1
|
||||
if test "x${{ (matrix.platform.build-autotools-tests && 'yes') || 'no' }}" = "xyes" ; then
|
||||
make -j"${parallel}" -C build-autotools/test install V=1
|
||||
fi
|
||||
( cd autotools_prefix; find . ) | LC_ALL=C sort -u
|
||||
echo "prefix=$(pwd)/autotools_prefix" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: 'Configure (CMake)'
|
||||
if: ${{ !matrix.platform.no-cmake }}
|
||||
#shell: ${{ matrix.platform.shell }}
|
||||
run: |
|
||||
${{ matrix.platform.source-cmd }}
|
||||
${{ matrix.platform.cmake-config-emulator }} cmake -S . -B build -GNinja \
|
||||
-Wdeprecated -Wdev -Werror \
|
||||
${{ matrix.platform.cmake-toolchain-file != '' && format('-DCMAKE_TOOLCHAIN_FILE={0}', matrix.platform.cmake-toolchain-file) || '' }} \
|
||||
-DSDL_WERROR=${{ matrix.platform.werror }} \
|
||||
-DSDL_TESTS=${{ matrix.platform.build-tests }} \
|
||||
-DSDLTEST_TRACKMEM=OFF \
|
||||
-DSDL_INSTALL_TESTS=${{ matrix.platform.build-tests }} \
|
||||
-DSDL_DISABLE_INSTALL_DOCS=OFF \
|
||||
-DSDL_DISABLE_INSTALL_DOCS=OFF \
|
||||
${{ matrix.platform.cmake-arguments }} \
|
||||
-DSDL_SHARED=${{ matrix.platform.shared }} \
|
||||
-DSDL_STATIC=${{ matrix.platform.static }} \
|
||||
-DSDL_TEST=ON \
|
||||
-DSDL_VENDOR_INFO="Github Workflow" \
|
||||
-DCMAKE_INSTALL_PREFIX=prefix \
|
||||
-DCMAKE_INSTALL_LIBDIR=lib \
|
||||
-DSDL_CMAKE_DEBUG_POSTFIX="" \
|
||||
-DCMAKE_BUILD_TYPE=${{ matrix.platform.cmake-build-type }}
|
||||
- name: 'Build (CMake)'
|
||||
id: cmake-build
|
||||
if: ${{ !matrix.platform.no-cmake }}
|
||||
# shell: ${{ matrix.platform.shell }}
|
||||
run: |
|
||||
${{ matrix.platform.source-cmd }}
|
||||
cmake --build build --config ${{ matrix.platform.cmake-build-type }} --verbose -- ${{ matrix.platform.cmake-build-arguments }}
|
||||
- name: 'Verify SDL_REVISION'
|
||||
if: ${{ !matrix.platform.no-cmake }}
|
||||
run: |
|
||||
echo "This should show us the SDL_REVISION"
|
||||
echo "Shared library:"
|
||||
${{ (matrix.platform.shared-lib && format('strings build/{0} | grep "Github Workflow"', matrix.platform.shared-lib)) || 'echo "<Shared library not supported by platform>"' }}
|
||||
echo "Static library:"
|
||||
${{ (matrix.platform.static-lib && format('strings build/{0} | grep "Github Workflow"', matrix.platform.static-lib)) || 'echo "<Static library not supported by platform>"' }}
|
||||
- name: 'Run build-time tests (CMake)'
|
||||
id: cmake-tests
|
||||
if: ${{ !matrix.platform.no-cmake && matrix.platform.run-tests }}
|
||||
# shell: ${{ matrix.platform.shell }}
|
||||
run: |
|
||||
${{ matrix.platform.source-cmd }}
|
||||
${{ matrix.platform.pretest-cmd }}
|
||||
set -eu
|
||||
export SDL_TESTS_QUICK=1
|
||||
ctest -VV --test-dir build/ -j2
|
||||
- name: 'Install (CMake)'
|
||||
id: cmake-install
|
||||
if: ${{ steps.build.outcome == 'success' }}
|
||||
# shell: ${{ matrix.platform.shell }}
|
||||
run: |
|
||||
${{ matrix.platform.source-cmd }}
|
||||
cmake --install build --config ${{ matrix.platform.cmake-build-type }}
|
||||
echo "prefix=$(pwd)/prefix" >> $GITHUB_OUTPUT
|
||||
( cd prefix; find . ) | LC_ALL=C sort -u
|
||||
- name: 'Verify CMake configuration files (CMake)'
|
||||
if: ${{ steps.cmake-install.outcome == 'success' }}
|
||||
# shell: ${{ matrix.platform.shell }}
|
||||
run: |
|
||||
${{ matrix.platform.source-cmd }}
|
||||
${{ matrix.platform.cmake-config-emulator }} cmake -S cmake/test -B cmake_test_build -GNinja \
|
||||
${{ matrix.platform.cmake-toolchain-file != '' && format('-DCMAKE_TOOLCHAIN_FILE={0}', matrix.platform.cmake-toolchain-file) || '' }} \
|
||||
-DTEST_SHARED=${{ matrix.platform.shared }} \
|
||||
-DTEST_STATIC=${{ matrix.platform.static }} \
|
||||
${{ matrix.platform.cmake-arguments }} \
|
||||
-DCMAKE_BUILD_TYPE=${{ matrix.platform.cmake-build-type }} \
|
||||
-DCMAKE_PREFIX_PATH="${{ steps.cmake-install.outputs.prefix }}"
|
||||
cmake --build cmake_test_build --verbose --config ${{ matrix.platform.cmake-build-type }} -- ${{ matrix.platform.cmake-build-arguments }}
|
||||
- name: 'Extract CC/CXX/CFLAGS/CXXFLAGS from CMake toolchain'
|
||||
if: ${{ steps.cmake-install.outcome == 'success' && matrix.platform.cc-from-cmake }}
|
||||
# shell: ${{ matrix.platform.shell }}
|
||||
run: |
|
||||
cmake -S .github/cmake -B /tmp/cmake_extract \
|
||||
${{ matrix.platform.cmake-toolchain-file != '' && format('-DCMAKE_TOOLCHAIN_FILE={0}', matrix.platform.cmake-toolchain-file) || '' }} \
|
||||
-DCMAKE_BUILD_TYPE=${{ matrix.platform.cmake-build-type }} \
|
||||
-DVAR_PATH=/tmp/env.txt
|
||||
cat /tmp/env.txt >> $GITHUB_ENV
|
||||
- name: 'Verify sdl2.pc (CMake)'
|
||||
# shell: ${{ matrix.platform.shell }}
|
||||
if: ${{ steps.cmake-install.outcome == 'success' && matrix.platform.test-pkg-config }}
|
||||
run: |
|
||||
${{ matrix.platform.source-cmd }}
|
||||
${{ matrix.platform.cc && format('export CC="{0}"', matrix.platform.cc) || '' }}
|
||||
${{ matrix.platform.cflags && format('export CFLAGS="{0}"', matrix.platform.cflags) || '' }}
|
||||
${{ matrix.platform.ldflags && format('export LDFLAGS="{0}"', matrix.platform.ldflags) || '' }}
|
||||
export PKG_CONFIG_PATH=${{ steps.cmake-install.outputs.prefix }}/lib/pkgconfig
|
||||
cmake/test/test_pkgconfig.sh
|
||||
- name: 'Build (cross-platform-actions, BSD)'
|
||||
id: cpactions
|
||||
if: ${{ matrix.platform.cpactions }}
|
||||
uses: cross-platform-actions/action@v0.25.0
|
||||
with:
|
||||
operating_system: ${{ matrix.platform.cpactions-os }}
|
||||
architecture: ${{ matrix.platform.cpactions-arch }}
|
||||
version: ${{ matrix.platform.cpactions-version }}
|
||||
run: |
|
||||
${{ matrix.platform.cpactions-setup-cmd }}
|
||||
${{ matrix.platform.cpactions-install-cmd }}
|
||||
cmake -S . -B build -GNinja \
|
||||
${{ matrix.platform.cmake-toolchain-file != '' && format('-DCMAKE_TOOLCHAIN_FILE={0}', matrix.platform.cmake-toolchain-file) || '' }} \
|
||||
-Wdeprecated -Wdev -Werror \
|
||||
-DSDL_WERROR=${{ matrix.platform.werror }} \
|
||||
-DSDL_DISABLE_INSTALL_DOCS=OFF \
|
||||
${{ matrix.platform.cmake-arguments }} \
|
||||
-DSDL_SHARED=${{ matrix.platform.shared }} \
|
||||
-DSDL_STATIC=${{ matrix.platform.static }} \
|
||||
-DSDL_TEST=ON \
|
||||
-DSDL_VENDOR_INFO="Github Workflow" \
|
||||
-DCMAKE_INSTALL_PREFIX=prefix \
|
||||
-DCMAKE_INSTALL_LIBDIR=lib \
|
||||
-DCMAKE_BUILD_TYPE=${{ matrix.platform.cmake-build-type }}
|
||||
cmake --build build/ --config ${{ matrix.platform.cmake-build-type }} --verbose
|
||||
|
||||
cmake --build build/ --config ${{ matrix.platform.cmake-build-type }} --target clean
|
||||
rm -rf build/CMakeFiles
|
||||
rm -rf build/docs
|
||||
- name: 'Set up Watcom'
|
||||
uses: open-watcom/setup-watcom@v0
|
||||
if: ${{ matrix.platform.watcom-makefile != '' }}
|
||||
- name: 'Build (Watcom)'
|
||||
if: ${{ matrix.platform.watcom-makefile != '' }}
|
||||
run: |
|
||||
wmake -f ${{ matrix.platform.watcom-makefile }} ENABLE_WERROR=1
|
||||
- name: 'Build tests (Watcom)'
|
||||
if: ${{ matrix.platform.watcom-makefile != '' }}
|
||||
run: |
|
||||
cd test
|
||||
wmake -f ${{ matrix.platform.watcom-makefile }} ENABLE_WERROR=1
|
||||
- name: 'Run tests (Watcom)'
|
||||
if: ${{ matrix.platform.watcom-makefile != '' && matrix.platform.run-tests }}
|
||||
run: |
|
||||
cd test
|
||||
wmake -f ${{ matrix.platform.watcom-makefile }} check-quick
|
||||
- name: 'Distclean (Watcom)'
|
||||
if: ${{ matrix.platform.watcom-makefile != '' }}
|
||||
run: |
|
||||
wmake -f ${{ matrix.platform.watcom-makefile }} distclean
|
||||
cd test
|
||||
wmake -f ${{ matrix.platform.watcom-makefile }} distclean
|
||||
- name: 'Add msbuild to PATH'
|
||||
id: setup-msbuild
|
||||
if: ${{ matrix.platform.msvc-project != '' }}
|
||||
uses: microsoft/setup-msbuild@v2
|
||||
- name: Build msbuild
|
||||
if: ${{ matrix.platform.msvc-project != '' }}
|
||||
run: |
|
||||
"$(cygpath -u '${{ steps.setup-msbuild.outputs.msbuildPath }}\msbuild.exe')" ${{ matrix.platform.msvc-project }} -m -p:BuildInParallel=true -p:Configuration=Release ${{ matrix.platform.msvc-project-flags }}
|
||||
- name: 'Build (Android.mk)'
|
||||
if: ${{ matrix.platform.android-mk }}
|
||||
run: |
|
||||
./build-scripts/androidbuildlibs.sh
|
||||
- name: 'Build (xcode)'
|
||||
if: ${{ matrix.platform.xcode-sdk != '' }}
|
||||
run: |
|
||||
xcodebuild -project Xcode/SDL/SDL.xcodeproj -target "${{ matrix.platform.xcode-target }}" -configuration Release -sdk ${{ matrix.platform.xcode-sdk }} clean build
|
||||
- name: 'Setup Python'
|
||||
uses: 'actions/setup-python@main'
|
||||
if: ${{ matrix.platform.check-sources }}
|
||||
with:
|
||||
python-version: '3.x'
|
||||
- name: 'Check Sources'
|
||||
if: ${{ matrix.platform.check-sources }}
|
||||
run: |
|
||||
set -e
|
||||
build-scripts/test-versioning.sh
|
||||
- name: 'Upload binary package'
|
||||
uses: actions/upload-artifact@v4
|
||||
if: ${{ always() && steps.cmake-tests.outcome == 'failure' }}
|
||||
with:
|
||||
if-no-files-found: ignore
|
||||
name: '${{ matrix.platform.artifact }}-minidumps'
|
||||
path: |
|
||||
build/**/*.dmp
|
||||
build/**/*.exe
|
||||
build/**/*.dll
|
||||
build/**/*.pdb
|
||||
20
.github/workflows/ios.yml
vendored
Normal file
20
.github/workflows/ios.yml
vendored
Normal file
@@ -0,0 +1,20 @@
|
||||
name: Build (iOS/tvOS)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
Build:
|
||||
name: ${{ matrix.platform.name }}
|
||||
runs-on: macos-latest
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- { name: iOS, target: Static Library-iOS, sdk: iphoneos }
|
||||
- { name: tvOS, target: Static Library-tvOS, sdk: appletvos }
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Build
|
||||
run: xcodebuild -project Xcode/SDL/SDL.xcodeproj -target '${{ matrix.platform.target }}' -configuration Release -sdk ${{ matrix.platform.sdk }} clean build
|
||||
237
.github/workflows/main.yml
vendored
Normal file
237
.github/workflows/main.yml
vendored
Normal file
@@ -0,0 +1,237 @@
|
||||
name: Build
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
Build:
|
||||
name: ${{ matrix.platform.name }}
|
||||
runs-on: ${{ matrix.platform.os }}
|
||||
|
||||
defaults:
|
||||
run:
|
||||
shell: ${{ matrix.platform.shell }}
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- { name: Windows (mingw32), os: windows-latest, shell: 'msys2 {0}', msystem: mingw32, msys-env: mingw-w64-i686 }
|
||||
- { name: Windows (mingw64), os: windows-latest, shell: 'msys2 {0}', msystem: mingw64, msys-env: mingw-w64-x86_64 }
|
||||
- { name: Windows (clang32), os: windows-latest, shell: 'msys2 {0}', msystem: clang32, msys-env: mingw-w64-clang-i686 }
|
||||
- { name: Windows (clang64), os: windows-latest, shell: 'msys2 {0}', msystem: clang64, msys-env: mingw-w64-clang-x86_64 }
|
||||
- { name: Windows (ucrt64), os: windows-latest, shell: 'msys2 {0}', msystem: ucrt64, msys-env: mingw-w64-ucrt-x86_64 }
|
||||
- { name: Ubuntu 20.04 (CMake), os: ubuntu-20.04, shell: sh }
|
||||
- { name: Ubuntu 20.04 (autotools), os: ubuntu-20.04, shell: sh, autotools: true }
|
||||
- { name: Intel oneAPI (Ubuntu 20.04), os: ubuntu-20.04, shell: bash, artifact: 'SDL-ubuntu20.04-oneapi', intel: true,
|
||||
source_cmd: 'source /opt/intel/oneapi/setvars.sh; export CC=icx; export CXX=icx;'}
|
||||
- { name: Intel Compiler (Ubuntu 20.04), os: ubuntu-20.04, shell: bash, artifact: 'SDL-ubuntu20.04-icc', intel: true, cmake: '-DSDL_CLANG_TIDY=OFF',
|
||||
source_cmd: 'source /opt/intel/oneapi/setvars.sh; export CC=icc; export CXX=icpc; export CFLAGS=-diag-disable=10441; export CXXFLAGS=-diag-disable=10441; '}
|
||||
|
||||
- { name: Ubuntu 22.04 (CMake), os: ubuntu-22.04, shell: sh }
|
||||
- { name: Ubuntu 22.04 (autotools), os: ubuntu-22.04, shell: sh, autotools: true }
|
||||
- { name: MacOS (CMake), os: macos-latest, shell: sh, cmake: '-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64"' }
|
||||
- { name: MacOS (autotools), os: macos-latest, shell: sh, autotools: true }
|
||||
|
||||
steps:
|
||||
- name: Set up MSYS2
|
||||
if: matrix.platform.shell == 'msys2 {0}'
|
||||
uses: msys2/setup-msys2@v2
|
||||
with:
|
||||
msystem: ${{ matrix.platform.msystem }}
|
||||
install: >-
|
||||
${{ matrix.platform.msys-env }}-cc
|
||||
${{ matrix.platform.msys-env }}-cmake
|
||||
${{ matrix.platform.msys-env }}-ninja
|
||||
${{ matrix.platform.msys-env }}-pkg-config
|
||||
|
||||
- name: Setup Linux dependencies
|
||||
if: runner.os == 'Linux'
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install build-essential git make autoconf automake libtool \
|
||||
pkg-config cmake ninja-build gnome-desktop-testing libasound2-dev libpulse-dev \
|
||||
libaudio-dev libjack-dev libsndio-dev libsamplerate0-dev libx11-dev libxext-dev \
|
||||
libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev libwayland-dev \
|
||||
libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \
|
||||
libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev fcitx-libs-dev
|
||||
|
||||
- name: Setup extra Ubuntu 22.04 dependencies
|
||||
if: matrix.platform.os == 'ubuntu-22.04'
|
||||
run: |
|
||||
sudo apt-get install libpipewire-0.3-dev libdecor-0-dev
|
||||
|
||||
- name: Setup Macos dependencies
|
||||
if: runner.os == 'macOS'
|
||||
run: |
|
||||
brew install \
|
||||
autoconf \
|
||||
ninja \
|
||||
pkg-config
|
||||
|
||||
- name: Setup Intel oneAPI
|
||||
if: matrix.platform.intel
|
||||
run: |
|
||||
# Setup oneAPI repo
|
||||
wget https://apt.repos.intel.com/intel-gpg-keys/GPG-PUB-KEY-INTEL-SW-PRODUCTS-2023.PUB
|
||||
sudo apt-key add GPG-PUB-KEY-INTEL-SW-PRODUCTS-2023.PUB
|
||||
sudo echo "deb https://apt.repos.intel.com/oneapi all main" | sudo tee /etc/apt/sources.list.d/oneAPI.list
|
||||
sudo apt-get update -y
|
||||
|
||||
# Install oneAPI
|
||||
sudo apt-get install -y intel-oneapi-compiler-dpcpp-cpp-and-cpp-classic
|
||||
|
||||
- uses: actions/checkout@v3
|
||||
- name: Check that versioning is consistent
|
||||
# We only need to run this once: arbitrarily use the Linux/CMake build
|
||||
if: "runner.os == 'Linux' && ! matrix.platform.autotools"
|
||||
run: ./build-scripts/test-versioning.sh
|
||||
- name: Configure (CMake)
|
||||
if: "! matrix.platform.autotools"
|
||||
run: |
|
||||
${{ matrix.platform.source_cmd }}
|
||||
cmake -S . -B build -G Ninja \
|
||||
-DSDL_TESTS=ON \
|
||||
-DSDL_WERROR=ON \
|
||||
-DSDL_INSTALL_TESTS=ON \
|
||||
-DSDL_VENDOR_INFO="Github Workflow" \
|
||||
-DCMAKE_INSTALL_PREFIX=cmake_prefix \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
${{ matrix.platform.cmake }}
|
||||
- name: Build (CMake)
|
||||
if: "! matrix.platform.autotools"
|
||||
run: |
|
||||
${{ matrix.platform.source_cmd }}
|
||||
cmake --build build/ --config Release --verbose --parallel
|
||||
- name: Run build-time tests (CMake)
|
||||
if: "! matrix.platform.autotools"
|
||||
run: |
|
||||
${{ matrix.platform.source_cmd }}
|
||||
set -eu
|
||||
export SDL_TESTS_QUICK=1
|
||||
ctest -VV --test-dir build/ -j2
|
||||
if test "${{ runner.os }}" = "Linux"; then
|
||||
# This should show us the SDL_REVISION
|
||||
strings build/libSDL2-2.0.so.0 | grep SDL-
|
||||
fi
|
||||
- name: Install (CMake)
|
||||
if: "! matrix.platform.autotools"
|
||||
run: |
|
||||
set -eu
|
||||
cmake --install build/ --config Release
|
||||
echo "SDL2_DIR=$(pwd)/cmake_prefix" >> $GITHUB_ENV
|
||||
( cd cmake_prefix; find ) | LC_ALL=C sort -u
|
||||
- name: Configure (Autotools)
|
||||
if: matrix.platform.autotools
|
||||
run: |
|
||||
${{ matrix.platform.source_cmd }}
|
||||
set -eu
|
||||
rm -fr build-autotools
|
||||
mkdir build-autotools
|
||||
./autogen.sh
|
||||
(
|
||||
cd build-autotools
|
||||
${{ github.workspace }}/configure \
|
||||
--enable-vendor-info="Github Workflow" \
|
||||
--enable-werror \
|
||||
--prefix=${{ github.workspace }}/autotools_prefix \
|
||||
)
|
||||
if test "${{ runner.os }}" != "macOS" ; then
|
||||
curdir="$(pwd)"
|
||||
multiarch="$(dpkg-architecture -qDEB_HOST_MULTIARCH)"
|
||||
(
|
||||
mkdir -p build-autotools/test
|
||||
cd build-autotools/test
|
||||
${{ github.workspace }}/test/configure \
|
||||
--enable-werror \
|
||||
--x-includes=/usr/include \
|
||||
--x-libraries="/usr/lib/${multiarch}" \
|
||||
--prefix=${{ github.workspace }}/autotools_prefix \
|
||||
SDL_CFLAGS="-I${curdir}/include" \
|
||||
SDL_LIBS="-L${curdir}/build-autotools/build/.libs -lSDL2" \
|
||||
ac_cv_lib_SDL2_ttf_TTF_Init=no \
|
||||
${NULL+}
|
||||
)
|
||||
fi
|
||||
- name: Build (Autotools)
|
||||
if: matrix.platform.autotools
|
||||
run: |
|
||||
${{ matrix.platform.source_cmd }}
|
||||
set -eu
|
||||
parallel="$(getconf _NPROCESSORS_ONLN)"
|
||||
make -j"${parallel}" -C build-autotools V=1
|
||||
if test "${{ runner.os }}" != "macOS" ; then
|
||||
make -j"${parallel}" -C build-autotools/test V=1
|
||||
fi
|
||||
- name: Run build-time tests (Autotools)
|
||||
if: ${{ matrix.platform.autotools && (runner.os != 'macOS') }}
|
||||
run: |
|
||||
${{ matrix.platform.source_cmd }}
|
||||
set -eu
|
||||
curdir="$(pwd)"
|
||||
parallel="$(getconf _NPROCESSORS_ONLN)"
|
||||
export SDL_TESTS_QUICK=1
|
||||
make -j"${parallel}" -C build-autotools/test check LD_LIBRARY_PATH="${curdir}/build-autotools/build/.libs"
|
||||
if test "${{ runner.os }}" = "Linux"; then
|
||||
# This should show us the SDL_REVISION
|
||||
strings "${curdir}/build-autotools/build/.libs/libSDL2-2.0.so.0" | grep SDL-
|
||||
fi
|
||||
- name: Install (Autotools)
|
||||
if: matrix.platform.autotools
|
||||
run: |
|
||||
${{ matrix.platform.source_cmd }}
|
||||
set -eu
|
||||
curdir="$(pwd)"
|
||||
parallel="$(getconf _NPROCESSORS_ONLN)"
|
||||
make -j"${parallel}" -C build-autotools install V=1
|
||||
if test "${{ runner.os }}" != "macOS" ; then
|
||||
make -j"${parallel}" -C build-autotools/test install V=1
|
||||
fi
|
||||
( cd autotools_prefix; find . ) | LC_ALL=C sort -u
|
||||
echo "SDL2_DIR=$(pwd)/autotools_prefix" >> $GITHUB_ENV
|
||||
- name: Verify CMake configuration files
|
||||
run: |
|
||||
${{ matrix.platform.source_cmd }}
|
||||
cmake -S cmake/test -B cmake_config_build -G Ninja \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }}
|
||||
cmake --build cmake_config_build --verbose
|
||||
- name: Verify sdl2-config
|
||||
run: |
|
||||
${{ matrix.platform.source_cmd }}
|
||||
export PATH=${{ env.SDL2_DIR }}/bin:$PATH
|
||||
cmake/test/test_sdlconfig.sh
|
||||
- name: Verify sdl2.pc
|
||||
run: |
|
||||
${{ matrix.platform.source_cmd }}
|
||||
export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
|
||||
cmake/test/test_pkgconfig.sh
|
||||
- name: Distcheck (Autotools)
|
||||
if: matrix.platform.autotools
|
||||
run: |
|
||||
set -eu
|
||||
parallel="$(getconf _NPROCESSORS_ONLN)"
|
||||
make -j"${parallel}" -C build-autotools dist V=1
|
||||
# Similar to Automake `make distcheck`: check that the tarball
|
||||
# release is sufficient to do a new build
|
||||
mkdir distcheck
|
||||
tar -C distcheck -zxf build-autotools/SDL2-*.tar.gz
|
||||
( cd distcheck/SDL2-* && ./configure )
|
||||
make -j"${parallel}" -C distcheck/SDL2-*
|
||||
- name: Run installed-tests (Autotools)
|
||||
if: "runner.os == 'Linux' && matrix.platform.autotools"
|
||||
run: |
|
||||
${{ matrix.platform.source_cmd }}
|
||||
set -eu
|
||||
parallel="$(getconf _NPROCESSORS_ONLN)"
|
||||
sudo make -j"${parallel}" -C build-autotools install
|
||||
sudo make -j"${parallel}" -C build-autotools/test install
|
||||
export SDL_TESTS_QUICK=1
|
||||
# We need to set LD_LIBRARY_PATH because it isn't in the default
|
||||
# linker search path. We don't need to set XDG_DATA_DIRS for
|
||||
# ginsttest-runner, because /usr/local/share *is* in the default
|
||||
# search path for that.
|
||||
env --chdir=/ \
|
||||
LD_LIBRARY_PATH=/usr/local/lib \
|
||||
SDL_AUDIODRIVER=dummy \
|
||||
SDL_VIDEODRIVER=dummy \
|
||||
ginsttest-runner --tap SDL2
|
||||
74
.github/workflows/msvc.yml
vendored
Normal file
74
.github/workflows/msvc.yml
vendored
Normal file
@@ -0,0 +1,74 @@
|
||||
name: Build (MSVC)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
Build:
|
||||
name: ${{ matrix.platform.name }}
|
||||
runs-on: windows-latest
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- { name: Windows (x64), flags: -A x64, project: VisualC/SDL.sln, projectflags: '/p:Platform=x64' }
|
||||
- { name: Windows (x86), flags: -A Win32, project: VisualC/SDL.sln, projectflags: '/p:Platform=Win32' }
|
||||
- { name: Windows static VCRT (x64), flags: -A x64 -DSDL_FORCE_STATIC_VCRT=ON }
|
||||
- { name: Windows static VCRT (x86), flags: -A Win32 -DSDL_FORCE_STATIC_VCRT=ON }
|
||||
- { name: Windows (clang-cl x64), flags: -T ClangCL -A x64 }
|
||||
- { name: Windows (clang-cl x86), flags: -T ClangCL -A Win32 }
|
||||
- { name: Windows (ARM), flags: -A ARM }
|
||||
- { name: Windows (ARM64), flags: -A ARM64 }
|
||||
- { name: UWP (x64), flags: -A x64 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0" -DSDL_TESTS=OFF, nowerror: true,
|
||||
project: VisualC-WinRT/SDL-UWP.sln, projectflags: '/p:Platform=x64 /p:WindowsTargetPlatformVersion=10.0.17763.0' }
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Create CMake project using SDL as a subproject
|
||||
shell: python
|
||||
run: |
|
||||
import os
|
||||
import textwrap
|
||||
srcdir = r"${{ github.workspace }}".replace("\\", "/")
|
||||
builddir = f"{ srcdir }/build"
|
||||
os.makedirs(builddir)
|
||||
with open(f"{ builddir }/CMakeLists.txt", "w") as f:
|
||||
f.write(textwrap.dedent(f"""\
|
||||
cmake_minimum_required(VERSION 3.0...3.5)
|
||||
project(sdl_user)
|
||||
add_subdirectory("{ srcdir }" SDL)
|
||||
"""))
|
||||
- name: Configure (CMake)
|
||||
run: cmake -S build -B build `
|
||||
-DSDL_WERROR=${{ !matrix.platform.nowerror }} `
|
||||
-DSDL_TESTS=ON `
|
||||
-DSDL_INSTALL_TESTS=ON `
|
||||
-DSDL_VENDOR_INFO="Github Workflow" `
|
||||
-DSDL2_DISABLE_INSTALL=OFF `
|
||||
${{ matrix.platform.flags }} `
|
||||
-DCMAKE_INSTALL_PREFIX=prefix
|
||||
- name: Build (CMake)
|
||||
run: cmake --build build/ --config Release --parallel
|
||||
- name: Run build-time tests
|
||||
if: "! contains(matrix.platform.name, 'ARM')"
|
||||
run: |
|
||||
$env:SDL_TESTS_QUICK=1
|
||||
ctest -VV --test-dir build/ -C Release -j2
|
||||
- name: Install (CMake)
|
||||
run: |
|
||||
echo "SDL2_DIR=$Env:GITHUB_WORKSPACE/prefix" >> $Env:GITHUB_ENV
|
||||
cmake --install build/
|
||||
- name: Verify CMake configuration files
|
||||
if: ${{ !contains(matrix.platform.name, 'UWP') }} # FIXME: cmake/test/CMakeLists.txt should support UWP
|
||||
run: |
|
||||
cmake -S cmake/test -B cmake_config_build `
|
||||
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} `
|
||||
${{ matrix.platform.flags }}
|
||||
cmake --build cmake_config_build --config Release
|
||||
|
||||
- name: Add msbuild to PATH
|
||||
if: ${{ matrix.platform.project != '' }}
|
||||
uses: microsoft/setup-msbuild@v1.1.3
|
||||
- name: Build msbuild
|
||||
if: ${{ matrix.platform.project != '' }}
|
||||
run: msbuild ${{ matrix.platform.project }} /m /p:BuildInParallel=true /p:Configuration=Release ${{ matrix.platform.projectflags }}
|
||||
55
.github/workflows/n3ds.yml
vendored
Normal file
55
.github/workflows/n3ds.yml
vendored
Normal file
@@ -0,0 +1,55 @@
|
||||
name: Build (Nintendo 3DS)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
n3ds:
|
||||
runs-on: ubuntu-latest
|
||||
container:
|
||||
image: devkitpro/devkitarm:latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Install build requirements
|
||||
run: |
|
||||
apt update
|
||||
apt install ninja-build
|
||||
- name: Configure CMake
|
||||
run: |
|
||||
cmake -S . -B build -G Ninja \
|
||||
-DCMAKE_TOOLCHAIN_FILE=${DEVKITPRO}/cmake/3DS.cmake \
|
||||
-DSDL_WERROR=ON \
|
||||
-DSDL_TESTS=ON \
|
||||
-DSDL_INSTALL_TESTS=ON \
|
||||
-DSDL_VENDOR_INFO="Github Workflow" \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INSTALL_PREFIX=prefix
|
||||
- name: Build
|
||||
run: cmake --build build --verbose
|
||||
- name: Install CMake
|
||||
run: |
|
||||
echo "SDL2_DIR=$(pwd)/prefix" >> $GITHUB_ENV
|
||||
cmake --install build/
|
||||
( cd prefix; find ) | LC_ALL=C sort -u
|
||||
- name: Verify CMake configuration files
|
||||
run: |
|
||||
cmake -S cmake/test -B cmake_config_build -G Ninja \
|
||||
-DCMAKE_TOOLCHAIN_FILE=${DEVKITPRO}/cmake/3DS.cmake \
|
||||
-DTEST_SHARED=FALSE \
|
||||
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} \
|
||||
-DCMAKE_BUILD_TYPE=Release
|
||||
cmake --build cmake_config_build --verbose
|
||||
- name: Extract CC/CXX/CFLAGS/CXXFLAGS from CMake toolchain
|
||||
run: |
|
||||
cmake -S .github/cmake -B /tmp/cmake_extract \
|
||||
-DCMAKE_TOOLCHAIN_FILE=${DEVKITPRO}/cmake/3DS.cmake \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DVAR_PATH=/tmp/n3ds_env.txt
|
||||
cat /tmp/n3ds_env.txt >> $GITHUB_ENV
|
||||
- name: Verify sdl2-config
|
||||
run: |
|
||||
export PATH=${{ env.SDL2_DIR }}/bin:$PATH
|
||||
cmake/test/test_sdlconfig.sh
|
||||
- name: Verify sdl2.pc
|
||||
run: |
|
||||
export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
|
||||
cmake/test/test_pkgconfig.sh
|
||||
73
.github/workflows/ps2.yaml
vendored
Normal file
73
.github/workflows/ps2.yaml
vendored
Normal file
@@ -0,0 +1,73 @@
|
||||
name: Build (Sony Playstation 2)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
ps2:
|
||||
runs-on: ubuntu-latest
|
||||
container: ps2dev/ps2dev:latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Setup dependencies
|
||||
run: |
|
||||
apk update
|
||||
apk add cmake gmp mpc1 mpfr4 ninja pkgconf make git
|
||||
|
||||
# To be removed once ps2_drivers is part of PS2DEV
|
||||
- name: Install ps2_drivers lib
|
||||
run: |
|
||||
git clone https://github.com/fjtrujy/ps2_drivers.git
|
||||
cd ps2_drivers
|
||||
make -j $(getconf _NPROCESSORS_ONLN) clean
|
||||
make -j $(getconf _NPROCESSORS_ONLN)
|
||||
make -j $(getconf _NPROCESSORS_ONLN) install
|
||||
|
||||
- name: Configure (CMake)
|
||||
run: |
|
||||
cmake -S . -B build -G Ninja \
|
||||
-DCMAKE_TOOLCHAIN_FILE=$PS2DEV/ps2sdk/ps2dev.cmake \
|
||||
-DSDL_WERROR=ON \
|
||||
-DSDL_TESTS=ON \
|
||||
-DCMAKE_INSTALL_PREFIX=cmake_prefix \
|
||||
-DCMAKE_BUILD_TYPE=Release
|
||||
- name: Build
|
||||
run: cmake --build build --config Release --verbose --parallel
|
||||
- name: Install (CMake)
|
||||
run: |
|
||||
set -eu
|
||||
cmake --install build/ --config Release
|
||||
echo "SDL2_DIR=$(pwd)/cmake_prefix" >> $GITHUB_ENV
|
||||
( cd cmake_prefix; find ) | LC_ALL=C sort -u
|
||||
|
||||
- name: Verify CMake configuration files
|
||||
run: |
|
||||
cmake -S cmake/test -B cmake_config_build -G Ninja \
|
||||
-DCMAKE_TOOLCHAIN_FILE=$PS2DEV/ps2sdk/ps2dev.cmake \
|
||||
-DTEST_SHARED=FALSE \
|
||||
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} \
|
||||
-DCMAKE_BUILD_TYPE=Release
|
||||
cmake --build cmake_config_build --verbose
|
||||
- name: Verify sdl2-config
|
||||
run: |
|
||||
export CC=mips64r5900el-ps2-elf-gcc
|
||||
export LDFLAGS="-L$PS2DEV/ps2sdk/ee/lib -L$PS2DEV/gsKit/lib -L$PS2DEV/ps2sdk/ports/lib"
|
||||
export PATH=${{ env.SDL2_DIR }}/bin:$PATH
|
||||
cmake/test/test_sdlconfig.sh
|
||||
- name: Verify sdl2.pc
|
||||
run: |
|
||||
export CC=mips64r5900el-ps2-elf-gcc
|
||||
export LDFLAGS="-L$PS2DEV/ps2sdk/ee/lib -L$PS2DEV/gsKit/lib -L$PS2DEV/ps2sdk/ports/lib"
|
||||
export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
|
||||
cmake/test/test_pkgconfig.sh
|
||||
|
||||
- name: Get short SHA
|
||||
id: slug
|
||||
run: echo "::set-output name=sha8::$(echo ${GITHUB_SHA} | cut -c1-8)"
|
||||
|
||||
- name: Upload artifacts
|
||||
if: ${{ success() }}
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: tests-${{ steps.slug.outputs.sha8 }}
|
||||
path: |
|
||||
build/test
|
||||
50
.github/workflows/psp.yaml
vendored
Normal file
50
.github/workflows/psp.yaml
vendored
Normal file
@@ -0,0 +1,50 @@
|
||||
name: Build (Sony Playstation Portable)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
psp:
|
||||
runs-on: ubuntu-latest
|
||||
container: pspdev/pspdev:latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Setup dependencies
|
||||
run: |
|
||||
apk update
|
||||
apk add cmake gmp mpc1 mpfr4 make pkgconf
|
||||
- name: Configure CMake
|
||||
run: |
|
||||
cmake -S . -B build \
|
||||
-DCMAKE_TOOLCHAIN_FILE=$PSPDEV/psp/share/pspdev.cmake \
|
||||
-DSDL_WERROR=ON \
|
||||
-DSDL_TESTS=ON \
|
||||
-DSDL_INSTALL_TESTS=ON \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INSTALL_PREFIX=prefix
|
||||
- name: Build
|
||||
run: cmake --build build --config Release
|
||||
- name: Install
|
||||
run: |
|
||||
echo "SDL2_DIR=$(pwd)/prefix" >> $GITHUB_ENV
|
||||
cmake --install build --config Release
|
||||
( cd prefix; find ) | LC_ALL=C sort -u
|
||||
- name: Verify CMake configuration files
|
||||
run: |
|
||||
cmake -S cmake/test -B cmake_config_build \
|
||||
-DCMAKE_TOOLCHAIN_FILE=$PSPDEV/psp/share/pspdev.cmake \
|
||||
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} \
|
||||
-DTEST_SHARED=FALSE \
|
||||
-DCMAKE_BUILD_TYPE=Release
|
||||
cmake --build cmake_config_build --verbose
|
||||
- name: Verify sdl2-config
|
||||
run: |
|
||||
export CC=psp-gcc
|
||||
export LDFLAGS="-L$PSPDEV/lib -L$PSPDEV/psp/lib -L$PSPDEV/psp/sdk/lib"
|
||||
export PATH=${{ env.SDL2_DIR }}/bin:$PATH
|
||||
cmake/test/test_sdlconfig.sh
|
||||
- name: Verify sdl2.pc
|
||||
run: |
|
||||
export CC=psp-gcc
|
||||
export LDFLAGS="-L$PSPDEV/lib -L$PSPDEV/psp/lib -L$PSPDEV/psp/sdk/lib"
|
||||
export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
|
||||
cmake/test/test_pkgconfig.sh
|
||||
403
.github/workflows/release.yml
vendored
403
.github/workflows/release.yml
vendored
@@ -1,403 +0,0 @@
|
||||
name: 'release'
|
||||
run-name: 'Create SDL release artifacts for ${{ inputs.commit }}'
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
commit:
|
||||
description: 'Commit of SDL'
|
||||
required: true
|
||||
|
||||
jobs:
|
||||
|
||||
src:
|
||||
runs-on: ubuntu-latest
|
||||
outputs:
|
||||
project: ${{ steps.releaser.outputs.project }}
|
||||
version: ${{ steps.releaser.outputs.version }}
|
||||
src-tar-gz: ${{ steps.releaser.outputs.src-tar-gz }}
|
||||
src-tar-xz: ${{ steps.releaser.outputs.src-tar-xz }}
|
||||
src-zip: ${{ steps.releaser.outputs.src-zip }}
|
||||
steps:
|
||||
- name: 'Set up Python'
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.11'
|
||||
- name: 'Fetch build-release.py'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
sparse-checkout: 'build-scripts/build-release.py'
|
||||
- name: 'Set up SDL sources'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
path: 'SDL'
|
||||
fetch-depth: 0
|
||||
- name: 'Build Source archive'
|
||||
id: releaser
|
||||
shell: bash
|
||||
run: |
|
||||
python build-scripts/build-release.py \
|
||||
--actions source \
|
||||
--commit ${{ inputs.commit }} \
|
||||
--root "${{ github.workspace }}/SDL" \
|
||||
--github \
|
||||
--debug
|
||||
- name: 'Store source archives'
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace}}/dist'
|
||||
|
||||
linux-verify:
|
||||
needs: [src]
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Unzip ${{ needs.src.outputs.src-zip }}'
|
||||
id: zip
|
||||
run: |
|
||||
mkdir /tmp/zipdir
|
||||
cd /tmp/zipdir
|
||||
unzip "${{ github.workspace }}/${{ needs.src.outputs.src-zip }}"
|
||||
echo "path=/tmp/zipdir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
|
||||
id: tar
|
||||
run: |
|
||||
mkdir -p /tmp/tardir
|
||||
tar -C /tmp/tardir -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
|
||||
echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
- name: 'Compare contents of ${{ needs.src.outputs.src-zip }} and ${{ needs.src.outputs.src-tar-gz }}'
|
||||
run: |
|
||||
diff /tmp/zipdir /tmp/tardir
|
||||
- name: 'Test versioning'
|
||||
shell: bash
|
||||
run: |
|
||||
${{ steps.tar.outputs.path }}/build-scripts/test-versioning.sh
|
||||
- name: 'CMake (configure + build + tests + examples)'
|
||||
run: |
|
||||
cmake -S ${{ steps.tar.outputs.path }} -B /tmp/build -DSDL_TEST_LIBRARY=TRUE -DSDL_TESTS=TRUE -DSDL_EXAMPLES=TRUE
|
||||
cmake --build /tmp/build --verbose
|
||||
ctest --test-dir /tmp/build --no-tests=error --output-on-failure
|
||||
|
||||
dmg:
|
||||
needs: [src]
|
||||
runs-on: macos-latest
|
||||
outputs:
|
||||
dmg: ${{ steps.releaser.outputs.dmg }}
|
||||
steps:
|
||||
- name: 'Set up Python'
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.11'
|
||||
- name: 'Fetch build-release.py'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
sparse-checkout: 'build-scripts/build-release.py'
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
|
||||
id: tar
|
||||
run: |
|
||||
mkdir -p "${{ github.workspace }}/tardir"
|
||||
tar -C "${{ github.workspace }}/tardir" -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
|
||||
echo "path=${{ github.workspace }}/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
- name: 'Build SDL2.dmg'
|
||||
id: releaser
|
||||
shell: bash
|
||||
run: |
|
||||
python build-scripts/build-release.py \
|
||||
--actions dmg \
|
||||
--commit ${{ inputs.commit }} \
|
||||
--root "${{ steps.tar.outputs.path }}" \
|
||||
--github \
|
||||
--debug
|
||||
- name: 'Store DMG image file'
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: dmg
|
||||
path: '${{ github.workspace }}/dist'
|
||||
|
||||
dmg-verify:
|
||||
needs: [dmg, src]
|
||||
runs-on: macos-latest
|
||||
steps:
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Download ${{ needs.dmg.outputs.dmg }}'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: dmg
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
|
||||
id: src
|
||||
run: |
|
||||
mkdir -p /tmp/tardir
|
||||
tar -C /tmp/tardir -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
|
||||
echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
- name: 'Mount ${{ needs.dmg.outputs.dmg }}'
|
||||
id: mount
|
||||
run: |
|
||||
hdiutil attach '${{ github.workspace }}/${{ needs.dmg.outputs.dmg }}'
|
||||
mount_point="/Volumes/${{ needs.src.outputs.project }}"
|
||||
if [ ! -d "$mount_point/${{ needs.src.outputs.project }}.framework" ]; then
|
||||
echo "Cannot find ${{ needs.src.outputs.project }}.framework!"
