Upload pools once per Gfx::Draw and FIX DX9
This commit is contained in:
@@ -152,9 +152,6 @@ void GfxCitro3D::Submit(size_t count, size_t start) {
|
||||
C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, impl->uLocProjection, &proj);
|
||||
// C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, impl->uLocProjection,
|
||||
// (C3D_Mtx*)&Projection);
|
||||
auto buf = C3D_GetBufInfo();
|
||||
BufInfo_Init(buf);
|
||||
BufInfo_Add(buf, GetVertexBufPtr(0), sizeof(Li::Vertex), 3, 0x210);
|
||||
C3D_DrawElements(GPU_TRIANGLES, count, C3D_UNSIGNED_SHORT,
|
||||
GetIndexBufPtr(start));
|
||||
impl->CurrentTex = nullptr;
|
||||
@@ -240,6 +237,12 @@ void GfxCitro3D::DeleteTexture(const Li::Texture& tex) {
|
||||
C3D_TexDelete(t);
|
||||
delete t;
|
||||
}
|
||||
|
||||
void GfxCitro3D::UploadPools() {
|
||||
auto buf = C3D_GetBufInfo();
|
||||
BufInfo_Init(buf);
|
||||
BufInfo_Add(buf, GetVertexBufPtr(0), sizeof(Li::Vertex), 3, 0x210);
|
||||
}
|
||||
} // namespace PD
|
||||
#else
|
||||
namespace PD {
|
||||
@@ -258,5 +261,6 @@ Li::Texture GfxCitro3D::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
return Li::Texture();
|
||||
}
|
||||
void GfxCitro3D::DeleteTexture(const Li::Texture& tex) {}
|
||||
void GfxCitro3D::UploadPools() {}
|
||||
} // namespace PD
|
||||
#endif
|
||||
Reference in New Issue
Block a user