# 0.2.6-1
- Fix TTF FOnt loader to support any size between 8 and 64 - Fix UI7 Image Custom SIze support - Add new Syste mfor Image buffer modification to image lib
This commit is contained in:
parent
c9e14ad08f
commit
229d54f088
@ -52,7 +52,7 @@ execute_process(
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)
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# Set Project
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project(palladium LANGUAGES C CXX VERSION 0.2.5)
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project(palladium LANGUAGES C CXX VERSION 0.2.6)
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option(PD_BUILD_TESTS "Sets if TestApp and TestBench get build" OFF)
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@ -80,6 +80,7 @@ source/core/timetrace.cpp)
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## Image Source Code
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set(IMAGE_SRC
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source/image/img_edit.cpp
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source/image/img_blur.cpp
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source/image/img_convert.cpp)
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@ -29,14 +29,14 @@ make install
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| pd-core | 0.2.4 | multi | none |
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| pd-external | 0.1.0 | multi | none |
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| pd-image | 0.2.4 | multi | pd-core |
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| pd-image | 0.2.6 | multi | pd-core |
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| pd-drivers | 0.2.4 | multi | pd-core |
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| pd-lib3ds | 0.2.4 | 3ds | pd-core, pd-drivers |
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| pd-net | 0.2.4 | 3ds | pd-core, pd-lib3ds |
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| pd-lithium | 0.2.4 | 3ds | pd-core, pd-image pd-lib3ds, citro3d |
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| pd-lithium | 0.2.6 | 3ds | pd-core, pd-image pd-lib3ds, citro3d |
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| pd-sound | 0.2.4 | 3ds | pd-core, mpg123 |
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| pd-overlays | 0.2.4 | 3ds | pd-core, pd-image, pd-lib3ds, pd-lithium, pd-ui7 |
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| pd-ui7 | 0.2.4 | 3ds | pd-core, pd-image, pd-lib3ds, pd-lithium |
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| pd-ui7 | 0.2.6 | 3ds | pd-core, pd-image, pd-lib3ds, pd-lithium |
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| pd-app | 0.2.4 | 3ds | pd-core, pd-image, pd-lib3ds, pd-lithium |
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## Credits
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@ -40,6 +40,7 @@ SOFTWARE.
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// Image
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#include <pd/image/img_blur.hpp>
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#include <pd/image/img_convert.hpp>
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#include <pd/image/img_edit.hpp>
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// Drivers
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#include <pd/drivers/hid.hpp>
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// Overlays
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64
include/pd/image/img_edit.hpp
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64
include/pd/image/img_edit.hpp
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@ -0,0 +1,64 @@
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#pragma once
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/*
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MIT License
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Copyright (c) 2024 - 2025 tobid7
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include <pd/core/common.hpp>
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namespace PD {
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class ImgEdit {
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public:
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ImgEdit() = default;
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ImgEdit(const std::string& path) { this->Load(path); }
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ImgEdit(const std::vector<u8>& buf) { this->Load(buf); }
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ImgEdit(const std::vector<u8>& buf, int w, int h, int fmt = 4) {
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this->Copy(buf, w, h, fmt);
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}
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~ImgEdit() = default;
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void Load(const std::string& path);
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void Load(const std::vector<u8>& buf);
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void Copy(const std::vector<u8>& buf, int w, int h, int fmt = 4);
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std::vector<u8>& GetBuffer() { return buffer; }
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std::vector<u8> GetBuffer() const { return buffer; }
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int Width() const { return w; }
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int Height() const { return h; }
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u8& operator[](int idx) { return buffer[idx]; }
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u8 operator[](int idx) const { return buffer[idx]; }
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// Probably these make th eabove ones useless
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operator std::vector<u8>&() { return buffer; }
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operator std::vector<u8>() const { return buffer; }
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private:
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std::vector<u8> buffer;
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int w = 0;
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int h = 0;
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int fmt = 0;
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};
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} // namespace PD
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@ -148,7 +148,7 @@ class Font : public SmartCtor<Font> {
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*/
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void LoadTTF(const std::string& path, int px_height = 32);
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/**
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* Load 3DS System FOnt
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* Load 3DS System Font
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*/
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void LoadSystemFont();
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/**
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@ -43,6 +43,7 @@ class Image : public Container {
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this->screen = lr->CurrentScreen();
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this->img = img;
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this->SetPos(pos);
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this->newsize = size;
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if (size.x() != 0 || size.y() != 0) {
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this->SetSize(size);
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} else {
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@ -58,7 +59,8 @@ class Image : public Container {
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void Draw() override;
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private:
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Texture::Ref img; ///< Texture reference to the Image
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Texture::Ref img; ///< Texture reference to the Image
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vec2 newsize = 0.f; ///< New Size
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};
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} // namespace UI7
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} // namespace PD
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39
source/image/img_edit.cpp
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39
source/image/img_edit.cpp
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@ -0,0 +1,39 @@
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/*
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MIT License
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Copyright (c) 2024 - 2025 tobid7
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include <pd/external/stb_image.h>
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#include <cstring>
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#include <memory>
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#include <pd/image/img_edit.hpp>
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namespace PD {
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void ImgEdit::Load(const std::string& path) {
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u8* buf = stbi_load(path.c_str(), &w, &h, &fmt, 4);
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buffer.assign(buf, buf + (w * h * 4));
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stbi_image_free(buf);
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}
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void ImgEdit::Load(const std::vector<u8>& buf) {}
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void ImgEdit::Copy(const std::vector<u8>& buf, int w, int h, int fmt) {}
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} // namespace PD
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@ -24,6 +24,7 @@ SOFTWARE.