|
||||
exit 1
|
||||
fi
|
||||
echo "mount_point=$mount_point">>$GITHUB_OUTPUT
|
||||
- name: 'CMake (configure + build) Darwin'
|
||||
run: |
|
||||
set -e
|
||||
cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
|
||||
-DTEST_FULL=FALSE \
|
||||
-DTEST_STATIC=FALSE \
|
||||
-DTEST_TEST=FALSE \
|
||||
-DCMAKE_PREFIX_PATH="${{ steps.mount.outputs.mount_point }}" \
|
||||
-DCMAKE_SYSTEM_NAME=Darwin \
|
||||
-DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" \
|
||||
-Werror=dev \
|
||||
-B build_darwin
|
||||
cmake --build build_darwin --config Release --verbose
|
||||
|
||||
cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
|
||||
-DTEST_FULL=FALSE \
|
||||
-DTEST_STATIC=FALSE \
|
||||
-DTEST_TEST=FALSE \
|
||||
-DCMAKE_PREFIX_PATH="${{ steps.mount.outputs.mount_point }}" \
|
||||
-DCMAKE_SYSTEM_NAME=Darwin \
|
||||
-DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" \
|
||||
-Werror=dev \
|
||||
-B build_darwin_2
|
||||
cmake --build build_darwin --config Release --verbose
|
||||
|
||||
msvc:
|
||||
needs: [src]
|
||||
runs-on: windows-2019
|
||||
outputs:
|
||||
VC-x86: ${{ steps.releaser.outputs.VC-x86 }}
|
||||
VC-x64: ${{ steps.releaser.outputs.VC-x64 }}
|
||||
VC-devel: ${{ steps.releaser.outputs.VC-devel }}
|
||||
steps:
|
||||
- name: 'Set up Python'
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.11'
|
||||
- name: 'Fetch build-release.py'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
sparse-checkout: 'build-scripts/build-release.py'
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Unzip ${{ needs.src.outputs.src-zip }}'
|
||||
id: zip
|
||||
run: |
|
||||
New-Item C:\temp -ItemType Directory -ErrorAction SilentlyContinue
|
||||
cd C:\temp
|
||||
unzip "${{ github.workspace }}/${{ needs.src.outputs.src-zip }}"
|
||||
echo "path=C:\temp\${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$Env:GITHUB_OUTPUT
|
||||
- name: 'Build MSVC binary archives'
|
||||
id: releaser
|
||||
run: |
|
||||
python build-scripts/build-release.py `
|
||||
--actions msvc `
|
||||
--commit ${{ inputs.commit }} `
|
||||
--root "${{ steps.zip.outputs.path }}" `
|
||||
--github `
|
||||
--debug
|
||||
- name: 'Store MSVC archives'
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: win32
|
||||
path: '${{ github.workspace }}/dist'
|
||||
|
||||
msvc-verify:
|
||||
needs: [msvc, src]
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- name: 'Fetch .github/actions/setup-ninja/action.yml'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
sparse-checkout: '.github/actions/setup-ninja/action.yml'
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Download MSVC binaries'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: win32
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Unzip ${{ needs.src.outputs.src-zip }}'
|
||||
id: src
|
||||
run: |
|
||||
mkdir '${{ github.workspace }}/sources'
|
||||
cd '${{ github.workspace }}/sources'
|
||||
unzip "${{ github.workspace }}/${{ needs.src.outputs.src-zip }}"
|
||||
echo "path=${{ github.workspace }}/sources/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$env:GITHUB_OUTPUT
|
||||
- name: 'Unzip ${{ needs.msvc.outputs.VC-devel }}'
|
||||
id: bin
|
||||
run: |
|
||||
mkdir '${{ github.workspace }}/vc'
|
||||
cd '${{ github.workspace }}/vc'
|
||||
unzip "${{ github.workspace }}/${{ needs.msvc.outputs.VC-devel }}"
|
||||
echo "path=${{ github.workspace }}/vc/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$env:GITHUB_OUTPUT
|
||||
- name: Set up ninja
|
||||
uses: ./.github/actions/setup-ninja
|
||||
- name: 'Configure vcvars x86'
|
||||
uses: ilammy/msvc-dev-cmd@v1
|
||||
with:
|
||||
arch: x64_x86
|
||||
- name: 'CMake (configure + build + tests) x86'
|
||||
run: |
|
||||
cmake -S "${{ steps.src.outputs.path }}/cmake/test" `
|
||||
-B build_x86 `
|
||||
-GNinja `
|
||||
-DCMAKE_BUILD_TYPE=Debug `
|
||||
-Werror=dev `
|
||||
-DTEST_FULL=FALSE `
|
||||
-DTEST_STATIC=FALSE `
|
||||
-DTEST_SHARED=TRUE `
|
||||
-DTEST_TEST=TRUE `
|
||||
-DCMAKE_SUPPRESS_REGENERATION=TRUE `
|
||||
-DCMAKE_PREFIX_PATH="${{ steps.bin.outputs.path }}"
|
||||
Start-Sleep -Seconds 2
|
||||
cmake --build build_x86 --config Release --verbose
|
||||
#ctest --test-dir build_x86 --no-tests=error -C Release --output-on-failure
|
||||
- name: 'Configure vcvars x64'
|
||||
uses: ilammy/msvc-dev-cmd@v1
|
||||
with:
|
||||
arch: x64
|
||||
- name: 'CMake (configure + build + tests) x64'
|
||||
run: |
|
||||
cmake -S "${{ steps.src.outputs.path }}/cmake/test" `
|
||||
-B build_x64 `
|
||||
-GNinja `
|
||||
-DCMAKE_BUILD_TYPE=Debug `
|
||||
-Werror=dev `
|
||||
-DTEST_FULL=FALSE `
|
||||
-DTEST_STATIC=FALSE `
|
||||
-DTEST_SHARED=TRUE `
|
||||
-DTEST_TEST=TRUE `
|
||||
-DCMAKE_SUPPRESS_REGENERATION=TRUE `
|
||||
-DCMAKE_PREFIX_PATH="${{ steps.bin.outputs.path }}"
|
||||
Start-Sleep -Seconds 2
|
||||
cmake --build build_x64 --config Release --verbose
|
||||
#ctest --test-dir build_x64 --no-tests=error -C Release --output-on-failure
|
||||
|
||||
mingw:
|
||||
needs: [src]
|
||||
runs-on: ubuntu-24.04 # FIXME: current ubuntu-latest ships an outdated mingw, replace with ubuntu-latest once 24.04 becomes the new default
|
||||
outputs:
|
||||
mingw-devel-tar-gz: ${{ steps.releaser.outputs.mingw-devel-tar-gz }}
|
||||
mingw-devel-tar-xz: ${{ steps.releaser.outputs.mingw-devel-tar-xz }}
|
||||
steps:
|
||||
- name: 'Set up Python'
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.11'
|
||||
- name: 'Fetch build-release.py'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
sparse-checkout: 'build-scripts/build-release.py'
|
||||
- name: 'Install Mingw toolchain'
|
||||
run: |
|
||||
sudo apt-get update -y
|
||||
sudo apt-get install -y gcc-mingw-w64 g++-mingw-w64 ninja-build
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
|
||||
id: tar
|
||||
run: |
|
||||
mkdir -p /tmp/tardir
|
||||
tar -C /tmp/tardir -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
|
||||
echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
- name: 'Build MinGW binary archives'
|
||||
id: releaser
|
||||
run: |
|
||||
python build-scripts/build-release.py \
|
||||
--actions mingw \
|
||||
--commit ${{ inputs.commit }} \
|
||||
--root "${{ steps.tar.outputs.path }}" \
|
||||
--github \
|
||||
--debug
|
||||
- name: 'Store MinGW archives'
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: mingw
|
||||
path: '${{ github.workspace }}/dist'
|
||||
|
||||
mingw-verify:
|
||||
needs: [mingw, src]
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: 'Install Mingw toolchain'
|
||||
run: |
|
||||
sudo apt-get update -y
|
||||
sudo apt-get install -y gcc-mingw-w64 g++-mingw-w64 ninja-build
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Download MinGW binaries'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: mingw
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
|
||||
id: src
|
||||
run: |
|
||||
mkdir -p /tmp/tardir
|
||||
tar -C /tmp/tardir -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
|
||||
echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
- name: 'Untar and install ${{ needs.mingw.outputs.mingw-devel-tar-gz }}'
|
||||
id: bin
|
||||
run: |
|
||||
mkdir -p /tmp/mingw-tardir
|
||||
tar -C /tmp/mingw-tardir -v -x -f "${{ github.workspace }}/${{ needs.mingw.outputs.mingw-devel-tar-gz }}"
|
||||
make -C /tmp/mingw-tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }} cross CROSS_PATH=/tmp/deps-mingw
|
||||
echo "path=/tmp/deps-mingw" >>$GITHUB_OUTPUT
|
||||
- name: 'CMake (configure + build) i686'
|
||||
run: |
|
||||
set -e
|
||||
cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
|
||||
-DCMAKE_BUILD_TYPE="Release" \
|
||||
-DTEST_FULL=FALSE \
|
||||
-DTEST_STATIC=TRUE \
|
||||
-DTEST_TEST=TRUE \
|
||||
-DCMAKE_PREFIX_PATH="${{ steps.bin.outputs.path }}" \
|
||||
-DCMAKE_TOOLCHAIN_FILE="${{ steps.src.outputs.path }}/build-scripts/cmake-toolchain-mingw64-i686.cmake" \
|
||||
-DCMAKE_C_FLAGS="-DSDL_DISABLE_SSE4_2" \
|
||||
-Werror=dev \
|
||||
-B build_x86
|
||||
cmake --build build_x86 --config Release --verbose
|
||||
- name: 'CMake (configure + build) x86_64'
|
||||
run: |
|
||||
set -e
|
||||
cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
|
||||
-DCMAKE_BUILD_TYPE="Release" \
|
||||
-DTEST_FULL=FALSE \
|
||||
-DTEST_STATIC=TRUE \
|
||||
-DTEST_TEST=TRUE \
|
||||
-DCMAKE_PREFIX_PATH="${{ steps.bin.outputs.path }}" \
|
||||
-DCMAKE_TOOLCHAIN_FILE="${{ steps.src.outputs.path }}/build-scripts/cmake-toolchain-mingw64-x86_64.cmake" \
|
||||
-DCMAKE_C_FLAGS="-DSDL_DISABLE_SSE4_2" \
|
||||
-Werror=dev \
|
||||
-B build_x64
|
||||
cmake --build build_x64 --config Release --verbose
|
||||
68
.github/workflows/riscos.yml
vendored
Normal file
68
.github/workflows/riscos.yml
vendored
Normal file
@@ -0,0 +1,68 @@
|
||||
name: Build (RISC OS)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
Build:
|
||||
name: ${{ matrix.platform.name }}
|
||||
runs-on: ubuntu-latest
|
||||
container: riscosdotinfo/riscos-gccsdk-4.7:latest
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- { name: autotools, test_args: '-DTEST_SHARED=FALSE' } # FIXME: autotools should build and install shared libraries
|
||||
- { name: CMake }
|
||||
|
||||
steps:
|
||||
- name: Setup dependencies
|
||||
run: apt-get update && apt-get install -y cmake ninja-build
|
||||
- uses: actions/checkout@v3
|
||||
- name: Configure (autotools)
|
||||
if: ${{ contains(matrix.platform.name, 'autotools') }}
|
||||
run: |
|
||||
mkdir build_autotools
|
||||
cd build_autotools
|
||||
../configure \
|
||||
--host=arm-unknown-riscos \
|
||||
--disable-gcc-atomics \
|
||||
--prefix=${{ github.workspace }}/prefix_autotools
|
||||
- name: Build (autotools)
|
||||
if: ${{ contains(matrix.platform.name, 'autotools') }}
|
||||
run: make -C build_autotools -j`nproc` V=1
|
||||
- name: Install (autotools)
|
||||
if: ${{ contains(matrix.platform.name, 'autotools') }}
|
||||
run: |
|
||||
echo "SDL2_DIR=${{ github.workspace }}/prefix_autotools" >> $GITHUB_ENV
|
||||
make -C build_autotools install
|
||||
( cd ${{ github.workspace }}/prefix_autotools; find ) | LC_ALL=C sort -u
|
||||
- name: Configure (CMake)
|
||||
if: ${{ contains(matrix.platform.name, 'CMake') }}
|
||||
run: |
|
||||
cmake -S . -B build -G Ninja \
|
||||
-DCMAKE_TOOLCHAIN_FILE=/home/riscos/env/toolchain-riscos.cmake \
|
||||
-DRISCOS=ON \
|
||||
-DSDL_GCC_ATOMICS=OFF \
|
||||
-DSDL_TESTS=ON \
|
||||
-DSDL_INSTALL_TESTS=ON \
|
||||
-DSDL_VENDOR_INFO="Github Workflow" \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INSTALL_PREFIX=${{ github.workspace }}/prefix_cmake
|
||||
- name: Build (CMake)
|
||||
if: ${{ contains(matrix.platform.name, 'CMake') }}
|
||||
run: cmake --build build --verbose
|
||||
- name: Install (CMake)
|
||||
if: ${{ contains(matrix.platform.name, 'CMake') }}
|
||||
run: |
|
||||
echo "SDL2_DIR=${{ github.workspace }}/prefix_cmake" >> $GITHUB_ENV
|
||||
cmake --install build/
|
||||
( cd ${{ github.workspace }}/prefix_cmake; find ) | LC_ALL=C sort -u
|
||||
- name: Verify CMake configuration files
|
||||
run: |
|
||||
cmake -S cmake/test -B cmake_config_build -G Ninja \
|
||||
-DCMAKE_TOOLCHAIN_FILE=/home/riscos/env/toolchain-riscos.cmake \
|
||||
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
${{ matrix.platform.test_args }}
|
||||
cmake --build cmake_config_build --verbose
|
||||
95
.github/workflows/vita.yaml
vendored
Normal file
95
.github/workflows/vita.yaml
vendored
Normal file
@@ -0,0 +1,95 @@
|
||||
name: Build (Sony Playstation Vita)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
defaults:
|
||||
run:
|
||||
shell: sh
|
||||
|
||||
jobs:
|
||||
vita:
|
||||
name: ${{ matrix.platform.name }}
|
||||
runs-on: ubuntu-latest
|
||||
container:
|
||||
image: vitasdk/vitasdk:latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- { name: GLES (pib), os: windows-latest, pib: true }
|
||||
- { name: GLES (PVR_PSP2 + gl4es4vita), os: windows-latest, pvr: true }
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Install build requirements
|
||||
run: |
|
||||
apk update
|
||||
apk add cmake ninja pkgconf bash
|
||||
|
||||
- name: Configure PVR_PSP2 (GLES)
|
||||
if: ${{ !!matrix.platform.pvr }}
|
||||
run: |
|
||||
pvr_psp2_version=3.9
|
||||
|
||||
# Configure PVR_PSP2 headers
|
||||
wget https://github.com/GrapheneCt/PVR_PSP2/archive/refs/tags/v$pvr_psp2_version.zip -P/tmp
|
||||
unzip /tmp/v$pvr_psp2_version.zip -d/tmp
|
||||
cp -r /tmp/PVR_PSP2-$pvr_psp2_version/include/* ${VITASDK}/arm-vita-eabi/include
|
||||
rm /tmp/v$pvr_psp2_version.zip
|
||||
|
||||
# Configure PVR_PSP2 stub libraries
|
||||
wget https://github.com/GrapheneCt/PVR_PSP2/releases/download/v$pvr_psp2_version/vitasdk_stubs.zip -P/tmp
|
||||
unzip /tmp/vitasdk_stubs.zip -d/tmp/pvr_psp2_stubs
|
||||
find /tmp/pvr_psp2_stubs -type f -name "*.a" -exec cp {} ${VITASDK}/arm-vita-eabi/lib \;
|
||||
rm /tmp/vitasdk_stubs.zip
|
||||
rm -rf /tmp/pvr_psp2_stubs
|
||||
|
||||
- name: Configure gl4es4vita (OpenGL)
|
||||
if: ${{ !!matrix.platform.pvr }}
|
||||
run: |
|
||||
gl4es4vita_version=1.1.4
|
||||
|
||||
# Configure gl4es4vita headers
|
||||
wget https://github.com/SonicMastr/gl4es4vita/releases/download/v$gl4es4vita_version-vita/include.zip -P/tmp
|
||||
unzip -o /tmp/include.zip -d${VITASDK}/arm-vita-eabi/include
|
||||
rm /tmp/include.zip
|
||||
|
||||
# Configure gl4es4vita stub libraries
|
||||
wget https://github.com/SonicMastr/gl4es4vita/releases/download/v$gl4es4vita_version-vita/vitasdk_stubs.zip -P/tmp
|
||||
unzip /tmp/vitasdk_stubs.zip -d${VITASDK}/arm-vita-eabi/lib
|
||||
|
||||
- name: Configure CMake
|
||||
run: |
|
||||
cmake -S . -B build -G Ninja \
|
||||
-DCMAKE_TOOLCHAIN_FILE=${VITASDK}/share/vita.toolchain.cmake \
|
||||
-DVIDEO_VITA_PIB=${{ !!matrix.platform.pib }} \
|
||||
-DVIDEO_VITA_PVR=${{ !!matrix.platform.pvr }} \
|
||||
-DSDL_WERROR=ON \
|
||||
-DSDL_TESTS=ON \
|
||||
-DSDL_INSTALL_TESTS=ON \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INSTALL_PREFIX=prefix
|
||||
- name: Build
|
||||
run: cmake --build build --verbose
|
||||
- name: Install CMake
|
||||
run: |
|
||||
echo "SDL2_DIR=$(pwd)/prefix" >> $GITHUB_ENV
|
||||
cmake --install build/
|
||||
( cd prefix; find ) | LC_ALL=C sort -u
|
||||
- name: Verify CMake configuration files
|
||||
run: |
|
||||
cmake -S cmake/test -B cmake_config_build -G Ninja \
|
||||
-DCMAKE_TOOLCHAIN_FILE=${VITASDK}/share/vita.toolchain.cmake \
|
||||
-DTEST_SHARED=FALSE \
|
||||
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} \
|
||||
-DCMAKE_BUILD_TYPE=Release
|
||||
cmake --build cmake_config_build --verbose
|
||||
- name: Verify sdl2-config
|
||||
run: |
|
||||
export CC=arm-vita-eabi-gcc
|
||||
export PATH=${{ env.SDL2_DIR }}/bin:$PATH
|
||||
cmake/test/test_sdlconfig.sh
|
||||
- name: Verify sdl2.pc
|
||||
run: |
|
||||
export CC=arm-vita-eabi-gcc
|
||||
export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
|
||||
cmake/test/test_pkgconfig.sh
|
||||
35
.github/workflows/watcom.yml
vendored
Normal file
35
.github/workflows/watcom.yml
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
name: Build (OpenWatcom)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
os2:
|
||||
name: ${{ matrix.platform.name }}
|
||||
runs-on: windows-latest
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
platform:
|
||||
- { name: Windows, makefile: Makefile.w32 }
|
||||
- { name: OS/2, makefile: Makefile.os2 }
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: open-watcom/setup-watcom@v0
|
||||
- name: Build SDL2
|
||||
run: |
|
||||
wmake -f ${{ matrix.platform.makefile }} ENABLE_WERROR=1
|
||||
- name: Build tests
|
||||
run: |
|
||||
cd test && wmake -f ${{ matrix.platform.makefile }} ENABLE_WERROR=1
|
||||
cd ..
|
||||
- name: Run tests
|
||||
if: "matrix.platform.makefile == 'Makefile.w32'"
|
||||
run: |
|
||||
cd test && wmake -f ${{ matrix.platform.makefile }} check-quick
|
||||
cd ..
|
||||
- name: distclean
|
||||
run: |
|
||||
wmake -f ${{ matrix.platform.makefile }} distclean
|
||||
cd test && wmake -f ${{ matrix.platform.makefile }} distclean
|
||||
cd ..
|
||||
2
.gitignore
vendored
2
.gitignore
vendored
@@ -16,7 +16,6 @@ gen
|
||||
Build
|
||||
buildbot
|
||||
/VERSION.txt
|
||||
dist
|
||||
|
||||
*.so
|
||||
*.so.*
|
||||
@@ -104,7 +103,6 @@ VisualC/visualtest/testsprite2_sample.actions
|
||||
VisualC/visualtest/testsprite2_sample.config
|
||||
VisualC/visualtest/testsprite2_sample.parameters
|
||||
VisualC-GDK/**/Layout
|
||||
VisualC-GDK/shaders/*.h
|
||||
|
||||
# for Android
|
||||
android-project/local.properties
|
||||
|
||||
230
CMakeLists.txt
230
CMakeLists.txt
@@ -5,7 +5,7 @@ endif()
|
||||
# MSVC runtime library flags are selected by an abstraction.
|
||||
set(CMAKE_POLICY_DEFAULT_CMP0091 NEW)
|
||||
|
||||
cmake_minimum_required(VERSION 3.0.0...3.10)
|
||||
cmake_minimum_required(VERSION 3.0.0...3.5)
|
||||
project(SDL2 C CXX)
|
||||
|
||||
if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
|
||||
@@ -33,8 +33,8 @@ set(PKGCONFIG_DEPENDS)
|
||||
add_library(sdl-build-options INTERFACE)
|
||||
|
||||
if(WINDOWS_STORE)
|
||||
target_compile_definitions(sdl-build-options INTERFACE "-DSDL_BUILDING_WINRT=1" "WINAPI_FAMILY=WINAPI_FAMILY_APP")
|
||||
target_compile_options(sdl-build-options INTERFACE "$<$<COMPILE_LANGUAGE:CXX>:-ZW>" "$<$<COMPILE_LANGUAGE:CXX>:-EHsc>")
|
||||
target_compile_definitions(sdl-build-options INTERFACE "-DSDL_BUILDING_WINRT=1")
|
||||
target_compile_options(sdl-build-options INTERFACE "-ZW")
|
||||
endif()
|
||||
|
||||
# CMake 3.0 expands the "if(${A})" in "set(OFF 1);set(A OFF);if(${A})" to "if(1)"
|
||||
@@ -86,8 +86,8 @@ endif()
|
||||
|
||||
# See docs/release_checklist.md
|
||||
set(SDL_MAJOR_VERSION 2)
|
||||
set(SDL_MINOR_VERSION 30)
|
||||
set(SDL_MICRO_VERSION 11)
|
||||
set(SDL_MINOR_VERSION 28)
|
||||
set(SDL_MICRO_VERSION 5)
|
||||
set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
|
||||
|
||||
# Set defaults preventing destination file conflicts
|
||||
@@ -241,11 +241,6 @@ endif()
|
||||
if(UNIX OR MINGW OR MSYS OR (USE_CLANG AND NOT WINDOWS) OR VITA OR PSP OR PS2 OR N3DS)
|
||||
set(OPT_DEF_LIBC ON)
|
||||
endif()
|
||||
if(WINDOWS OR DARWIN OR MACOSX OR IOS OR TVOS)
|
||||
set(SDL_SYSTEM_ICONV_DEFAULT OFF)
|
||||
else()
|
||||
set(SDL_SYSTEM_ICONV_DEFAULT ON)
|
||||
endif()
|
||||
|
||||
if(NOT ("$ENV{CFLAGS}" STREQUAL ""))
|
||||
if(CMAKE_VERSION VERSION_LESS 3.11.0)
|
||||
@@ -409,7 +404,7 @@ dep_option(SDL_SSE "Use SSE assembly routines" ON "SDL_ASSEMBLY;
|
||||
dep_option(SDL_SSE2 "Use SSE2 assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
|
||||
dep_option(SDL_SSE3 "Use SSE3 assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
|
||||
dep_option(SDL_MMX "Use MMX assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
|
||||
dep_option(SDL_3DNOW "Use 3Dnow! MMX assembly routines" OFF "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
|
||||
dep_option(SDL_3DNOW "Use 3Dnow! MMX assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
|
||||
dep_option(SDL_ALTIVEC "Use Altivec assembly routines" ON "SDL_ASSEMBLY" OFF)
|
||||
dep_option(SDL_ARMSIMD "Use SIMD assembly blitters on ARM" OFF "SDL_ASSEMBLY;SDL_CPU_ARM32" OFF)
|
||||
dep_option(SDL_ARMNEON "Use NEON assembly blitters on ARM" OFF "SDL_ASSEMBLY;SDL_CPU_ARM32" OFF)
|
||||
@@ -425,8 +420,7 @@ set_option(SDL_DIRECTFB "Use DirectFB video driver" OFF)
|
||||
dep_option(SDL_DIRECTFB_SHARED "Dynamically load directfb support" ON "SDL_DIRECTFB" OFF)
|
||||
set_option(SDL_DUMMYVIDEO "Use dummy video driver" ON)
|
||||
dep_option(SDL_IBUS "Enable IBus support" ON ${UNIX_SYS} OFF)
|
||||
set_option(SDL_SYSTEM_ICONV "Use iconv() from system-installed libraries" ${SDL_SYSTEM_ICONV_DEFAULT})
|
||||
set_option(SDL_LIBICONV "Prefer iconv() from libiconv, if available, over libc version" OFF)
|
||||
set_option(SDL_SYSTEM_ICONV "Use iconv() from system-installed libraries" ON)
|
||||
set_option(SDL_OPENGL "Include OpenGL support" ON)
|
||||
set_option(SDL_OPENGLES "Include OpenGL ES support" ON)
|
||||
set_option(SDL_PTHREADS "Use POSIX threads for multi-threading" ${SDL_PTHREADS_ENABLED_BY_DEFAULT})
|
||||
@@ -591,50 +585,11 @@ if(USE_GCC OR USE_CLANG OR USE_INTELCC OR USE_QCC)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
check_c_compiler_flag(-Wundef HAVE_GCC_WUNDEF)
|
||||
if(HAVE_GCC_WUNDEF)
|
||||
list(APPEND EXTRA_CFLAGS "-Wundef")
|
||||
endif()
|
||||
|
||||
check_c_compiler_flag(-fno-strict-aliasing HAVE_GCC_NO_STRICT_ALIASING)
|
||||
if(HAVE_GCC_NO_STRICT_ALIASING)
|
||||
list(APPEND EXTRA_CFLAGS "-fno-strict-aliasing")
|
||||
endif()
|
||||
|
||||
check_c_compiler_flag(-Wdocumentation HAVE_GCC_WDOCUMENTATION)
|
||||
if(HAVE_GCC_WDOCUMENTATION)
|
||||
if(SDL_WERROR)
|
||||
check_c_compiler_flag(-Werror=documentation HAVE_GCC_WERROR_DOCUMENTATION)
|
||||
if(HAVE_GCC_WERROR_DOCUMENTATION)
|
||||
list(APPEND EXTRA_CFLAGS "-Werror=documentation")
|
||||
endif()
|
||||
endif()
|
||||
list(APPEND EXTRA_CFLAGS "-Wdocumentation")
|
||||
endif()
|
||||
|
||||
check_c_compiler_flag(-Wdocumentation-unknown-command HAVE_GCC_WDOCUMENTATION_UNKNOWN_COMMAND)
|
||||
if(HAVE_GCC_WDOCUMENTATION_UNKNOWN_COMMAND)
|
||||
if(SDL_WERROR)
|
||||
check_c_compiler_flag(-Werror=documentation-unknown-command HAVE_GCC_WERROR_DOCUMENTATION_UNKNOWN_COMMAND)
|
||||
if(HAVE_GCC_WERROR_DOCUMENTATION_UNKNOWN_COMMAND)
|
||||
list(APPEND EXTRA_CFLAGS "-Werror=documentation-unknown-command")
|
||||
endif()
|
||||
endif()
|
||||
list(APPEND EXTRA_CFLAGS "-Wdocumentation-unknown-command")
|
||||
endif()
|
||||
|
||||
check_c_compiler_flag(-fcomment-block-commands=threadsafety HAVE_GCC_COMMENT_BLOCK_COMMANDS)
|
||||
if(HAVE_GCC_COMMENT_BLOCK_COMMANDS)
|
||||
list(APPEND EXTRA_CFLAGS "-fcomment-block-commands=threadsafety")
|
||||
list(APPEND EXTRA_CFLAGS "-fcomment-block-commands=deprecated")
|
||||
else()
|
||||
check_c_compiler_flag(/clang:-fcomment-block-commands=threadsafety HAVE_CLANG_COMMENT_BLOCK_COMMANDS)
|
||||
if(HAVE_CLANG_COMMENT_BLOCK_COMMANDS)
|
||||
list(APPEND EXTRA_CFLAGS "/clang:-fcomment-block-commands=threadsafety")
|
||||
list(APPEND EXTRA_CFLAGS "/clang:-fcomment-block-commands=deprecated")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
check_c_compiler_flag(-Wdeclaration-after-statement HAVE_GCC_WDECLARATION_AFTER_STATEMENT)
|
||||
if(HAVE_GCC_WDECLARATION_AFTER_STATEMENT)
|
||||
if(SDL_WERROR)
|
||||
@@ -911,7 +866,7 @@ if(SDL_ASSEMBLY)
|
||||
|
||||
if(SDL_LSX)
|
||||
cmake_push_check_state()
|
||||
set(CMAKE_REQUIRED_FLAGS "-mlsx")
|
||||
list(APPEND CMAKE_REQUIRED_FLAGS "-mlsx")
|
||||
check_c_source_compiles("
|
||||
#ifndef __loongarch_sx
|
||||
#error Assembler CPP flag not enabled
|
||||
@@ -926,6 +881,22 @@ if(SDL_ASSEMBLY)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(SDL_LASX)
|
||||
cmake_push_check_state()
|
||||
list(APPEND CMAKE_REQUIRED_FLAGS "-mlasx")
|
||||
check_c_source_compiles("
|
||||
#ifndef __loongarch_asx
|
||||
#error Assembler CPP flag not enabled
|
||||
#endif
|
||||
int main(int argc, char **argv) { return 0; }" CPU_SUPPORTS_LASX)
|
||||
check_include_file("lasxintrin.h" HAVE_LASXINTRIN_H)
|
||||
cmake_pop_check_state()
|
||||
if(CPU_SUPPORTS_LASX AND HAVE_LASXINTRIN_H)
|
||||
list(APPEND EXTRA_CFLAGS "-mlasx")
|
||||
set(HAVE_LASX TRUE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(SDL_ARMSIMD)
|
||||
set(ORIG_CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}")
|
||||
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -x assembler-with-cpp")
|
||||
@@ -1055,11 +1026,15 @@ if(SDL_LIBC)
|
||||
sys/types.h
|
||||
wchar.h
|
||||
)
|
||||
if(NOT EMSCRIPTEN)
|
||||
list(APPEND headers_to_check libunwind.h)
|
||||
endif()
|
||||
foreach(_HEADER ${headers_to_check})
|
||||
string(TOUPPER "HAVE_${_HEADER}" _UPPER)
|
||||
string(REGEX REPLACE "[./]" "_" _HAVE_H ${_UPPER})
|
||||
check_include_file("${_HEADER}" ${_HAVE_H})
|
||||
endforeach()
|
||||
check_include_file(linux/input.h HAVE_LINUX_INPUT_H)
|
||||
|
||||
set(STDC_HEADER_NAMES "stddef.h;stdarg.h;stdlib.h;string.h;stdio.h;wchar.h;float.h")
|
||||
check_include_files("${STDC_HEADER_NAMES}" STDC_HEADERS)
|
||||
@@ -1091,8 +1066,6 @@ if(SDL_LIBC)
|
||||
check_symbol_exists(getauxval "sys/auxv.h" HAVE_GETAUXVAL)
|
||||
check_symbol_exists(elf_aux_info "sys/auxv.h" HAVE_ELF_AUX_INFO)
|
||||
check_symbol_exists(poll "poll.h" HAVE_POLL)
|
||||
check_symbol_exists(memfd_create "sys/mman.h" HAVE_MEMFD_CREATE)
|
||||
check_symbol_exists(posix_fallocate "fcntl.h" HAVE_POSIX_FALLOCATE)
|
||||
|
||||
check_library_exists(m pow "" HAVE_LIBM)
|
||||
if(HAVE_LIBM)
|
||||
@@ -1115,31 +1088,16 @@ if(SDL_LIBC)
|
||||
endif()
|
||||
|
||||
if(SDL_SYSTEM_ICONV)
|
||||
check_c_source_compiles("
|
||||
#define LIBICONV_PLUG 1 /* in case libiconv header is in include path */
|
||||
#include <stddef.h>
|
||||
#include <iconv.h>
|
||||
int main(int argc, char **argv) {
|
||||
return !iconv_open(NULL,NULL);
|
||||
}" ICONV_IN_LIBC)
|
||||
|
||||
cmake_push_check_state()
|
||||
list(APPEND CMAKE_REQUIRED_LIBRARIES iconv)
|
||||
check_c_source_compiles("
|
||||
#include <stddef.h>
|
||||
#include <iconv.h>
|
||||
int main(int argc, char **argv) {
|
||||
return !iconv_open(NULL,NULL);
|
||||
}" ICONV_IN_LIBICONV)
|
||||
cmake_pop_check_state()
|
||||
|
||||
if(ICONV_IN_LIBC OR ICONV_IN_LIBICONV)
|
||||
check_library_exists(iconv iconv_open "" HAVE_LIBICONV)
|
||||
if(HAVE_LIBICONV)
|
||||
list(APPEND EXTRA_LIBS iconv)
|
||||
set(HAVE_ICONV 1)
|
||||
set(HAVE_SYSTEM_ICONV TRUE)
|
||||
if(ICONV_IN_LIBICONV AND (SDL_LIBICONV OR (NOT ICONV_IN_LIBC)))
|
||||
set(SDL_USE_LIBICONV 1)
|
||||
set(HAVE_LIBICONV TRUE)
|
||||
list(APPEND EXTRA_LIBS iconv)
|
||||
else()
|
||||
check_library_exists(c iconv_open "" HAVE_BUILTIN_ICONV)
|
||||
if(HAVE_BUILTIN_ICONV)
|
||||
set(HAVE_ICONV 1)
|
||||
set(HAVE_SYSTEM_ICONV TRUE)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
@@ -1450,7 +1408,10 @@ elseif(EMSCRIPTEN)
|
||||
endif()
|
||||
|
||||
CheckPTHREAD()
|
||||
CheckLibUnwind()
|
||||
|
||||
if(HAVE_LIBUNWIND_H)
|
||||
list(APPEND EXTRA_TEST_LIBS unwind)
|
||||
endif()
|
||||
|
||||
elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
|
||||
if(SDL_AUDIO)
|
||||
@@ -1518,7 +1479,7 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
|
||||
#ifndef EVIOCGNAME
|
||||
#error EVIOCGNAME() ioctl not available
|
||||
#endif
|
||||
int main(int argc, char** argv) { return 0; }" HAVE_LINUX_INPUT_H)
|
||||
int main(int argc, char** argv) { return 0; }" HAVE_INPUT_EVENTS)
|
||||
|
||||
if(LINUX)
|
||||
check_c_source_compiles("
|
||||
@@ -1554,11 +1515,11 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
|
||||
}" HAVE_INPUT_WSCONS)
|
||||
endif()
|
||||
|
||||
if(HAVE_LINUX_INPUT_H)
|
||||
if(HAVE_INPUT_EVENTS)
|
||||
set(SDL_INPUT_LINUXEV 1)
|
||||
endif()
|
||||
|
||||
if(SDL_HAPTIC AND HAVE_LINUX_INPUT_H)
|
||||
if(SDL_HAPTIC AND HAVE_INPUT_EVENTS)
|
||||
set(SDL_HAPTIC_LINUX 1)
|
||||
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/linux/*.c)
|
||||
list(APPEND SOURCE_FILES ${HAPTIC_SOURCES})
|
||||
@@ -1621,8 +1582,15 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(HAVE_LIBUNWIND_H)
