0.7.0 rewrite dev
- remove everyting - keep core -rename bit_utils to bits - add formatter for color - add float getters to color - start with new drivers api
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@@ -1,103 +1,24 @@
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#pragma once
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/*
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MIT License
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Copyright (c) 2024 - 2026 René Amthor (tobid7)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include <pd/core/core.hpp>
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#include <pd/lithium/texture.hpp>
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#include <pd/core/pool.hpp>
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#include <pd/lithium/vertex.hpp>
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#include <pd/pd_p_api.hpp>
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namespace PD {
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namespace Li {
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class Command {
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public:
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Command() = default;
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~Command() = default;
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Command() {}
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~Command() {}
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PD_RAW(Command);
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Command& AddIdx(const u16& idx) {
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IndexBuffer.push_back(VertexBuffer.size() + idx);
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return *this;
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}
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Command& AddIdxs(const u16& a, const u16& b, const u16& c) {
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IndexBuffer.push_back(VertexBuffer.size() + a);
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IndexBuffer.push_back(VertexBuffer.size() + b);
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IndexBuffer.push_back(VertexBuffer.size() + c);
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return *this;
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}
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Command& AddVtx(const Vertex& v) {
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VertexBuffer.push_back(std::move(v));
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return *this;
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}
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void Clear() {
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VertexBuffer.clear();
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IndexBuffer.clear();
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Index = 0;
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Layer = 0;
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Tex = 0;
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ScissorOn = false;
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ScissorRect = ivec4();
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}
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std::vector<Vertex> VertexBuffer;
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std::vector<u16> IndexBuffer;
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ivec4 ScissorRect;
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bool ScissorOn = false;
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int Layer = 0;
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int Index = 0;
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TexAddress Tex;
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};
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class PD_API CmdPool {
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public:
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CmdPool() {}
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~CmdPool() {}
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Command::Ref NewCmd();
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void Init(size_t initial_size);
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void Deinit();
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void Resize(size_t nulen);
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void Reset();
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Command::Ref GetCmd(size_t idx) const;
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Command::Ref GetCmd(size_t idx);
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size_t Size() const;
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size_t Cap() const;
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void Merge(CmdPool& p);
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void Copy(CmdPool& p);
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void Sort();
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private:
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static bool pTheOrder(const Command::Ref& a, const Command::Ref& b);
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friend class DrawList;
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Command::Ref* begin() { return &pPool[0]; }
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Command::Ref* end() { return &pPool[pPoolIdx - 1]; }
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std::vector<Command::Ref> pPool;
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u32 pPoolIdx = 0;
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int Layer = 0;
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ptr Tex = 0;
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Vertex* FirstVertex = nullptr;
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u16* FirstIndex = nullptr;
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size_t VertexCount;
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size_t IndexCount;
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PD::Pool<Vertex>* pVpool;
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PD::Pool<u16>* pIpool;
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};
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} // namespace Li
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} // namespace PD
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