Commit Graph

  • ab2d007982 More gamepad renaming Sam Lantinga 2022-12-27 11:31:54 -08:00
  • 58aecf0a54 SDL API renaming: SDL_rect.h Sam Lantinga 2022-12-27 11:01:11 -08:00
  • a28d1d59be More gamepad renaming Sam Lantinga 2022-12-27 10:42:45 -08:00
  • 701e965235 Removed leading underscore in structure names Sam Lantinga 2022-12-27 10:35:53 -08:00
  • 960e9044b3 Fixed test code after gamepad event rename Sam Lantinga 2022-12-27 10:28:43 -08:00
  • ad8a6d2b05 Split SDL gamepad internal functions into SDL_gamepad_c.h Sam Lantinga 2022-12-27 10:23:28 -08:00
  • 15b464747f WhatsNew.txt should be new features in SDL 3.0 Sam Lantinga 2022-12-27 10:06:45 -08:00
  • 5baed331f1 Don't add symbol renaming to WhatsNew.txt Sam Lantinga 2022-12-27 10:00:10 -08:00
  • 84725c00d8 Make sure we update the cmake test programs as well Sam Lantinga 2022-12-27 09:56:16 -08:00
  • 659abc721a SDL API renaming: SDL_gamecontroller.h Sam Lantinga 2022-12-27 09:46:24 -08:00
  • ab0c5cf07d Fix compilation Sylvain 2022-12-27 17:25:31 +01:00
  • 59467ff063 Make it easier to mass rename symbols in the SDL API Sam Lantinga 2022-12-27 07:31:27 -08:00
  • c6969df4d7 SDL API renaming: SDL_video.h Sam Lantinga 2022-12-27 06:38:34 -08:00
  • cc0296c934 SDL API renaming: SDL_surface.h Sam Lantinga 2022-12-27 06:36:39 -08:00
  • 2db699f48e SDL API renaming: SDL_sensor.h Sam Lantinga 2022-12-27 06:23:39 -08:00
  • 0d54115235 SDL API renaming: SDL_render.h Sam Lantinga 2022-12-27 06:21:13 -08:00
  • 083e436a1a SDL API renaming: SDL_pixels.h Sam Lantinga 2022-12-27 06:08:13 -08:00
  • 3d063d7295 More renaming SDL_FreeWAV() to SDL_Free() Sylvain 2022-12-27 14:53:10 +01:00
  • fc478c1bc0 SDL API renaming: SDL_joystick.h Sam Lantinga 2022-12-27 05:50:46 -08:00
  • aa0053141b Remove SDL_VideoInit / Quit. Prefer SDL_SubSytemInit / Quit (#6913) Sylvain Becker 2022-12-27 14:42:48 +01:00
  • 713ba2e31a SDL API renaming: SDL_audio.h Sam Lantinga 2022-12-27 05:32:55 -08:00
  • 9625fb2832 Documentation cleanup Sam Lantinga 2022-12-27 05:28:18 -08:00
  • 47170d288e Don't export SDL_AudioInit/Quit, use SDL_InitSubsystem instead (#6912) Sylvain Becker 2022-12-27 14:22:22 +01:00
  • 3fb0c8b54a Remove/Rename SDL_FreeWAV() to SDL_free() Sylvain 2022-12-27 13:22:43 +01:00
  • 2462262e0c SDL_thread.h: fix SDL_CreateThreadWithStackSize macro for OS/2 Ozkan Sezer 2022-12-27 00:14:00 +03:00
  • 162f8e6ee7 SDL_thread.h: fix beginthread param of SDL_CreateThreadWithStackSize for win32 Ozkan Sezer 2022-12-27 00:10:00 +03:00
  • d0f8e63ed6 Fix SDL_CreateThreadWithStackSize not passing staacksize with win32 static api Vincent Hamm 2022-12-26 10:57:29 -08:00
  • bd5c355a34 SDL_thread.h: fix SDL_CreateThreadWithStackSize macro for OS/2 Ozkan Sezer 2022-12-27 00:14:00 +03:00
  • facc408097 SDL_thread.h: fix beginthread param of SDL_CreateThreadWithStackSize for win32 Ozkan Sezer 2022-12-27 00:10:00 +03:00
  • c7d5642e43 Fix SDL_CreateThreadWithStackSize not passing staacksize with win32 static api Vincent Hamm 2022-12-26 10:57:29 -08:00
  • d47ff8ae73 SDL_thread.h: fix SDL_CreateThreadWithStackSize macro for OS/2 Ozkan Sezer 2022-12-27 00:14:00 +03:00
  • 738442b82a SDL_thread.h: fix beginthread param of SDL_CreateThreadWithStackSize for win32 Ozkan Sezer 2022-12-27 00:10:00 +03:00
  • 29ba5f5d64 SDL_thread.h: fix beginthread param of SDL_CreateThreadWithStackSize for win32 Ozkan Sezer 2022-12-27 00:10:00 +03:00
  • 5410d361f7 Fix SDL_CreateThreadWithStackSize not passing staacksize with win32 static api Vincent Hamm 2022-12-26 10:57:29 -08:00
  • 68073c6276 Fix SDL_CreateThreadWithStackSize not passing staacksize with win32 static api Vincent Hamm 2022-12-26 10:57:29 -08:00