|
||||
# We've already found the header, so link the lib if present.
|
||||
# NB: This .pc file is not present on FreeBSD where the implicitly
|
||||
# linked base system libgcc_s includes all libunwind ABI.
|
||||
pkg_search_module(UNWIND libunwind)
|
||||
pkg_search_module(UNWIND_GENERIC libunwind-generic)
|
||||
list(APPEND EXTRA_TEST_LIBS ${UNWIND_LIBRARIES} ${UNWIND_GENERIC_LIBRARIES})
|
||||
endif()
|
||||
endif()
|
||||
CheckLibUnwind()
|
||||
|
||||
if(HAVE_DBUS_DBUS_H)
|
||||
list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/linux/SDL_dbus.c")
|
||||
@@ -1644,7 +1612,7 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
|
||||
list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/linux/SDL_udev.c")
|
||||
endif()
|
||||
|
||||
if(HAVE_LINUX_INPUT_H)
|
||||
if(HAVE_INPUT_EVENTS)
|
||||
list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/linux/SDL_evdev.c")
|
||||
list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/linux/SDL_evdev_kbd.c")
|
||||
endif()
|
||||
@@ -1653,11 +1621,6 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
|
||||
list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/freebsd/SDL_evdev_kbd_freebsd.c")
|
||||
endif()
|
||||
|
||||
if(HAVE_INPUT_WSCONS)
|
||||
list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/openbsd/SDL_wscons_kbd.c")
|
||||
list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/openbsd/SDL_wscons_mouse.c")
|
||||
endif()
|
||||
|
||||
# Always compiled for Linux, unconditionally:
|
||||
list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/linux/SDL_evdev_capabilities.c")
|
||||
list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/linux/SDL_threadprio.c")
|
||||
@@ -1674,7 +1637,7 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
|
||||
if(FREEBSD OR NETBSD OR OPENBSD OR BSDI)
|
||||
CheckUSBHID()
|
||||
endif()
|
||||
if((LINUX OR FREEBSD) AND HAVE_LINUX_INPUT_H AND NOT ANDROID)
|
||||
if(LINUX AND HAVE_LINUX_INPUT_H AND NOT ANDROID)
|
||||
set(SDL_JOYSTICK_LINUX 1)
|
||||
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/linux/*.c ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c)
|
||||
list(APPEND SOURCE_FILES ${JOYSTICK_SOURCES})
|
||||
@@ -1777,6 +1740,14 @@ elseif(WINDOWS)
|
||||
list(APPEND SOURCE_FILES ${WINRT_SOURCE_FILES})
|
||||
endif()
|
||||
|
||||
if(MSVC AND NOT SDL_LIBC)
|
||||
# Prevent codegen that would use the VC runtime libraries.
|
||||
set_property(DIRECTORY . APPEND PROPERTY COMPILE_OPTIONS "/GS-;/Gs1048576")
|
||||
if(NOT ARCH_64 AND NOT CMAKE_GENERATOR_PLATFORM STREQUAL "ARM")
|
||||
set_property(DIRECTORY . APPEND PROPERTY COMPILE_OPTIONS "/arch:SSE")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(SDL_MISC)
|
||||
if(WINDOWS_STORE)
|
||||
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/winrt/*.cpp)
|
||||
@@ -1802,11 +1773,13 @@ elseif(WINDOWS)
|
||||
check_include_file(d3d9.h HAVE_D3D_H)
|
||||
check_include_file(d3d11_1.h HAVE_D3D11_H)
|
||||
check_c_source_compiles("
|
||||
#include <winsdkver.h>
|
||||
#include <sdkddkver.h>
|
||||
#include <d3d12.h>
|
||||
#include <d3d12sdklayers.h>
|
||||
ID3D12Device1 *device;
|
||||
int main(int argc, char **argv) {return 0; }
|
||||
" HAVE_D3D12_H)
|
||||
#if WDK_NTDDI_VERSION > 0x0A000008
|
||||
int main(int argc, char **argv) { return 0; }
|
||||
#endif" HAVE_D3D12_H)
|
||||
check_include_file(ddraw.h HAVE_DDRAW_H)
|
||||
check_include_file(dsound.h HAVE_DSOUND_H)
|
||||
check_include_file(dinput.h HAVE_DINPUT_H)
|
||||
@@ -1831,6 +1804,16 @@ elseif(WINDOWS)
|
||||
#include <windows.h>
|
||||
#include <xinput.h>
|
||||
int main(int argc, char **argv) { return 0; }" HAVE_XINPUT_H)
|
||||
check_c_source_compiles("
|
||||
#include <windows.h>
|
||||
#include <xinput.h>
|
||||
XINPUT_GAMEPAD_EX x1;
|
||||
int main(int argc, char **argv) { return 0; }" HAVE_XINPUT_GAMEPAD_EX)
|
||||
check_c_source_compiles("
|
||||
#include <windows.h>
|
||||
#include <xinput.h>
|
||||
XINPUT_STATE_EX s1;
|
||||
int main(int argc, char **argv) { return 0; }" HAVE_XINPUT_STATE_EX)
|
||||
check_c_source_compiles("
|
||||
#define COBJMACROS
|
||||
#include <windows.gaming.input.h>
|
||||
@@ -2506,7 +2489,7 @@ elseif(VITA)
|
||||
${SDL2_SOURCE_DIR}/src/thread/vita/SDL_sysmutex.c
|
||||
${SDL2_SOURCE_DIR}/src/thread/vita/SDL_syssem.c
|
||||
${SDL2_SOURCE_DIR}/src/thread/vita/SDL_systhread.c
|
||||
${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c
|
||||
${SDL2_SOURCE_DIR}/src/thread/vita/SDL_syscond.c
|
||||
${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c)
|
||||
set(HAVE_SDL_THREADS TRUE)
|
||||
endif()
|
||||
@@ -2658,18 +2641,10 @@ elseif(PSP)
|
||||
endif()
|
||||
if(SDL_THREADS)
|
||||
set(SDL_THREAD_PSP 1)
|
||||
file(GLOB PSP_THREAD_SOURCES
|
||||
${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c
|
||||
${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c
|
||||
${SDL2_SOURCE_DIR}/src/thread/psp/*.c)
|
||||
file(GLOB PSP_THREAD_SOURCES ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c ${SDL2_SOURCE_DIR}/src/thread/psp/*.c)
|
||||
list(APPEND SOURCE_FILES ${PSP_THREAD_SOURCES})
|
||||
set(HAVE_SDL_THREADS TRUE)
|
||||
endif()
|
||||
if(SDL_LOCALE)
|
||||
file(GLOB PSP_LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/psp/*.c)
|
||||
list(APPEND SOURCE_FILES ${PSP_LOCALE_SOURCES})
|
||||
set(HAVE_SDL_LOCALE TRUE)
|
||||
endif()
|
||||
if(SDL_TIMERS)
|
||||
set(SDL_TIMER_PSP 1)
|
||||
file(GLOB PSP_TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/psp/*.c)
|
||||
@@ -2702,6 +2677,7 @@ elseif(PSP)
|
||||
endif()
|
||||
|
||||
elseif(PS2)
|
||||
list(APPEND EXTRA_CFLAGS "-DPS2" "-D__PS2__" "-I$ENV{PS2SDK}/ports/include" "-I$ENV{PS2DEV}/gsKit/include")
|
||||
|
||||
file(GLOB PS2_MAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/ps2/*.c)
|
||||
set(SDLMAIN_SOURCES ${SDLMAIN_SOURCES} ${PS2_MAIN_SOURCES})
|
||||
@@ -2726,11 +2702,7 @@ elseif(PS2)
|
||||
endif()
|
||||
if(SDL_THREADS)
|
||||
set(SDL_THREAD_PS2 1)
|
||||
file(GLOB PS2_THREAD_SOURCES
|
||||
${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c
|
||||
${SDL2_SOURCE_DIR}/src/thread/generic/SDL_sysmutex.c
|
||||
${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c
|
||||
${SDL2_SOURCE_DIR}/src/thread/ps2/*.c)
|
||||
file(GLOB PS2_THREAD_SOURCES ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_sysmutex.c ${SDL2_SOURCE_DIR}/src/thread/ps2/*.c)
|
||||
list(APPEND SOURCE_FILES ${PS2_THREAD_SOURCES})
|
||||
set(HAVE_SDL_THREADS TRUE)
|
||||
endif()
|
||||
@@ -2861,9 +2833,7 @@ elseif(N3DS)
|
||||
if(SDL_THREADS)
|
||||
set(SDL_THREAD_N3DS 1)
|
||||
file(GLOB N3DS_THREAD_SOURCES ${SDL2_SOURCE_DIR}/src/thread/n3ds/*.c)
|
||||
list(APPEND SOURCE_FILES ${N3DS_THREAD_SOURCES}
|
||||
${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c
|
||||
${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c)
|
||||
list(APPEND SOURCE_FILES ${N3DS_THREAD_SOURCES} ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c)
|
||||
set(HAVE_SDL_THREADS TRUE)
|
||||
endif()
|
||||
|
||||
@@ -3051,14 +3021,10 @@ endif()
|
||||
listtostr(EXTRA_CFLAGS _EXTRA_CFLAGS)
|
||||
set(EXTRA_CFLAGS ${_EXTRA_CFLAGS})
|
||||
|
||||
if(USE_GCC OR USE_CLANG)
|
||||
string(REGEX REPLACE "(^| )-I" "\\1 -isystem" EXTRA_CFLAGS "${EXTRA_CFLAGS}")
|
||||
endif()
|
||||
|
||||
# Compat helpers for the configuration files
|
||||
|
||||
if(EXISTS "${PROJECT_SOURCE_DIR}/REVISION.txt")
|
||||
file(READ "${PROJECT_SOURCE_DIR}/REVISION.txt" SDL_SOURCE_VERSION)
|
||||
if(EXISTS "${PROJECT_SOURCE_DIR}/VERSION.txt")
|
||||
file(READ "${PROJECT_SOURCE_DIR}/VERSION.txt" SDL_SOURCE_VERSION)
|
||||
string(STRIP "${SDL_SOURCE_VERSION}" SDL_SOURCE_VERSION)
|
||||
endif()
|
||||
|
||||
@@ -3518,28 +3484,10 @@ if(SDL_TEST)
|
||||
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>"
|
||||
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/SDL2>")
|
||||
target_link_libraries(SDL2_test PRIVATE ${EXTRA_TEST_LIBS})
|
||||
target_include_directories(SDL2_test PRIVATE ${EXTRA_TEST_INCLUDES})
|
||||
set_property(TARGET SDL2_test APPEND PROPERTY COMPATIBLE_INTERFACE_STRING "SDL_VERSION")
|
||||
set_property(TARGET SDL2_test PROPERTY INTERFACE_SDL_VERSION "SDL2")
|
||||
endif()
|
||||
|
||||
if(MSVC AND NOT SDL_LIBC)
|
||||
set(targets )
|
||||
if(TARGET SDL2)
|
||||
list(APPEND targets SDL2)
|
||||
endif()
|
||||
if(TARGET SDL2-static)
|
||||
list(APPEND targets SDL2-static)
|
||||
endif()
|
||||
if(TARGET SDL2_test)
|
||||
list(APPEND targets SDL2_test)
|
||||
endif()
|
||||
set_property(TARGET ${targets} APPEND PROPERTY COMPILE_OPTIONS "/GS-;/Gs1048576")
|
||||
if(NOT ARCH_64 AND NOT CMAKE_GENERATOR_PLATFORM STREQUAL "ARM")
|
||||
set_property(TARGET ${targets} APPEND PROPERTY COMPILE_OPTIONS "/arch:SSE")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
##### Installation targets #####
|
||||
if(NOT SDL2_DISABLE_INSTALL)
|
||||
if(SDL_SHARED)
|
||||
@@ -3547,9 +3495,6 @@ if(NOT SDL2_DISABLE_INSTALL)
|
||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
|
||||
if(MSVC)
|
||||
SDL_install_pdb(SDL2 "${CMAKE_INSTALL_BINDIR}")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT WINDOWS_STORE AND NOT SDL2_DISABLE_SDL2MAIN)
|
||||
@@ -3557,9 +3502,6 @@ if(NOT SDL2_DISABLE_INSTALL)
|
||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
|
||||
if(MSVC)
|
||||
SDL_install_pdb(SDL2main "${CMAKE_INSTALL_LIBDIR}")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(SDL_STATIC)
|
||||
@@ -3567,9 +3509,6 @@ if(NOT SDL2_DISABLE_INSTALL)
|
||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
|
||||
if(MSVC)
|
||||
SDL_install_pdb(SDL2-static "${CMAKE_INSTALL_LIBDIR}")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(SDL_TEST)
|
||||
@@ -3577,9 +3516,6 @@ if(NOT SDL2_DISABLE_INSTALL)
|
||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
|
||||
if(MSVC)
|
||||
SDL_install_pdb(SDL2_test "${CMAKE_INSTALL_LIBDIR}")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
##### Export files #####
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -52,7 +52,7 @@ WAYLAND_SCANNER_CODE_MODE = @WAYLAND_SCANNER_CODE_MODE@
|
||||
|
||||
INSTALL_SDL2_CONFIG = @INSTALL_SDL2_CONFIG@
|
||||
|
||||
SRC_DIST = *.md *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.ac docs include Makefile.* mingw sdl2-config.cmake.in sdl2-config-version.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in SDL2Config.cmake.in src test VisualC VisualC-GDK VisualC-WinRT Xcode Xcode-iOS wayland-protocols
|
||||
SRC_DIST = *.md *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.ac docs include Makefile.* mingw sdl2-config.cmake.in sdl2-config-version.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in SDL2Config.cmake.in src test VisualC VisualC-WinRT Xcode Xcode-iOS wayland-protocols
|
||||
GEN_DIST = SDL2.spec
|
||||
|
||||
ifneq ($V,1)
|
||||
|
||||
14
Makefile.os2
14
Makefile.os2
@@ -1,4 +1,4 @@
|
||||
# Open Watcom makefile to build SDL2.dll for OS/2:
|
||||
# Open Watcom makefile to build SDL2.dll for OS/2
|
||||
# wmake -f Makefile.os2
|
||||
#
|
||||
# If you have GNU libiconv installed (iconv2.dll), you
|
||||
@@ -14,8 +14,8 @@
|
||||
|
||||
LIBNAME = SDL2
|
||||
MAJOR_VERSION = 2
|
||||
MINOR_VERSION = 30
|
||||
MICRO_VERSION = 11
|
||||
MINOR_VERSION = 28
|
||||
MICRO_VERSION = 5
|
||||
VERSION = $(MAJOR_VERSION).$(MINOR_VERSION).$(MICRO_VERSION)
|
||||
DESCRIPTION = Simple DirectMedia Layer 2
|
||||
|
||||
@@ -56,7 +56,7 @@ CFLAGS_DLL+= -bd
|
||||
# iconv:
|
||||
LIBICONV_LIB=iconv2.lib
|
||||
!ifeq LIBICONV 1
|
||||
CFLAGS_DLL+= -DHAVE_ICONV=1 -DHAVE_ICONV_H=1 -DSDL_USE_LIBICONV
|
||||
CFLAGS_DLL+= -DHAVE_ICONV=1 -DHAVE_ICONV_H=1
|
||||
LIBS+= $(ICONVLIB)
|
||||
!else
|
||||
LIBS+= libuls.lib libconv.lib
|
||||
@@ -81,7 +81,7 @@ SRCS+= SDL_events.c SDL_quit.c SDL_keyboard.c SDL_mouse.c SDL_windowevents.c &
|
||||
SDL_clipboardevents.c SDL_dropevents.c SDL_displayevents.c SDL_gesture.c &
|
||||
SDL_sensor.c SDL_touch.c
|
||||
SRCS+= SDL_haptic.c SDL_hidapi.c SDL_gamecontroller.c SDL_joystick.c controller_type.c
|
||||
SRCS+= SDL_render.c yuv_rgb_sse.c yuv_rgb_std.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c &
|
||||
SRCS+= SDL_render.c yuv_rgb.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c &
|
||||
SDL_blendline.c SDL_blendpoint.c SDL_drawline.c SDL_drawpoint.c &
|
||||
SDL_render_sw.c SDL_rotate.c SDL_triangle.c
|
||||
SRCS+= SDL_blit.c SDL_blit_0.c SDL_blit_1.c SDL_blit_A.c SDL_blit_auto.c &
|
||||
@@ -94,7 +94,7 @@ SRCS+= SDL_systimer.c
|
||||
SRCS+= SDL_sysloadso.c
|
||||
SRCS+= SDL_sysfilesystem.c
|
||||
SRCS+= SDL_os2joystick.c SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
|
||||
SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps3.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_wii.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c SDL_hidapi_steamdeck.c SDL_steam_virtual_gamepad.c
|
||||
SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps3.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_wii.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
|
||||
SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
|
||||
SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
|
||||
SRCS+= SDL_dummysensor.c
|
||||
@@ -152,8 +152,6 @@ SDL_blendpoint.obj: SDL_blendpoint.c
|
||||
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
|
||||
SDL_RLEaccel.obj: SDL_RLEaccel.c
|
||||
wcc386 $(CFLAGS_DLL) -wcd=201 -fo=$^@ $<
|
||||
yuv_rgb_sse.obj: yuv_rgb_sse.c
|
||||
wcc386 $(CFLAGS_DLL) -wcd=202 -fo=$^@ $<
|
||||
!ifeq HIDAPI 1
|
||||
# c99 mode needed because of structs with flexible array members in libusb.h
|
||||
SDL_hidapi.obj: SDL_hidapi.c
|
||||
|
||||
15
Makefile.w32
15
Makefile.w32
@@ -1,12 +1,12 @@
|
||||
# Open Watcom makefile to build SDL2.dll for Win32:
|
||||
# Open Watcom makefile to build SDL2.dll for Win32
|
||||
# wmake -f Makefile.w32
|
||||
#
|
||||
# To error out upon warnings: wmake -f Makefile.w32 ENABLE_WERROR=1
|
||||
|
||||
LIBNAME = SDL2
|
||||
MAJOR_VERSION = 2
|
||||
MINOR_VERSION = 30
|
||||
MICRO_VERSION = 11
|
||||
MINOR_VERSION = 28
|
||||
MICRO_VERSION = 5
|
||||
VERSION = $(MAJOR_VERSION).$(MINOR_VERSION).$(MICRO_VERSION)
|
||||
|
||||
LIBHOME = .
|
||||
@@ -60,7 +60,7 @@ SRCS+= SDL_events.c SDL_quit.c SDL_keyboard.c SDL_mouse.c SDL_windowevents.c &
|
||||
SDL_clipboardevents.c SDL_dropevents.c SDL_displayevents.c SDL_gesture.c &
|
||||
SDL_sensor.c SDL_touch.c
|
||||
SRCS+= SDL_haptic.c SDL_hidapi.c SDL_gamecontroller.c SDL_joystick.c controller_type.c
|
||||
SRCS+= SDL_render.c yuv_rgb_sse.c yuv_rgb_std.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c &
|
||||
SRCS+= SDL_render.c yuv_rgb.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c &
|
||||
SDL_blendline.c SDL_blendpoint.c SDL_drawline.c SDL_drawpoint.c &
|
||||
SDL_render_sw.c SDL_rotate.c SDL_triangle.c
|
||||
SRCS+= SDL_blit.c SDL_blit_0.c SDL_blit_1.c SDL_blit_A.c SDL_blit_auto.c &
|
||||
@@ -73,7 +73,7 @@ SRCS+= SDL_systimer.c
|
||||
SRCS+= SDL_sysloadso.c
|
||||
SRCS+= SDL_sysfilesystem.c
|
||||
SRCS+= SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
|
||||
SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps3.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_wii.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c SDL_hidapi_steamdeck.c
|
||||
SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps3.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_wii.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
|
||||
SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
|
||||
SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
|
||||
SRCS+= SDL_dummysensor.c
|
||||
@@ -93,7 +93,7 @@ SRCS+= SDL_render_gl.c SDL_shaders_gl.c
|
||||
SRCS+= SDL_render_gles2.c SDL_shaders_gles2.c
|
||||
SRCS+= SDL_windowssensor.c
|
||||
SRCS+= SDL_syscond_cv.c
|
||||
SRCS+= SDL_windowsclipboard.c SDL_windowsevents.c SDL_windowsframebuffer.c SDL_windowskeyboard.c SDL_windowsmessagebox.c SDL_windowsmodes.c SDL_windowsmouse.c SDL_windowsopengl.c SDL_windowsopengles.c SDL_windowsshape.c SDL_windowsvideo.c SDL_windowsvulkan.c SDL_windowswindow.c SDL_steam_virtual_gamepad.c
|
||||
SRCS+= SDL_windowsclipboard.c SDL_windowsevents.c SDL_windowsframebuffer.c SDL_windowskeyboard.c SDL_windowsmessagebox.c SDL_windowsmodes.c SDL_windowsmouse.c SDL_windowsopengl.c SDL_windowsopengles.c SDL_windowsshape.c SDL_windowsvideo.c SDL_windowsvulkan.c SDL_windowswindow.c
|
||||
|
||||
SRCS+= SDL_dynapi.c
|
||||
|
||||
@@ -147,9 +147,6 @@ SDL_RLEaccel.obj: SDL_RLEaccel.c
|
||||
SDL_malloc.obj: SDL_malloc.c
|
||||
wcc386 $(CFLAGS_DLL) -wcd=201 -fo=$^@ $<
|
||||
|
||||
yuv_rgb_sse.obj: yuv_rgb_sse.c
|
||||
wcc386 $(CFLAGS_DLL) -wcd=202 -fo=$^@ $<
|
||||
|
||||
# SDL2libm
|
||||
MSRCS= e_atan2.c e_exp.c e_fmod.c e_log10.c e_log.c e_pow.c e_rem_pio2.c e_sqrt.c &
|
||||
k_cos.c k_rem_pio2.c k_sin.c k_tan.c &
|
||||
|
||||
@@ -173,12 +173,6 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>$(ProjectDir)..\shaders\buildshaders.bat $(ProjectDir)..\</Command>
|
||||
</PreBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Message>Building shader blobs (Xbox Series)</Message>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">
|
||||
<Midl>
|
||||
@@ -207,12 +201,6 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>$(ProjectDir)..\shaders\buildshaders.bat $(ProjectDir)..\ one</Command>
|
||||
</PreBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Message>Building shader blobs (Xbox One)</Message>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
|
||||
<Midl>
|
||||
@@ -271,12 +259,6 @@
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>$(ProjectDir)..\shaders\buildshaders.bat $(ProjectDir)..\</Command>
|
||||
</PreBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Message>Building shader blobs (Xbox Series)</Message>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
|
||||
<Midl>
|
||||
@@ -306,12 +288,6 @@
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>$(ProjectDir)..\shaders\buildshaders.bat $(ProjectDir)..\ one</Command>
|
||||
</PreBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Message>Building shader blobs (Xbox One)</Message>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\include\begin_code.h" />
|
||||
@@ -436,7 +412,6 @@
|
||||
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_steam_virtual_gamepad.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
|
||||
<ClInclude Include="..\..\src\joystick\usb_ids.h" />
|
||||
<ClInclude Include="..\..\src\joystick\virtual\SDL_virtualjoystick_c.h" />
|
||||
@@ -499,6 +474,7 @@
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_platform.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_sdk_platform.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.hpp" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_android.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_beta.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_core.h" />
|
||||
@@ -543,13 +519,7 @@
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\wmmsg.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_common.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_internal.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx_func.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_sse.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_sse_func.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std_func.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
@@ -593,7 +563,7 @@
|
||||
<ClCompile Include="..\..\src\events\SDL_touch.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
|
||||
<ClCompile Include="..\..\src\file\SDL_rwops.c" />
|
||||
<ClCompile Include="..\..\src\filesystem\gdk\SDL_sysfilesystem.cpp" />
|
||||
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
|
||||
<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
|
||||
@@ -631,7 +601,6 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
|
||||
@@ -639,7 +608,6 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_steam_virtual_gamepad.c" />
|
||||
<ClCompile Include="..\..\src\joystick\virtual\SDL_virtualjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_rawinputjoystick.c" />
|
||||
@@ -784,9 +752,7 @@
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsvulkan.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_sse.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_std.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\src\main\windows\version.rc" />
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
<Filter Include="filesystem">
|
||||
<UniqueIdentifier>{377061e4-3856-4f05-b916-0d3b360df0f6}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="filesystem\gdk">
|
||||
<Filter Include="filesystem\windows">
|
||||
<UniqueIdentifier>{226a6643-1c65-4c7f-92aa-861313d974bb}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="haptic">
|
||||
@@ -501,9 +501,6 @@
|
||||
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h">
|
||||
<Filter>joystick</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\SDL_steam_virtual_gamepad.h">
|
||||
<Filter>joystick</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h">
|
||||
<Filter>joystick</Filter>
|
||||
</ClInclude>
|
||||
@@ -780,6 +777,9 @@
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.h">
|
||||
<Filter>video\khronos\vulkan</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.hpp">
|
||||
<Filter>video\khronos\vulkan</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_android.h">
|
||||
<Filter>video\khronos\vulkan</Filter>
|
||||
</ClInclude>
|
||||
@@ -925,8 +925,8 @@
|
||||
<ClCompile Include="..\..\src\file\SDL_rwops.c">
|
||||
<Filter>file</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\filesystem\gdk\SDL_sysfilesystem.cpp">
|
||||
<Filter>filesystem\gdk</Filter>
|
||||
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c">
|
||||
<Filter>filesystem\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\haptic\SDL_haptic.c">
|
||||
<Filter>haptic</Filter>
|
||||
@@ -943,9 +943,6 @@
|
||||
<ClCompile Include="..\..\src\joystick\SDL_joystick.c">
|
||||
<Filter>joystick</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\SDL_steam_virtual_gamepad.c">
|
||||
<Filter>joystick</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libm\e_atan2.c">
|
||||
<Filter>libm</Filter>
|
||||
</ClCompile>
|
||||
@@ -1084,9 +1081,6 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
|
||||
@@ -4,4 +4,3 @@ find . -type f \( -name '*.bmp' -o -name '*.wav' -o -name '*.dat' \) -print -del
|
||||
find . -depth -type d \( -name Gaming.Desktop.x64 \) -exec rm -rv {} \;
|
||||
find . -depth -type d \( -name Gaming.Xbox.Scarlett.x64 \) -exec rm -rv {} \;
|
||||
find . -depth -type d \( -name Gaming.Xbox.XboxOne.x64 \) -exec rm -rv {} \;
|
||||
rm shaders/*.h
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define ColorRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
"DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
"DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
"DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0)"
|
||||
|
||||
[RootSignature(ColorRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET0
|
||||
{
|
||||
return input.color;
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
Texture2D theTextureY : register(t0);
|
||||
Texture2D theTextureUV : register(t1);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define NVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(NVRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
const float3 offset = {-0.0627451017, -0.501960814, -0.501960814};
|
||||
const float3 Rcoeff = {1.1644, 0.0000, 1.5960};
|
||||
const float3 Gcoeff = {1.1644, -0.3918, -0.8130};
|
||||
const float3 Bcoeff = {1.1644, 2.0172, 0.0000};
|
||||
|
||||
float4 Output;
|
||||
|
||||
float3 yuv;
|
||||
yuv.x = theTextureY.Sample(theSampler, input.tex).r;
|
||||
yuv.yz = theTextureUV.Sample(theSampler, input.tex).rg;
|
||||
|
||||
yuv += offset;
|
||||
Output.r = dot(yuv, Rcoeff);
|
||||
Output.g = dot(yuv, Gcoeff);
|
||||
Output.b = dot(yuv, Bcoeff);
|
||||
Output.a = 1.0f;
|
||||
|
||||
return Output * input.color;
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
Texture2D theTextureY : register(t0);
|
||||
Texture2D theTextureUV : register(t1);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define NVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(NVRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
const float3 offset = {-0.0627451017, -0.501960814, -0.501960814};
|
||||
const float3 Rcoeff = {1.1644, 0.0000, 1.7927};
|
||||
const float3 Gcoeff = {1.1644, -0.2132, -0.5329};
|
||||
const float3 Bcoeff = {1.1644, 2.1124, 0.0000};
|
||||
|
||||
float4 Output;
|
||||
|
||||
float3 yuv;
|
||||
yuv.x = theTextureY.Sample(theSampler, input.tex).r;
|
||||
yuv.yz = theTextureUV.Sample(theSampler, input.tex).rg;
|
||||
|
||||
yuv += offset;
|
||||
Output.r = dot(yuv, Rcoeff);
|
||||
Output.g = dot(yuv, Gcoeff);
|
||||
Output.b = dot(yuv, Bcoeff);
|
||||
Output.a = 1.0f;
|
||||
|
||||
return Output * input.color;
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
Texture2D theTextureY : register(t0);
|
||||
Texture2D theTextureUV : register(t1);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define NVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(NVRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
const float3 offset = {0.0, -0.501960814, -0.501960814};
|
||||
const float3 Rcoeff = {1.0000, 0.0000, 1.4020};
|
||||
const float3 Gcoeff = {1.0000, -0.3441, -0.7141};
|
||||
const float3 Bcoeff = {1.0000, 1.7720, 0.0000};
|
||||
|
||||
float4 Output;
|
||||
|
||||
float3 yuv;
|
||||
yuv.x = theTextureY.Sample(theSampler, input.tex).r;
|
||||
yuv.yz = theTextureUV.Sample(theSampler, input.tex).rg;
|
||||
|
||||
yuv += offset;
|
||||
Output.r = dot(yuv, Rcoeff);
|
||||
Output.g = dot(yuv, Gcoeff);
|
||||
Output.b = dot(yuv, Bcoeff);
|
||||
Output.a = 1.0f;
|
||||
|
||||
return Output * input.color;
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
Texture2D theTextureY : register(t0);
|
||||
Texture2D theTextureUV : register(t1);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define NVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(NVRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
const float3 offset = {-0.0627451017, -0.501960814, -0.501960814};
|
||||
const float3 Rcoeff = {1.1644, 0.0000, 1.5960};
|
||||
const float3 Gcoeff = {1.1644, -0.3918, -0.8130};
|
||||
const float3 Bcoeff = {1.1644, 2.0172, 0.0000};
|
||||
|
||||
float4 Output;
|
||||
|
||||
float3 yuv;
|
||||
yuv.x = theTextureY.Sample(theSampler, input.tex).r;
|
||||
yuv.yz = theTextureUV.Sample(theSampler, input.tex).gr;
|
||||
|
||||
yuv += offset;
|
||||
Output.r = dot(yuv, Rcoeff);
|
||||
Output.g = dot(yuv, Gcoeff);
|
||||
Output.b = dot(yuv, Bcoeff);
|
||||
Output.a = 1.0f;
|
||||
|
||||
return Output * input.color;
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
Texture2D theTextureY : register(t0);
|
||||
Texture2D theTextureUV : register(t1);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define NVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(NVRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
const float3 offset = {-0.0627451017, -0.501960814, -0.501960814};
|
||||
const float3 Rcoeff = {1.1644, 0.0000, 1.7927};
|
||||
const float3 Gcoeff = {1.1644, -0.2132, -0.5329};
|
||||
const float3 Bcoeff = {1.1644, 2.1124, 0.0000};
|
||||
|
||||
float4 Output;
|
||||
|
||||
float3 yuv;
|
||||
yuv.x = theTextureY.Sample(theSampler, input.tex).r;
|
||||
yuv.yz = theTextureUV.Sample(theSampler, input.tex).gr;
|
||||
|
||||
yuv += offset;
|
||||
Output.r = dot(yuv, Rcoeff);
|
||||
Output.g = dot(yuv, Gcoeff);
|
||||
Output.b = dot(yuv, Bcoeff);
|
||||
Output.a = 1.0f;
|
||||
|
||||
return Output * input.color;
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
Texture2D theTextureY : register(t0);
|
||||
Texture2D theTextureUV : register(t1);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define NVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(NVRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
const float3 offset = {0.0, -0.501960814, -0.501960814};
|
||||
const float3 Rcoeff = {1.0000, 0.0000, 1.4020};
|
||||
const float3 Gcoeff = {1.0000, -0.3441, -0.7141};
|
||||
const float3 Bcoeff = {1.0000, 1.7720, 0.0000};
|
||||
|
||||
float4 Output;
|
||||
|
||||
float3 yuv;
|
||||
yuv.x = theTextureY.Sample(theSampler, input.tex).r;
|
||||
yuv.yz = theTextureUV.Sample(theSampler, input.tex).gr;
|
||||
|
||||
yuv += offset;
|
||||
Output.r = dot(yuv, Rcoeff);
|
||||
Output.g = dot(yuv, Gcoeff);
|
||||
Output.b = dot(yuv, Bcoeff);
|
||||
Output.a = 1.0f;
|
||||
|
||||
return Output * input.color;
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
Texture2D theTexture : register(t0);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define TextureRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(TextureRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
return theTexture.Sample(theSampler, input.tex) * input.color;
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
Texture2D theTextureY : register(t0);
|
||||
Texture2D theTextureU : register(t1);
|
||||
Texture2D theTextureV : register(t2);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define YUVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t2), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(YUVRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
const float3 offset = {-0.0627451017, -0.501960814, -0.501960814};
|
||||
const float3 Rcoeff = {1.1644, 0.0000, 1.5960};
|
||||
const float3 Gcoeff = {1.1644, -0.3918, -0.8130};
|
||||
const float3 Bcoeff = {1.1644, 2.0172, 0.0000};
|
||||
|
||||
float4 Output;
|
||||
|
||||
float3 yuv;
|
||||
yuv.x = theTextureY.Sample(theSampler, input.tex).r;
|
||||
yuv.y = theTextureU.Sample(theSampler, input.tex).r;
|
||||
yuv.z = theTextureV.Sample(theSampler, input.tex).r;
|
||||
|
||||
yuv += offset;
|
||||
Output.r = dot(yuv, Rcoeff);
|
||||
Output.g = dot(yuv, Gcoeff);
|
||||
Output.b = dot(yuv, Bcoeff);
|
||||
Output.a = 1.0f;
|
||||
|
||||
return Output * input.color;
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
Texture2D theTextureY : register(t0);
|
||||
Texture2D theTextureU : register(t1);
|
||||
Texture2D theTextureV : register(t2);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define YUVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t2), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(YUVRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
const float3 offset = {-0.0627451017, -0.501960814, -0.501960814};
|
||||
const float3 Rcoeff = {1.1644, 0.0000, 1.7927};
|
||||
const float3 Gcoeff = {1.1644, -0.2132, -0.5329};
|
||||
const float3 Bcoeff = {1.1644, 2.1124, 0.0000};
|
||||
|
||||
float4 Output;
|
||||
|
||||
float3 yuv;
|
||||
yuv.x = theTextureY.Sample(theSampler, input.tex).r;
|
||||
yuv.y = theTextureU.Sample(theSampler, input.tex).r;
|
||||
yuv.z = theTextureV.Sample(theSampler, input.tex).r;
|
||||
|
||||
yuv += offset;
|
||||
Output.r = dot(yuv, Rcoeff);
|
||||
Output.g = dot(yuv, Gcoeff);
|
||||
Output.b = dot(yuv, Bcoeff);
|
||||
Output.a = 1.0f;
|
||||
|
||||
return Output * input.color;
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
Texture2D theTextureY : register(t0);
|
||||
Texture2D theTextureU : register(t1);
|
||||
Texture2D theTextureV : register(t2);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define YUVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t2), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(YUVRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
const float3 offset = {0.0, -0.501960814, -0.501960814};
|
||||
const float3 Rcoeff = {1.0000, 0.0000, 1.4020};
|
||||
const float3 Gcoeff = {1.0000, -0.3441, -0.7141};
|
||||
const float3 Bcoeff = {1.0000, 1.7720, 0.0000};
|
||||
|
||||
float4 Output;
|
||||
|
||||
float3 yuv;
|
||||
yuv.x = theTextureY.Sample(theSampler, input.tex).r;
|
||||
yuv.y = theTextureU.Sample(theSampler, input.tex).r;
|
||||
yuv.z = theTextureV.Sample(theSampler, input.tex).r;
|
||||
|
||||
yuv += offset;
|
||||
Output.r = dot(yuv, Rcoeff);
|
||||
Output.g = dot(yuv, Gcoeff);
|
||||
Output.b = dot(yuv, Bcoeff);
|
||||
Output.a = 1.0f;
|
||||
|
||||
return Output * input.color;
|
||||
}
|
||||
@@ -1,95 +0,0 @@
|
||||
#pragma pack_matrix( row_major )
|
||||
|
||||
struct VertexShaderConstants
|
||||
{
|
||||
matrix model;
|
||||
matrix projectionAndView;
|
||||
};
|
||||
ConstantBuffer<VertexShaderConstants> Constants : register(b0);
|
||||
|
||||
struct VertexShaderInput
|
||||
{
|
||||
float3 pos : POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
struct VertexShaderOutput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define ColorRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
"DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
"DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
"DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0)"
|
||||
|
||||
#define TextureRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
#define YUVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t2), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
#define NVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(ColorRS)]
|
||||
VertexShaderOutput mainColor(VertexShaderInput input)
|
||||
{
|
||||
VertexShaderOutput output;
|
||||
float4 pos = float4(input.pos, 1.0f);
|
||||
|
||||
// Transform the vertex position into projected space.
