Konstantin Tomashevich 291d1b6491 SDL_systhread.c: Remove SIGCHLD from blocked signal mask.
When SIGCHLD is blocked, some executables (for example CMake) do not exit properly when executed using `SDL_CreateProcess` from any SDL thread (not main thread). `SDL_CreateProcessWithProperties` docs say that `SIGCHILD` should not be ignored or handled, therefore blocking it during thread creation is a likely reason for the bug. Should fix #15210.

Signed-off-by: Konstantin Tomashevich <konstantin.tomashevich@gmail.com>
2026-03-18 13:10:03 -07:00
2026-02-07 18:14:00 +03:00
2026-01-30 17:18:51 -05:00
2025-01-13 16:42:50 -08:00
2026-02-07 18:14:00 +03:00
2025-01-13 16:42:50 -08:00
2025-03-06 16:25:17 -08:00
2026-01-01 09:40:08 -08:00
2025-11-16 01:15:10 +03:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
No description provided
Readme 224 MiB
Languages
C 85.8%
C++ 6.6%
Objective-C 3.3%
CMake 1.6%
Perl 0.7%
Other 1.7%