Upload pools once per Gfx::Draw and FIX DX9
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@@ -28,6 +28,7 @@ class GfxDirectX9 : public GfxDriverBase<GfxDirectX9Config> {
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TextureFormat type = TextureFormat::RGBA32,
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TextureFilter filter = TextureFilter::Linear) override;
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void DeleteTexture(const Li::Texture& tex) override;
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void UploadPools() override;
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private:
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struct Impl;
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