|
||||
pos = mul(pos, Constants.model);
|
||||
pos = mul(pos, Constants.projectionAndView);
|
||||
output.pos = pos;
|
||||
|
||||
// Pass through texture coordinates and color values without transformation
|
||||
output.tex = input.tex;
|
||||
output.color = input.color;
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
[RootSignature(TextureRS)]
|
||||
VertexShaderOutput mainTexture(VertexShaderInput input)
|
||||
{
|
||||
return mainColor(input);
|
||||
}
|
||||
|
||||
[RootSignature(YUVRS)]
|
||||
VertexShaderOutput mainYUV(VertexShaderInput input)
|
||||
{
|
||||
return mainColor(input);
|
||||
}
|
||||
|
||||
[RootSignature(NVRS)]
|
||||
VertexShaderOutput mainNV(VertexShaderInput input)
|
||||
{
|
||||
return mainColor(input);
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
if %2.==one. goto setxboxone
|
||||
rem Xbox Series compile
|
||||
set XBOXDXC="%GameDKLatest%\GXDK\bin\Scarlett\DXC.exe"
|
||||
set SUFFIX=_Series.h
|
||||
goto startbuild
|
||||
|
||||
:setxboxone
|
||||
set XBOXDXC="%GameDKLatest%\GXDK\bin\XboxOne\DXC.exe"
|
||||
set SUFFIX=_One.h
|
||||
|
||||
:startbuild
|
||||
echo Building with %XBOXDXC%
|
||||
cd "%1\shaders"
|
||||
rem Root Signatures
|
||||
%XBOXDXC% -E ColorRS -T rootsig_1_1 -rootsig-define ColorRS -Fh D3D12_RootSig_Color%SUFFIX% -Vn D3D12_RootSig_Color D3D12_VertexShader.hlsl
|
||||
%XBOXDXC% -E TextureRS -T rootsig_1_1 -rootsig-define TextureRS -Fh D3D12_RootSig_Texture%SUFFIX% -Vn D3D12_RootSig_Texture D3D12_VertexShader.hlsl
|
||||
%XBOXDXC% -E YUVRS -T rootsig_1_1 -rootsig-define YUVRS -Fh D3D12_RootSig_YUV%SUFFIX% -Vn D3D12_RootSig_YUV D3D12_VertexShader.hlsl
|
||||
%XBOXDXC% -E NVRS -T rootsig_1_1 -rootsig-define NVRS -Fh D3D12_RootSig_NV%SUFFIX% -Vn D3D12_RootSig_NV D3D12_VertexShader.hlsl
|
||||
rem Vertex Shaders
|
||||
%XBOXDXC% -E mainColor -T vs_6_0 -Fh D3D12_VertexShader_Color%SUFFIX% -Vn D3D12_VertexShader_Color D3D12_VertexShader.hlsl
|
||||
%XBOXDXC% -E mainTexture -T vs_6_0 -Fh D3D12_VertexShader_Texture%SUFFIX% -Vn D3D12_VertexShader_Texture D3D12_VertexShader.hlsl
|
||||
%XBOXDXC% -E mainNV -T vs_6_0 -Fh D3D12_VertexShader_NV%SUFFIX% -Vn D3D12_VertexShader_NV D3D12_VertexShader.hlsl
|
||||
%XBOXDXC% -E mainYUV -T vs_6_0 -Fh D3D12_VertexShader_YUV%SUFFIX% -Vn D3D12_VertexShader_YUV D3D12_VertexShader.hlsl
|
||||
rem Pixel Shaders
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_Colors%SUFFIX% -Vn D3D12_PixelShader_Colors D3D12_PixelShader_Colors.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_NV12_BT601%SUFFIX% -Vn D3D12_PixelShader_NV12_BT601 D3D12_PixelShader_NV12_BT601.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_NV12_BT709%SUFFIX% -Vn D3D12_PixelShader_NV12_BT709 D3D12_PixelShader_NV12_BT709.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_NV12_JPEG%SUFFIX% -Vn D3D12_PixelShader_NV12_JPEG D3D12_PixelShader_NV12_JPEG.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_NV21_BT601%SUFFIX% -Vn D3D12_PixelShader_NV21_BT601 D3D12_PixelShader_NV21_BT601.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_NV21_BT709%SUFFIX% -Vn D3D12_PixelShader_NV21_BT709 D3D12_PixelShader_NV21_BT709.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_NV21_JPEG%SUFFIX% -Vn D3D12_PixelShader_NV21_JPEG D3D12_PixelShader_NV21_JPEG.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_Textures%SUFFIX% -Vn D3D12_PixelShader_Textures D3D12_PixelShader_Textures.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_YUV_BT601%SUFFIX% -Vn D3D12_PixelShader_YUV_BT601 D3D12_PixelShader_YUV_BT601.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_YUV_BT709%SUFFIX% -Vn D3D12_PixelShader_YUV_BT709 D3D12_PixelShader_YUV_BT709.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_YUV_JPEG%SUFFIX% -Vn D3D12_PixelShader_YUV_JPEG D3D12_PixelShader_YUV_JPEG.hlsl
|
||||
@@ -139,7 +139,7 @@
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.141.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
|
||||
@@ -211,7 +211,7 @@
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.141.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
|
||||
@@ -409,7 +409,7 @@
|
||||
<CopyFileToFolders Include="..\..\logos\Logo480x480.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.141.GDK.C.Thunks.dll">
|
||||
<FileType>Document</FileType>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
<CopyFileToFolders Include="..\..\logos\Logo480x480.png">
|
||||
<Filter>logos</Filter>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.141.GDK.C.Thunks.dll">
|
||||
<Filter>wingdk</Filter>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="wingdk\MicrosoftGame.config">
|
||||
@@ -52,4 +52,4 @@
|
||||
<UniqueIdentifier>{e704dcb9-c83c-4c94-a139-b0f3e3f428f2}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -383,7 +383,7 @@ main(int argc, char *argv[])
|
||||
|
||||
/* Initialize test framework */
|
||||
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO | SDL_INIT_AUDIO);
|
||||
if (!state) {
|
||||
if (state == NULL) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -446,7 +446,7 @@ main(int argc, char *argv[])
|
||||
/* Create the windows, initialize the renderers, and load the textures */
|
||||
sprites =
|
||||
(SDL_Texture **) SDL_malloc(state->num_windows * sizeof(*sprites));
|
||||
if (!sprites) {
|
||||
if (sprites == NULL) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!\n");
|
||||
quit(2);
|
||||
}
|
||||
@@ -461,7 +461,7 @@ main(int argc, char *argv[])
|
||||
|
||||
soundname = GetResourceFilename(argc > 1 ? argv[1] : NULL, "sample.wav");
|
||||
|
||||
if (!soundname) {
|
||||
if (soundname == NULL) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s\n", SDL_GetError());
|
||||
quit(1);
|
||||
}
|
||||
|
||||
@@ -139,7 +139,7 @@
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.141.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
@@ -223,7 +223,7 @@
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.141.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
@@ -352,7 +352,7 @@ copy "%(FullPath)" "$(OutDir)\"</Command>
|
||||
</CopyFileToFolders>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.141.GDK.C.Thunks.dll">
|
||||
<FileType>Document</FileType>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||
@@ -398,4 +398,4 @@ copy "%(FullPath)" "$(OutDir)\"</Command>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
@@ -18,7 +18,7 @@
|
||||
<CopyFileToFolders Include="..\..\logos\Logo480x480.png">
|
||||
<Filter>logos</Filter>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.141.GDK.C.Thunks.dll">
|
||||
<Filter>wingdk</Filter>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="wingdk\MicrosoftGame.config">
|
||||
@@ -50,4 +50,4 @@
|
||||
<UniqueIdentifier>{ac7aa2d5-f0f7-46eb-a548-5b6316f3b63b}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
@@ -139,7 +139,7 @@
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.141.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
@@ -223,7 +223,7 @@
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.141.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
@@ -352,7 +352,7 @@ copy "%(FullPath)" "$(OutDir)\"</Command>
|
||||
</CopyFileToFolders>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.141.GDK.C.Thunks.dll">
|
||||
<FileType>Document</FileType>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||
@@ -392,4 +392,4 @@ copy "%(FullPath)" "$(OutDir)\"</Command>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
@@ -18,7 +18,7 @@
|
||||
<CopyFileToFolders Include="..\..\logos\Logo480x480.png">
|
||||
<Filter>logos</Filter>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.141.GDK.C.Thunks.dll">
|
||||
<Filter>wingdk</Filter>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="xboxseries\MicrosoftGame.config">
|
||||
@@ -49,4 +49,4 @@
|
||||
<UniqueIdentifier>{9bf62acf-6661-43f9-bde3-0de9e1db4290}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
@@ -125,7 +125,6 @@
|
||||
<ClInclude Include="..\src\joystick\controller_type.h" />
|
||||
<ClInclude Include="..\src\joystick\SDL_gamecontrollerdb.h" />
|
||||
<ClInclude Include="..\src\joystick\SDL_joystick_c.h" />
|
||||
<ClInclude Include="..\src\joystick\SDL_steam_virtual_gamepad.h" />
|
||||
<ClInclude Include="..\src\joystick\SDL_sysjoystick.h" />
|
||||
<ClInclude Include="..\src\joystick\virtual\SDL_virtualjoystick_c.h" />
|
||||
<ClInclude Include="..\src\joystick\windows\SDL_dinputjoystick_c.h" />
|
||||
@@ -185,14 +184,6 @@
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtopengles.h" />
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtvideo_cpp.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_common.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_internal.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_lsx.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_lsx_func.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_sse.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_sse_func.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_std.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_std_func.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\src\atomic\SDL_atomic.c" />
|
||||
@@ -246,7 +237,6 @@
|
||||
<ClCompile Include="..\src\joystick\controller_type.c" />
|
||||
<ClCompile Include="..\src\joystick\SDL_gamecontroller.c" />
|
||||
<ClCompile Include="..\src\joystick\SDL_joystick.c" />
|
||||
<ClCompile Include="..\src\joystick\SDL_steam_virtual_gamepad.c" />
|
||||
<ClCompile Include="..\src\joystick\virtual\SDL_virtualjoystick.c" />
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_windowsjoystick.c" />
|
||||
@@ -354,9 +344,7 @@
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtvideo.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\yuv2rgb\yuv_rgb_lsx.c" />
|
||||
<ClCompile Include="..\src\video\yuv2rgb\yuv_rgb_sse.c" />
|
||||
<ClCompile Include="..\src\video\yuv2rgb\yuv_rgb_std.c" />
|
||||
<ClCompile Include="..\src\video\yuv2rgb\yuv_rgb.c" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{89e9b32e-a86a-47c3-a948-d2b1622925ce}</ProjectGuid>
|
||||
|
||||
@@ -255,9 +255,6 @@
|
||||
<ClInclude Include="..\src\joystick\SDL_joystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\SDL_steam_virtual_gamepad.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\SDL_sysjoystick.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -561,9 +558,6 @@
|
||||
<ClCompile Include="..\src\joystick\SDL_joystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\SDL_steam_virtual_gamepad.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\virtual\SDL_virtualjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
@@ -852,4 +846,4 @@
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
@@ -44,6 +44,22 @@
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||
@@ -320,7 +336,6 @@
|
||||
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_steam_virtual_gamepad.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
|
||||
<ClInclude Include="..\..\src\joystick\usb_ids.h" />
|
||||
<ClInclude Include="..\..\src\joystick\virtual\SDL_virtualjoystick_c.h" />
|
||||
@@ -378,6 +393,7 @@
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_platform.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_sdk_platform.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.hpp" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_android.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_beta.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_core.h" />
|
||||
@@ -422,13 +438,7 @@
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\wmmsg.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_common.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_internal.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx_func.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_sse.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_sse_func.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std_func.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
@@ -483,7 +493,6 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
|
||||
@@ -491,7 +500,6 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_steam_virtual_gamepad.c" />
|
||||
<ClCompile Include="..\..\src\joystick\virtual\SDL_virtualjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_rawinputjoystick.c" />
|
||||
@@ -613,9 +621,7 @@
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsvulkan.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_sse.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_std.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\src\main\windows\version.rc" />
|
||||
|
||||
@@ -501,9 +501,6 @@
|
||||
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h">
|
||||
<Filter>joystick</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\SDL_steam_virtual_gamepad.h">
|
||||
<Filter>joystick</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h">
|
||||
<Filter>joystick</Filter>
|
||||
</ClInclude>
|
||||
@@ -780,6 +777,9 @@
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.h">
|
||||
<Filter>video\khronos\vulkan</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.hpp">
|
||||
<Filter>video\khronos\vulkan</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_android.h">
|
||||
<Filter>video\khronos\vulkan</Filter>
|
||||
</ClInclude>
|
||||
@@ -934,9 +934,6 @@
|
||||
<ClCompile Include="..\..\src\joystick\SDL_joystick.c">
|
||||
<Filter>joystick</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\SDL_steam_virtual_gamepad.c">
|
||||
<Filter>joystick</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libm\e_atan2.c">
|
||||
<Filter>libm</Filter>
|
||||
</ClCompile>
|
||||
@@ -1075,9 +1072,6 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
# SDL2 CMake configuration file:
|
||||
# This file is meant to be placed in a cmake subfolder of SDL2-devel-2.x.y-VC
|
||||
|
||||
cmake_minimum_required(VERSION 3.0...3.28)
|
||||
cmake_minimum_required(VERSION 3.0...3.5)
|
||||
|
||||
include(FeatureSummary)
|
||||
set_package_properties(SDL2 PROPERTIES
|
||||
@@ -79,8 +79,6 @@ endif()
|
||||
unset(_sdl2_library)
|
||||
unset(_sdl2_dll_library)
|
||||
|
||||
set(SDL2_SDL2-static_FOUND FALSE)
|
||||
|
||||
set(_sdl2main_library "${SDL2_LIBDIR}/SDL2main.lib")
|
||||
if(EXISTS "${_sdl2main_library}")
|
||||
if(NOT TARGET SDL2::SDL2main)
|
||||
@@ -94,7 +92,7 @@ if(EXISTS "${_sdl2main_library}")
|
||||
endif()
|
||||
set(SDL2_SDL2main_FOUND TRUE)
|
||||
else()
|
||||
set(SDL2_SDL2main_FOUND FALSE)
|
||||
set(SDL2_SDL2_FOUND FALSE)
|
||||
endif()
|
||||
unset(_sdl2main_library)
|
||||
|
||||
@@ -112,7 +110,7 @@ if(EXISTS "${_sdl2test_library}")
|
||||
endif()
|
||||
set(SDL2_SDL2test_FOUND TRUE)
|
||||
else()
|
||||
set(SDL2_SDL2test_FOUND FALSE)
|
||||
set(SDL2_SDL2_FOUND FALSE)
|
||||
endif()
|
||||
unset(_sdl2test_library)
|
||||
|
||||
|
||||
@@ -210,7 +210,6 @@
|
||||
<ClCompile Include="..\..\..\test\testautomation_hints.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_joystick.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_keyboard.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_log.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_main.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_math.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_mouse.c" />
|
||||
@@ -225,7 +224,6 @@
|
||||
<ClCompile Include="..\..\..\test\testautomation_syswm.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_timer.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_video.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_subsystems.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\test\testautomation_suites.h" />
|
||||
@@ -233,4 +231,4 @@
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
||||
19
WhatsNew.txt
19
WhatsNew.txt
@@ -1,28 +1,9 @@
|
||||
|
||||
This is a list of major changes in SDL's version history.
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
2.30.0:
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
General:
|
||||
* Added support for 2 bits-per-pixel indexed surface formats
|
||||
* Added the function SDL_GameControllerGetSteamHandle() to get the Steam API handle for a controller, if available
|
||||
* Added the event SDL_CONTROLLERSTEAMHANDLEUPDATED which is sent when the Steam API handle for a controller changes. This could also change the name, VID, and PID of the controller.
|
||||
* Added the environment variable SDL_LOGGING to control default log output
|
||||
|
||||
macOS:
|
||||
* Added the hint SDL_HINT_JOYSTICK_IOKIT to control whether the IOKit controller driver should be used
|
||||
* Added the hint SDL_HINT_JOYSTICK_MFI to control whether the GCController controller driver should be used
|
||||
* Added the hint SDL_HINT_RENDER_METAL_PREFER_LOW_POWER_DEVICE to choose whether high or low power GPU should be used for rendering, in the case where there are multiple GPUs available
|
||||
|
||||
Xbox:
|
||||
* Added the function SDL_GDKGetDefaultUser()
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
2.28.2:
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
General:
|
||||
* Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers
|
||||
|
||||
|
||||
@@ -118,7 +118,7 @@ initializeTextures(SDL_Renderer *renderer)
|
||||
|
||||
/* load the ship */
|
||||
bmp_surface = SDL_LoadBMP("ship.bmp");
|
||||
if (!bmp_surface) {
|
||||
if (bmp_surface == NULL) {
|
||||
fatalError("could not ship.bmp");
|
||||
}
|
||||
/* set blue to transparent on the ship */
|
||||
@@ -127,7 +127,7 @@ initializeTextures(SDL_Renderer *renderer)
|
||||
|
||||
/* create ship texture from surface */
|
||||
ship = SDL_CreateTextureFromSurface(renderer, bmp_surface);
|
||||
if (!ship) {
|
||||
if (ship == NULL) {
|
||||
fatalError("could not create ship texture");
|
||||
}
|
||||
SDL_SetTextureBlendMode(ship, SDL_BLENDMODE_BLEND);
|
||||
@@ -140,12 +140,12 @@ initializeTextures(SDL_Renderer *renderer)
|
||||
|
||||
/* load the space background */
|
||||
bmp_surface = SDL_LoadBMP("space.bmp");
|
||||
if (!bmp_surface) {
|
||||
if (bmp_surface == NULL) {
|
||||
fatalError("could not load space.bmp");
|
||||
}
|
||||
/* create space texture from surface */
|
||||
space = SDL_CreateTextureFromSurface(renderer, bmp_surface);
|
||||
if (!space) {
|
||||
if (space == NULL) {
|
||||
fatalError("could not create space texture");
|
||||
}
|
||||
SDL_FreeSurface(bmp_surface);
|
||||
@@ -179,7 +179,7 @@ main(int argc, char *argv[])
|
||||
printf("There are %d joysticks available\n", SDL_NumJoysticks());
|
||||
printf("Default joystick (index 0) is %s\n", SDL_JoystickName(0));
|
||||
accelerometer = SDL_JoystickOpen(0);
|
||||
if (!accelerometer) {
|
||||
if (accelerometer == NULL) {
|
||||
fatalError("Could not open joystick (accelerometer)");
|
||||
}
|
||||
printf("joystick number of axis = %d\n",
|
||||
|
||||
@@ -52,9 +52,9 @@ void spawnTrailFromEmitter(struct particle *emitter);
|
||||
void spawnEmitterParticle(GLfloat x, GLfloat y);
|
||||
void explodeEmitter(struct particle *emitter);
|
||||
void initializeParticles(void);
|
||||
void initializeTexture(void);
|
||||
void initializeTexture();
|
||||
int nextPowerOfTwo(int x);
|
||||
void drawParticles(void);
|
||||
void drawParticles();
|
||||
void stepParticles(double deltaTime);
|
||||
|
||||
/* helper function (used in texture loading)
|
||||
@@ -159,7 +159,7 @@ stepParticles(double deltaTime)
|
||||
This draws all the particles shown on screen
|
||||
*/
|
||||
void
|
||||
drawParticles(void)
|
||||
drawParticles()
|
||||
{
|
||||
|
||||
/* draw the background */
|
||||
@@ -324,7 +324,7 @@ initializeParticles(void)
|
||||
loads the particle texture
|
||||
*/
|
||||
void
|
||||
initializeTexture(void)
|
||||
initializeTexture()
|
||||
{
|
||||
|
||||
int bpp; /* texture bits per pixel */
|
||||
@@ -334,7 +334,7 @@ initializeTexture(void)
|
||||
to format passed into OpenGL */
|
||||
|
||||
bmp_surface = SDL_LoadBMP("stroke.bmp");
|
||||
if (!bmp_surface) {
|
||||
if (bmp_surface == NULL) {
|
||||
fatalError("could not load stroke.bmp");
|
||||
}
|
||||
|
||||
|
||||
@@ -108,7 +108,7 @@ initializeTexture(SDL_Renderer *renderer)
|
||||
SDL_Surface *bmp_surface;
|
||||
/* load the bmp */
|
||||
bmp_surface = SDL_LoadBMP("icon.bmp");
|
||||
if (!bmp_surface) {
|
||||
if (bmp_surface == NULL) {
|
||||
fatalError("could not load bmp");
|
||||
}
|
||||
/* set white to transparent on the happyface */
|
||||
@@ -117,7 +117,7 @@ initializeTexture(SDL_Renderer *renderer)
|
||||
|
||||
/* convert RGBA surface to texture */
|
||||
texture = SDL_CreateTextureFromSurface(renderer, bmp_surface);
|
||||
if (!texture) {
|
||||
if (texture == NULL) {
|
||||
fatalError("could not create texture");
|
||||
}
|
||||
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
|
||||
|
||||
@@ -165,7 +165,7 @@ loadFont(void)
|
||||
{
|
||||
SDL_Surface *surface = SDL_LoadBMP("kromasky_16x16.bmp");
|
||||
|
||||
if (!surface) {
|
||||
if (surface == NULL) {
|
||||
printf("Error loading bitmap: %s\n", SDL_GetError());
|
||||
return 0;
|
||||
} else {
|
||||
@@ -183,7 +183,7 @@ loadFont(void)
|
||||
SDL_BlitSurface(surface, NULL, converted, NULL);
|
||||
/* create our texture */
|
||||
texture = SDL_CreateTextureFromSurface(renderer, converted);
|
||||
if (!texture) {
|
||||
if (texture == NULL) {
|
||||
printf("texture creation failed: %s\n", SDL_GetError());
|
||||
} else {
|
||||
/* set blend mode for our texture */
|
||||
@@ -196,7 +196,7 @@ loadFont(void)
|
||||
}
|
||||
|
||||
void
|
||||
draw(void)
|
||||
draw()
|
||||
{
|
||||
SDL_SetRenderDrawColor(renderer, bg_color.r, bg_color.g, bg_color.b, bg_color.a);
|
||||
SDL_RenderClear(renderer);
|
||||
|
||||
@@ -58,11 +58,11 @@ main(int argc, char *argv[])
|
||||
|
||||
/* create window and renderer */
|
||||
window = SDL_CreateWindow(NULL, 0, 0, 320, 480, SDL_WINDOW_ALLOW_HIGHDPI);
|
||||
if (!window) {
|
||||
if (window == NULL) {
|
||||
fatalError("Could not initialize Window");
|
||||
}
|
||||
renderer = SDL_CreateRenderer(window, -1, 0);
|
||||
if (!renderer) {
|
||||
if (renderer == NULL) {
|
||||
fatalError("Could not create renderer");
|
||||
}
|
||||
|
||||
|
||||
@@ -57,13 +57,13 @@ initializeTexture(SDL_Renderer *renderer)
|
||||
{
|
||||
SDL_Surface *bmp_surface;
|
||||
bmp_surface = SDL_LoadBMP("stroke.bmp");
|
||||
if (!bmp_surface) {
|
||||
if (bmp_surface == NULL) {
|
||||
fatalError("could not load stroke.bmp");
|
||||
}
|
||||
brush =
|
||||
SDL_CreateTextureFromSurface(renderer, bmp_surface);
|
||||
SDL_FreeSurface(bmp_surface);
|
||||
if (!brush) {
|
||||
if (brush == NULL) {
|
||||
fatalError("could not create brush texture");
|
||||
}
|
||||
/* additive blending -- laying strokes on top of eachother makes them brighter */
|
||||
|
||||
@@ -19,10 +19,10 @@
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>2.30.11</string>
|
||||
<string>2.28.5</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>SDLX</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>2.30.11</string>
|
||||
<string>2.28.5</string>
|
||||
</dict>
|
||||
</plist>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,4 +1,4 @@
|
||||
Title SDL 2.30.11
|
||||
Title SDL 2.28.5
|
||||
Version 1
|
||||
Description SDL Library for Mac OS X (http://www.libsdl.org)
|
||||
DefaultLocation /Library/Frameworks
|
||||
|
||||
@@ -31,15 +31,8 @@ endmacro()
|
||||
|
||||
set(SDL2_FOUND TRUE)
|
||||
|
||||
# Compute the installation prefix relative to this file.
|
||||
set(SDL2_FRAMEWORK_PATH "${CMAKE_CURRENT_LIST_DIR}") # > /SDL2.framework/Resources/CMake/
|
||||
get_filename_component(SDL2_FRAMEWORK_PATH "${SDL2_FRAMEWORK_PATH}" REALPATH) # > /SDL2.framework/Versions/Current/Resources/CMake
|
||||
get_filename_component(SDL2_FRAMEWORK_PATH "${SDL2_FRAMEWORK_PATH}" REALPATH) # > /SDL2.framework/Versions/A/Resources/CMake/
|
||||
get_filename_component(SDL2_FRAMEWORK_PATH "${SDL2_FRAMEWORK_PATH}" PATH) # > /SDL2.framework/Versions/A/Resources/
|
||||
get_filename_component(SDL2_FRAMEWORK_PATH "${SDL2_FRAMEWORK_PATH}" PATH) # > /SDL2.framework/Versions/A/
|
||||
get_filename_component(SDL2_FRAMEWORK_PATH "${SDL2_FRAMEWORK_PATH}" PATH) # > /SDL2.framework/Versions/
|
||||
get_filename_component(SDL2_FRAMEWORK_PATH "${SDL2_FRAMEWORK_PATH}" PATH) # > /SDL2.framework/
|
||||
get_filename_component(SDL2_FRAMEWORK_PARENT_PATH "${SDL2_FRAMEWORK_PATH}" PATH) # > /
|
||||
string(REGEX REPLACE "SDL2\\.framework.*" "SDL2.framework" SDL2_FRAMEWORK_PATH "${CMAKE_CURRENT_LIST_DIR}")
|
||||
string(REGEX REPLACE "SDL2\\.framework.*" "" SDL2_FRAMEWORK_PARENT_PATH "${CMAKE_CURRENT_LIST_DIR}")
|
||||
|
||||
# For compatibility with autotools sdl2-config.cmake, provide SDL2_* variables.
|
||||
|
||||
@@ -56,12 +49,12 @@ set(SDL2_LIBRARIES "SDL2::SDL2")
|
||||
# This is done for compatibility with CMake generated SDL2-target.cmake files.
|
||||
|
||||
if(NOT TARGET SDL2::SDL2)
|
||||
add_library(SDL2::SDL2 SHARED IMPORTED)
|
||||
add_library(SDL2::SDL2 INTERFACE IMPORTED)
|
||||
set_target_properties(SDL2::SDL2
|
||||
PROPERTIES
|
||||
FRAMEWORK "TRUE"
|
||||
IMPORTED_LOCATION "${SDL2_FRAMEWORK_PATH}/Versions/A/SDL2"
|
||||
INTERFACE_COMPILE_OPTIONS "SHELL:-F \"${SDL2_FRAMEWORK_PARENT_PATH}\""
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
|
||||
INTERFACE_LINK_OPTIONS "SHELL:-F \"${SDL2_FRAMEWORK_PARENT_PATH}\";SHELL:-framework SDL2"
|
||||
COMPATIBLE_INTERFACE_BOOL "SDL2_SHARED"
|
||||
INTERFACE_SDL2_SHARED "ON"
|
||||
COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
119
acinclude/libtool.m4
vendored
119
acinclude/libtool.m4
vendored
@@ -219,8 +219,8 @@ esac
|
||||
ofile=libtool
|
||||
can_build_shared=yes
|
||||
|
||||
# All known linkers require a '.a' archive for static linking (except MSVC and
|
||||
# ICC, which need '.lib').
|
||||
# All known linkers require a '.a' archive for static linking (except MSVC,
|
||||
# which needs '.lib').
|
||||
libext=a
|
||||
|
||||
with_gnu_ld=$lt_cv_prog_gnu_ld
|
||||
@@ -1365,7 +1365,7 @@ mips64*-*linux*)
|
||||
;;
|
||||
|
||||
x86_64-*kfreebsd*-gnu|x86_64-*linux*|powerpc*-*linux*| \
|
||||
s390*-*linux*|s390*-*tpf*|sparc*-*linux*|x86_64-gnu*)
|
||||
s390*-*linux*|s390*-*tpf*|sparc*-*linux*)
|
||||
# Find out what ABI is being produced by ac_compile, and set linker
|
||||
# options accordingly. Note that the listed cases only cover the
|
||||
# situations where additional linker options are needed (such as when
|
||||
@@ -1380,7 +1380,7 @@ s390*-*linux*|s390*-*tpf*|sparc*-*linux*|x86_64-gnu*)
|
||||
x86_64-*kfreebsd*-gnu)
|
||||
LD="${LD-ld} -m elf_i386_fbsd"
|
||||
;;
|
||||
x86_64-*linux*|x86_64-gnu*)
|
||||
x86_64-*linux*)
|
||||
case `/usr/bin/file conftest.o` in
|
||||
*x86-64*)
|
||||
LD="${LD-ld} -m elf32_x86_64"
|
||||
@@ -1409,7 +1409,7 @@ s390*-*linux*|s390*-*tpf*|sparc*-*linux*|x86_64-gnu*)
|
||||
x86_64-*kfreebsd*-gnu)
|
||||
LD="${LD-ld} -m elf_x86_64_fbsd"
|
||||
;;
|
||||
x86_64-*linux*|x86_64-gnu*)
|
||||
x86_64-*linux*)
|
||||
LD="${LD-ld} -m elf_x86_64"
|
||||
;;
|
||||
powerpcle-*linux*|powerpc64le-*linux*)
|
||||
@@ -1540,8 +1540,15 @@ old_postinstall_cmds='chmod 644 $oldlib'
|
||||
old_postuninstall_cmds=
|
||||
|
||||
if test -n "$RANLIB"; then
|
||||
case $host_os in
|
||||
bitrig* | openbsd*)
|
||||
old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB -t \$tool_oldlib"
|
||||
;;
|
||||
*)
|
||||
old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB \$tool_oldlib"
|
||||
;;
|
||||
esac
|
||||
old_archive_cmds="$old_archive_cmds~\$RANLIB \$tool_oldlib"
|
||||
old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB \$tool_oldlib"
|
||||
fi
|
||||
|
||||
case $host_os in
|
||||
@@ -1680,7 +1687,7 @@ AC_CACHE_VAL([lt_cv_sys_max_cmd_len], [dnl
|
||||
lt_cv_sys_max_cmd_len=-1;
|
||||
;;
|
||||
|
||||
cygwin* | mingw* | windows* | cegcc*)
|
||||
cygwin* | mingw* | cegcc*)