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#include <3ds.h>
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#include <pd/external/stb_truetype.h>
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#include <pd/core/bit_util.hpp>
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#include <pd/core/io.hpp>
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#include <pd/core/strings.hpp>
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#include <pd/core/sys.hpp>
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@ -31,30 +32,34 @@ SOFTWARE.
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namespace PD {
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namespace LI {
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void Font::LoadTTF(const std::string& path, int height) {
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sysfont = false;
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void Font::LoadTTF(const std::string &path, int height) {
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sysfont = false; // Not using System Font
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TT::Scope st("LI_LoadTTF_" + path);
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pixel_height = height;
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int quad = height * 16;
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pixel_height = height; // Set internel pixel height
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// Use NextPow2 to be able to use sizes between for example 16 and 32
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// before it only was possible to use 8, 16, 32, 64 as size
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int texszs = BitUtil::GetPow2(height * 16);
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// Load stbtt
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stbtt_fontinfo inf;
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std::ifstream loader(path, std::ios::binary);
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if (!loader.is_open()) return;
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loader.seekg(0, std::ios::end);
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size_t len = loader.tellg();
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loader.seekg(0, std::ios::beg);
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unsigned char* buffer = new unsigned char[len];
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loader.read(reinterpret_cast<char*>(buffer), len);
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unsigned char *buffer = new unsigned char[len];
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loader.read(reinterpret_cast<char *>(buffer), len);
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loader.close();
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stbtt_InitFont(&inf, buffer, 0);
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std::vector<unsigned char> font_tex(quad * quad);
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std::vector<unsigned char> font_tex(texszs * texszs); // Create font Texture
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float scale = stbtt_ScaleForPixelHeight(&inf, pixel_height);
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int ascent, descent, lineGap;
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stbtt_GetFontVMetrics(&inf, &ascent, &descent, &lineGap);
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int baseline = static_cast<int>(ascent * scale);
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std::map<u32, int> buf_cache;
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std::map<u32, int> buf_cache; // Cache to not render same codepoint tex twice
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/// Load Codepoints
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auto tex = Texture::New();
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vec2 off;
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for (u32 ii = 0x0000; ii < 0xFFFF; ii++) {
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@ -68,11 +73,13 @@ void Font::LoadTTF(const std::string& path, int height) {
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Codepoint c;
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int w = 0, h = 0, xo = 0, yo = 0;
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unsigned char* bitmap =
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unsigned char *bitmap =
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stbtt_GetCodepointBitmap(&inf, scale, scale, i, &w, &h, &xo, &yo);
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int x0, y0, x1, y1;
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stbtt_GetCodepointBitmapBox(&inf, i, scale, scale, &x0, &y0, &x1, &y1);
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// Check if Codepoint exists as hash and if it is use its already written
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// data
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u32 hashed_map = IO::HashMemory(std::vector<u8>(bitmap, bitmap + (w * h)));
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if (buf_cache.find(hashed_map) != buf_cache.end()) {
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c = GetCodepoint(buf_cache[hashed_map]);
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@ -84,25 +91,27 @@ void Font::LoadTTF(const std::string& path, int height) {
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buf_cache[hashed_map] = i;
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}
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if (off[0] + w > quad) {
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if (off[0] + w > texszs) {
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off[1] += pixel_height;
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off[0] = 0;
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}
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// Set UV Data
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vec4 uvs;
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uvs[0] = static_cast<float>(off.x() / (float)quad);
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uvs[1] = static_cast<float>(1.f - (off.y() / (float)quad));
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uvs[2] = static_cast<float>((float)(off.x() + w) / (float)quad);
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uvs[3] = static_cast<float>(1.f - (float)(off.y() + h) / (float)quad);
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uvs[0] = static_cast<float>(off.x() / (float)texszs);
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uvs[1] = static_cast<float>(1.f - (off.y() / (float)texszs));
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uvs[2] = static_cast<float>((float)(off.x() + w) / (float)texszs);
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uvs[3] = static_cast<float>(1.f - (float)(off.y() + h) / (float)texszs);
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c.uv(uvs);
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c.tex(tex);
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c.size(vec2(w, h));
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c.off(baseline + yo);
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// Render glyph
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for (int y = 0; y < h; ++y) {
