Cameron Gutman 4bce8906fc atomic: Use __atomic_thread_fence() when available
This avoids requiring inline assembly for each architecture.

It also fixes some weakly ordered architectures which lacked
said inline assembly (RISC-V, MIPS, LoongArch, etc) and were
thus disasterously broken.

(cherry picked from commit c3b0e62850)
2026-04-23 19:00:21 -05:00
2026-01-01 09:56:59 -08:00
2026-01-01 09:56:59 -08:00
2022-11-17 10:43:45 +01:00
2026-01-01 09:56:59 -08:00
2024-11-02 01:58:46 +01:00
2026-01-01 09:56:59 -08:00
2024-09-14 21:13:56 -07:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

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