|
||||
# On Win9x/ME, this test blows up -- it succeeds, but takes
|
||||
# about 5 minutes as the teststring grows exponentially.
|
||||
# Worse, since 9x/ME are not pre-emptively multitasking,
|
||||
@@ -1923,7 +1930,7 @@ else
|
||||
lt_cv_dlopen_self=yes
|
||||
;;
|
||||
|
||||
mingw* | windows* | pw32* | cegcc*)
|
||||
mingw* | pw32* | cegcc*)
|
||||
lt_cv_dlopen=LoadLibrary
|
||||
lt_cv_dlopen_libs=
|
||||
;;
|
||||
@@ -2291,7 +2298,7 @@ if test yes = "$GCC"; then
|
||||
*) lt_awk_arg='/^libraries:/' ;;
|
||||
esac
|
||||
case $host_os in
|
||||
mingw* | windows* | cegcc*) lt_sed_strip_eq='s|=\([[A-Za-z]]:\)|\1|g' ;;
|
||||
mingw* | cegcc*) lt_sed_strip_eq='s|=\([[A-Za-z]]:\)|\1|g' ;;
|
||||
*) lt_sed_strip_eq='s|=/|/|g' ;;
|
||||
esac
|
||||
lt_search_path_spec=`$CC -print-search-dirs | awk $lt_awk_arg | $SED -e "s/^libraries://" -e $lt_sed_strip_eq`
|
||||
@@ -2349,7 +2356,7 @@ BEGIN {RS = " "; FS = "/|\n";} {
|
||||
# AWK program above erroneously prepends '/' to C:/dos/paths
|
||||
# for these hosts.
|
||||
case $host_os in
|
||||
mingw* | windows* | cegcc*) lt_search_path_spec=`$ECHO "$lt_search_path_spec" |\
|
||||
mingw* | cegcc*) lt_search_path_spec=`$ECHO "$lt_search_path_spec" |\
|
||||
$SED 's|/\([[A-Za-z]]:\)|\1|g'` ;;
|
||||
esac
|
||||
sys_lib_search_path_spec=`$ECHO "$lt_search_path_spec" | $lt_NL2SP`
|
||||
@@ -2518,7 +2525,7 @@ bsdi[[45]]*)
|
||||
# libtool to hard-code these into programs
|
||||
;;
|
||||
|
||||
cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
cygwin* | mingw* | pw32* | cegcc*)
|
||||
version_type=windows
|
||||
shrext_cmds=.dll
|
||||
need_version=no
|
||||
@@ -2551,7 +2558,7 @@ cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
m4_if([$1], [],[
|
||||
sys_lib_search_path_spec="$sys_lib_search_path_spec /usr/lib/w32api"])
|
||||
;;
|
||||
mingw* | windows* | cegcc*)
|
||||
mingw* | cegcc*)
|
||||
# MinGW DLLs use traditional 'lib' prefix
|
||||
#soname_spec='$libname`echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext'
|
||||
soname_spec='`echo $libname | $SED -e 's/^lib//'`$shared_ext' # SDL customization
|
||||
@@ -2564,14 +2571,14 @@ m4_if([$1], [],[
|
||||
dynamic_linker='Win32 ld.exe'
|
||||
;;
|
||||
|
||||
*,cl* | *,icl*)
|
||||
# Native MSVC or ICC
|
||||
*,cl*)
|
||||
# Native MSVC
|
||||
libname_spec='$name'
|
||||
soname_spec='$libname`echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext'
|
||||
library_names_spec='$libname.dll.lib'
|
||||
|
||||
case $build_os in
|
||||
mingw* | windows*)
|
||||
mingw*)
|
||||
sys_lib_search_path_spec=
|
||||
lt_save_ifs=$IFS
|
||||
IFS=';'
|
||||
@@ -2621,7 +2628,7 @@ m4_if([$1], [],[
|
||||
;;
|
||||
|
||||
*)
|
||||
# Assume MSVC and ICC wrapper
|
||||
# Assume MSVC wrapper
|
||||
library_names_spec='$libname`echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext $libname.lib'
|
||||
dynamic_linker='Win32 ld.exe'
|
||||
;;
|
||||
@@ -3260,7 +3267,7 @@ if test yes = "$GCC"; then
|
||||
# Check if gcc -print-prog-name=ld gives a path.
|
||||
AC_MSG_CHECKING([for ld used by $CC])
|
||||
case $host in
|
||||
*-*-mingw* | *-*-windows*)
|
||||
*-*-mingw*)
|
||||
# gcc leaves a trailing carriage return, which upsets mingw
|
||||
ac_prog=`($CC -print-prog-name=ld) 2>&5 | tr -d '\015'` ;;
|
||||
*)
|
||||
@@ -3369,7 +3376,7 @@ case $reload_flag in
|
||||
esac
|
||||
reload_cmds='$LD$reload_flag -o $output$reload_objs'
|
||||
case $host_os in
|
||||
cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
cygwin* | mingw* | pw32* | cegcc*)
|
||||
if test yes != "$GCC"; then
|
||||
reload_cmds=false
|
||||
fi
|
||||
@@ -3469,7 +3476,7 @@ cygwin*)
|
||||
lt_cv_deplibs_check_method=pass_all # SDL customization
|
||||
;;
|
||||
|
||||
mingw* | windows* | pw32*)
|
||||
mingw* | pw32*)
|
||||
# Base MSYS/MinGW do not provide the 'file' command needed by
|
||||
# func_win32_libid shell function, so use a weaker test based on 'objdump',
|
||||
# unless we find 'file', for example because we are cross-compiling.
|
||||
@@ -3634,7 +3641,7 @@ file_magic_glob=
|
||||
want_nocaseglob=no
|
||||
if test "$build" = "$host"; then
|
||||
case $host_os in
|
||||
mingw* | windows* | pw32*)
|
||||
mingw* | pw32*)
|
||||
if ( shopt | grep nocaseglob ) >/dev/null 2>&1; then
|
||||
want_nocaseglob=yes
|
||||
else
|
||||
@@ -3686,7 +3693,7 @@ else
|
||||
# Tru64's nm complains that /dev/null is an invalid object file
|
||||
# MSYS converts /dev/null to NUL, MinGW nm treats NUL as empty
|
||||
case $build_os in
|
||||
mingw* | windows*) lt_bad_file=conftest.nm/nofile ;;
|
||||
mingw*) lt_bad_file=conftest.nm/nofile ;;
|
||||
*) lt_bad_file=/dev/null ;;
|
||||
esac
|
||||
case `"$tmp_nm" -B $lt_bad_file 2>&1 | sed '1q'` in
|
||||
@@ -3777,7 +3784,7 @@ lt_cv_sharedlib_from_linklib_cmd,
|
||||
[lt_cv_sharedlib_from_linklib_cmd='unknown'
|
||||
|
||||
case $host_os in
|
||||
cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
cygwin* | mingw* | pw32* | cegcc*)
|
||||
# two different shell functions defined in ltmain.sh;
|
||||
# decide which one to use based on capabilities of $DLLTOOL
|
||||
case `$DLLTOOL --help 2>&1` in
|
||||
@@ -3922,7 +3929,7 @@ case $host_os in
|
||||
aix*)
|
||||
symcode='[[BCDT]]'
|
||||
;;
|
||||
cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
cygwin* | mingw* | pw32* | cegcc*)
|
||||
symcode='[[ABCDGISTW]]'
|
||||
;;
|
||||
hpux*)
|
||||
@@ -4001,7 +4008,7 @@ $lt_c_name_lib_hook\
|
||||
# Handle CRLF in mingw tool chain
|
||||
opt_cr=
|
||||
case $build_os in
|
||||
mingw* | windows*)
|
||||
mingw*)
|
||||
opt_cr=`$ECHO 'x\{0,1\}' | tr x '\015'` # option cr in regexp
|
||||
;;
|
||||
esac
|
||||
@@ -4016,7 +4023,7 @@ for ac_symprfx in "" "_"; do
|
||||
if test "$lt_cv_nm_interface" = "MS dumpbin"; then
|
||||
# Fake it for dumpbin and say T for any non-static function,
|
||||
# D for any global variable and I for any imported variable.
|
||||
# Also find C++ and __fastcall symbols from MSVC++ or ICC,
|
||||
# Also find C++ and __fastcall symbols from MSVC++,
|
||||
# which start with @ or ?.
|
||||
lt_cv_sys_global_symbol_pipe="$AWK ['"\
|
||||
" {last_section=section; section=\$ 3};"\
|
||||
@@ -4228,7 +4235,7 @@ m4_if([$1], [CXX], [
|
||||
beos* | irix5* | irix6* | nonstopux* | osf3* | osf4* | osf5*)
|
||||
# PIC is the default for these OSes.
|
||||
;;
|
||||
mingw* | windows* | cygwin* | os2* | pw32* | cegcc*)
|
||||
mingw* | cygwin* | os2* | pw32* | cegcc*)
|
||||
# This hack is so that the source file can tell whether it is being
|
||||
# built for inclusion in a dll (and should export symbols for example).
|
||||
# Although the cygwin gcc ignores -fPIC, still need this for old-style
|
||||
@@ -4304,7 +4311,7 @@ m4_if([$1], [CXX], [
|
||||
;;
|
||||
esac
|
||||
;;
|
||||
mingw* | windows* | cygwin* | os2* | pw32* | cegcc*)
|
||||
mingw* | cygwin* | os2* | pw32* | cegcc*)
|
||||
# This hack is so that the source file can tell whether it is being
|
||||
# built for inclusion in a dll (and should export symbols for example).
|
||||
m4_if([$1], [GCJ], [],
|
||||
@@ -4552,7 +4559,7 @@ m4_if([$1], [CXX], [
|
||||
# PIC is the default for these OSes.
|
||||
;;
|
||||
|
||||
mingw* | windows* | cygwin* | pw32* | os2* | cegcc*)
|
||||
mingw* | cygwin* | pw32* | os2* | cegcc*)
|
||||
# This hack is so that the source file can tell whether it is being
|
||||
# built for inclusion in a dll (and should export symbols for example).
|
||||
# Although the cygwin gcc ignores -fPIC, still need this for old-style
|
||||
@@ -4656,7 +4663,7 @@ m4_if([$1], [CXX], [
|
||||
esac
|
||||
;;
|
||||
|
||||
mingw* | windows* | cygwin* | pw32* | os2* | cegcc*)
|
||||
mingw* | cygwin* | pw32* | os2* | cegcc*)
|
||||
# This hack is so that the source file can tell whether it is being
|
||||
# built for inclusion in a dll (and should export symbols for example).
|
||||
m4_if([$1], [GCJ], [],
|
||||
@@ -4931,9 +4938,9 @@ m4_if([$1], [CXX], [
|
||||
pw32*)
|
||||
_LT_TAGVAR(export_symbols_cmds, $1)=$ltdll_cmds
|
||||
;;
|
||||
cygwin* | mingw* | windows* | cegcc*)
|
||||
cygwin* | mingw* | cegcc*)
|
||||
case $cc_basename in
|
||||
cl* | icl*)
|
||||
cl*)
|
||||
_LT_TAGVAR(exclude_expsyms, $1)='_NULL_IMPORT_DESCRIPTOR|_IMPORT_DESCRIPTOR_.*'
|
||||
;;
|
||||
*)
|
||||
@@ -4989,16 +4996,16 @@ dnl Note also adjust exclude_expsyms for C++ above.
|
||||
extract_expsyms_cmds=
|
||||
|
||||
case $host_os in
|
||||
cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
# FIXME: the MSVC++ and ICC port hasn't been tested in a loooong time
|
||||
cygwin* | mingw* | pw32* | cegcc*)
|
||||
# FIXME: the MSVC++ port hasn't been tested in a loooong time
|
||||
# When not using gcc, we currently assume that we are using
|
||||
# Microsoft Visual C++ or Intel C++ Compiler.
|
||||
# Microsoft Visual C++.
|
||||
if test yes != "$GCC"; then
|
||||
with_gnu_ld=no
|
||||
fi
|
||||
;;
|
||||
interix*)
|
||||
# we just hope/assume this is gcc and not c89 (= MSVC++ or ICC)
|
||||
# we just hope/assume this is gcc and not c89 (= MSVC++)
|
||||
with_gnu_ld=yes
|
||||
;;
|
||||
openbsd* | bitrig*)
|
||||
@@ -5104,7 +5111,7 @@ _LT_EOF
|
||||
fi
|
||||
;;
|
||||
|
||||
cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
cygwin* | mingw* | pw32* | cegcc*)
|
||||
# _LT_TAGVAR(hardcode_libdir_flag_spec, $1) is actually meaningless,
|
||||
# as there is no search path for DLLs.
|
||||
_LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
|
||||
@@ -5561,14 +5568,14 @@ _LT_EOF
|
||||
_LT_TAGVAR(export_dynamic_flag_spec, $1)=-rdynamic
|
||||
;;
|
||||
|
||||
cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
cygwin* | mingw* | pw32* | cegcc*)
|
||||
# When not using gcc, we currently assume that we are using
|
||||
# Microsoft Visual C++ or Intel C++ Compiler.
|
||||
# Microsoft Visual C++.
|
||||
# hardcode_libdir_flag_spec is actually meaningless, as there is
|
||||
# no search path for DLLs.
|
||||
case $cc_basename in
|
||||
cl* | icl*)
|
||||
# Native MSVC or ICC
|
||||
cl*)
|
||||
# Native MSVC
|
||||
_LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' '
|
||||
_LT_TAGVAR(allow_undefined_flag, $1)=unsupported
|
||||
_LT_TAGVAR(always_export_symbols, $1)=yes
|
||||
@@ -5578,14 +5585,14 @@ _LT_EOF
|
||||
# Tell ltmain to make .dll files, not .so files.
|
||||
shrext_cmds=.dll
|
||||
# FIXME: Setting linknames here is a bad hack.
|
||||
_LT_TAGVAR(archive_cmds, $1)='$CC -Fe $output_objdir/$soname $libobjs $compiler_flags $deplibs -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~linknames='
|
||||
_LT_TAGVAR(archive_cmds, $1)='$CC -o $output_objdir/$soname $libobjs $compiler_flags $deplibs -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~linknames='
|
||||
_LT_TAGVAR(archive_expsym_cmds, $1)='if _LT_DLL_DEF_P([$export_symbols]); then
|
||||
cp "$export_symbols" "$output_objdir/$soname.def";
|
||||
echo "$tool_output_objdir$soname.def" > "$output_objdir/$soname.exp";
|
||||
else
|
||||
$SED -e '\''s/^/-link -EXPORT:/'\'' < $export_symbols > $output_objdir/$soname.exp;
|
||||
fi~
|
||||
$CC -Fe $tool_output_objdir$soname $libobjs $compiler_flags $deplibs "@$tool_output_objdir$soname.exp" -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~
|
||||
$CC -o $tool_output_objdir$soname $libobjs $compiler_flags $deplibs "@$tool_output_objdir$soname.exp" -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~
|
||||
linknames='
|
||||
# The linker will not automatically build a static lib if we build a DLL.
|
||||
# _LT_TAGVAR(old_archive_from_new_cmds, $1)='true'
|
||||
@@ -5609,7 +5616,7 @@ _LT_EOF
|
||||
fi'
|
||||
;;
|
||||
*)
|
||||
# Assume MSVC and ICC wrapper
|
||||
# Assume MSVC wrapper
|
||||
_LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' '
|
||||
_LT_TAGVAR(allow_undefined_flag, $1)=unsupported
|
||||
# Tell ltmain to make .lib files, not .a files.
|
||||
@@ -6428,7 +6435,7 @@ if test yes != "$_lt_caught_CXX_error"; then
|
||||
# Commands to make compiler produce verbose output that lists
|
||||
# what "hidden" libraries, object files and flags are used when
|
||||
# linking a shared library.
|
||||
output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "[[-]]L"'
|
||||
output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
|
||||
|
||||
else
|
||||
GXX=no
|
||||
@@ -6637,10 +6644,10 @@ if test yes != "$_lt_caught_CXX_error"; then
|
||||
esac
|
||||
;;
|
||||
|
||||
cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
cygwin* | mingw* | pw32* | cegcc*)
|
||||
case $GXX,$cc_basename in
|
||||
,cl* | no,cl* | ,icl* | no,icl*)
|
||||
# Native MSVC or ICC
|
||||
,cl* | no,cl*)
|
||||
# Native MSVC
|
||||
# hardcode_libdir_flag_spec is actually meaningless, as there is
|
||||
# no search path for DLLs.
|
||||
_LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' '
|
||||
@@ -6804,7 +6811,7 @@ if test yes != "$_lt_caught_CXX_error"; then
|
||||
# explicitly linking system object files so we need to strip them
|
||||
# from the output so that they don't get included in the library
|
||||
# dependencies.
|
||||
output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | $EGREP "[[-]]L"`; list= ; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
|
||||
output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | $EGREP "\-L"`; list= ; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
|
||||
;;
|
||||
*)
|
||||
if test yes = "$GXX"; then
|
||||
@@ -6869,7 +6876,7 @@ if test yes != "$_lt_caught_CXX_error"; then
|
||||
# explicitly linking system object files so we need to strip them
|
||||
# from the output so that they don't get included in the library
|
||||
# dependencies.
|
||||
output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | $GREP "[[-]]L"`; list= ; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
|
||||
output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | $GREP "\-L"`; list= ; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
|
||||
;;
|
||||
*)
|
||||
if test yes = "$GXX"; then
|
||||
@@ -7208,7 +7215,7 @@ if test yes != "$_lt_caught_CXX_error"; then
|
||||
# Commands to make compiler produce verbose output that lists
|
||||
# what "hidden" libraries, object files and flags are used when
|
||||
# linking a shared library.
|
||||
output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "[[-]]L"'
|
||||
output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
|
||||
|
||||
else
|
||||
# FIXME: insert proper C++ library support
|
||||
@@ -7292,7 +7299,7 @@ if test yes != "$_lt_caught_CXX_error"; then
|
||||
# Commands to make compiler produce verbose output that lists
|
||||
# what "hidden" libraries, object files and flags are used when
|
||||
# linking a shared library.
|
||||
output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "[[-]]L"'
|
||||
output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
|
||||
else
|
||||
# g++ 2.7 appears to require '-G' NOT '-shared' on this
|
||||
# platform.
|
||||
@@ -7303,7 +7310,7 @@ if test yes != "$_lt_caught_CXX_error"; then
|
||||
# Commands to make compiler produce verbose output that lists
|
||||
# what "hidden" libraries, object files and flags are used when
|
||||
# linking a shared library.
|
||||
output_verbose_link_cmd='$CC -G $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "[[-]]L"'
|
||||
output_verbose_link_cmd='$CC -G $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
|
||||
fi
|
||||
|
||||
_LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-R $wl$libdir'
|
||||
@@ -8324,7 +8331,7 @@ AC_CACHE_VAL(lt_cv_to_host_file_cmd,
|
||||
[case $host in
|
||||
*-*-mingw* )
|
||||
case $build in
|
||||
*-*-mingw* | *-*-windows* ) # actually msys
|
||||
*-*-mingw* ) # actually msys
|
||||
lt_cv_to_host_file_cmd=func_convert_file_msys_to_w32
|
||||
;;
|
||||
*-*-cygwin* )
|
||||
@@ -8337,7 +8344,7 @@ AC_CACHE_VAL(lt_cv_to_host_file_cmd,
|
||||
;;
|
||||
*-*-cygwin* )
|
||||
case $build in
|
||||
*-*-mingw* | *-*-windows* ) # actually msys
|
||||
*-*-mingw* ) # actually msys
|
||||
lt_cv_to_host_file_cmd=func_convert_file_msys_to_cygwin
|
||||
;;
|
||||
*-*-cygwin* )
|
||||
@@ -8363,9 +8370,9 @@ AC_CACHE_VAL(lt_cv_to_tool_file_cmd,
|
||||
[#assume ordinary cross tools, or native build.
|
||||
lt_cv_to_tool_file_cmd=func_convert_file_noop
|
||||
case $host in
|
||||
*-*-mingw* | *-*-windows* )
|
||||
*-*-mingw* )
|
||||
case $build in
|
||||
*-*-mingw* | *-*-windows* ) # actually msys
|
||||
*-*-mingw* ) # actually msys
|
||||
lt_cv_to_tool_file_cmd=func_convert_file_msys_to_w32
|
||||
;;
|
||||
esac
|
||||
|
||||
2
acinclude/ltoptions.m4
vendored
2
acinclude/ltoptions.m4
vendored
@@ -128,7 +128,7 @@ LT_OPTION_DEFINE([LT_INIT], [win32-dll],
|
||||
[enable_win32_dll=yes
|
||||
|
||||
case $host in
|
||||
*-*-cygwin* | *-*-mingw* | *-*-windows* | *-*-pw32* | *-*-cegcc*)
|
||||
*-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-cegcc*)
|
||||
AC_CHECK_TOOL(AS, as, false)
|
||||
AC_CHECK_TOOL(DLLTOOL, dlltool, false)
|
||||
AC_CHECK_TOOL(OBJDUMP, objdump, false)
|
||||
|
||||
@@ -62,7 +62,7 @@
|
||||
<application android:label="@string/app_name"
|
||||
android:icon="@mipmap/ic_launcher"
|
||||
android:allowBackup="true"
|
||||
android:theme="@style/AppTheme"
|
||||
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
|
||||
android:hardwareAccelerated="true" >
|
||||
|
||||
<!-- Example of setting SDL hints from AndroidManifest.xml:
|
||||
|
||||
@@ -277,7 +277,6 @@ public class HIDDeviceManager {
|
||||
0x044f, // Thrustmaster
|
||||
0x045e, // Microsoft
|
||||
0x0738, // Mad Catz
|
||||
0x0b05, // ASUS
|
||||
0x0e6f, // PDP
|
||||
0x0f0d, // Hori
|
||||
0x10f5, // Turtle Beach
|
||||
@@ -286,7 +285,6 @@ public class HIDDeviceManager {
|
||||
0x24c6, // PowerA
|
||||
0x2dc8, // 8BitDo
|
||||
0x2e24, // Hyperkin
|
||||
0x3537, // GameSir
|
||||
};
|
||||
|
||||
if (usbInterface.getId() == 0 &&
|
||||
@@ -360,12 +358,6 @@ public class HIDDeviceManager {
|
||||
private void initializeBluetooth() {
|
||||
Log.d(TAG, "Initializing Bluetooth");
|
||||
|
||||
if (Build.VERSION.SDK_INT >= 31 /* Android 12 */ &&
|
||||
mContext.getPackageManager().checkPermission(android.Manifest.permission.BLUETOOTH_CONNECT, mContext.getPackageName()) != PackageManager.PERMISSION_GRANTED) {
|
||||
Log.d(TAG, "Couldn't initialize Bluetooth, missing android.permission.BLUETOOTH_CONNECT");
|
||||
return;
|
||||
}
|
||||
|
||||
if (Build.VERSION.SDK_INT <= 30 /* Android 11.0 (R) */ &&
|
||||
mContext.getPackageManager().checkPermission(android.Manifest.permission.BLUETOOTH, mContext.getPackageName()) != PackageManager.PERMISSION_GRANTED) {
|
||||
Log.d(TAG, "Couldn't initialize Bluetooth, missing android.permission.BLUETOOTH");
|
||||
@@ -591,13 +583,7 @@ public class HIDDeviceManager {
|
||||
} else {
|
||||
flags = 0;
|
||||
}
|
||||
if (Build.VERSION.SDK_INT >= 33 /* Android 14.0 (U) */) {
|
||||
Intent intent = new Intent(HIDDeviceManager.ACTION_USB_PERMISSION);
|
||||
intent.setPackage(mContext.getPackageName());
|
||||
mUsbManager.requestPermission(usbDevice, PendingIntent.getBroadcast(mContext, 0, intent, flags));
|
||||
} else {
|
||||
mUsbManager.requestPermission(usbDevice, PendingIntent.getBroadcast(mContext, 0, new Intent(HIDDeviceManager.ACTION_USB_PERMISSION), flags));
|
||||
}
|
||||
mUsbManager.requestPermission(usbDevice, PendingIntent.getBroadcast(mContext, 0, new Intent(HIDDeviceManager.ACTION_USB_PERMISSION), flags));
|
||||
} catch (Exception e) {
|
||||
Log.v(TAG, "Couldn't request permission for USB device " + usbDevice);
|
||||
HIDDeviceOpenResult(deviceID, false);
|
||||
|
||||
@@ -38,10 +38,6 @@ public class SDL {
|
||||
}
|
||||
|
||||
public static void loadLibrary(String libraryName) throws UnsatisfiedLinkError, SecurityException, NullPointerException {
|
||||
loadLibrary(libraryName, mContext);
|
||||
}
|
||||
|
||||
public static void loadLibrary(String libraryName, Context context) throws UnsatisfiedLinkError, SecurityException, NullPointerException {
|
||||
|
||||
if (libraryName == null) {
|
||||
throw new NullPointerException("No library name provided.");
|
||||
@@ -57,10 +53,10 @@ public class SDL {
|
||||
// To use ReLinker, just add it as a dependency. For more information, see
|
||||
// https://github.com/KeepSafe/ReLinker for ReLinker's repository.
|
||||
//
|
||||
Class<?> relinkClass = context.getClassLoader().loadClass("com.getkeepsafe.relinker.ReLinker");
|
||||
Class<?> relinkListenerClass = context.getClassLoader().loadClass("com.getkeepsafe.relinker.ReLinker$LoadListener");
|
||||
Class<?> contextClass = context.getClassLoader().loadClass("android.content.Context");
|
||||
Class<?> stringClass = context.getClassLoader().loadClass("java.lang.String");
|
||||
Class<?> relinkClass = mContext.getClassLoader().loadClass("com.getkeepsafe.relinker.ReLinker");
|
||||
Class<?> relinkListenerClass = mContext.getClassLoader().loadClass("com.getkeepsafe.relinker.ReLinker$LoadListener");
|
||||
Class<?> contextClass = mContext.getClassLoader().loadClass("android.content.Context");
|
||||
Class<?> stringClass = mContext.getClassLoader().loadClass("java.lang.String");
|
||||
|
||||
// Get a 'force' instance of the ReLinker, so we can ensure libraries are reinstalled if
|
||||
// they've changed during updates.
|
||||
@@ -70,7 +66,7 @@ public class SDL {
|
||||
|
||||
// Actually load the library!
|
||||
Method loadMethod = relinkInstanceClass.getDeclaredMethod("loadLibrary", contextClass, stringClass, stringClass, relinkListenerClass);
|
||||
loadMethod.invoke(relinkInstance, context, libraryName, null, null);
|
||||
loadMethod.invoke(relinkInstance, mContext, libraryName, null, null);
|
||||
}
|
||||
catch (final Throwable e) {
|
||||
// Fall back
|
||||
|
||||
@@ -60,8 +60,8 @@ import java.util.Locale;
|
||||
public class SDLActivity extends Activity implements View.OnSystemUiVisibilityChangeListener {
|
||||
private static final String TAG = "SDL";
|
||||
private static final int SDL_MAJOR_VERSION = 2;
|
||||
private static final int SDL_MINOR_VERSION = 30;
|
||||
private static final int SDL_MICRO_VERSION = 11;
|
||||
private static final int SDL_MINOR_VERSION = 28;
|
||||
private static final int SDL_MICRO_VERSION = 5;
|
||||
/*
|
||||
// Display InputType.SOURCE/CLASS of events and devices
|
||||
//
|
||||
@@ -89,7 +89,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
| InputDevice.SOURCE_CLASS_POSITION
|
||||
| InputDevice.SOURCE_CLASS_TRACKBALL);
|
||||
|
||||
if (s2 != 0) cls += "Some_Unknown";
|
||||
if (s2 != 0) cls += "Some_Unkown";
|
||||
|
||||
s2 = s_copy & InputDevice.SOURCE_ANY; // keep source only, no class;
|
||||
|
||||
@@ -163,7 +163,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
if (s == FLAG_TAINTED) src += " FLAG_TAINTED";
|
||||
s2 &= ~FLAG_TAINTED;
|
||||
|
||||
if (s2 != 0) src += " Some_Unknown";
|
||||
if (s2 != 0) src += " Some_Unkown";
|
||||
|
||||
Log.v(TAG, prefix + "int=" + s_copy + " CLASS={" + cls + " } source(s):" + src);
|
||||
}
|
||||
@@ -281,7 +281,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
// Load the .so
|
||||
public void loadLibraries() {
|
||||
for (String lib : getLibraries()) {
|
||||
SDL.loadLibrary(lib, this);
|
||||
SDL.loadLibrary(lib);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -995,8 +995,8 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
/* No valid hint, nothing is explicitly allowed */
|
||||
if (!is_portrait_allowed && !is_landscape_allowed) {
|
||||
if (resizable) {
|
||||
/* All orientations are allowed, respecting user orientation lock setting */
|
||||
req = ActivityInfo.SCREEN_ORIENTATION_FULL_USER;
|
||||
/* All orientations are allowed */
|
||||
req = ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR;
|
||||
} else {
|
||||
/* Fixed window and nothing specified. Get orientation from w/h of created window */
|
||||
req = (w > h ? ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE : ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT);
|
||||
@@ -1005,8 +1005,8 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
/* At least one orientation is allowed */
|
||||
if (resizable) {
|
||||
if (is_portrait_allowed && is_landscape_allowed) {
|
||||
/* hint allows both landscape and portrait, promote to full user */
|
||||
req = ActivityInfo.SCREEN_ORIENTATION_FULL_USER;
|
||||
/* hint allows both landscape and portrait, promote to full sensor */
|
||||
req = ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR;
|
||||
} else {
|
||||
/* Use the only one allowed "orientation" */
|
||||
req = (is_landscape_allowed ? orientation_landscape : orientation_portrait);
|
||||
|
||||
@@ -546,15 +546,13 @@ class SDLHapticHandler {
|
||||
if (haptic == null) {
|
||||
InputDevice device = InputDevice.getDevice(deviceIds[i]);
|
||||
Vibrator vib = device.getVibrator();
|
||||
if (vib != null) {
|
||||
if (vib.hasVibrator()) {
|
||||
haptic = new SDLHaptic();
|
||||
haptic.device_id = deviceIds[i];
|
||||
haptic.name = device.getName();
|
||||
haptic.vib = vib;
|
||||
mHaptics.add(haptic);
|
||||
SDLControllerManager.nativeAddHaptic(haptic.device_id, haptic.name);
|
||||
}
|
||||
if (vib.hasVibrator()) {
|
||||
haptic = new SDLHaptic();
|
||||
haptic.device_id = deviceIds[i];
|
||||
haptic.name = device.getName();
|
||||
haptic.vib = vib;
|
||||
mHaptics.add(haptic);
|
||||
SDLControllerManager.nativeAddHaptic(haptic.device_id, haptic.name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
|
||||
<!-- Base application theme. -->
|
||||
<style name="AppTheme" parent="android:Theme.NoTitleBar.Fullscreen">
|
||||
<style name="AppTheme" parent="android:Theme.Holo.Light.DarkActionBar">
|
||||
<!-- Customize your theme here. -->
|
||||
</style>
|
||||
|
||||
</resources>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,18 +0,0 @@
|
||||
set(CMAKE_SYSTEM_NAME Windows)
|
||||
set(CMAKE_SYSTEM_PROCESSOR x86)
|
||||
|
||||
find_program(CMAKE_C_COMPILER NAMES i686-w64-mingw32-gcc)
|
||||
find_program(CMAKE_CXX_COMPILER NAMES i686-w64-mingw32-g++)
|
||||
find_program(CMAKE_RC_COMPILER NAMES i686-w64-mingw32-windres windres)
|
||||
|
||||
if(NOT CMAKE_C_COMPILER)
|
||||
message(FATAL_ERROR "Failed to find CMAKE_C_COMPILER.")
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_CXX_COMPILER)
|
||||
message(FATAL_ERROR "Failed to find CMAKE_CXX_COMPILER.")
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_RC_COMPILER)
|
||||
message(FATAL_ERROR "Failed to find CMAKE_RC_COMPILER.")
|
||||
endif()
|
||||
@@ -1,18 +0,0 @@
|
||||
set(CMAKE_SYSTEM_NAME Windows)
|
||||
set(CMAKE_SYSTEM_PROCESSOR x86_64)
|
||||
|
||||
find_program(CMAKE_C_COMPILER NAMES x86_64-w64-mingw32-gcc)
|
||||
find_program(CMAKE_CXX_COMPILER NAMES x86_64-w64-mingw32-g++)
|
||||
find_program(CMAKE_RC_COMPILER NAMES x86_64-w64-mingw32-windres windres)
|
||||
|
||||
if(NOT CMAKE_C_COMPILER)
|
||||
message(FATAL_ERROR "Failed to find CMAKE_C_COMPILER.")
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_CXX_COMPILER)
|
||||
message(FATAL_ERROR "Failed to find CMAKE_CXX_COMPILER.")