  • 63724c113b Removed the vi format comments from the source Sam Lantinga 2022-12-26 11:17:23 -08:00
  • 920acb75c3 editorconfig: remove trailing whitespace in source code Sam Lantinga 2022-12-26 10:34:07 -08:00
  • 7c67213cef editorconfig: remove trailing whitespace in source code Sam Lantinga 2022-12-26 10:34:07 -08:00
  • 3dbc6a40ae render: only enable clipping when the rectangle is valid Sam Lantinga 2022-12-26 10:24:25 -08:00
  • 00f05dcf49 render: only enable clipping when the rectangle is valid Sam Lantinga 2022-12-26 10:24:25 -08:00
  • cc49f1e279 Fixed crash if mutex functions are used before any mutex has been created Sam Lantinga 2022-12-26 09:49:36 -08:00
  • d31776b17a Also rename the internal function symbol when renaming API functions Sam Lantinga 2022-12-24 09:00:41 -08:00
  • 12e0e6d130 SDL3 with Hardware Acceleration for ROCKCHIP platform (mali blob) avafinger 2022-12-25 21:44:40 -03:00
  • 074a2b0f30 Cleaned up .gitignore, removing autotools files Sam Lantinga 2022-12-24 08:39:29 -08:00
  • a2dab02a31 Only define platform compatibility symbols on the platform they represent Sam Lantinga 2022-12-24 08:27:26 -08:00
  • abdfa809db Prepend key modifier enum values with 'SDL_' Frank Praznik 2022-12-23 20:52:46 -05:00
  • b7ac14f2bd Ignore __pycache__ directory Sam Lantinga 2022-12-23 20:33:09 -08:00
  • 32fad06a93 Catch the iOS demos when renaming API functions Sam Lantinga 2022-12-23 20:32:12 -08:00
  • fd0631fd35 Added documentation for rename_symbols.py Sam Lantinga 2022-12-23 15:58:15 -08:00
  • 759f98085a Used rename_api.py to add previously renamed symbols to SDL_oldnames.h Sam Lantinga 2022-12-23 15:08:30 -08:00
  • c309a92034 Added rename_symbols.py to mass rename symbols in an SDL2 codebase Sam Lantinga 2022-12-23 15:07:21 -08:00
  • 0967a32fc6 Added a --code-only option to rename.py Sam Lantinga 2022-12-23 13:15:19 -08:00
  • b5a92406eb Added infrastructure for renaming API functions Sam Lantinga 2022-12-22 16:45:43 -08:00
  • 08c45eb37e Added placeholder in the patch notes for renamed functions Sam Lantinga 2022-12-22 16:07:47 -08:00
  • 1cf2b566af cpu: Removed 3DNow! support and SDL_Has3DNow(). Ryan C. Gordon 2022-12-22 01:24:59 -05:00
  • af54c82138 kmsdrm: Fix wrong check on KMSDRM_CreateWindow. João Henrique 2022-12-23 09:52:45 -03:00
  • 0187209f46 kmsdrm: Fix wrong check on KMSDRM_CreateWindow. João Henrique 2022-12-23 09:52:45 -03:00
  • 126c60cb45 Add "SDL_" prefix to RW_SEEK macros meyraud705 2022-12-23 10:16:11 +01:00
  • 1a80fbaae4 Moved the header sections into alphabetical order in README-migration.md Sam Lantinga 2022-12-22 15:23:26 -08:00
  • 6649309c83 Converted default_cursor.h from ANSI to UTF-8 Sam Lantinga 2022-12-22 12:04:42 -08:00
  • cc7b6f9e49 Add SDL_HINT_WINDOWS_ENABLE_MENU_MNEMONICS. Rudolf-Walter Kiss-Szakacs 2022-12-02 07:22:31 +02:00
  • 927c4d4aa4 fix string literal constness warnings Shawn Hoffman 2022-12-22 00:12:03 -08:00
  • 232ed540db Add SDL_HINT_WINDOWS_ENABLE_MENU_MNEMONICS. Rudolf-Walter Kiss-Szakacs 2022-12-02 07:22:31 +02:00
  • 7a5a1b16ce events: Make sure new display events don't overlap with sdl2-compat. Ryan C. Gordon 2022-12-22 11:47:54 -05:00
  • 3197632347 include: Renamed begin_code.h and close_code.h to have SDL_ prefixes. Ryan C. Gordon 2022-12-22 11:38:59 -05:00
  • 909b513c33 Made SDL_WINDOWEVENT_* and SDL_DISPLAYEVENT_* first class event types Sam Lantinga 2022-12-22 07:20:48 -08:00
  • 4676d1d31e android: register all methods using JNI_OnLoad Anonymous Maarten 2022-12-22 02:27:38 +01:00
