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989de77f4f7d8ec4e51c317371e9aeb502f48d51
Fixes a crash when calling SDL_RenderGeometryRaw() with both `texture` and `uv` set to `NULL`, and with geometry that is laid out in a way that passes the quad checks.
Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.
You can find the latest release and additional information at: https://www.libsdl.org/
Installation instructions and a quick introduction is available in INSTALL.md
This library is distributed under the terms of the zlib license, available in LICENSE.txt.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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