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_RC_COMPILER)
|
||||
message(FATAL_ERROR "Failed to find CMAKE_RC_COMPILER.")
|
||||
endif()
|
||||
11
build-scripts/config.guess
vendored
11
build-scripts/config.guess
vendored
@@ -1,10 +1,10 @@
|
||||
#! /bin/sh
|
||||
# Attempt to guess a canonical system name.
|
||||
# Copyright 1992-2024 Free Software Foundation, Inc.
|
||||
# Copyright 1992-2023 Free Software Foundation, Inc.
|
||||
|
||||
# shellcheck disable=SC2006,SC2268 # see below for rationale
|
||||
|
||||
timestamp='2024-01-01'
|
||||
timestamp='2023-08-22'
|
||||
|
||||
# This file is free software; you can redistribute it and/or modify it
|
||||
# under the terms of the GNU General Public License as published by
|
||||
@@ -60,7 +60,7 @@ version="\
|
||||
GNU config.guess ($timestamp)
|
||||
|
||||
Originally written by Per Bothner.
|
||||
Copyright 1992-2024 Free Software Foundation, Inc.
|
||||
Copyright 1992-2023 Free Software Foundation, Inc.
|
||||
|
||||
This is free software; see the source for copying conditions. There is NO
|
||||
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE."
|
||||
@@ -165,8 +165,6 @@ Linux|GNU|GNU/*)
|
||||
LIBC=dietlibc
|
||||
#elif defined(__GLIBC__)
|
||||
LIBC=gnu
|
||||
#elif defined(__LLVM_LIBC__)
|
||||
LIBC=llvm
|
||||
#else
|
||||
#include <stdarg.h>
|
||||
/* First heuristic to detect musl libc. */
|
||||
@@ -1595,9 +1593,6 @@ EOF
|
||||
*:Unleashed:*:*)
|
||||
GUESS=$UNAME_MACHINE-unknown-unleashed$UNAME_RELEASE
|
||||
;;
|
||||
*:Ironclad:*:*)
|
||||
GUESS=$UNAME_MACHINE-unknown-ironclad
|
||||
;;
|
||||
esac
|
||||
|
||||
# Do we have a guess based on uname results?
|
||||
|
||||
29
build-scripts/config.sub
vendored
29
build-scripts/config.sub
vendored
@@ -1,10 +1,10 @@
|
||||
#! /bin/sh
|
||||
# Configuration validation subroutine script.
|
||||
# Copyright 1992-2024 Free Software Foundation, Inc.
|
||||
# Copyright 1992-2023 Free Software Foundation, Inc.
|
||||
|
||||
# shellcheck disable=SC2006,SC2268 # see below for rationale
|
||||
|
||||
timestamp='2024-01-01'
|
||||
timestamp='2023-09-19'
|
||||
|
||||
# This file is free software; you can redistribute it and/or modify it
|
||||
# under the terms of the GNU General Public License as published by
|
||||
@@ -76,7 +76,7 @@ Report bugs and patches to <config-patches@gnu.org>."
|
||||
version="\
|
||||
GNU config.sub ($timestamp)
|
||||
|
||||
Copyright 1992-2024 Free Software Foundation, Inc.
|
||||
Copyright 1992-2023 Free Software Foundation, Inc.
|
||||
|
||||
This is free software; see the source for copying conditions. There is NO
|
||||
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE."
|
||||
@@ -1222,7 +1222,6 @@ case $cpu-$vendor in
|
||||
| moxie \
|
||||
| mt \
|
||||
| msp430 \
|
||||
| nanomips* \
|
||||
| nds32 | nds32le | nds32be \
|
||||
| nfp \
|
||||
| nios | nios2 | nios2eb | nios2el \
|
||||
@@ -1254,7 +1253,6 @@ case $cpu-$vendor in
|
||||
| ubicom32 \
|
||||
| v70 | v850 | v850e | v850e1 | v850es | v850e2 | v850e2v3 \
|
||||
| vax \
|
||||
| vc4 \
|
||||
| visium \
|
||||
| w65 \
|
||||
| wasm32 | wasm64 \
|
||||
@@ -1599,7 +1597,7 @@ case $cpu-$vendor in
|
||||
os=
|
||||
obj=elf
|
||||
;;
|
||||
mips*-*|nanomips*-*)
|
||||
mips*-*)
|
||||
os=
|
||||
obj=elf
|
||||
;;
|
||||
@@ -1723,7 +1721,7 @@ fi
|
||||
|
||||
case $os in
|
||||
# Sometimes we do "kernel-libc", so those need to count as OSes.
|
||||
llvm* | musl* | newlib* | relibc* | uclibc*)
|
||||
musl* | newlib* | relibc* | uclibc*)
|
||||
;;
|
||||
# Likewise for "kernel-abi"
|
||||
eabi* | gnueabi*)
|
||||
@@ -1768,19 +1766,12 @@ case $os in
|
||||
| onefs* | tirtos* | phoenix* | fuchsia* | redox* | bme* \
|
||||
| midnightbsd* | amdhsa* | unleashed* | emscripten* | wasi* \
|
||||
| nsk* | powerunix* | genode* | zvmoe* | qnx* | emx* | zephyr* \
|
||||
| fiwix* | mlibc* | cos* | mbr* | ironclad* )
|
||||
| fiwix* | mlibc* | cos* | mbr* )
|
||||
;;
|
||||
# This one is extra strict with allowed versions
|
||||
sco3.2v2 | sco3.2v[4-9]* | sco5v6*)
|
||||
# Don't forget version if it is 3.2v4 or newer.
|
||||
;;
|
||||
# This refers to builds using the UEFI calling convention
|
||||
# (which depends on the architecture) and PE file format.
|
||||
# Note that this is both a different calling convention and
|
||||
# different file format than that of GNU-EFI
|
||||
# (x86_64-w64-mingw32).
|
||||
uefi)
|
||||
;;
|
||||
none)
|
||||
;;
|
||||
kernel* | msvc* )
|
||||
@@ -1827,9 +1818,8 @@ esac
|
||||
# As a final step for OS-related things, validate the OS-kernel combination
|
||||
# (given a valid OS), if there is a kernel.
|
||||
case $kernel-$os-$obj in
|
||||
linux-gnu*- | linux-android*- | linux-dietlibc*- | linux-llvm*- \
|
||||
| linux-mlibc*- | linux-musl*- | linux-newlib*- \
|
||||
| linux-relibc*- | linux-uclibc*- )
|
||||
linux-gnu*- | linux-dietlibc*- | linux-android*- | linux-newlib*- \
|
||||
| linux-musl*- | linux-relibc*- | linux-uclibc*- | linux-mlibc*- )
|
||||
;;
|
||||
uclinux-uclibc*- )
|
||||
;;
|
||||
@@ -1837,8 +1827,7 @@ case $kernel-$os-$obj in
|
||||
;;
|
||||
windows*-msvc*-)
|
||||
;;
|
||||
-dietlibc*- | -llvm*- | -mlibc*- | -musl*- | -newlib*- | -relibc*- \
|
||||
| -uclibc*- )
|
||||
-dietlibc*- | -newlib*- | -musl*- | -relibc*- | -uclibc*- | -mlibc*- )
|
||||
# These are just libc implementations, not actual OSes, and thus
|
||||
# require a kernel.
|
||||
echo "Invalid configuration '$1': libc '$os' needs explicit kernel." 1>&2
|
||||
|
||||
@@ -1,43 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
|
||||
import argparse
|
||||
from pathlib import Path
|
||||
import json
|
||||
import logging
|
||||
import re
|
||||
import subprocess
|
||||
|
||||
ROOT = Path(__file__).resolve().parents[1]
|
||||
|
||||
|
||||
def determine_remote() -> str:
|
||||
text = (ROOT / "build-scripts/release-info.json").read_text()
|
||||
release_info = json.loads(text)
|
||||
if "remote" in release_info:
|
||||
return release_info["remote"]
|
||||
project_with_version = release_info["name"]
|
||||
project, _ = re.subn("([^a-zA-Z_])", "", project_with_version)
|
||||
return f"libsdl-org/{project}"
|
||||
|
||||
|
||||
def main():
|
||||
default_remote = determine_remote()
|
||||
|
||||
current_commit = subprocess.check_output(["git", "rev-parse", "HEAD"], cwd=ROOT, text=True).strip()
|
||||
|
||||
parser = argparse.ArgumentParser(allow_abbrev=False)
|
||||
parser.add_argument("--ref", required=True, help=f"Name of branch or tag containing release.yml")
|
||||
parser.add_argument("--remote", "-R", default=default_remote, help=f"Remote repo (default={default_remote})")
|
||||
parser.add_argument("--commit", default=current_commit, help=f"Commit (default={current_commit})")
|
||||
args = parser.parse_args()
|
||||
|
||||
|
||||
print(f"Running release.yml workflow:")
|
||||
print(f" commit = {args.commit}")
|
||||
print(f" remote = {args.remote}")
|
||||
|
||||
subprocess.check_call(["gh", "-R", args.remote, "workflow", "run", "release.yml", "--ref", args.ref, "-f", f"commit={args.commit}"], cwd=ROOT)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
raise SystemExit(main())
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -395,7 +395,7 @@ int main(void)
|
||||
printf(
|
||||
"/*\n"
|
||||
" Simple DirectMedia Layer\n"
|
||||
" Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>\n"
|
||||
" Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>\n"
|
||||
"\n"
|
||||
" This software is provided 'as-is', without any express or implied\n"
|
||||
" warranty. In no event will the authors be held liable for any damages\n"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -113,7 +113,7 @@ int main(void)
|
||||
printf(
|
||||
"/*\n"
|
||||
" Simple DirectMedia Layer\n"
|
||||
" Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>\n"
|
||||
" Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>\n"
|
||||
"\n"
|
||||
" This software is provided 'as-is', without any express or implied\n"
|
||||
" warranty. In no event will the authors be held liable for any damages\n"
|
||||
|
||||
@@ -2418,7 +2418,7 @@ libtool_validate_options ()
|
||||
case $host in
|
||||
# Solaris2 added to fix http://debbugs.gnu.org/cgi/bugreport.cgi?bug=16452
|
||||
# see also: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=59788
|
||||
*cygwin* | *mingw* | *windows* | *pw32* | *cegcc* | *solaris2* | *os2*)
|
||||
*cygwin* | *mingw* | *pw32* | *cegcc* | *solaris2* | *os2*)
|
||||
# don't eliminate duplications in $postdeps and $predeps
|
||||
opt_duplicate_compiler_generated_deps=:
|
||||
;;
|
||||
@@ -2750,7 +2750,7 @@ EOF
|
||||
|
||||
# func_convert_core_file_wine_to_w32 ARG
|
||||
# Helper function used by file name conversion functions when $build is *nix,
|
||||
# and $host is mingw, windows, cygwin, or some other w32 environment. Relies on a
|
||||
# and $host is mingw, cygwin, or some other w32 environment. Relies on a
|
||||
# correctly configured wine environment available, with the winepath program
|
||||
# in $build's $PATH.
|
||||
#
|
||||
@@ -2782,10 +2782,9 @@ func_convert_core_file_wine_to_w32 ()
|
||||
|
||||
# func_convert_core_path_wine_to_w32 ARG
|
||||
# Helper function used by path conversion functions when $build is *nix, and
|
||||
# $host is mingw, windows, cygwin, or some other w32 environment. Relies on a
|
||||
# correctly configured wine environment available, with the winepath program
|
||||
# in $build's $PATH. Assumes ARG has no leading or trailing path separator
|
||||
# characters.
|
||||
# $host is mingw, cygwin, or some other w32 environment. Relies on a correctly
|
||||
# configured wine environment available, with the winepath program in $build's
|
||||
# $PATH. Assumes ARG has no leading or trailing path separator characters.
|
||||
#
|
||||
# ARG is path to be converted from $build format to win32.
|
||||
# Result is available in $func_convert_core_path_wine_to_w32_result.
|
||||
@@ -3440,7 +3439,7 @@ func_mode_compile ()
|
||||
|
||||
# On Cygwin there's no "real" PIC flag so we must build both object types
|
||||
case $host_os in
|
||||
cygwin* | mingw* | windows* | pw32* | os2* | cegcc*)
|
||||
cygwin* | mingw* | pw32* | os2* | cegcc*)
|
||||
pic_mode=default
|
||||
;;
|
||||
esac
|
||||
@@ -4317,7 +4316,7 @@ func_mode_install ()
|
||||
'exit $?'
|
||||
tstripme=$stripme
|
||||
case $host_os in
|
||||
cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
cygwin* | mingw* | pw32* | cegcc*)
|
||||
case $realname in
|
||||
*.dll.a)
|
||||
tstripme=
|
||||
@@ -4430,7 +4429,7 @@ func_mode_install ()
|
||||
|
||||
# Do a test to see if this is really a libtool program.
|
||||
case $host in
|
||||
*cygwin* | *mingw* | *windows*)
|
||||
*cygwin* | *mingw*)
|
||||
if func_ltwrapper_executable_p "$file"; then
|
||||
func_ltwrapper_scriptname "$file"
|
||||
wrapper=$func_ltwrapper_scriptname_result
|
||||
@@ -4658,7 +4657,7 @@ extern \"C\" {
|
||||
$RM $export_symbols
|
||||
eval "$SED -n -e '/^: @PROGRAM@ $/d' -e 's/^.* \(.*\)$/\1/p' "'< "$nlist" > "$export_symbols"'
|
||||
case $host in
|
||||
*cygwin* | *mingw* | *windows* | *cegcc* )
|
||||
*cygwin* | *mingw* | *cegcc* )
|
||||
eval "echo EXPORTS "'> "$output_objdir/$outputname.def"'
|
||||
eval 'cat "$export_symbols" >> "$output_objdir/$outputname.def"'
|
||||
;;
|
||||
@@ -4670,7 +4669,7 @@ extern \"C\" {
|
||||
eval '$GREP -f "$output_objdir/$outputname.exp" < "$nlist" > "$nlist"T'
|
||||
eval '$MV "$nlist"T "$nlist"'
|
||||
case $host in
|
||||
*cygwin* | *mingw* | *windows* | *cegcc* )
|
||||
*cygwin* | *mingw* | *cegcc* )
|
||||
eval "echo EXPORTS "'> "$output_objdir/$outputname.def"'
|
||||
eval 'cat "$nlist" >> "$output_objdir/$outputname.def"'
|
||||
;;
|
||||
@@ -4684,7 +4683,7 @@ extern \"C\" {
|
||||
func_basename "$dlprefile"
|
||||
name=$func_basename_result
|
||||
case $host in
|
||||
*cygwin* | *mingw* | *windows* | *cegcc* )
|
||||
*cygwin* | *mingw* | *cegcc* )
|
||||
# if an import library, we need to obtain dlname
|
||||
if func_win32_import_lib_p "$dlprefile"; then
|
||||
func_tr_sh "$dlprefile"
|
||||
@@ -4859,7 +4858,7 @@ static const void *lt_preloaded_setup() {
|
||||
# Transform the symbol file into the correct name.
|
||||
symfileobj=$output_objdir/${my_outputname}S.$objext
|
||||
case $host in
|
||||
*cygwin* | *mingw* | *windows* | *cegcc* )
|
||||
*cygwin* | *mingw* | *cegcc* )
|
||||
if test -f "$output_objdir/$my_outputname.def"; then
|
||||
compile_command=`$ECHO "$compile_command" | $SED "s%@SYMFILE@%$output_objdir/$my_outputname.def $symfileobj%"`
|
||||
finalize_command=`$ECHO "$finalize_command" | $SED "s%@SYMFILE@%$output_objdir/$my_outputname.def $symfileobj%"`
|
||||
@@ -5202,7 +5201,7 @@ func_extract_archives ()
|
||||
#
|
||||
# Emit a libtool wrapper script on stdout.
|
||||
# Don't directly open a file because we may want to
|
||||
# incorporate the script contents within a cygwin/mingw/windows
|
||||
# incorporate the script contents within a cygwin/mingw
|
||||
# wrapper executable. Must ONLY be called from within
|
||||
# func_mode_link because it depends on a number of variables
|
||||
# set therein.
|
||||
@@ -5210,7 +5209,7 @@ func_extract_archives ()
|
||||
# ARG is the value that the WRAPPER_SCRIPT_BELONGS_IN_OBJDIR
|
||||
# variable will take. If 'yes', then the emitted script
|
||||
# will assume that the directory where it is stored is
|
||||
# the $objdir directory. This is a cygwin/mingw/windows-specific
|
||||
# the $objdir directory. This is a cygwin/mingw-specific
|
||||
# behavior.
|
||||
func_emit_wrapper ()
|
||||
{
|
||||
@@ -5334,7 +5333,7 @@ func_exec_program_core ()
|
||||
"
|
||||
case $host in
|
||||
# Backslashes separate directories on plain windows
|
||||
*-*-mingw* | *-*-windows* | *-*-os2* | *-cegcc*)
|
||||
*-*-mingw | *-*-os2* | *-cegcc*)
|
||||
$ECHO "\
|
||||
if test -n \"\$lt_option_debug\"; then
|
||||
\$ECHO \"$outputname:$output:\$LINENO: newargv[0]: \$progdir\\\\\$program\" 1>&2
|
||||
@@ -5402,7 +5401,7 @@ func_exec_program ()
|
||||
file=\`ls -ld \"\$thisdir/\$file\" | $SED -n 's/.*-> //p'\`
|
||||
done
|
||||
|
||||
# Usually 'no', except on cygwin/mingw/windows when embedded into
|
||||
# Usually 'no', except on cygwin/mingw when embedded into
|
||||
# the cwrapper.
|
||||
WRAPPER_SCRIPT_BELONGS_IN_OBJDIR=$func_emit_wrapper_arg1
|
||||
if test \"\$WRAPPER_SCRIPT_BELONGS_IN_OBJDIR\" = \"yes\"; then
|
||||
@@ -5559,7 +5558,7 @@ EOF
|
||||
/* declarations of non-ANSI functions */
|
||||
#if defined __MINGW32__
|
||||
# ifdef __STRICT_ANSI__
|
||||
_CRTIMP int __cdecl _putenv (const char *);
|
||||
int _putenv (const char *);
|
||||
# endif
|
||||
#elif defined __CYGWIN__
|
||||
# ifdef __STRICT_ANSI__
|
||||
@@ -5757,7 +5756,7 @@ main (int argc, char *argv[])
|
||||
{
|
||||
EOF
|
||||
case $host in
|
||||
*mingw* | *windows* | *cygwin* )
|
||||
*mingw* | *cygwin* )
|
||||
# make stdout use "unix" line endings
|
||||
echo " setmode(1,_O_BINARY);"
|
||||
;;
|
||||
@@ -5860,7 +5859,7 @@ EOF
|
||||
EOF
|
||||
|
||||
case $host_os in
|
||||
mingw* | windows*)
|
||||
mingw*)
|
||||
cat <<"EOF"
|
||||
{
|
||||
char* p;
|
||||
@@ -5902,7 +5901,7 @@ EOF
|
||||
EOF
|
||||
|
||||
case $host_os in
|
||||
mingw* | windows*)
|
||||
mingw*)
|
||||
cat <<"EOF"
|
||||
/* execv doesn't actually work on mingw as expected on unix */
|
||||
newargz = prepare_spawn (newargz);
|
||||
@@ -6321,7 +6320,7 @@ lt_update_lib_path (const char *name, const char *value)
|
||||
|
||||
EOF
|
||||
case $host_os in
|
||||
mingw* | windows*)
|
||||
mingw*)
|
||||
cat <<"EOF"
|
||||
|
||||
/* Prepares an argument vector before calling spawn().
|
||||
@@ -6496,7 +6495,7 @@ func_mode_link ()
|
||||
$debug_cmd
|
||||
|
||||
case $host in
|
||||
*-*-cygwin* | *-*-mingw* | *-*-windows* | *-*-pw32* | *-*-os2* | *-cegcc*)
|
||||
*-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-cegcc*)
|
||||
# It is impossible to link a dll without this setting, and
|
||||
# we shouldn't force the makefile maintainer to figure out
|
||||
# what system we are compiling for in order to pass an extra
|
||||
@@ -7004,7 +7003,7 @@ func_mode_link ()
|
||||
;;
|
||||
esac
|
||||
case $host in
|
||||
*-*-cygwin* | *-*-mingw* | *-*-windows* | *-*-pw32* | *-*-os2* | *-cegcc*)
|
||||
*-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-cegcc*)
|
||||
testbindir=`$ECHO "$dir" | $SED 's*/lib$*/bin*'`
|
||||
case :$dllsearchpath: in
|
||||
*":$dir:"*) ;;
|
||||
@@ -7024,7 +7023,7 @@ func_mode_link ()
|
||||
-l*)
|
||||
if test X-lc = "X$arg" || test X-lm = "X$arg"; then
|
||||
case $host in
|
||||
*-*-cygwin* | *-*-mingw* | *-*-windows* | *-*-pw32* | *-*-beos* | *-cegcc* | *-*-haiku*)
|
||||
*-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-beos* | *-cegcc* | *-*-haiku*)
|
||||
# These systems don't actually have a C or math library (as such)
|
||||
continue
|
||||
;;
|
||||
@@ -7119,7 +7118,7 @@ func_mode_link ()
|
||||
|
||||
-no-install)
|
||||
case $host in
|
||||
*-*-cygwin* | *-*-mingw* | *-*-windows* | *-*-pw32* | *-*-os2* | *-*-darwin* | *-cegcc*)
|
||||
*-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-*-darwin* | *-cegcc*)
|
||||
# The PATH hackery in wrapper scripts is required on Windows
|
||||
# and Darwin in order for the loader to find any dlls it needs.
|
||||
func_warning "'-no-install' is ignored for $host"
|
||||
@@ -7304,26 +7303,13 @@ func_mode_link ()
|
||||
# -O*, -g*, -flto*, -fwhopr*, -fuse-linker-plugin GCC link-time optimization
|
||||
# -specs=* GCC specs files
|
||||
# -stdlib=* select c++ std lib with clang
|
||||
# -fdiagnostics-color* simply affects output
|
||||
# -frecord-gcc-switches used to verify flags were respected
|
||||
# -fsanitize=* Clang/GCC memory and address sanitizer
|
||||
# -fno-sanitize* Clang/GCC memory and address sanitizer
|
||||
# -shared-libsan Link with shared sanitizer runtimes (Clang)
|
||||
# -static-libsan Link with static sanitizer runtimes (Clang)
|
||||
# -fuse-ld=* Linker select flags for GCC
|
||||
# -rtlib=* select c runtime lib with clang
|
||||
# --unwindlib=* select unwinder library with clang
|
||||
# -f{file|debug|macro|profile}-prefix-map=* needed for lto linking
|
||||
# -Wa,* Pass flags directly to the assembler
|
||||
# -Werror, -Werror=* Report (specified) warnings as errors
|
||||
-64|-mips[0-9]|-r[0-9][0-9]*|-xarch=*|-xtarget=*|+DA*|+DD*|-q*|-m*| \
|
||||
-t[45]*|-txscale*|-p|-pg|--coverage|-fprofile-*|-F*|@*|-tp=*|--sysroot=*| \
|
||||
-O*|-g*|-flto*|-fwhopr*|-fuse-linker-plugin|-fstack-protector*| \
|
||||
-stdlib=*|-rtlib=*|--unwindlib=*| \
|
||||
-specs=*|-fsanitize=*|-fno-sanitize*|-shared-libsan|-static-libsan| \
|
||||
-ffile-prefix-map=*|-fdebug-prefix-map=*|-fmacro-prefix-map=*|-fprofile-prefix-map=*| \
|
||||
-fdiagnostics-color*|-frecord-gcc-switches| \
|
||||
-fuse-ld=*|-Wa,*|-Werror|-Werror=*)
|
||||
-O*|-g*|-flto*|-fwhopr*|-fuse-linker-plugin|-fstack-protector*|-stdlib=*| \
|
||||
-specs=*|-fsanitize=*|-fuse-ld=*|-Wa,*)
|
||||
func_quote_for_eval "$arg"
|
||||
arg=$func_quote_for_eval_result
|
||||
func_append compile_command " $arg"
|
||||
@@ -8036,7 +8022,7 @@ func_mode_link ()
|
||||
fi
|
||||
case $host in
|
||||
# special handling for platforms with PE-DLLs.
|
||||
*cygwin* | *mingw* | *windows* | *cegcc* )
|
||||
*cygwin* | *mingw* | *cegcc* )
|
||||
# Linker will automatically link against shared library if both
|
||||
# static and shared are present. Therefore, ensure we extract
|
||||
# symbols from the import library if a shared library is present
|
||||
@@ -8180,7 +8166,7 @@ func_mode_link ()
|
||||
if test -n "$library_names" &&
|
||||
{ test no = "$use_static_libs" || test -z "$old_library"; }; then
|
||||
case $host in
|
||||
*cygwin* | *mingw* | *windows* | *cegcc* | *os2*)
|
||||
*cygwin* | *mingw* | *cegcc* | *os2*)
|
||||
# No point in relinking DLLs because paths are not encoded
|
||||
func_append notinst_deplibs " $lib"
|
||||
need_relink=no
|
||||
@@ -8250,7 +8236,7 @@ func_mode_link ()
|
||||
elif test -n "$soname_spec"; then
|
||||
# bleh windows
|
||||
case $host in
|
||||
*cygwin* | mingw* | *windows* | *cegcc*) # | *os2* # SDL customization: removed OS/2 versioning support.
|
||||
*cygwin* | mingw* | *cegcc*) # | *os2* # SDL customization: removed OS/2 versioning support.
|
||||
func_arith $current - $age
|
||||
major=$func_arith_result
|
||||
versuffix=-$major
|
||||
@@ -8859,7 +8845,7 @@ func_mode_link ()
|
||||
age=$number_minor
|
||||
revision=$number_revision
|
||||
;;
|
||||
freebsd-aout|qnx|sco|sunos)
|
||||
freebsd-aout|qnx|sunos)
|
||||
current=$number_major
|
||||
revision=$number_minor
|
||||
age=0
|
||||
@@ -9160,7 +9146,7 @@ func_mode_link ()
|
||||
if test yes = "$build_libtool_libs"; then
|
||||
if test -n "$rpath"; then
|
||||
case $host in
|
||||
*-*-cygwin* | *-*-mingw* | *-*-windows* | *-*-pw32* | *-*-os2* | *-*-beos* | *-cegcc* | *-*-haiku*)
|
||||
*-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-*-beos* | *-cegcc* | *-*-haiku*)
|
||||
# these systems don't actually have a c library (as such)!
|
||||
;;
|
||||
*-*-rhapsody* | *-*-darwin1.[012])
|
||||
@@ -9674,7 +9660,7 @@ EOF
|
||||
|
||||
orig_export_symbols=
|
||||
case $host_os in
|
||||
cygwin* | mingw* | windows* | cegcc*)
|
||||
cygwin* | mingw* | cegcc*)
|
||||
if test -n "$export_symbols" && test -z "$export_symbols_regex"; then
|
||||
# exporting using user supplied symfile
|
||||
func_dll_def_p "$export_symbols" || {
|
||||
@@ -10344,7 +10330,7 @@ EOF
|
||||
esac
|
||||
fi
|
||||
case $host in
|
||||
*-*-cygwin* | *-*-mingw* | *-*-windows* | *-*-pw32* | *-*-os2* | *-cegcc*)
|
||||
*-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-cegcc*)
|
||||
testbindir=`$ECHO "$libdir" | $SED -e 's*/lib$*/bin*'`
|
||||
case :$dllsearchpath: in
|
||||
*":$libdir:"*) ;;
|
||||
@@ -10422,7 +10408,7 @@ EOF
|
||||
# Disable wrappers for cegcc and mingw32ce hosts, we are cross compiling anyway.
|
||||
wrappers_required=false
|
||||
;;
|
||||
*cygwin* | *mingw* | *windows* )
|
||||
*cygwin* | *mingw* )
|
||||
test yes = "$build_libtool_libs" || wrappers_required=false
|
||||
;;
|
||||
*)
|
||||
@@ -10575,7 +10561,7 @@ EOF
|
||||
*) exeext= ;;
|
||||
esac
|
||||
case $host in
|
||||
*cygwin* | *mingw* | windows* )
|
||||
*cygwin* | *mingw* )
|
||||
func_dirname_and_basename "$output" "" "."
|
||||
output_name=$func_basename_result
|
||||
output_path=$func_dirname_result
|
||||
@@ -10907,7 +10893,7 @@ EOF
|
||||
# tests/bindir.at for full details.
|
||||
tdlname=$dlname
|
||||
case $host,$output,$installed,$module,$dlname in
|
||||
*cygwin*,*lai,yes,no,*.dll | *mingw*,*lai,yes,no,*.dll | *windows*,*lai,yes,no,*.dll | *cegcc*,*lai,yes,no,*.dll)
|
||||
*cygwin*,*lai,yes,no,*.dll | *mingw*,*lai,yes,no,*.dll | *cegcc*,*lai,yes,no,*.dll)
|
||||
# If a -bindir argument was supplied, place the dll there.
|
||||
if test -n "$bindir"; then
|
||||
func_relative_path "$install_libdir" "$bindir"
|
||||
|
||||
@@ -1,108 +0,0 @@
|
||||
{
|
||||
"name": "SDL2",
|
||||
"remote": "libsdl-org/SDL",
|
||||
"version": {
|
||||
"file": "include/SDL_version.h",
|
||||
"re_major": "^#define SDL_MAJOR_VERSION\\s+([0-9]+)$",
|
||||
"re_minor": "^#define SDL_MINOR_VERSION\\s+([0-9]+)$",
|
||||
"re_micro": "^#define SDL_PATCHLEVEL\\s+([0-9]+)$"
|
||||
},
|
||||
"source": {
|
||||
"checks": [
|
||||
"src/SDL.c",
|
||||
"include/SDL.h",
|
||||
"test/testsprite2.c",
|
||||
"android-project/app/src/main/java/org/libsdl/app/SDLActivity.java"
|
||||
]
|
||||
},
|
||||
"dmg": {
|
||||
"project": "Xcode/SDL/SDL.xcodeproj",
|
||||
"path": "Xcode/SDL/build/SDL2.dmg",
|
||||
"target": "Standard DMG"
|
||||
},
|
||||
"mingw": {
|
||||
"autotools": {
|
||||
"archs": ["x86", "x64"],
|
||||
"args": [
|
||||
],
|
||||
"files": {
|
||||
"@<@TRIPLET@>@/include/SDL2": [
|
||||
"include/SDL_config*.h"
|
||||
]
|
||||
}
|
||||
},
|
||||
"files": {
|
||||
"": [
|
||||
"mingw/pkg-support/INSTALL.txt",
|
||||
"mingw/pkg-support/Makefile",
|
||||
"BUGS.txt",
|
||||
"CREDITS.txt",
|
||||
"README-SDL.txt",
|
||||
"WhatsNew.txt",
|
||||
"LICENSE.txt",
|
||||
"README.md"
|
||||
],
|
||||
"cmake": [
|
||||
"mingw/pkg-support/cmake/sdl2-config.cmake",
|
||||
"mingw/pkg-support/cmake/sdl2-config-version.cmake"
|
||||
],
|
||||
"docs": [
|
||||
"docs/*"
|
||||
],
|
||||
"test": [
|
||||
"test/*"
|
||||
]
|
||||
}
|
||||
},
|
||||
"msvc": {
|
||||
"msbuild": {
|
||||
"archs": [
|
||||
"x86",
|
||||
"x64"
|
||||
],
|
||||
"projects": [
|
||||
"VisualC/SDL/SDL.vcxproj",
|
||||
"VisualC/SDLmain/SDLmain.vcxproj",
|
||||
"VisualC/SDLtest/SDLtest.vcxproj"
|
||||
],
|
||||
"files-lib": {
|
||||
"": [
|
||||
"VisualC/SDL/@<@PLATFORM@>@/@<@CONFIGURATION@>@/SDL2.dll"
|
||||
]
|
||||
},
|
||||
"files-devel": {
|
||||
"lib/@<@ARCH@>@": [
|
||||
"VisualC/SDL/@<@PLATFORM@>@/@<@CONFIGURATION@>@/SDL2.dll",
|
||||
"VisualC/SDL/@<@PLATFORM@>@/@<@CONFIGURATION@>@/SDL2.lib",
|
||||
"VisualC/SDL/@<@PLATFORM@>@/@<@CONFIGURATION@>@/SDL2.pdb",
|
||||
"VisualC/SDLmain/@<@PLATFORM@>@/@<@CONFIGURATION@>@/SDL2main.lib",
|
||||
"VisualC/SDLtest/@<@PLATFORM@>@/@<@CONFIGURATION@>@/SDL2test.lib"
|
||||
]
|
||||
}
|
||||
},
|
||||
"files-lib": {
|
||||
"": [
|
||||
"README-SDL.txt"
|
||||
]
|
||||
},
|
||||
"files-devel": {
|
||||
"": [
|
||||
"README-SDL.txt",
|
||||
"BUGS.txt",
|
||||
"LICENSE.txt",
|
||||
"README.md",
|
||||
"WhatsNew.txt"
|
||||
],
|
||||
"cmake": [
|
||||
"VisualC/pkg-support/cmake/sdl2-config.cmake",
|
||||
"VisualC/pkg-support/cmake/sdl2-config-version.cmake"
|
||||
],
|
||||
"docs": [
|
||||
"docs/*"
|
||||
],
|
||||
"include": [
|
||||
"include/*.h"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,303 +0,0 @@
|
||||
#!/usr/bin/env python
|
||||
|
||||
import argparse
|
||||
import functools
|
||||
import logging
|
||||
import os
|
||||
from pathlib import Path
|
||||
import re
|
||||
import shutil
|
||||
import subprocess
|
||||
import tempfile
|
||||
import textwrap
|
||||
import urllib.request
|
||||
import zipfile
|
||||
|
||||
# Update both variables when updating the GDK
|
||||
GIT_REF = "June_2024_Update_1"
|
||||
GDK_EDITION = "240601" # YYMMUU
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
class GdDesktopConfigurator:
|
||||
def __init__(self, gdk_path, arch, vs_folder, vs_version=None, vs_toolset=None, temp_folder=None, git_ref=None, gdk_edition=None):
|
||||
self.git_ref = git_ref or GIT_REF
|
||||
self.gdk_edition = gdk_edition or GDK_EDITION
|
||||
self.gdk_path = gdk_path
|
||||
self.temp_folder = temp_folder or Path(tempfile.gettempdir())
|
||||
self.dl_archive_path = Path(self.temp_folder) / f"{ self.git_ref }.zip"
|
||||
self.gdk_extract_path = Path(self.temp_folder) / f"GDK-{ self.git_ref }"
|
||||
self.arch = arch
|
||||
self.vs_folder = vs_folder
|
||||
self._vs_version = vs_version
|
||||
self._vs_toolset = vs_toolset
|
||||
|
||||
def download_archive(self) -> None:
|
||||
gdk_url = f"https://github.com/microsoft/GDK/archive/refs/tags/{ GIT_REF }.zip"
|
||||
logger.info("Downloading %s to %s", gdk_url, self.dl_archive_path)
|
||||
urllib.request.urlretrieve(gdk_url, self.dl_archive_path)
|
||||
assert self.dl_archive_path.is_file()
|
||||
|
||||
def extract_zip_archive(self) -> None:
|
||||
extract_path = self.gdk_extract_path.parent
|
||||
assert self.dl_archive_path.is_file()
|
||||
logger.info("Extracting %s to %s", self.dl_archive_path, extract_path)
|
||||
with zipfile.ZipFile(self.dl_archive_path) as zf:
|
||||
zf.extractall(extract_path)
|
||||
assert self.gdk_extract_path.is_dir(), f"{self.gdk_extract_path} must exist"
|
||||
|
||||
def extract_development_kit(self) -> None:
|
||||
extract_dks_cmd = self.gdk_extract_path / "SetupScripts/ExtractXboxOneDKs.cmd"
|
||||
assert extract_dks_cmd.is_file()
|
||||
logger.info("Extracting GDK Development Kit: running %s", extract_dks_cmd)
|
||||
cmd = ["cmd.exe", "/C", str(extract_dks_cmd), str(self.gdk_extract_path), str(self.gdk_path)]
|
||||
logger.debug("Running %r", cmd)
|
||||
subprocess.check_call(cmd)
|
||||
|
||||
def detect_vs_version(self) -> str:
|
||||
vs_regex = re.compile("VS([0-9]{4})")
|
||||
supported_vs_versions = []
|
||||
for p in self.gaming_grdk_build_path.iterdir():
|
||||
if not p.is_dir():
|
||||
continue
|
||||
if m := vs_regex.match(p.name):
|
||||
supported_vs_versions.append(m.group(1))
|
||||
logger.info(f"Supported Visual Studio versions: {supported_vs_versions}")
|
||||
vs_versions = set(self.vs_folder.parts).intersection(set(supported_vs_versions))
|
||||
if not vs_versions:
|
||||
raise RuntimeError("Visual Studio version is incompatible")
|
||||
if len(vs_versions) > 1:
|
||||
raise RuntimeError(f"Too many compatible VS versions found ({vs_versions})")
|
||||
vs_version = vs_versions.pop()
|
||||
logger.info(f"Used Visual Studio version: {vs_version}")
|
||||
return vs_version
|
||||
|
||||
def detect_vs_toolset(self) -> str:
|
||||
toolset_paths = []
|
||||
for ts_path in self.gdk_toolset_parent_path.iterdir():
|
||||
if not ts_path.is_dir():
|
||||
continue
|
||||
ms_props = ts_path / "Microsoft.Cpp.props"
|
||||
if not ms_props.is_file():
|
||||
continue
|
||||
toolset_paths.append(ts_path.name)
|
||||
logger.info("Detected Visual Studio toolsets: %s", toolset_paths)
|
||||
assert toolset_paths, "Have we detected at least one toolset?"