  • c9887c5c72 include: Split out functions in SDL.h to SDL_init.h. Ryan C. Gordon 2022-12-22 01:05:10 -05:00
  • 182806e39f docs: Updated migration notes for SDL_RWops. Ryan C. Gordon 2022-12-21 13:11:57 -05:00
  • 3b8548cdcf android: fix java fingerprint fo nativeAddJoystick Anonymous Maarten 2022-12-21 14:51:59 +01:00
  • 9e6952ed8c android: fix android-prefab.sh for SDL3 Anonymous Maarten 2022-12-21 10:21:33 +01:00
  • 19d4d64cfe cmake: disable precompiled header for SDL_spinlock.c when targeting Android Anonymous Maarten 2022-12-21 10:20:59 +01:00
  • 9421828e7e gendynapi.py: add android native symbols to SDL_dynapi.sym Anonymous Maarten 2022-12-21 09:59:20 +01:00
  • 063cb60659 gendynapi.py: use pathlib + uppercase global variables Anonymous Maarten 2022-12-21 09:02:03 +01:00
  • c542aef600 Fix GDK OpenGL build error Caleb Cornett 2022-12-20 23:22:55 -05:00
  • 19039b6ca4 Fix GDK OpenGL build error Caleb Cornett 2022-12-20 23:01:27 -05:00
  • abffa1194a Fix dynapi signature for SDL_GDKSuspendComplete Caleb Cornett 2022-12-20 23:05:31 -05:00
  • 3b3c141ff9 gdk: Add support for building with OpenGL on Xbox Caleb Cornett 2022-12-19 17:38:44 -05:00
  • 3ebfb15469 gdk: Add support for building with OpenGL on Xbox Caleb Cornett 2022-12-19 17:22:23 -05:00
  • 690e2f21f2 Don't send Razer devices the Sony third-party query feature report Sam Lantinga 2022-12-19 09:14:04 -08:00
  • de871dc5f7 Sorted headers in Xcode project Sam Lantinga 2022-12-19 09:55:53 -08:00
  • 0d172ccb40 Fixed marking SDL headers as public in the Xcode project Sam Lantinga 2022-12-19 09:45:43 -08:00
  • 8f9227e4be cmake: use CMakePushCheckState to handle check states Anonymous Maarten 2022-12-18 21:48:24 +01:00
  • fab33545fa cmake: remove outdated fixme Anonymous Maarten 2022-12-18 03:40:22 +01:00
  • fe8291e09a cmake: only install SDL_test*.h headers when building SDL_test library Anonymous Maarten 2022-12-18 03:35:13 +01:00
  • d53cd7161a sdlwiki: SDL_version.h moved to include/SDL3 Anonymous Maarten 2022-12-18 03:24:41 +01:00
  • 653893f188 cmake: declutter root + remove obsolete variables Anonymous Maarten 2022-12-18 02:24:42 +01:00
  • 39a7abad7a cmake: lowercase all macros Anonymous Maarten 2022-12-17 03:49:46 +01:00
  • 289b024715 cmake: add function to print dict list Anonymous Maarten 2022-08-22 04:11:39 +02:00
  • a787b1c0b7 cmake: LINKER_LANGUAGE is a target property, not a cmake variable Anonymous Maarten 2022-08-22 02:45:55 +02:00
  • 69812678cf cmake: cache cmake config installation folder in SDL_INSTALL_CMAKEDIR_ROOT Anonymous Maarten 2022-12-16 23:51:39 +01:00
  • 88784ba547 .editorconfig: remove autotools files + trim whitespace from cmake files Anonymous Maarten 2022-12-16 23:47:28 +01:00
  • 6969b3be3b Don't send Razer devices the Sony third-party query feature report Sam Lantinga 2022-12-19 09:14:04 -08:00
  • 83b29f9ce1 Don't send Razer devices the Sony third-party query feature report Sam Lantinga 2022-12-19 09:14:04 -08:00
  • 311b02f0b5 Android active driver check (#6850) Maido 2022-12-19 17:02:10 +02:00
  • 94a0e5ea8d Android active driver check (#6850) Maido 2022-12-19 17:02:10 +02:00
  • 36c87d9f27 Android JAVA DetectDevices: 'is_capture' is inverted (#6845) Sylvain Becker 2022-12-18 16:55:59 +01:00
  • 5bf8bc2241 Android JAVA DetectDevices: 'is_capture' is inverted (#6845) Sylvain Becker 2022-12-18 16:55:59 +01:00
  • 7fc8533b62 Use alias types for which members of event structs instead of plain types (#6841) Yevhen Babiichuk (DustDFG) 2022-12-18 13:10:15 +02:00
  • 4e3fc0c1dc Android: make Detect devices common between aaudio and android driver. (#6828) Sylvain Becker 2022-12-18 12:07:38 +01:00