Cameron Gutman 6d7cbb7071 atomic: Implement loads on MSVC without RMW operations
This fixes faults when loading from read-only memory and avoids
cache line bouncing across cores which reduces performance.

(cherry picked from commit f0d1101920)
2026-05-11 20:04:47 -05:00
2026-01-01 09:56:59 -08:00
2026-01-01 09:56:59 -08:00
2022-11-17 10:43:45 +01:00
2026-01-01 09:56:59 -08:00
2024-11-02 01:58:46 +01:00
2026-01-01 09:56:59 -08:00
2024-09-14 21:13:56 -07:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
No description provided
Readme 201 MiB
Languages
C 85.7%
C++ 6.6%
Objective-C 3.3%
CMake 1.7%
Perl 0.7%
Other 1.7%