|
||||
|
||||
def toolset_number(toolset: str) -> int:
|
||||
if m:= re.match("[^0-9]*([0-9]+).*", toolset):
|
||||
return int(m.group(1))
|
||||
return -9
|
||||
|
||||
return max(toolset_paths, key=toolset_number)
|
||||
|
||||
@property
|
||||
def vs_version(self) -> str:
|
||||
if self._vs_version is None:
|
||||
self._vs_version = self.detect_vs_version()
|
||||
return self._vs_version
|
||||
|
||||
@property
|
||||
def vs_toolset(self) -> str:
|
||||
if self._vs_toolset is None:
|
||||
self._vs_toolset = self.detect_vs_toolset()
|
||||
return self._vs_toolset
|
||||
|
||||
@staticmethod
|
||||
def copy_files_and_merge_into(srcdir: Path, dstdir: Path) -> None:
|
||||
logger.info(f"Copy {srcdir} to {dstdir}")
|
||||
for root, _, files in os.walk(srcdir):
|
||||
dest_root = dstdir / Path(root).relative_to(srcdir)
|
||||
if not dest_root.is_dir():
|
||||
dest_root.mkdir()
|
||||
for file in files:
|
||||
srcfile = Path(root) / file
|
||||
dstfile = dest_root / file
|
||||
shutil.copy(srcfile, dstfile)
|
||||
|
||||
def copy_msbuild(self) -> None:
|
||||
vc_toolset_parent_path = self.vs_folder / "MSBuild/Microsoft/VC"
|
||||
if 1:
|
||||
logger.info(f"Detected compatible Visual Studio version: {self.vs_version}")
|
||||
srcdir = vc_toolset_parent_path
|
||||
dstdir = self.gdk_toolset_parent_path
|
||||
assert srcdir.is_dir(), "Source directory must exist"
|
||||
assert dstdir.is_dir(), "Destination directory must exist"
|
||||
|
||||
self.copy_files_and_merge_into(srcdir=srcdir, dstdir=dstdir)
|
||||
|
||||
@property
|
||||
def game_dk_path(self) -> Path:
|
||||
return self.gdk_path / "Microsoft GDK"
|
||||
|
||||
@property
|
||||
def game_dk_latest_path(self) -> Path:
|
||||
return self.game_dk_path / self.gdk_edition
|
||||
|
||||
@property
|
||||
def windows_sdk_path(self) -> Path:
|
||||
return self.gdk_path / "Windows Kits/10"
|
||||
|
||||
@property
|
||||
def gaming_grdk_build_path(self) -> Path:
|
||||
return self.game_dk_latest_path / "GRDK"
|
||||
|
||||
@property
|
||||
def gdk_toolset_parent_path(self) -> Path:
|
||||
return self.gaming_grdk_build_path / f"VS{self.vs_version}/flatDeployment/MSBuild/Microsoft/VC"
|
||||
|
||||
@property
|
||||
def env(self) -> dict[str, str]:
|
||||
game_dk = self.game_dk_path
|
||||
game_dk_latest = self.game_dk_latest_path
|
||||
windows_sdk_dir = self.windows_sdk_path
|
||||
gaming_grdk_build = self.gaming_grdk_build_path
|
||||
|
||||
return {
|
||||
"GRDKEDITION": f"{self.gdk_edition}",
|
||||
"GameDK": f"{game_dk}\\",
|
||||
"GameDKLatest": f"{ game_dk_latest }\\",
|
||||
"WindowsSdkDir": f"{ windows_sdk_dir }\\",
|
||||
"GamingGRDKBuild": f"{ gaming_grdk_build }\\",
|
||||
"VSInstallDir": f"{ self.vs_folder }\\",
|
||||
}
|
||||
|
||||
def create_user_props(self, path: Path) -> None:
|
||||
vc_targets_path = self.gaming_grdk_build_path / f"VS{ self.vs_version }/flatDeployment/MSBuild/Microsoft/VC/{ self.vs_toolset }"
|
||||
vc_targets_path16 = self.gaming_grdk_build_path / f"VS2019/flatDeployment/MSBuild/Microsoft/VC/{ self.vs_toolset }"
|
||||
vc_targets_path17 = self.gaming_grdk_build_path / f"VS2022/flatDeployment/MSBuild/Microsoft/VC/{ self.vs_toolset }"
|
||||
additional_include_directories = ";".join(str(p) for p in self.gdk_include_paths)
|
||||
additional_library_directories = ";".join(str(p) for p in self.gdk_library_paths)
|
||||
durango_xdk_install_path = self.gdk_path / "Microsoft GDK"
|
||||
with path.open("w") as f:
|
||||
f.write(textwrap.dedent(f"""\
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<VCTargetsPath>{ vc_targets_path }\\</VCTargetsPath>
|
||||
<VCTargetsPath16>{ vc_targets_path16 }\\</VCTargetsPath16>
|
||||
<VCTargetsPath17>{ vc_targets_path17 }\\</VCTargetsPath17>
|
||||
<BWOI_GDK_Path>{ self.gaming_grdk_build_path }\\</BWOI_GDK_Path>
|
||||
<Platform Condition="'$(Platform)' == ''">Gaming.Desktop.x64</Platform>
|
||||
<Configuration Condition="'$(Configuration)' == ''">Debug</Configuration>
|
||||
<XdkEditionTarget>{ self.gdk_edition }</XdkEditionTarget>
|
||||
<DurangoXdkInstallPath>{ durango_xdk_install_path }</DurangoXdkInstallPath>
|
||||
|
||||
<DefaultXdkEditionRootVS2019>$(DurangoXdkInstallPath)\\{self.gdk_edition}\\GRDK\\VS2019\\flatDeployment\\MSBuild\\Microsoft\\VC\\{self.vs_toolset}\\Platforms\\$(Platform)\\</DefaultXdkEditionRootVS2019>
|
||||
<XdkEditionRootVS2019>$(DurangoXdkInstallPath)\\{self.gdk_edition}\\GRDK\\VS2019\\flatDeployment\\MSBuild\\Microsoft\\VC\\{self.vs_toolset}\\Platforms\\$(Platform)\\</XdkEditionRootVS2019>
|
||||
<DefaultXdkEditionRootVS2022>$(DurangoXdkInstallPath)\\{self.gdk_edition}\\GRDK\\VS2022\\flatDeployment\\MSBuild\\Microsoft\\VC\\{self.vs_toolset}\\Platforms\\$(Platform)\\</DefaultXdkEditionRootVS2022>
|
||||
<XdkEditionRootVS2022>$(DurangoXdkInstallPath)\\{self.gdk_edition}\\GRDK\\VS2022\\flatDeployment\\MSBuild\\Microsoft\\VC\\{self.vs_toolset}\\Platforms\\$(Platform)\\</XdkEditionRootVS2022>
|
||||
|
||||
<Deterministic>true</Deterministic>
|
||||
<DisableInstalledVCTargetsUse>true</DisableInstalledVCTargetsUse>
|
||||
<ClearDevCommandPromptEnvVars>true</ClearDevCommandPromptEnvVars>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Platform)' == 'Gaming.Desktop.x64'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>{ additional_include_directories };%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalLibraryDirectories>{ additional_library_directories };%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
</Project>
|
||||
"""))
|
||||
|
||||
@property
|
||||
def gdk_include_paths(self) -> list[Path]:
|
||||
return [
|
||||
self.gaming_grdk_build_path / "gamekit/include",
|
||||
]
|
||||
|
||||
@property
|
||||
def gdk_library_paths(self) -> list[Path]:
|
||||
return [
|
||||
self.gaming_grdk_build_path / f"gamekit/lib/{self.arch}",
|
||||
]
|
||||
|
||||
@property
|
||||
def gdk_binary_path(self) -> list[Path]:
|
||||
return [
|
||||
self.gaming_grdk_build_path / "bin",
|
||||
self.game_dk_path / "bin",
|
||||
]
|
||||
|
||||
@property
|
||||
def build_env(self) -> dict[str, str]:
|
||||
gdk_include = ";".join(str(p) for p in self.gdk_include_paths)
|
||||
gdk_lib = ";".join(str(p) for p in self.gdk_library_paths)
|
||||
gdk_path = ";".join(str(p) for p in self.gdk_binary_path)
|
||||
return {
|
||||
"GDK_INCLUDE": gdk_include,
|
||||
"GDK_LIB": gdk_lib,
|
||||
"GDK_PATH": gdk_path,
|
||||
}
|
||||
|
||||
def print_env(self) -> None:
|
||||
for k, v in self.env.items():
|
||||
print(f"set \"{k}={v}\"")
|
||||
print()
|
||||
for k, v in self.build_env.items():
|
||||
print(f"set \"{k}={v}\"")
|
||||
print()
|
||||
print(f"set \"PATH=%GDK_PATH%;%PATH%\"")
|
||||
print(f"set \"LIB=%GDK_LIB%;%LIB%\"")
|
||||
print(f"set \"INCLUDE=%GDK_INCLUDE%;%INCLUDE%\"")
|
||||
|
||||
|
||||
def main():
|
||||
logging.basicConfig(level=logging.INFO)
|
||||
parser = argparse.ArgumentParser(allow_abbrev=False)
|
||||
parser.add_argument("--arch", choices=["amd64"], default="amd64", help="Architecture")
|
||||
parser.add_argument("--download", action="store_true", help="Download GDK")
|
||||
parser.add_argument("--extract", action="store_true", help="Extract downloaded GDK")
|
||||
parser.add_argument("--copy-msbuild", action="store_true", help="Copy MSBuild files")
|
||||
parser.add_argument("--temp-folder", help="Temporary folder where to download and extract GDK")
|
||||
parser.add_argument("--gdk-path", required=True, type=Path, help="Folder where to store the GDK")
|
||||
parser.add_argument("--ref-edition", type=str, help="Git ref and GDK edition separated by comma")
|
||||
parser.add_argument("--vs-folder", required=True, type=Path, help="Installation folder of Visual Studio")
|
||||
parser.add_argument("--vs-version", required=False, type=int, help="Visual Studio version")
|
||||
parser.add_argument("--vs-toolset", required=False, help="Visual Studio toolset (e.g. v150)")
|
||||
parser.add_argument("--props-folder", required=False, type=Path, default=Path(), help="Visual Studio toolset (e.g. v150)")
|
||||
parser.add_argument("--no-user-props", required=False, dest="user_props", action="store_false", help="Don't ")
|
||||
args = parser.parse_args()
|
||||
|
||||
logging.basicConfig(level=logging.INFO)
|
||||
|
||||
git_ref = None
|
||||
gdk_edition = None
|
||||
if args.ref_edition is not None:
|
||||
git_ref, gdk_edition = args.ref_edition.split(",", 1)
|
||||
try:
|
||||
int(gdk_edition)
|
||||
except ValueError:
|
||||
parser.error("Edition should be an integer (YYMMUU) (Y=year M=month U=update)")
|
||||
|
||||
configurator = GdDesktopConfigurator(
|
||||
arch=args.arch,
|
||||
git_ref=git_ref,
|
||||
gdk_edition=gdk_edition,
|
||||
vs_folder=args.vs_folder,
|
||||
vs_version=args.vs_version,
|
||||
vs_toolset=args.vs_toolset,
|
||||
gdk_path=args.gdk_path,
|
||||
temp_folder=args.temp_folder,
|
||||
)
|
||||
|
||||
if args.download:
|
||||
configurator.download_archive()
|
||||
|
||||
if args.extract:
|
||||
configurator.extract_zip_archive()
|
||||
|
||||
configurator.extract_development_kit()
|
||||
|
||||
if args.copy_msbuild:
|
||||
configurator.copy_msbuild()
|
||||
|
||||
if args.user_props:
|
||||
configurator.print_env()
|
||||
configurator.create_user_props(args.props_folder / "Directory.Build.props")
|
||||
|
||||
if __name__ == "__main__":
|
||||
raise SystemExit(main())
|
||||
@@ -1,15 +1,7 @@
|
||||
#!/bin/sh
|
||||
|
||||
if [ "$SED" = "" ]; then
|
||||
if type gsed >/dev/null; then
|
||||
SED=gsed
|
||||
else
|
||||
SED=sed
|
||||
fi
|
||||
fi
|
||||
|
||||
find . -type f \
|
||||
find . -type f -exec grep -Il "Copyright" {} \; \
|
||||
| grep -v \.git \
|
||||
| while read file; do \
|
||||
LC_ALL=C $SED -b -i "s/\(.*Copyright.*\)[0-9]\{4\}\( *Sam Lantinga\)/\1`date +%Y`\2/" "$file"; \
|
||||
LC_ALL=C sed -b -i "s/\(.*Copyright.*\)[0-9]\{4\}\( *Sam Lantinga\)/\1`date +%Y`\2/" "$file"; \
|
||||
done
|
||||
|
||||
@@ -124,25 +124,3 @@ if(CMAKE_VERSION VERSION_LESS 3.13.0)
|
||||
link_directories(${ARGN})
|
||||
endmacro()
|
||||
endif()
|
||||
|
||||
# CMP0087: install(CODE) and install(SCRIPT) support generator expressions.
|
||||
if(POLICY CMP0087)
|
||||
cmake_policy(SET CMP0087 NEW)
|
||||
endif()
|
||||
function(SDL_install_pdb TARGET DIRECTORY)
|
||||
get_property(type TARGET ${TARGET} PROPERTY TYPE)
|
||||
if(type MATCHES "^(SHARED_LIBRARY|EXECUTABLE)$")
|
||||
if(NOT CMAKE_VERSION VERSION_LESS 3.1)
|
||||
install(FILES $<TARGET_PDB_FILE:${TARGET}> DESTINATION "${DIRECTORY}" OPTIONAL)
|
||||
endif()
|
||||
elseif(type STREQUAL "STATIC_LIBRARY")
|
||||
if(NOT CMAKE_VERSION VERSION_LESS 3.15)
|
||||
# FIXME: Use $<TARGET_COMPILE_PDB_FILE:${TARGET} once it becomes available (https://gitlab.kitware.com/cmake/cmake/-/issues/25244)
|
||||
if(CMAKE_GENERATOR MATCHES "^Visual Studio.*")
|
||||
install(CODE "file(INSTALL DESTINATION \"\${CMAKE_INSTALL_PREFIX}/${DIRECTORY}\" TYPE FILE OPTIONAL FILES \"${CMAKE_CURRENT_BINARY_DIR}/\${CMAKE_INSTALL_CONFIG_NAME}/${TARGET}.pdb\")")
|
||||
else()
|
||||
install(CODE "file(INSTALL DESTINATION \"\${CMAKE_INSTALL_PREFIX}/${DIRECTORY}\" TYPE FILE OPTIONAL FILES \"${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/${TARGET}.dir/${TARGET}.pdb\")")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
@@ -18,7 +18,6 @@ macro(FindLibraryAndSONAME _LIB)
|
||||
# reduce the library name for shared linking
|
||||
|
||||
get_filename_component(_LIB_REALPATH ${${_LNAME}_LIB} REALPATH) # resolves symlinks
|
||||
get_filename_component(_LIB_DIRECTORY ${_LIB_REALPATH} DIRECTORY)
|
||||
get_filename_component(_LIB_JUSTNAME ${_LIB_REALPATH} NAME)
|
||||
|
||||
if(APPLE)
|
||||
@@ -27,11 +26,6 @@ macro(FindLibraryAndSONAME _LIB)
|
||||
string(REGEX REPLACE "(\\.[0-9]*)\\.[0-9\\.]*$" "\\1" _LIB_REGEXD "${_LIB_JUSTNAME}")
|
||||
endif()
|
||||
|
||||
if(NOT EXISTS "${_LIB_DIRECTORY}/${_LIB_REGEXD}")
|
||||
set(_LIB_REGEXD "${_LIB_JUSTNAME}")
|
||||
endif()
|
||||
set(${_LNAME}_LIBDIR "${_LIB_LIBDIR}")
|
||||
|
||||
SET(_DEBUG_FindSONAME FALSE)
|
||||
if(_DEBUG_FindSONAME)
|
||||
message_warn("DYNLIB OUTPUTVAR: ${_LIB} ... ${_LNAME}_LIB")
|
||||
@@ -108,7 +102,7 @@ macro(CheckALSA)
|
||||
if(HAVE_SDL_LOADSO)
|
||||
FindLibraryAndSONAME("asound")
|
||||
if(ASOUND_LIB AND ASOUND_SHARED)
|
||||
target_include_directories(sdl-build-options SYSTEM INTERFACE $<TARGET_PROPERTY:ALSA::ALSA,INTERFACE_INCLUDE_DIRECTORIES>)
|
||||
target_include_directories(sdl-build-options INTERFACE $<TARGET_PROPERTY:ALSA::ALSA,INTERFACE_INCLUDE_DIRECTORIES>)
|
||||
set(SDL_AUDIO_DRIVER_ALSA_DYNAMIC "\"${ASOUND_LIB_SONAME}\"")
|
||||
set(HAVE_ALSA_SHARED TRUE)
|
||||
else()
|
||||
@@ -166,7 +160,7 @@ endmacro()
|
||||
# - HAVE_SDL_LOADSO opt
|
||||
macro(CheckPulseAudio)
|
||||
if(SDL_PULSEAUDIO)
|
||||
pkg_check_modules(PKG_PULSEAUDIO libpulse>=0.9.15)
|
||||
pkg_check_modules(PKG_PULSEAUDIO libpulse-simple)
|
||||
if(PKG_PULSEAUDIO_FOUND)
|
||||
set(HAVE_PULSEAUDIO TRUE)
|
||||
file(GLOB PULSEAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/pulseaudio/*.c)
|
||||
@@ -176,9 +170,9 @@ macro(CheckPulseAudio)
|
||||
if(SDL_PULSEAUDIO_SHARED AND NOT HAVE_SDL_LOADSO)
|
||||
message_warn("You must have SDL_LoadObject() support for dynamic PulseAudio loading")
|
||||
endif()
|
||||
FindLibraryAndSONAME("pulse" LIBDIRS ${PKG_PULSEAUDIO_LIBRARY_DIRS})
|
||||
if(SDL_PULSEAUDIO_SHARED AND PULSE_LIB AND HAVE_SDL_LOADSO)
|
||||
set(SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC "\"${PULSE_LIB_SONAME}\"")
|
||||
FindLibraryAndSONAME("pulse-simple" LIBDIRS ${PKG_PULSEAUDIO_LIBRARY_DIRS})
|
||||
if(SDL_PULSEAUDIO_SHARED AND PULSE_SIMPLE_LIB AND HAVE_SDL_LOADSO)
|
||||
set(SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC "\"${PULSE_SIMPLE_LIB_SONAME}\"")
|
||||
set(HAVE_PULSEAUDIO_SHARED TRUE)
|
||||
else()
|
||||
list(APPEND EXTRA_LDFLAGS ${PKG_PULSEAUDIO_LDFLAGS})
|
||||
@@ -380,7 +374,7 @@ macro(CheckLibSampleRate)
|
||||
set(HAVE_LIBSAMPLERATE TRUE)
|
||||
set(HAVE_LIBSAMPLERATE_H TRUE)
|
||||
if(SDL_LIBSAMPLERATE_SHARED)
|
||||
target_include_directories(sdl-build-options SYSTEM INTERFACE $<TARGET_PROPERTY:SampleRate::samplerate,INTERFACE_INCLUDE_DIRECTORIES>)
|
||||
target_include_directories(sdl-build-options INTERFACE $<TARGET_PROPERTY:SampleRate::samplerate,INTERFACE_INCLUDE_DIRECTORIES>)
|
||||
if(NOT HAVE_SDL_LOADSO)
|
||||
message_warn("You must have SDL_LoadObject() support for dynamic libsamplerate loading")
|
||||
else()
|
||||
@@ -471,9 +465,7 @@ macro(CheckX11)
|
||||
list(APPEND SOURCE_FILES ${X11_SOURCES})
|
||||
set(SDL_VIDEO_DRIVER_X11 1)
|
||||
|
||||
# Note: Disabled on Apple because the dynamic mode backend for X11 doesn't
|
||||
# work properly on Apple during several issues like inconsistent paths
|
||||
# among platforms. See #6778 (https://github.com/libsdl-org/SDL/issues/6778)
|
||||
# !!! FIXME: why is this disabled for Apple?
|
||||
if(APPLE)
|
||||
set(SDL_X11_SHARED OFF)
|
||||
endif()
|
||||
@@ -685,7 +677,7 @@ macro(CheckWayland)
|
||||
|
||||
if(WAYLAND_FOUND)
|
||||
target_link_directories(sdl-build-options INTERFACE "${PKG_WAYLAND_LIBRARY_DIRS}")
|
||||
target_include_directories(sdl-build-options SYSTEM INTERFACE "${PKG_WAYLAND_INCLUDE_DIRS}")
|
||||
target_include_directories(sdl-build-options INTERFACE "${PKG_WAYLAND_INCLUDE_DIRS}")
|
||||
|
||||
set(HAVE_WAYLAND TRUE)
|
||||
set(HAVE_SDL_VIDEO TRUE)
|
||||
@@ -695,7 +687,7 @@ macro(CheckWayland)
|
||||
|
||||
# We have to generate some protocol interface code for some unstable Wayland features.
|
||||
file(MAKE_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/wayland-generated-protocols")
|
||||
target_include_directories(sdl-build-options SYSTEM INTERFACE "${CMAKE_CURRENT_BINARY_DIR}/wayland-generated-protocols")
|
||||
target_include_directories(sdl-build-options INTERFACE "${CMAKE_CURRENT_BINARY_DIR}/wayland-generated-protocols")
|
||||
|
||||
file(GLOB WAYLAND_PROTOCOLS_XML RELATIVE "${SDL2_SOURCE_DIR}/wayland-protocols/" "${SDL2_SOURCE_DIR}/wayland-protocols/*.xml")
|
||||
foreach(_XML ${WAYLAND_PROTOCOLS_XML})
|
||||
@@ -731,7 +723,7 @@ macro(CheckWayland)
|
||||
set(HAVE_WAYLAND_LIBDECOR TRUE)
|
||||
set(HAVE_LIBDECOR_H 1)
|
||||
target_link_directories(sdl-build-options INTERFACE "${PKG_LIBDECOR_LIBRARY_DIRS}")
|
||||
target_include_directories(sdl-build-options SYSTEM INTERFACE "${PKG_LIBDECOR_INCLUDE_DIRS}")
|
||||
target_include_directories(sdl-build-options INTERFACE "${PKG_LIBDECOR_INCLUDE_DIRS}")
|
||||
if(SDL_WAYLAND_LIBDECOR_SHARED AND NOT HAVE_SDL_LOADSO)
|
||||
message_warn("You must have SDL_LoadObject() support for dynamic libdecor loading")
|
||||
endif()
|
||||
@@ -1323,7 +1315,7 @@ macro(CheckKMSDRM)
|
||||
pkg_check_modules(PKG_KMSDRM libdrm gbm egl)
|
||||
if(PKG_KMSDRM_FOUND AND HAVE_OPENGL_EGL)
|
||||
target_link_directories(sdl-build-options INTERFACE ${PKG_KMSDRM_LIBRARY_DIRS})
|
||||
target_include_directories(sdl-build-options SYSTEM INTERFACE "${PKG_KMSDRM_INCLUDE_DIRS}")
|
||||
target_include_directories(sdl-build-options INTERFACE "${PKG_KMSDRM_INCLUDE_DIRS}")
|
||||
set(HAVE_KMSDRM TRUE)
|
||||
set(HAVE_SDL_VIDEO TRUE)
|
||||
|
||||
@@ -1352,61 +1344,13 @@ endmacro()
|
||||
|
||||
macro(CheckLibUDev)
|
||||
if(SDL_LIBUDEV)
|
||||
check_include_file("libudev.h" HAVE_LIBUDEV_HEADER)
|
||||
if(HAVE_LIBUDEV_HEADER)
|
||||
check_include_file("libudev.h" have_libudev_header)
|
||||
if(have_libudev_header)
|
||||
set(HAVE_LIBUDEV_H TRUE)
|
||||
FindLibraryAndSONAME(udev)
|
||||
if(UDEV_LIB_SONAME)
|
||||
set(SDL_UDEV_DYNAMIC "\"${UDEV_LIB_SONAME}\"")
|
||||
set(HAVE_LIBUDEV TRUE)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
|
||||
macro(CheckLibUnwind)
|
||||
set(found_libunwind FALSE)
|
||||
set(_libunwind_src "#include <libunwind.h>\nint main() {unw_context_t context; unw_getcontext(&context); return 0;}")
|
||||
|
||||
if(NOT found_libunwind)
|
||||
cmake_push_check_state()
|
||||
check_c_source_compiles("${_libunwind_src}" LIBC_HAS_WORKING_LIBUNWIND)
|
||||
cmake_pop_check_state()
|
||||
if(LIBC_HAS_WORKING_LIBUNWIND)
|
||||
set(found_libunwind TRUE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT found_libunwind)
|
||||
cmake_push_check_state()
|
||||
list(APPEND CMAKE_REQUIRED_LIBRARIES "unwind")
|
||||
check_c_source_compiles("${_libunwind_src}" LIBUNWIND_HAS_WORKINGLIBUNWIND)
|
||||
cmake_pop_check_state()
|
||||
if(LIBUNWIND_HAS_WORKINGLIBUNWIND)
|
||||
set(found_libunwind TRUE)
|
||||
list(APPEND EXTRA_TEST_LIBS unwind)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT found_libunwind)
|
||||
set(LibUnwind_PKG_CONFIG_SPEC libunwind libunwind-generic)
|
||||
pkg_check_modules(PC_LIBUNWIND IMPORTED_TARGET ${LibUnwind_PKG_CONFIG_SPEC})
|
||||
if(PC_LIBUNWIND_FOUND)
|
||||
cmake_push_check_state()
|
||||
list(APPEND CMAKE_REQUIRED_LIBRARIES ${PC_LIBUNWIND_LIBRARIES})
|
||||
list(APPEND CMAKE_REQUIRED_INCLUDES ${PC_LIBUNWIND_INCLUDE_DIRS})
|
||||
check_c_source_compiles("${_libunwind_src}" PC_LIBUNWIND_HAS_WORKING_LIBUNWIND)
|
||||
cmake_pop_check_state()
|
||||
if(PC_LIBUNWIND_HAS_WORKING_LIBUNWIND)
|
||||
set(found_libunwind TRUE)
|
||||
list(APPEND EXTRA_TEST_LIBS ${PC_LIBUNWIND_LIBRARIES})
|
||||
list(APPEND EXTRA_TEST_INCLUDES ${PC_LIBUNWIND_INCLUDE_DIRS})
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(found_libunwind)
|
||||
set(HAVE_LIBUNWIND_H TRUE)
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
@@ -27,12 +27,6 @@ add_feature_info("TEST_SHARED" TEST_SHARED "Test linking with shared library")
|
||||
option(TEST_STATIC "Test linking to static SDL2 library" ON)
|
||||
add_feature_info("TEST_STATIC" TEST_STATIC "Test linking with static library")
|
||||
|
||||
option(TEST_TEST "Test linking to SDL3_test library" ON)
|
||||
add_feature_info("TEST_TEST" TEST_STATIC "Test linking to SDL test library")
|
||||
|
||||
option(TEST_FULL "Run complete SDL test suite" OFF)
|
||||
add_feature_info("TEST_FULL" TEST_FULL "Build full SDL testsuite")
|
||||
|
||||
if(TEST_SHARED)
|
||||
find_package(SDL2 REQUIRED CONFIG COMPONENTS SDL2)
|
||||
if(EMSCRIPTEN OR (WIN32 AND NOT WINDOWS_STORE))
|
||||
@@ -81,11 +75,6 @@ if(TEST_SHARED)
|
||||
generate_export_header(sharedlib-shared-vars EXPORT_MACRO_NAME MYLIBRARY_EXPORT)
|
||||
target_compile_definitions(sharedlib-shared-vars PRIVATE "EXPORT_HEADER=\"${CMAKE_CURRENT_BINARY_DIR}/sharedlib-shared-vars_export.h\"")
|
||||
set_target_properties(sharedlib-shared-vars PROPERTIES C_VISIBILITY_PRESET "hidden")
|
||||
|
||||
if(TEST_TEST)
|
||||
add_executable(sdltest-shared sdltest.c)
|
||||
target_link_libraries(sdltest-shared PRIVATE SDL2::SDL2main SDL2::SDL2test SDL2::SDL2)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(TEST_STATIC)
|
||||
@@ -122,21 +111,6 @@ if(TEST_STATIC)
|
||||
target_link_libraries(cli-static-vars PRIVATE ${SDL2_STATIC_LIBRARIES})
|
||||
target_include_directories(cli-static-vars PRIVATE ${SDL2_INCLUDE_DIRS})
|
||||
endif()
|
||||
|
||||
if(CMAKE_Swift_COMPILER)
|
||||
add_executable(swift-static main.swift)
|
||||
target_include_directories(swift-static PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/swift")
|
||||
target_link_libraries(swift-static PRIVATE SDL2::SDL2-static)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(TEST_FULL)
|
||||
enable_testing()
|
||||
set(SDL_TESTS_TIMEOUT_MULTIPLIER "1" CACHE STRING "Test timeout multiplier")
|
||||
set(SDL_TESTS_LINK_SHARED ${TEST_SHARED})
|
||||
|
||||
add_definitions(-DNO_BUILD_CONFIG)
|
||||
add_subdirectory("${CMAKE_CURRENT_LIST_DIR}/../../test" SDL_test)
|
||||
endif()
|
||||
|
||||
message(STATUS "SDL2_PREFIX: ${SDL2_PREFIX}")
|
||||
|
||||
@@ -14,7 +14,7 @@ int main(int argc, char *argv[]) {
|
||||
640, 480,
|
||||
SDL_WINDOW_SHOWN
|
||||
);
|
||||
if (!window) {
|
||||
if (window == NULL) {
|
||||
fprintf(stderr, "could not create window: %s\n", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
#include "SDL.h"
|
||||
#include "SDL_test.h"
|
||||
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
SDLTest_CommonState state;
|
||||
SDLTest_CommonDefaultArgs(&state, argc, argv);
|
||||
return 0;
|
||||
}
|
||||
194
configure.ac
194
configure.ac
@@ -1,5 +1,5 @@
|
||||
dnl Process this file with autoconf to produce a configure script.
|
||||
AC_PREREQ([2.65])
|
||||
AC_PREREQ([2.63])
|
||||
AC_INIT
|
||||
AC_CONFIG_SRCDIR([src/SDL.c])
|
||||
AC_CONFIG_HEADERS([include/SDL_config.h])
|
||||
@@ -12,8 +12,8 @@ orig_CFLAGS="$CFLAGS"
|
||||
dnl Set various version strings - taken gratefully from the GTk sources
|
||||
# See docs/release_checklist.md
|
||||
SDL_MAJOR_VERSION=2
|
||||
SDL_MINOR_VERSION=30
|
||||
SDL_MICRO_VERSION=11
|
||||
SDL_MINOR_VERSION=28
|
||||
SDL_MICRO_VERSION=5
|
||||
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
|
||||
|
||||
SDL_BINARY_AGE=`expr $SDL_MINOR_VERSION \* 100 + $SDL_MICRO_VERSION`
|
||||
@@ -319,20 +319,10 @@ AC_ARG_ENABLE(libc,
|
||||
[AS_HELP_STRING([--enable-libc], [Use the system C library [default=yes]])],
|
||||
, enable_libc=yes)
|
||||
|
||||
dnl See whether we are allowed to use system iconv
|
||||
enable_system_iconv_default=yes
|
||||
case "$host" in
|
||||
*-*-cygwin*|*-*-mingw*|*-*-darwin*|*-ios-*)
|
||||
enable_system_iconv_default=no
|
||||
;;
|
||||
esac
|
||||
dnl See whether we are allowed to use libiconv
|
||||
AC_ARG_ENABLE(system-iconv,
|
||||
[AS_HELP_STRING([--enable-system-iconv], [Use iconv() from system-installed libraries [default=no for windows, yes for others]])],
|
||||
, enable_system_iconv=$enable_system_iconv_default)
|
||||
dnl See whether we prefer libiconv over libc
|
||||
AC_ARG_ENABLE(libiconv,
|
||||
[AS_HELP_STRING([--enable-libiconv], [Prefer iconv() from libiconv, if available, over libc version [default=no]])],
|
||||
, enable_libiconv=no)
|
||||
[AS_HELP_STRING([--enable-system-iconv], [Use iconv() from system-installed libraries [default=yes]])],
|
||||
, enable_system_iconv=yes)
|
||||
|
||||
if test x$enable_libc = xyes; then
|
||||
AC_DEFINE(HAVE_LIBC, 1, [ ])
|
||||
@@ -340,7 +330,7 @@ if test x$enable_libc = xyes; then
|
||||
dnl Check for C library headers
|
||||
dnl AC_CHECK_INCLUDES_DEFAULT is an autoconf-2.7x thing where AC_HEADER_STDC is deprecated.
|
||||
m4_ifdef([AC_CHECK_INCLUDES_DEFAULT], [AC_CHECK_INCLUDES_DEFAULT], [AC_HEADER_STDC])
|
||||
AC_CHECK_HEADERS(sys/types.h stdio.h stdlib.h stddef.h stdarg.h malloc.h memory.h string.h strings.h wchar.h inttypes.h stdint.h limits.h ctype.h math.h float.h iconv.h signal.h)
|
||||
AC_CHECK_HEADERS(sys/types.h stdio.h stdlib.h stddef.h stdarg.h malloc.h memory.h string.h strings.h wchar.h inttypes.h stdint.h limits.h ctype.h math.h float.h iconv.h signal.h linux/input.h)
|
||||
|
||||
dnl Check for typedefs, structures, etc.
|
||||
AC_TYPE_SIZE_T
|
||||
@@ -359,52 +349,14 @@ dnl Checks for library functions.