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for (int x = 0; x < w; ++x) {
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int map_pos = ((off[1] + y) * quad + (off[0] + x));
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int map_pos = ((off[1] + y) * texszs + (off[0] + x));
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font_tex[map_pos] = bitmap[x + y * w];
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}
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}
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@ -112,19 +121,21 @@ void Font::LoadTTF(const std::string& path, int height) {
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// Small Patch to avoid some possible artifacts
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off[0] += w + 1;
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if (off[0] + w > quad) {
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if (off[0] + w > texszs) {
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off[1] += pixel_height;
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if (off[1] + pixel_height > quad) {
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if (off[1] + pixel_height > texszs) {
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break;
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}
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off[0] = 0;
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}
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}
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tex->LoadPixels(font_tex, quad, quad, Texture::A8, Texture::LINEAR);
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// Load the Texture and append to list
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tex->LoadPixels(font_tex, texszs, texszs, Texture::A8, Texture::LINEAR);
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textures.push_back(tex);
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}
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Font::Codepoint& Font::GetCodepoint(u32 cp) {
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Font::Codepoint &Font::GetCodepoint(u32 cp) {
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// Check if codepoijt exist or return a static invalid one
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auto res = cpmap.find(cp);
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if (res == cpmap.end()) {
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static Codepoint invalid;
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@ -134,16 +145,19 @@ Font::Codepoint& Font::GetCodepoint(u32 cp) {
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}
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void Font::LoadSystemFont() {
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TT::Scope st("LI_SystemFont");
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sysfont = true;
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fontEnsureMapped();
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TT::Scope st("LI_SystemFont"); // Trace loading time
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sysfont = true; // Set as System Font
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fontEnsureMapped(); // Call this to be sure the font is mapped
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// Get some const references for system font loading
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const auto fnt = fontGetSystemFont();
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const auto fnt_info = fontGetInfo(fnt);
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const auto glyph_info = fontGetGlyphInfo(fnt);
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// Resize the Texture list by the num of sysfont textures
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this->textures.resize(glyph_info->nSheets + 1);
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/// Modify the Pixel Height by 1.1f to fit the
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/// Size og ttf font Rendering
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pixel_height = glyph_info->cellHeight * 1.1f;
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// Load the Textures and make sure they don't auto unload
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for (size_t i = 0; i < glyph_info->nSheets; i++) {
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auto stex = Texture::New();
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auto tx = new C3D_Tex;
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@ -162,6 +176,7 @@ void Font::LoadSystemFont() {
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textures[i] = stex;
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}
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std::vector<unsigned int> charSet;
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// Write the Charset into a vector
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for (auto cmap = fnt_info->cmap; cmap; cmap = cmap->next) {
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if (cmap->mappingMethod == CMAP_TYPE_DIRECT) {
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if (cmap->codeEnd >= cmap->codeBegin) {
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@ -194,9 +209,11 @@ void Font::LoadSystemFont() {
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}
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}
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// Sort the charset and make sure all values are unique
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std::sort(charSet.begin(), charSet.end());
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charSet.erase(std::unique(charSet.begin(), charSet.end()));
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// Setup the Codepoint map by the charset
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for (auto cp : charSet) {
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int gidx = fontGlyphIndexFromCodePoint(fnt, cp);
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if (gidx >= 0xFFFF) continue;
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@ -219,4 +236,4 @@ void Font::LoadSystemFont() {
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}
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}
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} // namespace LI
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} // namespace PD
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} // namespace PD
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@ -29,7 +29,7 @@ void Image::Draw() {
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Assert(ren.get() && list.get(), "Did you run Container::Init correctly?");
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Assert(img.get(), "Image is nullptr!");
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ren->OnScreen(screen);
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list->AddImage(FinalPos(), img);
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list->AddImage(FinalPos(), img, newsize);
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}
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} // namespace UI7
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} // namespace PD
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