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Also added support for the SDL_PIXELFORMAT_XBGR2101010 pixel format to the D3D12, D3D11, and Metal renderers.
5 lines
330 B
Batchfile
5 lines
330 B
Batchfile
fxc /T ps_4_0_level_9_1 /Fh D3D11_PixelShader_Colors.h D3D11_PixelShader_Colors.hlsl
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fxc /T ps_4_0_level_9_1 /Fh D3D11_PixelShader_Textures.h D3D11_PixelShader_Textures.hlsl
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fxc /T ps_5_0 /Fh D3D11_PixelShader_Advanced.h D3D11_PixelShader_Advanced.hlsl
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fxc /T vs_4_0_level_9_1 /Fh D3D11_VertexShader.h D3D11_VertexShader.hlsl
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