|
||||
AC_DEFINE(HAVE_MPROTECT, 1, [ ])
|
||||
],[]),
|
||||
)
|
||||
AC_CHECK_FUNCS(malloc calloc realloc free getenv setenv putenv unsetenv bsearch qsort abs bcopy memset memcmp memcpy memmove wcslen wcslcpy wcslcat _wcsdup wcsdup wcsstr wcscmp wcsncmp wcscasecmp _wcsicmp wcsncasecmp _wcsnicmp strlen strlcpy strlcat _strrev _strupr _strlwr index rindex strchr strrchr strstr strtok_r itoa _ltoa _uitoa _ultoa strtod strtol strtoul _i64toa _ui64toa strtoll strtoull atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp strcasestr vsscanf vsnprintf fopen64 fseeko fseeko64 sigaction setjmp nanosleep sysconf sysctlbyname getauxval elf_aux_info poll memfd_create posix_fallocate _Exit)
|
||||
AC_CHECK_FUNCS(malloc calloc realloc free getenv setenv putenv unsetenv bsearch qsort abs bcopy memset memcmp memcpy memmove wcslen wcslcpy wcslcat _wcsdup wcsdup wcsstr wcscmp wcsncmp wcscasecmp _wcsicmp wcsncasecmp _wcsnicmp strlen strlcpy strlcat _strrev _strupr _strlwr index rindex strchr strrchr strstr strtok_r itoa _ltoa _uitoa _ultoa strtod strtol strtoul _i64toa _ui64toa strtoll strtoull atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp strcasestr vsscanf vsnprintf fopen64 fseeko fseeko64 sigaction setjmp nanosleep sysconf sysctlbyname getauxval elf_aux_info poll _Exit)
|
||||
|
||||
AC_CHECK_LIB(m, pow, [LIBS="$LIBS -lm"; EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lm"])
|
||||
AC_CHECK_FUNCS(acos acosf asin asinf atan atanf atan2 atan2f ceil ceilf copysign copysignf cos cosf exp expf fabs fabsf floor floorf trunc truncf fmod fmodf log logf log10 log10f lround lroundf pow powf round roundf scalbn scalbnf sin sinf sqrt sqrtf tan tanf)
|
||||
|
||||
if test x$enable_system_iconv = xyes; then
|
||||
AC_MSG_CHECKING(for iconv in libc)
|
||||
AC_LINK_IFELSE([AC_LANG_PROGRAM([[
|
||||
#define LIBICONV_PLUG 1 /* in case libiconv header is in include path */
|
||||
#include <stddef.h>
|
||||
#include <iconv.h>
|
||||
]],[[
|
||||
iconv_open(NULL,NULL);
|
||||
]])], [have_libc_iconv=yes],[have_libc_iconv=no])
|
||||
AC_MSG_RESULT($have_libc_iconv)
|
||||
|
||||
AC_MSG_CHECKING(for iconv in libiconv)
|
||||
save_LIBS="$LIBS"
|
||||
LIBS="$LIBS -liconv"
|
||||
AC_LINK_IFELSE([AC_LANG_PROGRAM([[
|
||||
#include <stddef.h>
|
||||
#include <iconv.h>
|
||||
]],[[
|
||||
iconv_open(NULL,NULL);
|
||||
]])], [have_libiconv=yes],[have_libiconv=no])
|
||||
LIBS="$save_LIBS"
|
||||
AC_MSG_RESULT($have_libiconv)
|
||||
|
||||
if test x$have_libc_iconv = xyes || test x$have_libiconv = xyes; then
|
||||
AC_DEFINE(HAVE_ICONV,1,[ ])
|
||||
|
||||
if test x$have_libiconv = xyes; then
|
||||
if test x$have_libc_iconv != xyes; then
|
||||
use_libiconv=yes
|
||||
elif test x$enable_libiconv = xyes; then
|
||||
use_libiconv=yes
|
||||
fi
|
||||
fi
|
||||
if test x$use_libiconv = xyes; then
|
||||
AC_DEFINE(SDL_USE_LIBICONV,1,[ ])
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -liconv"
|
||||
echo "-- Using iconv from libiconv"
|
||||
else
|
||||
echo "-- Using iconv from libc"
|
||||
fi
|
||||
fi
|
||||
AC_CHECK_LIB(iconv, iconv_open, [LIBS="$LIBS -liconv"; EXTRA_LDFLAGS="$EXTRA_LDFLAGS -liconv"])
|
||||
AC_CHECK_FUNCS(iconv)
|
||||
fi
|
||||
|
||||
AC_CHECK_MEMBER(struct sigaction.sa_sigaction,[AC_DEFINE([HAVE_SA_SIGACTION], 1, [ ])], ,[#include <signal.h>])
|
||||
@@ -698,8 +650,8 @@ dnl Check for various instruction support
|
||||
fi
|
||||
|
||||
AC_ARG_ENABLE(3dnow,
|
||||
[AS_HELP_STRING([--enable-3dnow], [use 3DNow! assembly routines [default=no]])],
|
||||
, enable_3dnow=no)
|
||||
[AS_HELP_STRING([--enable-3dnow], [use 3DNow! assembly routines [default=yes]])],
|
||||
, enable_3dnow=yes)
|
||||
if test x$enable_3dnow = xyes; then
|
||||
save_CFLAGS="$CFLAGS"
|
||||
have_gcc_3dnow=no
|
||||
@@ -906,37 +858,69 @@ dnl Check for various instruction support
|
||||
fi
|
||||
fi
|
||||
|
||||
AC_ARG_ENABLE(lsx,
|
||||
AC_ARG_ENABLE(lsx,
|
||||
[AS_HELP_STRING([--enable-lsx], [use LSX assembly routines [default=yes]])],
|
||||
, enable_lsx=yes)
|
||||
if test x$enable_lsx = xyes; then
|
||||
save_CFLAGS="$CFLAGS"
|
||||
have_gcc_lsx=no
|
||||
AC_MSG_CHECKING(for GCC -mlsx option)
|
||||
lsx_CFLAGS="-mlsx"
|
||||
CFLAGS="$save_CFLAGS $lsx_CFLAGS"
|
||||
if test x$enable_lsx = xyes; then
|
||||
save_CFLAGS="$CFLAGS"
|
||||
have_gcc_lsx=no
|
||||
AC_MSG_CHECKING(for GCC -mlsx option)
|
||||
lsx_CFLAGS="-mlsx"
|
||||
CFLAGS="$save_CFLAGS $lsx_CFLAGS"
|
||||
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[
|
||||
#ifndef __loongarch_sx
|
||||
#error Assembler CPP flag not enabled
|
||||
#endif
|
||||
]], [])], [have_gcc_lsx=yes], [])
|
||||
AC_MSG_RESULT($have_gcc_lsx)
|
||||
CFLAGS="$save_CFLAGS"
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[
|
||||
#ifndef __loongarch_sx
|
||||
#error Assembler CPP flag not enabled
|
||||
#endif
|
||||
]], [])], [have_gcc_lsx=yes], [])
|
||||
AC_MSG_RESULT($have_gcc_lsx)
|
||||
CFLAGS="$save_CFLAGS"
|
||||
|
||||
if test x$have_gcc_lsx = xyes; then
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS $lsx_CFLAGS"
|
||||
SUMMARY_math="${SUMMARY_math} lsx"
|
||||
if test x$have_gcc_lsx = xyes; then
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS $lsx_CFLAGS"
|
||||
SUMMARY_math="${SUMMARY_math} lsx"
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
|
||||
AC_MSG_CHECKING(for lsxintrin.h)
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[#include <lsxintrin.h>]])],
|
||||
[have_lsxintrin_h_hdr=yes],[have_lsxintrin_h_hdr=no])
|
||||
AC_MSG_RESULT($have_lsxintrin_h_hdr)
|
||||
if test x$have_lsxintrin_h_hdr = xyes; then
|
||||
AC_DEFINE(HAVE_LSXINTRIN_H, 1, [ ])
|
||||
fi
|
||||
AC_MSG_CHECKING(for lsxintrin.h)
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[#include <lsxintrin.h>]])],
|
||||
[have_lsxintrin_h_hdr=yes],[have_lsxintrin_h_hdr=no])
|
||||
AC_MSG_RESULT($have_lsxintrin_h_hdr)
|
||||
if test x$have_lsxintrin_h_hdr = xyes; then
|
||||
AC_DEFINE(HAVE_LSXINTRIN_H, 1, [ ])
|
||||
fi
|
||||
|
||||
AC_ARG_ENABLE(lasx,
|
||||
[AS_HELP_STRING([--enable-lasx], [use LASX assembly routines [default=yes]])],
|
||||
, enable_LASX=yes)
|
||||
if test x$enable_LASX = xyes; then
|
||||
save_CFLAGS="$CFLAGS"
|
||||
have_gcc_lasx=no
|
||||
AC_MSG_CHECKING(for GCC -mlasx option)
|
||||
lasx_CFLAGS="-mlasx"
|
||||
CFLAGS="$save_CFLAGS $lasx_CFLAGS"
|
||||
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[
|
||||
#ifndef __loongarch_asx
|
||||
#error Assembler CPP flag not enabled
|
||||
#endif
|
||||
]], [])], [have_gcc_lasx=yes], [])
|
||||
AC_MSG_RESULT($have_gcc_lasx)
|
||||
CFLAGS="$save_CFLAGS"
|
||||
|
||||
if test x$have_gcc_lasx = xyes; then
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS $lasx_CFLAGS"
|
||||
SUMMARY_math="${SUMMARY_math} lasx"
|
||||
fi
|
||||
fi
|
||||
|
||||
AC_MSG_CHECKING(for lasxintrin.h)
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[#include <lasxintrin.h>]])],
|
||||
[have_lasxintrin_h_hdr=yes],[have_lasxintrin_h_hdr=no])
|
||||
AC_MSG_RESULT($have_lasxintrin_h_hdr)
|
||||
if test x$have_lasxintrin_h_hdr = xyes; then
|
||||
AC_DEFINE(HAVE_LASXINTRIN_H, 1, [ ])
|
||||
fi
|
||||
|
||||
dnl See if the OSS audio interface is supported
|
||||
CheckOSS()
|
||||
@@ -1138,13 +1122,13 @@ CheckPulseAudio()
|
||||
[AS_HELP_STRING([--enable-pulseaudio], [use PulseAudio [default=yes]])],
|
||||
, enable_pulseaudio=yes)
|
||||
if test x$enable_audio = xyes -a x$enable_pulseaudio = xyes; then
|
||||
PKG_CHECK_MODULES([PULSEAUDIO], [libpulse >= 0.9.15], audio_pulseaudio=yes, audio_pulseaudio=no)
|
||||
PKG_CHECK_MODULES([PULSEAUDIO], [libpulse-simple >= 0.9], audio_pulseaudio=yes, audio_pulseaudio=no)
|
||||
|
||||
if test x$audio_pulseaudio = xyes; then
|
||||
AC_ARG_ENABLE(pulseaudio-shared,
|
||||
[AS_HELP_STRING([--enable-pulseaudio-shared], [dynamically load PulseAudio support [default=yes]])],
|
||||
, enable_pulseaudio_shared=yes)
|
||||
pulseaudio_lib=[`find_lib "libpulse.so.*" "$PULSEAUDIO_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
|
||||
pulseaudio_lib=[`find_lib "libpulse-simple.so.*" "$PULSEAUDIO_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
|
||||
|
||||
AC_DEFINE(SDL_AUDIO_DRIVER_PULSEAUDIO, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/audio/pulseaudio/*.c"
|
||||
@@ -1155,7 +1139,7 @@ CheckPulseAudio()
|
||||
fi
|
||||
if test x$have_loadso = xyes && \
|
||||
test x$enable_pulseaudio_shared = xyes && test x$pulseaudio_lib != x; then
|
||||
echo "-- dynamic libpulse -> $pulseaudio_lib"
|
||||
echo "-- dynamic libpulse-simple -> $pulseaudio_lib"
|
||||
AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC, "$pulseaudio_lib", [ ])
|
||||
SUMMARY_audio="${SUMMARY_audio} pulse(dynamic)"
|
||||
|
||||
@@ -2774,8 +2758,6 @@ dnl See if we can use the new unified event interface in Linux 2.4
|
||||
CheckInputEvents()
|
||||
{
|
||||
dnl Check for Linux 2.4 unified input event interface support
|
||||
AC_CHECK_HEADERS(linux/input.h)
|
||||
|
||||
AC_MSG_CHECKING(for Linux 2.4 unified input interface)
|
||||
use_input_events=no
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[
|
||||
@@ -3343,14 +3325,17 @@ CheckDIRECTX()
|
||||
if test x$enable_directx = xyes; then
|
||||
AC_CHECK_HEADER(d3d9.h, have_d3d=yes)
|
||||
AC_CHECK_HEADER(d3d11_1.h, have_d3d11=yes)
|
||||
AC_MSG_CHECKING(for compatible d3d12 headers)
|
||||
AC_MSG_CHECKING(for d3d12 Windows SDK version)
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[
|
||||
#include <winsdkver.h>
|
||||
#include <sdkddkver.h>
|
||||
#include <d3d12.h>
|
||||
#include <d3d12sdklayers.h>
|
||||
ID3D12Device1 *device;
|
||||
#if WDK_NTDDI_VERSION <= 0x0A000008
|
||||
asdf
|
||||
#endif
|
||||
]])], [have_d3d12=yes],[have_d3d12=no])
|
||||
AC_MSG_RESULT($have_d3d12)
|
||||
|
||||
AC_CHECK_HEADER(ddraw.h, have_ddraw=yes)
|
||||
AC_CHECK_HEADER(dsound.h, have_dsound=yes)
|
||||
AC_CHECK_HEADER(dinput.h, have_dinput=yes)
|
||||
@@ -3382,10 +3367,33 @@ ID3D12Device1 *device;
|
||||
[AS_HELP_STRING([--enable-xinput], [use Xinput for Windows [default=yes]])],
|
||||
, enable_xinput=yes)
|
||||
if test x$enable_xinput = xyes; then
|
||||
have_xinput_gamepadex=no
|
||||
have_xinput_stateex=no
|
||||
AC_CHECK_HEADER(xinput.h, have_xinput=yes)
|
||||
AC_MSG_CHECKING(for struct XINPUT_GAMEPAD_EX)
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[
|
||||
#include <windows.h>
|
||||
#include <xinput.h>
|
||||
XINPUT_GAMEPAD_EX x1;
|
||||
]],[])], [have_xinput_gamepadex=yes],[])
|
||||
AC_MSG_RESULT($have_xinput_gamepadex)
|
||||
AC_MSG_CHECKING(for struct XINPUT_STATE_EX)
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[
|
||||
#include <windows.h>
|
||||
#include <xinput.h>
|
||||
XINPUT_STATE_EX s1;
|
||||
]],[])], [have_xinput_stateex=yes],[])
|
||||
AC_MSG_RESULT($have_xinput_stateex)
|
||||
|
||||
if test x$have_xinput = xyes; then
|
||||
AC_DEFINE(HAVE_XINPUT_H, 1, [ ])
|
||||
fi
|
||||
if test x$have_xinput_gamepadex = xyes; then
|
||||
AC_DEFINE(HAVE_XINPUT_GAMEPAD_EX, 1, [ ])
|
||||
fi
|
||||
if test x$have_xinput_stateex = xyes; then
|
||||
AC_DEFINE(HAVE_XINPUT_STATE_EX, 1, [ ])
|
||||
fi
|
||||
fi
|
||||
|
||||
AC_MSG_CHECKING(for windows.gaming.input.h)
|
||||
|
||||
@@ -72,7 +72,7 @@ done in the build directory for the app!
|
||||
For more complex projects, follow these instructions:
|
||||
|
||||
1. Get the source code for SDL and copy the 'android-project' directory located at SDL/android-project to a suitable location. Also make sure to rename it to your project name (In these examples: YOURPROJECT).
|
||||
|
||||
|
||||
(The 'android-project' directory can basically be seen as a sort of starting point for the android-port of your project. It contains the glue code between the Android Java 'frontend' and the SDL code 'backend'. It also contains some standard behaviour, like how events should be handled, which you will be able to change.)
|
||||
|
||||
2. Move or [symlink](https://en.wikipedia.org/wiki/Symbolic_link) the SDL directory into the "YOURPROJECT/app/jni" directory
|
||||
|
||||
@@ -35,7 +35,7 @@ SDL now has, internally, a table of function pointers. So, this is what SDL_Init
|
||||
now looks like:
|
||||
|
||||
```c
|
||||
Uint32 SDL_Init(Uint32 flags)
|
||||
UInt32 SDL_Init(Uint32 flags)
|
||||
{
|
||||
return jump_table.SDL_Init(flags);
|
||||
}
|
||||
@@ -100,7 +100,7 @@ a shared library of its own). If so, it loads that library and looks for and
|
||||
calls a single function:
|
||||
|
||||
```c
|
||||
Sint32 SDL_DYNAPI_entry(Uint32 version, void *table, Uint32 tablesize);
|
||||
SInt32 SDL_DYNAPI_entry(Uint32 version, void *table, Uint32 tablesize);
|
||||
```
|
||||
|
||||
That function takes a version number (more on that in a moment), the address of
|
||||
|
||||
@@ -1,187 +1,27 @@
|
||||
# Emscripten
|
||||
|
||||
## The state of things
|
||||
(This documentation is not very robust; we will update and expand this later.)
|
||||
|
||||
(As of September 2023, but things move quickly and we don't update this
|
||||
document often.)
|
||||
|
||||
In modern times, all the browsers you probably care about (Chrome, Firefox,
|
||||
Edge, and Safari, on Windows, macOS, Linux, iOS and Android), support some
|
||||
reasonable base configurations:
|
||||
|
||||
- WebAssembly (don't bother with asm.js any more)
|
||||
- WebGL (which will look like OpenGL ES 2 or 3 to your app).
|
||||
- Threads (see caveats, though!)
|
||||
- Game controllers
|
||||
- Autoupdating (so you can assume they have a recent version of the browser)
|
||||
|
||||
All this to say we're at the point where you don't have to make a lot of
|
||||
concessions to get even a fairly complex SDL-based game up and running.
|
||||
|
||||
|
||||
## RTFM
|
||||
|
||||
This document is a quick rundown of some high-level details. The
|
||||
documentation at [emscripten.org](https://emscripten.org/) is vast
|
||||
and extremely detailed for a wide variety of topics, and you should at
|
||||
least skim through it at some point.
|
||||
|
||||
|
||||
## Porting your app to Emscripten
|
||||
|
||||
Many many things just need some simple adjustments and they'll compile
|
||||
like any other C/C++ code, as long as SDL was handling the platform-specific
|
||||
work for your program.
|
||||
|
||||
First, you probably need this in at least one of your source files:
|
||||
|
||||
```c
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten.h>
|
||||
#endif
|
||||
```
|
||||
|
||||
Second: assembly language code has to go. Replace it with C. You can even use
|
||||
[x86 SIMD intrinsic functions in Emscripten](https://emscripten.org/docs/porting/simd.html)!
|
||||
|
||||
Third: Middleware has to go. If you have a third-party library you link
|
||||
against, you either need an Emscripten port of it, or the source code to it
|
||||
to compile yourself, or you need to remove it.
|
||||
|
||||
Fourth: You still start in a function called main(), but you need to get out of
|
||||
it and into a function that gets called repeatedly, and returns quickly,
|
||||
called a mainloop.
|
||||
|
||||
Somewhere in your program, you probably have something that looks like a more
|
||||
complicated version of this:
|
||||
|
||||
```c
|
||||
void main(void)
|
||||
{
|
||||
initialize_the_game();
|
||||
while (game_is_still_running) {
|
||||
check_for_new_input();
|
||||
think_about_stuff();
|
||||
draw_the_next_frame();
|
||||
}
|
||||
deinitialize_the_game();
|
||||
}
|
||||
```
|
||||
|
||||
This will not work on Emscripten, because the main thread needs to be free
|
||||
to do stuff and can't sit in this loop forever. So Emscripten lets you set up
|
||||
a [mainloop](https://emscripten.org/docs/porting/emscripten-runtime-environment.html#browser-main-loop).
|
||||
|
||||
```c
|
||||
static void mainloop(void) /* this will run often, possibly at the monitor's refresh rate */
|
||||
{
|
||||
if (!game_is_still_running) {
|
||||
deinitialize_the_game();
|
||||
#ifdef __EMSCRIPTEN__
|
||||
emscripten_cancel_main_loop(); /* this should "kill" the app. */
|
||||
#else
|
||||
exit(0);
|
||||
#endif
|
||||
}
|
||||
|
||||
check_for_new_input();
|
||||
think_about_stuff();
|
||||
draw_the_next_frame();
|
||||
}
|
||||
|
||||
void main(void)
|
||||
{
|
||||
initialize_the_game();
|
||||
#ifdef __EMSCRIPTEN__
|
||||
emscripten_set_main_loop(mainloop, 0, 1);
|
||||
#else
|
||||
while (1) { mainloop(); }
|
||||
#endif
|
||||
}
|
||||
```
|
||||
|
||||
Basically, `emscripten_set_main_loop(mainloop, 0, 1);` says "run
|
||||
`mainloop` over and over until I end the program." The function will
|
||||
run, and return, freeing the main thread for other tasks, and then
|
||||
run again when it's time. The `1` parameter does some magic to make
|
||||
your main() function end immediately; this is useful because you
|
||||
don't want any shutdown code that might be sitting below this code
|
||||
to actually run if main() were to continue on, since we're just
|
||||
getting started.
|
||||
|
||||
There's a lot of little details that are beyond the scope of this
|
||||
document, but that's the biggest intial set of hurdles to porting
|
||||
your app to the web.
|
||||
|
||||
|
||||
## Do you need threads?
|
||||
|
||||
If you plan to use threads, they work on all major browsers now. HOWEVER,
|
||||
they bring with them a lot of careful considerations. Rendering _must_
|
||||
be done on the main thread. This is a general guideline for many
|
||||
platforms, but a hard requirement on the web.
|
||||
|
||||
Many other things also must happen on the main thread; often times SDL
|
||||
and Emscripten make efforts to "proxy" work to the main thread that
|
||||
must be there, but you have to be careful (and read more detailed
|
||||
documentation than this for the finer points).
|
||||
|
||||
Even when using threads, your main thread needs to set an Emscripten
|
||||
mainloop that runs quickly and returns, or things will fail to work
|
||||
correctly.
|
||||
|
||||
You should definitely read [Emscripten's pthreads docs](https://emscripten.org/docs/porting/pthreads.html)
|
||||
for all the finer points. Mostly SDL's thread API will work as expected,
|
||||
but is built on pthreads, so it shares the same little incompatibilities
|
||||
that are documented there, such as where you can use a mutex, and when
|
||||
a thread will start running, etc.
|
||||
|
||||
|
||||
IMPORTANT: You have to decide to either build something that uses
|
||||
threads or something that doesn't; you can't have one build
|
||||
that works everywhere. This is an Emscripten (or maybe WebAssembly?
|
||||
Or just web browsers in general?) limitation. If you aren't using
|
||||
threads, it's easier to not enable them at all, at build time.
|
||||
|
||||
If you use threads, you _have to_ run from a web server that has
|
||||
[COOP/COEP headers set correctly](https://web.dev/why-coop-coep/)
|
||||
or your program will fail to start at all.
|
||||
|
||||
If building with threads, `__EMSCRIPTEN_PTHREADS__` will be defined
|
||||
for checking with the C preprocessor, so you can build something
|
||||
different depending on what sort of build you're compiling.
|
||||
|
||||
|
||||
## Audio
|
||||
|
||||
Audio works as expected at the API level, but not exactly like other
|
||||
platforms.
|
||||
|
||||
You'll only see a single default audio device. Audio capture also works;
|
||||
if the browser pops up a prompt to ask for permission to access the
|
||||
microphone, the SDL_OpenAudioDevice call will succeed and start producing
|
||||
silence at a regular interval. Once the user approves the request, real
|
||||
audio data will flow. If the user denies it, the app is not informed and
|
||||
will just continue to receive silence.
|
||||
## A quick note about audio
|
||||
|
||||
Modern web browsers will not permit web pages to produce sound before the
|
||||
user has interacted with them (clicked or tapped on them, usually); this is
|
||||
for several reasons, not the least of which being that no one likes when a
|
||||
random browser tab suddenly starts making noise and the user has to scramble
|
||||
to figure out which and silence it.
|
||||
user has interacted with them; this is for several reasons, not the least
|
||||
of which being that no one likes when a random browser tab suddenly starts
|
||||
making noise and the user has to scramble to figure out which and silence
|
||||
it.
|
||||
|
||||
SDL will allow you to open the audio device for playback in this
|
||||
circumstance, and your audio callback will fire, but SDL will throw the audio
|
||||
data away until the user interacts with the page. This helps apps that depend
|
||||
on the audio callback to make progress, and also keeps audio playback in sync
|
||||
once the app is finally allowed to make noise.
|
||||
To solve this, most browsers will refuse to let a web app use the audio
|
||||
subsystem at all before the user has interacted with (clicked on) the page
|
||||
in a meaningful way. SDL-based apps also have to deal with this problem; if
|
||||
the user hasn't interacted with the page, SDL_OpenAudioDevice will fail.
|
||||
|
||||
There are two reasonable ways to deal with the silence at the app level:
|
||||
if you are writing some sort of media player thing, where the user expects
|
||||
there to be a volume control when you mouseover the canvas, just default
|
||||
that control to a muted state; if the user clicks on the control to unmute
|
||||
it, on this first click, open the audio device. This allows the media to
|
||||
play at start, and the user can reasonably opt-in to listening.
|
||||
There are two reasonable ways to deal with this: if you are writing some
|
||||
sort of media player thing, where the user expects there to be a volume
|
||||
control when you mouseover the canvas, just default that control to a muted
|
||||
state; if the user clicks on the control to unmute it, on this first click,
|
||||
open the audio device. This allows the media to play at start, the user can
|
||||
reasonably opt-in to listening, and you never get access denied to the audio
|
||||
device.
|
||||
|
||||
Many games do not have this sort of UI, and are more rigid about starting
|
||||
audio along with everything else at the start of the process. For these, your
|
||||
@@ -196,179 +36,41 @@ Please see the discussion at https://github.com/libsdl-org/SDL/issues/6385
|
||||
for some Javascript code to steal for this approach.
|
||||
|
||||
|
||||
## Rendering
|
||||
|
||||
If you use SDL's 2D render API, it will use GLES2 internally, which
|
||||
Emscripten will turn into WebGL calls. You can also use OpenGL ES 2
|
||||
directly by creating a GL context and drawing into it.
|
||||
|
||||
Calling SDL_RenderPresent (or SDL_GL_SwapWindow) will not actually
|
||||
present anything on the screen until your return from your mainloop
|
||||
function.
|
||||
|
||||
|
||||
## Building SDL/emscripten
|
||||
|
||||
First: do you _really_ need to build SDL from source?
|
||||
|
||||
If you aren't developing SDL itself, have a desire to mess with its source
|
||||
code, or need something on the bleeding edge, don't build SDL. Just use
|
||||
Emscripten's packaged version!
|
||||
|
||||
Compile and link your app with `-sUSE_SDL=2` and it'll use a build of
|
||||
SDL packaged with Emscripten. This comes from the same source code and
|
||||
fixes the Emscripten project makes to SDL are generally merged into SDL's
|
||||
revision control, so often this is much easier for app developers.
|
||||
|
||||
`-sUSE_SDL=1` will select Emscripten's JavaScript reimplementation of SDL
|
||||
1.2 instead; if you need SDL 1.2, this might be fine, but we generally
|
||||
recommend you don't use SDL 1.2 in modern times.
|
||||
|
||||
|
||||
If you want to build SDL, though...
|
||||
|
||||
SDL currently requires at least Emscripten 3.1.35 to build. Newer versions
|
||||
are likely to work, as well.
|
||||
|
||||
|
||||
Build:
|
||||
|
||||
This works on Linux/Unix and macOS. Please send comments about Windows.
|
||||
|
||||
Make sure you've [installed emsdk](https://emscripten.org/docs/getting_started/downloads.html)
|
||||
first, and run `source emsdk_env.sh` at the command line so it finds the
|
||||
tools.
|
||||
|
||||
(These configure options might be overkill, but this has worked for me.)
|
||||
|
||||
```bash
|
||||
cd SDL
|
||||
mkdir build
|
||||
cd build
|
||||
emconfigure ../configure --host=wasm32-unknown-emscripten --disable-pthreads --disable-assembly --disable-cpuinfo CFLAGS="-sUSE_SDL=0 -O3"
|
||||
emmake make -j4
|
||||
```
|
||||
|
||||
If you want to build with thread support, something like this works:
|
||||
|
||||
```bash
|
||||
emconfigure ../configure --host=wasm32-unknown-emscripten --enable-pthreads --disable-assembly --disable-cpuinfo CFLAGS="-sUSE_SDL=0 -O3 -pthread" LDFLAGS="-pthread"
|
||||
```
|
||||
$ mkdir build
|
||||
$ cd build
|
||||
$ emconfigure ../configure --host=asmjs-unknown-emscripten --disable-assembly --disable-threads --disable-cpuinfo CFLAGS="-O2"
|
||||
$ emmake make
|
||||
|
||||
Or with cmake:
|
||||
|
||||
```bash
|
||||
mkdir build
|
||||
cd build
|
||||
emcmake cmake ..
|
||||
emmake make -j4
|
||||
```
|
||||
$ mkdir build
|
||||
$ cd build
|
||||
$ emcmake cmake ..
|
||||
$ emmake make
|
||||
|
||||
To build one of the tests:
|
||||
|
||||
```bash
|
||||
cd test/
|
||||
emcc -O2 --js-opts 0 -g4 testdraw2.c -I../include ../build/.libs/libSDL2.a ../build/libSDL2_test.a -o a.html
|
||||
```
|
||||
$ cd test/
|
||||
$ emcc -O2 --js-opts 0 -g4 testdraw2.c -I../include ../build/.libs/libSDL2.a ../build/libSDL2_test.a -o a.html
|
||||
|
||||
## Building your app
|
||||
Uses GLES2 renderer or software
|
||||
|
||||
You need to compile with `emcc` instead of `gcc` or `clang` or whatever, but
|
||||
mostly it uses the same command line arguments as Clang.
|
||||
Some other SDL2 libraries can be easily built (assuming SDL2 is installed somewhere):
|
||||
|
||||
Link against the SDL/build/.libs/libSDL2.a file you generated by building SDL,
|
||||
link with `-sUSE_SDL=2` to use Emscripten's prepackaged SDL2 build.
|
||||
|
||||
Usually you would produce a binary like this:
|
||||
|
||||
```bash
|
||||
gcc -o mygame mygame.c # or whatever
|
||||
```
|
||||
|
||||
But for Emscripten, you want to output something else:
|
||||
|
||||
```bash
|
||||
emcc -o index.html mygame.c
|
||||
```
|
||||
|
||||
This will produce several files...support Javascript and WebAssembly (.wasm)
|
||||
files. The `-o index.html` will produce a simple HTML page that loads and
|
||||
runs your app. You will (probably) eventually want to replace or customize
|
||||
that file and do `-o index.js` instead to just build the code pieces.
|
||||
|
||||
If you're working on a program of any serious size, you'll likely need to
|
||||
link with `-sALLOW_MEMORY_GROWTH=1 -sMAXIMUM_MEMORY=1gb` to get access
|
||||
to more memory. If using pthreads, you'll need the `-sMAXIMUM_MEMORY=1gb`
|
||||
or the app will fail to start on iOS browsers, but this might be a bug that
|
||||
goes away in the future.
|
||||
|
||||
|
||||
## Data files
|
||||
|
||||
Your game probably has data files. Here's how to access them.
|
||||
|
||||
Filesystem access works like a Unix filesystem; you have a single directory
|
||||
tree, possibly interpolated from several mounted locations, no drive letters,
|
||||
'/' for a path separator. You can access them with standard file APIs like
|
||||
open() or fopen() or SDL_RWops. You can read or write from the filesystem.
|
||||
|
||||
By default, you probably have a "MEMFS" filesystem (all files are stored in
|
||||
memory, but access to them is immediate and doesn't need to block). There are
|
||||
other options, like "IDBFS" (files are stored in a local database, so they
|
||||
don't need to be in RAM all the time and they can persist between runs of the
|
||||
program, but access is not synchronous). You can mix and match these file
|
||||
systems, mounting a MEMFS filesystem at one place and idbfs elsewhere, etc,
|
||||
but that's beyond the scope of this document. Please refer to Emscripten's
|
||||
[page on the topic](https://emscripten.org/docs/porting/files/file_systems_overview.html)
|
||||
for more info.
|
||||
|
||||
The _easiest_ (but not the best) way to get at your data files is to embed
|
||||
them in the app itself. Emscripten's linker has support for automating this.
|
||||
|
||||
```bash
|
||||
emcc -o index.html loopwave.c --embed-file=../test/sample.wav@/sounds/sample.wav
|
||||
```
|
||||
|
||||
This will pack ../test/sample.wav in your app, and make it available at
|
||||
"/sounds/sample.wav" at runtime. Emscripten makes sure this data is available
|
||||
before your main() function runs, and since it's in MEMFS, you can just
|
||||
read it like you do on other platforms. `--embed-file` can also accept a
|
||||
directory to pack an entire tree, and you can specify the argument multiple
|
||||
times to pack unrelated things into the final installation.
|
||||
|
||||
Note that this is absolutely the best approach if you have a few small
|
||||
files to include and shouldn't worry about the issue further. However, if you
|
||||
have hundreds of megabytes and/or thousands of files, this is not so great,
|
||||
since the user will download it all every time they load your page, and it
|
||||
all has to live in memory at runtime.
|
||||
|
||||
[Emscripten's documentation on the matter](https://emscripten.org/docs/porting/files/packaging_files.html)
|
||||
gives other options and details, and is worth a read.
|
||||
|
||||
|
||||
## Debugging
|
||||
|
||||
Debugging web apps is a mixed bag. You should compile and link with
|
||||
`-gsource-map`, which embeds a ton of source-level debugging information into
|
||||
the build, and make sure _the app source code is available on the web server_,
|
||||
which is often a scary proposition for various reasons.
|
||||
|
||||
When you debug from the browser's tools and hit a breakpoint, you can step
|
||||
through the actual C/C++ source code, though, which can be nice.
|
||||
|
||||
If you try debugging in Firefox and it doesn't work well for no apparent
|
||||
reason, try Chrome, and vice-versa. These tools are still relatively new,
|
||||
and improving all the time.
|
||||
|
||||
SDL_Log() (or even plain old printf) will write to the Javascript console,
|
||||
and honestly I find printf-style debugging to be easier than setting up a build
|
||||
for proper debugging, so use whatever tools work best for you.
|
||||
|
||||
|
||||
## Questions?
|
||||
|
||||
Please give us feedback on this document at [the SDL bug tracker](https://github.com/libsdl-org/SDL/issues).
|
||||
If something is wrong or unclear, we want to know!
|
||||
SDL_mixer (http://www.libsdl.org/projects/SDL_mixer/):
|
||||
|
||||
$ EMCONFIGURE_JS=1 emconfigure ../configure
|
||||
build as usual...
|
||||
|
||||
SDL_gfx (http://cms.ferzkopp.net/index.php/software/13-sdl-gfx):
|
||||
|
||||
$ EMCONFIGURE_JS=1 emconfigure ../configure --disable-mmx
|
||||
build as usual...
|
||||
|
||||
@@ -3,7 +3,7 @@ GDK
|
||||
|
||||
This port allows SDL applications to run via Microsoft's Game Development Kit (GDK).
|
||||
|
||||
Windows (GDK) and Xbox One/Xbox Series (GDKX) are both supported and all the required code is included in this public SDL release. However, only licensed Xbox developers have access to the GDKX libraries which will allow you to build the Xbox targets.
|
||||
Windows (GDK) and Xbox One/Xbox Series (GDKX) are supported. Although most of the Xbox code is included in the public SDL source code, NDA access is required for a small number of source files. If you have access to GDKX, these required Xbox files are posted on the GDK forums [here](https://forums.xboxlive.com/questions/130003/).
|
||||
|
||||
|
||||
Requirements
|
||||
@@ -11,7 +11,6 @@ Requirements
|
||||
|
||||
* Microsoft Visual Studio 2022 (in theory, it should also work in 2017 or 2019, but this has not been tested)
|
||||
* Microsoft GDK June 2022 or newer (public release [here](https://github.com/microsoft/GDK/releases/tag/June_2022))
|
||||
* For Xbox, you will need the corresponding GDKX version (licensed developers only)
|
||||
* To publish a package or successfully authenticate a user, you will need to create an app id/configure services in Partner Center. However, for local testing purposes (without authenticating on Xbox Live), the identifiers used by the GDK test programs in the included solution will work.
|
||||
|
||||
|
||||
@@ -30,12 +29,6 @@ The Windows GDK port supports the full set of Win32 APIs, renderers, controllers
|
||||
* Global task queue callbacks are dispatched during `SDL_PumpEvents` (which is also called internally if using `SDL_PollEvent`).
|
||||
* You can get the handle of the global task queue through `SDL_GDKGetTaskQueue`, if needed. When done with the queue, be sure to use `XTaskQueueCloseHandle` to decrement the reference count (otherwise it will cause a resource leak).
|
||||
|
||||
* Single-player games have some additional features available:
|
||||
* Call `SDL_GDKGetDefaultUser` to get the default XUserHandle pointer.
|
||||
* `SDL_GetPrefPath` still works, but only for single-player titles.
|
||||
|
||||
These functions mostly wrap around async APIs, and thus should be treated as synchronous alternatives. Also note that the single-player functions return on any OS errors, so be sure to validate the return values!
|
||||
|
||||
* What doesn't work:
|
||||
* Compilation with anything other than through the included Visual C++ solution file
|
||||
|
||||
@@ -146,20 +139,6 @@ To create the package:
|
||||
6. Once the package is installed, you can run it from the start menu.
|
||||
7. As with when running from Visual Studio, if you need to test any Xbox Live functionality you must switch to the correct sandbox.
|
||||
|
||||
Xbox GDKX Setup
|
||||
---------------------
|
||||
In general, the same process in the Windows GDK instructions work. There are just a few additional notes:
|
||||
* For Xbox One consoles, use the Gaming.Xbox.XboxOne.x64 target
|
||||
* For Xbox Series consoles, use the Gaming.Xbox.Scarlett.x64 target
|
||||
* The Xbox One target sets the `__XBOXONE__` define and the Xbox Series target sets the `__XBOXSERIES__` define
|
||||
* You don't need to link against the Xbox.Services Thunks lib nor include that dll in your package (it doesn't exist for Xbox)
|
||||
* The shader blobs for Xbox are created in a pre-build step for the Xbox targets, rather than included in the source (due to NDA and version compatability reasons)
|
||||
* To create a package, use:
|
||||
`makepkg pack /f PackageLayout.xml /lt /d . /pd Package`
|
||||
* To install the package, use:
|
||||
`xbapp install [PACKAGE].xvc`
|
||||
* For some reason, if you make changes that require SDL2.dll to build, and you are running through the debugger (instead of a package), you have to rebuild your .exe target for the debugger to recognize the dll has changed and needs to be transferred to the console again
|
||||
* While there are successful releases of Xbox titles using this port, it is not as extensively tested as other targets
|
||||
|
||||
Troubleshooting
|
||||
---------------
|
||||
|
||||
@@ -273,7 +273,7 @@ e.g.
|
||||
{
|
||||
... initialize game ...
|
||||
|
||||
#ifdef __IPHONEOS__
|
||||
#if __IPHONEOS__
|
||||
// Initialize the Game Center for scoring and matchmaking
|
||||
InitGameCenter();
|
||||
|
||||
|
||||
@@ -261,10 +261,10 @@ Some things that may be of interest about how it all works...
|
||||
## Working directory
|
||||
|
||||
In SDL 1.2, the working directory of your SDL app is by default set to its
|
||||
parent, but this is no longer the case in SDL 2.0 and later. SDL2 does not
|
||||
change the working directory, which means it'll be whatever the command line
|
||||
prompt that launched the program was using, or if launched by double-clicking
|
||||
in the Finder, it will be "/", the _root of the filesystem_. Plan accordingly!
|
||||
parent, but this is no longer the case in SDL 2.0. SDL2 does change the
|
||||
working directory, which means it'll be whatever the command line prompt
|
||||
that launched the program was using, or if launched by double-clicking in
|
||||
the finger, it will be "/", the _root of the filesystem_. Plan accordingly!
|
||||
You can use SDL_GetBasePath() to find where the program is running from and
|
||||
chdir() there directly.
|
||||
|
||||
|
||||
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Reference in New Issue
Block a user